Wear command: Difference between revisions
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{{Command |
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Use the '''wear''' command to put clothing, containers, or other items onto your character. You must be holding the item in your hands to wear it. |
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|rp=No |
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|combat=No |
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|magic=No |
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|settings=No |
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|systems=Yes |
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|description=Puts a held wearable item onto the character in the location for which the item was designed. |
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|messaging='''WEAR ''<item>'''''<br /> |
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''You see'': You put on <item>.<br /> |
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''Others see'': <Name> puts on <item>.<br /> |
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'''WEAR ''<back-worn item>'''''<br /> |
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Similarly, use the [[com::remove]] command to take clothing, containers, or other items off your character. Removing an item will put it into your hands. |
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''You see'': You put <item> on your back.<br /> |
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''Others see'': <Name> puts <item> on <his/her> back.<br /> |
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'''WEAR ''<waist-worn item>'''''<br /> |
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[[Category:Commands]] |
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''You see'': You put <item> around your waist.<br /> |
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''Others see'': <Name> puts <item> around <his/her> waist.<br /> |
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'''WEAR ''<armor>'''''<br /> |
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''You see'': You work your way into <armor>.<br /> |
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''Others see'': <Name> works <his/her> way into <armor>.<br /> |
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'''WEAR ''<finger-worn item>'''''<br /> |
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''You see'': You slide <item> onto your finger.<br /> |
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''Others see'': <Name> slides <item> onto <his/her> finger.<br /> |
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'''WEAR ''<shoulder-worn item>'''''<br /> |
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''You see'': You sling <item> over your shoulder.<br /> |
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''Others see'': <Name> slings <item> over <his/her> shoulder.<br /> |
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'''WEAR ''<arm-worn shield>'''''<br /> |
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''You see'': You slide your left arm through the straps on your <shield> and flex, gaining a feel for the <shield>'s weight.<br /> |
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''Others see'': <Name> slides <his/her> left arm through the straps on <his/her> <shield> and flexes.<br /> |
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}} |
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{{RTOC}}==Syntax== |
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*{{tt|WEAR}} ''<item>'' |
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: Wears an item held in either hand. |
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*{{tt|WEAR LEFT}} |
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: Wears the item held in the left hand. |
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*{{tt|WEAR RIGHT}} |
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: Wears the item held in the right hand. |
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==Notes== |
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* The item must be held and designed to be worn. It is moved from the hand to its designated worn location. |
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* Messaging varies with the item's worn location, and scripted items can supply unique messaging. |
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* Items can be refused when their worn location is full or when armor or layered clothing conflicts with something already worn. |
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* Some arm-worn shields are limited by shield size, guild, and circle. See [[Shield Usage skill]]. |
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* Wearing armor while engaged in combat can impose roundtime. The amount depends on the armor's type and coverage, the relevant armor skill, and applicable bonuses. |
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* Some loaded ranged weapons must be unloaded before they can be worn. Wearing a ranged weapon also stops aiming. |
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==See Also== |
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*{{com|remove}} |
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*{{com|unload}} |
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*[[Inventory]] |
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*[[Shield Usage skill]] |
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{{RefAl}} |
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Latest revision as of 11:14, 22 September 2026
| Puts a held wearable item onto the character in the location for which the item was designed. |
| WEAR <item> You see: You put on <item>. WEAR <back-worn item> WEAR <waist-worn item> WEAR <armor> WEAR <finger-worn item> WEAR <shoulder-worn item> WEAR <arm-worn shield> |
Syntax
- WEAR <item>
- Wears an item held in either hand.
- WEAR LEFT
- Wears the item held in the left hand.
- WEAR RIGHT
- Wears the item held in the right hand.
Notes
- The item must be held and designed to be worn. It is moved from the hand to its designated worn location.
- Messaging varies with the item's worn location, and scripted items can supply unique messaging.
- Items can be refused when their worn location is full or when armor or layered clothing conflicts with something already worn.
- Some arm-worn shields are limited by shield size, guild, and circle. See Shield Usage skill.
- Wearing armor while engaged in combat can impose roundtime. The amount depends on the armor's type and coverage, the relevant armor skill, and applicable bonuses.
- Some loaded ranged weapons must be unloaded before they can be worn. Wearing a ranged weapon also stops aiming.
See Also