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Infuse command: Difference between revisions
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:<tt>INFUSE</tt> <spell acronym> <# of mana> <person> |
:<tt>INFUSE</tt> <spell acronym> <# of mana> <person> |
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At |
At 600 ranks in attunement it becomes possible to infuse without harnessing mana first. |
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Infusion is a magical Cleric ability. It has several different applications: |
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INFUSE INTEGRITY <# of mana> - Fortifies the patterns of the spells on you against dispels. |
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INFUSE MEMORY <# of spirit> - Rejuvenates yourself when dead, relying upon spirit energy instead of mana. |
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Certain spells may also be receptive to direct infusion for some special effects: |
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INFUSE <spell abbreviation> <# of mana> |
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At your skill level, you are able to infuse mana without having to harness it first. |
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{{Cat|Commands,Cleric Abilities}} |
{{Cat|Commands,Cleric Abilities}} |
Revision as of 20:09, 8 February 2013
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See Infusion ability.
Syntax
- INFUSE <# of mana> <spell name|spell acronym>
- INFUSE <spell name|spell acronym> <# of mana>
With enough skill you may also:
- INFUSE <# of mana> <spell acronym> <person>
- INFUSE <spell acronym> <# of mana> <person>
At 600 ranks in attunement it becomes possible to infuse without harnessing mana first.
Infusion is a magical Cleric ability. It has several different applications:
INFUSE INTEGRITY <# of mana> - Fortifies the patterns of the spells on you against dispels.
INFUSE MEMORY <# of spirit> - Rejuvenates yourself when dead, relying upon spirit energy instead of mana.
Certain spells may also be receptive to direct infusion for some special effects:
INFUSE <spell abbreviation> <# of mana>
At your skill level, you are able to infuse mana without having to harness it first.