Backfire: Difference between revisions
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A '''backfire''' [[page type is:: |
A '''backfire''' [[page type is::concept|occurs]] when a magic-user {{com|cast}}s a spell with too many mana streams. The energy can come either from the initial {{com|prepare}}, from {{com|harness}}ing afterwards, or tapping too much energy from [[cambrinth]] or other stores. The primary limit to the amount a caster is capable of using is the appropriate magic skill, such as Debilitation for curses, modified by their {{skill|Primary Magic}} skill. |
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Backfiring will occur more if you are fatigued. |
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This is a different effect from a [[backlash]], which occurs during [[sorcery]]. |
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==Effects== |
==Effects== |
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Normally backfiring simply results in the spell failing. However, in extreme cases, it will causes damage to the casters nervous system, which is felt as a tingling sensation. |
Normally backfiring simply results in the spell failing. However, in extreme cases, it will causes damage to the casters nervous system, which is felt as a tingling sensation. |
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{{cat|Definitions,Magic}} |
{{cat|Definitions,Magic}} |
Latest revision as of 22:39, 16 June 2014
A backfire occurs when a magic-user CASTs a spell with too many mana streams. The energy can come either from the initial PREPARE, from HARNESSing afterwards, or tapping too much energy from cambrinth or other stores. The primary limit to the amount a caster is capable of using is the appropriate magic skill, such as Debilitation for curses, modified by their Primary Magic skill skill.
Backfiring will occur more if you are fatigued.
This is a different effect from a backlash, which occurs during sorcery.
Effects
Normally backfiring simply results in the spell failing. However, in extreme cases, it will causes damage to the casters nervous system, which is felt as a tingling sensation.