Salt crab: Difference between revisions
mNo edit summary |
TEVESHSZAT (talk | contribs) No edit summary |
||
(21 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{Critter |
|||
[[Category:Bestiary]] |
|||
|new=No |
|||
[[Category:Therengia Creatures]] |
|||
|Critter Name=Salt Crab |
|||
[[Category:Riverhaven Creatures]] |
|||
|Province=Ilithi, Therengia |
|||
|City=Riverhaven,Fang Cove |
|||
|MapList=*{{rmap|30| Riverhaven Saltyard (30)}} |
|||
|MapList2=*{{rmap|150|Fang Cove (150)}} |
|||
|simulevel=1 |
|||
|naturallevel=1 |
|||
|weaponlevel=0 |
|||
|defenselevel=1 |
|||
|MinCap=25 |
|||
|MaxCap=42 |
|||
|BodyType2=monstrous |
|||
|BodySize=small |
|||
|Attack Range=Melee |
|||
|Has Coins=no |
|||
|Has Gems=no |
|||
|Has Boxes=no |
|||
|Evil=no |
|||
|Construct=no |
|||
|Corporeal=yes |
|||
|Special=no |
|||
|Casts Spells=no |
|||
|Stealthy=no |
|||
|Skinnable=yes |
|||
|hasskin=No |
|||
|haspart=Yes |
|||
|Part Name=crab claw |
|||
|Part Weight=4 |
|||
|hasbone=No |
|||
|MaxVal=54 Lirums |
|||
|MaxArrangedVal=76 Lirums |
|||
|Manipulated=yes |
|||
|BackStabbable=no |
|||
|hasorgan=No |
|||
|InitCost=33 |
|||
}} |
|||
__NOTOC__ |
|||
==Description== |
|||
__NOTOC__ {{Critter at a Glance | |
|||
The crab has many jointed legs on which it scuttles about at a great rate. A heavily-armored carapace, perhaps the size of a small shield, covers the foul creature and presents a difficult target. It constantly waves two huge claws, each as long as a short sword, armed with serrated edges that could easily tear a hand or foot off of even a large victim. Two tiny eyes on thin, flexible stalks give this unwholesome beast a surprising range of sight and makes it not easily avoided. An aura of fierce rage, causing it to regard anything living as a threat, completes the deadly picture. |
|||
Critter Name = Salt Crab | |
|||
MinCap = 18| |
|||
MaxCap = 40| |
|||
Skinnable = Yes | |
|||
Has Coins = No | |
|||
Has Gems = No | |
|||
Has Boxes = No | |
|||
Evil = No | |
|||
Corporeal = Yes | |
|||
BackStabbable = No | |
|||
Poachable = Yes | |
|||
Casts Spells = No | |
|||
Attack Range = Melee | |
|||
Stealthy = No | |
|||
Special = No | |
|||
MapList = *[[RanikMap30 | Riverhaven Saltyard (30)]] |
|||
}}==Description== |
|||
The salt crab is unusual and not quite like anything you have ever set eyes on. You're not sure just what to make of it. <br/><br/> |
|||
==={{ilink|i|crab anatomy chart|Anatomy Chart}}=== |
|||
==In Depth== |
|||
A heavily-armored carapace, perhaps the size of a small shield, covers the creature and presents a difficult target to its foes. It has two huge claws, each as long as a short sword, armed with serrated edges that could easily tear a hand or foot from a Gor'Tog. Two tiny eyes on thin, flexible stalks indicate that little would escape the creature's notice. |
|||
{| style="float: right;" |
|||
|{{Critter Skin | |
|||
==In Depth== |
|||
Skin Name = A Crab Claw | |
|||
Beware targeting these crabs. They don't have normal body parts. For example, trying to target their head or eyes will result in failure.<br /> |
|||
Skin Type = Claw | |
|||
Extremely resistant to puncture damage! |
|||
Weight = 15 | |
|||
Tannable = No | |
|||
2/2017 <br /> |
|||
NumPieces = N/A | |
|||
Weapons hard cap at 42. <br /> |
|||
Crushable = Yes | |
|||
Parry hard cap at 44. <br /> |
|||
RequiredRanks = | |
|||
Perception hard cap through hunt 55. <br /> |
|||
MaxValKro = | |
|||
MaxValLir = 54 | |
|||
MaxValDok = | |
|||
MaxArrangedKro = | |
|||
MaxArrangedLir = | |
|||
MaxArrangedDok = | |
|||
}} |
|||
|- |
|||
|{{Manipulation | |
|||
Manipulated = yes | |
|||
InitCost = 33 | |
|||
InitCost2 = | |
|||
InitCost3 = | |
|||
InitCost4 = | |
|||
InitCost5 = | |
|||
}} |
|||
|} |
Latest revision as of 20:20, 16 March 2021
Missing or Incomplete Creature Information Needed |
Incomplete Article
|
To add any of the missing information listed above, use THIS FORM. |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Description
The crab has many jointed legs on which it scuttles about at a great rate. A heavily-armored carapace, perhaps the size of a small shield, covers the foul creature and presents a difficult target. It constantly waves two huge claws, each as long as a short sword, armed with serrated edges that could easily tear a hand or foot off of even a large victim. Two tiny eyes on thin, flexible stalks give this unwholesome beast a surprising range of sight and makes it not easily avoided. An aura of fierce rage, causing it to regard anything living as a threat, completes the deadly picture.
Anatomy Chart
A heavily-armored carapace, perhaps the size of a small shield, covers the creature and presents a difficult target to its foes. It has two huge claws, each as long as a short sword, armed with serrated edges that could easily tear a hand or foot from a Gor'Tog. Two tiny eyes on thin, flexible stalks indicate that little would escape the creature's notice.
In Depth
Beware targeting these crabs. They don't have normal body parts. For example, trying to target their head or eyes will result in failure.
Extremely resistant to puncture damage!
2/2017
Weapons hard cap at 42.
Parry hard cap at 44.
Perception hard cap through hunt 55.
- Incomplete articles
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Riverhaven creatures
- Fang Cove creatures
- Bestiary
- Ilithi creatures
- Therengia creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures