Talk:Time Development Points: Difference between revisions
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:Further analysis on the play.net forums indicates this is not wholly accurate. It DOES appear to be a stat average compared to circle, but not a DIRECT comparison, and includes a penalty (latter circles getting 100+circle) if you train your penalized stats more and vice versa. See discussion here[http://www.play.net/forums/messages.asp?forum=20&category=3&topic=8].[[User:VTCifer|VTCifer]] 15:05, 9 March 2009 (UTC) |
:Further analysis on the play.net forums indicates this is not wholly accurate. It DOES appear to be a stat average compared to circle, but not a DIRECT comparison, and includes a penalty (latter circles getting 100+circle) if you train your penalized stats more and vice versa. See discussion here[http://www.play.net/forums/messages.asp?forum=20&category=3&topic=8].[[User:VTCifer|VTCifer]] 15:05, 9 March 2009 (UTC) |
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Help in determining the truth of this matter would be helpful.--[[User:Symphaena|Symphaena]] 13:46, 12 July 2008 (CDT) |
Help in determining the truth of this matter would be helpful.--[[User:Symphaena|Symphaena]] 13:46, 12 July 2008 (CDT) |
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:TDP PROJECT (STAT) (NUMBER) will calculate how many tdp's are needed for the given stat. |
Latest revision as of 10:19, 24 April 2011
"Stat average lower or higher than circle" is totally incorrect. If stat average plays a role, it's not being compared to circle; likewise, if circle plays a role it's not being compared to stat average.
- Further analysis on the play.net forums indicates this is not wholly accurate. It DOES appear to be a stat average compared to circle, but not a DIRECT comparison, and includes a penalty (latter circles getting 100+circle) if you train your penalized stats more and vice versa. See discussion here[1].VTCifer 15:05, 9 March 2009 (UTC)
Help in determining the truth of this matter would be helpful.--Symphaena 13:46, 12 July 2008 (CDT)
- TDP PROJECT (STAT) (NUMBER) will calculate how many tdp's are needed for the given stat.