Wind hound: Difference between revisions

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{{Critter
|new=No
|Critter Name=Wind Hound
|Province=Zoluren
|City=Stone Clan
|MapList=*{{rmap|12 | Silverwater Lake (12)}}
|simulevel=8
|naturallevel=8
|weaponlevel=0
|defenselevel=8
|level=8
|flex=No
|MinCap=35
|MaxCap=73
|Attack Range=Melee
|Has Coins=no
|Has Gems=no
|Has Boxes=no
|Special=no
|Evil=cursed
|Construct=no
|Corporeal=yes
|Casts Spells=no
|Stealthy=no
|Skinnable=no
|Manipulated=yes
|mskill1=<31
|BackStabbable=no
|hasorgan=No
}}
__NOTOC__
__NOTOC__

{{Critter at a Glance |
==Description==
Critter Name = Wind Hound |
MinCap = 45 |
MaxCap = 60 |
BodyType = quadruped|
Skinnable = No |
Has Coins = No |
Has Gems = No |
Has Boxes = No |
Evil = Yes |
Corporeal = No |
BackStabbable = No |
Poachable = Yes |
Casts Spells = No |
Attack Range = Melee |
Stealthy = No |
Special = No |
Province=Zoluren|
City=Stone Clan|
MapList = *{{rmap|12 | Silverwater Lake (12)}}
}}==Description==
Much larger than normal canines, the wind hound stands as tall as a mature Halfling at the shoulder. Its body is an odd composition of howling winds the color of murky icewater, packed tightly into the vague form of a wolf hound with glowing red eyes. While its body may be nothing but violent air currents, its teeth and claws are real enough, and look willing and ready to rend anything that steps in its path!
Much larger than normal canines, the wind hound stands as tall as a mature Halfling at the shoulder. Its body is an odd composition of howling winds the color of murky icewater, packed tightly into the vague form of a wolf hound with glowing red eyes. While its body may be nothing but violent air currents, its teeth and claws are real enough, and look willing and ready to rend anything that steps in its path!


==In Depth==
==In Depth==
Armor hard caps at <=82<br />
{{Manipulation |
Defenses soft cap around 58<br />
Manipulated = yes |
Weapons hard cap at ?<br />
InitCost = 42 |
TM soft cap around 60<br />
InitCost2 = |
Stealth soft cap around 60<br />
InitCost3 = |
Can be Manipulated soft cap <70
InitCost4 = |

InitCost5 = |
==Hunting Info==
}}
===Hunting Info===
Wind hounds can drag a corpse from room to room. Be careful if you die as your weapon will be left behind when they drag your body!
Wind hounds can drag a corpse from room to room. Be careful if you die as your weapon will be left behind when they drag your body!

{{RefAl}}
{{cat|Extra-planar creatures}}

Latest revision as of 18:12, 31 January 2024


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on special defense capability, Infobox entry on Body Type, Infobox entry on Body Type (Alt), Infobox entry on Body Size, Infobox entry on premium only, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
To add any of the missing information listed above, use THIS FORM.
Wind Hound
Unknown creature.jpg
Creature Levels:
    Overall 8
    Level Variance -
    Natural Attack 8
    Weapon Attack 0
    Defense 8
    Player Estimated 8
Potential overall skill: 32
Skill Cap 35 to 73
Skinnable No
Has Coins No
Has Gems No
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment Cursed
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses Unknown
Body Type unknown
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Manipulation
Manipulatable Yes
Skill Required <31 / ?
Teaching Cap ?



Description

Much larger than normal canines, the wind hound stands as tall as a mature Halfling at the shoulder. Its body is an odd composition of howling winds the color of murky icewater, packed tightly into the vague form of a wolf hound with glowing red eyes. While its body may be nothing but violent air currents, its teeth and claws are real enough, and look willing and ready to rend anything that steps in its path!

In Depth

Armor hard caps at <=82
Defenses soft cap around 58
Weapons hard cap at ?
TM soft cap around 60
Stealth soft cap around 60
Can be Manipulated soft cap <70

Hunting Info

Wind hounds can drag a corpse from room to room. Be careful if you die as your weapon will be left behind when they drag your body!


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