Category:Area markers: Difference between revisions

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'''Area markers''' are tools for certain types of RP where a family or group wishes to leave a mark upon an area. NO ownership is conveyed by marking an area rather these types of items serve as a communication tool to inform others involved in the RP.
'''Area markers''' are items designed to be left behind, should a family or group wish to leave a mark upon an area.

The marker must be {{com|RUB}}bed by the person with the [[last name]] to use. This is permanent, and cannot be changed. Only the owner may place/remove the marker.

Only one can be placed in a room at a time, and will be automatically removed and delivered to [[Item registration|Lost & Found]] after a certain number of days. If the owner is online, they'll be messaged. The same owner can place multiple markers in different rooms. These can be placed in normal provincial areas. They cannot be placed in Fang Cove, most quest areas, safe rooms, homes, vaults, and rooms that block locate/familiars.

{{com|TURN}} adjusts how others see your 'mark'. An alterer may add a custom TURN option at their discretion.

These items will not be replaced if lost.

You can buy as many as you like, but only ONE can be placed in any given room at a time. You have to (fake) bond it before placing it by {{com|RUB}}bing it. This is permanent and cannot be changed. This allows the janitor to identify who to tag it for in the Lost & Found. Only the owner may place/remove an item. {{com|TURN}} adjusts how others see your 'mark' (generally based on the owner's [[last name]], but can be a group/family/organization). An [[Alteration|alterer]] '''may''' add a custom {{tt|TURN}} option, at their discretion.

We tried to protect these as much as we could, '''but''' it is possible a badly timed crash or something unforeseen could cause them to be lost. Staff's general stance here is to '''not''' replace them. The owner must confirm they've been advised of this before placing it -- it's in the {{com|STUDY}}.

These may only be placed in the normal provincial areas. They cannot be placed in [[Fang Cove]], and most quest areas should also be blocked. Safe rooms, [[homes]], [[vaults]], and warded areas (that block [[locate]]/[[familiar]]s) are also off limits.



==Notes==
* You must have a last name to use these items.
* The marker must be {{com|RUB}}bed by the person with the [[last name]] to use. This is permanent, and cannot be changed. This allows the [[janitor]] to identify who to tag it for in the [[Item registration|Lost & Found]].
* Only the owner may place/remove the marker.
* These items will not be replaced if lost. Area markers are protected as much as possible, '''but''' a badly timed crash or something unforeseen could cause them to be lost. Staff's general stance here is to '''not''' replace them. The owner must confirm they've been advised of this before placing it -- it's in the {{com|STUDY}}.
* Only one can be placed in a room at a time, and will be automatically removed and delivered to [[Item registration|Lost & Found]] after a certain number of days. If the owner is online, they'll be messaged. The same owner can place multiple markers in different rooms. These can be placed in normal provincial areas. They cannot be placed in Fang Cove, most quest areas, safe rooms, homes, vaults, and rooms that block locate/familiars.
* {{com|TURN}} adjusts how others see your 'mark'. An An [[Alteration|alterer]] may add a custom {{tt|TURN}} option at their discretion.
:: You adjust the mark upon the stones. Others will now see the markings of the McAwesome group.
:: You adjust the mark upon the stones. Others will now see the markings of the McAwesome family.
:: You adjust the mark upon the stones. Others will now see the markings of the McAwesome organization.
:: You adjust the mark upon the stones. Others will now see a symbol denoting the McAwesome group.
:: You adjust the mark upon the stones. Others will now see a symbol denoting the McAwesome family.
:: You adjust the mark upon the stones. Others will now see a symbol denoting the McAwesome organization.
:: You adjust the mark upon the stones. Others will now see the glowing sigils denoting the McAwesome syndicate.
::: (^This one is an example of a custom one. No glowing sigils in the [[Many Sign of Many Savage|new shop]].)


==Variations==
==Variations==

Revision as of 22:43, 29 March 2022

Area markers are items designed to be left behind, should a family or group wish to leave a mark upon an area.

Notes

  • You must have a last name to use these items.
  • The marker must be RUBbed by the person with the last name to use. This is permanent, and cannot be changed. This allows the janitor to identify who to tag it for in the Lost & Found.
  • Only the owner may place/remove the marker.
  • These items will not be replaced if lost. Area markers are protected as much as possible, but a badly timed crash or something unforeseen could cause them to be lost. Staff's general stance here is to not replace them. The owner must confirm they've been advised of this before placing it -- it's in the STUDY.
  • Only one can be placed in a room at a time, and will be automatically removed and delivered to Lost & Found after a certain number of days. If the owner is online, they'll be messaged. The same owner can place multiple markers in different rooms. These can be placed in normal provincial areas. They cannot be placed in Fang Cove, most quest areas, safe rooms, homes, vaults, and rooms that block locate/familiars.
  • TURN adjusts how others see your 'mark'. An An alterer may add a custom TURN option at their discretion.
You adjust the mark upon the stones. Others will now see the markings of the McAwesome group.
You adjust the mark upon the stones. Others will now see the markings of the McAwesome family.
You adjust the mark upon the stones. Others will now see the markings of the McAwesome organization.
You adjust the mark upon the stones. Others will now see a symbol denoting the McAwesome group.
You adjust the mark upon the stones. Others will now see a symbol denoting the McAwesome family.
You adjust the mark upon the stones. Others will now see a symbol denoting the McAwesome organization.
You adjust the mark upon the stones. Others will now see the glowing sigils denoting the McAwesome syndicate.
(^This one is an example of a custom one. No glowing sigils in the new shop.)

Variations

ItemFound
Bundle of thin barkMany Sign of Many Savage
Cracked wooden signMany Sign of Many Savage
Gnarled signMany Sign of Many Savage
Large stoneMany Sign of Many Savage
Piece of crumbling barkMany Sign of Many Savage
Piece of sap-covered barkMany Sign of Many Savage
Pile of stacked stonesMany Sign of Many Savage
Small pebbleMany Sign of Many Savage
Weathered signMany Sign of Many Savage

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