Count command: Difference between revisions
No edit summary |
(Updated template and messaging) |
||
Line 1: | Line 1: | ||
{{Command |
|||
The '''{{tt|Count}} [[page type is::command]]''' has two main uses, the first of which is to determine the number of portions in an object. The second, and more obscure use is to convert skins into the substance system. |
|||
|rp=Yes |
|||
|combat=No |
|||
|magic=No |
|||
|settings=No |
|||
|systems=Yes |
|||
|description=1) Emotive command to indicate suspicion. 2) Determine number of portions in an object. 3) Convert skins to substance system. |
|||
|messaging='''COUNT <person>'''<br /> |
|||
''You see'': There appears to be only one <person>, but you never know.<br /> |
|||
''Target sees'': ''<Player>'' is looking at you in the most suspicious manner.<br /> |
|||
'''COUNT ROOM''' (can also use AREA or ALL)<br /> |
|||
⚫ | |||
''You see'': ''Results of your count: everything in the area''<br /> |
|||
{| |
|||
''Others see'': ''<Player>'' takes a quick count of what's in the area.<br /> |
|||
⚫ | |||
|- |
|||
⚫ | |||
|- valign="top" | |
|||
| {{tt|COUNT}} ''<object>'' || -- || For containers: You count everything inside.<br \>For ammunition: You count how much is there.<br \>For alchemical substances: You count how much is there.<br \>For food and drink: You count how much is left.<br \>For bone stacks: You count how many bones are there. |
|||
⚫ | |||
{{cat|commands}} |
|||
'''COUNT CRITTER''' (can also use CREATURE)<br /> |
|||
==Examples== |
|||
''You see'': ''Results of your count: all visible critters in the area''<br /> |
|||
⚫ | |||
''Others see'': ''<Player>'' takes a quick count of what's in the area.<br /> |
|||
⚫ | |||
⚫ | |||
'''COUNT <object>'''<br /> |
|||
[[Category:Commands]][[page type is::command| ]] |
|||
''You see'': ''Results of your count: see below''<br /> |
|||
''Others see'': ''<Player>'' takes a quick count of what's in the area.<br /> |
|||
* For containers: You count everything inside.<br /> |
|||
* For ammunition: You count how much is there.<br /> |
|||
* For alchemical substances: You count how much is there.<br /> |
|||
* For food and drink: You count how much is left.<br /> |
|||
* For bone stacks: You count how many bones are there.<br /> |
|||
'''Example messaging:'''<br /> |
|||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
COUNT HELP |
|||
⚫ | |||
⚫ | |||
COUNT <object> -- For containers: You count everything inside. |
|||
* For ammunition: You count how much is there. |
|||
* For alchemical substances: You count how much is there. |
|||
* For food and drink: You count how much is left. |
Revision as of 19:50, 28 February 2021
1) Emotive command to indicate suspicion. 2) Determine number of portions in an object. 3) Convert skins to substance system. |
COUNT <person> You see: There appears to be only one <person>, but you never know. COUNT ROOM (can also use AREA or ALL) COUNT CRITTER (can also use CREATURE) COUNT <object>
Example messaging: |
Game Help Syntax
COUNT HELP
COUNT ROOM -- Count everything in the area. You can also use AREA and ALL. COUNT CRITTER -- Count all the visible critters. You can also use CREATURE. COUNT <object> -- For containers: You count everything inside.
- For ammunition: You count how much is there.
- For alchemical substances: You count how much is there.
- For food and drink: You count how much is left.