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{{stub}}
{{Command
|rp=No
|combat=No
|magic=No
|settings=No
|systems=Yes
|description=Transfers coins directly to another character, or offers a held item for another character to accept.
|messaging='''GIVE <person>''' (item in right hand)<br />
''You see'': You offer your <item> to <recipient>, who has 30 seconds to accept the offer. Type CANCEL to prematurely cancel the offer.<br />
''Target sees'': <Offerer> offers you <item>. Enter ACCEPT to accept the offer or DECLINE to decline it. The offer will expire in 30 seconds.<br />
''Others see'': <Offerer> offers <recipient> <item>.<br />


'''GIVE <object> TO <person>'''<br />
[[Category:Commands]]
''You see'': You offer your <item> to <recipient>, who has 30 seconds to accept the offer. Type CANCEL to prematurely cancel the offer.<br />
''Target sees'': <Offerer> offers you <item>. Enter ACCEPT to accept the offer or DECLINE to decline it. The offer will expire in 30 seconds.<br />
''Others see'': <Offerer> offers <recipient> <item>.<br />

'''GIVE <person> <amount> <denomination> <currency>'''<br />
''You see'': You give <amount> <denomination> <currency> to <recipient>.<br />
''Target sees'': <Offerer> gives you <amount> <denomination> <currency>.<br />
''Others see'': <Offerer> gives <recipient> some coins.<br />

'''GIVE <creature>''' or '''GIVE <object> TO <creature>''' (unhandled offer)<br />
''You see'': <Creature> ignores your offer.<br />
}}
{{RTOC}}==Syntax==
===Items===
*{{tt|GIVE <person>}}
: Offers the item in your right hand to another character.
*{{tt|GIVE <object> TO <person>}}
: Offers the named object from either hand to another character.
*{{tt|GIVE <creature>}}
: Tries to give the item in your right hand to a creature or NPC.
*{{tt|GIVE <object> TO <creature>}}
: Tries to give a named held object to a creature or NPC.

An item offered to another character does not change hands immediately. The recipient has 30 seconds to {{com|accept}} or {{com|decline}} it, and the offerer may {{com|cancel}} the offer. Only one offer from a given character may be outstanding at a time, and a recipient who already has an offer pending cannot receive another. If time runs out, the offer expires.

Creatures, NPCs and scripted objects may handle {{tt|GIVE}} themselves. Their results vary: an NPC might take a quest item, buy particular goods, return an item or ignore the offer. These branches do not use the player-to-player acceptance window unless their own messaging says otherwise.

===Money===
*{{tt|GIVE <person> <amount> <denomination>}}
: Gives the amount in the local province's currency.
*{{tt|GIVE <person> <amount> <denomination> <currency>}}
: Gives the amount in the named currency.

The denominations are copper, bronze, silver, gold and platinum. The currencies are Kronars, Lirums and Dokoras. Denomination and currency names may be abbreviated separately; for example, {{tt|S K}} and {{tt|SK}} both mean silver Kronars.

Coin transfers happen immediately rather than opening an offer. [[Free accounts|Free-to-play]] characters may give coins to another character only once every 30 minutes. A recipient's {{com|avoid|AVOID COINS}} setting can prevent a coin transfer, as can excessive debt on the giver.

==Game Helpfile==
<pre>
Format: GIVE <person> [amount] [coin type] [coin name]
or
GIVE <object> TO <target>

If no amount specified, offers the item in your right hand to
<person>. If amount is specified, it hands over that many of
type (copper, bronze, silver gold, platinum) and name (kronars,
dokoras, lirums) specified. You can abbreviate type and name
separately ("s k" or "sk" to specify silver kronars).
If coin name is not specified, the default for the province
where you currently are is assumed.
</pre>

==[[Item registration|Registered Items]]==
Giving a [[Item registration|registered item]] requires confirmation. When the recipient accepts an item registered to someone else, the acceptance messaging also warns them. This warning applies whether the item changed hands through {{tt|GIVE}}/{{com|accept|ACCEPT}}, a {{com|barter|BARTER}} exchanging two items (works both ways), or a {{com|barter|BARTER}} exchanging an item + coins:

<pre>
You accept Minime's offer and are now holding a funny blade with wicked stuff.
You notice unfamiliar marks of registration upon it.
Minime's point of view of item+item barter:
You accept Zadraes's offer and take a sad knife as you hand him a funny blade with wicked stuff.
You notice unfamiliar marks of registration upon it.

GM [[Zadraes]]'s point of view of item+item barter:
Minime has accepted your offer and takes the sad knife as he hands you a funny blade with wicked stuff.
You notice unfamiliar marks of registration upon it.</pre>

==Failure messaging==
* With no recognizable held item: ''What is it you're trying to give?''
* With an empty right hand in the person-first item form: ''There's nothing in your right hand to give away.''
* For a missing, concealed or otherwise unavailable recipient: ''You can't give it to someone who's not here.''
* For a dead recipient: ''What is a corpse going to do with it?''
* While invisible: ''You can't do that while you're invisible.''
* When you already have an offer pending: ''You may only have one outstanding offer at a time.''
* When the recipient already has an offer pending: ''<Recipient> already has an outstanding offer.'' The recipient is also told that <offerer> tried to give them <item>, but they already have an offer pending.
* When you lack the stated coins: ''You don't have that many <denomination> <currency> to give.''

==See Also==
*{{com|accept}}
*{{com|barter}}
*{{com|cancel}}
*{{com|decline}}
*{{com|share}}
*{{com|tip}}

{{RefAl}}

Latest revision as of 08:19, 22 September 2026

Give
Transfers coins directly to another character, or offers a held item for another character to accept.
GIVE <person> (item in right hand)

You see: You offer your <item> to <recipient>, who has 30 seconds to accept the offer. Type CANCEL to prematurely cancel the offer.
Target sees: <Offerer> offers you <item>. Enter ACCEPT to accept the offer or DECLINE to decline it. The offer will expire in 30 seconds.
Others see: <Offerer> offers <recipient> <item>.

GIVE <object> TO <person>
You see: You offer your <item> to <recipient>, who has 30 seconds to accept the offer. Type CANCEL to prematurely cancel the offer.
Target sees: <Offerer> offers you <item>. Enter ACCEPT to accept the offer or DECLINE to decline it. The offer will expire in 30 seconds.
Others see: <Offerer> offers <recipient> <item>.

GIVE <person> <amount> <denomination> <currency>
You see: You give <amount> <denomination> <currency> to <recipient>.
Target sees: <Offerer> gives you <amount> <denomination> <currency>.
Others see: <Offerer> gives <recipient> some coins.

GIVE <creature> or GIVE <object> TO <creature> (unhandled offer)
You see: <Creature> ignores your offer.


Syntax

Items

  • GIVE <PERSON>
Offers the item in your right hand to another character.
  • GIVE <OBJECT> TO <PERSON>
Offers the named object from either hand to another character.
  • GIVE <CREATURE>
Tries to give the item in your right hand to a creature or NPC.
  • GIVE <OBJECT> TO <CREATURE>
Tries to give a named held object to a creature or NPC.

An item offered to another character does not change hands immediately. The recipient has 30 seconds to ACCEPT or DECLINE it, and the offerer may CANCEL the offer. Only one offer from a given character may be outstanding at a time, and a recipient who already has an offer pending cannot receive another. If time runs out, the offer expires.

Creatures, NPCs and scripted objects may handle GIVE themselves. Their results vary: an NPC might take a quest item, buy particular goods, return an item or ignore the offer. These branches do not use the player-to-player acceptance window unless their own messaging says otherwise.

Money

  • GIVE <PERSON> <AMOUNT> <DENOMINATION>
Gives the amount in the local province's currency.
  • GIVE <PERSON> <AMOUNT> <DENOMINATION> <CURRENCY>
Gives the amount in the named currency.

The denominations are copper, bronze, silver, gold and platinum. The currencies are Kronars, Lirums and Dokoras. Denomination and currency names may be abbreviated separately; for example, S K and SK both mean silver Kronars.

Coin transfers happen immediately rather than opening an offer. Free-to-play characters may give coins to another character only once every 30 minutes. A recipient's AVOID COINS setting can prevent a coin transfer, as can excessive debt on the giver.

Game Helpfile

Format: GIVE <person> [amount] [coin type] [coin name]
  or
        GIVE <object> TO <target>

  If no amount specified, offers the item in your right hand to
  <person>.  If amount is specified, it hands over that many of
  type (copper, bronze, silver gold, platinum) and name (kronars,
  dokoras, lirums) specified.  You can abbreviate type and name
  separately ("s k"  or  "sk"  to specify silver kronars).
  If coin name is not specified, the default for the province
  where you currently are is assumed.

Registered Items

Giving a registered item requires confirmation. When the recipient accepts an item registered to someone else, the acceptance messaging also warns them. This warning applies whether the item changed hands through GIVE/ACCEPT, a BARTER exchanging two items (works both ways), or a BARTER exchanging an item + coins:

You accept Minime's offer and are now holding a funny blade with wicked stuff.
You notice unfamiliar marks of registration upon it.
​
Minime's point of view of item+item barter:
You accept Zadraes's offer and take a sad knife as you hand him a funny blade with wicked stuff.
You notice unfamiliar marks of registration upon it.

GM [[Zadraes]]'s point of view of item+item barter:
Minime has accepted your offer and takes the sad knife as he hands you a funny blade with wicked stuff.
You notice unfamiliar marks of registration upon it.

Failure messaging

  • With no recognizable held item: What is it you're trying to give?
  • With an empty right hand in the person-first item form: There's nothing in your right hand to give away.
  • For a missing, concealed or otherwise unavailable recipient: You can't give it to someone who's not here.
  • For a dead recipient: What is a corpse going to do with it?
  • While invisible: You can't do that while you're invisible.
  • When you already have an offer pending: You may only have one outstanding offer at a time.
  • When the recipient already has an offer pending: <Recipient> already has an outstanding offer. The recipient is also told that <offerer> tried to give them <item>, but they already have an offer pending.
  • When you lack the stated coins: You don't have that many <denomination> <currency> to give.

See Also


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