Daydream command: Difference between revisions
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{{Command |
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|rp=Yes |
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|combat=No |
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|magic=No |
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|settings=No |
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|systems=No |
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|description=Role-playing command for acting lost in a daydream, with GOOD and EVIL variations for people, creatures and objects. Premium players can also use it to signal that they are away from the keyboard. |
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|messaging='''DAYDREAM <person>'''<br /> |
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''You see'': You stare at <person>, not really thinking about anything at all.<br /> |
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''Target sees'': <Name> stares at you with a unreadable look of utter blankness.<br /> |
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''Others see'': <Name> stares at <person> with a unreadable look of utter blankness.<br /> |
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'''DAYDREAM <self>'''<br /> |
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'''<tt>DAYDREAM</tt>''' is a roleplaying [[page type is::command]] with a special AFK-signifying function for [[Premium]] players. |
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''You see'': You daydream about being anywhere but here.<br /> |
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''Others see'': <Name> suddenly looks like <he/she> wishes <he/she> were somewhere else.<br /> |
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'''DAYDREAM <person> GOOD (different genders)'''<br /> |
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==Syntax== |
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''You see'': You daydream about running off with <person> and keeping <him/her> all to yourself.<br /> |
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:{{tt|daydream}} |
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''Target sees'': <Name> gives you a dreamy look.<br /> |
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''Others see'': <Name> gives <person> a dreamy look.<br /> |
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'''DAYDREAM <person> GOOD (both characters male)'''<br /> |
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:{{tt|daydream}} <person> |
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''You see'': You wonder if maybe <person> wouldn't make a better looking woman.<br /> |
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''Target sees'': <Name> stares at you with a completely baffled expression.<br /> |
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''Others see'': <Name> stares at <person> with a completely baffled expression.<br /> |
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'''DAYDREAM <person> GOOD (both characters female)'''<br /> |
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:{{tt|daydream}} <person | object | creature> <{{tt|good}} | {{tt|evil}}> |
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''You see'': You wonder if maybe <person> wouldn't make a better looking man.<br /> |
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''Target sees'': <Name> stares at you with a completely baffled expression.<br /> |
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''Others see'': <Name> stares at <person> with a completely baffled expression.<br /> |
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'''DAYDREAM <person> EVIL'''<br /> |
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==Messaging== |
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''You see'': You daydream about throttling the life out of <person>.<br /> |
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:You try to lose yourself in a daydream, but feel too distracted. |
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''Target sees'': <Name> gives you a disturbingly dreamy look.<br /> |
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''Others see'': <Name> gives <person> a disturbingly dreamy look.<br /> |
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'''DAYDREAM <self> GOOD'''<br /> |
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;Person |
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''You see'': You imagine a happy place, filled with creme tarts and bunnies, and yourself, as their supreme ruler! Bow before your master, bunnies, bow! Mwahahahah!<br /> |
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:You stare at ''<person>'', not really thinking about anything at all. |
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''Others see'': <Name>'s face ripples with a disgustingly sweet smile.<br /> |
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'''DAYDREAM <self> EVIL'''<br /> |
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:Good: You daydream about running off with ''<person>'' and keeping him/her all to yourself. |
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''You see'': You daydream about being the supreme ruler of Elanthia... Cackling from atop your throne of skulls, thousands of peasants paying you homage! All the little fools shall bow down before you! Mwahahahaha!<br /> |
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:: ''<Player>'' gives you a dreamy look. |
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''Others see'': <Name> twitches and cackles with glee as <he/she> glances around.<br /> |
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'''DAYDREAM <object> GOOD'''<br /> |
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:Evil: You daydream about throttling the life out of ''<person>''. |
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''You see'': You stare at <object>, pleasantly daydreaming about it.<br /> |
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:: ''<Player>'' gives you a disturbingly dreamy look. |
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''Others see'': <Name> stares dreamily at <object> with a pleasant smile on <his/her> face.<br /> |
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;Object |
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:Good: You stare at ''<item>'', pleasantly daydreaming about it. |
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:: ''<Player>'' stares dreamily at an <item> with a pleasant smile on ''<his/her>'' face. |
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'''DAYDREAM <object> EVIL'''<br /> |
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:Evil: You lose yourself in a daydream about stealing the ''<item>''. |
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''You see'': You lose yourself in a daydream about stealing the <object>.<br /> |
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:: ''<Player>'' stares dreamily at an <item>, as if ''<he/she>'' wanted to steal it. |
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''Others see'': <Name> stares dreamily at <object>, as if <he/she> wanted to steal it.<br /> |
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;Creature: |
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:Good: You stare at <creature>, lost in a wistful daydream. |
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:: ''<Player>'' gives <<creature> a wistful, dreamy look. |
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'''DAYDREAM <living monster> GOOD'''<br /> |
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:Evil: You daydream about throttling the life out of <creature>. |
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''You see'': You stare at <creature>, lost in a wistful daydream.<br /> |
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''Others see'': <Name> gives <creature> a wistful, dreamy look.<br /> |
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'''DAYDREAM <living, non-undead creature> EVIL'''<br /> |
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==[[Premium]] Bonus== |
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''You see'': You daydream about throttling the life out of <creature>.<br /> |
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To Start: |
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''Others see'': <Name> smirks and stares at <creature> with malicious, dreamy look.<br /> |
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'''DAYDREAM (start Premium AFK state)'''<br /> |
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;{{tt|DAYDREAM}}: You lose yourself completely in a daydream... |
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''You see'': You lose yourself completely in a daydream...<br /> |
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''Others see'': <Name>'s eyes glaze over as <he/she> loses <himself/herself> in a daydream.<br /> |
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'''DAYDREAM (end Premium AFK state)'''<br /> |
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When looking at a daydreaming player, others seen this highlighted text at the top of the player's description: |
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''You see'': You wake up from your daydream, and begin paying attention again.<br /> |
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''Others see'': <Name> suddenly blinks and wakes up from <his/her> daydream.<br /> |
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}}{{RTOC}}==Syntax== |
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*{{tt|DAYDREAM}} |
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: For a [[Premium]] player, toggles the special daydream state used to signal being away from the keyboard. A non-Premium player briefly attempts to daydream instead. |
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*{{tt|DAYDREAM <person>}} |
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: Stare blankly at another person. Using your own name produces the self-targeted message. |
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*{{tt|DAYDREAM <person> GOOD}} |
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: Direct a pleasant daydream at another person, with different messaging according to whether the two characters have the same gender. Using your own name produces the GOOD self-targeted message. |
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*{{tt|DAYDREAM <person> EVIL}} |
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: Direct a malicious daydream at another person. Using your own name produces the EVIL self-targeted message. |
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*{{tt|DAYDREAM <object> GOOD{{!}}EVIL}} |
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: Direct a pleasant or malicious daydream at an object. |
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*{{tt|DAYDREAM <creature> GOOD{{!}}EVIL}} |
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: Direct a pleasant or malicious daydream at a creature. |
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The target must precede <tt>GOOD</tt> or <tt>EVIL</tt>. Placing either option before a target invokes the bare-command behavior instead. |
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: You notice a glassy look in ''<player>'''s eyes, and realize that ''<he/she>'' is in a daydream -- ''<he/she>'' probably isn't even aware you're here. |
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==Game Helpfile== |
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If you try to look at yourself while daydreaming: |
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The Premium bonus lines appear for Premium characters. |
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: That's kinda like trying to see what you look like asleep, isn't it? |
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<pre> |
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If you try to do something before ending your daydream, you see:<br> |
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DAYDREAM <person|critter|item> {EVIL|GOOD} |
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Premium Bonus: Type DAYDREAM by itself when you wish to be AFK. |
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-- This will let those who LOOK at you know that you are AFK. |
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</pre> |
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==Additional Messaging== |
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: You gaze about sleepily, still lost in your daydream... |
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The ordinary observer messages above describe a visible actor. Hiding or invisibility suppresses most of these messages. |
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'''Bare DAYDREAM (non-Premium)'''<br /> |
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To End: |
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''You see'': You try to lose yourself in a daydream, but feel too distracted.<br /> |
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''Others see'': <Name>'s face takes on a dreamy look for only a moment.<br /> |
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GOOD directed at a friendly creature or NPC produces: |
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;{{tt|DAYDREAM}}: You wake up from your daydream, and begin paying attention again. |
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: ''<Player>'' suddenly blinks and wakes up from ''<his/her>'' daydream. |
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''You see'': You daydream about <creature>, thinking happy thoughts.<br /> |
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{{cat|Commands,Role-Playing Commands}} |
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''Others see'': <Name> sighs happily as <he/she> gazes dreamily at <creature>.<br /> |
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[[page type is::command| ]] |
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GOOD directed at a dead monster produces a sad daydream about the life it might have lived. If that dead monster is undead, it instead produces a daydream about its life before it was cursed with unlife. In either case, others see <Name> give the dead creature a sad, dreamy look. |
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EVIL directed at a dead or undead creature produces a daydream about it serving as your undead minion. Others see <Name> stare at the dead creature with a morbid gleam in <his/her> eye. |
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EVIL directed at a dead person produces a daydream that only partially notices the person's death. The target receives a special message, while observers see the actor give the target's body an uncaring, dreamy look. |
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==Premium Daydream State== |
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While a Premium player is in the daydream state, looking at that player displays: |
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:You notice a glassy look in <player>'s eyes, and realize that <he/she> is in a daydream -- <he/she> probably isn't even aware you're here. |
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Attempting to look at yourself while daydreaming displays: |
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:That's kinda like trying to see what you look like asleep, isn't it? |
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Attempting another action while daydreaming can display: |
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:You gaze about sleepily, still lost in your daydream... |
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Entering {{tt|DAYDREAM}} again ends the state. |
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==Restrictions== |
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* The command cannot be used while in combat: <tt>You're unable to lose yourself in a daydream while in combat.</tt> |
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* A dead character instead sees: <tt>You daydream about being alive.</tt> |
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* It cannot be used in a silenced location: <tt>You shouldn't do that here.</tt> |
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{{RefAl}} |
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Latest revision as of 18:07, 21 September 2026
| Role-playing command for acting lost in a daydream, with GOOD and EVIL variations for people, creatures and objects. Premium players can also use it to signal that they are away from the keyboard. |
| DAYDREAM <person> You see: You stare at <person>, not really thinking about anything at all. DAYDREAM <self> DAYDREAM <person> GOOD (different genders) DAYDREAM <person> GOOD (both characters male) DAYDREAM <person> GOOD (both characters female) DAYDREAM <person> EVIL DAYDREAM <self> GOOD DAYDREAM <self> EVIL DAYDREAM <object> GOOD DAYDREAM <object> EVIL DAYDREAM <living monster> GOOD DAYDREAM <living, non-undead creature> EVIL DAYDREAM (start Premium AFK state) DAYDREAM (end Premium AFK state) |
Syntax
- DAYDREAM
- For a Premium player, toggles the special daydream state used to signal being away from the keyboard. A non-Premium player briefly attempts to daydream instead.
- DAYDREAM <PERSON>
- Stare blankly at another person. Using your own name produces the self-targeted message.
- DAYDREAM <PERSON> GOOD
- Direct a pleasant daydream at another person, with different messaging according to whether the two characters have the same gender. Using your own name produces the GOOD self-targeted message.
- DAYDREAM <PERSON> EVIL
- Direct a malicious daydream at another person. Using your own name produces the EVIL self-targeted message.
- DAYDREAM <OBJECT> GOOD|EVIL
- Direct a pleasant or malicious daydream at an object.
- DAYDREAM <CREATURE> GOOD|EVIL
- Direct a pleasant or malicious daydream at a creature.
The target must precede GOOD or EVIL. Placing either option before a target invokes the bare-command behavior instead.
Game Helpfile
The Premium bonus lines appear for Premium characters.
DAYDREAM <person|critter|item> {EVIL|GOOD}
Premium Bonus: Type DAYDREAM by itself when you wish to be AFK.
-- This will let those who LOOK at you know that you are AFK.
Additional Messaging
The ordinary observer messages above describe a visible actor. Hiding or invisibility suppresses most of these messages.
Bare DAYDREAM (non-Premium)
You see: You try to lose yourself in a daydream, but feel too distracted.
Others see: <Name>'s face takes on a dreamy look for only a moment.
GOOD directed at a friendly creature or NPC produces:
You see: You daydream about <creature>, thinking happy thoughts.
Others see: <Name> sighs happily as <he/she> gazes dreamily at <creature>.
GOOD directed at a dead monster produces a sad daydream about the life it might have lived. If that dead monster is undead, it instead produces a daydream about its life before it was cursed with unlife. In either case, others see <Name> give the dead creature a sad, dreamy look.
EVIL directed at a dead or undead creature produces a daydream about it serving as your undead minion. Others see <Name> stare at the dead creature with a morbid gleam in <his/her> eye.
EVIL directed at a dead person produces a daydream that only partially notices the person's death. The target receives a special message, while observers see the actor give the target's body an uncaring, dreamy look.
Premium Daydream State
While a Premium player is in the daydream state, looking at that player displays:
- You notice a glassy look in <player>'s eyes, and realize that <he/she> is in a daydream -- <he/she> probably isn't even aware you're here.
Attempting to look at yourself while daydreaming displays:
- That's kinda like trying to see what you look like asleep, isn't it?
Attempting another action while daydreaming can display:
- You gaze about sleepily, still lost in your daydream...
Entering DAYDREAM again ends the state.
Restrictions
- The command cannot be used while in combat: You're unable to lose yourself in a daydream while in combat.
- A dead character instead sees: You daydream about being alive.
- It cannot be used in a silenced location: You shouldn't do that here.