Soul Sickness (2.0): Difference between revisions
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{{OSpell |
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|name=Soul Sickness |
|name=Soul Sickness |
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|minprep=5 |
|minprep=5 |
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|guild=Cleric |
|guild=Cleric |
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|spellbook=Spirit Manipulation |
|spellbook=Spirit Manipulation |
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⚫ | |||
|prereqs=[[Rejuvenation]] |
|prereqs=[[Rejuvenation]] |
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|desc=Soul Sickness is the most elementary spell available to aspiring spiritual warriors. Rather than directly blast at the health of the soul, it creates a spiritual 'weight' to crush down on the victim. |
|desc=Soul Sickness is the most elementary spell available to aspiring spiritual warriors. Rather than directly blast at the health of the soul, it creates a spiritual 'weight' to crush down on the victim. |
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Slippery as an eel, a spiritual tendril creeps into its soul. The ship's rat begins to mope around obliviously.<br /> |
Slippery as an eel, a spiritual tendril creeps into its soul. The ship's rat begins to mope around obliviously.<br /> |
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It suddenly drops to its knees before you. Praise Be'ort!<br /> |
It suddenly drops to its knees before you. Praise Be'ort!<br /> |
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<br /> |
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''<Person>'' gestures at you.<br /> |
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Something slippery as an eel creeps into your soul, engendering a powerful sense of indecisiveness. You become deeply perturbed for a while. |
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|tier=second |
|tier=second |
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⚫ | |||
|planned=No |
|planned=No |
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|scroll=No |
|scroll=No |
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|held=No |
|held=No |
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}} |
}} |
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==Notes== |
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{{RefAl}} |
Latest revision as of 05:56, 23 January 2013
Abbreviation: | SICK | |
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Prerequisites: | Rejuvenation | |
Minimum Prep: | 5 | |
Casting Cap: | 49 | |
Valid Spell Target: | Others | |
Description: | Soul Sickness is the most elementary spell available to aspiring spiritual warriors. Rather than directly blast at the health of the soul, it creates a spiritual 'weight' to crush down on the victim. | |
Example Messaging: | You gesture at a ship's rat. Slippery as an eel, a spiritual tendril creeps into its soul. The ship's rat begins to mope around obliviously. |
Notes
- The contest is weighted in favor of the Cleric and is easier to win than most disablers.
- Inflicts roundtime of up to 30 seconds on the target if successful, while critical success causes the target to kneel. Decent success stops a target from advancing.
- 10-second RT is within the bottommost sixth of results.
- Works on cursed creatures. Does not work on undead creatures.