Scavenger goblin: Difference between revisions
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{{Critter |
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|new=Yes |
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|Critter Name=Scavenger [[race is::Goblin]] |
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|Image File=Goblin.gif |
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|Province=Zoluren |
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|City=Tiger Clan |
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|MapList=*{{rmap|4 | Woodland Path (4)}} |
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|simulevel=2 |
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|naturallevel=2 |
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|weaponlevel=3 |
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|defenselevel=2 |
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|level=3 |
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|flex=No |
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|MinCap=18 |
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|MaxCap=36 |
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|BodyType2=humanoid |
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|BodySize=little |
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|Attack Range=Melee |
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|Has Coins=yes |
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|Has Gems=yes |
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|Has Boxes=yes |
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|Special=no |
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|Evil=no |
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|Construct=no |
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|Corporeal=yes |
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|Casts Spells=no |
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|Stealthy=no |
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|Premium=no |
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|Skinnable=yes |
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|hasskin=Yes |
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|Skin Name=a goblin skin |
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|Skin Weight=8 |
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|haspart=Yes |
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|Part Name=a shriveled goblin hand |
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|Part Weight=4 |
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|hasbone=Yes |
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|Bone Name=some goblin bones |
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|RequiredRanks=10 |
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|MaxVal=32 Kronars |
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|MaxArrangedVal=38 Kronars |
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|Manipulated=yes |
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|BackStabbable=yes |
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}} |
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__NOTOC__ |
__NOTOC__ |
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{{Critter at a Glance | |
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Critter Name = Scavenger Goblin | |
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Image File = goblin.jpg| |
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MinCap = | |
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MaxCap = | |
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BodyType = biped | |
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Skinnable = Yes | |
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Has Coins = Yes | |
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Has Gems = Yes | |
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Has Boxes = Yes | |
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Evil = No | |
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Corporeal = Yes | |
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BackStabbable = Yes | |
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Poachable = No | |
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Casts Spells = No | |
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Attack Range = Melee | |
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Stealthy = No | |
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Special = No | |
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Province = Zoluren | |
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City = Tiger Clan,Crossing| |
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MapList = *{{rmap|4 | Woodland Path (4)}} |
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}} |
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==Description== |
==Description== |
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Standing on two legs, the scavenger goblin is somewhat small, like a Dwarf. It looks passive but wary. |
Standing on two legs, the scavenger goblin is somewhat small, like a Dwarf. It looks passive but wary. |
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==In Depth== |
==In Depth== |
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Armor/Shield/Evasion/Parry/Multi hard cap at <60<br /> |
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{| style="float: right;" |
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Weapons hard cap at ?<br /> |
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|{{Critter Skin | |
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TM hard caps at <40<br /> |
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Skin Name = A field Goblin Skin | |
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Skinning hard caps at ?<br /> |
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Skin Type = Skin | |
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Hiding/stalking hard cap at <60<br /> |
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Weight = 7 | |
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Escape hard caps at ?<br /> |
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Tannable = Yes | |
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Empathy hard caps at 20. Updated as of 3.1<br /> |
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NumPieces = 2 | |
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Crushable = No | |
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*Boxes require 0 ranks of Lockpicking & Disarm Traps |
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RequiredRanks = 10 | |
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*Boxes still teach Disarm/Lockpicking past 40 ranks |
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MaxValKro = 15 | |
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MaxValLir = 16 | |
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===DR3.1=== |
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MaxValDok = 10 | |
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Weapons and TM soft cap much lower, around 33 ranks. Difficult to get above dabbling. Still teaching defenses and stealth reasonably well at same level. (Cleric) |
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MaxArrangedKro = | |
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MaxArrangedLir = | |
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MaxArrangedDok = | |
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}} |
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|- |
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|{{Manipulation | |
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Manipulated = yes| |
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InitCost = | |
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InitCost2 = | |
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InitCost3 = | |
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InitCost4 = | |
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InitCost5 = | |
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}} |
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|} |
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==Equipment/Loot== |
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Scavenger Goblins can use any combination of the following items. |
Scavenger Goblins can use any combination of the following items. |
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!colspan="3" | Shields |
!colspan="3" | Shields |
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|- |
|- |
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|a {{cloot|s|kite shield}} ||a {{cloot|s|medium shield}} ||a {{cloot|s|target shield}} |
|a {{cloot|s|kite shield (1)}} ||a {{cloot|s|medium shield}} ||a {{cloot|s|target shield}} |
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|- |
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!colspan="3" | Armor |
!colspan="3" | Armor |
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|- |
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|a {{cloot|a|bone mask}} ||a {{cloot|a|chain helm}} ||a {{cloot|a|cloth hood}} |
|a {{cloot|a|bone mask}} ||a {{cloot|a|chain helm (1)|chain helm}} ||a {{cloot|a|cloth hood}} |
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|- |
|- |
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|a {{cloot|a|leather helm}} ||a {{cloot|a|chain tasset}} ||a {{cloot|a|leather tasset}} |
|a {{cloot|a|leather helm}} ||a {{cloot|a|chain tasset}} ||a {{cloot|a|leather tasset}} |
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|a {{cloot|a|bone breastplate}} ||a {{cloot|a|cloth shirt}} ||a {{cloot|a|hooded cloak}} |
|a {{cloot|a|bone breastplate}} ||a {{cloot|a|cloth shirt}} ||a {{cloot|a|hooded cloak}} |
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|- |
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|a {{cloot|a|leather coat}} ||some {{cloot|a|bone gauntlets}} ||some {{cloot|a|cloth gloves}} |
|a {{cloot|a|leather coat (1)}} ||some {{cloot|a|bone gauntlets}} ||some {{cloot|a|cloth gloves}} |
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|- |
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|some {{cloot|a|leather gloves}} ||some {{cloot|a|mail gloves}} ||some {{cloot|a|bone greaves}} |
|some {{cloot|a|leather gloves}} ||some {{cloot|a|mail gloves}} ||some {{cloot|a|bone greaves}} |
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!colspan="3" | Weapons |
!colspan="3" | Weapons |
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|- |
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|a {{cloot|w|broadsword}} ||a {{cloot|w|cudgel}} ||a {{cloot|w|mace}} |
|a {{cloot|w|broadsword (1)|broadsword}} ||a {{cloot|w|cudgel}} ||a {{cloot|w|mace}} |
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|- |
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|a {{cloot|w|scimitar (1)|scimitar}} ||a {{cloot|w|short sword}} || |
|a {{cloot|w|scimitar (1)|scimitar}} ||a {{cloot|w|short sword (1)|short sword}} || |
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|} |
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{{Cat|Goblin}} |
Latest revision as of 15:16, 23 July 2023
Missing or Incomplete Creature Information Needed |
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To add any of the missing information listed above, use THIS FORM. |
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Description
Standing on two legs, the scavenger goblin is somewhat small, like a Dwarf. It looks passive but wary.
In Depth
Armor/Shield/Evasion/Parry/Multi hard cap at <60
Weapons hard cap at ?
TM hard caps at <40
Skinning hard caps at ?
Hiding/stalking hard cap at <60
Escape hard caps at ?
Empathy hard caps at 20. Updated as of 3.1
- Boxes require 0 ranks of Lockpicking & Disarm Traps
- Boxes still teach Disarm/Lockpicking past 40 ranks
DR3.1
Weapons and TM soft cap much lower, around 33 ranks. Difficult to get above dabbling. Still teaching defenses and stealth reasonably well at same level. (Cleric)
Equipment/Loot
Scavenger Goblins can use any combination of the following items.
Shields | ||
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a kite shield (1) | a medium shield | a target shield |
Armor | ||
a bone mask | a chain helm | a cloth hood |
a leather helm | a chain tasset | a leather tasset |
a bone breastplate | a cloth shirt | a hooded cloak |
a leather coat (1) | some bone gauntlets | some cloth gloves |
some leather gloves | some mail gloves | some bone greaves |
some cloth pants | some leather greaves | a visored helm |
some plate greaves | some mail gloves | some half plate |
some gauntlets | some chain greaves | a chain shirt |
Weapons | ||
a broadsword | a cudgel | a mace |
a scimitar | a short sword |
Categories:
- Incomplete articles
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Tiger Clan creatures
- Bestiary
- Zoluren creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures
- Goblin