Template:Critter at a Glance: Difference between revisions

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(test for province and city semantics)
(updated documentation)
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|Special||yes/y/no/n||Does the creature have a special non-spell attack, including but not limited to poison or disease? Please give details in the main entry if so.
|Special||yes/y/no/n||Does the creature have a special non-spell attack, including but not limited to poison or disease? Please give details in the main entry if so.
|-
|-
|MapList#|| <nowiki>* [[Ranik map link|location name]]</nowiki>||List the locations the creature can be found.
|Province||Forfedhdar, Ilithi, Therengia, Qi, Zoluren||List which provinces the creature can be found
|-
|City|| ||Which city the creature may be found near
|-
|MapList#|| <nowiki>* {{rmap|Map #|Map Name}}</nowiki>||List the locations the creature can be found.
|}
|}




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<br/>
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Skinnable = |
Skinnable = |
Has Coins = |
Has Coins = |
Has Gems = |
Has Gems = |
Has Boxes = |
Has Boxes = |
Evil = |
Evil = |
Line 124: Line 130:
Poachable = |
Poachable = |
Casts Spells = |
Casts Spells = |
Attack Range = |
Attack Range = |
Stealthy = |
Stealthy = |
Special = |
Special = |
MapList = |
Province = |
MapList2 = |
City = |
MapList3 = |
MapList =
}}
}}
</pre>
</pre>

Revision as of 18:57, 24 December 2008

Warning: Creature information missing!
{{{Critter Name}}}
Unknown creature.jpg
Agi Ref Str
? ? ?
Skill Cap ?"-Unknown" can not be assigned to a declared number type with value 2000. to ?"-Unknown" can not be assigned to a declared number type with value 0.
Skinnable Unknown
Has Coins Unknown
Has Gems Unknown
Has Boxes Unknown
Evil / Undead Unknown
Corporeal Unknown
Stealth Attack Unknown
Casts Spells Unknown
Attack Range Unknown
Stealthy Unknown
Special Attacks Unknown
Located:

Unknown

Usage Documentation:

Leave unknown fields BLANK!

Variable Supported Values Usage
Critter Name
Image File filename on the elanthipedia server
Agi # The creature's Agility as determined by APPRAISE. Put a range such as 10< if exact numbers are not available.
Ref # The creature's Reflex as determined by APPRAISE. Put a range such as 10< if exact numbers are not available.
Str # The creature's Strength as determined by APPRAISE. Put a range such as 10< if exact numbers are not available.
MinSkillCap # The minimum amount of weapons that is required to reasonably hunt this creature.
MaxSkillCap # The maximum amount of weapon skill that this creature will teach before it becomes not worth the effort.
BodyType (type) The creatures body type, such as humanoid, etc.
Skinnable yes/y/no/n Can the creature be skinned?
Has Coins yes/y/no/n Does the creature directly drop coins?
Has Gems yes/y/no/n Does the creature directly drop coins?
Has Boxes yes/y/no/n Does the creature drop boxes?
Evil yes/y/no/n Is the creature evil, undead, or cursed, such as the type affected by blessed equipment?
Corporeal yes/y/no/n Must blessed weapons be used to strike the creature?
BackStabbable yes/y/no/n Can the creature be backstabbed?
Poachable yes/y/no/n Can the creature be poached?
Casts Spells yes/y/no/n Does the creature cast spells?
Attack Range All/Melee/Pole/Ranged/(Ranged/Melee) What range can the creature attack from?
Stealthy yes/y/no/n Does the creature use stealth on a regular basis?
Special yes/y/no/n Does the creature have a special non-spell attack, including but not limited to poison or disease? Please give details in the main entry if so.
Province Forfedhdar, Ilithi, Therengia, Qi, Zoluren List which provinces the creature can be found
City Which city the creature may be found near
MapList# * {{rmap|Map #|Map Name}} List the locations the creature can be found.






{{Critter at a Glance | 
      Critter Name    = |
      Image File      = |
      Skinnable       = |
      Has Coins       = |
      Has Gems        = |
      Has Boxes       = |
      Evil            = |
      Corporeal       = |
      BackStabbable   = |
      Poachable       = |
      Casts Spells    = |
      Attack Range    = |
      Stealthy        = |
      Special         = |
      Province        = |
      City            = |
      MapList         = 
}}