Template:Critter at a Glance: Difference between revisions

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|{{{Agi|?}}} || {{{Ref|?}}} || {{{Str|?}}}
|{{{Agi|?}}} || {{{Ref|?}}} || {{{Str|?}}}
|}
|}
|- bgcolor="#FFFFFF"
| valign="top"| Skill Cap || align="center" | {{#If:{{{MinCap|}}}|[[MinSkillCap is::{{{MinCap}}}]]|[[MinSkillCap is::0|''?'']]}} to {{#If:{{{MinCap|}}}|[[MaxSkillCap is::{{{MaxCap}}}]]|[[MaxSkillCap is::0|''?'']]}}
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| valign="top"| Skinnable || align="center" | {{#switch: {{lc:{{{Skinnable}}}}} |y|yes=[[creature is skinnable::Yes]]|n|no=[[creature is skinnable::No]]| ''Unknown''}}
| valign="top"| Skinnable || align="center" | {{#switch: {{lc:{{{Skinnable}}}}} |y|yes=[[creature is skinnable::Yes]]|n|no=[[creature is skinnable::No]]| ''Unknown''}}
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|Str||#||The creature's [[Strength]] as determined by [[Appraise command|<tt>APPRAISE</tt>]]. Put a range such as 10< if exact numbers are not available.
|Str||#||The creature's [[Strength]] as determined by [[Appraise command|<tt>APPRAISE</tt>]]. Put a range such as 10< if exact numbers are not available.
|-
|MinSkillCap||#||The minimum amount of weapons that is required to reasonably hunt this creature.
|-
|MaxSkillCap||#||The maximum amount of weapon skill that this creature will teach before it becomes not worth the effort.
|-
|-
|Skinnable||yes/y/no/n||Can the creature be skinned?
|Skinnable||yes/y/no/n||Can the creature be skinned?

Revision as of 23:07, 7 October 2008

Warning: Creature information missing!
{{{Critter Name}}}
Unknown creature.jpg
Agi Ref Str
? ? ?
Skill Cap ? to ?
Skinnable Unknown
Has Coins Unknown
Has Gems Unknown
Has Boxes Unknown
Evil / Undead Unknown
Corporeal Unknown
Stealth Attack Unknown
Casts Spells Unknown
Attack Range Unknown
Stealthy Unknown
Special Attacks Unknown
Located:

Unknown

Usage Documentation:

Leave unknown fields BLANK!

Variable Supported Values Usage
Critter Name
Image File filename on the elanthipedia server
Agi # The creature's Agility as determined by APPRAISE. Put a range such as 10< if exact numbers are not available.
Ref # The creature's Reflex as determined by APPRAISE. Put a range such as 10< if exact numbers are not available.
Str # The creature's Strength as determined by APPRAISE. Put a range such as 10< if exact numbers are not available.
MinSkillCap # The minimum amount of weapons that is required to reasonably hunt this creature.
MaxSkillCap # The maximum amount of weapon skill that this creature will teach before it becomes not worth the effort.
Skinnable yes/y/no/n Can the creature be skinned?
Has Coins yes/y/no/n Does the creature directly drop coins?
Has Gems yes/y/no/n Does the creature directly drop coins?
Has Boxes yes/y/no/n Does the creature drop boxes?
Evil yes/y/no/n Is the creature evil, undead, or cursed, such as the type affected by blessed equipment?
Corporeal yes/y/no/n Must blessed weapons be used to strike the creature?
BackStabbable yes/y/no/n Can the creature be backstabbed?
Poachable yes/y/no/n Can the creature be poached?
Casts Spells yes/y/no/n Does the creature cast spells?
Attack Range All/Melee/Pole/Ranged/(Ranged/Melee) What range can the creature attack from?
Stealthy yes/y/no/n Does the creature use stealth on a regular basis?
Special yes/y/no/n Does the creature have a special non-spell attack, including but not limited to poison or disease? Please give details in the main entry if so.
MapList# * [[Ranik map link|location name]] List the locations the creature can be found.





{{Critter at a Glance | 
      Critter Name    = |
      Image File      = |
      Skinnable       = |
      Has Coins       = |
      Has Gems        = | 
      Has Boxes       = |
      Evil            = |
      Corporeal       = |
      BackStabbable   = |
      Poachable       = |
      Casts Spells    = |
      Attack Range    = | 
      Stealthy        = |
      Special         = |
      MapList         = |
      MapList2        = |
      MapList3        = |
}}