Unlock command: Difference between revisions
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{{ |
{{Command |
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|rp=No |
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[[page type is::command| ]] |
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|combat=No |
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{{Cat|Commands}} |
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|magic=No |
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|settings=No |
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|systems=Yes |
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|description=Unlocks a closed door, container, home or other lockable object. |
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|messaging='''UNLOCK <home>'''<br /> |
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''You see'': You unlock <home>.<br /> |
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''or'': You unlock the door to <home>.<br /> |
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''Others see'': <Name> unlocks <home>.<br /> |
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''or'': <Name> unlocks the door to <home>.<br /> |
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'''UNLOCK <closed home door>'''<br /> |
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''You see'': You unlock the <door>.<br /> |
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''Others see'': <Name> unlocks the <door>.<br /> |
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'''UNLOCK <already unlocked home door>'''<br /> |
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''You see'': You rattle the handle to the <door>. It's already unlocked.<br /> |
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''Others see'': <Name> rattles the handle of the <door>.<br /> |
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'''UNLOCK <target> WITH <key>'''<br /> |
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''You see'': The key turns easily. CLICK!<br /> |
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''Others see'': <Name> unlocks the <target> with <his/her> key.<br /> |
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'''UNLOCK <target> WITH <wrong key>'''<br /> |
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''You see'': The key doesn't fit.<br /> |
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'''UNLOCK <target> WITH <key not held>'''<br /> |
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''You see'': But you're not holding the <key>.<br /> |
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}} |
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==Syntax== |
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*{{tt|UNLOCK <target>}} |
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: Unlocks a home or another target that does not require an explicitly named key. |
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*{{tt|UNLOCK <target> WITH <key>}} |
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: Attempts to unlock a door, container or other lockable object with a held key. |
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==Notes== |
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* Most keyed locks require the matching key to be held. An incorrect key does not unlock the target. |
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* Homes do not require a key. A home's owner or designated guest can unlock it with {{tt|UNLOCK <home>}}. |
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* Spellbooks fitted with a lock use {{tt|UNLOCK <spellbook> WITH <key>}}. The spellbook must be held or worn. |
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* Unlocking does not open the target; use {{com|open}} afterward. |
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==See Also== |
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* {{com|lock}} |
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* {{com|open}} |
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* {{com|unlatch}} |
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* {{com|pick}} |
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{{RefAl}} |
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Latest revision as of 11:13, 22 September 2026
| Unlocks a closed door, container, home or other lockable object. |
| UNLOCK <home> You see: You unlock <home>. UNLOCK <closed home door> UNLOCK <already unlocked home door> UNLOCK <target> WITH <key> UNLOCK <target> WITH <wrong key> UNLOCK <target> WITH <key not held> |
Syntax
- UNLOCK <TARGET>
- Unlocks a home or another target that does not require an explicitly named key.
- UNLOCK <TARGET> WITH <KEY>
- Attempts to unlock a door, container or other lockable object with a held key.
Notes
- Most keyed locks require the matching key to be held. An incorrect key does not unlock the target.
- Homes do not require a key. A home's owner or designated guest can unlock it with UNLOCK <HOME>.
- Spellbooks fitted with a lock use UNLOCK <SPELLBOOK> WITH <KEY>. The spellbook must be held or worn.
- Unlocking does not open the target; use OPEN afterward.
See Also