Wir dinego: Difference between revisions
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{{Critter |
{{Critter |
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|new=No |
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|Critter Name=Wir Dinego |
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|Image File=dinego.jpg |
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|MinCap = 300 |
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|MaxCap = 400 |
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|BodyType = Biped |
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|simulevel=72 |
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|naturallevel=71 |
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|weaponlevel=72 |
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|Evil = Yes |
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|defenselevel=72 |
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|level=72 |
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|flex=No |
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|Poachable = No |
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|MinCap=360 |
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|MaxCap=450 |
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|Attack Range=Melee |
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|Special = Yes |
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|Has Other=yes |
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|Special=yes |
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|Evil=undead |
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|Skin Name = |
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|Construct=no |
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|Skin Type = |
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|Weight = |
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|Tannable = |
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|NumPieces = |
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|Premium=no |
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|Crushable = |
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|RequiredRanks = |
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|hasskin=No |
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|MaxVal = |
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|haspart=No |
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|MaxArrangedVal = |
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|hasbone=No |
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|Manipulated=no |
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|InitCost = |
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|Uses Other=yes |
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|Boxes=yes |
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|hasorgan=No |
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==Description== |
==Description== |
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The wir dinego is nothing more than the rotting corpse of some long since dead Human. What is left of its flesh hangs from its skeletal structure in rotting chunks that peel away to expose down to the bare bones. Dressed in what was obviously once its best attire, now only shreds hang off the body in tattered ruins. The empty eye sockets seem to glow with an eerie, unseen inner light that chills you to your very soul. |
The wir dinego is nothing more than the rotting corpse of some long since dead Human. What is left of its flesh hangs from its skeletal structure in rotting chunks that peel away to expose down to the bare bones. Dressed in what was obviously once its best attire, now only shreds hang off the body in tattered ruins. The empty eye sockets seem to glow with an eerie, unseen inner light that chills you to your very soul. |
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==In Depth== |
==In Depth== |
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Only comes out at night. |
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===Special Attacks=== |
===Special Attacks=== |
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Can throw its ribs at its enemies as a ranged attack. |
Can throw its ribs at its enemies as a ranged attack. |
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ver3.2 |
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about 380 needed in shield or Evade to not get run over with there rib throws, and still hit good hits every so often and still need Sure footing. |
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Some will stay out of combat and throw ribs non-stop and try to stay out of melee when you advance, can have four critter's on you and have a few dingo's sit back a chuck ribs at you. |
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Still trains but in soft cap Armor 550, Weapons 570, and TM 580 |
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08/06/2023 Boxes doable carefully as a survival tert with 309(+24) perception and 295 locksmithing. 50(+4) Agility. 7/8/9 difficulty. |
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=== Death === |
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A wir dinego's body explodes as it heaps into a pile on the ground. |
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=== Decay === |
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A wir dinego decays away |
Latest revision as of 14:43, 19 May 2024
Missing or Incomplete Creature Information Needed |
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Description
The wir dinego is nothing more than the rotting corpse of some long since dead Human. What is left of its flesh hangs from its skeletal structure in rotting chunks that peel away to expose down to the bare bones. Dressed in what was obviously once its best attire, now only shreds hang off the body in tattered ruins. The empty eye sockets seem to glow with an eerie, unseen inner light that chills you to your very soul.
In Depth
Only comes out at night.
Special Attacks
Can throw its ribs at its enemies as a ranged attack. ver3.2 about 380 needed in shield or Evade to not get run over with there rib throws, and still hit good hits every so often and still need Sure footing. Some will stay out of combat and throw ribs non-stop and try to stay out of melee when you advance, can have four critter's on you and have a few dingo's sit back a chuck ribs at you.
Still trains but in soft cap Armor 550, Weapons 570, and TM 580
08/06/2023 Boxes doable carefully as a survival tert with 309(+24) perception and 295 locksmithing. 50(+4) Agility. 7/8/9 difficulty.
Death
A wir dinego's body explodes as it heaps into a pile on the ground.
Decay
A wir dinego decays away
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