Weapon:Damaris javelin: Difference between revisions
Jump to navigation
Jump to search
LADYMOFFITT (talk | contribs) (Created page with "{{Weapon |noun=javelin |newapp2=Yes |look=- |MTag=- |CTag=- |STag=- |range=melee |adraw=No |type=HT |puncture=very heavy |slice=fair |impact=somewhat fair |fire=no |cold=no |e...") |
(condensed appraisal since both weapons appraised the same) |
||
| Line 19: | Line 19: | ||
|suitedness=fairly |
|suitedness=fairly |
||
|type2=PI |
|type2=PI |
||
|puncture2=very heavy |
|||
|slice2=fair |
|||
|impact2=somewhat fair |
|||
|fire2=no |
|||
|cold2=no |
|||
|electric2=no |
|||
|foi2=poorly |
|||
|balance2=well |
|||
|suitedness2=fairly |
|||
|construction=extremely resistant |
|construction=extremely resistant |
||
|metal=yes |
|metal=yes |
||
|verby=No |
|verby=No |
||
|pcrystal=No |
|||
|atmos=No |
|atmos=No |
||
|istone=No |
|||
|wearloc=- |
|wearloc=- |
||
|special=- |
|special=- |
||
| Line 38: | Line 31: | ||
|weight=30 |
|weight=30 |
||
|appcost=162,500 |
|appcost=162,500 |
||
| ⚫ | |||
|lsize=13 |
|lsize=13 |
||
|wsize=1 |
|wsize=1 |
||
|hsize=1 |
|hsize=1 |
||
|enchanted=No |
|enchanted=No |
||
|generator=No |
|||
| ⚫ | |||
|sourcetype=- |
|sourcetype=- |
||
|fname=No |
|fname=No |
||
Latest revision as of 16:55, 26 March 2025
| damaris javelin | |
|---|---|
| Look: | You see nothing unusual. |
| Type: | Heavy Thrown \ Polearms |
| Range: | melee |
| Puncture: | very heavy (10/28) |
| Slice: | fair (5/28) |
| Impact: | somewhat fair (4/28) |
| Fire: | no (0/28) |
| Cold: | no (0/28) |
| Electric: | no (0/28) |
| Force of Impact: | poorly (3/17) |
| Balance: | well (9/17) |
| Suitedness: | fairly (5/17) |
| Construction: | extremely resistant (15/18) |
| Metal: | Yes |
| Weight: | 30 stones |
| Appraised Cost: | 162,500 Kronars130,000 Lirums <br />117,260 Dokoras <br />162.5 LTBpoints <br />162.5 Tickets <br />162.5 Scrips <br /> |
| Properties: | |
| Dimensions: | 13 length x 1 width x 1 height |
| Sources: | Source is Temporal Pocket/End Loot, Sleeping Dragon Corn Maze 447/End loot, Sleeping Dragon Corn Maze 443/End loot, Aesthene's Close 452/End Loot, Aesthene's Close 449/End Loot |
About Damaris Weapons
Damaris weapons can be combined and TURNed to swap weapon forms. The weapons come with 5 weapon slots and 180-days of TURNing. Potency crystals will add 5 slots each until it hits a max of 15 weapons and infuser stones will add another 180-days of TURNing each.
Damaris weapons can be COMBINEd and REMOVEd at the wielder's whim.
Weapon damage impacts the weapon's current form, regardless of which weapon incurred the damage. Only the current weapon needs to be repaired to remove damage.