Deer: Difference between revisions

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__NOTOC__
{{Critter
{{Critter
|new=No
|Critter Name = Deer
|Province=Zoluren
|Image File =
|City=Tiger Clan
|MinCap =
|MapList=*{{rmap|4|Woodland Path (4)}}
|MaxCap =
|simulevel=3
|BodyType = Quadruped
|naturallevel=3
|Skinnable = Yes
|weaponlevel=0
|Has Coins = No
|defenselevel=3
|Has Gems = No
|level=4
|Has Boxes = No
|flex=No
|Evil = No
|MinCap=25
|Corporeal = Yes
|MaxCap=45
|BackStabbable = No
|BodyType2=monstrous
|Poachable = Yes
|BodySize=large
|Casts Spells = No
|Attack Range = Melee
|Attack Range=Melee
|Has Coins=no
|Stealthy = No
|Has Gems=no
|Special = No
|Has Boxes=no
|Province = Zoluren
|Special=no
|City = Tiger Clan
|Evil=no
|MapList = *{{rmap|4 | Woodland Path (4)}}
|Construct=no
|Skin Name = a deer skin
|Corporeal=yes
|Skin Type = skin
|Casts Spells=no
|Weight = 33
|Stealthy=no
|Tannable = Yes
|Premium=no
|NumPieces =
|Skinnable=yes
|Crushable = No
|hasskin=Yes
|RequiredRanks =
|Skin Name=a deer skin
|MaxVal =
|Skin Weight=10
|MaxArrangedVal =
|haspart=No
|Manipulated =
|hasbone=Yes
|InitCost =
|Bone Name=some deer bones
|Bone Weight=6
|MaxVal=13 Kronars
|Manipulated=yes
|Boxes=no
|BackStabbable=no
|hasorgan=No
}}
}}
__NOTOC__

==Description==
==Description==
The sleek deer looks graceful and quick. It appears to be passive but may fight back if provoked.
The sleek deer looks graceful and quick. It appears to be passive but may fight back if provoked.


==In Depth==
==In Depth==
*Although deer don't fight back, they can retreat fast and can be difficult to kill without becoming exhausted.
*Pole arms are especially useful because they can still hit after the deer retreats. With 30 in halberd, deer become more manageable.
*Deer are more perceptive than boars and can pull you out of a hiding spot that a boar wouldn't find.
{{Cat|Deer}}

Latest revision as of 15:19, 23 July 2023


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on special defense capability, Infobox entry on Body Type, Infobox entry on skinning skill required, Infobox entry on maximum arranged skin value, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
To add any of the missing information listed above, use THIS FORM.
deer
Unknown creature.jpg
Creature Levels:
    Overall 3
    Level Variance -
    Natural Attack 3
    Weapon Attack 0
    Defense 3
    Player Estimated 4
Potential overall skill: 12
Skill Cap 25 to 45
Skinnable Yes
Has Coins No
Has Gems No
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses Unknown
Body Type unknown
Body Type (Alt) monstrous
Body Size large
Located:
Premium-Only No
Skinning Details
Skin Name deer skin
Skin Weight 10
Bone Name deer bones
Bone Weight 6
Ranks Required ?
Max Value 13 Kronars10.4 Lirums <br />9.381 Dokoras <br />0.013 LTBpoints <br />0.013 Tickets <br />0.013 Scrips <br />
Max Arranged ?
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap ?



Description

The sleek deer looks graceful and quick. It appears to be passive but may fight back if provoked.

In Depth

  • Although deer don't fight back, they can retreat fast and can be difficult to kill without becoming exhausted.
  • Pole arms are especially useful because they can still hit after the deer retreats. With 30 in halberd, deer become more manageable.
  • Deer are more perceptive than boars and can pull you out of a hiding spot that a boar wouldn't find.