Item:Rectangular pane of flawless aevirerest glass: Difference between revisions
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Remote viewing glass that player can set to a room and then initiate a remote viewing session on that room at a later time. |
Remote viewing glass that player can set to a room and then initiate a remote viewing session on that room at a later time. |
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Stores 7 rooms and has a cooldown of 12 hours by default. |
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TIER 1: -LOCKED- Stores up to 8 rooms and has a cooldown of 6 hours.<br/> |
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TIER 2: -LOCKED- Stores up to 9 rooms and has a cooldown of 3 hours.<br/> |
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TIER 3: -LOCKED- Stores up to 10 rooms and has a cooldown of 1.5 hours.<br/> |
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TIER 4: -LOCKED- Allows two additional uses of {{tt|PULL}} to allow others in the room to {{tt|GAZE}} into a rectangular pane of flawless aevirerest glass. This would bring the total uses to 2. |
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An {{ilink|i|infuser stone}} will clear the cooldown on a circular pane of flawless aevirerest glass. |
An {{ilink|i|infuser stone}} will clear the cooldown on a circular pane of flawless aevirerest glass. |
Revision as of 17:31, 23 November 2022
rectangular pane of flawless aevirerest glass | |
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Look: | Light reflects off the glass in a distinctive kaleidoscope of color and slightly distorted images. |
Weight: | Unknown |
Metal: | Unknown |
Appraised Cost: | Unknown |
Properties: | This is an item.
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Dimensions: | ? length x ? width x ? height |
Sources: | Source is Hollow Eve Festival 443/Auction |
Remote viewing glass that player can set to a room and then initiate a remote viewing session on that room at a later time.
Stores 7 rooms and has a cooldown of 12 hours by default.
TIER 1: -LOCKED- Stores up to 8 rooms and has a cooldown of 6 hours.
TIER 2: -LOCKED- Stores up to 9 rooms and has a cooldown of 3 hours.
TIER 3: -LOCKED- Stores up to 10 rooms and has a cooldown of 1.5 hours.
TIER 4: -LOCKED- Allows two additional uses of PULL to allow others in the room to GAZE into a rectangular pane of flawless aevirerest glass. This would bring the total uses to 2.
An infuser stone will clear the cooldown on a circular pane of flawless aevirerest glass.
Verb | Actions |
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STUDY | First Person: You believe you could ALIGN the glass to add the current room to the list of available locations to watch. You believe you could BRUSH the glass to swap between added locations to watch. |
No messaging for second person. | |
Third person messaging needed. | |
ALIGN | First Person: You focus your will on your aevirerest glass, and feel it align to the area around you. Adds room to watch list |
No messaging for second person. | |
Third person messaging needed. | |
ALIGN (room already on list) | First Person: You focus your will on your aevirerest glass, and it shivers but does not respond further. |
No messaging for second person. | |
Third person messaging needed. | |
BRUSH | First Person: With a gentle brush of your fingers you catch a glimpse of <location> |
No messaging for second person. | |
Third person messaging needed. | |
BRUSH (no rooms on list) | First Person: You gently brush your fingers across your aevirerest glass, but it fails to respond in the manner you wish. |
No messaging for second person. | |
Third person messaging needed. | |
CLEAN | First Person: You wipe your hand across your aevirerest glass, and it feels somehow changed. Removes currently selected room from watch list |
No messaging for second person. | |
Third person messaging needed. | |
CLEAN (no rooms on list) | First Person: You clean a speck of dust from your aevirerest glass. |
No messaging for second person. | |
Third person messaging needed. | |
GAZE | First Person: You gaze into your aevirerest glass.
[The Crossing, Town Green Northeast]
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No messaging for second person. | |
Third person messaging needed. | |
GAZE (no rooms on list) | First Person: You gaze into your aevirerest glass, but see only a distorted reflection of yourself. |
No messaging for second person. | |
Third person messaging needed. | |
PULL (ability not unlocked) | First Person: You attempt to shunt your aevirerest glass's magic into the room, but it fails to respond. |
No messaging for second person. | |
Third person messaging needed. |