Tackle command: Difference between revisions

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{{stub}}
{{Command
|rp=No
|combat=Yes
|magic=No
|settings=No
|systems=No
|description=Tactical combat maneuver that throws your body at an opponent. It is very quick but extremely fatiguing, and less accurate than any other maneuver.
}}
{{RTOC}}
The '''{{tt|tackle}} command''' is a tactical maneuver that drives your body into an opponent. It is the only maneuver in the game that is less accurate than most, and it is extremely fatiguing, but it is balance neutral and very quick.


==Syntax==
[[Category:Commands]]
*{{tt|TACKLE}}
: Tackle the enemy you are facing.
*{{tt|TACKLE}} ''<target>''
: Tackle the indicated enemy.

==Detailed Information==
Tackle is a tactical maneuver.<br />
Tackle tends to be a extremely fatiguing maneuver. Attacking again too soon can make this worse.<br />
Tackle tends to be balance neutral.<br />
Tackle is a very quick maneuver, but heavy or unbalanced weapons can slow the attack further.<br />
Tackle is less accurate than most maneuvers, and is equally suited to puncture, slice, and impact weapons.<br />
Tackle temporarily penalizes all defenses, but is equally suited to evasion, parry, and shield defenses.<br />

==Notes==
* Tackle can be used while grappled, with a minimum roundtime of 3 seconds. See [[Roundtime#Minimum_Roundtimes_for_Brawling_per_Attack_Type_.28Grappled.29|Roundtime]].

==See Also==
* {{com|grapple}}
* {{com|shove}}
* {{com|trip}}
* [[Combat maneuvers]]
* [[Brawling skill]]

{{cat|Combat}}
{{RefAl}}

Latest revision as of 13:51, 12 September 2026

Tackle
Tactical combat maneuver that throws your body at an opponent. It is very quick but extremely fatiguing, and less accurate than any other maneuver.
Unknown


The TACKLE command is a tactical maneuver that drives your body into an opponent. It is the only maneuver in the game that is less accurate than most, and it is extremely fatiguing, but it is balance neutral and very quick.

Syntax

  • TACKLE
Tackle the enemy you are facing.
  • TACKLE <target>
Tackle the indicated enemy.

Detailed Information

Tackle is a tactical maneuver.
Tackle tends to be a extremely fatiguing maneuver. Attacking again too soon can make this worse.
Tackle tends to be balance neutral.
Tackle is a very quick maneuver, but heavy or unbalanced weapons can slow the attack further.
Tackle is less accurate than most maneuvers, and is equally suited to puncture, slice, and impact weapons.
Tackle temporarily penalizes all defenses, but is equally suited to evasion, parry, and shield defenses.

Notes

  • Tackle can be used while grappled, with a minimum roundtime of 3 seconds. See Roundtime.

See Also

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