Go Anywhere *KS* (script): Difference between revisions
m (Added Alchemy Shop, did background work (cleaned up DirgePivot), other small changes) |
m (corrected portal behavior when going from Fang Cove to Crossing) |
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(31 intermediate revisions by 2 users not shown) | |||
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==What This Script Does== |
==What This Script Does== |
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Allows for travel throughout all of Zoluren, Riverhaven, Langenfirth, Therenborough, and Fang Cove. Each possible destination is also a possible starting point. I suggest the script name of just plain "Go". In Ratha it goes to the bank and mammoths. Use the "Ratha" script for anything further. |
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There are almost 300 potential starting locations and destinations. Many of these are simply entry points to hunting areas, or special locations (like NPC Empath Triage or the Bin in Lang). For most of these, there is a small prompt that is given upon arrival that will guide you to the next step that one usually takes at that location ('LAY down for healing'), or it reads the catalog, or perhaps informing you to 'CLIMB BARRICADE to enter Rock Trolls'. |
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While all destinations serve as stating locations, I made the starting locations as flexible as possible. For instance, going to the Bank will always send you to the Teller, but you may start the script from any of the three rooms there. Even the Caravansary can be a destination/start. |
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==How To Use It== |
==How To Use It== |
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::1. Start the script with your destination as the variable. Variables are not case-sensitive, but must not contain any spaces. I made the variables very flexible. Try what you would consider logical, odds are, it'll work.<br><br> |
::1. Start the script with your destination as the variable. Variables are not case-sensitive, but must not contain any spaces. I made the variables very flexible. Try what you would consider logical, odds are, it'll work (everything from Rea, Reav, Reaver, Reavers will all take you there).<br><br> |
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::::* '''. |
::::* '''.go bank''' will take you to the bank.<br><br> |
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::2. Otherwise, just start the script without any variable at all. Doing so will send you to a menu page that will show you the possibilities. |
::2. Otherwise, just start the script without any variable at all. Doing so will send you to a menu page that will show you the possibilities. There are a lot. :-) |
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::3. Starting rooms include all destination rooms. If you're hunting cougars west of Crossing, their center/main room is a starting point... whereas outside the Rockies' barrier and outside the Reavers' path are starting points for those particular locales. A good strategy would be to start the script and begin your trek out of the zone that you're in. When you enter a room that the script recognizes, it will engage from that point on. |
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==Important Caveat== |
==Important Caveat== |
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I've discovered that some room descriptions fluctuate. This is frustrating my match search for starting locations on occasion. I'll be adjusting them as I experience the fluctuations and try to find the fixed element for each one in time. |
I've discovered that some room descriptions fluctuate. This is frustrating my match search for starting locations on occasion. I'll be adjusting them as I experience the fluctuations and try to find the fixed element for each one in time. |
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This is a massive script. Each time I installed it for one of my characters I received a prompt warning me that my script storage was being changed from server-side storage to client-side local storage. I don't want such a thing to come as a surprise to anyone.<br> |
'''*Important*''' This is a massive script. Each time I installed it for one of my characters I received a prompt warning me that my script storage was being changed from server-side storage to client-side local storage. I don't want such a thing to come as a surprise to anyone.<br> |
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==How It Handles Provincial Travel== |
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One more thing: While this script has proven to be amazingly amazingly effective in the past 48 hour period in which I've been using the final product of my work, there may still be a few bugs... but with over 150 total possible destinations across 12 separate pivot points, there's an awful lot to test (that's 150 to the 12th power!) it from every possible starting point from every possible destination. It passed all initial testing with flying colors, though! I'll be updating the script to squash bugs as I come across them. The core pathways are certain to work, though.<br> |
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I've generally made it send you to the bank after you cross provincial borders, but sometimes it just leaves you on the dock (such as in Ratha).<br> |
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Generally speaking, when traveling from one province to another, using main city names is all that functions. That said, stuff like “gondola” or “ferry” will only take you to the dock or platform, whereas “Crossing,” “Shard,” “Ratha,” etc, will also have you board and cross the ferry/gondola/mammoth and deposit you on the other side. In most cases, it will drop you at the bank of the destination city, but sometimes it will just cross and leave you on the dock/pier/platform/beach.<br> |
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Also, if you have a particular destination in mind that is important to include (a hunting grounds that I missed, or a particularly important chapel or gathering place), leave me feedback on the [[Talk:Go_(Zoluren)_*KS*_(Script)|TALK]] page and I'll be sure to update it. Let me know what shortcuts you'd like to lead there, and a link to the map that contains it. |
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<br> |
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==How It Handles Ferries, etc.== |
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It should also be noted that “bank” when on the NTR means something different than “bank” on the STR. If you’re north of the Crossing’s Ferry, it will take you to Crossing’s bank, if you’re south of it, you’ll be taken to Leth’s bank. <br> |
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Also, the only destinations that work from one side of the ferry to the other are city’s actual name. Stuff like “gondola” and “ferry” will only take you to the dock or platform, whereas “Crossing,” “Shard,” “Ratha,” etc, will also have you board and cross the ferry/gondola/mammoth and deposit you on the other side. The Crossing’s handling is slightly special in that it also takes you to Crossing’s bank, since it’s so close and often a first stop anyway. The others just cross and leave you on the dock/pier/platform/beach.<br> |
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==Keeping it up-to-date== |
==Keeping it up-to-date== |
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'''Last Updated: 5-2-2019:''' |
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Due to its relevance to our F2P brethren, I will continue to work on this GO script as I come across bugs. Check the Version History to see if there’s a newer script – it might just have the fix that you need. |
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* Adjusted ratha/fang cove/leth mammoth interactions |
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* massive script optimization by splitting up match-checks via use of the 'where cities' command |
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That said, I am now posting another GO script which includes all of this script, as well as Haven, Lang, El’Bains and Theren… and more as I get higher in level to experience the relevant content. |
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* Added basic Fang Cove functionality. Also added menus for Fang Cove, Haven, Lang, and Theren. |
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* Made Ratha available from Zoluren & Haven/Theren - it'll try via Fang Cove first and if failed it will go to the Leth mammoths |
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* added many new shortcuts (wolf, knife, rockguards, frog) |
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* wolf clan trader post now accessible from Crossing bank |
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==Go (Script)== |
==Go (Script)== |
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Line 61: | Line 62: | ||
echo *** |
echo *** |
||
echo *** All destinations also serve as potential starting points |
echo *** All destinations also serve as potential starting points |
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echo *** Other rooms, nearby, might also work (there are |
echo *** Other rooms, nearby, might also work (there are 298 starting points in total!) |
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echo *** |
echo *** |
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echo *** All training locations are named by attribute |
echo *** All training locations are named by attribute - Intelligence / int |
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echo *** All guilds listed by guild name (or shorthand) |
echo *** All guilds listed by guild name (or shorthand) - Paladins / Pallies / Pally |
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echo *** |
echo *** |
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echo *** Shops are usually listed by full, generic name: |
echo *** Shops are usually listed by full, generic name: |
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Line 74: | Line 75: | ||
echo *** |
echo *** |
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echo *** If you’re struggling to find a starting place, starting the script and |
echo *** If you’re struggling to find a starting place, starting the script and |
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echo *** running around a little will work |
echo *** running around a little will work - the script will start traveling when |
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echo *** you encounter known starting point |
echo *** you encounter known starting point |
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echo *** |
echo *** |
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Line 113: | Line 114: | ||
echo *** 9. Dirge (Dirge) |
echo *** 9. Dirge (Dirge) |
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echo *** |
echo *** |
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echo *** 10. North of Dirge |
echo *** 10. North of Dirge - Lava Forge, Crocs, River and Ferry (North) |
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echo *** |
echo *** |
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echo *** 11. Leth from the Ferry south along the STR (Leth) |
echo *** 11. Leth from the Ferry south along the STR (Leth) |
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echo *** |
echo *** |
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echo *** 12. South of Leth (South) |
echo *** 12. South of Leth (South) |
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echo *** |
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echo *** 13. Fang Cove (Fang) |
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echo *** |
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echo *** 14. Riverhaven (Haven) |
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echo *** |
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echo *** 15. Langenfirth & El Bains (Lang) |
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echo *** |
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echo *** 16. Theren (Theren) |
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echo *** |
echo *** |
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echo *** |
echo *** |
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Line 126: | Line 135: | ||
match DestinationsCrossingsGuildAttribute next |
match DestinationsCrossingsGuildAttribute next |
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match DestinationsCrossingsGuildAttribute guilds |
match DestinationsCrossingsGuildAttribute guilds |
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match DestinationsHaven show14 |
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match DestinationsHaven show 14 |
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match DestinationsHaven haven |
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match DestinationsHaven riverhaven |
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match DestinationsTheren show 16 |
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match DestinationsTheren show16 |
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match DestinationsTheren theren |
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match DestinationsTheren therenburough |
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match DestinationsLangenfirth elbains |
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match DestinationsLangenfirth el bains |
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match DestinationsLangenfirth el bain |
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match DestinationsLangenfirth lang |
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match DestinationsLangenfirth langenfirth |
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match DestinationsLangenfirth show15 |
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match DestinationsLangenfirth show 15 |
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match DestinationsFangCove fang |
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match DestinationsFangCove fangcove |
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match DestinationsFangCove cove |
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match DestinationsFangCove fang cove |
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match DestinationsFangCove show 13 |
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match DestinationsFangCove show13 |
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match DestinationsFangCove show fang |
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match DestinationsFangCove show fang cove |
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match DestinationsFangCove showfangcove |
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match DestinationsFangCove show fangcove |
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match DestinationsLethNorth leth |
match DestinationsLethNorth leth |
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match DestinationsLethNorth show11 |
match DestinationsLethNorth show11 |
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Line 197: | Line 231: | ||
echo *** Crossings Guild Locations: |
echo *** Crossings Guild Locations: |
||
echo *** |
echo *** |
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echo *** Bards |
echo *** Bards - Bard Barbarians - barbs, barb |
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echo *** Clerics |
echo *** Clerics - Cleric Paladins - Pally, Pallies |
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echo *** Traders |
echo *** Traders - Trader Rangers - Ranger, Rang |
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echo *** WMGuid |
echo *** WMGuid - WM MMGuild - MM |
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echo *** Empaths |
echo *** Empaths - Emp |
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echo *** |
echo *** |
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echo *** (Thief guild locations have been excluded from this script.) |
echo *** (Thief guild locations have been excluded from this script.) |
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Line 212: | Line 246: | ||
echo *** Possible shortcuts are: int, wis, academy, asemath, feats |
echo *** Possible shortcuts are: int, wis, academy, asemath, feats |
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echo *** |
echo *** |
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echo *** Discipline |
echo *** Discipline - disc Charisma - char |
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echo *** Strength |
echo *** Strength - str Stamina - stam |
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echo *** Reflexes - ref |
echo *** Reflexes - ref |
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echo *** |
echo *** |
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Line 248: | Line 282: | ||
echo *** MAMAs (mamas) Florist (Flowers) |
echo *** MAMAs (mamas) Florist (Flowers) |
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echo *** NPC Triage Empath (Triage) MetalRepair (Repair, Catrox) |
echo *** NPC Triage Empath (Triage) MetalRepair (Repair, Catrox) |
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echo *** Alchemist (alchemist, alchemyshop) |
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echo *** |
echo *** |
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echo *** |
echo *** |
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Line 257: | Line 290: | ||
echo *** |
echo *** |
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echo *** |
echo *** |
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echo *** To go to any of these locations |
echo *** To go to any of these locations type: .go SHORTCUT |
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echo *** In the future it may be accessed by typing: .go SHORTCUT |
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echo *** |
echo *** |
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echo *** Go back to the menu by typing MAIN |
echo *** Go back to the menu by typing MAIN |
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Line 283: | Line 315: | ||
echo *** NEGate (NEGate, NE) |
echo *** NEGate (NEGate, NE) |
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echo *** |
echo *** |
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echo *** The Stone Grotto Altar |
echo *** The Stone Grotto Altar - to GET favor orbs (Favors, Orbs, FavorOrbs) |
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echo *** Crossing’s Altar |
echo *** Crossing’s Altar - to offer favor orbs (Alt, Altar) |
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echo *** Crossing’s Temple |
echo *** Crossing’s Temple - front gate (Temple, Temp) |
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echo *** |
echo *** |
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echo *** Town Green Pond |
echo *** Town Green Pond |
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echo *** Town Hall (Hall) |
echo *** Town Hall (Hall) |
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echo *** Bank (Bank) |
echo *** Bank (Bank) |
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echo *** Estate Holder’s Bank (Strand, Veranda, Estate, Premie) |
echo *** Estate Holder’s Bank (Strand, Veranda, Estate, Premie) or Portal ('portal') |
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echo *** Ferry to Leth (Ferry) |
echo *** Ferry to Leth (Ferry) |
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echo *** Note: if you set Leth or Shard, the script will get you across the ferry |
echo *** Note: if you set Leth or Shard, the script will get you across the ferry |
||
echo *** otherwise, it simply brings you TO the ferry |
echo *** otherwise, it simply brings you TO the ferry |
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echo *** Jadewater (Jade) |
echo *** Jadewater (Jade) |
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echo *** Guard House (Jail) |
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echo *** |
echo *** |
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echo *** |
echo *** |
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Line 497: | Line 528: | ||
echo *** Dirge Vaults: dirgevaults, dvault |
echo *** Dirge Vaults: dirgevaults, dvault |
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echo *** |
echo *** |
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echo *** Note: There is a location that is only a starting point and |
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echo *** NOT a destination at the Caravansary intersection outside of Dirge |
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echo *** |
echo *** |
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echo *** Go back to the menu by typing MAIN |
echo *** Go back to the menu by typing MAIN |
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Line 518: | Line 547: | ||
echo ***************************************************** |
echo ***************************************************** |
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echo *** Locations North of Dirge along the NTR: |
echo *** Locations North of Dirge along the NTR: |
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echo *** |
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echo *** Caravansary: caravan, caravans, caravansary |
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echo *** |
echo *** |
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echo *** Firecats (cats), Fire Sprites (sprites), Crocs (crocs) |
echo *** Firecats (cats), Fire Sprites (sprites), Crocs (crocs) |
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Line 524: | Line 555: | ||
echo *** The old moon mage guild near the lava forge: LavaMMGuild |
echo *** The old moon mage guild near the lava forge: LavaMMGuild |
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echo *** |
echo *** |
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echo *** Faldesu Swimming |
echo *** Faldesu Swimming - to swim across in lieu of the ferry: faldesu, river |
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echo *** |
echo *** |
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echo *** The Ferry to Haven: HavenFerry Note: stops at the ferry |
echo *** The Ferry to Haven: HavenFerry Note: stops at the ferry |
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Line 607: | Line 638: | ||
match DestinationsMenu main |
match DestinationsMenu main |
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match DestinationsLethSouth again |
match DestinationsLethSouth again |
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match |
match DestinationsFangCove next |
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matchwait |
matchwait |
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DestinationsFangCove: |
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SetDestinationTea: |
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echo Okay! |
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SetDestinationTeaHouse: |
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pause 1 |
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SetDestinationTeaShop: |
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setvariable D Tea |
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echo |
echo |
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echo |
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echo Destination: The Teahouse! |
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echo ***************************************************** |
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echo *** Fang Cove Locations: |
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echo *** |
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echo *** Fang Cove support is limited to the following: |
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echo *** |
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echo *** Bank, Gems, Tannery |
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echo *** |
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echo *** Gargoyles, Bobcats, Crabs, Triage |
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echo *** |
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echo *** Shanty, Mammoths |
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echo *** |
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echo *** |
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echo *** To go to any of these locations, restart the script using the shortcut now |
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echo *** |
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echo *** Go back to the menu by typing MAIN |
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echo *** Go to the next page (Haven) by typing NEXT |
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echo *** To show this page again, type AGAIN |
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echo ***************************************************** |
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echo |
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pause 1 |
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match DestinationsFangCove again |
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match DestinationsHaven next |
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match DestinationsMenu main |
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matchwait |
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DestinationsHaven: |
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echo Okay! |
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pause 1 |
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echo |
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echo |
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echo ***************************************************** |
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echo *** Riverhaven Locations: |
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echo *** |
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echo *** Ferry and Barge (Lang, Theren, Dirge, Crossing, etc) |
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echo *** |
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echo *** All stat training facilities |
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echo *** All guilds |
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echo *** Regular Bank and Premie Bank |
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echo *** Tent out the East Gate |
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echo *** |
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echo *** General Store, Bards Shop, Clerics Shop, Vaults, Tavern, Clothing |
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echo *** Smoking Shop, Tea House, Locksmith, Artificier's, Herbalist |
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echo *** Leather Repair, Metal Repair, Armory, Gems, Tannery, Tattoos |
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echo *** Forging, Jail, Engineering, Outfitting, Alchemy, MAMAs, Town Hall, |
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echo *** Temple, Trader's Plaza, Pawn Shop, |
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echo *** |
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echo *** Hunting Grounds: |
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echo *** Goblins, Bears, Rams, Ogres, Arbelogs, Eels, Vipers, Unyns, Frogs, |
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echo *** Dyrachis, Boobries, Swampies, |
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echo *** |
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echo *** To go to any of these locations, restart the script using the shortcut now |
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echo *** |
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echo *** Go back to the menu by typing MAIN |
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echo *** Go to the next page (Langenfirth) by typing NEXT |
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echo *** To show this page again, type AGAIN |
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echo ***************************************************** |
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echo |
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pause 1 |
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match DestinationsHaven again |
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match DestinationsLangenfirth next |
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match DestinationsMenu main |
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matchwait |
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DestinationsLangenfirth: |
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echo Okay! |
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pause 1 |
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echo |
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echo |
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echo ***************************************************** |
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echo *** Langenfirth and El Bains Locations: |
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echo *** |
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echo *** Barge and foreign cities (Theren, Haven, Crossing, etc.) |
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echo *** |
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echo *** Bank and Premie Bank (and horses) |
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echo *** Temple, Town Hall, Vaults, Engraving, Triage, Estate Tannery, Picnic Table |
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echo *** Kuniyo's Altar, Ranger's Guild |
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echo *** |
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echo *** Shops: Bowery, Herbalist, LeatherShop, Tannery, Pawn Shop |
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echo *** Leather Repair, General Store, Metal Repair, Furniture, Gem Shop |
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echo *** El Bains |
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echo *** Hunting Grounds: |
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echo *** The Bin, Fens, Swampies, Peccaries |
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echo *** Krrishs Bones, Sky Giants, Marauders |
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echo *** Cougars, Boars, Kelpies, Blood Wolves, Rams, Vultures |
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echo *** |
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echo *** To go to any of these locations, restart the script using the shortcut now |
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echo *** |
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echo *** Go back to the menu by typing MAIN |
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echo *** Go to the next page (Theren) by typing NEXT |
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echo *** To show this page again, type AGAIN |
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echo ***************************************************** |
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echo |
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pause 1 |
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match DestinationsLangenfirth again |
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match DestinationsTheren next |
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match DestinationsMenu main |
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matchwait |
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DestinationsTheren: |
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echo Okay! |
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pause 1 |
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echo |
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echo |
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echo ***************************************************** |
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echo *** TherenBurough Locations: |
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echo *** |
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echo *** Most foreign cities (El Bains, Lang, Haven, Crossing, etc.) |
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echo *** All Guilds |
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echo *** |
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echo *** Bank, Town Hall, Vaults, Triage |
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echo *** |
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echo *** Shops: Pawn Shop, Gem Shop, Tannery, Furniture Shop, |
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echo *** Leather Repair, Metal Repair, General Store, Engraving, |
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echo *** |
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echo *** Hunting Grounds: |
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echo *** Krrishs Bones, Sky Giants, Marauders, Creepers, Dark Spirits, Forest Geni |
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echo *** Cougars, Boars, Kelpies, Blood Wolves, Rams, Vultures, etc. |
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echo *** |
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echo *** To go to any of these locations, restart the script using the shortcut now |
|||
echo *** |
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echo *** Go back to the menu by typing MAIN |
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echo *** To show this page again, type AGAIN |
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echo ***************************************************** |
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echo |
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pause 1 |
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match DestinationsTheren again |
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match DestinationsMenu main |
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matchwait |
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SetDestinationCara: |
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SetDestinationCarav: |
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SetDestinationCaravan: |
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SetDestinationCaravans: |
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SetDestinationCaravansa: |
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SetDestinationCaravansar: |
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SetDestinationCaravansary: |
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setvariable D Caravansary |
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echo |
|||
echo Destination: The Caravansary! |
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goto CheckStart |
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SetDestinationCrab: |
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SetDestinationCrabs: |
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setvariable D Crabs |
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echo |
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echo Destination: Salt Crabs! |
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goto CheckStart |
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SetDestinationForestGeni: |
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SetDestinationGeni: |
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SetDestinationMorah: |
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SetDestinationMorahVine: |
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SetDestinationMorahVines: |
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SetDestinationMorahCreeps |
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SetDestinationMorahCreeper: |
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SetDestinationMorahCreepers: |
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SetDestinationMara: |
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SetDestinationMaras: |
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SetDestinationMarauder: |
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SetDestinationMarauders: |
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setvariable D Marauders |
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echo |
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echo Destination: Marauders! |
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goto CheckStart |
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SetDestinationSky: |
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SetDestinationGiant: |
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SetDestinationGiants: |
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SetDestinationSkyGiant: |
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SetDestinationSkyGiants: |
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setvariable D SkyGiants |
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echo |
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echo Destination: Sky Giants! |
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goto CheckStart |
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SetDestinationETan: |
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SetDestinationETann: |
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SetDestinationETannery: |
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SetDestinationEFur: |
|||
SetDestinationEFurr: |
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SetDestinationEFurrier: |
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SetDestinationEstateTannery: |
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setvariable D EstateTannery |
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echo |
|||
echo Destination: The Estate Tannery! |
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goto CheckStart |
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SetDestinationFurn: |
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SetDestinationHomeGoods: |
|||
SetDestinationFurniture: |
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setvariable D Furniture |
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echo |
|||
echo Destination: The Furniture Shop! |
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goto CheckStart |
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SetDestinationKrr: |
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SetDestinationKrri: |
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SetDestinationKrrish: |
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SetDestinationKrrishsBones: |
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setvariable D KrrishsBones |
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echo |
|||
echo Destination: Krrish’s Bones! |
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goto CheckStart |
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SetDestinationEngrav: |
|||
SetDestinationEngraving: |
|||
setvariable D Engraving |
|||
echo |
|||
echo Destination: Engraving! |
|||
goto CheckStart |
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SetDestinationVult: |
|||
SetDestinationVulture: |
|||
SetDestinationVultures: |
|||
setvariable D Vultures |
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echo |
|||
echo Destination: Vultures! |
|||
goto CheckStart |
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SetDestinationWoodies: |
|||
SetDestinationWoodTrolls: |
|||
setvariable D WoodTrolls |
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echo |
|||
echo Destination: Wood Trolls! |
|||
goto CheckStart |
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SetDestinationKelp: |
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SetDestinationKelpie: |
|||
SetDestinationKelpies: |
|||
setvariable D Kelpies |
|||
echo |
|||
echo Destination: Kelpies! |
|||
goto CheckStart |
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SetDestinationElBain: |
|||
SetDestinationElBains: |
|||
SetDestinationElBainsStop: |
|||
setvariable D ElBains |
|||
echo |
|||
echo Destination: El’Bain’s Stop! |
|||
goto CheckStart |
|||
SetDestinationPicnic: |
|||
SetDestinationPicnicTable: |
|||
SetDestinationElBainsPicnicTable: |
|||
setvariable D ElBainsPicnicTable |
|||
echo |
|||
echo Destination: El’Bain’s Picnic Table! |
|||
goto CheckStart |
|||
SetDestinationKuniyo: |
|||
SetDestinationKuniyos: |
|||
SetDestinationKuniyosAltar: |
|||
setvariable D KuniyosAltar |
|||
echo |
|||
echo Destination: Kuniyo’s Altar! |
|||
goto CheckStart |
|||
SetDestinationPecc: |
|||
SetDestinationPeccary: |
|||
SetDestinationPeccaries: |
|||
setvariable D Peccaries |
|||
echo |
|||
echo Destination: Peccaries! |
|||
goto CheckStart |
|||
SetDestinationFen: |
|||
SetDestinationFens: |
|||
setvariable D Fens |
|||
echo |
|||
echo Destination: The Fens! |
|||
goto CheckStart |
|||
SetDestinationBin: |
|||
SetDestinationLangBin: |
|||
SetDestinationLangenfirthBin: |
|||
setvariable D Bin |
|||
echo |
|||
echo Destination: The Langenfirth Bin! |
|||
goto CheckStart |
goto CheckStart |
||
SetDestinationSeli: |
|||
SetDestinationSelisArms: |
SetDestinationSelisArms: |
||
SetDestinationSelis: |
SetDestinationSelis: |
||
Line 634: | Line 946: | ||
SetDestinationLang: |
SetDestinationLang: |
||
SetDestinationLangen: |
|||
SetDestinationLangenfirth: |
SetDestinationLangenfirth: |
||
setvariable D Lang |
setvariable D Lang |
||
Line 657: | Line 970: | ||
SetDestinationCityTogs: |
SetDestinationCityTogs: |
||
SetDestinationTogs: |
SetDestinationTogs: |
||
SetDestionationTog: |
|||
setvariable D CityTogs |
setvariable D CityTogs |
||
echo |
echo |
||
echo Destination: The premier shop for City Togs! |
echo Destination: The premier shop for City Togs! |
||
goto CheckStart |
|||
SetDestinationSmoke: |
|||
SetDestinationSmokes: |
|||
SetDestinationSmoking: |
|||
setvariable D Smoking |
|||
echo |
|||
echo Destination: The Fine Leaf’s End! |
|||
goto CheckStart |
|||
SetDestinationRam: |
|||
SetDestinationRams: |
|||
setvariable D Rams |
|||
echo |
|||
echo Destination: Rams! |
|||
goto CheckStart |
|||
SetDestinationArbe: |
|||
SetDestinationArbie: |
|||
SetDestinationArbies: |
|||
SetDestinationArbelog: |
|||
SetDestinationArbelogs: |
|||
setvariable D Arbelogs |
|||
echo |
|||
echo Destination: Arbelogs! |
|||
goto CheckStart |
|||
SetDestinationTatt: |
|||
SetDestinationTatts: |
|||
SetDestinationTattoo: |
|||
SetDestinationTattoos: |
|||
setvariable D Tattoos |
|||
echo |
|||
echo Destination: The Tattoo Shop! |
|||
goto CheckStart |
|||
SetDestinationNorth: |
|||
SetDestinationNGate: |
|||
SetDestinationNorthGate: |
|||
setvariable D NorthGate |
|||
echo |
|||
echo Destination: The North Gate! |
|||
goto CheckStart |
|||
SetDestinationEast: |
|||
SetDestinationEGate: |
|||
SetDestinationEastGate: |
|||
setvariable D EastGate |
|||
echo |
|||
echo Destination: The East Gate! |
|||
goto CheckStart |
|||
SetDestinationBoar: |
|||
SetDestinationBoars: |
|||
SetDestinationBoobries: |
|||
SetDestinationBoobrie: |
|||
setvariable D Boobries |
|||
echo |
|||
echo Destination: Boobries! |
|||
goto CheckStart |
|||
SetDestinationLesserSlaughs: |
|||
SetDestinationSlaughs: |
|||
SetDestinationSlaugh: |
|||
SetDestinationSpinyDyrachis: |
|||
SetDestinationDyrachi: |
|||
SetDestinationDyrachis: |
|||
setvariable D Dyrachis |
|||
echo |
|||
echo Destination: Dyrachis! |
|||
goto CheckStart |
|||
SetDestinationSwamp: |
|||
SetDestinationSwampie: |
|||
SetDestinationSwampies: |
|||
SetDestinationSwampTrolls: |
|||
setvariable D Swampies |
|||
echo |
|||
echo Destination: Swampies! |
|||
goto CheckStart |
|||
SetDestinationZaulfung: |
|||
SetDestinationZaulfungSwamp: |
|||
setvariable D Zaulfung |
|||
echo |
|||
echo Destination: Zaulfung Swamp! |
|||
goto CheckStart |
|||
SetDestinationFrog: |
|||
SetDestinationFrogs: |
|||
SetDestinationHeggarangi: |
|||
SetDestinationHeggarangiFrogs: |
|||
setvariable D Frogs |
|||
echo |
|||
echo Destination: Frogs! |
|||
goto CheckStart |
|||
SetDestinationModa: |
|||
SetDestinationModas: |
|||
SetDestinationUnyn: |
|||
SetDestinationUnyns: |
|||
SetDestinationNightweaver: |
|||
SetDestinationNightweavers: |
|||
SetDestinationNightweaverUnyn: |
|||
SetDestinationNightweaverUnyns: |
|||
setvariable D Unyns |
|||
echo |
|||
echo Destination: Nightweaver Unyns! |
|||
goto CheckStart |
|||
SetDestinationTent: |
|||
setvariable D Tent |
|||
echo |
|||
echo Destination: The Ranger’s Tent outside the East Gate! |
|||
goto CheckStart |
|||
SetDestinationIronworks: |
|||
SetDestinationIronwork: |
|||
SetDestinationIron: |
|||
SetDestinationStr: |
|||
SetDestinationStren: |
|||
SetDestinationStreng: |
|||
SetDestinationStrength: |
|||
setvariable D Strength |
|||
echo |
|||
echo Destination: Strength Training! |
|||
goto CheckStart |
|||
SetDestinationTea: |
|||
SetDestinationTeaHouse: |
|||
SetDestinationTeaShop: |
|||
setvariable D Tea |
|||
echo |
|||
echo Destination: The Teahouse! |
|||
goto CheckStart |
|||
SetDestinationTheren: |
|||
SetDestinationTherenborough: |
|||
setvariable D Theren |
|||
echo |
|||
echo Destination: Therenborough! |
|||
goto CheckStart |
goto CheckStart |
||
Line 740: | Line 1,196: | ||
goto CheckStart |
goto CheckStart |
||
SetDestinationLTrade: |
|||
SetDestinationLTraders: |
SetDestinationLTraders: |
||
SetDestinationLTrading: |
SetDestinationLTrading: |
||
Line 836: | Line 1,293: | ||
goto CheckStart |
goto CheckStart |
||
SetDestinationFC: |
|||
SetDestinationCov |
|||
SetDestinationCov: |
|||
SetDestinationFan |
|||
SetDestinationFan: |
|||
SetDestinationCove |
|||
SetDestinationCove: |
|||
SetDestinationFang |
|||
SetDestinationFang: |
|||
SetDestinationFangCo |
|||
SetDestinationFangCo: |
|||
SetDestinationFangCove: |
SetDestinationFangCove: |
||
setvariable D FangCove |
setvariable D FangCove |
||
Line 964: | Line 1,422: | ||
goto CheckStart |
goto CheckStart |
||
SetDestinationMaidens: |
|||
SetDestinationMaid: |
|||
SetDestinationMaids: |
|||
SetDestinationFireMaid: |
|||
SetDestinationFireMaids: |
|||
SetDestinationFireMaiden: |
|||
SetDestinationFireMaidens: |
|||
SetDestinationCat: |
SetDestinationCat: |
||
SetDestinationCats: |
SetDestinationCats: |
||
Line 975: | Line 1,440: | ||
SetDestinationFireS: |
SetDestinationFireS: |
||
SetDestinationSprites: |
SetDestinationSprites: |
||
SetDestinationFireSprite: |
|||
SetDestinationFireSprites: |
SetDestinationFireSprites: |
||
setvariable D FireSprites |
setvariable D FireSprites |
||
Line 999: | Line 1,465: | ||
goto CheckStart |
goto CheckStart |
||
SetDestinationLavaMM: |
|||
SetDestinationMMLava: |
|||
SetDestinationMMDirge: |
|||
SetDestinationDirgeMMGuild: |
SetDestinationDirgeMMGuild: |
||
SetDestinationLavaMMGuild: |
SetDestinationLavaMMGuild: |
||
Line 1,077: | Line 1,546: | ||
goto CheckStart |
goto CheckStart |
||
SetDestinationThick: |
|||
SetDestinationThicket: |
|||
SetDestinationLeuc: |
|||
SetDestinationLeucs: |
|||
SetDestinationLeucro: |
|||
SetDestinationLeucros: |
|||
SetDestinationVipes: |
SetDestinationVipes: |
||
SetDestinationViper: |
SetDestinationViper: |
||
Line 1,082: | Line 1,557: | ||
SetDestinationGuards: |
SetDestinationGuards: |
||
SetDestinationGuardians: |
SetDestinationGuardians: |
||
SetDestinationRockGuard: |
|||
SetDestinationRockGuards: |
|||
SetDestinationRockGuardians: |
SetDestinationRockGuardians: |
||
setvariable D Guardians |
setvariable D Guardians |
||
echo |
echo |
||
echo Destination: Rock Guardians and Vipers! |
echo Destination: Leucros, Rock Guardians and Vipers! |
||
goto CheckStart |
goto CheckStart |
||
Line 1,123: | Line 1,600: | ||
goto CheckStart |
goto CheckStart |
||
SetDestinationATrade: |
|||
SetDestinationATrader: |
|||
SetDestinationATraders: |
SetDestinationATraders: |
||
SetDestinationADTraders: |
SetDestinationADTraders: |
||
SetDestinationArtheTrade: |
|||
SetDestinationARtheTrader: |
|||
SetDestinationArtheTraders: |
SetDestinationArtheTraders: |
||
SetDestinationArtheDaleTradersPost: |
SetDestinationArtheDaleTradersPost: |
||
Line 1,159: | Line 1,640: | ||
SetDestinationMMGuild: |
SetDestinationMMGuild: |
||
SetDestinationMoonMageGuild: |
SetDestinationMoonMageGuild: |
||
setvariable D MMGuild |
|||
echo |
|||
echo Destination: The Moon Mage Guild! |
|||
goto CheckStart |
|||
SetDestinationMML: |
|||
SetDestinationMMGL: |
|||
SetDestinationMMLeader: |
|||
SetDestinationMMGLeader: |
|||
SetDestinationMMGuildLeader: |
|||
setvariable D MMGuild |
setvariable D MMGuild |
||
echo |
echo |
||
Line 1,191: | Line 1,662: | ||
goto CheckStart |
goto CheckStart |
||
SetDestinationWoodies: |
|||
SetDestinationWoodTrolls: |
SetDestinationWoodTrolls: |
||
SetDestinationWoodTroll: |
SetDestinationWoodTroll: |
||
Line 1,219: | Line 1,691: | ||
goto CheckStart |
goto CheckStart |
||
SetDestinationVin: |
|||
SetDestinationVine: |
SetDestinationVine: |
||
SetDestinationBaear: |
SetDestinationBaear: |
||
Line 1,315: | Line 1,788: | ||
SetDestinationHerbs: |
SetDestinationHerbs: |
||
SetDestinationHerbalist: |
SetDestinationHerbalist: |
||
SetDestinationMaurigasBotanicals: |
|||
SetDestinationMauriga: |
|||
SetDestinationMaurigas: |
|||
SetDestinationCrossingHerbs: |
SetDestinationCrossingHerbs: |
||
SetDestinationCrossingsHerbs: |
SetDestinationCrossingsHerbs: |
||
Line 1,353: | Line 1,829: | ||
SetDestinationFlower: |
SetDestinationFlower: |
||
SetDestinationFlowers: |
SetDestinationFlowers: |
||
SetDestinationFlowerShop: |
|||
SetDestinationMaurigasBotanicals: |
|||
SetDestinationOrielda: |
|||
SetDestinationMauriga: |
|||
SetDestinationOrieldas: |
|||
SetDestinationMaurigas: |
|||
SetDestinationOrieldasBlossoms: |
|||
SetDestinationBlossoms: |
|||
SetDestinationFlorist: |
SetDestinationFlorist: |
||
setvariable D Florist |
setvariable D Florist |
||
echo |
echo |
||
echo Destination: |
echo Destination: The Florist! |
||
goto CheckStart |
goto CheckStart |
||
Line 1,407: | Line 1,885: | ||
echo |
echo |
||
echo Destination: Armor Shop! |
echo Destination: Armor Shop! |
||
goto CheckStart |
|||
SetDestinationIronworks: |
|||
SetDestinationIronwork: |
|||
SetDestinationIron: |
|||
SetDestinationStr: |
|||
SetDestinationStren: |
|||
SetDestinationStreng: |
|||
SetDestinationStrength: |
|||
setvariable D Strength |
|||
echo |
|||
echo Destination: Strength Training! |
|||
goto CheckStart |
goto CheckStart |
||
Line 1,550: | Line 2,016: | ||
SetDestinationEstate: |
SetDestinationEstate: |
||
SetDestinationEstateHolder: |
SetDestinationEstateHolder: |
||
SetDestinationEBank: |
|||
SetDestinationPremie: |
SetDestinationPremie: |
||
SetDestinationVeranda: |
SetDestinationVeranda: |
||
Line 1,589: | Line 2,056: | ||
echo |
echo |
||
echo Destination: The Trader’s Guild! |
echo Destination: The Trader’s Guild! |
||
goto CheckStart |
|||
SetDestinationPortal: |
|||
setvariable D Portal |
|||
echo |
|||
echo Destination: Portal to Fang Cove! |
|||
goto CheckStart |
goto CheckStart |
||
Line 1,599: | Line 2,072: | ||
goto CheckStart |
goto CheckStart |
||
SetDestinationMama: |
|||
SetDestinationMamas: |
SetDestinationMamas: |
||
setvariable D Mamas |
setvariable D Mamas |
||
Line 1,632: | Line 2,106: | ||
setvariable D Artificers |
setvariable D Artificers |
||
echo |
echo |
||
echo Destination: The |
echo Destination: The Artificier Shop! |
||
goto CheckStart |
goto CheckStart |
||
Line 1,704: | Line 2,178: | ||
SetDestinationFurr: |
SetDestinationFurr: |
||
SetDestinationPelts: |
SetDestinationPelts: |
||
SetDestinationTan: |
|||
SetDestinationTann: |
SetDestinationTann: |
||
SetDestinationTanner: |
SetDestinationTanner: |
||
Line 1,756: | Line 2,231: | ||
goto CheckStart |
goto CheckStart |
||
SetDestinationEel: |
|||
SetDestinationEels: |
SetDestinationEels: |
||
SetDestinationGrassEels: |
SetDestinationGrassEels: |
||
Line 1,763: | Line 2,239: | ||
goto CheckStart |
goto CheckStart |
||
SetDestinationHog: |
|||
SetDestinationHogs: |
|||
SetDestinationGob: |
SetDestinationGob: |
||
SetDestinationGobs: |
SetDestinationGobs: |
||
Line 1,788: | Line 2,266: | ||
SetDestinationBob: |
SetDestinationBob: |
||
SetDestinationBobs: |
SetDestinationBobs: |
||
SetDestinationBobc: |
|||
SetDestinationBobcat: |
SetDestinationBobcat: |
||
SetDestinationBobcats: |
SetDestinationBobcats: |
||
Line 1,855: | Line 2,334: | ||
SetDestinationKC: |
SetDestinationKC: |
||
SetDestinationKnife: |
|||
SetDestinationKnifeClan: |
SetDestinationKnifeClan: |
||
setvariable D KnifeClan |
setvariable D KnifeClan |
||
Line 1,862: | Line 2,342: | ||
SetDestinationWC: |
SetDestinationWC: |
||
SetDestinationWolf: |
|||
SetDestination WolfClan: |
|||
SetDestinationWolfClan: |
|||
setvariable D WolfClanBuilding |
setvariable D WolfClanBuilding |
||
echo |
echo |
||
Line 1,889: | Line 2,370: | ||
setvariable D CougarsPivot |
setvariable D CougarsPivot |
||
echo |
echo |
||
echo Destination: Cougars |
echo Destination: Cougars! |
||
goto CheckStart |
goto CheckStart |
||
Line 1,913: | Line 2,394: | ||
echo |
echo |
||
echo |
echo |
||
put where cities |
|||
match Firecats as if smashed into the plain by the fist of an angry god |
|||
match CrossingIsSoutheast Crossing is southeast from here |
|||
match FireSprites bramble and myrtle grow on either side of an oak-bough gateway |
|||
match CrossingIsEast Crossing is east from here |
|||
match LavaForgeInside rickety wooden table stands near a battered rack that leans against the granite |
|||
match CrossingIsNearby Crossing is nearby |
|||
match LavaForgeOutside cooled lava floor and piles in the corners of the stone building |
|||
match InTheCrossing are in The Crossing |
|||
match ZolurenHavenFerry rides upon the Faldesu River forming the landing for the ferry |
|||
match CrossingIsNorth Crossing is north from here |
|||
match LavaForgeMMGuild former occupants are bits of bone and the remnants of a large crystal hand |
|||
match CrossingIsNorthwest Crossing is northwest from here |
|||
match BlueBelliedCrocs searching for the hillside to the west or the reeds to the east |
|||
match CrossingIsNorthNortheast Crossing is somewhat nearby to the north-northeast |
|||
match FaldesuSwimming orange glow of the town's street torches forms an eerie dome |
|||
match RiverhavenIsNorthwest Riverhaven is northwest from here |
|||
match CaravansaryOutsideDirge narrow path branches off to the east following a rough line of hills |
|||
match RiverhavenIsSouth Riverhaven is south from here |
|||
match Reavers sickly-colored stuff about them the way a Human child hides under a security blanket |
|||
match RiverhavenIsSoutheast Riverhaven is southeast from here |
|||
match DirgeVaults has even managed to keep some flowers growing despite the dust and dryness |
|||
match RiverhavenIsEast Riverhaven is east from here |
|||
match DirgePivot sign painted with a large keg indicates that perhaps a drink or two |
|||
match InRiverhaven are in Riverhaven |
|||
match DirgeBank One or two of them look you over casually but with a wariness in their cold eyes |
|||
match RiverhavenIsNearby Riverhaven is nearby |
|||
match DirgeMine Rows of torches line the walls and cast dancing shadows down the long tunnel ahead |
|||
match RiverhavenIsWest Riverhaven is west from here |
|||
match WickedBurrowEstateCrevice freshly-hewn corridor lined with well-kept torches extends into |
|||
match TherenboroughIsNearby TherenBorough is nearby |
|||
match WickedBurrowMineMiddle Jagged stalactites reach towards the floor and small pools of water |
|||
match AreInTherenborough are in Therenborough |
|||
match StoneClanPivot your eyes until it fades from view among the steeply rising mountains |
|||
match ShardModerateWest Shard is a moderate distance west |
|||
match InRatha are in Ratha |
|||
match RathaIsNearby Ratha is nearby |
|||
matchwait |
|||
CrossingIsSoutheast: |
|||
CrossingIsEast: |
|||
match BloodWolves a steep trail. |
|||
match TigerClanPivot Beyond wall you can make out the thatched |
|||
match TigerClanInsideGate fellowship and food in the conveniently |
|||
match TigerClanTradersPost Trade Clan Trade minister |
|||
match TigerClanHerbalist trestle table with a simple alchemy kit |
|||
match WolfClanBuilding substances of the tanning trade drift |
|||
match WolfClanLeatherShop permeates the rest of Crolin |
|||
match LeatherRepair Behind Randal sits smiling to himself |
|||
match WolfClanTradersPost This outpost is a miniature replica of one of the great Trader |
|||
match WolfClanBushes exit out through a clump of dense bushes |
|||
match CougarsPivot silent and watchful like arboreal sentinels |
|||
match CougarsStart A nervous red fox moves cautiously |
|||
match WolfClanTradersPost Wolf Clan Trade Minister |
|||
match WolfClanBushes exit out through a clump of dense bushes |
|||
match WolfClanBuilding substances of the tanning trade drift |
|||
match WolfClanLeatherShop permeates the rest of Crolin |
|||
match LeatherRepair Behind Randal sits smiling to himself |
|||
match KnifeClanOutsideLeather Dressed in brightly dyed leathers and carrying |
|||
match KnifeClanInsideGate grassy clearing with a few scattered fire pits |
|||
match LavaForgeMMGuild bits of bone and the remnants of a large crystal hand |
|||
pause 1 |
|||
put look |
|||
matchwait |
|||
CrossingIsNearby: |
|||
InTheCrossing: |
|||
match StoneClanPivot eyes until it fades from view among the steeply rising |
|||
match StoneClanTradersPost the Stone Clan trade minister |
match StoneClanTradersPost the Stone Clan trade minister |
||
match StoneClanMine strange blue moss throws out an eerie light making |
match StoneClanMine strange blue moss throws out an eerie light making |
||
match StoneClanScouts |
match StoneClanScouts attractive than the forbidding set of cliffs up ahead |
||
match StoneGuardians |
match StoneGuardians fades off before you can wonder about where |
||
match ArthePivot |
match ArthePivot specifically for those of short stature |
||
match ArtheOutsideGate |
match ArtheOutsideGate and farmers from the surrounding valley mingle |
||
match ArtheShops pale lavender-pink glaysker flowers that have |
match ArtheShops pale lavender-pink glaysker flowers that have |
||
match ArtheTradersPost |
match ArtheTradersPost fabrics sparkled with gleaming gold and jewels |
||
match ArtheTree |
match ArtheTree reaching out to form a canopy over the local swimming hole |
||
match NEGatePivot You are before the Northeast Gate of the Crossing |
match NEGatePivot You are before the Northeast Gate of the Crossing |
||
match NEGateInside Here stands the Northeast Gate |
match NEGateInside Here stands the Northeast Gate |
||
match WMGuildInside |
match WMGuildInside fierce-countenanced dvarapalas stare sullenly |
||
match WMGuild enormous tower of grey marble rises imposingly |
match WMGuild enormous tower of grey marble rises imposingly |
||
match MMGuild The top floor is also the nerve center of the Moon |
match MMGuild The top floor is also the nerve center of the Moon |
||
match MMGuildLeader |
match MMGuildLeader narrow strip of anti-color bordering starkly |
||
match Middens |
match Middens discerned through a field of sedge |
||
match NEGateCryptUp old rotted offerings of food and streaked with ancient |
match NEGateCryptUp old rotted offerings of food and streaked with ancient |
||
match NEGateCryptInside Two burning torches fixed to the ceiling in heavy iron |
match NEGateCryptInside Two burning torches fixed to the ceiling in heavy iron |
||
match NEGateCryptOutside Faint pinpoints of light fade in and out of the trees |
match NEGateCryptOutside Faint pinpoints of light fade in and out of the trees |
||
match NEWilds |
match NEWilds moonlight turns the gold of the tall grasses of the field |
||
match NEWilds |
match NEWilds skeleton of a dilapidated doorway |
||
match RockTrolls |
match RockTrolls rolling hills to the west and the small village of Kaerna |
||
match KaernaIntersection |
match KaernaIntersection open doorway of the Gilded Unicorn Inn |
||
match Vineyard small stone farmhouse seems caught in a struggle with |
match Vineyard small stone farmhouse seems caught in a struggle with |
||
match ChampionsPivot |
match ChampionsPivot barking out instructions to the would-be fighters |
||
match CrossingsGargoyles |
match CrossingsGargoyles mix with the weeds to mark the start of a small gully |
||
match CrossingsDeathSpirits Tatters of white netting sway from the shrubbery |
match CrossingsDeathSpirits Tatters of white netting sway from the shrubbery |
||
match CrossingsBrambles |
match CrossingsBrambles mix of lush cattails and creekbroom |
||
match Jadewater Brown cobbles set in herringbone |
match Jadewater Brown cobbles set in herringbone |
||
match Paladins representing the symbolic equality of all |
match Paladins representing the symbolic equality of all |
||
match CrossingsInfirmary |
match CrossingsInfirmary a massive skylight above contributes to this spot |
||
match CrossingsEmpaths |
match CrossingsEmpaths worst of the weather and elements by a rich cedar arbor |
||
match CrossingsEmpathTriage hospital of Martyr Saedelthorp |
match CrossingsEmpathTriage hospital of Martyr Saedelthorp |
||
match CrossingsHerbalist Mauriga the Botanist beams at you |
match CrossingsHerbalist Mauriga the Botanist beams at you |
||
match Barbarians enormous jeweled steel greatsword glints above |
match Barbarians enormous jeweled steel greatsword glints above |
||
match CrossingsStamina axis runs across the room and is attached to a set |
match CrossingsStamina axis runs across the room and is attached to a set |
||
match CrossingsForge pounding din of metal on metal from the smithies |
match CrossingsForge pounding din of metal on metal from the smithies |
||
match CrossingsForge Freshly chiseled granite walls surround an area where forgers |
match CrossingsForge Freshly chiseled granite walls surround an area where forgers |
||
match Florist Beautifully crafted earthen pots filled with brightly hued |
match Florist Beautifully crafted earthen pots filled with brightly hued |
||
match CrossingsBankPivot |
match CrossingsBankPivot covered with heavy rugs and walls of polished jasper |
||
match CrossingsBankExchange well-padded chair is placed for your comfort while |
match CrossingsBankExchange well-padded chair is placed for your comfort while |
||
match CrossingsBankLobby |
match CrossingsBankLobby barred windows faces you along a marble counter |
||
match CrossingsTradersPlaza |
match CrossingsTradersPlaza decorated iron gate leading out of the plaza |
||
match CrossingsReflexes |
match CrossingsReflexes Collegium of Inner Juggling and |
||
match CrossingsArmorShop Tembeg |
match CrossingsArmorShop Tembeg |
||
match CrossingsWeaponsShop eviscerate and otherwise discomfit your enemies can |
match CrossingsWeaponsShop eviscerate and otherwise discomfit your enemies can |
||
match TownGreenPond Town Green Pond |
match TownGreenPond Town Green Pond |
||
match CrossingsVaults Blazing to the south in the night sky are the flames on the Temple |
match CrossingsVaults Blazing to the south in the night sky are the flames on the Temple |
||
match CrossingsSafe Kertigen Road cuts a broad diagonal swath |
|||
match CrossingsBardsShop Famed far and wide for its range of instruments and things bardic |
|||
match CrossingsBardsShop for its range of instruments and things bardic |
|||
match CrossingsGeneralStore Berolt |
match CrossingsGeneralStore Berolt |
||
match ClericsShop Brother Durantine |
match ClericsShop Brother Durantine |
||
match CrossingsOutfitting a large oak door with a polished bronze |
match CrossingsOutfitting a large oak door with a polished bronze |
||
match CrossingsLocksmith |
match CrossingsLocksmith outlines of some rather sinister looking figures as they skulk |
||
match CrossingsTownHall [Town Hall |
match CrossingsTownHall [Town Hall |
||
match CrossingsTownHall nerve centers of the administrative arm of the local |
match CrossingsTownHall nerve centers of the administrative arm of the local |
||
match Vaults |
match Vaults weights within the structure form the strikingly complex |
||
match CrossingsAltar [Resurrection Creche, Li Stil rae Kwego ia Kweld] |
match CrossingsAltar [Resurrection Creche, Li Stil rae Kwego ia Kweld] |
||
match CrossingsTemple [Temple Grounds, Entry Gates] |
match CrossingsTemple [Temple Grounds, Entry Gates] |
||
match CrossingsShipyard Shipyard and Boat Repair is a cluttered |
match CrossingsShipyard Shipyard and Boat Repair is a cluttered |
||
match CrossingsEstateHolder [Strand Communal Center |
match CrossingsEstateHolder [Strand Communal Center |
||
match CrossingsFerry |
match CrossingsFerry route to the Elven forest reaches lies south across |
||
match CrossingsAlchemy [Alchemy Society |
match CrossingsAlchemy [Alchemy Society |
||
match CrossingsEngineering |
match CrossingsEngineering an elegantly carved mistwood door leading outside |
||
match |
match CrossingsEngineering Expertly fitted grey marble slabs frame the lower half of the shop |
||
match CrossingsTraders columns to the frescoed ceiling depicting the god Kertigen |
|||
match CrossingsCharisma seated youths are listening attentively to an Elothean lad at a podium |
|||
match CrossingsCharisma attentively to an Elothean lad at a podium |
|||
match CrossingsGemShop Grisgonda |
match CrossingsGemShop Grisgonda |
||
match CrossingsMamas who is adjusting the beam of the smallest of three graduated |
match CrossingsMamas who is adjusting the beam of the smallest of three graduated |
||
match CrossingsMetalRepair |
match CrossingsMetalRepair forge of Catrox the Dwarf is known throughout |
||
match CrossingsArtificers Herilo the Artificer Exemplar squints |
match CrossingsArtificers Herilo the Artificer Exemplar squints |
||
match AsemathPivot Students and faculty come and go through it |
match AsemathPivot Students and faculty come and go through it |
||
match CrossingsAlchemist the alchemist chizili |
match CrossingsAlchemist the alchemist chizili |
||
match CrossingsBards guild commons is a place where bards young and old |
match CrossingsBards guild commons is a place where bards young and old |
||
match AsemathAcademy [Asemath Academy |
match AsemathAcademy [Asemath Academy |
||
match Clerics |
match Clerics coarse flowing grain mark this circular chamber |
||
match CrossingsDiscipline The tiny windowless hovel feels cramped despite |
match CrossingsDiscipline The tiny windowless hovel feels cramped despite |
||
match CrossingsTannery |
match CrossingsTannery by the ever-alert Falken |
||
match Rangers Pine Needle Path] |
match Rangers Pine Needle Path] |
||
match CrossingsAgility the Academy of Agility |
match CrossingsAgility the Academy of Agility |
||
match CrossingsPawnShop Cormyn |
match CrossingsPawnShop Cormyn |
||
match CrossingsJail |
match CrossingsJail Scraps of yellowed parchment flutter from a massive cork board |
||
match CrossingsWGatePivot grove of trees to a gate in The Crossing's western |
match CrossingsWGatePivot grove of trees to a gate in The Crossing's western |
||
match GoblinIntersection |
match GoblinIntersection identify several landmarks and reorient yourself |
||
match GoblinMiddle |
match GoblinMiddle cut rows suddenly end and the grain |
||
match EelsExit inured stone wall marks the southern |
match EelsExit inured stone wall marks the southern |
||
match EelsEntry route north through the apple orchard ends abruptly |
match EelsEntry route north through the apple orchard ends abruptly |
||
match Favors four rounded stones of descending size |
match Favors four rounded stones of descending size |
||
match Bobcats massive sculpture appears to sink at an angle |
match Bobcats massive sculpture appears to sink at an angle |
||
match Bobcats Desperately hugging the edge of |
match Bobcats Desperately hugging the edge of |
||
match PremiePortal banyan tree split down the center |
|||
match Lipopods congregating more heavily near the shimmering trees and moonlit lake |
|||
match CougarsPivot silent and watchful like arboreal sentinels |
|||
match TigerClanPivot Beyond the wall you can make out the thatched rooftops |
|||
match CougarsStart A nervous red fox moves cautiously |
|||
match TigerClanInsideGate find fellowship and food in the conveniently |
|||
match BrookWestOfTigerClan horsetail grasses flourish along the gurgling brook |
|||
match TigerClanTradersPost looking Guild trade minister is at hand to expedite |
|||
match Reavers sickly-colored stuff about them the way a Human child hides |
|||
match TigerClanHerbalist a mantel with several things on it and a trestle table with a simple alchemy kit |
|||
match Lipopods congregating more heavily near the shimmering |
|||
match BrookWestOfTigerClan water hyacinths and horsetail grasses flourish along the gurgling brook |
|||
match |
match LethFerry The southern bank of the Segoltha River presents |
||
match HodiernasSolace a fragile-looking book on a simple stand |
|||
match WolfClanLeatherShop stench that permeates the rest of Crolin |
|||
pause 1 |
|||
match LeatherRepair Behind a wood counter Randal sits smiling to himself |
|||
put look |
|||
match WolfClanTradersPost harried Guild trade minister is at hand to expedite |
|||
matchwait |
|||
match WolfClanBushes an exit out through a clump of dense bushes |
|||
match KnifeClanOutsideLeather Dressed in brightly dyed leathers and carrying an impressive |
|||
RiverhavenIsNorthwest: |
|||
match KnifeClanInsideGate path crosses a large grassy clearing with a few scattered fire pits |
|||
match DirgeVaults even managed to keep some flowers growing despite the dust |
|||
match BloodWolves a steep trail. |
|||
match DirgePivot sign painted with a large keg indicates that perhaps a drink |
|||
match CougarsPivot standing silent and watchful like arboreal sentinels |
|||
match DirgeBank you over casually but with a wariness in their cold eyes |
|||
match CougarsStart A nervous red fox moves cautiously through the trees with nose to the ground |
|||
match DirgeMine and cast dancing shadows down the long tunnel ahead |
|||
match WickedBurrowEstateCrevice freshly-hewn corridor lined with well-kept torches extends |
|||
match WickedBurrowMineMiddle Jagged stalactites reach towards the floor and small |
|||
pause 1 |
|||
put look |
|||
matchwait |
|||
RiverhavenIsNearby: |
|||
RiverhavenIsWest: |
|||
InRiverhaven: |
|||
match RiverhavenFerry turned this solid mass of planks into more of a maze |
|||
match RiverhavenFerry gentle caress of water massages the resting dock |
|||
match Firecats smashed into the plain by the fist of an angry god |
|||
match FireSprites myrtle grow on either side of an oak-bough gateway |
|||
match LavaForgeInside rickety wooden table stands near a battered |
|||
match LavaForgeOutside cooled lava floor and piles |
|||
match ZolurenHavenFerry rides upon the Faldesu River forming the landing |
|||
match BlueBelliedCrocs its way through the valley like a deep blue ribbon |
|||
match FaldesuSwimming stone bridge that once spanned the river here now lies in ruins |
|||
match HavenBarge massive barges which service this port |
|||
match HavenBarge stretches between Riverhaven and the northernmost |
|||
match HavenBank [Bank of Riverhaven |
|||
match HavenNWPivotSouth nearby crossroads lead at an angle off into the back |
|||
match HavenSmoking upon entering the Fine Leaf |
|||
match HavenOutsideSmoking nondescript home heavy with the scent of fresh tobacco |
|||
match HavenTeaHouse Carmellia Noot |
|||
match HavenAcademy sign proclaims is the Riverhaven Town Library |
|||
match HavenAgility dance academy consists of a single room with polished |
|||
match HavenWeapons Thringol himself gruffly |
|||
match HavenLocksmith Thran turns his chill |
|||
match HavenArtificers Zanthron herself sits |
|||
match HavenForge and a thick tarp leads deeper into the forging |
|||
match HavenLeatherRepair Repairwoman Wyla |
|||
match HavenSelisArms merchant Seli |
|||
match HavenMetalRepair Repairman Unspiek |
|||
match HavenMirglyn Goldsmith Adaerna Mirglyn |
|||
match HavenWMGuild Guildmistress Karazhil |
|||
match HavenEngineering intricate pedestals which bear carved marble vases filled |
|||
match HavenJail judgment chamber and oaken door to the outside |
|||
match HavenCityTogs features an outfit designed for the larger |
|||
match HavenHerbs nostrils as you stare around Crin |
|||
match HavenMamas assay clerk stands impassively behind a tin-topped counter |
|||
match HavenIronworks Bantheld |
|||
match HavenReflexes furnishings it is Brebokt |
|||
match HavenBards large antechamber with its vaulted ceiling and cream |
|||
match HavenBards2 the Guildleader Tasdrean |
|||
match HavenNorthGate Flanking the road are the Cleric Guild and the Noble Inn |
|||
match HavenClerics spotless red tile floor stretches between clean white |
|||
match HavenClericsShop Friar Othorp |
|||
match HavenHospital [Riverhaven Hospital |
|||
match HavenEmpaths Guildleader Nebela Mentrade |
|||
match HavenOutfitting one side is a long oak counter with a long silk tablecloth dangling |
|||
match HavenBardsShop adding to the nomadic feel while providing |
|||
match HavenDisc glows faintly atop a corroded slab of black stone |
|||
match HavenVaults warehouses and wharfage east of the town |
|||
match HavenTradersPlaza hangs between two of the three arches providing access |
|||
match HavenTownHall Opposite the main entrance is the Licensing and |
|||
match HavenTemple plastered walls of the temple lies a peaceful oasis |
|||
match HavenDryGoods only way to describe Enfermine |
|||
match HavenTavern its outstretched wings suspended |
|||
match HavenTraders Riverhaven trade minister |
|||
match HavenTraders2 Trader Guildleader Willowbrook |
|||
match HavenClothing shop owner Alayle |
|||
match HavenAlchemy Mage stands at the entrance to the earthen tunnel |
|||
match HavenStamina confused student on the finer art of pole |
|||
match HavenBarbarians Barbarian Guildleader Mo |
|||
match NoelsArms Noel Razoreye |
|||
match HavenFlorist her side of an elaborately carved acanth wood counter |
|||
match HavenGemShop Anthelorm |
|||
match HavenFurrier Fara herself stands |
|||
match HavenPawn are startled by Ioun |
|||
match HavenPremie oak walls and polished railings glow |
|||
match HavenNEPivotSouth Blackmoon Road crosses a dreary |
|||
match HavenSouthPivot short arc of roadway connects the eastern and western halves |
|||
match HavenEastGate outside the eastern gate of Riverhaven are crowded |
|||
match HavenWestGate wooden palisade of the town wall runs down into the |
|||
match HavenEelsMiddle web woven amongst the dark green stalks of meadow |
|||
match HavenEelsSE Beyond the trees are the sturdy walls of Riverhaven |
|||
match HavenEelsN oddly shaped boulder blocks passage to the west |
|||
match HavenEelsE bare spot of ground that slopes down to a rocky creek |
|||
match HavenMMGuild the Guild Leader Gylwyn |
|||
match HavenGoblins athwart the faint trail that runs |
|||
match HavenTattoos Skin Artist Athyiro |
|||
match HavenPaladins Paladin Representative Remen |
|||
match HavenBoobries profile of an intimidating cluster of bladebrush |
|||
match HavenDyrachis only escape from it is to wash it off with fetid pond water |
|||
match ZaulfungSwamp Rancid mire seems to stretch |
|||
match HavenSwampies mire below on stout ironwood pilings |
|||
match HavenStandingStones circular clearing is dominated by the presence |
|||
match HavenFavors Alcove of the Font |
|||
match HavenRangers the Ranger Journeywomen Ievia |
|||
match HavenUnyns shack next to the boundary crouches |
|||
match HavenFrogs A Fork In The Path] |
|||
match HavenVipers an elaborate dam |
|||
match HavenRangersTent large tent is nestled within the grove |
|||
pause 1 |
|||
put look |
|||
matchwait |
|||
RiverhavenIsSouth: |
|||
RiverhavenIsSoutheast: |
|||
RiverhavenIsEast: |
|||
match LangWharf Wharf] |
|||
match LangTemple temple is the only stone building in Langenfirth |
|||
match LangLeatherGoods Calliana |
|||
match LangHerbalist ancient empath putters about the |
|||
match LangBowery Jarrod is a wiry |
|||
match LangPivot twists as it edges around a sheltered cove |
|||
match LangPawnShop Abotenik |
|||
match LangTownHall coats everything and motes fly about with every draft |
|||
match LangRangers twanging of bow strings and the thunk |
|||
match LangLeatherRepair Kamze stands behind |
|||
match LangPeltry Mato Shalan |
|||
match LangBin a crooked deobar tree |
|||
match LangFens A weathered bench leans against one tree |
|||
match ElBains Delkai |
|||
match ElBainsPicnicTable a picnic table with |
|||
match ElBainsStop Stop could easily be in the depth |
|||
match ElBainsKelpies an ancient eucalyptus tree |
|||
match KuniyosAltar faith to the entity that guards and protects |
|||
match ElBainsRams sharply to the north and cutting along a side slope to the southeast |
|||
match ElBainsBloodWolves Hummock, Meadow |
|||
match ElBainsBloodWolves2 Hummock, Clearing |
|||
match ElBainsVultures Warded Way] |
|||
match EstateHolderBank Bank Under the Roots |
|||
match KuniyosAltar faith to the entity that guards and protects |
|||
match EstateTannery Snusk Hardhet |
|||
pause 1 |
|||
put look |
|||
matchwait |
|||
TherenboroughIsNearby: |
|||
AreInTherenborough: |
|||
match ElBains Delkai |
|||
match ElBainsPicnicTable a picnic table with |
|||
match ElBainsStop Stop could easily be in the depth |
|||
match ElBainsKelpies an ancient eucalyptus tree |
|||
match KuniyosAltar faith to the entity that guards and protects |
|||
match ElBainsRams sharply to the north and cutting along a side slope to the southeast |
|||
match ElBainsBloodWolves Hummock, Meadow |
|||
match ElBainsBloodWolves2 Hummock, Clearing |
|||
match ElBainsVultures Warded Way] |
|||
match EstateHolderBank Bank Under the Roots |
|||
match TherenVaults stop to gape up at the looming tower with its circlet |
|||
match Vaults weights within the structure form the strikingly complex |
|||
match TherenTriage the empath Srela |
|||
match TherenEngraving the engraver Gizgo |
|||
match TherenGeneralStore Keth Lavatt |
|||
match TherenMetalRepair Repairman Dagul |
|||
match KrrishsBones Krrish |
|||
match TherenFurniture scent of fresh-cut pine permeates |
|||
match TherenPivotHorseman bricks and quaint thatched cottages are scattered |
|||
match TherenGemsTanneryPawnTraders [Alliance of Exchange |
|||
match TherenBank Bank of Therenborough |
|||
match TherenGate crumbling stone wall running northwest |
|||
match EstateTannery Snusk Hardhet |
|||
match SkyGiants dignify the arrangement by calling it a bridge |
|||
pause 1 |
|||
put look |
|||
matchwait |
|||
TherenboroughIsEast: |
|||
match Marauders Blossoming reggus bushes send their pungent |
|||
match MarauderEntry assortment of towering trees and vividly-colored |
|||
pause 1 |
|||
put look |
|||
matchwait |
|||
CrossingIsNorth: |
|||
match LethBankForeignStart Exchange rates in Leth Deriel |
match LethBankForeignStart Exchange rates in Leth Deriel |
||
match LethBankDomesticStart inside of a large fork is a chamber |
match LethBankDomesticStart inside of a large fork is a chamber |
||
Line 2,039: | Line 2,725: | ||
match LethSafe Elder Bark Circle intersects to the west with Dragon |
match LethSafe Elder Bark Circle intersects to the west with Dragon |
||
match LethCenter mighty tree known throughout Elanthia as Sana |
match LethCenter mighty tree known throughout Elanthia as Sana |
||
match LethTannerySalesroomStart Assistant stands beside a hide covered |
match LethTannerySalesroomStart Assistant stands beside a hide covered |
||
match LethTanneryBackOfficeStart Morikai smiles up at you |
match LethTanneryBackOfficeStart Morikai smiles up at you |
||
match LethMeysStart |
match LethMeysStart bubbles gently from the northwest as ferns |
||
match LethFerry The southern bank of the Segoltha River presents |
|||
match LethInsideSnowiesStart a snow-choked passage |
|||
match LethForestOfNightStart stand of lofty ironwood trees chokes |
|||
match LethOutsideSnowiesStart a narrow track entering a crack in the rocks |
|||
match LethAlfarsManorStart spirit of some child lost long ago to the forest |
|||
match LethNorthPlatformStart the platform remains despite being abandoned by its creators |
|||
match LethTemplePrayerStart Echoes of mumbled prayers and heartfelt supplications |
|||
match LethFerry The southern bank of the Segoltha River presents a wide |
|||
match LethTempleMeditationBranchStart Devotees and layfolk of all races |
|||
match LethMammothsStart spray is thrown high into the air as waves strike the enclosing reef |
|||
match LethTempleAtriumStart atrium is in the heart of an old banyan |
|||
match LethForestOfNightStart stand of lofty ironwood trees chokes the winding road |
|||
match LethTradingPostBackroomStart Eshar's appraiser busily examining |
|||
match LethAlfarsManorStart perhaps the spirit of some child lost long ago to the forest |
|||
match LethTradingPostMainRoomStart younger brother of Ershem |
|||
match LethTemplePrayerStart Echoes of mumbled prayers and heartfelt supplications are amplified |
|||
match LethEmpathStart she methodically and compassionately |
|||
match LethTempleMeditationBranchStart Devotees and layfolk of all races and professions sit side |
|||
match |
match LethGemShopStart Ghendil handles the business of acquiring |
||
match LethGeneralStore Alberdeen the Provisioner is a rather |
|||
match LethTradingPostBackroomStart counter stands Eshar's appraiser busily examining |
|||
match LethVaults a dovecote made of lashed branches |
|||
match LethTradingPostMainRoomStart younger brother of Ershem the papermaker |
|||
match LethEmpathStart she methodically and compassionately moves from cot to cot |
|||
match LethGemShopStart Ghendil handles the business of acquiring precious materials |
|||
match RathaMammothBeach wide enough for a pair of horses and long enough for at least ten |
|||
match FangCoveMammoths swaying with the beat of the waves lapping against the ballast below |
|||
match LethGeneralStore Alberdeen the Provisioner is a rather rustic-looking Elf |
|||
match LethVaults a dovecote made of lashed branches holds messenger pigeons that serve |
|||
match LethSafe2 erdream Bower Gate |
match LethSafe2 erdream Bower Gate |
||
match LethClothing Ongadine |
match LethClothing Ongadine |
||
match LethDyer Reena the Dyer |
match LethDyer Reena the Dyer |
||
match LethBardsShop |
match LethBardsShop eccentric atelier of Sinjian |
||
match LethBowyer s Trueflight Bow and Arrow Shop |
match LethBowyer s Trueflight Bow and Arrow Shop |
||
match LethOrigami |
match LethOrigami of silver filigree lamps set most securely |
||
match LethForge compensate for the normally sooty condition of the foundries |
match LethForge compensate for the normally sooty condition of the foundries |
||
match Wickerworks cramped interior of this wattle-and-daub hut |
match Wickerworks cramped interior of this wattle-and-daub hut |
||
match Woodcraft |
match Woodcraft around are examples of Yerui |
||
match DovesDoors busies herself about her wares with a jar of lemon oil |
match DovesDoors busies herself about her wares with a jar of lemon oil |
||
match DovesDoors2 |
match DovesDoors2 wild flowers fills the back room of Dove |
||
match LethCandy grandmotherly elf and the proprietor of this |
match LethCandy grandmotherly elf and the proprietor of this |
||
match LethBakery Mithin the baker stands smiling |
match LethBakery Mithin the baker stands smiling |
||
match LethGallows [Gallows Tree |
match LethGallows [Gallows Tree |
||
match SecludedGlade |
match SecludedGlade overhead in a protective canopy of scintillating |
||
match HodiernasSolace a fragile-looking book on a simple stand |
match HodiernasSolace a fragile-looking book on a simple stand |
||
match LethSoothsayer giant bird legs supporting the hut |
match LethSoothsayer giant bird legs supporting the hut |
||
pause 1 |
|||
match IlayaTaipa stuffed head of a massive storm bull nearly distracts from the stench of decay |
|||
put look |
|||
matchwait |
|||
CrossingIsNorthNortheast: |
|||
match TamsinesRest it is the home of Trevellyn |
match TamsinesRest it is the home of Trevellyn |
||
match LethInsideSnowiesStart snow-choked passage |
|||
match LethOutsideSnowiesStart narrow track entering a crack |
|||
match LethNorthPlatformStart platform remains despite being abandoned by its creators |
|||
match IlayaTaipa storm bull nearly distracts from the stench of decay |
|||
pause 1 |
|||
put look |
|||
matchwait |
|||
CrossingIsNorthwest: |
|||
match LethMammothsStart into the air as waves strike the enclosing reef |
|||
put look |
|||
matchwait |
|||
ShardModerateWest: |
|||
match FangCovePivot tacked to a wooden board leaning against The Shanty |
|||
match FangCoveEntryPortal towering marble archway opens a gap in the wall to the north |
|||
match FangCoveBank hatch-covered ladder resides on the other side |
|||
match FangCoveLeather contains wooden planks for a floor in lieu of the natural sand |
|||
match FangCoveGems Gemsmith Wickett |
|||
match FangCoveTriage Footprints come and go as the sandy floor shifts |
|||
match FangCoveCave remains from other unlucky sea creatures suggest |
|||
match FangCoveShanty Roughly woven nets decorated with seashells line |
|||
match FangCoveCrabs not often seen along its dark sandy surface as crabs |
|||
match FangCoveTannery driftwood walls sag inward with the weight of pelts |
|||
match FangCoveMammoths beat of the waves lapping against the ballast below |
|||
pause 1 |
|||
put look |
|||
matchwait |
|||
InRatha: |
|||
RathaIsNearby: |
|||
match RathaMammothsBeach pair of horses and long enough for at least ten |
|||
match RathaBank Lower Bank of Ratha |
match RathaBank Lower Bank of Ratha |
||
pause 1 |
pause 1 |
||
Line 2,085: | Line 2,801: | ||
Ratha: |
Ratha: |
||
pause 1 |
|||
echo |
|||
echo ************************************** |
echo ************************************** |
||
echo *** To go to the mammoths, use “.go mammoth” |
echo *** To go to the mammoths, use “.go mammoth” |
||
echo *** while just outside the 1st tier bank (on Bank Street) |
echo *** while just outside the 1st tier bank (on Bank Street) |
||
echo ************************************** |
echo ************************************** |
||
echo |
|||
pause 1 |
|||
put .Ratha %1 |
put .Ratha %1 |
||
Line 2,099: | Line 2,819: | ||
match DirgeVaults even managed to keep some flowers growing despite the dust and dryness |
match DirgeVaults even managed to keep some flowers growing despite the dust and dryness |
||
match HavenVaults Riverhaven |
match HavenVaults Riverhaven |
||
match TherenVaults Therenborough |
|||
matchwait |
matchwait |
||
Line 2,104: | Line 2,825: | ||
goto ZolurenHavenFerryTo%D |
goto ZolurenHavenFerryTo%D |
||
BlueBelliedCrocs: |
|||
CrocsToHavenFerry: |
|||
ZolurenHavenFerryToFaldesuSwimming: |
ZolurenHavenFerryToFaldesuSwimming: |
||
FaldesuSwimming: |
FaldesuSwimming: |
||
Line 2,118: | Line 2,837: | ||
pause 1 |
pause 1 |
||
put se |
put se |
||
BlueBelliedCrocs: |
|||
CrocsToHavenFerry: |
|||
move w |
move w |
||
put w |
put w |
||
Line 2,136: | Line 2,857: | ||
put n |
put n |
||
goto ZolurenHavenFerry |
goto ZolurenHavenFerry |
||
CaravansaryToCaravansary: |
|||
pause 1 |
|||
echo ***************************** |
|||
echo *** You have arrived at the Caravansary |
|||
echo *** |
|||
echo *** GO TRACK to get to Dirge |
|||
echo *** Trader housing to the NW & W |
|||
echo *** |
|||
echo ***************************** |
|||
echo |
|||
Exit |
|||
CaravansaryOutsideDirge: |
CaravansaryOutsideDirge: |
||
Line 2,237: | Line 2,970: | ||
match ZolurenHavenFerryToHavenWait just pulled away |
match ZolurenHavenFerryToHavenWait just pulled away |
||
match ZolurenHavenFerryToHavenWait what you were referring |
match ZolurenHavenFerryToHavenWait what you were referring |
||
match ZolurenHavenFerryToHavenBoarded |
match ZolurenHavenFerryToHavenBoarded and climb aboard |
||
matchwait |
matchwait |
||
Line 2,243: | Line 2,976: | ||
pause 1 |
pause 1 |
||
echo ************************************* |
echo ************************************* |
||
echo *** You do not have the necessary |
echo *** You do not have the necessary 30 lirums |
||
echo *** to afford this ferry ride |
echo *** to afford this ferry ride |
||
echo ************************************* |
echo ************************************* |
||
Line 2,261: | Line 2,994: | ||
pause 1 |
pause 1 |
||
put go dock |
put go dock |
||
goto RiverhavenFerryToBank |
|||
goto RiverhavenFerry |
|||
ZolurenHavenFerryToLavaForgeMMGuild: |
ZolurenHavenFerryToLavaForgeMMGuild: |
||
Line 2,299: | Line 3,032: | ||
goto TrailToLavaForgeInside |
goto TrailToLavaForgeInside |
||
ZolurenHavenFerryToCaravansary: |
|||
ZolurenHavenFerryToDirge: |
ZolurenHavenFerryToDirge: |
||
ZolurenHavenFerryToDirgeBank: |
ZolurenHavenFerryToDirgeBank: |
||
Line 2,337: | Line 3,071: | ||
goto FireSprites |
goto FireSprites |
||
ZolurenHavenFerryToFangCove: |
|||
ZolurenHavenFerryToRatha: |
|||
ZolurenHavenFerryToLeth: |
ZolurenHavenFerryToLeth: |
||
ZolurenHavenFerryToShard: |
ZolurenHavenFerryToShard: |
||
Line 2,350: | Line 3,086: | ||
ZolurenHavenFerryToGoblins: |
ZolurenHavenFerryToGoblins: |
||
ZolurenHavenFerryToFavors: |
ZolurenHavenFerryToFavors: |
||
ZolurenHavenFerryToSafe: |
|||
ZolurenHavenFerryToAsemathPivot: |
ZolurenHavenFerryToAsemathPivot: |
||
ZolurenHavenFerryToAlchemist: |
ZolurenHavenFerryToAlchemist: |
||
Line 2,641: | Line 3,378: | ||
put e |
put e |
||
put e |
put e |
||
move nw |
|||
put n |
|||
goto CrocsTo%D |
goto CrocsTo%D |
||
CrocsToCrocs: |
CrocsToCrocs: |
||
move nw |
|||
put n |
|||
pause 1 |
pause 1 |
||
echo ********************************* |
echo ********************************* |
||
Line 2,703: | Line 3,440: | ||
move w |
move w |
||
put w |
put w |
||
move nw |
|||
put n |
|||
goto CrocsTo%D |
goto CrocsTo%D |
||
Line 2,946: | Line 3,681: | ||
echo *** |
echo *** |
||
echo *** Be parepared for the internal neck damage |
echo *** Be parepared for the internal neck damage |
||
echo *** |
|||
echo *** Firecats and Fire Maidens to the south |
|||
echo *** GO PATH just north of the flow on the NTR |
|||
echo ********************************** |
echo ********************************** |
||
echo |
echo |
||
Line 2,967: | Line 3,705: | ||
goto FirecatsToCaravansary |
goto FirecatsToCaravansary |
||
CaravansaryToFangCove: |
|||
CaravansaryToLeatherRepair |
|||
CaravansaryToRatha: |
|||
CaravansaryToLeatherRepair: |
|||
CaravansaryToWolfClanLeatherShop: |
CaravansaryToWolfClanLeatherShop: |
||
CaravansaryToWolfClan: |
CaravansaryToWolfClan: |
||
Line 2,985: | Line 3,725: | ||
CaravansaryToGoblins: |
CaravansaryToGoblins: |
||
CaravansaryToFavors: |
CaravansaryToFavors: |
||
CaravansaryToSafe: |
|||
CaravansaryToAsemathPivot: |
CaravansaryToAsemathPivot: |
||
CaravansaryToAlchemist: |
CaravansaryToAlchemist: |
||
Line 3,118: | Line 3,859: | ||
put go door |
put go door |
||
pause 1 |
pause 1 |
||
echo |
|||
echo ****************************** |
echo ****************************** |
||
echo *** You have arrived at Dirge’s Vaults |
echo *** You have arrived at Dirge’s Vaults |
||
echo ****************************** |
echo ****************************** |
||
echo |
|||
Exit |
Exit |
||
Line 3,272: | Line 4,011: | ||
echo *** You have arrived at Dirge’s front gate |
echo *** You have arrived at Dirge’s front gate |
||
echo ******************************** |
echo ******************************** |
||
Exit |
|||
DirgePivotToCaravansary: |
|||
move go gate |
|||
put s |
|||
put s |
|||
move s |
|||
put e |
|||
put ne |
|||
move se |
|||
put e |
|||
put sw |
|||
move w |
|||
put sw |
|||
put w |
|||
move go Road |
|||
pause 1 |
|||
echo ***************************** |
|||
echo *** You have arrived at the Caravansary |
|||
echo *** |
|||
echo *** GO TRACK to get to Dirge |
|||
echo *** Trader housing to the NW & W |
|||
echo *** |
|||
echo ***************************** |
|||
echo |
|||
Exit |
Exit |
||
Line 3,295: | Line 4,059: | ||
goto CaravansaryToStoneClanPivot |
goto CaravansaryToStoneClanPivot |
||
DirgePivotToFangCove: |
|||
DirgePivotToRatha: |
|||
DirgePivotToLeth: |
DirgePivotToLeth: |
||
DirgePivotToShard: |
DirgePivotToShard: |
||
Line 3,308: | Line 4,074: | ||
DirgePivotToGoblins: |
DirgePivotToGoblins: |
||
DirgePivotToFavors: |
DirgePivotToFavors: |
||
DirgePivotToSafe: |
|||
DirgePivotToAsemathPivot: |
DirgePivotToAsemathPivot: |
||
DirgePivotToAlchemist: |
DirgePivotToAlchemist: |
||
Line 3,410: | Line 4,177: | ||
goto CaravansaryToLavaForgeInside |
goto CaravansaryToLavaForgeInside |
||
DirgePivotToFirecats: |
|||
DirgePivotToFireSprites: |
DirgePivotToFireSprites: |
||
move go gate |
move go gate |
||
Line 3,562: | Line 4,330: | ||
goto StoneClanPivot |
goto StoneClanPivot |
||
StoneClanPivotToFangCove: |
|||
StoneClanPivotToRatha: |
|||
StoneClanPivotToCougarsPivot: |
StoneClanPivotToCougarsPivot: |
||
StoneClanPivotToCougarsStart: |
StoneClanPivotToCougarsStart: |
||
Line 3,574: | Line 4,344: | ||
StoneClanPivotToGoblins: |
StoneClanPivotToGoblins: |
||
StoneClanPivotToFavors: |
StoneClanPivotToFavors: |
||
StoneClanPivotToSafe: |
|||
StoneClanPivotToAsemathPivot: |
StoneClanPivotToAsemathPivot: |
||
StoneClanPivotToAlchemist: |
StoneClanPivotToAlchemist: |
||
Line 3,723: | Line 4,494: | ||
exit |
exit |
||
StoneClanPivotToCaravansary: |
|||
StoneClanPivotToDirgeBank: |
StoneClanPivotToDirgeBank: |
||
StoneClanPivotToDirgeVaults: |
StoneClanPivotToDirgeVaults: |
||
Line 3,894: | Line 4,666: | ||
put go gate |
put go gate |
||
ArthePivotToFangCove: |
|||
ArthePivotToLeatherRepair |
|||
ArthePivotToRatha: |
|||
ArthePivotToLeatherRepair: |
|||
ArthePivotToWolfClanLeatherShop: |
ArthePivotToWolfClanLeatherShop: |
||
ArthePivotToWolfClan: |
ArthePivotToWolfClan: |
||
Line 3,906: | Line 4,680: | ||
ArthePivotToCougarsStart: |
ArthePivotToCougarsStart: |
||
ArthePivotToBloodWolves: |
ArthePivotToBloodWolves: |
||
ArthePivotToJail: |
|||
ArthePivotToKnifeClan: |
ArthePivotToKnifeClan: |
||
ArthePivotToWolfClanBuilding: |
ArthePivotToWolfClanBuilding: |
||
Line 3,913: | Line 4,688: | ||
ArthePivotToGoblins: |
ArthePivotToGoblins: |
||
ArthePivotToFavors: |
ArthePivotToFavors: |
||
ArthePivotToSafe: |
|||
ArthePivotToAsemathPivot: |
ArthePivotToAsemathPivot: |
||
ArthePivotToAlchemist: |
ArthePivotToAlchemist: |
||
Line 3,984: | Line 4,760: | ||
ArthePivotToFaldesu: |
ArthePivotToFaldesu: |
||
ArthePivotToFaldesuSwimming: |
ArthePivotToFaldesuSwimming: |
||
ArthePivotToCaravansary: |
|||
ArthePivotToDirge: |
ArthePivotToDirge: |
||
ArthePivotToDirgeBank: |
ArthePivotToDirgeBank: |
||
Line 4,107: | Line 4,884: | ||
MMGuildGate: |
MMGuildGate: |
||
pause 1 |
pause 1 |
||
echo ********************* |
echo *************************************** |
||
echo *** |
echo *** This is the Gate outside the Moon Mage Guild |
||
echo *** |
echo *** Type CONT to continue past it. (or GTG) |
||
echo ********************* |
echo *************************************** |
||
match MMGuild Yes |
match MMGuild Yes |
||
match MMGuild You nod |
match MMGuild You nod |
||
match MMGuild Cont |
|||
match MMGuild GTG |
|||
match MMGuildGateStop Nope |
match MMGuildGateStop Nope |
||
matchwait |
matchwait |
||
Line 4,165: | Line 4,944: | ||
echo ************************************** |
echo ************************************** |
||
echo *** You have arrived at the Moon Mage Guild Gate |
echo *** You have arrived at the Moon Mage Guild Gate |
||
echo *** |
echo *** CONTinue on to the Guildleader? (or GTG) |
||
echo *** ( YES / NOPE ) |
|||
echo ************************************ |
echo ************************************ |
||
match MMGuildToGuildleader Yes |
match MMGuildToGuildleader Yes |
||
match MMGuildToGuildleader You nod |
match MMGuildToGuildleader You nod |
||
match MMGuildToGuildleader Cont |
|||
match MMGuildToGuildleader GTG |
|||
match MMGuildGateStop Nope |
match MMGuildGateStop Nope |
||
matchwait |
matchwait |
||
Line 4,412: | Line 5,192: | ||
goto NEGatePivot |
goto NEGatePivot |
||
NEGatePivotToLeatherRepair |
NEGatePivotToLeatherRepair: |
||
NEGatePivotToWolfClanLeatherShop: |
NEGatePivotToWolfClanLeatherShop: |
||
NEGatePivotToWolfClan: |
NEGatePivotToWolfClan: |
||
Line 4,494: | Line 5,274: | ||
NEGatePivotToFaldesu: |
NEGatePivotToFaldesu: |
||
NEGatePivotToFaldesuSwimming: |
NEGatePivotToFaldesuSwimming: |
||
NEGatePivotToCaravansary: |
|||
NEGatePivotToDirge: |
NEGatePivotToDirge: |
||
NEGatePivotToDirgeBank: |
NEGatePivotToDirgeBank: |
||
Line 4,574: | Line 5,355: | ||
goto ChampionsPivot |
goto ChampionsPivot |
||
NEGatePivotToFangCove: |
|||
NEGatePivotToRatha: |
|||
NEGatePivotToBank: |
NEGatePivotToBank: |
||
NEGatePivotToTradersPlaza: |
NEGatePivotToTradersPlaza: |
||
Line 4,585: | Line 5,368: | ||
NEGatePivotToTownHall: |
NEGatePivotToTownHall: |
||
NEGatePivotToVaults: |
NEGatePivotToVaults: |
||
NEGatePivotToSafe: |
|||
NEGatePivotToTemple: |
NEGatePivotToTemple: |
||
NEGatePivotToAltar: |
NEGatePivotToAltar: |
||
NEGatePivotToJail: |
|||
NEGatePivotToShipyard: |
NEGatePivotToShipyard: |
||
NEGatePivotToEstateHolder: |
NEGatePivotToEstateHolder: |
||
Line 4,799: | Line 5,584: | ||
echo *** JOIN LIST for healing |
echo *** JOIN LIST for healing |
||
echo ******************************************* |
echo ******************************************* |
||
echo |
|||
Exit |
Exit |
||
Line 4,917: | Line 5,701: | ||
goto MagsTo%D |
goto MagsTo%D |
||
ChampionsPivotToLeatherRepair: |
|||
ChampionsPivotToLeatherRepair |
|||
ChampionsPivotToWolfClanLeatherShop: |
ChampionsPivotToWolfClanLeatherShop: |
||
ChampionsPivotToWolfClan: |
ChampionsPivotToWolfClan: |
||
Line 4,957: | Line 5,740: | ||
goto AsemathPivot |
goto AsemathPivot |
||
ChampionsPivotToFangCove: |
|||
ChampionsPivotToRatha: |
|||
ChampionsPivotToBank: |
ChampionsPivotToBank: |
||
ChampionsPivotToArmorShop: |
ChampionsPivotToArmorShop: |
||
Line 4,966: | Line 5,751: | ||
ChampionsPivotToTownHall: |
ChampionsPivotToTownHall: |
||
ChampionsPivotToVaults: |
ChampionsPivotToVaults: |
||
ChampionsPivotToSafe: |
|||
ChampionsPivotToTemple: |
ChampionsPivotToTemple: |
||
ChampionsPivotToAltar: |
ChampionsPivotToAltar: |
||
ChampionsPivotToJail: |
|||
ChampionsPivotToShipyard: |
ChampionsPivotToShipyard: |
||
ChampionsPivotToEstateHolder: |
ChampionsPivotToEstateHolder: |
||
Line 4,997: | Line 5,784: | ||
goto CrossingsBankPivot |
goto CrossingsBankPivot |
||
ChampionsPivotToNEWilds: |
|||
ChampionsPivotToWMGuild: |
ChampionsPivotToWMGuild: |
||
ChampionsPivotToMMGuild: |
ChampionsPivotToMMGuild: |
||
Line 5,021: | Line 5,809: | ||
ChampionsPivotToFaldesu: |
ChampionsPivotToFaldesu: |
||
ChampionsPivotToFaldesuSwimming: |
ChampionsPivotToFaldesuSwimming: |
||
ChampionsPivotToCaravansary: |
|||
ChampionsPivotToDirge: |
ChampionsPivotToDirge: |
||
ChampionsPivotToDirgeBank: |
ChampionsPivotToDirgeBank: |
||
Line 5,084: | Line 5,873: | ||
move w |
move w |
||
put go door |
put go door |
||
pause 1 |
|||
echo ************************** |
echo ************************** |
||
echo *** You have arraved at MAMAS |
echo *** You have arraved at MAMAS |
||
Line 5,160: | Line 5,950: | ||
match CrossingsFerryToLethWait what you were referring |
match CrossingsFerryToLethWait what you were referring |
||
match CrossingsFerryToLethWait just pulled away |
match CrossingsFerryToLethWait just pulled away |
||
match CrossingsFerryToLethBoarded |
match CrossingsFerryToLethBoarded and climb aboard |
||
matchwait |
matchwait |
||
Line 5,222: | Line 6,012: | ||
move e |
move e |
||
goto CrossingsSocietiesToCrossingsBankPivot |
goto CrossingsSocietiesToCrossingsBankPivot |
||
CrossingsSafe: |
|||
put se |
|||
put e |
|||
move ne |
|||
put e |
|||
put e |
|||
move e |
|||
put e |
|||
move ne |
|||
put go bri |
|||
move ne |
|||
put go bank |
|||
goto CrossingsBankPivot |
|||
CrossingsBankPivotToSafe: |
|||
put out |
|||
move sw |
|||
put go bri |
|||
put sw |
|||
move w |
|||
put w |
|||
put w |
|||
move w |
|||
put sw |
|||
move w |
|||
put nw |
|||
pause 1 |
|||
echo ****************************************** |
|||
echo *** You have arrived at the Crossings' Safe Spot |
|||
echo ****************************************** |
|||
Exit |
|||
CrossingsSocietyPivotToArtificers: |
CrossingsSocietyPivotToArtificers: |
||
Line 5,708: | Line 6,530: | ||
move e |
move e |
||
put go hall |
put go hall |
||
move go coll office |
|||
pause 1 |
pause 1 |
||
echo ************************************** |
echo ************************************** |
||
echo *** You have arrived at the Crossing’s Town Hall |
echo *** You have arrived at the Crossing’s Town Hall |
||
echo *** |
echo *** |
||
echo *** |
echo *** PAY # to pay your debt |
||
echo ***GO REG OFFICE for a visa |
echo ***OUT and GO REG OFFICE for a visa |
||
echo ************************************** |
echo ************************************** |
||
Exit |
Exit |
||
CrossingsBankPivotToFangCove: |
|||
CrossingsBankPivotToLeatherRepair |
|||
CrossingsBankPivotToPortal: |
|||
move out |
|||
put sw |
|||
move go bridge |
|||
put se |
|||
move se |
|||
put go portal |
|||
match FangCovePortalProblem The meeting portal is closed |
|||
match FangCovePortalSuccess sturdy palm-leafed cabana |
|||
matchwait |
|||
FangCovePortalProblem: |
|||
pause 1 |
|||
echo ******************************* |
|||
echo *** You have arrived at the meeting portal |
|||
echo *** |
|||
echo *** You do not have access to this portal |
|||
echo ******************************* |
|||
Exit |
|||
RathaViaFangCove: |
|||
FangCovePortalSuccess: |
|||
move n |
|||
goto FangCovePivot |
|||
CrossingsBankPivotToRatha: |
|||
move out |
|||
put sw |
|||
move go bridge |
|||
put se |
|||
move se |
|||
put go portal |
|||
match RathaViaLeth The meeting portal is closed |
|||
match RathaViaFangCove sturdy palm-leafed cabana |
|||
matchwait |
|||
RathaViaLeth: |
|||
echo ******************************** |
|||
echo *** Cannot access Fang Cove |
|||
echo *** |
|||
echo *** Continuing on to Ratha by way of Leth |
|||
echo ******************************** |
|||
pause 3 |
|||
move nw |
|||
put nw |
|||
move sw |
|||
put w |
|||
move w |
|||
put w |
|||
move w |
|||
put sw |
|||
move go pier |
|||
goto CrossingsFerryToLeth |
|||
CrossingsBankPivotToWolfClanTradersPost: |
|||
CrossingsBankPivotToLeatherRepair: |
|||
CrossingsBankPivotToWolfClanLeatherShop: |
CrossingsBankPivotToWolfClanLeatherShop: |
||
CrossingsBankPivotToWolfClan: |
CrossingsBankPivotToWolfClan: |
||
Line 5,762: | Line 6,641: | ||
goto AsemathPivot |
goto AsemathPivot |
||
CrossingsBankPivotToNEWilds: |
|||
CrossingsBankPivotToCrossingsGargoyles: |
CrossingsBankPivotToCrossingsGargoyles: |
||
CrossingsBankPivotToJadewater: |
CrossingsBankPivotToJadewater: |
||
Line 5,811: | Line 6,691: | ||
CrossingsBankPivotToFaldesu: |
CrossingsBankPivotToFaldesu: |
||
CrossingsBankPivotToFaldesuSwimming: |
CrossingsBankPivotToFaldesuSwimming: |
||
CrossingsBankPivotToCaravansary: |
|||
CrossingsBankPivotToDirge: |
CrossingsBankPivotToDirge: |
||
CrossingsBankPivotToDirgeBank: |
CrossingsBankPivotToDirgeBank: |
||
Line 6,065: | Line 6,946: | ||
goto AsemathPivot |
goto AsemathPivot |
||
AsemathPivotToWolfClanTradersPost: |
|||
AsemathPivotToLeatherRepair |
AsemathPivotToLeatherRepair: |
||
AsemathPivotToWolfClanLeatherShop: |
AsemathPivotToWolfClanLeatherShop: |
||
AsemathPivotToWolfClan: |
AsemathPivotToWolfClan: |
||
Line 6,097: | Line 6,978: | ||
goto CrossingsWGatePivot |
goto CrossingsWGatePivot |
||
AsemathPivotToFangCove: |
|||
AsemathPivotToRatha: |
|||
AsemathPivotToBank: |
AsemathPivotToBank: |
||
AsemathPivotToTradersPlaza: |
AsemathPivotToTradersPlaza: |
||
Line 6,109: | Line 6,991: | ||
AsemathPivotToTownHall: |
AsemathPivotToTownHall: |
||
AsemathPivotToVaults: |
AsemathPivotToVaults: |
||
AsemathPivotToSafe: |
|||
AsemathPivotToTemple: |
AsemathPivotToTemple: |
||
AsemathPivotToAltar: |
AsemathPivotToAltar: |
||
AsemathPivotToJail: |
|||
AsemathPivotToShipyard: |
AsemathPivotToShipyard: |
||
AsemathPivotToEstateHolder: |
AsemathPivotToEstateHolder: |
||
Line 6,141: | Line 7,025: | ||
goto CrossingsBankPivot |
goto CrossingsBankPivot |
||
AsemathPivotToNEWilds: |
|||
AsemathPivotToCrossingsGargoyles: |
AsemathPivotToCrossingsGargoyles: |
||
AsemathPivotToJadewater: |
AsemathPivotToJadewater: |
||
Line 6,175: | Line 7,060: | ||
AsemathPivotToFaldesu: |
AsemathPivotToFaldesu: |
||
AsemathPivotToFaldesuSwimming: |
AsemathPivotToFaldesuSwimming: |
||
AsemathPivotToCaravansary: |
|||
AsemathPivotToDirge: |
AsemathPivotToDirge: |
||
AsemathPivotToDirgeBank: |
AsemathPivotToDirgeBank: |
||
Line 6,236: | Line 7,122: | ||
put w |
put w |
||
pause 1 |
pause 1 |
||
echo |
echo ******************************* |
||
echo *** You have arrived in Goblin territory |
echo *** You have arrived in Goblin territory |
||
echo *** |
echo *** |
||
echo *** You’ll find Field Goblins to the NORTH |
echo *** You’ll find Field Goblins to the NORTH |
||
echo *** Hogs are mixed in, or to the EAST |
|||
echo ********************************** |
|||
echo ******************************* |
|||
Exit |
Exit |
||
Line 6,257: | Line 7,144: | ||
put w |
put w |
||
pause 1 |
pause 1 |
||
echo |
echo *********************************** |
||
echo *** You have arrived in Wasp and Eel territory |
echo *** You have arrived in Wasp and Eel territory |
||
echo *** |
echo *** |
||
Line 6,265: | Line 7,152: | ||
echo *** To exit Eels afterwards, go two south |
echo *** To exit Eels afterwards, go two south |
||
echo *** from the entry room and GO LEDGE |
echo *** from the entry room and GO LEDGE |
||
echo |
echo *********************************** |
||
Exit |
Exit |
||
Line 6,329: | Line 7,216: | ||
put e |
put e |
||
pause 1 |
pause 1 |
||
echo |
echo *********************************** |
||
echo *** You have arrived in Bobcat territory |
echo *** You have arrived in Bobcat territory |
||
echo *** |
echo *** |
||
echo *** Go SOUTH for cougars, jackals and bobcats |
echo *** Go SOUTH for cougars, jackals and bobcats |
||
echo |
echo *********************************** |
||
Exit |
Exit |
||
Line 6,387: | Line 7,274: | ||
put n |
put n |
||
pause 1 |
pause 1 |
||
echo |
echo ********************************************* |
||
echo *** You have arrived in Lipopod and Water Sprite territory |
echo *** You have arrived in Lipopod and Water Sprite territory |
||
echo *** |
echo *** |
||
echo *** GO TRENCH to enter |
echo *** GO TRENCH to enter |
||
echo |
echo ********************************************* |
||
Exit |
Exit |
||
CrossingsWGatePivotToWolfClanTradersPost: |
|||
CrossingsWGatePivotToLeatherRepair |
|||
CrossingsWGatePivotToLeatherRepair: |
|||
CrossingsWGatePivotToWolfClanLeatherShop: |
CrossingsWGatePivotToWolfClanLeatherShop: |
||
CrossingsWGatePivotToWolfClan: |
CrossingsWGatePivotToWolfClan: |
||
Line 6,426: | Line 7,314: | ||
goto TigerClanPivot |
goto TigerClanPivot |
||
CrossingsWGatePivotToFangCove: |
|||
CrossingsWGatePivotToRatha: |
|||
CrossingsWGatePivotToBards: |
CrossingsWGatePivotToBards: |
||
CrossingsWGatePivotToAcademy: |
CrossingsWGatePivotToAcademy: |
||
Line 6,438: | Line 7,328: | ||
CrossingsWGatePivotToPawnShop: |
CrossingsWGatePivotToPawnShop: |
||
CrossingsWGatePivotToRangers: |
CrossingsWGatePivotToRangers: |
||
CrossingsWGatePivotToJail: |
|||
CrossingsWGatePivotToBank: |
CrossingsWGatePivotToBank: |
||
CrossingsWGatePivotToSafe: |
|||
CrossingsWGatePivotToTradersPlaza: |
CrossingsWGatePivotToTradersPlaza: |
||
CrossingsWGatePivotToReflexes: |
CrossingsWGatePivotToReflexes: |
||
Line 6,497: | Line 7,389: | ||
CrossingsWGatePivotToFaldesu: |
CrossingsWGatePivotToFaldesu: |
||
CrossingsWGatePivotToFaldesuSwimming: |
CrossingsWGatePivotToFaldesuSwimming: |
||
CrossingsWGatePivotToCaravansary: |
|||
CrossingsWGatePivotToDirge: |
CrossingsWGatePivotToDirge: |
||
CrossingsWGatePivotToDirgeBank: |
CrossingsWGatePivotToDirgeBank: |
||
Line 6,620: | Line 7,513: | ||
goto TigerClanPivot |
goto TigerClanPivot |
||
TigerClanPivotToFangCove: |
|||
TigerClanPivotToRatha: |
|||
TigerClanPivotToGrassEels: |
TigerClanPivotToGrassEels: |
||
TigerClanPivotToBobcats: |
TigerClanPivotToBobcats: |
||
Line 6,636: | Line 7,530: | ||
TigerClanPivotToTannery: |
TigerClanPivotToTannery: |
||
TigerClanPivotToRangers: |
TigerClanPivotToRangers: |
||
TigerClanPivotToJail: |
|||
TigerClanPivotToAgility: |
TigerClanPivotToAgility: |
||
TigerClanPivotToPawnShop: |
TigerClanPivotToPawnShop: |
||
Line 6,650: | Line 7,545: | ||
TigerClanPivotToTownHall: |
TigerClanPivotToTownHall: |
||
TigerClanPivotToVaults: |
TigerClanPivotToVaults: |
||
TigerClanPivotToSafe: |
|||
TigerClanPivotToTemple: |
TigerClanPivotToTemple: |
||
TigerClanPivotToAltar: |
TigerClanPivotToAltar: |
||
Line 6,701: | Line 7,597: | ||
TigerClanPivotToFaldesu: |
TigerClanPivotToFaldesu: |
||
TigerClanPivotToFaldesuSwimming: |
TigerClanPivotToFaldesuSwimming: |
||
TigerClanPivotToCaravansary: |
|||
TigerClanPivotToDirge: |
TigerClanPivotToDirge: |
||
TigerClanPivotToDirgeBank: |
TigerClanPivotToDirgeBank: |
||
Line 6,732: | Line 7,629: | ||
goto CrossingsWGatePivot |
goto CrossingsWGatePivot |
||
TigerClanPivotToWolfClanTradersPost: |
|||
TigerClanPivotToLeatherRepair |
|||
TigerClanPivotToLeatherRepair: |
|||
TigerClanPivotToWolfClanLeatherShop: |
TigerClanPivotToWolfClanLeatherShop: |
||
TigerClanPivotToWolfClan: |
TigerClanPivotToWolfClan: |
||
Line 6,810: | Line 7,708: | ||
put w |
put w |
||
pause 1 |
pause 1 |
||
echo |
echo ******************************************* |
||
echo *** You have arrived. |
echo *** You have arrived. |
||
echo *** |
echo *** |
||
Line 6,817: | Line 7,715: | ||
echo *** Be wary of Dire Bears |
echo *** Be wary of Dire Bears |
||
echo *** UP from bears you’ll find Young Ogres |
echo *** UP from bears you’ll find Young Ogres |
||
echo |
echo ******************************************* |
||
Exit |
Exit |
||
Line 6,866: | Line 7,764: | ||
move n |
move n |
||
pause 1 |
pause 1 |
||
echo |
echo ******************************** |
||
echo *** You have arrived in Knife Clan |
echo *** You have arrived in Knife Clan |
||
echo *** |
echo *** |
||
echo *** GO CAVE for Leatherworks |
echo *** GO CAVE for Leatherworks |
||
echo *** East twice and GO SHOP is the Smithy |
echo *** East twice and GO SHOP is the Smithy |
||
echo |
echo ******************************** |
||
Exit |
Exit |
||
Line 6,987: | Line 7,885: | ||
move w |
move w |
||
pause 1 |
pause 1 |
||
echo |
echo ************************************** |
||
echo *** You have arrived at Wolf Clan’s Leather Shop |
echo *** You have arrived at Wolf Clan’s Leather Shop |
||
echo |
echo ************************************** |
||
put shop |
put shop |
||
pause 1 |
pause 1 |
||
Line 7,011: | Line 7,909: | ||
goto WolfClanTradersPostToCougarsPivot |
goto WolfClanTradersPostToCougarsPivot |
||
CougarsPivotToFangCove: |
|||
CougarsPivotToRatha: |
|||
CougarsPivotToTigerClanTradersPost: |
CougarsPivotToTigerClanTradersPost: |
||
CougarsPivotToBrookWestOfTigerClan: |
CougarsPivotToBrookWestOfTigerClan: |
||
Line 7,028: | Line 7,928: | ||
CougarsPivotToTannery: |
CougarsPivotToTannery: |
||
CougarsPivotToRangers: |
CougarsPivotToRangers: |
||
CougarsPivotToJail: |
|||
CougarsPivotToAgility: |
CougarsPivotToAgility: |
||
CougarsPivotToPawnShop: |
CougarsPivotToPawnShop: |
||
Line 7,042: | Line 7,943: | ||
CougarsPivotToTownHall: |
CougarsPivotToTownHall: |
||
CougarsPivotToVaults: |
CougarsPivotToVaults: |
||
CougarsPivotToSafe: |
|||
CougarsPivotToTemple: |
CougarsPivotToTemple: |
||
CougarsPivotToAltar: |
CougarsPivotToAltar: |
||
Line 7,091: | Line 7,993: | ||
CougarsPivotToFaldesu: |
CougarsPivotToFaldesu: |
||
CougarsPivotToFaldesuSwimming: |
CougarsPivotToFaldesuSwimming: |
||
CougarsPivotToCaravansary: |
|||
CougarsPivotToDirge: |
CougarsPivotToDirge: |
||
CougarsPivotToDirgeBank: |
CougarsPivotToDirgeBank: |
||
Line 7,132: | Line 8,035: | ||
IlayaTaipa: |
IlayaTaipa: |
||
pause |
pause 0.5 |
||
echo |
echo ************************************** |
||
echo *** It is |
echo *** It is common to trip on the way back to Leth |
||
echo *** Stand up and move on to continue |
echo *** Stand up and move on to continue |
||
echo |
echo ************************************** |
||
pause |
pause 2 |
||
put out |
put out |
||
move s |
move s |
||
Line 7,184: | Line 8,087: | ||
pause 1 |
pause 1 |
||
move n |
move n |
||
pause 1 |
|||
move n |
|||
pause 1 |
|||
move n |
move n |
||
pause 1 |
pause 1 |
||
Line 7,215: | Line 8,121: | ||
LethCenterToIlayaTaipa: |
LethCenterToIlayaTaipa: |
||
pause |
pause 0.5 |
||
echo |
echo ******************************************* |
||
echo *** It is |
echo *** It is common to trip on the way back to Ilaya Taipa |
||
echo *** Stand up and move on to continue |
echo *** Stand up and move on to continue |
||
echo |
echo ******************************************* |
||
pause |
pause 2 |
||
move sw |
move sw |
||
put sw |
put sw |
||
Line 7,247: | Line 8,153: | ||
pause 1 |
pause 1 |
||
move sw |
move sw |
||
pause 1 |
|||
move sw |
|||
pause 1 |
|||
move s |
|||
pause 1 |
pause 1 |
||
move s |
move s |
||
Line 7,288: | Line 8,190: | ||
move nw |
move nw |
||
pause 1 |
pause 1 |
||
move n |
|||
put go break |
put go break |
||
put go gate |
put go gate |
||
Line 7,304: | Line 8,205: | ||
move go build |
move go build |
||
pause 1 |
pause 1 |
||
echo |
echo ****************************************** |
||
echo *** You have arrived at Ilaya Taipa’s Trader’s Outpost |
echo *** You have arrived at Ilaya Taipa’s Trader’s Outpost |
||
echo |
echo ****************************************** |
||
Exit |
Exit |
||
Line 7,355: | Line 8,256: | ||
put go arch |
put go arch |
||
pause 1 |
pause 1 |
||
echo |
echo ***************************************** |
||
echo *** You have arrived at Hodierna’s Solace |
echo *** You have arrived at Hodierna’s Solace |
||
echo *** |
echo *** |
||
echo *** The COLUMN is a holy relic for pilgrimages |
echo *** The COLUMN is a holy relic for pilgrimages |
||
echo *** This is where Cleric’s learn Hodierna’s Commune |
echo *** This is where Cleric’s learn Hodierna’s Commune |
||
echo |
echo ***************************************** |
||
Exit |
Exit |
||
Line 7,431: | Line 8,332: | ||
move go hut |
move go hut |
||
pause 1 |
pause 1 |
||
echo |
echo ****************************** |
||
echo *** You have arrived at Mithin’s Bakery |
echo *** You have arrived at Mithin’s Bakery |
||
echo |
echo ****************************** |
||
pause 1 |
pause 1 |
||
put read menuboard |
put read menuboard |
||
Line 7,456: | Line 8,357: | ||
put go tree |
put go tree |
||
pause 1 |
pause 1 |
||
echo |
echo ************************************** |
||
echo *** You have arrived at Leth Deriel’s Gallows Tree |
echo *** You have arrived at Leth Deriel’s Gallows Tree |
||
echo |
echo ************************************** |
||
Exit |
Exit |
||
Line 7,473: | Line 8,374: | ||
put go hole |
put go hole |
||
pause 1 |
pause 1 |
||
echo |
echo ************************************** |
||
echo *** You have arrived at Ongadine’s Garb and Gear |
echo *** You have arrived at Ongadine’s Garb and Gear |
||
echo |
echo ************************************** |
||
pause 1 |
pause 1 |
||
put read catalog |
put read catalog |
||
Line 7,495: | Line 8,396: | ||
put go shack |
put go shack |
||
pause 1 |
pause 1 |
||
echo |
echo ******************************* |
||
echo *** You have arrived at Reena’s Rainbow |
echo *** You have arrived at Reena’s Rainbow |
||
echo |
echo ******************************* |
||
pause 1 |
pause 1 |
||
put read menu |
put read menu |
||
Line 7,519: | Line 8,420: | ||
put go knothole |
put go knothole |
||
pause 1 |
pause 1 |
||
echo |
echo *************************************** |
||
echo *** You have arrived at Sinjian’s Bardic Requisites |
echo *** You have arrived at Sinjian’s Bardic Requisites |
||
echo |
echo *************************************** |
||
pause 1 |
pause 1 |
||
put read catalog |
put read catalog |
||
Line 7,546: | Line 8,447: | ||
put go door |
put go door |
||
pause 1 |
pause 1 |
||
echo |
echo ********************************************** |
||
echo *** You have arrived at Huyelm’s Trueflight Bow and Arrow |
echo *** You have arrived at Huyelm’s Trueflight Bow and Arrow |
||
echo |
echo ********************************************** |
||
pause 1 |
pause 1 |
||
put read catalog |
put read catalog |
||
Line 7,569: | Line 8,470: | ||
put go tent |
put go tent |
||
pause 1 |
pause 1 |
||
echo |
echo ********************************** |
||
echo *** You have arrived at the Origami Boutique |
echo *** You have arrived at the Origami Boutique |
||
echo |
echo ********************************** |
||
pause 1 |
pause 1 |
||
put read placard |
put read placard |
||
Line 7,593: | Line 8,494: | ||
move go curtain |
move go curtain |
||
pause 1 |
pause 1 |
||
echo |
echo ************************************************* |
||
echo *** You have arrived at Leth Deriel’s Forge, the Iltesh Neg Degti |
echo *** You have arrived at Leth Deriel’s Forge, the Iltesh Neg Degti |
||
echo *** |
echo *** |
||
echo *** Supplies are to the SE |
echo *** Supplies are to the SE |
||
echo *** Crucibles and forges are to the EAST (then South) |
echo *** Crucibles and forges are to the EAST (then South) |
||
echo |
echo ************************************************* |
||
Exit |
Exit |
||
Line 7,624: | Line 8,525: | ||
put go hut |
put go hut |
||
pause 1 |
pause 1 |
||
echo |
echo ********************************************** |
||
echo *** You have arrived at Blanca’s Basketry and Wickerworks |
echo *** You have arrived at Blanca’s Basketry and Wickerworks |
||
echo |
echo ********************************************** |
||
pause 1 |
pause 1 |
||
put read catalog |
put read catalog |
||
Line 7,647: | Line 8,548: | ||
put go door |
put go door |
||
pause 1 |
pause 1 |
||
echo |
echo ********************************************** |
||
echo *** You have arrived at Blanca’s Basketry and Wickerworks |
echo *** You have arrived at Blanca’s Basketry and Wickerworks |
||
echo |
echo ********************************************** |
||
pause 1 |
pause 1 |
||
put shop |
put shop |
||
Line 7,673: | Line 8,574: | ||
put go cottage |
put go cottage |
||
pause 1 |
pause 1 |
||
echo |
echo **************************************** |
||
echo *** You have arrived at Dove’s Delightful Dwellings |
echo *** You have arrived at Dove’s Delightful Dwellings |
||
echo |
echo **************************************** |
||
pause 1 |
pause 1 |
||
put shop |
put shop |
||
Line 7,703: | Line 8,604: | ||
put go house |
put go house |
||
pause 1 |
pause 1 |
||
echo |
echo ************************************ |
||
echo *** You have arrived at De’ali’s Elven Delights |
echo *** You have arrived at De’ali’s Elven Delights |
||
echo |
echo ************************************ |
||
pause 1 |
pause 1 |
||
put read menuboard |
put read menuboard |
||
Line 7,719: | Line 8,620: | ||
put go door |
put go door |
||
pause 1 |
pause 1 |
||
echo |
echo ***************************************** |
||
echo *** You have arrived at Leth Deriel’s Carousel Square |
echo *** You have arrived at Leth Deriel’s Carousel Square |
||
echo |
echo ***************************************** |
||
Exit |
Exit |
||
Line 7,739: | Line 8,640: | ||
LethCenterToGemShopArrived: |
LethCenterToGemShopArrived: |
||
pause 1 |
pause 1 |
||
echo |
echo ************************************ |
||
echo *** You have arrived at Leth Deriel’s gem shop |
echo *** You have arrived at Leth Deriel’s gem shop |
||
echo |
echo |
||
echo *** The jeweler in residence is Ghendil |
echo *** The jeweler in residence is Ghendil |
||
echo |
echo ************************************ |
||
Exit |
Exit |
||
Line 7,761: | Line 8,662: | ||
put go open |
put go open |
||
pause 1 |
pause 1 |
||
echo |
echo ******************************************** |
||
echo *** You have arrived at Alberdeen’s Meats and Provisions |
echo *** You have arrived at Alberdeen’s Meats and Provisions |
||
echo |
echo ******************************************** |
||
put shop |
put shop |
||
Exit |
Exit |
||
Line 7,805: | Line 8,706: | ||
LethCenterToTradingPostArrived: |
LethCenterToTradingPostArrived: |
||
pause 1 |
pause 1 |
||
echo |
echo ************************************** |
||
echo *** You have arrived at Leth Deriel’s Trading Post |
echo *** You have arrived at Leth Deriel’s Trading Post |
||
echo |
echo ************************************** |
||
Exit |
Exit |
||
Line 7,868: | Line 8,769: | ||
put sw |
put sw |
||
pause 1 |
pause 1 |
||
echo |
echo ********************************************* |
||
echo *** You have arrived at Alfar’s Manor |
echo *** You have arrived at Alfar’s Manor |
||
echo |
echo |
||
Line 7,877: | Line 8,778: | ||
echo |
echo |
||
echo *** North and beyond the trail is Germish’din |
echo *** North and beyond the trail is Germish’din |
||
echo |
echo ********************************************* |
||
Exit |
Exit |
||
ForestOfNightToForestOfNight: |
ForestOfNightToForestOfNight: |
||
pause 1 |
pause 1 |
||
echo |
echo ******************************** |
||
echo *** You have arrived at the Forest of Night |
echo *** You have arrived at the Forest of Night |
||
echo |
echo |
||
Line 7,892: | Line 8,793: | ||
echo |
echo |
||
echo *** To return to the road, GO OPENING |
echo *** To return to the road, GO OPENING |
||
echo |
echo ******************************** |
||
Exit |
Exit |
||
LethMammothsStart: |
|||
put go beach |
|||
put w |
|||
move w |
|||
put w |
|||
put go trail |
|||
move u |
|||
put u |
|||
put u |
|||
move w |
|||
put sw |
|||
put sw |
|||
move sw |
|||
put sw |
|||
put sw |
|||
move sw |
|||
put w |
|||
put sw |
|||
move sw |
|||
put sw |
|||
put w |
|||
move sw |
|||
put s |
|||
put go cave |
|||
move sw |
|||
put w |
|||
put go open |
|||
move w |
|||
put go bridg |
|||
put go south face |
|||
move w |
|||
put sw |
|||
put sw |
|||
move s |
|||
put sw |
|||
put w |
|||
move sw |
|||
put go tunn |
|||
put go west open |
|||
move sw |
|||
put sw |
|||
put nw |
|||
move sw |
|||
put w |
|||
put sw |
|||
move sw |
|||
put sw |
|||
put sw |
|||
move sw |
|||
put sw |
|||
put sw |
|||
move sw |
|||
put sw |
|||
goto LethCenter |
|||
LethCenterToLeth: |
LethCenterToLeth: |
||
Line 8,002: | Line 8,848: | ||
LethCenterToSafeArrived: |
LethCenterToSafeArrived: |
||
pause 1 |
pause 1 |
||
echo |
echo ********************************** |
||
echo *** You have arrived at the Safe Spot in Leth |
echo *** You have arrived at the Safe Spot in Leth |
||
echo |
echo ********************************** |
||
Exit |
Exit |
||
Line 8,016: | Line 8,862: | ||
LethCenterToBankArrived: |
LethCenterToBankArrived: |
||
pause 1 |
pause 1 |
||
echo |
echo ******************************** |
||
echo *** You have arrived at Leth Deriel’s bank |
echo *** You have arrived at Leth Deriel’s bank |
||
echo |
echo ******************************** |
||
Exit |
Exit |
||
Line 8,036: | Line 8,882: | ||
LethCenterToTanneryArrived: |
LethCenterToTanneryArrived: |
||
pause 1 |
pause 1 |
||
echo |
echo *********************************** |
||
echo *** You have arrived at the Morikai’s Tannery |
echo *** You have arrived at the Morikai’s Tannery |
||
echo |
echo *********************************** |
||
Exit |
Exit |
||
Line 8,067: | Line 8,913: | ||
LethCenterToMeysArrived: |
LethCenterToMeysArrived: |
||
pause 1 |
pause 1 |
||
echo |
echo ************************* |
||
echo *** GO BANK to enter Moss Meys |
echo *** GO BANK to enter Moss Meys |
||
echo |
echo ************************* |
||
Exit |
Exit |
||
Line 8,178: | Line 9,024: | ||
echo ******************** |
echo ******************** |
||
Exit |
Exit |
||
LethCenterToDeathSpirits: |
LethCenterToDeathSpirits: |
||
Line 8,254: | Line 9,099: | ||
LethFerryToFerry: |
LethFerryToFerry: |
||
pause 1 |
pause 1 |
||
echo |
echo ********************************* |
||
echo *** You have arrived at the Crossings Ferry |
echo *** You have arrived at the Crossings Ferry |
||
echo |
echo |
||
echo *** GO FERRY to board |
echo *** GO FERRY to board |
||
echo |
echo ********************************* |
||
Exit |
Exit |
||
Line 8,270: | Line 9,115: | ||
match LethFerryToCrossingsWait what you were referring |
match LethFerryToCrossingsWait what you were referring |
||
match LethFerryToCrossingsWait just pulled away |
match LethFerryToCrossingsWait just pulled away |
||
match LethFerryToCrossingsBoarded |
match LethFerryToCrossingsBoarded and climb aboard |
||
matchwait |
matchwait |
||
LethFerryToCrossingsNoMoney: |
LethFerryToCrossingsNoMoney: |
||
pause 1 |
pause 1 |
||
echo |
echo *********************************** |
||
echo *** You do not have the necessary 35 kronars |
echo *** You do not have the necessary 35 kronars |
||
echo *** to afford this ferry ride |
echo *** to afford this ferry ride |
||
echo |
echo *********************************** |
||
Exit |
Exit |
||
Line 8,288: | Line 9,133: | ||
LethFerryToCrossingsBoarded: |
LethFerryToCrossingsBoarded: |
||
pause 1 |
pause 1 |
||
echo |
echo ******************************** |
||
echo *** You have boarded the Crossing’s Ferry |
echo *** You have boarded the Crossing’s Ferry |
||
echo *** Waiting for arrival on the other side |
echo *** Waiting for arrival on the other side |
||
echo |
echo ******************************** |
||
waitfor reaches the dock and its crew ties the ferry off |
waitfor reaches the dock and its crew ties the ferry off |
||
pause 1 |
pause 1 |
||
Line 8,306: | Line 9,151: | ||
put go bank |
put go bank |
||
pause 1 |
pause 1 |
||
echo |
echo ******************************** |
||
echo *** You have arrived at the Crossing’s Bank |
echo *** You have arrived at the Crossing’s Bank |
||
echo *** GO WINDOW for the Teller |
echo *** GO WINDOW for the Teller |
||
echo *** GO BOOTH to exchange currency |
|||
echo *********************************** |
|||
echo ******************************** |
|||
Exit |
Exit |
||
Line 8,413: | Line 9,259: | ||
LethToShardWaitForGondola: |
LethToShardWaitForGondola: |
||
put look gondola |
put look gondola |
||
echo |
echo ********************** |
||
echo *** Waiting for the gondola |
echo *** Waiting for the gondola |
||
echo |
echo ********************** |
||
waitfor door silently swings open |
waitfor door silently swings open |
||
put go gond |
put go gond |
||
Line 8,440: | Line 9,286: | ||
echo ****************************************** |
echo ****************************************** |
||
Exit |
Exit |
||
LethMammothsStart: |
|||
goto LethMammothsTo%D |
|||
LethMammothsToCrossings: |
|||
LethMammothsToShard: |
|||
LethMammothsToLeth: |
|||
put go beach |
|||
put w |
|||
move w |
|||
put w |
|||
put go trail |
|||
move u |
|||
put u |
|||
put u |
|||
move w |
|||
put sw |
|||
put sw |
|||
move sw |
|||
put sw |
|||
put sw |
|||
move sw |
|||
put w |
|||
put sw |
|||
move sw |
|||
put sw |
|||
put w |
|||
move sw |
|||
put s |
|||
put go cave |
|||
move sw |
|||
put w |
|||
put go open |
|||
move w |
|||
put go bridg |
|||
put go south face |
|||
move w |
|||
put sw |
|||
put sw |
|||
move s |
|||
put sw |
|||
put w |
|||
move sw |
|||
put go tunn |
|||
put go west open |
|||
move sw |
|||
put sw |
|||
put nw |
|||
move sw |
|||
put w |
|||
put sw |
|||
move sw |
|||
put sw |
|||
put sw |
|||
move sw |
|||
put sw |
|||
put sw |
|||
move sw |
|||
put sw |
|||
goto LethCenter |
|||
LethCenterToRatha: |
LethCenterToRatha: |
||
Line 8,496: | Line 9,402: | ||
put e |
put e |
||
put go pier |
put go pier |
||
goto |
goto LethMammothsTo%D |
||
LethMammothsToMammoths: |
|||
LethMammothToMammoths: |
|||
pause 1 |
pause 1 |
||
echo |
echo ****************************** |
||
echo *** You have arrived at the mammoths |
echo *** You have arrived at the mammoths |
||
echo *** |
echo *** |
||
echo *** go TALL mammoth for Fang Cove |
echo *** go TALL mammoth for Fang Cove |
||
echo *** go SEA mammoth for Ratha |
echo *** go SEA mammoth for Ratha |
||
echo |
echo ****************************** |
||
Exit |
Exit |
||
FangCoveMammoths: |
FangCoveMammoths: |
||
goto |
goto FangCoveMammothsTo%D |
||
FangCoveMammothsToMammoths: |
|||
RathaMammoth: |
|||
pause 1 |
|||
RathaMammothBeach: |
|||
echo ******************************* |
|||
goto RathaMammothTo%D |
|||
echo *** You have arrived at the Fang Cove mammoths |
|||
echo *** |
|||
echo *** Please type your current destination: |
|||
echo *** FANG Cove, CROSSING, RATHA, or LETH |
|||
echo ******************************** |
|||
match FangCoveMammothsToFangCove fang |
|||
match FangCoveMammothsToFangCove fangcove |
|||
match FangCoveMammothsToFangCove cove |
|||
match FangCoveMammothsToLeth crossing |
|||
match FangCoveMammothsToLeth crossings |
|||
match FangCoveMammothsToRatha ratha |
|||
match FangCoveMammothsToLeth leth |
|||
matchwait |
|||
RathaMammoths: |
|||
RathaMammothToMammoths: |
|||
RathaMammothsBeach: |
|||
goto RathaMammothsTo%D |
|||
RathaMammothsToMammoths: |
|||
pause 1 |
pause 1 |
||
echo |
echo ************************************************ |
||
echo *** You have arrived at the mammoths |
echo *** You have arrived at the mammoths |
||
echo *** There are only three possible destinations |
echo *** There are only three possible destinations |
||
Line 8,523: | Line 9,446: | ||
echo |
echo |
||
echo *** Please restart the script with one of these three destinations |
echo *** Please restart the script with one of these three destinations |
||
echo |
echo ************************************************ |
||
Exit |
Exit |
||
RathaMammothsToCrossings: |
|||
RathaMammothToLeth: |
|||
RathaMammothsToLeth: |
|||
RathaMammothToFangCove: |
|||
RathaMammothsToFangCove: |
|||
FangCoveMammothToRatha: |
|||
FangCoveMammothsToRatha: |
|||
put join sea mammoth |
put join sea mammoth |
||
match |
match RathaMammothsWait What were you referring |
||
match |
match LethMammothsF2POops Because your account is free |
||
match |
match RathaMammothsBoarded Aboard the Mammoth |
||
matchwait |
matchwait |
||
RathaMammothsWait: |
|||
RathaMammothWait: |
|||
waitfor driver says |
waitfor driver says |
||
goto RathaMammothsToFangCove |
|||
goto RathaMammothToFangCove |
|||
FangCoveMammothsWait: |
|||
FangCoveMammothWait: |
|||
waitfor driver says |
waitfor driver says |
||
goto FangCoveMammoths |
goto FangCoveMammoths |
||
LethMammothsWait: |
|||
LethMammothWait: |
|||
waitfor driver says |
waitfor driver says |
||
goto |
goto LethMammothsTo%D |
||
FangCoveMammothsToCrossings: |
|||
FangCoveMammothToLeth: |
|||
FangCoveMammothsToLeth: |
|||
LethMammothToLeth: |
|||
LethMammothsToRatha: |
|||
LethMammothToRatha: |
|||
LethMammothsToFangCove: |
|||
LethMammothToFangCove: |
|||
put join tall mammoth |
put join tall mammoth |
||
match |
match LethMammothsWait What were you referring |
||
match |
match LethMammothsF2POops Because your account is free |
||
match |
match LethMammothsBoarded Aboard the Mammoth |
||
matchwait |
matchwait |
||
RathaMammothsBoarded: |
|||
RathaMammothBoarded: |
|||
pause 1 |
pause 1 |
||
echo *************************** |
echo *************************** |
||
Line 8,564: | Line 9,488: | ||
echo *** Enjoy the ride! |
echo *** Enjoy the ride! |
||
echo *************************** |
echo *************************** |
||
match CheckStart Fang Cove, Dock |
|||
goto MammothContTo%D |
|||
match CheckStart Shore Walk, Rocky Path |
|||
matchwait |
|||
RathaBank: |
RathaBank: |
||
Line 8,570: | Line 9,496: | ||
pause 1 |
pause 1 |
||
echo **************************************************** |
echo **************************************************** |
||
echo |
|||
echo *** This script only has minimal functionality in Ratha. |
echo *** This script only has minimal functionality in Ratha. |
||
echo *** There are two starting spots: the beach awaiting mammoths |
echo *** There are two starting spots: the beach awaiting mammoths |
||
Line 8,578: | Line 9,503: | ||
echo *** I highly recommend use of the RATHA travel script |
echo *** I highly recommend use of the RATHA travel script |
||
echo *** while on the island. |
echo *** while on the island. |
||
echo |
|||
echo **************************************************** |
echo **************************************************** |
||
pause 2 |
pause 2 |
||
Line 8,610: | Line 9,534: | ||
move go rock |
move go rock |
||
pause 1 |
pause 1 |
||
goto |
goto RathaMammoths |
||
RathaMammothsToRatha: |
|||
RathaMammothToRatha: |
|||
RathaMammothsToBank: |
|||
RathaMammothToBank: |
|||
echo Okay! |
echo Okay! |
||
pause 1 |
pause 1 |
||
Line 8,658: | Line 9,582: | ||
Exit |
Exit |
||
LethMammothsBoarded: |
|||
LethMammothBoarded: |
|||
pause 1 |
pause 1 |
||
echo *************************** |
echo *************************** |
||
Line 8,665: | Line 9,589: | ||
echo *** Enjoy the ride! |
echo *** Enjoy the ride! |
||
echo *************************** |
echo *************************** |
||
match CheckStart Fang Cove, Dock |
|||
goto MammothContTo%D |
|||
match CheckStart Acenamacra Pier |
|||
matchwait |
|||
LethMammothsF2POops: |
|||
MammothContToLeth: |
|||
NEXTROOM |
|||
goto FangCoveMammothToLeth |
|||
MammothContToRatha: |
|||
NEXTROOM |
|||
goto FangCoveMammothToRatha |
|||
LethMammothF2POops: |
|||
pause 1 |
pause 1 |
||
echo ******************************* |
echo ******************************* |
||
Line 8,681: | Line 9,599: | ||
echo *** You are not permitted to travel there |
echo *** You are not permitted to travel there |
||
echo ******************************** |
echo ******************************** |
||
Exit |
|||
MammothContToFangCove: |
|||
Exit |
Exit |
||
Line 8,905: | Line 9,820: | ||
goto LethCenter |
goto LethCenter |
||
HavenSouthPivot: |
|||
goto HavenSouthPivotTo%D |
|||
#HavenNWPivot |
|||
# This is only a valid pivot going NW |
|||
# All destinations return via HavenNWPivotSouth |
|||
# and thus, to HavenSouthPivot itself, rather than here |
|||
HavenSouthPivotToArmorShop: |
|||
HavenSouthPivotToHavenNWPivot: |
|||
HavenSouthPivotToSmoking: |
|||
HavenSouthPivotToTea: |
|||
HavenSouthPivotToAcademy: |
|||
HavenSouthPivotToLeatherRepair: |
|||
HavenSouthPivotToSelisArms: |
|||
HavenSouthPivotToLocksmith: |
|||
HavenSouthPivotToArtificers: |
|||
HavenSouthPivotToForge: |
|||
HavenSouthPivotToIntelligence: |
|||
HavenSouthPivotToCharisma: |
|||
HavenSouthPivotToWisdom: |
|||
put sw |
|||
move nw |
|||
put nw |
|||
move nw |
|||
goto HavenNWPivotTo%D |
|||
HavenNWPivotSouth: |
|||
move se |
|||
put se |
|||
put se |
|||
move ne |
|||
goto HavenSouthPivot |
|||
HavenPremie: |
|||
move w |
|||
put go door |
|||
put climb stair |
|||
move nw |
|||
put go gate |
|||
put nw |
|||
move sw |
|||
put sw |
|||
move se |
|||
put se |
|||
put se |
|||
move se |
|||
put se |
|||
put se |
|||
goto HavenNWPivotSouth |
|||
HavenNWPivotToEstateHolder: |
|||
put nw |
|||
move nw |
|||
put nw |
|||
put nw |
|||
move nw |
|||
put nw |
|||
put ne |
|||
move ne |
|||
put se |
|||
put go gate |
|||
move se |
|||
put climb stair |
|||
put go door |
|||
pause 1 |
|||
echo ********************************** |
|||
echo *** You have arrived at Armiger’s Mansion |
|||
echo *** |
|||
echo *** Go SOUTH for currency exchange |
|||
echo ********************************** |
|||
Exit |
|||
HavenNWPivotToSmoking: |
|||
put se |
|||
put e |
|||
move e |
|||
put kneel |
|||
move go door |
|||
pause 1 |
|||
echo ****************************** |
|||
echo *** You have arrived at the Fine Leaf’s End |
|||
echo *** |
|||
echo *** This shop is closed at night |
|||
echo ****************************** |
|||
echo |
|||
pause 1 |
|||
put read catalog |
|||
Exit |
|||
HavenSmoking: |
|||
put out |
|||
goto HavenOutsideSmoking |
|||
HavenOutsideSmoking: |
|||
put stand |
|||
match HavenSmokingCont You stand |
|||
match HavenSmoking Roundtime |
|||
match HavenSmokingCont You are already |
|||
matchwait |
|||
HavenSmokingCont: |
|||
pause 1 |
|||
put w |
|||
put w |
|||
move nw |
|||
goto HavenNWPivotSouth |
|||
HavenNWPivotToTea: |
|||
put e |
|||
put ne |
|||
move go door |
|||
pause 1 |
|||
echo ********************************* |
|||
echo *** You have arrived at the Noot’s Teahouse |
|||
echo ********************************* |
|||
pause 1 |
|||
put read menu |
|||
Exit |
|||
HavenTeaHouse: |
|||
put out |
|||
put sw |
|||
move w |
|||
goto HavenNWPivotSouth |
|||
HavenNWPivotToAcademy: |
|||
HavenNWPivotToWisdom: |
|||
HavenNWPivotToIntelligence: |
|||
HavenNWPivotToCharisma: |
|||
move nw |
|||
put nw |
|||
put nw |
|||
move nw |
|||
put nw |
|||
put ne |
|||
move go academy |
|||
pause 1 |
|||
echo ****************************************** |
|||
echo *** You have arrived at Riverhaven’s Academy of Learning |
|||
echo *** |
|||
echo *** Go NORTH for Charisma Training |
|||
echo *** Go EAST for Wisdom Training |
|||
echo *** Go SOUTH for Intelligence Training |
|||
echo |
|||
echo ****************************************** |
|||
Exit |
|||
HavenAcademy: |
|||
put out |
|||
put sw |
|||
move se |
|||
put se |
|||
put se |
|||
move se |
|||
put se |
|||
goto HavenNWPivotSouth |
|||
HavenNWPivotToArtificers: |
|||
move nw |
|||
put nw |
|||
put go art shop |
|||
pause 1 |
|||
echo *********************************** |
|||
echo *** You have arrived at Zanthron’s Artificer Shop |
|||
echo *********************************** |
|||
pause 1 |
|||
put read catalog |
|||
Exit |
|||
HavenNWPivotToLocksmith: |
|||
move nw |
|||
put nw |
|||
put go ordinary shop |
|||
pause 1 |
|||
echo ******************************** |
|||
echo *** You have arrived at Ss’Thran’s Locks |
|||
echo ******************************** |
|||
pause 1 |
|||
put read catalog |
|||
Exit |
|||
HavenArtificers: |
|||
HavenLocksmith: |
|||
put out |
|||
put se |
|||
move se |
|||
goto HavenNWPivotSouth |
|||
HavenNWPivotToForge: |
|||
put nw |
|||
move nw |
|||
put nw |
|||
put go build |
|||
pause 1 |
|||
echo ************************************** |
|||
echo *** Welcome to Riverhaven’s Forging Society |
|||
echo *** |
|||
echo *** GO TARP for access to the crucibles and anvils |
|||
echo ************************************** |
|||
Exit |
|||
HavenForge: |
|||
put go door |
|||
put se |
|||
move se |
|||
put se |
|||
goto HavenNWPivotSouth |
|||
HavenNWPivotToArmorShop: |
|||
HavenNWPivotToSelisArms: |
|||
put s |
|||
move go shop |
|||
pause 1 |
|||
echo **************************** |
|||
echo *** You have arrived at Seli’s Armory |
|||
echo **************************** |
|||
pause 1 |
|||
put read catalog |
|||
Exit |
|||
HavenSelisArms: |
|||
put out |
|||
move n |
|||
goto HavenNWPivotSouth |
|||
HavenNWPivotToLeatherRepair: |
|||
put s |
|||
move go shop |
|||
put go curtain |
|||
pause 1 |
|||
echo ******************************** |
|||
echo *** You have arrived at Seli’s Leather Repair |
|||
echo *** |
|||
echo *** GIVE WYLA your item(s) for repair |
|||
echo ******************************** |
|||
Exit |
|||
HavenLeatherRepair: |
|||
put out |
|||
goto HavenSelisArms |
|||
HavenWeapons: |
|||
HavenAgility: |
|||
put out |
|||
move se |
|||
put ne |
|||
goto HavenSouthPivot |
|||
HavenSouthPivotToAgility: |
|||
move sw |
|||
put nw |
|||
put go build |
|||
pause 1 |
|||
echo ****************************************** |
|||
echo *** You have arrived at the Riverhaven Dance Academy |
|||
echo ****************************************** |
|||
Exit |
|||
HavenSouthPivotToWeaponsShop: |
|||
move sw |
|||
put nw |
|||
put go shop |
|||
pause 1 |
|||
echo ************************************ |
|||
echo *** You have arrived at Thringol’s Weapon Shop |
|||
echo ************************************ |
|||
Exit |
|||
HavenSouthPivotToMirglyn: |
|||
move sw |
|||
put nw |
|||
put nw |
|||
move go shop |
|||
pause 1 |
|||
echo ***************************** |
|||
echo *** You have arrived at Mirglyn Sisters |
|||
echo ***************************** |
|||
echo |
|||
pause 1 |
|||
put shop |
|||
Exit |
|||
HavenMirglyn: |
|||
put out |
|||
put se |
|||
move se |
|||
put ne |
|||
goto HavenSouthPivot |
|||
HavenSouthPivotToMetalRepair: |
|||
put sw |
|||
move w |
|||
put w |
|||
put w |
|||
move n |
|||
put go shop |
|||
pause 1 |
|||
echo ************************************** |
|||
echo *** You have arrived at Unspiek’s Repair Shop |
|||
echo *** |
|||
echo *** GIVE UNSPIEK your metal item(s) for repair |
|||
echo ************************************** |
|||
Exit |
|||
HavenMetalRepair: |
|||
put out |
|||
move s |
|||
put e |
|||
put e |
|||
move e |
|||
put ne |
|||
goto HavenSouthPivot |
|||
#HavenNEPivot |
|||
# This is only a valid pivot going NE |
|||
# All destinations return via HavenNEPivotSouth |
|||
# and thus, to HavenSouthPivot itself, rather than here |
|||
HavenNEPivot: |
|||
goto HavenNEPivotTo%D |
|||
HavenNEPivotToHerbalist: |
|||
move ne |
|||
put ne |
|||
put ne |
|||
move se |
|||
put se |
|||
put se |
|||
move go shop |
|||
pause 1 |
|||
echo ******************************** |
|||
echo *** You have arrived at Crin’s Herbal Shop |
|||
echo ******************************** |
|||
pause 1 |
|||
put read catalog |
|||
Exit |
|||
HavenJail: |
|||
put out |
|||
put n |
|||
move nw |
|||
goto HavenHerbs |
|||
HavenNEPivotToJail: |
|||
move ne |
|||
put ne |
|||
put ne |
|||
move se |
|||
put se |
|||
put se |
|||
move se |
|||
put s |
|||
move go door |
|||
pause 1 |
|||
echo ********************************** |
|||
echo *** You have arrived at Riverhaven’s Town Jail |
|||
echo ********************************** |
|||
Exit |
|||
HavenCityTogs: |
|||
put go door |
|||
move nw |
|||
goto HavenHerbs |
|||
HavenNEPivotToCityTogs: |
|||
move ne |
|||
put ne |
|||
put ne |
|||
move se |
|||
put se |
|||
put se |
|||
move se |
|||
put go shop |
|||
pause 1 |
|||
echo ****************************************** |
|||
echo *** You have arrived at the premier shop for City Togs! |
|||
echo ****************************************** |
|||
Exit |
|||
HavenHerbs: |
|||
put out |
|||
move nw |
|||
put nw |
|||
put nw |
|||
move sw |
|||
put sw |
|||
move sw |
|||
goto HavenNEPivotSouth |
|||
HavenNEPivotToWMGuild: |
|||
move ne |
|||
put ne |
|||
put ne |
|||
move nw |
|||
put go gate |
|||
put go arch |
|||
pause 1 |
|||
echo ********************************************* |
|||
echo *** You have arrived at Riverhaven’s Warrior Mage Guild |
|||
echo ********************************************* |
|||
Exit |
|||
HavenWMGuild: |
|||
put out |
|||
move go gate |
|||
goto HavenOutsideEng |
|||
HavenEngineering: |
|||
put go arch |
|||
goto HavenOutsideEng |
|||
HavenOutsideEng: |
|||
put se |
|||
move sw |
|||
put sw |
|||
move sw |
|||
goto HavenNEPivotSouth |
|||
HavenNEPivotToEngineering: |
|||
move ne |
|||
put ne |
|||
put ne |
|||
move nw |
|||
put go hall |
|||
pause 1 |
|||
echo ******************************************** |
|||
echo *** You have arrived at Riverhaven’s Engineering Society |
|||
echo ******************************************** |
|||
Exit |
|||
HavenMamas: |
|||
put go door |
|||
put sw |
|||
move sw |
|||
goto HavenNEPivotSouth |
|||
HavenNEPivotToMamas: |
|||
put ne |
|||
move ne |
|||
put go shop |
|||
pause 1 |
|||
echo ************************ |
|||
echo *** You have arrived at MAMAs |
|||
echo ************************ |
|||
Exit |
|||
HavenNEPivotToStrength: |
|||
put nw |
|||
put go shop |
|||
move go door |
|||
pause 1 |
|||
echo *************************************************** |
|||
echo *** You have arrived at Bantheld’s Ironworks for Strength Training |
|||
echo *************************************************** |
|||
Exit |
|||
HavenIronworks: |
|||
put out |
|||
put out |
|||
move se |
|||
goto HavenNEPivotSouth |
|||
HavenNEPivotSouth: |
|||
move sw |
|||
put sw |
|||
put sw |
|||
move sw |
|||
goto HavenSouthPivot |
|||
HavenReflexes: |
|||
put out |
|||
put sw |
|||
goto HavenSouthPivot |
|||
HavenSouthPivotToReflexes: |
|||
move ne |
|||
put go tent |
|||
pause 1 |
|||
echo ******************************************** |
|||
echo *** You have arrived at Brebokt’s Tent for reflex training |
|||
echo ******************************************** |
|||
Exit |
|||
HavenBards2: |
|||
put w |
|||
goto HavenBards |
|||
HavenBards: |
|||
move out |
|||
put sw |
|||
put sw |
|||
goto HavenSouthPivot |
|||
HavenSouthPivotToBards: |
|||
move ne |
|||
put ne |
|||
put go guild |
|||
move e |
|||
pause 1 |
|||
echo ***************************************** |
|||
echo *** You have arrived at the Riverhaven Bard’s Guild |
|||
echo ***************************************** |
|||
Exit |
|||
HavenSouthPivotToHavenNEPivot: |
|||
HavenSouthPivotToWMGuild: |
|||
HavenSouthPivotToEngineering: |
|||
HavenSouthPivotToJail: |
|||
HavenSouthPivotToCityTogs: |
|||
HavenSouthPivotToHerbalist: |
|||
HavenSouthPivotToMamas: |
|||
HavenSouthPivotToIronworks: |
|||
HavenSouthPivotToStrength: |
|||
move ne |
|||
put ne |
|||
put ne |
|||
move ne |
|||
goto HavenNEPivot |
|||
HavenSouthPivotToTent: |
|||
HavenSouthPivotToRangers: |
|||
HavenSouthPivotToFeldasuSwimming: |
|||
HavenSouthPivotToEastGate: |
|||
HavenSouthPivotToVipers: |
|||
HavenSouthPivotToUnyns: |
|||
HavenSouthPivotToFrogs: |
|||
HavenSouthPivotToFavors: |
|||
HavenSouthPivotToBoobries: |
|||
HavenSouthPivotToDyrachis: |
|||
HavenSouthPivotToZaulfung: |
|||
HavenSouthPivotToSwampies: |
|||
HavenSouthPivotToHavenRangersPivot: |
|||
move se |
|||
put e |
|||
put e |
|||
move e |
|||
put e |
|||
put e |
|||
move e |
|||
put go gate |
|||
put ne |
|||
move n |
|||
goto HavenRangersPivot |
|||
HavenRangersTent: |
|||
HavenRangersPivot: |
|||
goto HavenRangersPivotTo%D |
|||
HavenRangersPivotToTent: |
|||
pause 1 |
|||
echo ******************************* |
|||
echo *** You have arrived at the Ranger’s Tent |
|||
echo ******************************* |
|||
Exit |
|||
HavenRangersPivotToDirge: |
|||
HavenRangersPivotToSmoking: |
|||
HavenRangersPivotToTea: |
|||
HavenRangersPivotToAcademy: |
|||
HavenRangersPivotToLeatherRepair: |
|||
HavenRangersPivotToArmorShop: |
|||
HavenRangersPivotToSelisArms: |
|||
HavenRangersPivotToLocksmith: |
|||
HavenRangersPivotToArtificers: |
|||
HavenRangersPivotToForge: |
|||
HavenRangersPivotToIntelligence: |
|||
HavenRangersPivotToCharisma: |
|||
HavenRangersPivotToWisdom: |
|||
HavenRangersPivotToAgility: |
|||
HavenRangersPivotToWeaponsShop: |
|||
HavenRangersPivotToMirglyn: |
|||
HavenRangersPivotToMetalRepair: |
|||
HavenRangersPivotToReflexes: |
|||
HavenRangersPivotToBards: |
|||
HavenRangersPivotToWMGuild: |
|||
HavenRangersPivotToEngineering: |
|||
HavenRangersPivotToJail: |
|||
HavenRangersPivotToCityTogs: |
|||
HavenRangersPivotToHerbalist: |
|||
HavenRangersPivotToMamas: |
|||
HavenRangersPivotToIronworks: |
|||
HavenRangersPivotToStrength: |
|||
HavenRangersPivotToPaladins: |
|||
HavenRangersPivotToNorthGate: |
|||
HavenRangersPivotToMMGuild: |
|||
HavenRangersPivotToGoblins: |
|||
HavenRangersPivotToTattoos: |
|||
HavenRangersPivotToClerics: |
|||
HavenRangersPivotToClericsShop: |
|||
HavenRangersPivotToEmpaths: |
|||
HavenRangersPivotToTriage: |
|||
HavenRangersPivotToOutfitting: |
|||
HavenRangersPivotToBardsShop: |
|||
HavenRangersPivotToDiscipline: |
|||
HavenRangersPivotToVaults: |
|||
HavenRangersPivotToGeneralStore: |
|||
HavenRangersPivotToTavern: |
|||
HavenRangersPivotToClothing: |
|||
HavenRangersPivotToTraders: |
|||
HavenRangersPivotToTownHall: |
|||
HavenRangersPivotToTemple: |
|||
HavenRangersPivotToTradersPlaza: |
|||
HavenRangersPivotToBarbarians: |
|||
HavenRangersPivotToAlchemy: |
|||
HavenRangersPivotToNoelsArms: |
|||
HavenRangersPivotToPawnShop: |
|||
HavenRangersPivotToTannery: |
|||
HavenRangersPivotToGemShop: |
|||
HavenRangersPivotToFlorist: |
|||
HavenRangersPivotToBears: |
|||
HavenRangersPivotToRams: |
|||
HavenRangersPivotToOgres: |
|||
HavenRangersPivotToArbelogs: |
|||
HavenRangersPivotToGrassEels: |
|||
HavenRangersPivotToWestGate: |
|||
HavenRangersPivotToBank: |
|||
HavenRangersPivotToBarge: |
|||
HavenRangersPivotToFerry: |
|||
HavenRangersPivotToLang: |
|||
HavenRangersPivotToTheren: |
|||
HavenRangersPivotToHavenSouthPivot: |
|||
put s |
|||
put sw |
|||
move go gate |
|||
put w |
|||
put w |
|||
move w |
|||
put w |
|||
put w |
|||
move w |
|||
put nw |
|||
goto HavenSouthPivot |
|||
HavenRangersPivotToRangers: |
|||
pause 1 |
|||
echo ************************************************** |
|||
echo *** You have arrived just outside of the Riverhaven’s Rangers Guild |
|||
echo *** |
|||
echo *** Go TENT to speak with Ranger Journeywomen Ievia. |
|||
echo ************************************************** |
|||
Exit |
|||
HavenRangers: |
|||
put out |
|||
goto HavenRangersPivot |
|||
HavenRangersPivotToFeldasuSwimming: |
|||
HavenRangersPivotToEastGate: |
|||
put s |
|||
put sw |
|||
pause 1 |
|||
echo ********************************** |
|||
echo *** You have arrived at Riverhaven’s East Gate |
|||
echo *** |
|||
echo *** DIVE RIVER to swim the Feldasu |
|||
echo ********************************** |
|||
Exit |
|||
HavenRangersPivotToVipers: |
|||
HavenRangersPivotToUnyns: |
|||
HavenRangersPivotToFrogs: |
|||
put sw |
|||
put s |
|||
move sw |
|||
put go path |
|||
put ne |
|||
move e |
|||
goto HavenFrogsTo%D |
|||
HavenFrogsToVipers: |
|||
HavenFrogsToUnyns: |
|||
move nw |
|||
move nw |
|||
move n |
|||
put climb bank |
|||
goto HavenFrogSplitTo%D |
|||
HavenFrogSplitToVipers: |
|||
move ne |
|||
pause 2 |
|||
move ne |
|||
pause 1 |
|||
echo **************************************** |
|||
echo *** You have arrived in Giant Thicket Viper territory |
|||
echo **************************************** |
|||
Exit |
|||
HavenFrogSplitToUnyns: |
|||
move sw |
|||
pause 2 |
|||
put go bank |
|||
move nw |
|||
pause 1 |
|||
echo **************************************** |
|||
echo *** You have arrived in Nightweaver Unyn territory |
|||
echo *** |
|||
echo *** GO GATE to enter their hunting grounds |
|||
echo **************************************** |
|||
Exit |
|||
HavenUnyns: |
|||
put se |
|||
put go bank |
|||
move ne |
|||
pause 2 |
|||
goto HavenFrogSplitSouth |
|||
HavenVipers: |
|||
move sw |
|||
pause 2 |
|||
move sw |
|||
pause 2 |
|||
goto HavenFrogSplitSouth |
|||
HavenFrogSplitSouth: |
|||
put climb bank |
|||
put s |
|||
move se |
|||
put se |
|||
goto HavenFrogs |
|||
HavenFrogs: |
|||
move w |
|||
put sw |
|||
put go path |
|||
goto HavenEastGate |
|||
HavenFavors: |
|||
put d |
|||
put out |
|||
move w |
|||
put w |
|||
put u |
|||
move sw |
|||
goto HavenRangersPivot |
|||
HavenRangersPivotToFavors: |
|||
put ne |
|||
put go trail |
|||
move e |
|||
put go tree |
|||
put go maus |
|||
move go font |
|||
ZaulfungSwamp: |
|||
move go path |
|||
goto HavenDyrachis |
|||
HavenDyrachis: |
|||
move nw |
|||
put n |
|||
put go brush |
|||
move nw |
|||
goto HavenStandingStones |
|||
HavenStandingStones: |
|||
put e |
|||
goto HavenBoobries |
|||
HavenSwampies: |
|||
put go pier |
|||
put sw |
|||
move w |
|||
put nw |
|||
put w |
|||
move w |
|||
put w |
|||
goto HavenBoobries |
|||
HavenBoobries: |
|||
move nw |
|||
put n |
|||
put ne |
|||
move n |
|||
put go trail |
|||
put s |
|||
move s |
|||
put sw |
|||
put s |
|||
move sw |
|||
put sw |
|||
goto HavenRangersPivot |
|||
HavenRangersPivotToBoobries: |
|||
HavenRangersPivotToDyrachis: |
|||
HavenRangersPivotToZaulfung: |
|||
HavenRangersPivotToSwampies: |
|||
move ne |
|||
put ne |
|||
put n |
|||
move ne |
|||
put n |
|||
put n |
|||
move go trail |
|||
put s |
|||
put sw |
|||
move s |
|||
put se |
|||
goto HavenBoobriesTo%D |
|||
HavenBoobriesToBoobries: |
|||
pause 1 |
|||
echo ************************************** |
|||
echo *** You have arrived in Boar and Boobrie territory |
|||
echo ************************************** |
|||
Exit |
|||
HavenBoobriesToSwampies: |
|||
put e |
|||
move e |
|||
put e |
|||
put se |
|||
move e |
|||
put ne |
|||
move go pier |
|||
pause 1 |
|||
echo ******************************** |
|||
echo *** You have arrived in Swampie territory |
|||
echo ******************************** |
|||
Exit |
|||
BoobriesToZaulfang: |
|||
BoobriesToDyrachis: |
|||
move w |
|||
move sw |
|||
move s |
|||
move se |
|||
move s |
|||
move s |
|||
move e |
|||
move s |
|||
move go trail |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move w |
|||
move go path |
|||
pause 1 |
|||
echo **************************************** |
|||
echo *** You have arrived in Dyrachis and Slaugh territory |
|||
echo *** |
|||
echo *** GO PATH to enter the Zaulfang Swamp |
|||
echo *** Beware the skeletal hands and undead |
|||
echo *** that lurk in the depths (use PFE!) |
|||
echo |
|||
echo **************************************** |
|||
Exit |
|||
HavenEastGate: |
|||
put ne |
|||
move n |
|||
goto HavenRangersPivot |
|||
#HavenSouthPivotNORTHBOUND |
|||
#HavenNorthPivot is only a northbound pivot |
|||
# All traffic back returns via HavenHospitalSouth |
|||
HavenPaladins: |
|||
put go door |
|||
put e |
|||
move e |
|||
put climb stair |
|||
goto HavenNorthGate |
|||
HavenNorthPivotToPaladins: |
|||
move n |
|||
put n |
|||
move go inn |
|||
put climb stair |
|||
put w |
|||
move w |
|||
put go iron door |
|||
pause 1 |
|||
echo **************************************** |
|||
echo *** You have arrived at Riverhaven’s Paladins Guild |
|||
echo **************************************** |
|||
Exit |
|||
HavenNorthGate: |
|||
HavenClerics: |
|||
put out |
|||
move s |
|||
put s |
|||
goto HavenHospitalSouth |
|||
HavenNorthPivotToNorthGate: |
|||
move n |
|||
put n |
|||
pause 1 |
|||
echo ************************************* |
|||
echo *** You have arrived at Riverhaven’s North Gate |
|||
echo ************************************* |
|||
Exit |
|||
HavenNorthPivotToClerics: |
|||
move n |
|||
put n |
|||
put go guild |
|||
pause 1 |
|||
echo ************************************** |
|||
echo *** You have arrived at Riverhaven’s Clerics Guild |
|||
echo *** |
|||
echo *** GO OFFICE to speak with Cleric Leader Jelna |
|||
echo ************************************** |
|||
Exit |
|||
HavenNorthPivotToClericsShop: |
|||
move n |
|||
put go shop |
|||
pause 1 |
|||
echo ************************************* |
|||
echo *** You have arrived at Riverhaven’s Cleric Shop |
|||
echo ************************************* |
|||
Exit |
|||
HavenClericsShop: |
|||
put out |
|||
move s |
|||
goto HavenHospitalSouth |
|||
HavenHospital: |
|||
put w |
|||
move out |
|||
goto HavenHospitalSouth |
|||
HavenSouthPivotToPaladins: |
|||
HavenSouthPivotToNorthGate: |
|||
HavenSouthPivotToMMGuild: |
|||
HavenSouthPivotToGoblins: |
|||
HavenSouthPivotToTattoos: |
|||
HavenSouthPivotToClerics: |
|||
HavenSouthPivotToClericsShop: |
|||
HavenSouthPivotToEmpaths: |
|||
HavenSouthPivotToTriage: |
|||
HavenSouthPivotToOutfitting: |
|||
HavenSouthPivotToHavenNorthPivot: |
|||
move n |
|||
put n |
|||
put n |
|||
move n |
|||
put n |
|||
move n |
|||
goto HavenNorthPivotTo%D |
|||
HavenHospitalSouth: |
|||
move s |
|||
put s |
|||
put s |
|||
move s |
|||
put s |
|||
put s |
|||
goto HavenSouthPivot |
|||
HavenNorthPivotToMMGuild: |
|||
move n |
|||
put n |
|||
put go gate |
|||
move ne |
|||
put ne |
|||
put go spire |
|||
move climb stair |
|||
waitfor Stairs lead back down |
|||
put go arch |
|||
pause 1 |
|||
echo ****************************************** |
|||
echo *** You have arrived at Riverhaven’s Moon Mage Guild |
|||
echo ****************************************** |
|||
Exit |
|||
HavenMMGuild: |
|||
put go arch |
|||
move climb stair |
|||
waitfor Tucked underneath several of the steps are |
|||
put out |
|||
goto HavenGobsSouth |
|||
HavenNorthPivotToGoblins: |
|||
put n |
|||
move n |
|||
put go gate |
|||
put ne |
|||
move ne |
|||
put n |
|||
put n |
|||
move n |
|||
put n |
|||
put n |
|||
move ne |
|||
put nw |
|||
pause 1 |
|||
echo ******************************** |
|||
echo *** You have arrived in Goblin territory |
|||
echo ******************************** |
|||
Exit |
|||
HavenGoblins: |
|||
put se |
|||
put sw |
|||
move s |
|||
put s |
|||
put s |
|||
move s |
|||
put s |
|||
goto HavenGobsSouth |
|||
HavenNorthPivotToTattoos: |
|||
move n |
|||
put n |
|||
put go gate |
|||
move ne |
|||
put ne |
|||
put go path |
|||
move ne |
|||
pause 1 |
|||
move ne |
|||
pause 1 |
|||
move e |
|||
pause 1 |
|||
move ne |
|||
pause 1 |
|||
move e |
|||
pause 1 |
|||
put go struct |
|||
pause 1 |
|||
echo *********************************** |
|||
echo *** You have arrived at Athyiro’s Art for Skin |
|||
echo *********************************** |
|||
pause 1 |
|||
put read catalog |
|||
Exit |
|||
HavenTattoos: |
|||
put out |
|||
pause 1 |
|||
move w |
|||
pause 1 |
|||
move sw |
|||
pause 1 |
|||
move w |
|||
pause 1 |
|||
move sw |
|||
pause 1 |
|||
move sw |
|||
pause 1 |
|||
move go path |
|||
goto HavenGobsSouth |
|||
HavenGobsSouth: |
|||
move sw |
|||
put sw |
|||
put go gate |
|||
move s |
|||
put s |
|||
goto HavenHospitalSouth |
|||
HavenNorthPivotToTriage: |
|||
put go hospital |
|||
move go arch |
|||
pause 1 |
|||
echo ************************************* |
|||
echo *** You have arrived at the Riverhaven Hospital |
|||
echo *** |
|||
echo *** LAY down to receive healing |
|||
echo ************************************* |
|||
echo |
|||
Exit |
|||
HavenEmpaths: |
|||
put out |
|||
goto HavenHospitalSouth |
|||
HavenNorthPivotToEmpaths: |
|||
put go guild |
|||
pause 1 |
|||
echo **************************************** |
|||
echo *** You have arrived at Riverhaven’s Empaths Guild |
|||
echo **************************************** |
|||
Exit |
|||
HavenNorthPivotToOutfitting: |
|||
put s |
|||
move w |
|||
put go build |
|||
pause 1 |
|||
echo ****************************************** |
|||
echo *** You have arrived at Riverhaven’s Outfitting Society |
|||
echo ****************************************** |
|||
Exit |
|||
HavenOutfitting: |
|||
put go door |
|||
move e |
|||
put n |
|||
goto HavenHospitalSouth |
|||
HavenBardsShop: |
|||
put out |
|||
move s |
|||
put s |
|||
put s |
|||
move s |
|||
goto HavenSouthPivot |
|||
HavenSouthPivotToBardsShop: |
|||
move n |
|||
put n |
|||
put n |
|||
move n |
|||
put go shop |
|||
pause 1 |
|||
echo ************************************** |
|||
echo *** You have arrived at the House of Bardic Blues |
|||
echo ************************************** |
|||
Exit |
|||
#HavenSouthPivotSOUTHBOUND |
|||
HavenDisc: |
|||
put out |
|||
move out |
|||
put out |
|||
put se |
|||
move go gate |
|||
put n |
|||
goto HavenSouthPivot |
|||
HavenSouthPivotToDiscipline: |
|||
move s |
|||
put go temple |
|||
put nw |
|||
move go trail |
|||
put go curtain |
|||
put go open |
|||
pause 1 |
|||
echo ********************************* |
|||
echo *** You have arrived at Discipline Training |
|||
echo ********************************* |
|||
Exit |
|||
HavenBarge: |
|||
pause 1 |
|||
echo ************************************ |
|||
echo *** To board the barge type YES |
|||
echo *** |
|||
echo *** To go elsewhere (Haven, Crossings, etc.) |
|||
echo *** type NOPE |
|||
echo |
|||
echo ************************************* |
|||
match HavenBargeYes Yes |
|||
match HavenBargeNope Nope |
|||
matchwait |
|||
HavenBargeNope: |
|||
put e |
|||
put s |
|||
move e |
|||
put go arch |
|||
put ne |
|||
move nw |
|||
goto HavenSouthPivot |
|||
HavenVaults: |
|||
put w |
|||
move nw |
|||
goto HavenSouthPivot |
|||
HavenSouthPivotToVaults: |
|||
move se |
|||
put e |
|||
put go square |
|||
move go door |
|||
pause 1 |
|||
echo **************************************** |
|||
echo *** You have arrived at Riverhaven’s Carousel Square |
|||
echo **************************************** |
|||
Exit |
|||
HavenDryGoods: |
|||
put out |
|||
move e |
|||
put e |
|||
put e |
|||
move ne |
|||
goto HavenSouthPivot |
|||
HavenSouthPivotToGeneralStore: |
|||
move sw |
|||
put w |
|||
put w |
|||
move w |
|||
put go store |
|||
pause 1 |
|||
echo ********************************** |
|||
echo *** You have arrived at Enfermine’s Dry Goods |
|||
echo ********************************** |
|||
Exit |
|||
HavenTavern: |
|||
put out |
|||
move e |
|||
goto HavenDryGoods |
|||
HavenSouthPivotToTavern: |
|||
move sw |
|||
put w |
|||
put w |
|||
move w |
|||
put w |
|||
put go tavern |
|||
pause 1 |
|||
echo ********************************* |
|||
echo *** You have arrived at Dead Bird’s Paradise |
|||
echo ********************************* |
|||
Exit |
|||
HavenClothing: |
|||
put out |
|||
move e |
|||
put ne |
|||
goto HavenSouthPivot |
|||
HavenSouthPivotToClothing: |
|||
move sw |
|||
put w |
|||
put go shop |
|||
pause 1 |
|||
echo ************************************ |
|||
echo *** You have arrived at Alayle’s Clothing Shop |
|||
echo ************************************ |
|||
Exit |
|||
HavenTraders2: |
|||
put out |
|||
goto HavenTraders |
|||
HavenTraders: |
|||
put out |
|||
move ne |
|||
goto HavenSouthPivot |
|||
HavenSouthPivotToTraders: |
|||
move sw |
|||
put go guild |
|||
pause 1 |
|||
echo *************************************** |
|||
echo *** You have arrived at Riverhaven’s Traders Guild |
|||
echo *** GO OFFICE to visit Guildleader Willowbrook |
|||
echo *************************************** |
|||
Exit |
|||
HavenTownHall: |
|||
put out |
|||
move n |
|||
goto HavenSouthPivot |
|||
HavenSouthPivotToTownHall: |
|||
move s |
|||
put go hall |
|||
pause 1 |
|||
echo ************************************ |
|||
echo *** You have arrived at Riverhaven’s Town Hall |
|||
echo *** |
|||
echo *** GO OFFICE to pay off debts |
|||
echo ************************************ |
|||
Exit |
|||
HavenTemple: |
|||
put go gate |
|||
move n |
|||
goto HavenSouthPivot |
|||
HavenSouthPivotToTemple: |
|||
move s |
|||
put go temple |
|||
pause 1 |
|||
echo ************************************* |
|||
echo *** You have arrived at the Riverhaven Temple |
|||
echo *** |
|||
echo *** There are two shrines here for Cleric pilgrimage: |
|||
echo *** The Shrine to Divyausch, and Harawep’s Shrine |
|||
echo |
|||
echo ************************************* |
|||
Exit |
|||
HavenSouthPivotToTradersPlaza: |
|||
move go plaza |
|||
pause 1 |
|||
echo ******************************* |
|||
echo *** You have arrived at the Trader’s Plaza |
|||
echo *** |
|||
echo *** READ BOARD for a listing of shops |
|||
echo ******************************* |
|||
Exit |
|||
HavenTradersPlaza: |
|||
put go arch |
|||
goto HavenSouthPivot |
|||
#HavenSouthPivotWESTBOUND |
|||
HavenWestGate: |
|||
move e |
|||
put e |
|||
put e |
|||
move e |
|||
put e |
|||
put e |
|||
move ne |
|||
goto HavenSouthPivot |
|||
HavenAlchemy: |
|||
put go door |
|||
goto HavenWestGate |
|||
HavenFlorist: |
|||
put out |
|||
move s |
|||
put s |
|||
put s |
|||
move s |
|||
goto HavenWestGate |
|||
HavenWestGateToFlorist: |
|||
put n |
|||
put n |
|||
move n |
|||
put go shop |
|||
pause 1 |
|||
echo ********************************* |
|||
echo *** You have arrived at Cecelia’s Blossoms |
|||
echo ********************************* |
|||
Exit |
|||
HavenFurrier: |
|||
HavenGemShop: |
|||
put out |
|||
move s |
|||
put s |
|||
goto HavenWestGate |
|||
HavenWestGateToBarbarians: |
|||
put go gate |
|||
move nw |
|||
put nw |
|||
put go drape |
|||
pause 1 |
|||
echo ****************************************** |
|||
echo *** You have arrived at Riverhaven’s Barbarians Guild |
|||
echo ****************************************** |
|||
Exit |
|||
HavenBarbarians: |
|||
put out |
|||
goto BarbStamToHavenWest |
|||
HavenWestGateToStamina: |
|||
put go gate |
|||
move nw |
|||
put nw |
|||
put go path |
|||
pause 1 |
|||
echo ******************************** |
|||
echo *** You have arrived at Stamina Training |
|||
echo ******************************** |
|||
Exit |
|||
HavenStamina: |
|||
put go path |
|||
goto BarbStamToHavenWest |
|||
BarbStamToHavenWest: |
|||
put se |
|||
move se |
|||
put go gate |
|||
goto HavenWestGate |
|||
HavenWestGateToTannery: |
|||
put n |
|||
put n |
|||
move go salon |
|||
pause 1 |
|||
echo ************************** |
|||
echo *** You have arrived at Fara’s Furs |
|||
echo ************************** |
|||
Exit |
|||
HavenWestGateToGemShop: |
|||
put n |
|||
put n |
|||
move go shop |
|||
pause 1 |
|||
echo **************************************** |
|||
echo *** You have arrived at Anthelorm’s Gems and Curios |
|||
echo **************************************** |
|||
Exit |
|||
NoelsArms: |
|||
HavenPawn: |
|||
put out |
|||
put s |
|||
goto HavenWestGate |
|||
HavenWestGateToNoelsArms: |
|||
put n |
|||
put go arms |
|||
pause 1 |
|||
echo **************************** |
|||
echo *** You have arrived at Noel’s Arms |
|||
echo **************************** |
|||
Exit |
|||
HavenWestGateToPawnShop: |
|||
put n |
|||
put go pawn |
|||
pause 1 |
|||
echo ******************************** |
|||
echo *** You have arrived at Ioun’s Pawn Shop |
|||
echo ******************************** |
|||
Exit |
|||
HavenSouthPivotToBarbarians: |
|||
HavenSouthPivotToStamina: |
|||
HavenSouthPivotToAlchemy: |
|||
HavenSouthPivotToNoelsArms: |
|||
HavenSouthPivotToPawnShop: |
|||
HavenSouthPivotToTannery: |
|||
HavenSouthPivotToGemShop: |
|||
HavenSouthPivotToFlorist: |
|||
HavenSouthPivotToBears: |
|||
HavenSouthPivotToRams: |
|||
HavenSouthPivotToOgres: |
|||
HavenSouthPivotToArbelogs: |
|||
HavenSouthPivotToGrassEels: |
|||
HavenSouthPivotToWestGate: |
|||
HavenSouthPivotToWestGatePivot: |
|||
move sw |
|||
put w |
|||
put w |
|||
move w |
|||
put w |
|||
put w |
|||
move w |
|||
goto HavenWestGateTo%D |
|||
HavenWestGateToOgres: |
|||
HavenWestGateToArbelogs: |
|||
HavenWestGateToBears: |
|||
put go gate |
|||
move nw |
|||
put go path |
|||
put ne |
|||
move nw |
|||
put w |
|||
move w |
|||
pause 1 |
|||
echo ***************************************** |
|||
echo *** To get to Rams, Bears, and Arbelogs |
|||
echo *** CLIMB BANK and swim east to the room with boulders |
|||
echo *** SEARCH there and GO BOULDER to cross to creek |
|||
echo *** then swim west/northwest and CLIMB BANK again |
|||
echo *** Return to this side of the river to return to the city |
|||
echo |
|||
echo ***************************************** |
|||
Exit |
|||
HavenWestGateToRams: |
|||
HavenWestGateToGrassEels: |
|||
put go gate |
|||
move nw |
|||
put go path |
|||
pause 1 |
|||
echo ********************************************* |
|||
echo *** You have arrived in Grass Eel, Ram and Shaman territory |
|||
echo *** |
|||
echo *** Return to this SE corner to exit when ready |
|||
echo ********************************************* |
|||
Exit |
|||
HavenEelsN: |
|||
put e |
|||
move se |
|||
goto HavenEelsMiddle |
|||
HavenEelsMiddle: |
|||
put se |
|||
goto HavenEelsSE |
|||
HavenEelsE: |
|||
put sw |
|||
put sw |
|||
goto HavenEelsSE |
|||
HavenEelsSE: |
|||
move go path |
|||
put se |
|||
put go gate |
|||
goto HavenWestGate |
|||
HavenWestGateToAlchemy: |
|||
put go hall |
|||
pause 1 |
|||
echo ******************************************* |
|||
echo *** You have arrived at the Riverhaven Alchemy Society |
|||
echo ******************************************* |
|||
Exit |
|||
#HavenFerryPivot |
|||
#RiverhavenFerryPivot |
|||
HavenSouthPivotToCrossings: |
|||
HavenSouthPivotToLeth: |
|||
HavenSouthPivotToShard: |
|||
HavenSouthPivotToFerry: |
|||
HavenSouthPivotToDirge: |
|||
put se |
|||
move go pier |
|||
put go arch |
|||
move go ramp |
|||
goto RiverhavenFerryTo%D |
|||
RiverhavenFerryNope: |
|||
RiverhavenFerryToHaven: |
|||
RiverhavenFerryToLang: |
|||
RiverhavenFerryToTheren: |
|||
RiverhavenFerryToBank: |
|||
put go ramp |
|||
goto HavenRampToBank |
|||
HavenRampToBank: |
|||
move go arch |
|||
put ne |
|||
put nw |
|||
move n |
|||
put n |
|||
move go bank |
|||
put go arch |
|||
goto BoRArrived%D |
|||
BoRArrivedLang: |
|||
BoRArrivedTheren: |
|||
goto HavenBank |
|||
BoRArrivedBank: |
|||
BoRArrivedHaven: |
|||
pause 1 |
|||
echo *********************************** |
|||
echo *** You have arrived at the Bank of Riverhaven |
|||
echo *** |
|||
echo *** GO DOOR for exchange |
|||
echo *********************************** |
|||
Exit |
|||
RiverhavenFerry: |
|||
pause 1 |
|||
echo *********************************** |
|||
echo *** To board the ferry type YES |
|||
echo *** |
|||
echo *** To go elsewhere (Haven, Lang, Theren, etc.) |
|||
echo *** type NOPE |
|||
echo ************************************ |
|||
match RiverhavenFerryYes Yes |
|||
match RiverhavenFerryNope Nope |
|||
matchwait |
|||
RiverhavenFerryToFerry: |
|||
RiverhavenFerryToRiverhavenFerry: |
|||
pause 1 |
|||
echo *************************************** |
|||
echo *** You have arrived at the Riverhaven Ferry Docks |
|||
echo *** |
|||
echo *** GO FERRY to ride the ferry south to Crossing |
|||
echo *** GO RAMP and west for the barge to Langenfirth |
|||
echo |
|||
echo *************************************** |
|||
Exit |
|||
HavenBank: |
|||
BankOfRiverhaven: |
|||
put go arch |
|||
match BoRExchange What were you referring to |
|||
match BoRLobby Main Lobby |
|||
match BoRTeller To the west you see the door to the exchange room |
|||
matchwait |
|||
BoRTeller: |
|||
put go arch |
|||
goto BoRLobby |
|||
BoRExchange: |
|||
put go door |
|||
goto BoRTeller |
|||
BoRLobby: |
|||
put out |
|||
put s |
|||
move s |
|||
goto HavenSouthPivot |
|||
HavenSouthPivotToBank: |
|||
move n |
|||
put n |
|||
put go bank |
|||
move go arch |
|||
goto BoRArrived%D |
|||
HavenSouthPivotToLang: |
|||
HavenSouthPivotToTheren: |
|||
HavenSouthPivotToBarge: |
|||
put se |
|||
move go pier |
|||
put go arch |
|||
put w |
|||
move n |
|||
put w |
|||
goto HavenBargeTo%D |
|||
HavenBargeToBank: |
|||
HavenBargeToHaven: |
|||
move e |
|||
put s |
|||
move e |
|||
goto HavenRampToBank |
|||
HavenBargeYes: |
|||
HavenBargeToLang: |
|||
HavenBargeToTheren: |
|||
put go barge |
|||
match HavenBargeWait stuck here until |
|||
match HavenBargeWait will have to wait |
|||
match HavenBargeNoLirums when you can afford the fare |
|||
match HavenBargeRideToLang as you board |
|||
matchwait |
|||
HavenBargeNoLirums: |
|||
pause 1 |
|||
echo ************************************************* |
|||
echo *** You do not have the 65 lirums necessary to board the barge |
|||
echo ************************************************* |
|||
Exit |
|||
HavenBargeWait: |
|||
waitfor Next departure in |
|||
goto HavenBargeToLang |
|||
HavenBargeToBarge: |
|||
pause 1 |
|||
echo ************************************** |
|||
echo *** You have arrived at the barge to Langenfirth |
|||
echo ************************************** |
|||
Exit |
|||
HavenBargeRideToLang: |
|||
waitfor ties the barge off |
|||
pause 1 |
|||
put go wharf |
|||
goto LangBargeTo%D |
|||
RiverhavenFerryToCrossings: |
|||
RiverhavenFerryToLeth: |
|||
RiverhavenFerryToShard: |
|||
RiverhavenFerryToDirge: |
|||
RiverhavenFerryYes: |
|||
RiverhavenFerryToZolurenHavenFerry: |
|||
put go ferry |
|||
match RiverhavenFerryToZolurenNoMoney Come back when you can afford the fare |
|||
match RiverhavenFerryToZolurenWait There is no ferry here |
|||
match RiverhavenFerryToZolurenWait stuck here until |
|||
match RiverhavenFerryToZolurenWait just pulled away |
|||
match RiverhavenFerryToZolurenWait stuck here until the next one |
|||
match RiverhavenFerryToZolurenWait you were referring |
|||
match RiverhavenFerryToZolurenBoarded as you board |
|||
matchwait |
|||
RiverhavenFerryToZolurenNoMoney: |
|||
pause 1 |
|||
echo ************************************* |
|||
echo *** You do not have the necessary 30 lirums |
|||
echo *** to afford this ferry ride |
|||
echo ************************************* |
|||
Exit |
|||
RiverhavenFerryToZolurenWait: |
|||
waitfor pulls up to the dock |
|||
goto RiverhavenFerryToCrossings |
|||
RiverhavenFerryToZolurenBoarded: |
|||
pause 1 |
|||
echo ************************************* |
|||
echo *** You have boarded the Riverhaven Ferry |
|||
echo *** Waiting for arrival on the Zoluren side |
|||
echo ************************************* |
|||
waitfor reaches the dock and its crew ties the ferry off |
|||
pause 1 |
|||
put go dock |
|||
pause 1 |
|||
goto ZolurenHavenFerryTo%D |
|||
Exit |
|||
LangWharf: |
|||
pause 1 |
|||
echo ************************************ |
|||
echo *** To board the barge to Haven type YES |
|||
echo *** |
|||
echo *** To go elsewhere (Lang, Theren, etc.) |
|||
echo *** type NOPE |
|||
echo |
|||
echo ************************************* |
|||
match LangBargeYes Yes |
|||
match LangBargeNope Nope |
|||
matchwait |
|||
LangBargeToBarge: |
|||
pause 1 |
|||
echo *************************************** |
|||
echo *** You have arrived at the Langenfirth Wharf |
|||
echo *** |
|||
echo *** GO BARGE to board the barge to Riverhaven |
|||
echo *** Go WEST to enter Langenfirth |
|||
echo |
|||
echo *************************************** |
|||
Exit |
|||
LangBargeYes: |
|||
LangBargeToHaven: |
|||
LangBargeToCrossings: |
|||
LangBargeToLeth: |
|||
LangBargeToShard: |
|||
LangBargeToRatha: |
|||
LangBargeToFangCove: |
|||
put go barge |
|||
match LangBargeWait stuck here until |
|||
match LangBargeWait will have to wait |
|||
match LangBargeNoLirums when you can afford the fare |
|||
match LangBargeRideToHaven as you board |
|||
matchwait |
|||
LangBargeNoLirums: |
|||
pause 1 |
|||
echo ************************************************* |
|||
echo *** You do not have the 65 lirums necessary to board the barge |
|||
echo ************************************************* |
|||
Exit |
|||
LangBargeWait: |
|||
waitfor Next departure in |
|||
goto LangBargeToHaven |
|||
LangBargeRideToHaven: |
|||
waitfor ties the barge off |
|||
pause 1 |
|||
put go pier |
|||
goto HavenBargeToHaven |
|||
LangBargeToLang: |
|||
LangBargeToTheren: |
|||
LangBargeToElBains: |
|||
LangBargeNope: |
|||
put w |
|||
put s |
|||
move w |
|||
put nw |
|||
put n |
|||
move n |
|||
put n |
|||
move nw |
|||
goto LangPivot |
|||
LangPivot: |
|||
goto LangPivotTo%D |
|||
LangPivotToBarge: |
|||
put se |
|||
put s |
|||
move s |
|||
put s |
|||
put se |
|||
move go landing |
|||
put n |
|||
put e |
|||
goto LangBargeToBarge |
|||
LangPivotToHaven: |
|||
LangPivotToCrossings: |
|||
LangPivotToLeth: |
|||
LangPivotToShard: |
|||
LangPivotToRatha: |
|||
LangPivotToFangCove: |
|||
put se |
|||
put s |
|||
move s |
|||
put s |
|||
put se |
|||
move go landing |
|||
put n |
|||
put e |
|||
goto LangBargeToHaven |
|||
LangPivotToTemple: |
|||
put e |
|||
put s |
|||
move sw |
|||
put s |
|||
move s |
|||
put e |
|||
move s |
|||
move s |
|||
put go court |
|||
put go temple |
|||
pause 1 |
|||
echo ********************************** |
|||
echo *** You have arrived at Langenfirth’s Temple |
|||
echo ********************************** |
|||
Exit |
|||
LangTemple: |
|||
put go arch |
|||
put out |
|||
move n |
|||
put n |
|||
put ne |
|||
move n |
|||
put nw |
|||
goto LangPivot |
|||
LangPivotToLang: |
|||
LangPivotToFens: |
|||
LangPivotToSwampies: |
|||
LangPivotToPeccaries: |
|||
LangPivotToBin: |
|||
LangPivotToBowery: |
|||
LangPivotToHerbalist: |
|||
LangPivotToLeatherShop: |
|||
put sw |
|||
move s |
|||
put s |
|||
put w |
|||
goto StockPensTo%D |
|||
StockPensToBowery: |
|||
move s |
|||
put s |
|||
put go shop |
|||
pause 1 |
|||
echo ***************************************** |
|||
echo *** You have arrived at the Langenfirth Bowyer Shop |
|||
echo ***************************************** |
|||
pause 1 |
|||
put read catalog |
|||
Exit |
|||
StockPensToHerbalist: |
|||
move sw |
|||
goto LangHerbalistEnter |
|||
LangHerbalistEnter: |
|||
put go shop |
|||
pause 1 |
|||
echo **************************************************** |
|||
echo *** You have arrived at the Brother Yorgi’s, the Langenfirth Herbalist |
|||
echo **************************************************** |
|||
pause 1 |
|||
put read catalog |
|||
Exit |
|||
StockPenstoLeatherShop: |
|||
move sw |
|||
put sw |
|||
put go door |
|||
pause 1 |
|||
echo ************************************** |
|||
echo *** You have arrived at Calliana’s Leather Goods |
|||
echo ************************************** |
|||
pause 1 |
|||
put read catalog |
|||
Exit |
|||
LangLeatherGoods: |
|||
put out |
|||
move w |
|||
goto LangBin |
|||
LangHerbalist: |
|||
put out |
|||
put sw |
|||
move w |
|||
goto LangBin |
|||
LangBowery: |
|||
put out |
|||
put n |
|||
move n |
|||
goto LangStockPensReturn |
|||
LangStockPensReturn: |
|||
put e |
|||
put n |
|||
move n |
|||
put ne |
|||
goto LangPivot |
|||
LangPivotToTannery: |
|||
put sw |
|||
put w |
|||
move go peltry |
|||
pause 1 |
|||
echo ******************************* |
|||
echo *** You have arrived at Shalan’s Peltry |
|||
echo *** |
|||
echo *** The furrier here is Mato Shalan |
|||
echo ******************************* |
|||
Exit |
|||
LangPeltry: |
|||
put out |
|||
move e |
|||
put ne |
|||
goto LangPivot |
|||
LangPivotToPawnShop: |
|||
put sw |
|||
put s |
|||
move e |
|||
put go pawnshop |
|||
pause 1 |
|||
echo *********************************** |
|||
echo *** You have arrived at Abotenik’s Pawnshop |
|||
echo *********************************** |
|||
Exit |
|||
LangPawnShop: |
|||
put out |
|||
put w |
|||
move n |
|||
put ne |
|||
goto LangPivot |
|||
LangPivotToLeatherRepair: |
|||
put w |
|||
move n |
|||
put n |
|||
put go door |
|||
pause 1 |
|||
echo ************************************* |
|||
echo *** You have arrived at Kamze’s Leather Repair |
|||
echo ************************************* |
|||
Exit |
|||
LangLeatherRepair: |
|||
put out |
|||
put s |
|||
move s |
|||
put e |
|||
goto LangPivot |
|||
LangPivotToTownHall: |
|||
put sw |
|||
put w |
|||
move nw |
|||
put sw |
|||
put go hall |
|||
move go door |
|||
pause 1 |
|||
echo ************************************** |
|||
echo *** You have arrived at the Langenfirth Town Hall |
|||
echo *** |
|||
echo *** Pay your debts here |
|||
echo ************************************** |
|||
Exit |
|||
LangTownHall: |
|||
put out |
|||
put out |
|||
move ne |
|||
put se |
|||
put e |
|||
move ne |
|||
goto LangPivot |
|||
LangPivotToRangers: |
|||
put w |
|||
put n |
|||
move go guild |
|||
pause 1 |
|||
echo *************************************** |
|||
echo *** You have arrived at Langenfirth’s Rangers Guild |
|||
echo *** |
|||
echo *** GO DOOR to speak with Ranger Guildleader Tolle |
|||
echo *** GO LEAN to enter the Lean-To for companion slates |
|||
echo |
|||
echo *************************************** |
|||
Exit |
|||
LangRangers: |
|||
put out |
|||
move s |
|||
put e |
|||
goto LangPivot |
|||
StockPensToFens: |
|||
StockPensToSwampies: |
|||
StockPensToPeccaries: |
|||
StockPensToLang: |
|||
StockPensToBin: |
|||
move sw |
|||
put sw |
|||
put w |
|||
goto LangBin |
|||
LangBin: |
|||
goto LangBinTo%D |
|||
LangBinToBin: |
|||
LangBinToLang: |
|||
pause 1 |
|||
echo ******************************* |
|||
echo *** You have arrived at Langenfirth’s Bin |
|||
echo *** |
|||
echo *** GO TRAIL for Swampies and Peccaries |
|||
echo *** Go WEST for the trail to Siksraja |
|||
echo |
|||
echo ******************************* |
|||
Exit |
|||
LangBin: |
|||
put e |
|||
put ne |
|||
move ne |
|||
goto LangStockPensReturn |
|||
LangBinToFens: |
|||
LangBinToSwampies: |
|||
LangBinToPeccaries: |
|||
put go trail |
|||
put se |
|||
move s |
|||
put s |
|||
put se |
|||
move se |
|||
put sw |
|||
pause 1 |
|||
echo *********************************************** |
|||
echo *** You have arrived in Swamp Troll and Small Peccary territory |
|||
echo *** |
|||
echo *** This is a safe room |
|||
echo *********************************************** |
|||
put lean bench |
|||
Exit |
|||
LangFens: |
|||
put ne |
|||
put nw |
|||
move nw |
|||
put n |
|||
put n |
|||
move nw |
|||
put go trail |
|||
goto LangBinTo%D |
|||
LangBinToHerbalist: |
|||
put e |
|||
move ne |
|||
goto LangHerbalistEnter |
|||
LangBinToVaults: |
|||
LangBinToEngraving: |
|||
LangBinToTriage: |
|||
LangBinToEngraving: |
|||
LangBinToGeneralStore: |
|||
LangBinToMetalRepair: |
|||
LangBinToKrrishsBones: |
|||
LangBinToFurniture: |
|||
LangBinToTheren: |
|||
LangBinToGemShop: |
|||
LangBinToTannery: |
|||
LangBinToPawnShop: |
|||
LangBinToTraders: |
|||
LangBinToBank: |
|||
LangBinToSkyGiants: |
|||
LangBinToMarauders: |
|||
LangBinToEstateTannery: |
|||
LangBinToElBains: |
|||
LangBinToElBainsPicnicTable: |
|||
LangBinToWoodTrolls: |
|||
LangBinToCougars: |
|||
LangBinToBoars: |
|||
LangBinToKelpies: |
|||
LangBinToBloodWolves: |
|||
LangBinToRams: |
|||
LangBinToVultures: |
|||
LangBinToEstateHolder: |
|||
LangBinToKuniyosAltar: |
|||
LangBinToLeatherRepair: |
|||
LangBinToBowery: |
|||
LangBinToLeatherShop: |
|||
LangBinToTannery: |
|||
LangBinToPawnShop: |
|||
LangBinToTownHall: |
|||
LangBinToRangers: |
|||
LangBinToEstateTannery: |
|||
LangBinToHaven: |
|||
LangBinToCrossings: |
|||
LangBinToLeth: |
|||
LangBinToShard: |
|||
LangBinToRatha: |
|||
LangBinToFangCove: |
|||
LangBinToBarge: |
|||
LangBinToLangPivot: |
|||
put e |
|||
put ne |
|||
move ne |
|||
goto LangStockPensReturn |
|||
LangPivotToVaults: |
|||
LangPivotToEngraving: |
|||
LangPivotToTriage: |
|||
LangPivotToEngraving: |
|||
LangPivotToGeneralStore: |
|||
LangPivotToMetalRepair: |
|||
LangPivotToKrrishsBones: |
|||
LangPivotToFurniture: |
|||
LangPivotToTheren: |
|||
LangPivotToGemShop: |
|||
LangPivotToTannery: |
|||
LangPivotToPawnShop: |
|||
LangPivotToTraders: |
|||
LangPivotToBank: |
|||
LangPivotToSkyGiants: |
|||
LangPivotToMarauders: |
|||
LangPivotToEstateTannery: |
|||
LangPivotToElBains: |
|||
LangPivotToElBainsPicnicTable: |
|||
LangPivotToWoodTrolls: |
|||
LangPivotToCougars: |
|||
LangPivotToBoars: |
|||
LangPivotToKelpies: |
|||
LangPivotToBloodWolves: |
|||
LangPivotToRams: |
|||
LangPivotToVultures: |
|||
LangPivotToEstateHolder: |
|||
LangPivotToKuniyosAltar: |
|||
LangPivotToElBains: |
|||
put ne |
|||
move n |
|||
put nw |
|||
move n |
|||
put n |
|||
move n |
|||
put go bridg |
|||
move n |
|||
move n |
|||
put go shor |
|||
move n |
|||
put nw |
|||
move n |
|||
put nw |
|||
move ne |
|||
put nw |
|||
move n |
|||
put n |
|||
move ne |
|||
put nw |
|||
move e |
|||
goto ElBainsPivot |
|||
ElBainsStop: |
|||
ElBainsPivot: |
|||
goto ElBainsPivotTo%D |
|||
ElBainsPivotToElBains: |
|||
put go store |
|||
pause 1 |
|||
echo ***************************** |
|||
echo *** You have arrived at El'Bain's Stop |
|||
echo ***************************** |
|||
pause 1 |
|||
put read catalog |
|||
Exit |
|||
ElBains: |
|||
put out |
|||
goto ElBainsPivot |
|||
ElBainsPivotToElBainsPicnicTable: |
|||
put go path |
|||
pause 1 |
|||
echo ********************************** |
|||
echo *** You have arrived at El'Bain's Picnic Table |
|||
echo ********************************** |
|||
Exit |
|||
ElBainsPicnicTable: |
|||
put go road |
|||
goto ElBainsPivot |
|||
ElBainsPivotToWoodTrolls: |
|||
ElBainsPivotToCougars: |
|||
ElBainsPivotToBoars: |
|||
ElBainsPivotToKelpies: |
|||
put w |
|||
move se |
|||
put sw |
|||
put go tree |
|||
pause 1 |
|||
echo *************************************** |
|||
echo *** You have arrived in Kelpie, Wood Troll, |
|||
echo *** Cougar, and Boar territory |
|||
echo *************************************** |
|||
Exit |
|||
ElBainsKelpies: |
|||
put go tree |
|||
put ne |
|||
move nw |
|||
put e |
|||
goto ElBainsPivot |
|||
ElBainsPivotToKuniyo: |
|||
put w |
|||
put se |
|||
move sw |
|||
put s |
|||
put s |
|||
move se |
|||
put sw |
|||
put se |
|||
move go path |
|||
move n |
|||
pause 2 |
|||
move n |
|||
pause 2 |
|||
move n |
|||
pause 1 |
|||
echo ***************************** |
|||
echo *** You have arrived at Kuniyo’s Altar |
|||
echo ***************************** |
|||
Exit |
|||
KuniyosAltar: |
|||
move s |
|||
pause 2 |
|||
move s |
|||
pause 2 |
|||
move s |
|||
pause 2 |
|||
put go path |
|||
put nw |
|||
move ne |
|||
put nw |
|||
put n |
|||
move n |
|||
put ne |
|||
put nw |
|||
move e |
|||
goto ElBainsPivot |
|||
ElBainsPivotToVultures: |
|||
ElBainsPivotToBloodWolves: |
|||
ElBainsPivotToRams: |
|||
put e |
|||
put e |
|||
move ne |
|||
put go trail |
|||
put ne |
|||
move e |
|||
goto ElBainsRamsTo%D |
|||
ElBainsRamsToRams: |
|||
ElBainsRamsToBloodWolves: |
|||
pause 1 |
|||
echo ********************************** |
|||
echo *** Thunder Rams are to the SE |
|||
echo *** |
|||
echo *** Blood Wolves to the EAST and NORTH |
|||
echo ********************************** |
|||
Exit |
|||
ElBainsRams: |
|||
put w |
|||
put sw |
|||
move go water |
|||
put sw |
|||
put w |
|||
put w |
|||
goto ElBainsPivot |
|||
ElBainsRamsToVultures: |
|||
put e |
|||
put e |
|||
move climb drop |
|||
put e |
|||
put ne |
|||
move ne |
|||
put n |
|||
pause 1 |
|||
echo ****************************** |
|||
echo *** GO GATE to enter Vulture territory |
|||
echo *** |
|||
echo *** You must have PFE on you to enter |
|||
echo ****************************** |
|||
Exit |
|||
ElBainsVultures: |
|||
put s |
|||
put sw |
|||
move sw |
|||
put w |
|||
put climb bank |
|||
move w |
|||
put w |
|||
goto ElbainsRams |
|||
ElBainsBloodWolves: |
|||
move sw |
|||
goto ElBainsRams |
|||
ElBainsBloodWolves2: |
|||
put sw |
|||
move w |
|||
goto ElBainsRams |
|||
ElBainsPivotToEstateHolder: |
|||
put w |
|||
put w |
|||
move w |
|||
put go tree |
|||
put s |
|||
move climb hole |
|||
goto ElBainsEstateBankArrival |
|||
ElBainsEstateBankArrival: |
|||
pause 1 |
|||
echo ************************************** |
|||
echo *** You have arrived at the Estate Holder Teller |
|||
echo *** |
|||
echo *** GO TUNNEL for currency exchange |
|||
echo *** CLIMB STAIR to access the upper area |
|||
echo *** Including the Tannery (ETann) and horse goods |
|||
echo |
|||
echo ************************************** |
|||
Exit |
|||
EstateHolderBank: |
|||
put climb stair |
|||
put n |
|||
move go tree |
|||
put e |
|||
put e |
|||
move e |
|||
goto ElBainsPivot |
|||
EstateTannery: |
|||
pause 1 |
|||
echo ********************************************* |
|||
echo *** Special Routing from this tannery will always route you |
|||
echo *** through the Estate Holder’s Bank to avoid leaving the area |
|||
echo *** with too much coin on hand. Restart the script upon arrival |
|||
echo ********************************************* |
|||
pause 1 |
|||
put out |
|||
put n |
|||
move climb hole |
|||
goto ElBainsEstateBankArrival |
|||
ElBainsPivotToEstateTannery: |
|||
put w |
|||
put w |
|||
move w |
|||
put go tree |
|||
put s |
|||
move s |
|||
put go tent |
|||
pause 1 |
|||
echo *********************************** |
|||
echo *** You have arrived at Snusk’s Tent |
|||
echo *** |
|||
echo *** Snusk is the furrier for local Estate Holders |
|||
echo *********************************** |
|||
Exit |
|||
ElBainsPivotToBin: |
|||
ElBainsPivotToFens: |
|||
ElBainsPivotToSwampies: |
|||
ElBainsPivotToPeccaries: |
|||
ElBainsPivotToBowery: |
|||
ElBainsPivotToHerbalist: |
|||
ElBainsPivotToLeatherRepair: |
|||
ElBainsPivotToLeatherShop: |
|||
ElBainsPivotToTownHall: |
|||
ElBainsPivotToRangers: |
|||
ElBainsPivotToHaven: |
|||
ElBainsPivotToCrossings: |
|||
ElBainsPivotToLeth: |
|||
ElBainsPivotToShard: |
|||
ElBainsPivotToRatha: |
|||
ElBainsPivotToFangCove: |
|||
ElBainsPivotToBarge: |
|||
ElBainsPivotToLang: |
|||
ElBainsPivotToLangPivot: |
|||
put w |
|||
put se |
|||
move sw |
|||
put s |
|||
put s |
|||
move se |
|||
put sw |
|||
put se |
|||
move s |
|||
put se |
|||
move s |
|||
put go bri |
|||
put s |
|||
move s |
|||
put go shor |
|||
put s |
|||
move s |
|||
put s |
|||
put se |
|||
move s |
|||
put sw |
|||
goto LangPivot |
|||
ElBainsPivotToVaults: |
|||
ElBainsPivotToEngraving: |
|||
ElBainsPivotToTriage: |
|||
ElBainsPivotToEngraving: |
|||
ElBainsPivotToGeneralStore: |
|||
ElBainsPivotToMetalRepair: |
|||
ElBainsPivotToKrrishsBones: |
|||
ElBainsPivotToFurniture: |
|||
ElBainsPivotToTheren: |
|||
ElBainsPivotToGemShop: |
|||
ElBainsPivotToTannery: |
|||
ElBainsPivotToPawnShop: |
|||
ElBainsPivotToTraders: |
|||
ElBainsPivotToBank: |
|||
ElBainsPivotToSkyGiants: |
|||
ElBainsPivotToMarauders: |
|||
ElBainsPivotToTheren: |
|||
ElBainsPivotToTherenPivot: |
|||
put w |
|||
put n |
|||
move w |
|||
put nw |
|||
put n |
|||
move n |
|||
put nw |
|||
put n |
|||
move ne |
|||
put ne |
|||
put n |
|||
move n |
|||
put nw |
|||
put n |
|||
move ne |
|||
put n |
|||
put n |
|||
move ne |
|||
put nw |
|||
put ne |
|||
move e |
|||
put n |
|||
put n |
|||
move ne |
|||
put n |
|||
put n |
|||
move ne |
|||
put ne |
|||
put nw |
|||
move ne |
|||
put ne |
|||
put ne |
|||
move n |
|||
put ne |
|||
put e |
|||
move n |
|||
put n |
|||
put ne |
|||
move ne |
|||
put nw |
|||
put n |
|||
move go gate |
|||
put n |
|||
goto TherenPivot |
|||
TherenPivot: |
|||
goto TherenPivotTo%D |
|||
TherenPivotToTheren: |
|||
TherenPivotToGate: |
|||
move s |
|||
put go gate |
|||
pause 1 |
|||
echo ******************************************* |
|||
echo *** You have arrived at the front gate to Therenborough |
|||
echo ******************************************* |
|||
Exit |
|||
TherenGate: |
|||
put go gate |
|||
move n |
|||
goto TherenPivot |
|||
TherenPivotToLeatherRepair: |
|||
TherenPivotToBowery: |
|||
TherenPivotToHerbalist: |
|||
TherenPivotToLeatherShop: |
|||
TherenPivotToTownHall: |
|||
TherenPivotToRangers: |
|||
TherenPivotToHaven: |
|||
TherenPivotToCrossings: |
|||
TherenPivotToLeth: |
|||
TherenPivotToShard: |
|||
TherenPivotToRatha: |
|||
TherenPivotToFangCove: |
|||
TherenPivotToBarge: |
|||
TherenPivotToEstateTannery: |
|||
TherenPivotToElBains: |
|||
TherenPivotToElBainsPicnicTable: |
|||
TherenPivotToWoodTrolls: |
|||
TherenPivotToCougars: |
|||
TherenPivotToBoars: |
|||
TherenPivotToKelpies: |
|||
TherenPivotToBloodWolves: |
|||
TherenPivotToRams: |
|||
TherenPivotToVultures: |
|||
TherenPivotToEstateHolder: |
|||
TherenPivotToKuniyosAltar: |
|||
TherenPivotToBin: |
|||
TherenPivotToFens: |
|||
TherenPivotToSwampies: |
|||
TherenPivotToPeccaries: |
|||
TherenPivotToLang: |
|||
TherenPivotToElBainsPivot: |
|||
put s |
|||
move go gate |
|||
put s |
|||
put se |
|||
move sw |
|||
put sw |
|||
put s |
|||
move s |
|||
put w |
|||
put sw |
|||
move s |
|||
put sw |
|||
put sw |
|||
move sw |
|||
put se |
|||
put sw |
|||
move sw |
|||
put s |
|||
put s |
|||
move sw |
|||
put s |
|||
put s |
|||
move w |
|||
put sw |
|||
put se |
|||
move sw |
|||
put s |
|||
put s |
|||
move sw |
|||
put s |
|||
put se |
|||
move s |
|||
put s |
|||
put sw |
|||
move sw |
|||
put s |
|||
move se |
|||
put s |
|||
put s |
|||
move se |
|||
put e |
|||
move s |
|||
put e |
|||
goto ElBainsPivot |
|||
Marauders: |
|||
put se |
|||
put sw |
|||
move sw |
|||
put s |
|||
put sw |
|||
move se |
|||
put s |
|||
put se |
|||
move s |
|||
goto MarauderEntry |
|||
MarauderEntry: |
|||
move e |
|||
waitfor Theren Road |
|||
move go wall |
|||
put go gate |
|||
move n |
|||
goto TherenPivot |
|||
TherenPivotToMarauders: |
|||
put s |
|||
put go gate |
|||
move go wall |
|||
move w |
|||
waitfor Deep Forest Path |
|||
move n |
|||
put nw |
|||
put n |
|||
move nw |
|||
put ne |
|||
put n |
|||
move ne |
|||
put ne |
|||
put nw |
|||
pause 1 |
|||
echo ******************************** |
|||
echo *** You have arrived at Gypsy Marauders, |
|||
echo *** Morah Vines and Creepers |
|||
echo *** |
|||
echo *** CLIMB TREE and continue to find |
|||
echo *** Dark Spirits, and later on, Forest Geni |
|||
echo |
|||
echo ******************************** |
|||
Exit |
|||
TherenPivotToSkyGiants: |
|||
put s |
|||
put go gate |
|||
move s |
|||
put se |
|||
put sw |
|||
move sw |
|||
put s |
|||
put s |
|||
move w |
|||
put sw |
|||
put s |
|||
move sw |
|||
put go road |
|||
put s |
|||
move ne |
|||
put se |
|||
put s |
|||
move sw |
|||
put w |
|||
put s |
|||
move ne |
|||
put e |
|||
put se |
|||
move ne |
|||
put se |
|||
put e |
|||
move se |
|||
pause 1 |
|||
echo ****************************** |
|||
echo *** You have arrived at Sky Giants |
|||
echo *** CLIMB CRACK to enter their territory |
|||
echo *** |
|||
echo *** The bridge here leads toward Haven |
|||
echo ****************************** |
|||
Exit |
|||
SkyGiants: |
|||
put nw |
|||
put w |
|||
move nw |
|||
put sw |
|||
put nw |
|||
move w |
|||
put sw |
|||
put n |
|||
move e |
|||
put ne |
|||
put n |
|||
move nw |
|||
put sw |
|||
put n |
|||
move go road |
|||
put ne |
|||
put n |
|||
move ne |
|||
put e |
|||
put n |
|||
move n |
|||
put ne |
|||
put ne |
|||
move nw |
|||
put n |
|||
put go gate |
|||
move n |
|||
goto TherenPivot |
|||
TherenBank: |
|||
put out |
|||
put sw |
|||
move s |
|||
put s |
|||
put w |
|||
move w |
|||
goto TherenPivot |
|||
TherenPivotToBank: |
|||
put e |
|||
put e |
|||
move n |
|||
put n |
|||
put n |
|||
move ne |
|||
put go bank |
|||
pause 1 |
|||
echo ************************************** |
|||
echo *** You have arrived at the Bank of Therenborough |
|||
echo *** |
|||
echo *** Go NORTH for the Teller |
|||
echo *** Go WEST for currency exchange |
|||
echo *** Go SOUTH to pay off debts |
|||
echo |
|||
echo ************************************** |
|||
Exit |
|||
TherenGemsTanneryPawnTraders: |
|||
put w |
|||
put out |
|||
pause 1 |
|||
put out |
|||
put out |
|||
pause 1 |
|||
put s |
|||
put s |
|||
move w |
|||
put w |
|||
goto TherenPivot |
|||
TherenPivotToTraders: |
|||
TherenPivotToPawnShop: |
|||
TherenTradersToPawnShop: |
|||
put e |
|||
put e |
|||
move n |
|||
put n |
|||
put go door |
|||
pause 1 |
|||
echo ******************************************** |
|||
echo *** You have arrived at the Alliance of Exchange |
|||
echo *** |
|||
echo *** GO OPEN to visit Dorsot’s Collectables Pawn Shop |
|||
echo *** GO DOOR to visit the Therenborough’s Trading Outpost |
|||
echo |
|||
echo ******************************************** |
|||
Exit |
|||
TherenPivotToGemShop: |
|||
TherenPivotToTannery: |
|||
put e |
|||
put e |
|||
move n |
|||
put n |
|||
put go door |
|||
move go pass |
|||
pause 1 |
|||
echo ************************************* |
|||
echo *** You have arrived at the Alliance of Exchange |
|||
echo *** |
|||
echo *** GO DOOR to visit the Furrier DARTISE |
|||
echo *** GO ARCH to visit the Jeweler GRUK |
|||
echo |
|||
echo ************************************* |
|||
Exit |
|||
KrrishsBones: |
|||
put go bead |
|||
put go door |
|||
move w |
|||
put n |
|||
put ne |
|||
move nw |
|||
put w |
|||
put w |
|||
move w |
|||
put sw |
|||
put w |
|||
move w |
|||
goto TherenPivot |
|||
TherenPivotToKrrishsBones: |
|||
put e |
|||
put e |
|||
move ne |
|||
put e |
|||
put e |
|||
move e |
|||
put se |
|||
put sw |
|||
move s |
|||
put e |
|||
put go door |
|||
move go bead |
|||
pause 1 |
|||
echo ****************************** |
|||
echo *** You have arrived at Krrish’s Bones |
|||
echo ****************************** |
|||
Exit |
|||
TherenFurniture: |
|||
put out |
|||
put e |
|||
move e |
|||
put sw |
|||
move w |
|||
put w |
|||
put w |
|||
move sw |
|||
put w |
|||
move w |
|||
goto TherenPivot |
|||
TherenPivotToFurniture: |
|||
put e |
|||
put e |
|||
move ne |
|||
put e |
|||
put e |
|||
move e |
|||
put ne |
|||
put w |
|||
move w |
|||
put go build |
|||
pause 1 |
|||
echo ****************************** |
|||
echo *** You have arrived at Piny Pleasures |
|||
echo *** |
|||
echo *** Return here when ready to leave |
|||
echo ****************************** |
|||
Exit |
|||
TherenMetalRepair: |
|||
put n |
|||
put go gate |
|||
move w |
|||
put sw |
|||
put w |
|||
move w |
|||
goto TherenPivot |
|||
TherenPivotToMetalRepair: |
|||
put e |
|||
put e |
|||
move ne |
|||
put e |
|||
put go gate |
|||
move s |
|||
pause 1 |
|||
echo ************************************* |
|||
echo *** You have arrived at Therenborough’s Smithy |
|||
echo *** |
|||
echo *** GIVE DAGUL your metal items for repair |
|||
echo ************************************* |
|||
Exit |
|||
TherenGeneralStore: |
|||
put out |
|||
put n |
|||
move sw |
|||
put w |
|||
put w |
|||
goto TherenPivot |
|||
TherenPivotHorseman: |
|||
goto TherenPivot |
|||
TherenPivotToGeneralStore: |
|||
put e |
|||
put e |
|||
move ne |
|||
put s |
|||
put go door |
|||
pause 1 |
|||
echo ****************************************** |
|||
echo *** You have arrived at Therenborough’s General Store |
|||
echo ****************************************** |
|||
pause 1 |
|||
put read catalog |
|||
Exit |
|||
TherenEngraving: |
|||
put out |
|||
put sw |
|||
move w |
|||
put w |
|||
goto TherenPivot |
|||
TherenPivotToEngraving: |
|||
put e |
|||
put e |
|||
move ne |
|||
put go cottage |
|||
pause 1 |
|||
echo ******************************** |
|||
echo *** You have arrived at Gizgo’s Engraving |
|||
echo ******************************** |
|||
pause 1 |
|||
put read menu |
|||
Exit |
|||
TherenPivotToVaults: |
|||
put w |
|||
put nw |
|||
move go square |
|||
put go door |
|||
pause 1 |
|||
echo ******************************************** |
|||
echo *** You have arrived at Therenborough’s Carousel Square |
|||
echo ******************************************** |
|||
Exit |
|||
TherenVaults: |
|||
move se |
|||
put e |
|||
goto TherenPivot |
|||
TherenPivotToTriage: |
|||
put n |
|||
put w |
|||
move go cottage |
|||
pause 1 |
|||
echo ************************************* |
|||
echo *** You have arrived at the Empath Srela’s Home |
|||
echo *** |
|||
echo *** LAY down to receive healing |
|||
echo ************************************* |
|||
Exit |
|||
TherenTriage: |
|||
put out |
|||
put e |
|||
move s |
|||
goto TherenPivot |
|||
FangCovePivot: |
|||
goto FangCovePivotTo%D |
|||
FangCovePivotToFangCove: |
|||
pause 1 |
|||
echo *************************** |
|||
echo *** You have arrived in Fang Cove! |
|||
echo *************************** |
|||
Exit |
|||
FangCovePivotToDirge: |
|||
FangCovePivotToCrossings: |
|||
FangCovePivotToSafe: |
|||
FangCovePivotToHaven: |
|||
FangCovePivotToTheren: |
|||
FangCovePivotToLeth: |
|||
FangCovePivotToShard: |
|||
FangCovePivotToLang: |
|||
put go arch |
|||
move go portal |
|||
match PremiePortal went into a shimmering |
|||
match FangCovePortalToMammoths Perhaps you should leave the area the same |
|||
matchwait |
|||
PremiePortal: |
|||
put nw |
|||
move nw |
|||
put go bridge |
|||
move ne |
|||
put go bank |
|||
goto CrossingsBankPivot |
|||
FangCovePivotToLeatherRepair: |
|||
put go hut |
|||
match FangCoveClosed Bonk |
|||
match FangCoveLeatherSuccess Tailored Goods and Repair |
|||
matchwait |
|||
FangCoveLeatherSuccess: |
|||
pause 1 |
|||
echo *********************************** |
|||
echo *** You have arrived at Lakyan's Tailored Goods |
|||
echo *** |
|||
echo *** GIVE your leather item to Tailor Lakyan for repairs |
|||
echo *********************************** |
|||
pause 1 |
|||
put shop |
|||
Exit |
|||
FangCoveLeather: |
|||
move out |
|||
goto FangCovePivot |
|||
FangCovePivotToBank: |
|||
put w |
|||
move go dome |
|||
pause 1 |
|||
echo ***************************** |
|||
echo *** You have arrived at the Fang Cove Bank |
|||
echo *** Money utilized here is in Dokoras. |
|||
echo *** |
|||
echo *** GO STEP to deposit or withdraw |
|||
echo *** CLIMB LADDER to exchange |
|||
echo *** WEST to withdraw from other branches |
|||
echo ***************************** |
|||
Exit |
|||
FangCoveBank: |
|||
put out |
|||
move e |
|||
goto FangCovePivot |
|||
FangCovePivotToGemShop: |
|||
put w |
|||
move w |
|||
move go hut |
|||
match FangCoveClosed Bonk |
|||
match FangCoveGemSuccess The Gemmery |
|||
matchwait |
|||
FangCoveGemSuccess: |
|||
pause 1 |
|||
echo ******************************* |
|||
echo *** You have arrived at The Gemmery |
|||
echo *** |
|||
echo *** You may sell gems to Gemsmith Wickett |
|||
echo ******************************* |
|||
Exit |
|||
FangCoveGems: |
|||
move out |
|||
put e |
|||
move e |
|||
goto FangCovePivot |
|||
FangCovePivotToMetalRepair: |
|||
put e |
|||
move go hut |
|||
match FangCoveClosed Bonk |
|||
match FangCoveMetalRepairSuccess Osmandikar |
|||
matchwait |
|||
FangCoveMetalRepairSuccess: |
|||
pause 1 |
|||
echo ******************************* |
|||
echo *** You have arrived at Osmandikar's Crafts and Repair |
|||
echo *** |
|||
echo *** GIVE item to Osmandikar for metal repair |
|||
echo ******************************* |
|||
pause 1 |
|||
put shop |
|||
Exit |
|||
FangCoveMetalRepair: |
|||
put out |
|||
move w |
|||
goto FangCovePivot |
|||
FangCoveTannery: |
|||
FangCoveTriage: |
|||
move out |
|||
put w |
|||
move w |
|||
goto FangCovePivot |
|||
FangCovePivotToTannery: |
|||
move e |
|||
put e |
|||
move go shop |
|||
pause 1 |
|||
echo ************************** |
|||
echo *** You have arrived at Gorund's Furs |
|||
echo ************************** |
|||
Exit |
|||
FangCovePivotToEmpaths: |
|||
FangCovePivotToTriage: |
|||
move e |
|||
put e |
|||
move go hut |
|||
pause 1 |
|||
echo ************************** |
|||
echo *** You have arrived at Yrisa's Hut |
|||
echo *** |
|||
echo *** JOIN LIST to receive healing |
|||
echo ************************** |
|||
Exit |
|||
FangCoveShanty: |
|||
move out |
|||
goto FangCovePivot |
|||
FangCovePivotToShanty: |
|||
move go building |
|||
pause 1 |
|||
echo ************************* |
|||
echo *** You have arrived at The Shanty |
|||
echo ************************* |
|||
Exit |
|||
FangCovePortalToMammoths: |
|||
put n |
|||
FangCovePivotToRatha: |
|||
FangCovePivotToMammoths: |
|||
put go building |
|||
move out |
|||
move n |
|||
goto FangCoveMammothsTo%D |
|||
FangCoveMammothsToFangCove: |
|||
move s |
|||
put go build |
|||
move go exit |
|||
pause 1 |
|||
echo ************************** |
|||
echo *** You have arrived in Fang Cove! |
|||
echo ************************** |
|||
Exit |
|||
FangCoveCrabs: |
|||
move go gate |
|||
put w |
|||
move w |
|||
goto FangCovePivot |
|||
FangCovePivotToCrabs: |
|||
move e |
|||
put e |
|||
move go gate |
|||
pause 1 |
|||
echo ************************* |
|||
echo *** You have arrived at Salt Crabs |
|||
echo ************************* |
|||
Exit |
|||
FangCovePivotToBobcats: |
|||
FangCovePivotToCrossingsGargoyles: |
|||
put e |
|||
move e |
|||
put go gate |
|||
move e |
|||
put ne |
|||
move e |
|||
put climb stair |
|||
move go cave |
|||
put search wall |
|||
pause 1 |
|||
echo ******************************* |
|||
echo *** GO GAP to enter the hunting grounds |
|||
echo *** |
|||
echo *** Then: |
|||
echo *** GO ROOT for Muscular Spotted Bobcats |
|||
echo *** Walk along the trail for Quartz Gargoyles |
|||
echo ******************************* |
|||
Exit |
|||
FangCoveEntryPortal: |
|||
move n |
|||
goto FangCovePivot |
|||
FangCoveCave: |
|||
put out |
|||
move climb stair |
|||
put w |
|||
move sw |
|||
put w |
|||
move go gate |
|||
put w |
|||
move w |
|||
goto FangCovePivot |
|||
FangCoveCrabs: |
|||
move go gate |
|||
put w |
|||
move w |
|||
goto FangCovePivot |
|||
FangCoveClosed: |
|||
pause 1 |
|||
echo ******************************* |
|||
echo *** Unfortunately, most shops in Fang Cove |
|||
echo *** are closed through the night |
|||
echo ******************************* |
|||
Exit |
|||
</pre> |
</pre> |
Latest revision as of 14:27, 20 May 2019
Go Anywhere *KS* (script) | |
---|---|
Category | Travel,Utility |
Front-end | StormFront |
Author | Kashna |
What This Script Does
Allows for travel throughout all of Zoluren, Riverhaven, Langenfirth, Therenborough, and Fang Cove. Each possible destination is also a possible starting point. I suggest the script name of just plain "Go". In Ratha it goes to the bank and mammoths. Use the "Ratha" script for anything further.
There are almost 300 potential starting locations and destinations. Many of these are simply entry points to hunting areas, or special locations (like NPC Empath Triage or the Bin in Lang). For most of these, there is a small prompt that is given upon arrival that will guide you to the next step that one usually takes at that location ('LAY down for healing'), or it reads the catalog, or perhaps informing you to 'CLIMB BARRICADE to enter Rock Trolls'.
While all destinations serve as stating locations, I made the starting locations as flexible as possible. For instance, going to the Bank will always send you to the Teller, but you may start the script from any of the three rooms there. Even the Caravansary can be a destination/start.
How To Use It
- 1. Start the script with your destination as the variable. Variables are not case-sensitive, but must not contain any spaces. I made the variables very flexible. Try what you would consider logical, odds are, it'll work (everything from Rea, Reav, Reaver, Reavers will all take you there).
- .go bank will take you to the bank.
- .go bank will take you to the bank.
- 2. Otherwise, just start the script without any variable at all. Doing so will send you to a menu page that will show you the possibilities. There are a lot. :-)
- 3. Starting rooms include all destination rooms. If you're hunting cougars west of Crossing, their center/main room is a starting point... whereas outside the Rockies' barrier and outside the Reavers' path are starting points for those particular locales. A good strategy would be to start the script and begin your trek out of the zone that you're in. When you enter a room that the script recognizes, it will engage from that point on.
- 1. Start the script with your destination as the variable. Variables are not case-sensitive, but must not contain any spaces. I made the variables very flexible. Try what you would consider logical, odds are, it'll work (everything from Rea, Reav, Reaver, Reavers will all take you there).
Important Caveat
I've discovered that some room descriptions fluctuate. This is frustrating my match search for starting locations on occasion. I'll be adjusting them as I experience the fluctuations and try to find the fixed element for each one in time.
*Important* This is a massive script. Each time I installed it for one of my characters I received a prompt warning me that my script storage was being changed from server-side storage to client-side local storage. I don't want such a thing to come as a surprise to anyone.
How It Handles Provincial Travel
I've generally made it send you to the bank after you cross provincial borders, but sometimes it just leaves you on the dock (such as in Ratha).
Generally speaking, when traveling from one province to another, using main city names is all that functions. That said, stuff like “gondola” or “ferry” will only take you to the dock or platform, whereas “Crossing,” “Shard,” “Ratha,” etc, will also have you board and cross the ferry/gondola/mammoth and deposit you on the other side. In most cases, it will drop you at the bank of the destination city, but sometimes it will just cross and leave you on the dock/pier/platform/beach.
Keeping it up-to-date
Last Updated: 5-2-2019:
- Adjusted ratha/fang cove/leth mammoth interactions
- massive script optimization by splitting up match-checks via use of the 'where cities' command
- Added basic Fang Cove functionality. Also added menus for Fang Cove, Haven, Lang, and Theren.
- Made Ratha available from Zoluren & Haven/Theren - it'll try via Fang Cove first and if failed it will go to the Leth mammoths
- added many new shortcuts (wolf, knife, rockguards, frog)
- wolf clan trader post now accessible from Crossing bank
Go (Script)
#Go WHERE? echo echo ******************************* echo echo *** Start the script as .Go DESTINATION echo *** or select from the options below. echo echo ******************************* echo pause 1 goto SetDestination%1 SetDestination: pause 1 echo echo echo ***************************************************** echo *** Most places are possible destinations. For instance: echo *** Banks: Crossing Bank, Dirge Bank and Estate Holder Bank echo *** Their shortcuts are: .go Bank, .go DirgeBank, .go Estate echo *** echo *** ALL SHORTCUTS MUST CONTAIN NO SPACES echo *** echo *** All destinations also serve as potential starting points echo *** Other rooms, nearby, might also work (there are 298 starting points in total!) echo *** echo *** All training locations are named by attribute - Intelligence / int echo *** All guilds listed by guild name (or shorthand) - Paladins / Pallies / Pally echo *** echo *** Shops are usually listed by full, generic name: echo *** GemShop, MagicShop, Locksmith (Locks also works), echo *** Exceptions to this are “Armor” and “Weapon”. echo *** echo *** Many extras are included, too. TradersPlaza (Plaza) and Mags, echo *** Arthe Dale’s Swimming Hole/Tree (Hole), Forge, LavaForge echo *** echo *** If you’re struggling to find a starting place, starting the script and echo *** running around a little will work - the script will start traveling when echo *** you encounter known starting point echo *** echo *** Type SHOW ALL to receive a full listing of possible destinations echo ***************************************************** echo match DestinationsMenu next match DestinationsMenu You nod match DestinationsMenu show all match DestinationsMenu showall matchwait DestinationsMenu: echo Okay! pause 1 echo echo echo ****************************************************** echo *** Type SHOW # to see possible destinations/starting points echo *** Or type what’s in the parenthesis afterewards echo *** echo *** 1. Crossings Guilds and Attributes (Guilds) echo *** echo *** 2. Crossings Shops and Crafting Societies (Shops) echo *** echo *** 3. Other locations in and near Crossings (Other) echo *** echo *** 4. Hunting grounds near Crossings (Hunting) echo *** echo *** 5. Tiger Clan (Tiger) echo *** echo *** 6. Wolf Clan, Knife Clan, Cougars, Blood Wolves, etc. (Wolf) echo *** echo *** 7. Arthe Dale (Arthe) echo *** echo *** 8. Stone Clan (Stone) echo *** echo *** 9. Dirge (Dirge) echo *** echo *** 10. North of Dirge - Lava Forge, Crocs, River and Ferry (North) echo *** echo *** 11. Leth from the Ferry south along the STR (Leth) echo *** echo *** 12. South of Leth (South) echo *** echo *** 13. Fang Cove (Fang) echo *** echo *** 14. Riverhaven (Haven) echo *** echo *** 15. Langenfirth & El Bains (Lang) echo *** echo *** 16. Theren (Theren) echo *** echo *** echo ****************************************************** echo pause 1 match DestinationsMenu main match DestinationsCrossingsGuildAttribute next match DestinationsCrossingsGuildAttribute guilds match DestinationsHaven show14 match DestinationsHaven show 14 match DestinationsHaven haven match DestinationsHaven riverhaven match DestinationsTheren show 16 match DestinationsTheren show16 match DestinationsTheren theren match DestinationsTheren therenburough match DestinationsLangenfirth elbains match DestinationsLangenfirth el bains match DestinationsLangenfirth el bain match DestinationsLangenfirth lang match DestinationsLangenfirth langenfirth match DestinationsLangenfirth show15 match DestinationsLangenfirth show 15 match DestinationsFangCove fang match DestinationsFangCove fangcove match DestinationsFangCove cove match DestinationsFangCove fang cove match DestinationsFangCove show 13 match DestinationsFangCove show13 match DestinationsFangCove show fang match DestinationsFangCove show fang cove match DestinationsFangCove showfangcove match DestinationsFangCove show fangcove match DestinationsLethNorth leth match DestinationsLethNorth show11 match DestinationsLethNorth show 11 match DestinationsLethSouth South match DestinationsLethSouth show12 match DestinationsLethSouth show 12 match DestinationsCrossingsGuildAttribute show guilds match DestinationsCrossingsGuildAttribute showguilds match DestinationsCrossingsGuildAttribute show 1 match DestinationsCrossingsGuildAttribute show1 match DestinationsCrossingsShopsAndSocieties shops match DestinationsCrossingsShopsAndSocieties show shops match DestinationsCrossingsShopsAndSocieties showshops match DestinationsCrossingsShopsAndSocieties show 2 match DestinationsCrossingsShopsAndSocieties show2 match DestinationsCrossingsOther other match DestinationsCrossingsOther showother match DestinationsCrossingsOther show other match DestinationsCrossingsOther show 3 match DestinationsCrossingsOther show3 match DestinationsCrossingsHunting hunting match DestinationsCrossingsHunting showhunting match DestinationsCrossingsHunting show hunting match DestinationsCrossingsHunting show 4 match DestinationsCrossingsHunting show4 match DestinationsTigerClan showtiger match DestinationsTigerClan show tiger match DestinationsTigerClan tiger match DestinationsTigerClan showtigerclan match DestinationsTigerClan show tiger clan match DestinationsTigerClan show 5 match DestinationsTigerClan show5 match DestinationsCougarsPivot showwolfclan match DestinationsCougarsPivot show wolf clan match DestinationsCougarsPivot wolf clan match DestinationsCougarsPivot wolfclan match DestinationsCougarsPivot showwolf match DestinationsCougarsPivot show wolf match DestinationsCougarsPivot show 6 match DestinationsCougarsPivot show6 match DestinationsArthe arthe match DestinationsArthe show arthe match DestinationsArthe showarthe match DestinationsArthe show 7 match DestinationsArthe show7 match DestinationsStoneClan showstone match DestinationsStoneClan show stone match DestinationsStoneClan showstoneclan match DestinationsStoneClan show stone clan match DestinationsStoneClan show 8 match DestinationsStoneClan show8 match DestinationsDirge dirge match DestinationsDirge showdirge match DestinationsDirge show dirge match DestinationsDirge show 9 match DestinationsDirge show9 match DestinationsCaravansary north match DestinationsCaravansary shownorth match DestinationsCaravansary show north match DestinationsCaravansary show 10 match DestinationsCaravansary show10 matchwait DestinationsCrossingsGuildAttribute: echo Okay! pause 1 echo echo echo ***************************************************** echo *** Crossings Guild Locations: echo *** echo *** Bards - Bard Barbarians - barbs, barb echo *** Clerics - Cleric Paladins - Pally, Pallies echo *** Traders - Trader Rangers - Ranger, Rang echo *** WMGuid - WM MMGuild - MM echo *** Empaths - Emp echo *** echo *** (Thief guild locations have been excluded from this script.) echo *** echo *** Special note: MMGL sends you to the MM guild leader echo *** echo *** Crossings Attribute Locations: echo *** echo *** Asemath Academy trains Intelligence, Wisdom and Magical Feats echo *** Possible shortcuts are: int, wis, academy, asemath, feats echo *** echo *** Discipline - disc Charisma - char echo *** Strength - str Stamina - stam echo *** Reflexes - ref echo *** echo *** Note: I built a LOT of shortcuts into this script. echo *** if you prefer a particular shortcut, try it! echo *** It might work! echo *** echo *** To go to any of these locations, restart the script using the shortcut now echo *** echo *** Go back to the menu by typing MAIN echo *** Go to the next page (Crossing’s Shops and Societies) by typing NEXT echo *** To show this page again, type AGAIN echo ***************************************************** echo pause 1 match DestinationsCrossingsGuildAttribute again match DestinationsCrossingsShopsAndSocieties next match DestinationsMenu main matchwait DestinationsCrossingsShopsAndSocieties: echo Okay! pause 1 echo echo echo ***************************************************** echo *** Crossings Shops Locations: echo *** echo *** Weapon Shop (Weapon) Armor Shop (Armor) echo *** Pawn Shop (Pawn) Trader’s Market (Plaza, Bazaar) echo *** Bard’s Shop (BardShop) Cleric’s Shop (ClericShop) echo *** General Store (Gen, General) Locksmith (Locks, Ragge) echo *** Gem Shop (Gems) Tannery (Tann, Furrier, furr, Skins, pelts, etc) echo *** MAMAs (mamas) Florist (Flowers) echo *** NPC Triage Empath (Triage) MetalRepair (Repair, Catrox) echo *** echo *** echo *** Crossings Crafting Societies: echo *** echo *** Outfitting (Outfit) Forging (Forg, Forge) echo *** Engineering (Eng) Alchemy (Alch) echo *** echo *** echo *** To go to any of these locations type: .go SHORTCUT echo *** echo *** Go back to the menu by typing MAIN echo *** Go to the next page (Other Crossing’s Locations) by typing NEXT echo *** To show this page again, type AGAIN echo ***************************************************** echo pause 1 match DestinationsCrossingsShopsAndSocieties again match DestinationsCrossingsOther next match DestinationsMenu main matchwait DestinationsCrossingsOther: echo Okay! pause 1 echo echo echo ***************************************************** echo *** Other Locations in Crossings: echo *** echo *** Vaults (vault, vaults, carousel) echo *** West Gate (wgate, westgate) echo *** NEGate (NEGate, NE) echo *** echo *** The Stone Grotto Altar - to GET favor orbs (Favors, Orbs, FavorOrbs) echo *** Crossing’s Altar - to offer favor orbs (Alt, Altar) echo *** Crossing’s Temple - front gate (Temple, Temp) echo *** echo *** Town Green Pond echo *** Town Hall (Hall) echo *** Bank (Bank) echo *** Estate Holder’s Bank (Strand, Veranda, Estate, Premie) or Portal ('portal') echo *** Ferry to Leth (Ferry) echo *** Note: if you set Leth or Shard, the script will get you across the ferry echo *** otherwise, it simply brings you TO the ferry echo *** Jadewater (Jade) echo *** echo *** echo *** To go to any of these locations, type the shortcut now echo *** In the future it may be accessed by typing: .go SHORTCUT echo *** echo *** Go back to the menu by typing MAIN echo *** Go to the next page (Crossing’s Hunting) by typing NEXT echo *** To show this page again, type AGAIN echo ***************************************************** echo pause 1 match DestinationsCrossingsShopsAndSocieties again match DestinationsCrossingsHunting next match DestinationsMenu main matchwait DestinationsCrossingsHunting: echo Okay! pause 1 echo echo echo ***************************************************** echo *** Hunting Destinations, west-to-northeast: echo *** echo *** Out Crossing’s West Gate: echo *** Goblins (gobs) Grass Eels (eels) echo *** Bobcats (bob, bobs) Lipopods (lipo, lipos) echo *** echo *** West of the brook: echo *** Cougars (cougs) echo *** Blood Wolves (wolves) Silver-Backed Bears (bears) echo *** Young Ogres (Ogres) echo *** Note: All 3 of these lead to the same location echo *** echo *** In the City of Crossing: The Shipyard (rats) echo *** echo *** Out Crossing’s North Gate: echo *** Gargoyles (gargs), Death Spirits (DS) echo *** Pothanits, Badgers, Trollkin (brambles) echo *** echo *** Out Crossing’s NE Gate: echo *** Louts (middens) echo *** Wood Trolls, Grendels (NEWilds, grend) echo *** Ghouls (crypt) echo *** echo *** Off the Northern Trade Route: echo *** Vineyard (vine) Rock Trolls (rock, rockies) echo *** S’lai Scouts (scout, scouts) Beisswurm (beiss) echo *** Guardians / Vipers (guards, vipes) echo *** Reavers (reav) echo *** Firecats (cat, cats) FireSprites (sprites) echo *** Blue-bellied crocodiles (crocs) echo *** echo *** Go back to the menu by typing MAIN echo *** Go to the next page (Tiger Clan) by typing NEXT echo *** To show this page again, type AGAIN echo ***************************************************** echo pause 1 match DestinationsMenu main match DestinationsCrossingsHunting again match DestinationsTigerClan next matchwait DestinationsTigerClan: echo Okay! pause 1 echo echo echo ***************************************************** echo *** Locations near Tiger Clan: echo *** echo *** The Gate itself: TC echo *** echo *** The Trader’s Post: TCTraders, TCTrade echo *** echo *** The Herbalist (sells scar herbs): TCHerbs, TCHerbalist echo *** echo *** The Brook West of Tiger Clan: brook echo *** echo *** echo *** Go back to the menu by typing MAIN echo *** Go to the next page (Wolf Clan) by typing NEXT echo *** To show this page again, type AGAIN echo ***************************************************** echo pause 1 match DestinationsMenu main match DestinationsTigerClan again match DestinationsCougarsPivot next matchwait DestinationsCougarsPivot: echo Okay! pause 1 echo echo echo ***************************************************** echo *** Locations near Wolf Clan: echo *** echo *** In Wolf Clan: echo *** Traders Post: WCTrading, WCTraders, WCTrade echo *** Leather Shop: LeatherShop echo *** Leather Repair: Leather, LeatherRepair echo *** echo *** In Knife Clan: echo *** Inside the clan, outside the leather shop: KC echo *** echo *** Hunting: echo *** Cougars (cougs), Blood Wolves (wolves) echo *** Silver-Backed Bears (bears), Young Ogres (Ogres) echo *** echo *** Note: wolves, bears, and ogres are all on the same Rocky Outcrop echo *** echo *** Go back to the menu by typing MAIN echo *** Go to the next page (Arthe) by typing NEXT echo *** To show this page again, type AGAIN echo ***************************************************** echo pause 1 match DestinationsMenu main match DestinationsCougarsPivot again match DestinationsArthe next matchwait DestinationsArthe: echo Okay! pause 1 echo echo echo ***************************************************** echo *** Locations in Arthe Dale: echo *** echo *** Arthe Dale Gate: Arthe echo *** echo *** Arthe Dale Tree and Swimming Hole: hole echo *** echo *** Arthe Dale Shopping District: ArtheShops echo *** echo *** Arthe Dale Traders Post: Atraders, ADtraders, etc. echo *** echo *** echo *** Go back to the menu by typing MAIN echo *** Go to the next page (Stone Clan) by typing NEXT echo *** To show this page again, type AGAIN echo ***************************************************** echo pause 1 match DestinationsMenu main match DestinationsArthe again match DestinationsStoneClan next matchwait DestinationsStoneClan: echo Okay! pause 1 echo echo echo ***************************************************** echo *** Locations near Stone Clan: echo *** echo *** Trading Post: SC, SCTraders, SCTrading, StoneClanTradersPost, etc. echo *** echo *** S’lai Scouts and Beisswurm: scout, scouts, beiss, beisswurm echo *** echo *** Reavers: reav echo *** echo *** Stone Guardians and Vipers: guardians, guards, vipers, viper, vipe, vipes echo *** echo *** Abandoned Mine: SCMine, AbandonedMine echo *** echo *** echo *** Go back to the menu by typing MAIN echo *** Go to the next page (Dirge) by typing NEXT echo *** To show this page again, type AGAIN echo ***************************************************** echo pause 1 match DestinationsMenu main match DestinationsStoneClan again match DestinationsDirge next matchwait DestinationsDirge: echo Okay! pause 1 echo echo echo ***************************************************** echo *** Locations in and related to Dirge: echo *** echo *** Dirge Gate: dirge echo *** echo *** Dirge Bank: dirgebank, dbank echo *** echo *** Dirge Mine: dirgemine, dmine echo *** echo *** Dirge Vaults: dirgevaults, dvault echo *** echo *** echo *** Go back to the menu by typing MAIN echo *** Go to the next page (North of Dirge) by typing NEXT echo *** To show this page again, type AGAIN echo ***************************************************** echo pause 1 match DestinationsMenu main match DestinationsDirge again match DestinationsCaravansary next matchwait DestinationsCaravansary: echo Okay! pause 1 echo echo echo ***************************************************** echo *** Locations North of Dirge along the NTR: echo *** echo *** Caravansary: caravan, caravans, caravansary echo *** echo *** Firecats (cats), Fire Sprites (sprites), Crocs (crocs) echo *** echo *** The Lava Forge: lavaforge, lforge, lava echo *** The old moon mage guild near the lava forge: LavaMMGuild echo *** echo *** Faldesu Swimming - to swim across in lieu of the ferry: faldesu, river echo *** echo *** The Ferry to Haven: HavenFerry Note: stops at the ferry echo *** echo *** To ride the ferry across the river and stop at the other side: echo *** Haven, Riverhaven echo *** echo *** Go back to the menu by typing MAIN echo *** Go to the next page (Leth) by typing NEXT echo *** To show this page again, type AGAIN echo ***************************************************** echo pause 1 match DestinationsMenu main match DestinationsCaravansary again match DestinationsLeth1 next matchwait DestinationsLethNorth: echo Okay! pause 1 echo echo echo *************************************** echo *** Destinations near Leth and the Southern Trade Route: echo ***----------------------------------------------------- echo *** Important places within Leth ttself: echo *** The City Center, Bank echo *** Temple, Gallows echo *** The Tannery, Gem Shop, echo *** Trading Post echo *** The Empath’s Triage Tent, the Vaults echo *** ------------------------------------------- echo *** Shops in Leth: echo *** General Store, Dyer, Clothing Shop echo *** Bards Shop, Bowyer, echo *** Origami, Wickerworks, echo *** Woodcraft, Dove’s Doors echo *** Candy Shop, Bakery echo *** ------------------------------------------- echo *** North of Leth: echo *** The ferry (or Crossing), The mammoths (or Ratha or Fang Cove) echo *** Moss Meys echo *** Nyads, Dryads, DS, etc, in the Forest of Night echo *** The Secluded Glade echo *** Hodierna’s Solace echo *** echo *** Go back to the menu by typing MAIN echo *** Go to the next page (South of Leth) by typing NEXT echo *** To show this page again, type AGAIN echo ***************************************************** echo pause 1 match DestinationsMenu main match DestinationsLethNorth again match DestinationsLethSouth next matchwait DestinationsLethSouth: echo Okay! pause 1 echo echo echo *************************************** echo *** Destinations south of Leth Deriel: echo *** echo *** South of Leth: echo *** Alfar’s Manor (On the STR just outside , “A haunting shadow...”) echo *** Includes Germish Din, Grave Worms echo *** Bone Wolves, and Reverent Zombies echo *** Snowies, 2 rooms: room with the snow-choked passage echo *** the STR just outside it all echo *** echo *** Tasmine’s Rest echo *** echo *** The Trader’s Outpost in Ilaya Taipa echo *** echo *** The northern platform of the gondola echo *** echo *************************************** echo match DestinationsMenu main match DestinationsLethSouth again match DestinationsFangCove next matchwait DestinationsFangCove: echo Okay! pause 1 echo echo echo ***************************************************** echo *** Fang Cove Locations: echo *** echo *** Fang Cove support is limited to the following: echo *** echo *** Bank, Gems, Tannery echo *** echo *** Gargoyles, Bobcats, Crabs, Triage echo *** echo *** Shanty, Mammoths echo *** echo *** echo *** To go to any of these locations, restart the script using the shortcut now echo *** echo *** Go back to the menu by typing MAIN echo *** Go to the next page (Haven) by typing NEXT echo *** To show this page again, type AGAIN echo ***************************************************** echo pause 1 match DestinationsFangCove again match DestinationsHaven next match DestinationsMenu main matchwait DestinationsHaven: echo Okay! pause 1 echo echo echo ***************************************************** echo *** Riverhaven Locations: echo *** echo *** Ferry and Barge (Lang, Theren, Dirge, Crossing, etc) echo *** echo *** All stat training facilities echo *** All guilds echo *** Regular Bank and Premie Bank echo *** Tent out the East Gate echo *** echo *** General Store, Bards Shop, Clerics Shop, Vaults, Tavern, Clothing echo *** Smoking Shop, Tea House, Locksmith, Artificier's, Herbalist echo *** Leather Repair, Metal Repair, Armory, Gems, Tannery, Tattoos echo *** Forging, Jail, Engineering, Outfitting, Alchemy, MAMAs, Town Hall, echo *** Temple, Trader's Plaza, Pawn Shop, echo *** echo *** Hunting Grounds: echo *** Goblins, Bears, Rams, Ogres, Arbelogs, Eels, Vipers, Unyns, Frogs, echo *** Dyrachis, Boobries, Swampies, echo *** echo *** To go to any of these locations, restart the script using the shortcut now echo *** echo *** Go back to the menu by typing MAIN echo *** Go to the next page (Langenfirth) by typing NEXT echo *** To show this page again, type AGAIN echo ***************************************************** echo pause 1 match DestinationsHaven again match DestinationsLangenfirth next match DestinationsMenu main matchwait DestinationsLangenfirth: echo Okay! pause 1 echo echo echo ***************************************************** echo *** Langenfirth and El Bains Locations: echo *** echo *** Barge and foreign cities (Theren, Haven, Crossing, etc.) echo *** echo *** Bank and Premie Bank (and horses) echo *** Temple, Town Hall, Vaults, Engraving, Triage, Estate Tannery, Picnic Table echo *** Kuniyo's Altar, Ranger's Guild echo *** echo *** Shops: Bowery, Herbalist, LeatherShop, Tannery, Pawn Shop echo *** Leather Repair, General Store, Metal Repair, Furniture, Gem Shop echo *** El Bains echo *** Hunting Grounds: echo *** The Bin, Fens, Swampies, Peccaries echo *** Krrishs Bones, Sky Giants, Marauders echo *** Cougars, Boars, Kelpies, Blood Wolves, Rams, Vultures echo *** echo *** To go to any of these locations, restart the script using the shortcut now echo *** echo *** Go back to the menu by typing MAIN echo *** Go to the next page (Theren) by typing NEXT echo *** To show this page again, type AGAIN echo ***************************************************** echo pause 1 match DestinationsLangenfirth again match DestinationsTheren next match DestinationsMenu main matchwait DestinationsTheren: echo Okay! pause 1 echo echo echo ***************************************************** echo *** TherenBurough Locations: echo *** echo *** Most foreign cities (El Bains, Lang, Haven, Crossing, etc.) echo *** All Guilds echo *** echo *** Bank, Town Hall, Vaults, Triage echo *** echo *** Shops: Pawn Shop, Gem Shop, Tannery, Furniture Shop, echo *** Leather Repair, Metal Repair, General Store, Engraving, echo *** echo *** Hunting Grounds: echo *** Krrishs Bones, Sky Giants, Marauders, Creepers, Dark Spirits, Forest Geni echo *** Cougars, Boars, Kelpies, Blood Wolves, Rams, Vultures, etc. echo *** echo *** To go to any of these locations, restart the script using the shortcut now echo *** echo *** Go back to the menu by typing MAIN echo *** To show this page again, type AGAIN echo ***************************************************** echo pause 1 match DestinationsTheren again match DestinationsMenu main matchwait SetDestinationCara: SetDestinationCarav: SetDestinationCaravan: SetDestinationCaravans: SetDestinationCaravansa: SetDestinationCaravansar: SetDestinationCaravansary: setvariable D Caravansary echo echo Destination: The Caravansary! goto CheckStart SetDestinationCrab: SetDestinationCrabs: setvariable D Crabs echo echo Destination: Salt Crabs! goto CheckStart SetDestinationForestGeni: SetDestinationGeni: SetDestinationMorah: SetDestinationMorahVine: SetDestinationMorahVines: SetDestinationMorahCreeps SetDestinationMorahCreeper: SetDestinationMorahCreepers: SetDestinationMara: SetDestinationMaras: SetDestinationMarauder: SetDestinationMarauders: setvariable D Marauders echo echo Destination: Marauders! goto CheckStart SetDestinationSky: SetDestinationGiant: SetDestinationGiants: SetDestinationSkyGiant: SetDestinationSkyGiants: setvariable D SkyGiants echo echo Destination: Sky Giants! goto CheckStart SetDestinationETan: SetDestinationETann: SetDestinationETannery: SetDestinationEFur: SetDestinationEFurr: SetDestinationEFurrier: SetDestinationEstateTannery: setvariable D EstateTannery echo echo Destination: The Estate Tannery! goto CheckStart SetDestinationFurn: SetDestinationHomeGoods: SetDestinationFurniture: setvariable D Furniture echo echo Destination: The Furniture Shop! goto CheckStart SetDestinationKrr: SetDestinationKrri: SetDestinationKrrish: SetDestinationKrrishsBones: setvariable D KrrishsBones echo echo Destination: Krrish’s Bones! goto CheckStart SetDestinationEngrav: SetDestinationEngraving: setvariable D Engraving echo echo Destination: Engraving! goto CheckStart SetDestinationVult: SetDestinationVulture: SetDestinationVultures: setvariable D Vultures echo echo Destination: Vultures! goto CheckStart SetDestinationWoodies: SetDestinationWoodTrolls: setvariable D WoodTrolls echo echo Destination: Wood Trolls! goto CheckStart SetDestinationKelp: SetDestinationKelpie: SetDestinationKelpies: setvariable D Kelpies echo echo Destination: Kelpies! goto CheckStart SetDestinationElBain: SetDestinationElBains: SetDestinationElBainsStop: setvariable D ElBains echo echo Destination: El’Bain’s Stop! goto CheckStart SetDestinationPicnic: SetDestinationPicnicTable: SetDestinationElBainsPicnicTable: setvariable D ElBainsPicnicTable echo echo Destination: El’Bain’s Picnic Table! goto CheckStart SetDestinationKuniyo: SetDestinationKuniyos: SetDestinationKuniyosAltar: setvariable D KuniyosAltar echo echo Destination: Kuniyo’s Altar! goto CheckStart SetDestinationPecc: SetDestinationPeccary: SetDestinationPeccaries: setvariable D Peccaries echo echo Destination: Peccaries! goto CheckStart SetDestinationFen: SetDestinationFens: setvariable D Fens echo echo Destination: The Fens! goto CheckStart SetDestinationBin: SetDestinationLangBin: SetDestinationLangenfirthBin: setvariable D Bin echo echo Destination: The Langenfirth Bin! goto CheckStart SetDestinationSeli: SetDestinationSelisArms: SetDestinationSelis: setvariable D SelisArms echo echo Destination: Seli’s Arms! goto CheckStart SetDestinationNoels: SetDestinationNoel: SetDestinationNoelsArms: setvariable D NoelsArms echo echo Destination: Noel’s Arms! goto CheckStart SetDestinationLang: SetDestinationLangen: SetDestinationLangenfirth: setvariable D Lang echo echo Destination: Langenfirth! goto CheckStart SetDestinationTheren: SetDestinationTherenborough: setvariable D Theren echo echo Destination: Therenborough! goto CheckStart SetDestinationBarg: SetDestinationBarges: SetDestinationBarge: setvariable D Barge echo echo Destination: The Barge! goto CheckStart SetDestinationCityTogs: SetDestinationTogs: SetDestionationTog: setvariable D CityTogs echo echo Destination: The premier shop for City Togs! goto CheckStart SetDestinationSmoke: SetDestinationSmokes: SetDestinationSmoking: setvariable D Smoking echo echo Destination: The Fine Leaf’s End! goto CheckStart SetDestinationRam: SetDestinationRams: setvariable D Rams echo echo Destination: Rams! goto CheckStart SetDestinationArbe: SetDestinationArbie: SetDestinationArbies: SetDestinationArbelog: SetDestinationArbelogs: setvariable D Arbelogs echo echo Destination: Arbelogs! goto CheckStart SetDestinationTatt: SetDestinationTatts: SetDestinationTattoo: SetDestinationTattoos: setvariable D Tattoos echo echo Destination: The Tattoo Shop! goto CheckStart SetDestinationNorth: SetDestinationNGate: SetDestinationNorthGate: setvariable D NorthGate echo echo Destination: The North Gate! goto CheckStart SetDestinationEast: SetDestinationEGate: SetDestinationEastGate: setvariable D EastGate echo echo Destination: The East Gate! goto CheckStart SetDestinationBoar: SetDestinationBoars: SetDestinationBoobries: SetDestinationBoobrie: setvariable D Boobries echo echo Destination: Boobries! goto CheckStart SetDestinationLesserSlaughs: SetDestinationSlaughs: SetDestinationSlaugh: SetDestinationSpinyDyrachis: SetDestinationDyrachi: SetDestinationDyrachis: setvariable D Dyrachis echo echo Destination: Dyrachis! goto CheckStart SetDestinationSwamp: SetDestinationSwampie: SetDestinationSwampies: SetDestinationSwampTrolls: setvariable D Swampies echo echo Destination: Swampies! goto CheckStart SetDestinationZaulfung: SetDestinationZaulfungSwamp: setvariable D Zaulfung echo echo Destination: Zaulfung Swamp! goto CheckStart SetDestinationFrog: SetDestinationFrogs: SetDestinationHeggarangi: SetDestinationHeggarangiFrogs: setvariable D Frogs echo echo Destination: Frogs! goto CheckStart SetDestinationModa: SetDestinationModas: SetDestinationUnyn: SetDestinationUnyns: SetDestinationNightweaver: SetDestinationNightweavers: SetDestinationNightweaverUnyn: SetDestinationNightweaverUnyns: setvariable D Unyns echo echo Destination: Nightweaver Unyns! goto CheckStart SetDestinationTent: setvariable D Tent echo echo Destination: The Ranger’s Tent outside the East Gate! goto CheckStart SetDestinationIronworks: SetDestinationIronwork: SetDestinationIron: SetDestinationStr: SetDestinationStren: SetDestinationStreng: SetDestinationStrength: setvariable D Strength echo echo Destination: Strength Training! goto CheckStart SetDestinationTea: SetDestinationTeaHouse: SetDestinationTeaShop: setvariable D Tea echo echo Destination: The Teahouse! goto CheckStart SetDestinationTheren: SetDestinationTherenborough: setvariable D Theren echo echo Destination: Therenborough! goto CheckStart SetDestinationCloth: SetDestinationClothes: SetDestinationClothing: setvariable D Clothing echo echo Destination: Clothing Shop! goto CheckStart SetDestinationDye: SetDestinationDyes: SetDestinationDyer: setvariable D Dyer echo echo Destination: The Dyer! goto CheckStart SetDestinationBow: SetDestinationBows: SetDestinationBowyer: setvariable D Bowyer echo echo Destination: The Bowyer! goto CheckStart SetDestinationOrig: SetDestinationOrigam: SetDestinationOrigami: setvariable D Origami echo echo Destination: The Origami Shop! goto CheckStart SetDestinationWick: SetDestinationWicker: SetDestinationWickerworks: setvariable D Wickerworks echo echo Destination: Wickerworks! goto CheckStart SetDestinationDoves: SetDestinationDoveDoor: SetDestinationDoveDoors: SetDestinationDovesDoor: SetDestinationDelightful: SetDestinationDelight: SetDestinationDelightfulDwelling: SetDestinationDelightfulDwellings: SetDestinationDovesDoors: setvariable D DovesDoors echo echo Destination: Dove’s Doors! goto CheckStart SetDestinationCand: SetDestinationCandyShop: SetDestinationCandy: setvariable D Candy echo echo Destination: The Candy Shop! goto CheckStart SetDestinationBake: SetDestinationBakeryShop: SetDestinationBakery: setvariable D Bakery echo echo Destination: The Bakery! goto CheckStart SetDestinationGallow: SetDestinationGall: SetDestinationGallows: setvariable D Gallows echo echo Destination: The Gallows... dun dun dun! goto CheckStart SetDestinationLTrade: SetDestinationLTraders: SetDestinationLTrading: SetDestinationLethTrading: SetDestinationLethTraders: SetDestinationLethTradingPost: SetDestinationLethTradersPost SetDestinationTradingPost: setvariable D LethTraders echo echo Destination: Leth Deriel’s Trading Post! goto CheckStart SetDestinationGermishDin: SetDestinationGermish: SetDestinationGerm: SetDestinationGerms: SetDestinationGraveWorms: SetDestinationGraveWorm: SetDestinationGrave: SetDestinationWorm: SetDestinationWorms: SetDestinationBoneWolves: SetDestinationBone: SetDestinationBones: SetDestinationReverentZombie: SetDestinationReverent: SetDestinationZombies: SetDestinationZombie: SetDestinationAlfars: SetDestinationAlfar: SetDestinationManor: SetDestinationAlfarsManor: setvariable D AlfarsManor echo echo Destination: Alfar’s Manor! goto CheckStart SetDestinationMossMey: SetDestinationMossMeys: SetDestinationMey: SetDestinationMeys: setvariable D Meys echo echo Destination: Moss Meys! goto CheckStart SetDestinationSno: SetDestinationSnow: SetDestinationSnowb: SetDestinationSnowie: SetDestinationSnowbeast: SetDestinationSnowbeasts: SetDestinationSnowies: setvariable D Snowies echo echo Destination: Snowies! goto CheckStart SetDestinationCrossing: SetDestinationCrossin: SetDestinationCross: SetDestinationCros: SetDestinationCro: SetDestinationXing: SetDestinationCrossings: setvariable D Crossings echo echo Destination: City of Crossing! goto CheckStart SetDestinationGon: SetDestinationGond: SetDestinationGondo: SetDestinationGondola: setvariable D Gondola echo echo Destination: Gondola to Shard! goto CheckStart SetDestinationSafe: setvariable D Safe echo echo Destination: Safe spot! goto CheckStart SetDestinationMam: SetDestinationMamm: SetDestinationMammo: SetDestinationMammot: SetDestinationMammoths: SetDestinationMammoth: setvariable D Mammoths echo echo Destination: The Mammoths! goto CheckStart SetDestinationFC: SetDestinationCov: SetDestinationFan: SetDestinationCove: SetDestinationFang: SetDestinationFangCo: SetDestinationFangCove: setvariable D FangCove echo echo Destination: Isle of Fang Cove! goto CheckStart SetDestinationRath SetDestinationRatha: setvariable D Ratha echo echo Destination: City of Ratha! goto CheckStart SetDestinationNyads: SetDestinationNyad: SetDestinationDryads: SetDestinationDryad: SetDestinationLethDeathSpirits: SetDestinationLethDS: SetDestinationDeath: SetDestinationSpirit: SetDestinationNight: SetDestinationForest: SetDestinationForestOfNight: setvariable D ForestOfNight echo echo Destination: Forest of Night! goto CheckStart SetDestinationLethWoodcraft: SetDestinationWoodcraft: SetDestinationLethWood: SetDestinationWood: setvariable D Woodcraft echo echo Destination: Woodcraft! goto CheckStart SetDestinationSecluded: SetDestinationSecludedGlade: SetDestinationGlade: setvariable D SecludedGlade echo echo Destination: The Secluded Glade! goto CheckStart SetDestinationHodier: SetDestinationHodiern: SetDestinationHodiernasSolace: SetDestinationHodierna: SetDestinationHodiernas: SetDestinationSolace: setvariable D HodiernasSolace echo echo Destination: Hodierna’s Solace! goto CheckStart SetDestinationLethSoothsayersHut: SetDestinationSoothsayersHut: SetDestinationLethSoothsayer: SetDestinationSoothsayer: SetDestinationSoothsayers: SetDestinationSooth: SetDestinationLethSooth: setvariable D Soothsayer echo echo Destination: The Soothsayer’s Hut! goto CheckStart SetDestinationTamsines: SetDestinationTamsine: SetDestinationTamsineRest: SetDestinationTamsinesRest: setvariable D TamsinesRest echo echo Destination: Tamsine’s Rest goto CheckStart SetDestinationIlaya: SetDestinationIlayaTaipa: SetDestinationTaipa: setvariable D IlayaTaipa echo echo Destination: Ilaya Taipa’s Trader’s Outpost goto CheckStart SetDestinationShard: setvariable D Shard echo echo Destination: Shard! goto CheckStart SetDestinationLeth: SetDestinationLethCenter: SetDestinationCent: SetDestinationCenter: setvariable D Leth echo echo Destination: City Center of Leth Deriel! goto CheckStart SetDestinationChamp: SetDestinationChamps: SetDestinationChampions: setvariable D ChampionsPivot echo echo Destination: Champion’s Square! goto CheckStart SetDestinationHaven: SetDestinationRiverhaven: setvariable D Haven echo echo Destination: Riverhaven! goto CheckStart SetDestinationHavenFerry: setvariable D ZolurenHavenFerry echo echo Destination: The Ferry to Haven! goto CheckStart SetDestinationMaidens: SetDestinationMaid: SetDestinationMaids: SetDestinationFireMaid: SetDestinationFireMaids: SetDestinationFireMaiden: SetDestinationFireMaidens: SetDestinationCat: SetDestinationCats: SetDestinationFirec: SetDestinationFirecats: setvariable D Firecats echo echo Destination: Firecats! goto CheckStart SetDestinationFireS: SetDestinationSprites: SetDestinationFireSprite: SetDestinationFireSprites: setvariable D FireSprites echo echo Destination: Fire Sprites! goto CheckStart SetDestinationLForg: SetDestinationLForge: SetDestinationLava: SetDestinationDirgeForge: SetDestinationLavaForge: setvariable D LavaForgeInside echo echo Destination: The Lava Forge! goto CheckStart SetDestinationPond: SetDestinationTGPond: SetDestinationTownGreenPond: setvariable D Pond echo echo Destination: The Town Green Pond! goto CheckStart SetDestinationLavaMM: SetDestinationMMLava: SetDestinationMMDirge: SetDestinationDirgeMMGuild: SetDestinationLavaMMGuild: SetDestinationLavaForgeMMGuild: setvariable D LavaForgeMMGuild echo echo Destination: The Moon Mage’s guild near the Lava Forge! goto CheckStart SetDestinationCroc: SetDestinationCrocodiles: SetDestinationCrocs: setvariable D Crocs echo echo Destination: Crocs! goto CheckStart SetDestinationFaldesu: SetDestinationRiver: SetDestinationFaldesuRiver: SetDestinationFaldesuSwimming: setvariable D FaldesuSwimming echo echo Destination: The Faldesu River! goto CheckStart SetDestinationDirg: SetDestinationDirge: SetDestinationDirgeGate: SetDestinationDirgePivot: setvariable D Dirge echo echo Destination: Dirge! goto CheckStart SetDestinationDVaul: SetDestinationDVault: SetDestinationDVaults: SetDestinationDirgeVault: SetDestinationDirgeVaults: setvariable D DirgeVaults echo echo Destination: Dirge’s Vaults goto CheckStart SetDestinationDBank: SetDestinationDirgeBank: setvariable D DirgeBank echo echo Destination: Dirge’s Bank! goto CheckStart SetDestinationWickedBurrowMine: SetDestinationWickedBurrow: SetDestinationWBMine: SetDestinationDMine: SetDestinationDirgeMine: setvariable D DirgeMine echo echo Destination: Dirge’s Mine! goto CheckStart SetDestinationReav: SetDestinationReaver: SetDestinationReavers: setvariable D Reavers echo echo Destination: Reavers! goto CheckStart SetDestinationSC: SetDestinationStone: SetDestinationStoneClan: SetDestinationStoneClanPivot: setvariable D StoneClanPivot echo echo Destination: The NTR Outside Stone Clan’s Trader’s Post! goto CheckStart SetDestinationThick: SetDestinationThicket: SetDestinationLeuc: SetDestinationLeucs: SetDestinationLeucro: SetDestinationLeucros: SetDestinationVipes: SetDestinationViper: SetDestinationVipers: SetDestinationGuards: SetDestinationGuardians: SetDestinationRockGuard: SetDestinationRockGuards: SetDestinationRockGuardians: setvariable D Guardians echo echo Destination: Leucros, Rock Guardians and Vipers! goto CheckStart SetDestinationSCTP: SetDestinationSCTraders: SetDestinationStoneClanTraders: SetDestinationStoneClanTradersPost: setvariable D StoneClanTradersPost echo echo Destination: Stone Clan’s Trader’s Post! goto CheckStart SetDestinationAMine: SetDestinationSCMine: SetDestinationAbandonedMine: SetDestinationStoneClanMine: setvariable D StoneClanMine echo echo Destination: Stone Clan’s Abandoned Mine! goto CheckStart SetDestinationBeiss: SetDestinationBeisswurm: SetDestinationBeisswurms: SetDestinationScout: SetDestinationScouts: setvariable D Scouts echo echo Destination: Scouts! goto CheckStart SetDestinationArtheDaleShops: SetDestinationArtheShops: setvariable D ArtheShops echo echo Destination: Arthe Dale’s Shopping District! goto CheckStart SetDestinationATrade: SetDestinationATrader: SetDestinationATraders: SetDestinationADTraders: SetDestinationArtheTrade: SetDestinationARtheTrader: SetDestinationArtheTraders: SetDestinationArtheDaleTradersPost: SetDestinationArtheDaleTraders: SetDestinationArtheTradersPost: setvariable D ArtheTradersPost echo echo Destination: Arthe Dale’s Trader’s Post! goto CheckStart SetDestinationHole: SetDestinationSwimmingHole: SetDestinationArtheTree: setvariable D ArtheTree echo echo Destination: Arthe Dale’s Tree and Swimming Hole! goto CheckStart SetDestinationArthe: setvariable D Arthe echo echo Destination: The front gate of Arthe Dale! goto CheckStart SetDestinationWM: SetDestinationWMGuild: SetDestinationWarriorMageGuild: setvariable D WMGuild echo echo Destination: The Warrior Mage Guild! goto CheckStart SetDestinationMM: SetDestinationMMGuild: SetDestinationMoonMageGuild: setvariable D MMGuild echo echo Destination: The Moon Mage Guild! goto CheckStart SetDestinationLout: SetDestinationLouts: SetDestinationMiddens: setvariable D Middens echo echo Destination: The Middens! goto CheckStart SetDestinationGhoul: SetDestinationCrypt: SetDestinationGhouls: SetDestinationNEGateCrypt: setvariable D NEGateCrypt echo echo Destination: Ghouls in the Crypt! goto CheckStart SetDestinationWoodies: SetDestinationWoodTrolls: SetDestinationWoodTroll: SetDestinationGrend: SetDestinationGrendels: SetDestinationNEWilds: setvariable D NEWilds echo echo Destination: The Northeast Wilds! goto CheckStart SetDestinationRock: SetDestinationRockies: SetDestinationRockTroll: SetDestinationRockTrolls: setvariable D RockTrolls echo echo Destination: Rock Trolls! goto CheckStart SetDestinationKaernas: SetDestinationKaernasVillage: SetDestinationKaernaVillage: SetDestinationKaerna: setvariable D Kaerna echo echo Destination: Kaerna Village! goto CheckStart SetDestinationVin: SetDestinationVine: SetDestinationBaear: SetDestinationBaearholts: SetDestinationBaearholt: SetDestinationVineyard: setvariable D Vineyard echo echo Destination: The Vineyard! goto CheckStart SetDestinationNE: SetDestinationNortheastGate: SetDestinationNEGate: setvariable D NEGatePivot echo echo Destination: The Crossing’s NE Gate! goto CheckStart SetDestinationJade: SetDestinationJadewaterMansion: SetDestinationJadewater: setvariable D Jadewater echo echo Destination: The Jadewater Mansion! goto CheckStart SetDestinationGarg: SetDestinationGargs: SetDestinationGargoyle: SetDestinationGargoyles: SetDestinationCrossingsGargs: SetDestinationCrossingGarg: SetDestinationCrossingGargs: SetDestinationCrossingsGargoyles: setvariable D CrossingsGargoyles echo echo Destination: Gargoyles! goto CheckStart SetDestinationDS: SetDestinationDeathSpirits: SetDestinationCrossingDS: SetDestinationCrossingsDS: SetDestinationCrossingsDeathSpirits: setvariable D DeathSpirits echo echo Destination: Death Spirits! goto CheckStart SetDestinationBrambles: SetDestinationBadgers: SetDestinationPothanits: SetDestinationTrollkin: SetDestinationTrollkins: SetDestinationCrossingsBrambles: setvariable D CrossingsBrambles echo echo Destination: The Brambles north of Crossing! goto CheckStart SetDestinationPallies: SetDestinationPally: SetDestinationPallyGuild: SetDestinationPaladin: SetDestinationPaladins: SetDestinationPaladinsGuild: setvariable D Paladins echo echo Destination: The Paladins Guild! goto CheckStart SetDestinationEmp: SetDestinationEmpath: SetDestinationEmpaths: SetDestinationEmpathGuild: SetDestinationEmpathsGuild: setvariable D Empaths echo echo Destination: The Empaths Guild! goto CheckStart SetDestinationHeal: SetDestinationHealer: SetDestinationTriag: SetDestinationTriage: SetDestinationHosp: SetDestinationHospital: SetDestinationEmpathTriage: setvariable D Triage echo echo Destination: Empath Triage! goto CheckStart SetDestinationHerb: SetDestinationHerbs: SetDestinationHerbalist: SetDestinationMaurigasBotanicals: SetDestinationMauriga: SetDestinationMaurigas: SetDestinationCrossingHerbs: SetDestinationCrossingsHerbs: SetDestinationCrossingsHerbalist: setvariable D Herbalist echo echo Destination: The Herbalist! goto CheckStart SetDestinationBarb: SetDestinationBarbs: SetDestinationBarbGuild: SetDestinationBarbsGuild: SetDestinationBarbarianGuild: SetDestinationBarbariansGuild: setvariable D Barbarians echo echo Destination: The Barbarians Guild! goto CheckStart SetDestinationStam: SetDestinationStamina: setvariable D Stamina echo echo Destination: Stamina Training! goto CheckStart SetDestinationForg: SetDestinationForge: SetDestinationForging: SetDestinationLethForge: SetDestinationForgingSociety: setvariable D Forge echo echo Destination: The Forge! goto CheckStart SetDestinationFlower: SetDestinationFlowers: SetDestinationFlowerShop: SetDestinationOrielda: SetDestinationOrieldas: SetDestinationOrieldasBlossoms: SetDestinationBlossoms: SetDestinationFlorist: setvariable D Florist echo echo Destination: The Florist! goto CheckStart SetDestinationBank: SetDestinationLethBank: SetDestinationCrossingBank: SetDestinationCrossingsBank: setvariable D Bank echo echo Destination: The Bank! goto CheckStart SetDestinationPlaza: SetDestinationTraderPlaza: SetDestinationTradersPlaza: SetDestinationBazaar: setvariable D TradersPlaza echo echo Destination: Trader’s Plaza! goto CheckStart SetDestinationMags: setvariable D Mags echo echo Destination: Mags! goto CheckStart SetDestinationSafe2: setvariable D Safe2 echo echo Destination: Safe spot! goto CheckStart SetDestinationRef: SetDestinationRefl: SetDestinationCollegium: SetDestinationReflex: SetDestinationReflexes: setvariable D Reflexes echo echo Destination: Reflex Training! goto CheckStart SetDestinationArmor: SetDestinationArmorShop: setvariable D ArmorShop echo echo Destination: Armor Shop! goto CheckStart SetDestinationWeapon: SetDestinationWeapons: SetDestinationWeaponShop: SetDestinationWeaponsShop: setvariable D WeaponsShop echo echo Destination: The Armory! goto CheckStart SetDestinationCaro: SetDestinationCarousel: SetDestinationVaul: SetDestinationVault: SetDestinationVaults: setvariable D Vaults echo echo Destination: Carousel Square! goto CheckStart SetDestinationGen: SetDestinationGeneral: SetDestinationGoods: SetDestinationDryGoods: SetDestinationGeneralStore: setvariable D GeneralStore echo echo Destination: The General Store! goto CheckStart SetDestinationClericShop: SetDestinationClericsShop: setvariable D ClericsShop echo echo Destination: The Cleric’s Shop! goto CheckStart SetDestinationBardShop: SetDestinationBardsShop: setvariable D BardsShop echo echo Destination: The Bard’s Shop! goto CheckStart SetDestinationOutfit: SetDestinationOutfittingSociety: SetDestinationOutfitting: setvariable D Outfitting echo echo Destination: The Outfitting Society! goto CheckStart SetDestinationRagg: SetDestinationRagge: SetDestinationLock: SetDestinationLocks: SetDestinationLocksmithy: SetDestinationLocksmiths: SetDestinationLocksmith: setvariable D Locksmith echo echo Destination: The Locksmith’s! goto CheckStart SetDestinationHal: SetDestinationHall: SetDestinationDebt: SetDestinationTownHall: setvariable D TownHall echo echo Destination: The Town Hall! goto CheckStart SetDestinationEng: SetDestinationEngineeringSociety: SetDestinationEngineering: setvariable D Engineering echo echo Destination: The Engineering Society! goto CheckStart SetDestinationChar: SetDestinationCharisma: setvariable D Charisma echo echo Destination: Charisma Training! goto CheckStart SetDestinationGem: SetDestinationGems: SetDestinationJeweler: SetDestinationJewelry: SetDestinationGemShop: setvariable D GemShop echo echo Destination: The Gem Shop! goto CheckStart SetDestinationAlt: SetDestinationFavorsAltar: SetDestinationFavorAltar: SetDestinationAltar: setvariable D Altar echo echo Destination: The Resurrection Creche in the Crossing’s Temple! goto CheckStart SetDestinationTemp: SetDestinationTempl: SetDestinationTemple: setvariable D Temple echo echo Destination: The City Temple! goto CheckStart SetDestinationRat: SetDestinationRats: SetDestinationShip: SetDestinationShipyard: setvariable D Shipyard echo echo Destination: The Shipyard! goto CheckStart SetDestinationVer: SetDestinationVera: SetDestinationStran: SetDestinationStrand: SetDestinationEstate: SetDestinationEstateHolder: SetDestinationEBank: SetDestinationPremie: SetDestinationVeranda: SetDestinationEstateHolderBank: SetDestinationEstateHolderBankTeller: setvariable D EstateHolder echo echo Destination: The Estate Holder’s Bank! goto CheckStart SetDestinationFerry: SetDestinationFerrySouth: setvariable D Ferry echo echo Destination: The Ferry! goto CheckStart SetDestinationCrossingFerry: SetDestinationCrossingsFerry: setvariable D CrossingsFerry echo echo Destination: Crossing’s Ferry! goto CheckStart SetDestinationAlch: SetDestinationAlchemySociety: SetDestinationAlchemy: setvariable D Alchemy echo echo Destination: The Alchemy Society! goto CheckStart SetDestinationTrad: SetDestinationTrade: SetDestinationTrader: SetDestinationTraders: SetDestinationTradersGuild: setvariable D Traders echo echo Destination: The Trader’s Guild! goto CheckStart SetDestinationPortal: setvariable D Portal echo echo Destination: Portal to Fang Cove! goto CheckStart SetDestinationJail: SetDestinationGuard: SetDestinationGuardhouse: setvariable D Jail echo echo Destination: The Jail! goto CheckStart SetDestinationMama: SetDestinationMamas: setvariable D Mamas echo echo Destination: MAMAs! goto CheckStart SetDestinationMetal: SetDestinationMetalRep: SetDestinationRep: SetDestinationRepair: SetDestinationRepairs: SetDestinationCatrox: SetDestinationCatroxForge: SetDestinationCatroxsForge: SetDestinationMetalRepair: setvariable D MetalRepair echo echo Destination: Metal Repair! goto CheckStart SetDestinationArt: SetDestinationMagic: SetDestinationHerilos: SetDestinationZanthron: SetDestinationZanthrons: SetDestinationArtificier: SetDestinationArtificiers: SetDestinationArtificer: SetDestinationArtificers: SetDestinationMagicShop: SetDestinationArtificersShop: setvariable D Artificers echo echo Destination: The Artificier Shop! goto CheckStart SetDestinationBard: SetDestinationBards: SetDestinationBardGuild: SetDestinationBardsGuild: setvariable D Bards echo echo Destination: Bards Guild! goto CheckStart SetDestinationAgi: SetDestinationAgil: SetDestinationAgility: setvariable D Agility echo echo Destination: Agility Training! goto CheckStart SetDestinationInt: SetDestinationIntelligence: setvariable D Intelligence echo echo Destination: Intelligence Training! goto CheckStart SetDestinationWis: SetDestinationWisdom: setvariable D Wisdom echo echo Destination: Wisdom Training! goto CheckStart SetDestinationAsemath: SetDestinationAcademy: SetDestinationAcademyOfLearning: SetDestinationLearning: SetDestinationFeat: SetDestinationFeats: SetDestinationMagicalFeats: SetDestinationAsemathAcademy: SetDestinationCrossingsWisdom: SetDestinationCrossingsIntelligence: setvariable D Academy echo echo Destination: The Academy! goto CheckStart SetDestinationCler: SetDestinationCleric: SetDestinationClerics: SetDestinationClericGuild: SetDestinationClericsGuild: setvariable D Clerics echo echo Destination: Clerics Guild! goto CheckStart SetDestinationDisc: SetDestinationDiscipline: setvariable D Discipline echo echo Destination: Discipline Training! goto CheckStart SetDestinationSkin: SetDestinationSkins: SetDestinationTanning: SetDestinationFurrier: SetDestinationFurr: SetDestinationPelts: SetDestinationTan: SetDestinationTann: SetDestinationTanner: SetDestinationTannery: setvariable D Tannery echo echo Destination: The Tannery! goto CheckStart SetDestinationRang: SetDestinationRanger: SetDestinationRangers: SetDestinationRangerGuild: SetDestinationRangersGuild: setvariable D Rangers echo echo Destination: Ranger’s Guild! goto CheckStart SetDestinationPawn: SetDestinationPawnShop: setvariable D PawnShop echo echo Destination: The Pawn Shop! goto CheckStart SetDestinationAsemathGate: SetDestinationAsemathNorth: SetDestinationAsemathPivot: setvariable D AsemathPivot echo echo Destination: The Gate to the Asemath Academy! goto CheckStart SetDestinationLipo: SetDestinationLipos: SetDestinationLipopod: SetDestinationLipopods: setvariable D Lipopods echo echo Destination: Lipopods west of Crossing! goto CheckStart SetDestinationWGate: SetDestinationWestGate: SetDestinationCrossingsWestGate: SetDestinationCrossingWestGate: SetDestinationCrossingsWGate: setvariable D WestGate echo echo Destination: Crossing’s West Gate! goto CheckStart SetDestinationEel: SetDestinationEels: SetDestinationGrassEels: setvariable D GrassEels echo echo Destination: Grass Eels! goto CheckStart SetDestinationHog: SetDestinationHogs: SetDestinationGob: SetDestinationGobs: SetDestinationGoblin: SetDestinationGoblins: setvariable D Goblins echo echo Destination: Goblins! goto CheckStart SetDestinationOrb: SetDestinationOrbs: SetDestinationFavorOrb: SetDestinationFavorOrbs: SetDestinationFavor: SetDestinationFavorsAltar: SetDestinationFavorAltar: SetDestinationStoneGrotto: SetDestinationFavors: setvariable D Favors echo echo Destination: The Stone Grotto west of Crossing! goto CheckStart SetDestinationBob: SetDestinationBobs: SetDestinationBobc: SetDestinationBobcat: SetDestinationBobcats: setvariable D Bobcats echo echo Destination: Bobcats beside the Stone Grotto! goto CheckStart SetDestinationTC: SetDestinationTiger: SetDestinationTigerClan: setvariable D TigerClan echo echo Destination: Tiger Clan! goto CheckStart SetDestinationTCTraders: SetDestinationTCTrading: SetDestinationTCTrade: SetDestinationTCTrader: SetDestinationTigerClanTradingPost: SetDestinationTigerClanTradersPost: setvariable D TigerClanTradersPost echo echo Destination: Tiger Clan’s Trader’s Post! goto CheckStart SetDestinationTCHerb: SetDestinationTCHerbs: SetDestinationTCHerbalist: SetDestinationTigerClanHerbalist: setvariable D TigerClanHerbalist echo echo Destination: Tiger Clan’s Herbalist, Neesa! goto CheckStart SetDestinationBrook: SetDestinationGoblinBrook: SetDestinationBrookWestOfTigerClan: setvariable D BrookWestOfTigerClan echo echo Destination: The brook west of Tiger Clan! goto CheckStart SetDestinationOgres: SetDestinationOgres: setvariable D Ogres echo echo Destination: Young Ogres! goto CheckStart SetDestinationSilverBears: SetDestinationBear: SetDestinationBears: Setvariable D Bears echo echo Destination: Bears! goto CheckStart SetDestinationBWolves: SetDestinationWolves: SetDestinationBloodWolves: setvariable D BloodWolves echo echo Destination: Blood Wolves! goto CheckStart SetDestinationKC: SetDestinationKnife: SetDestinationKnifeClan: setvariable D KnifeClan echo echo Destination: Knife Clan! goto CheckStart SetDestinationWC: SetDestinationWolf: SetDestinationWolfClan: setvariable D WolfClanBuilding echo echo Destination: Wolf Clan! goto CheckStart SetDestinationLeath: SetDestinationLeather: SetDestinationLeatherRepair: setvariable D LeatherRepair echo echo Destination: The Leather Repair Shop! goto CheckStart SetDestinationLeatherShop: SetDestinationWolfClanLeatherShop: setvariable D WolfClanLeatherShop echo echo Destination: Wolf Clan’s Leather Shop! goto CheckStart SetDestinationCoug: SetDestinationCougs: SetDestinationCougar: SetDestinationCougars: setvariable D CougarsPivot echo echo Destination: Cougars! goto CheckStart SetDestinationWCTraders: SetDestinationWCTrade: SetDestinationWCTrader: SetDestinationWCTrading: SetDestinationWolfClanTradingPost: SetDestinationWolfClanTradersPost: setvariable D WolfClanTradersPost echo echo Destination: Wolf Clan’s Trader’s Post! goto CheckStart SetDestinationAlchemist: SetDestinationAlchemyShop: setvariable D Alchemist echo echo Destination: Alchemy Shop! goto CheckStart CheckStart: echo echo put where cities match CrossingIsSoutheast Crossing is southeast from here match CrossingIsEast Crossing is east from here match CrossingIsNearby Crossing is nearby match InTheCrossing are in The Crossing match CrossingIsNorth Crossing is north from here match CrossingIsNorthwest Crossing is northwest from here match CrossingIsNorthNortheast Crossing is somewhat nearby to the north-northeast match RiverhavenIsNorthwest Riverhaven is northwest from here match RiverhavenIsSouth Riverhaven is south from here match RiverhavenIsSoutheast Riverhaven is southeast from here match RiverhavenIsEast Riverhaven is east from here match InRiverhaven are in Riverhaven match RiverhavenIsNearby Riverhaven is nearby match RiverhavenIsWest Riverhaven is west from here match TherenboroughIsNearby TherenBorough is nearby match AreInTherenborough are in Therenborough match ShardModerateWest Shard is a moderate distance west match InRatha are in Ratha match RathaIsNearby Ratha is nearby matchwait CrossingIsSoutheast: CrossingIsEast: match BloodWolves a steep trail. match TigerClanPivot Beyond wall you can make out the thatched match TigerClanInsideGate fellowship and food in the conveniently match TigerClanTradersPost Trade Clan Trade minister match TigerClanHerbalist trestle table with a simple alchemy kit match WolfClanBuilding substances of the tanning trade drift match WolfClanLeatherShop permeates the rest of Crolin match LeatherRepair Behind Randal sits smiling to himself match WolfClanTradersPost This outpost is a miniature replica of one of the great Trader match WolfClanBushes exit out through a clump of dense bushes match CougarsPivot silent and watchful like arboreal sentinels match CougarsStart A nervous red fox moves cautiously match WolfClanTradersPost Wolf Clan Trade Minister match WolfClanBushes exit out through a clump of dense bushes match WolfClanBuilding substances of the tanning trade drift match WolfClanLeatherShop permeates the rest of Crolin match LeatherRepair Behind Randal sits smiling to himself match KnifeClanOutsideLeather Dressed in brightly dyed leathers and carrying match KnifeClanInsideGate grassy clearing with a few scattered fire pits match LavaForgeMMGuild bits of bone and the remnants of a large crystal hand pause 1 put look matchwait CrossingIsNearby: InTheCrossing: match StoneClanPivot eyes until it fades from view among the steeply rising match StoneClanTradersPost the Stone Clan trade minister match StoneClanMine strange blue moss throws out an eerie light making match StoneClanScouts attractive than the forbidding set of cliffs up ahead match StoneGuardians fades off before you can wonder about where match ArthePivot specifically for those of short stature match ArtheOutsideGate and farmers from the surrounding valley mingle match ArtheShops pale lavender-pink glaysker flowers that have match ArtheTradersPost fabrics sparkled with gleaming gold and jewels match ArtheTree reaching out to form a canopy over the local swimming hole match NEGatePivot You are before the Northeast Gate of the Crossing match NEGateInside Here stands the Northeast Gate match WMGuildInside fierce-countenanced dvarapalas stare sullenly match WMGuild enormous tower of grey marble rises imposingly match MMGuild The top floor is also the nerve center of the Moon match MMGuildLeader narrow strip of anti-color bordering starkly match Middens discerned through a field of sedge match NEGateCryptUp old rotted offerings of food and streaked with ancient match NEGateCryptInside Two burning torches fixed to the ceiling in heavy iron match NEGateCryptOutside Faint pinpoints of light fade in and out of the trees match NEWilds moonlight turns the gold of the tall grasses of the field match NEWilds skeleton of a dilapidated doorway match RockTrolls rolling hills to the west and the small village of Kaerna match KaernaIntersection open doorway of the Gilded Unicorn Inn match Vineyard small stone farmhouse seems caught in a struggle with match ChampionsPivot barking out instructions to the would-be fighters match CrossingsGargoyles mix with the weeds to mark the start of a small gully match CrossingsDeathSpirits Tatters of white netting sway from the shrubbery match CrossingsBrambles mix of lush cattails and creekbroom match Jadewater Brown cobbles set in herringbone match Paladins representing the symbolic equality of all match CrossingsInfirmary a massive skylight above contributes to this spot match CrossingsEmpaths worst of the weather and elements by a rich cedar arbor match CrossingsEmpathTriage hospital of Martyr Saedelthorp match CrossingsHerbalist Mauriga the Botanist beams at you match Barbarians enormous jeweled steel greatsword glints above match CrossingsStamina axis runs across the room and is attached to a set match CrossingsForge pounding din of metal on metal from the smithies match CrossingsForge Freshly chiseled granite walls surround an area where forgers match Florist Beautifully crafted earthen pots filled with brightly hued match CrossingsBankPivot covered with heavy rugs and walls of polished jasper match CrossingsBankExchange well-padded chair is placed for your comfort while match CrossingsBankLobby barred windows faces you along a marble counter match CrossingsTradersPlaza decorated iron gate leading out of the plaza match CrossingsReflexes Collegium of Inner Juggling and match CrossingsArmorShop Tembeg match CrossingsWeaponsShop eviscerate and otherwise discomfit your enemies can match TownGreenPond Town Green Pond match CrossingsVaults Blazing to the south in the night sky are the flames on the Temple match CrossingsSafe Kertigen Road cuts a broad diagonal swath match CrossingsBardsShop for its range of instruments and things bardic match CrossingsGeneralStore Berolt match ClericsShop Brother Durantine match CrossingsOutfitting a large oak door with a polished bronze match CrossingsLocksmith outlines of some rather sinister looking figures as they skulk match CrossingsTownHall [Town Hall match CrossingsTownHall nerve centers of the administrative arm of the local match Vaults weights within the structure form the strikingly complex match CrossingsAltar [Resurrection Creche, Li Stil rae Kwego ia Kweld] match CrossingsTemple [Temple Grounds, Entry Gates] match CrossingsShipyard Shipyard and Boat Repair is a cluttered match CrossingsEstateHolder [Strand Communal Center match CrossingsFerry route to the Elven forest reaches lies south across match CrossingsAlchemy [Alchemy Society match CrossingsEngineering an elegantly carved mistwood door leading outside match CrossingsEngineering Expertly fitted grey marble slabs frame the lower half of the shop match CrossingsTraders columns to the frescoed ceiling depicting the god Kertigen match CrossingsCharisma attentively to an Elothean lad at a podium match CrossingsGemShop Grisgonda match CrossingsMamas who is adjusting the beam of the smallest of three graduated match CrossingsMetalRepair forge of Catrox the Dwarf is known throughout match CrossingsArtificers Herilo the Artificer Exemplar squints match AsemathPivot Students and faculty come and go through it match CrossingsAlchemist the alchemist chizili match CrossingsBards guild commons is a place where bards young and old match AsemathAcademy [Asemath Academy match Clerics coarse flowing grain mark this circular chamber match CrossingsDiscipline The tiny windowless hovel feels cramped despite match CrossingsTannery by the ever-alert Falken match Rangers Pine Needle Path] match CrossingsAgility the Academy of Agility match CrossingsPawnShop Cormyn match CrossingsJail Scraps of yellowed parchment flutter from a massive cork board match CrossingsWGatePivot grove of trees to a gate in The Crossing's western match GoblinIntersection identify several landmarks and reorient yourself match GoblinMiddle cut rows suddenly end and the grain match EelsExit inured stone wall marks the southern match EelsEntry route north through the apple orchard ends abruptly match Favors four rounded stones of descending size match Bobcats massive sculpture appears to sink at an angle match Bobcats Desperately hugging the edge of match PremiePortal banyan tree split down the center match CougarsPivot silent and watchful like arboreal sentinels match CougarsStart A nervous red fox moves cautiously match BrookWestOfTigerClan horsetail grasses flourish along the gurgling brook match Reavers sickly-colored stuff about them the way a Human child hides match Lipopods congregating more heavily near the shimmering match LethFerry The southern bank of the Segoltha River presents match HodiernasSolace a fragile-looking book on a simple stand pause 1 put look matchwait RiverhavenIsNorthwest: match DirgeVaults even managed to keep some flowers growing despite the dust match DirgePivot sign painted with a large keg indicates that perhaps a drink match DirgeBank you over casually but with a wariness in their cold eyes match DirgeMine and cast dancing shadows down the long tunnel ahead match WickedBurrowEstateCrevice freshly-hewn corridor lined with well-kept torches extends match WickedBurrowMineMiddle Jagged stalactites reach towards the floor and small pause 1 put look matchwait RiverhavenIsNearby: RiverhavenIsWest: InRiverhaven: match RiverhavenFerry turned this solid mass of planks into more of a maze match RiverhavenFerry gentle caress of water massages the resting dock match Firecats smashed into the plain by the fist of an angry god match FireSprites myrtle grow on either side of an oak-bough gateway match LavaForgeInside rickety wooden table stands near a battered match LavaForgeOutside cooled lava floor and piles match ZolurenHavenFerry rides upon the Faldesu River forming the landing match BlueBelliedCrocs its way through the valley like a deep blue ribbon match FaldesuSwimming stone bridge that once spanned the river here now lies in ruins match HavenBarge massive barges which service this port match HavenBarge stretches between Riverhaven and the northernmost match HavenBank [Bank of Riverhaven match HavenNWPivotSouth nearby crossroads lead at an angle off into the back match HavenSmoking upon entering the Fine Leaf match HavenOutsideSmoking nondescript home heavy with the scent of fresh tobacco match HavenTeaHouse Carmellia Noot match HavenAcademy sign proclaims is the Riverhaven Town Library match HavenAgility dance academy consists of a single room with polished match HavenWeapons Thringol himself gruffly match HavenLocksmith Thran turns his chill match HavenArtificers Zanthron herself sits match HavenForge and a thick tarp leads deeper into the forging match HavenLeatherRepair Repairwoman Wyla match HavenSelisArms merchant Seli match HavenMetalRepair Repairman Unspiek match HavenMirglyn Goldsmith Adaerna Mirglyn match HavenWMGuild Guildmistress Karazhil match HavenEngineering intricate pedestals which bear carved marble vases filled match HavenJail judgment chamber and oaken door to the outside match HavenCityTogs features an outfit designed for the larger match HavenHerbs nostrils as you stare around Crin match HavenMamas assay clerk stands impassively behind a tin-topped counter match HavenIronworks Bantheld match HavenReflexes furnishings it is Brebokt match HavenBards large antechamber with its vaulted ceiling and cream match HavenBards2 the Guildleader Tasdrean match HavenNorthGate Flanking the road are the Cleric Guild and the Noble Inn match HavenClerics spotless red tile floor stretches between clean white match HavenClericsShop Friar Othorp match HavenHospital [Riverhaven Hospital match HavenEmpaths Guildleader Nebela Mentrade match HavenOutfitting one side is a long oak counter with a long silk tablecloth dangling match HavenBardsShop adding to the nomadic feel while providing match HavenDisc glows faintly atop a corroded slab of black stone match HavenVaults warehouses and wharfage east of the town match HavenTradersPlaza hangs between two of the three arches providing access match HavenTownHall Opposite the main entrance is the Licensing and match HavenTemple plastered walls of the temple lies a peaceful oasis match HavenDryGoods only way to describe Enfermine match HavenTavern its outstretched wings suspended match HavenTraders Riverhaven trade minister match HavenTraders2 Trader Guildleader Willowbrook match HavenClothing shop owner Alayle match HavenAlchemy Mage stands at the entrance to the earthen tunnel match HavenStamina confused student on the finer art of pole match HavenBarbarians Barbarian Guildleader Mo match NoelsArms Noel Razoreye match HavenFlorist her side of an elaborately carved acanth wood counter match HavenGemShop Anthelorm match HavenFurrier Fara herself stands match HavenPawn are startled by Ioun match HavenPremie oak walls and polished railings glow match HavenNEPivotSouth Blackmoon Road crosses a dreary match HavenSouthPivot short arc of roadway connects the eastern and western halves match HavenEastGate outside the eastern gate of Riverhaven are crowded match HavenWestGate wooden palisade of the town wall runs down into the match HavenEelsMiddle web woven amongst the dark green stalks of meadow match HavenEelsSE Beyond the trees are the sturdy walls of Riverhaven match HavenEelsN oddly shaped boulder blocks passage to the west match HavenEelsE bare spot of ground that slopes down to a rocky creek match HavenMMGuild the Guild Leader Gylwyn match HavenGoblins athwart the faint trail that runs match HavenTattoos Skin Artist Athyiro match HavenPaladins Paladin Representative Remen match HavenBoobries profile of an intimidating cluster of bladebrush match HavenDyrachis only escape from it is to wash it off with fetid pond water match ZaulfungSwamp Rancid mire seems to stretch match HavenSwampies mire below on stout ironwood pilings match HavenStandingStones circular clearing is dominated by the presence match HavenFavors Alcove of the Font match HavenRangers the Ranger Journeywomen Ievia match HavenUnyns shack next to the boundary crouches match HavenFrogs A Fork In The Path] match HavenVipers an elaborate dam match HavenRangersTent large tent is nestled within the grove pause 1 put look matchwait RiverhavenIsSouth: RiverhavenIsSoutheast: RiverhavenIsEast: match LangWharf Wharf] match LangTemple temple is the only stone building in Langenfirth match LangLeatherGoods Calliana match LangHerbalist ancient empath putters about the match LangBowery Jarrod is a wiry match LangPivot twists as it edges around a sheltered cove match LangPawnShop Abotenik match LangTownHall coats everything and motes fly about with every draft match LangRangers twanging of bow strings and the thunk match LangLeatherRepair Kamze stands behind match LangPeltry Mato Shalan match LangBin a crooked deobar tree match LangFens A weathered bench leans against one tree match ElBains Delkai match ElBainsPicnicTable a picnic table with match ElBainsStop Stop could easily be in the depth match ElBainsKelpies an ancient eucalyptus tree match KuniyosAltar faith to the entity that guards and protects match ElBainsRams sharply to the north and cutting along a side slope to the southeast match ElBainsBloodWolves Hummock, Meadow match ElBainsBloodWolves2 Hummock, Clearing match ElBainsVultures Warded Way] match EstateHolderBank Bank Under the Roots match KuniyosAltar faith to the entity that guards and protects match EstateTannery Snusk Hardhet pause 1 put look matchwait TherenboroughIsNearby: AreInTherenborough: match ElBains Delkai match ElBainsPicnicTable a picnic table with match ElBainsStop Stop could easily be in the depth match ElBainsKelpies an ancient eucalyptus tree match KuniyosAltar faith to the entity that guards and protects match ElBainsRams sharply to the north and cutting along a side slope to the southeast match ElBainsBloodWolves Hummock, Meadow match ElBainsBloodWolves2 Hummock, Clearing match ElBainsVultures Warded Way] match EstateHolderBank Bank Under the Roots match TherenVaults stop to gape up at the looming tower with its circlet match Vaults weights within the structure form the strikingly complex match TherenTriage the empath Srela match TherenEngraving the engraver Gizgo match TherenGeneralStore Keth Lavatt match TherenMetalRepair Repairman Dagul match KrrishsBones Krrish match TherenFurniture scent of fresh-cut pine permeates match TherenPivotHorseman bricks and quaint thatched cottages are scattered match TherenGemsTanneryPawnTraders [Alliance of Exchange match TherenBank Bank of Therenborough match TherenGate crumbling stone wall running northwest match EstateTannery Snusk Hardhet match SkyGiants dignify the arrangement by calling it a bridge pause 1 put look matchwait TherenboroughIsEast: match Marauders Blossoming reggus bushes send their pungent match MarauderEntry assortment of towering trees and vividly-colored pause 1 put look matchwait CrossingIsNorth: match LethBankForeignStart Exchange rates in Leth Deriel match LethBankDomesticStart inside of a large fork is a chamber match LethBankLobbyStart lobby here is breathtaking match LethSafe Elder Bark Circle intersects to the west with Dragon match LethCenter mighty tree known throughout Elanthia as Sana match LethTannerySalesroomStart Assistant stands beside a hide covered match LethTanneryBackOfficeStart Morikai smiles up at you match LethMeysStart bubbles gently from the northwest as ferns match LethFerry The southern bank of the Segoltha River presents match LethForestOfNightStart stand of lofty ironwood trees chokes match LethAlfarsManorStart spirit of some child lost long ago to the forest match LethTemplePrayerStart Echoes of mumbled prayers and heartfelt supplications match LethTempleMeditationBranchStart Devotees and layfolk of all races match LethTempleAtriumStart atrium is in the heart of an old banyan match LethTradingPostBackroomStart Eshar's appraiser busily examining match LethTradingPostMainRoomStart younger brother of Ershem match LethEmpathStart she methodically and compassionately match LethGemShopStart Ghendil handles the business of acquiring match LethGeneralStore Alberdeen the Provisioner is a rather match LethVaults a dovecote made of lashed branches match LethSafe2 erdream Bower Gate match LethClothing Ongadine match LethDyer Reena the Dyer match LethBardsShop eccentric atelier of Sinjian match LethBowyer s Trueflight Bow and Arrow Shop match LethOrigami of silver filigree lamps set most securely match LethForge compensate for the normally sooty condition of the foundries match Wickerworks cramped interior of this wattle-and-daub hut match Woodcraft around are examples of Yerui match DovesDoors busies herself about her wares with a jar of lemon oil match DovesDoors2 wild flowers fills the back room of Dove match LethCandy grandmotherly elf and the proprietor of this match LethBakery Mithin the baker stands smiling match LethGallows [Gallows Tree match SecludedGlade overhead in a protective canopy of scintillating match HodiernasSolace a fragile-looking book on a simple stand match LethSoothsayer giant bird legs supporting the hut pause 1 put look matchwait CrossingIsNorthNortheast: match TamsinesRest it is the home of Trevellyn match LethInsideSnowiesStart snow-choked passage match LethOutsideSnowiesStart narrow track entering a crack match LethNorthPlatformStart platform remains despite being abandoned by its creators match IlayaTaipa storm bull nearly distracts from the stench of decay pause 1 put look matchwait CrossingIsNorthwest: match LethMammothsStart into the air as waves strike the enclosing reef put look matchwait ShardModerateWest: match FangCovePivot tacked to a wooden board leaning against The Shanty match FangCoveEntryPortal towering marble archway opens a gap in the wall to the north match FangCoveBank hatch-covered ladder resides on the other side match FangCoveLeather contains wooden planks for a floor in lieu of the natural sand match FangCoveGems Gemsmith Wickett match FangCoveTriage Footprints come and go as the sandy floor shifts match FangCoveCave remains from other unlucky sea creatures suggest match FangCoveShanty Roughly woven nets decorated with seashells line match FangCoveCrabs not often seen along its dark sandy surface as crabs match FangCoveTannery driftwood walls sag inward with the weight of pelts match FangCoveMammoths beat of the waves lapping against the ballast below pause 1 put look matchwait InRatha: RathaIsNearby: match RathaMammothsBeach pair of horses and long enough for at least ten match RathaBank Lower Bank of Ratha pause 1 put look matchwait Ratha: pause 1 echo echo ************************************** echo *** To go to the mammoths, use “.go mammoth” echo *** while just outside the 1st tier bank (on Bank Street) echo ************************************** echo pause 1 put .Ratha %1 Vaults: put out move out put look match CrossingsVaults Alamhif Trace match LethVaults Oakenheart Circle match DirgeVaults even managed to keep some flowers growing despite the dust and dryness match HavenVaults Riverhaven match TherenVaults Therenborough matchwait ZolurenHavenFerry: goto ZolurenHavenFerryTo%D ZolurenHavenFerryToFaldesuSwimming: FaldesuSwimming: put se put s pause 1 put s put s pause 1 put se put s pause 1 put se BlueBelliedCrocs: CrocsToHavenFerry: move w put w put w move w put nw put nw move w put w put go bridge move w put w put w move w put w put nw move n put n goto ZolurenHavenFerry CaravansaryToCaravansary: pause 1 echo ***************************** echo *** You have arrived at the Caravansary echo *** echo *** GO TRACK to get to Dirge echo *** Trader housing to the NW & W echo *** echo ***************************** echo Exit CaravansaryOutsideDirge: CaravansaryToDirgeVaults: CaravansaryToDirgeBank: CaravansaryToDirgeMine: CaravansaryToDirge: put go path put e move ne put e put ne move w put nw put sw move w put n move n put n put go gate goto DirgePivot CaravansaryToHaven: CaravansaryToLang: CaravansaryToTheren: CaravansaryToFerry: CaravansaryToZolurenHavenFerry: CaravansaryToHavenFerry: put n move n put n put nw move go trail put w move climb rock put n move ne pause 2 move ne put go flow move ne put n move go tunn put n move n put n move ne put ne move n put nw move n put go bridge put n move n put nw put w move w put w put w move w put w put w move w put w put w move w put w put w move nw put nw put w move w put go bridge put w move w put w put w move w put nw put n move n goto ZolurenHavenFerryTo%D ZolurenHavenFerryToFerry: ZolurenHavenFerryToZolurenHavenFerry: pause 1 echo ************************************* echo *** You have arrived at the Ferry to Riverhaven echo *** echo *** GO FERRY to board echo ************************************* Exit ZolurenHavenFerryToLang: ZolurenHavenFerryToTheren: ZolurenHavenFerryToHaven: put go ferry match ZolurenHavenFerryToHavenNoMoney Come back when you can afford the fare match ZolurenHavenFerryToHavenWait There is no ferry here match ZolurenHavenFerryToHavenWait stuck here until match ZolurenHavenFerryToHavenWait just pulled away match ZolurenHavenFerryToHavenWait what you were referring match ZolurenHavenFerryToHavenBoarded and climb aboard matchwait ZolurenHavenFerryToHavenNoMoney: pause 1 echo ************************************* echo *** You do not have the necessary 30 lirums echo *** to afford this ferry ride echo ************************************* Exit ZolurenHavenFerryToHavenWait: waitfor Next departure goto ZolurenHavenFerryToHaven ZolurenHavenFerryToHavenBoarded: pause 1 echo *********************************** echo *** You have boarded the Riverhaven Ferry echo *** Waiting for arrival on the other side echo *********************************** waitfor ties the ferry off pause 1 put go dock goto RiverhavenFerryToBank ZolurenHavenFerryToLavaForgeMMGuild: ZolurenHavenFerryToLavaForgeInside: put s put s move se put e put e move e put e put e move go bridge put e put e move se put se put e move e put e put e move e put e put e move e put e put e move e put e put e move se put s put s move go bridge put s move se goto TrailToLavaForgeInside ZolurenHavenFerryToCaravansary: ZolurenHavenFerryToDirge: ZolurenHavenFerryToDirgeBank: ZolurenHavenFerryToDirgeVaults: ZolurenHavenFerryToDirgeMine: HavenFerryToDirge: put s put s move se put e put e move e put e put e move go bridge put e put e move se put se put e move e put e put e move e put e put e move e put e put e move e put e put e move se put s put s move go bridge put s goto FireSprites ZolurenHavenFerryToFangCove: ZolurenHavenFerryToRatha: ZolurenHavenFerryToLeth: ZolurenHavenFerryToShard: ZolurenHavenFerryToCougarsStart: ZolurenHavenFerryToBears: ZolurenHavenFerryToBloodWolves: ZolurenHavenFerryToKnifeClan: ZolurenHavenFerryToWolfClanBuilding: ZolurenHavenFerryToLeatherRepair: ZolurenHavenFerryToTigerClan: ZolurenHavenFerryToTigerClanHerbalist: ZolurenHavenFerryToWestGate: ZolurenHavenFerryToGoblins: ZolurenHavenFerryToFavors: ZolurenHavenFerryToSafe: ZolurenHavenFerryToAsemathPivot: ZolurenHavenFerryToAlchemist: ZolurenHavenFerryToBards: ZolurenHavenFerryToAcademy: ZolurenHavenFerryToClerics: ZolurenHavenFerryToDiscipline: ZolurenHavenFerryToTannery: ZolurenHavenFerryToRangers: ZolurenHavenFerryToAgility: ZolurenHavenFerryToPawnShop: ZolurenHavenFerryToRangers: ZolurenHavenFerryToBank: ZolurenHavenFerryToTradersPlaza: ZolurenHavenFerryToReflexes: ZolurenHavenFerryToArmorShop: ZolurenHavenFerryToWeaponsShop: ZolurenHavenFerryToBardsShop: ZolurenHavenFerryToGeneralStore: ZolurenHavenFerryToClericsShop: ZolurenHavenFerryToOutfitting: ZolurenHavenFerryToTownHall: ZolurenHavenFerryToVaults: ZolurenHavenFerryToTemple: ZolurenHavenFerryToAltar: ZolurenHavenFerryToShipyard: ZolurenHavenFerryToEstateHolder: ZolurenHavenFerryToCrossings: ZolurenHavenFerryToCrossingsFerry: ZolurenHavenFerryToAlchemy: ZolurenHavenFerryToEngineering: ZolurenHavenFerryToTraders: ZolurenHavenFerryToCharisma: ZolurenHavenFerryToGemShop: ZolurenHavenFerryToMAMAs: ZolurenHavenFerryToMetalRepair: ZolurenHavenFerryToChampionsPivot: ZolurenHavenFerryToCrossingsGargoyles: ZolurenHavenFerryToOgres: ZolurenHavenFerryToJadewater: ZolurenHavenFerryToPaladins: ZolurenHavenFerryToEmpaths: ZolurenHavenFerryToDeathSpirits: ZolurenHavenFerryToCrossingsBrambles: ZolurenHavenFerryToMags: ZolurenHavenFerryToLocksmith: ZolurenHavenFerryToArtificers: ZolurenHavenFerryTriage: ZolurenHavenFerryToHerbalist: ZolurenHavenFerryToBarbarians: ZolurenHavenFerryToStamina: ZolurenHavenFerryToIntelligence: ZolurenHavenFerryToWisdom: ZolurenHavenFerryToStrength: ZolurenHavenFerryToForge: ZolurenHavenFerryToFlorist: ZolurenHavenFerryToNEGatePivot: ZolurenHavenFerryToWMGuild: ZolurenHavenFerryToMMGuild: ZolurenHavenFerryToMMGuildLeader: ZolurenHavenFerryToMiddens: ZolurenHavenFerryToRockTrolls: ZolurenHavenFerryToKaernaIntersection: ZolurenHavenFerryToKaerna: ZolurenHavenFerryToVineyard: ZolurenHavenFerryToPond: ZolurenHavenFerryToArthe: ZolurenHavenFerryToArtheShops: ZolurenHavenFerryToArtheTradersPost: ZolurenHavenFerryToArtheTree: put s put s move se put e put e move e put e put e move go bridge put e put e move se put se put e move e put e put e move e put e put e move e put e put e move e put e put e move se put s put s move go bridge put s put se move s put sw put sw move s put s put go tunn move s put s move sw put go flow put sw move sw move s pause 2 move climb rockslide put e put go trail move se put s put s move s goto CaravansaryToNEGatePivot CaravansaryToNEGatePivot: put se move se put se put se move s put sw put sw move sw put sw put s move s put s put se move sw put s put s move sw put sw put sw move s put s put se move se put s put sw move s put go bri put s move s put s put s move s put s put s move se put sw put sw move w put w put s move sw put s put s move w put w put s move se put se put go gate move sw put s put go gate move sw put s put s move s put s put s move s put w put w move w put sw put sw move sw put s put s move s put se put se move s put s put se move sw put s put s move se put se put s move sw put sw put s move s put s goto NEGatePivot ZolurenHavenFerryToStoneClanPivot: ZolurenHavenFerryToStoneClanTradersPost: ZolurenHavenFerryToStoneClanMine: ZolurenHavenFerryToScouts: ZolurenHavenFerryToGuardians: ZolurenHavenFerryToStoneClanPivot: put s put s move se put e put e move e put e put e move go bridge put e put e move se put se put e move e put e put e move e put e put e move e put e put e move e put e put e move se put s put s move go bridge put s put se move s put sw put sw move s put s put go tunn move s put s move sw put go flow put sw move sw move s pause 2 move climb rockslide put e put go trail move se put s put s move s goto CaravansaryToStoneClanPivot ZolurenHavenFerryToCrocs: put s put s move se move e put e put e move e put e put e move go bridge put e put e move se put se put e move e put e put e goto CrocsTo%D CrocsToCrocs: move nw put n pause 1 echo ********************************* echo *** GO REED to enter Blue-Bellied Crocs echo ********************************* Exit CrocsToFaldesuSwimming: put nw move n put n put n move nw pause 1 echo ******************************* echo *** DIVE WATER to swim the Faldesu echo ******************************* Exit CaravansaryToFaldesu: CaravansaryToFaldesuSwimming: CaravansaryToCrocs: put n move n put n put nw move go trail put w move climb rock put n move ne pause 2 move ne put go flow move ne put n move go tunn put n move n put n move ne put ne move n put nw move n put go bridge put n move n put nw put w move w put w put w move w put w put w move w put w goto CrocsTo%D CaravansaryToLavaForgeMMGuild: CaravansaryToLavaForgeInside: put n move n put n put nw move go trail put w put climb rock move n move ne pause 2 move ne put go flow move ne put n move go tunn put n put n move n put ne put ne move n goto TrailToLavaForgeInside TrailToLavaForgeInside: put go trail put nw move w put w put nw move nw put w put nw move nw put n put n move nw put w put w move w put nw put n move nw put w put nw move nw put w goto LavaForgeTo%D LavaForgeToLavaForgeInside: put go arch move go curtain pause 1 echo ******************************* echo *** You have arrived at the Lava Forge echo ******************************* Exit LavaForgeToLavaForgeMMGuild: put nw move n put w put w move nw put w put nw move w put w put w move climb stair pause 1 echo ********************************* echo *** Enter the Moon Mage Guild from here echo ********************************* Exit LavaForgeMMGuild: put climb stair move e put e put e move se put e put se move e put e put s move se goto OutsideLavaForge LavaForgeInside: put go curtain goto LavaForgeOutside LavaForgeOutside: put out goto OutsideLavaForge LavaForgeToCaravansary: OutsideLavaForge: move e put se put se move e put se put s move se put e put e move e put se put s move s put se put se move e put se put se move e put e put se move go trail put s put sw move sw put s put s move go tunn put s put s move sw put go flow put sw move sw move s pause 2 move climb rockslide put e put go trail move se put s put s move s goto CaravansaryTo%D LavaForgeToDirge: put go curtain put out move e put se put se move e put se put s move se put e put e move e put se put s move s put se put se move e put se put se move e put e put se move go trail goto OutsideLavaForgeTrail Firecats: FirecatsToCaravansary: move sw put go flow put sw move sw move s pause 2 move climb rockslide put e put go trail move se put s put s move s goto CaravansaryToDirge CaravansaryToFirecats: put n move n put n put nw move go trail put w put climb rock move n move ne pause 2 move ne put go flow move ne pause 1 echo ************************* echo *** GO TRAIL to enter Firecats echo ************************* Exit CaravansaryToFireSprites: put n move n put n put nw move go trail put w put climb rock move n move ne pause 2 move ne put go flow move ne put n move go tunn put n put n move n put ne put ne move n put nw put w pause 1 echo ******************************** echo *** CLIMB GATE to enter Fire Sprites echo *** echo *** Be parepared for the internal neck damage echo *** echo *** Firecats and Fire Maidens to the south echo *** GO PATH just north of the flow on the NTR echo ********************************** echo Exit FireSprites: FireSpritesToCaravansary: put e move se goto OutsideLavaForgeTrail OutsideLavaForgeTrail: put s put sw move sw put s put s move go tunn put s put s goto FirecatsToCaravansary CaravansaryToFangCove: CaravansaryToRatha: CaravansaryToLeatherRepair: CaravansaryToWolfClanLeatherShop: CaravansaryToWolfClan: CaravansaryToCougarsPivot: CaravansaryToCougarsStart: CaravansaryToBears: CaravansaryToBloodWolves: CaravansaryToKnifeClan: CaravansaryToWolfClanBuilding: CaravansaryToTigerClanTradersPost: CaravansaryToBrookWestOfTigerClan: CaravansaryToTigerClan: CaravansaryToTigerClanHerbalist: CaravansaryToGrassEels: CaravansaryToBobcats: CaravansaryToLipopods: CaravansaryToGoblins: CaravansaryToFavors: CaravansaryToSafe: CaravansaryToAsemathPivot: CaravansaryToAlchemist: CaravansaryToBards: CaravansaryToAcademy: CaravansaryToClerics: CaravansaryToDiscipline: CaravansaryToTannery: CaravansaryToRangers: CaravansaryToAgility: CaravansaryToPawnShop: CaravansaryToRangers: CaravansaryToBank: CaravansaryToTradersPlaza: CaravansaryToReflexes: CaravansaryToArmorShop: CaravansaryToWeaponsShop: CaravansaryToBardsShop: CaravansaryToGeneralStore: CaravansaryToClericsShop: CaravansaryToOutfitting: CaravansaryToTownHall: CaravansaryToVaults: CaravansaryToTemple: CaravansaryToAltar: CaravansaryToShipyard: CaravansaryToEstateHolder: CaravansaryToCrossingsFerry: CaravansaryToCrossings: CaravansaryToAlchemy: CaravansaryToEngineering: CaravansaryToTraders: CaravansaryToCharisma: CaravansaryToGemShop: CaravansaryToMAMAs: CaravansaryToMetalRepair: CaravansaryToCrossingsGargoyles: CaravansaryToJadewater: CaravansaryToPaladins: CaravansaryToEmpaths: CaravansaryTriage: CaravansaryToHerbalist: CaravansaryToBarbarians: CaravansaryToStamina: CaravansaryToIntelligence: CaravansaryToWisdom: CaravansaryToStrength: CaravansaryToForge: CaravansaryToFlorist: CaravansaryToWMGuild: CaravansaryToMMGuild: CaravansaryToMMGuildLeader: CaravansaryToMiddens: CaravansaryToRockTrolls: CaravansaryToKaerna: CaravansaryToVineyard: CaravansaryToArthe: CaravansaryToArtheShops: CaravansaryToArtheTradersPost: CaravansaryToArtheTree: CaravansaryToStoneClanPivot: CaravansaryToStoneClanTradersPost: CaravansaryToStoneClanMine: CaravansaryToScouts: CaravansaryToGuardians: CaravansaryToSToneClanPivot: CaravansaryToReavers: CaravansaryToDeathSpirits: CaravansaryToCrossingsBrambles: CaravansaryToMags: CaravansaryToLocksmith: CaravansaryToArtificers: CaravansaryToStoneClanPivot: put se move se put se put se move s put sw put sw move sw put sw put s move s put s put se move sw put s put s move sw put sw put sw move s put s put se move se put s put sw move s put go bridge put s move s put s put s move s put s put s move se put sw put sw move w put w put s move sw put s put s goto StoneClanPivot DirgePivot: goto DirgePivotTo%D DirgeVaults: move se put sw move s goto DirgePivot DirgePivotToDirgeVaults: move n put ne put nw move go square put go door pause 1 echo ****************************** echo *** You have arrived at Dirge’s Vaults echo ****************************** Exit Reavers: ReaversToStoneClanPivot: move sw put s put s move se put se put s move sw put s put go bridge move s put s put s move s put s put s move s put se put sw move sw put w put w move s put sw put s move s goto StoneClanPivot DirgePivotToReavers: put go gate put s move s put s put e move ne put se put e move sw put w put sw move w put go road put se move se put se put se move s put sw put sw move sw put sw put s move s put s put se move sw put s put s move sw put sw pause 1 echo ******************************* echo *** You have arrived in Reaver territory echo *** echo *** GO PATH to enter echo ******************************* exit DirgeBank: put out move s goto DirgePivot DirgePivotToDirgeBank: put n put go bank pause 1 echo ***************************** echo *** You have arrived at Dirge’s Bank echo ***************************** Exit DirgeMine: put go opening put e move e put go path put go gate goto DirgePivot DirgePivotToDirgeMine: move go gate put go path put w move w put go entrance pause 1 echo ************************************** echo *** You have arrived at the Wicked Burrow Mine echo *** echo *** Continue to the Estate Holder section? echo *** ( Yes / Nope ) echo ************************************** match WickedBurrowEstateYes Yes match WickedBurrowEstateYes You nod match WickedBurrowEstateNo Nope matchwait WickedBurrowEstateNo: Exit WickedBurrowEstateYes: move e put ne put e move se put d put e move ne put go crevice pause 1 echo ************************************************************ echo *** You have arrived in the Estate Holder section of the Wicked Burrow Mine echo ************************************************************ Exit WickedBurrowEstateCrevice: put go crevice put sw move w put u put nw goto WickedBurrowMineMiddle WickedBurrowMineMiddle: move w put sw put w goto DirgeMine DirgePivotToDirge: pause 1 echo ******************************** echo *** You have arrived at Dirge’s front gate echo ******************************** Exit DirgePivotToCaravansary: move go gate put s put s move s put e put ne move se put e put sw move w put sw put w move go Road pause 1 echo ***************************** echo *** You have arrived at the Caravansary echo *** echo *** GO TRACK to get to Dirge echo *** Trader housing to the NW & W echo *** echo ***************************** echo Exit DirgePivotToStoneClanPivot: DirgePivotToStoneClanTradersPost: DirgePivotToStoneClanMine: DirgePivotToScouts: DirgePivotToGuardians: DirgePivotToSToneClanPivot: move go gate put s put s move s put e put ne move se put e put sw move w put sw put w move go Road goto CaravansaryToStoneClanPivot DirgePivotToFangCove: DirgePivotToRatha: DirgePivotToLeth: DirgePivotToShard: DirgePivotToCougarsStart: DirgePivotToBears: DirgePivotToBloodWolves: DirgePivotToKnifeClan: DirgePivotToWolfClanBuilding: DirgePivotToLeatherRepair: DirgePivotToTigerClan: DirgePivotToTigerClanHerbalist: DirgePivotToWestGate: DirgePivotToGoblins: DirgePivotToFavors: DirgePivotToSafe: DirgePivotToAsemathPivot: DirgePivotToAlchemist: DirgePivotToBards: DirgePivotToAcademy: DirgePivotToClerics: DirgePivotToDiscipline: DirgePivotToTannery: DirgePivotToRangers: DirgePivotToAgility: DirgePivotToPawnShop: DirgePivotToRangers: DirgePivotToBank: DirgePivotToTradersPlaza: DirgePivotToReflexes: DirgePivotToArmorShop: DirgePivotToWeaponsShop: DirgePivotToBardsShop: DirgePivotToGeneralStore: DirgePivotToClericsShop: DirgePivotToOutfitting: DirgePivotToTownHall: DirgePivotToVaults: DirgePivotToTemple: DirgePivotToAltar: DirgePivotToShipyard: DirgePivotToEstateHolder: DirgePivotToCrossingsFerry: DirgePivotToCrossings: DirgePivotToAlchemy: DirgePivotToEngineering: DirgePivotToTraders: DirgePivotToCharisma: DirgePivotToGemShop: DirgePivotToMAMAs: DirgePivotToMetalRepair: DirgePivotToChampionsPivot: DirgePivotToCrossingsGargoyles: DirgePivotToOgres: DirgePivotToJadewater: DirgePivotToPaladins: DirgePivotToEmpaths: DirgePivotToTriage: DirgePivotToBobcats: DirgePivotToHerbalist: DirgePivotToBarbarians: DirgePivotToStamina: DirgePivotToIntelligence: DirgePivotToWisdom: DirgePivotToStrength: DirgePivotToForge: DirgePivotToFlorist: DirgePivotToWMGuild: DirgePivotToMMGuild: DirgePivotToMMGuildLeader: DirgePivotToMiddens: DirgePivotToRockTrolls: DirgePivotToKaerna: DirgePivotToVineyard: DirgePivotToArthe: DirgePivotToArtheShops: DirgePivotToArtheTradersPost: DirgePivotToArtheTree: DirgePivotToDeathSpirits: DirgePivotToCrossingsBrambles: DirgePivotToMags: DirgePivotToLocksmith: DirgePivotToArtificers: DirgePivotToPond: DirgePivotToNEGatePivot: move go gate put s put s move s put e put ne move se put e put sw move w put sw put w move go Road goto CaravansaryToNEGatePivot DirgePivotToForge: DirgePivotToLavaForgeInside: DirgePivotToLavaForgeMMGuild: move go gate put s put s move s put e put ne move se put e put sw move w put sw put w move go Road goto CaravansaryToLavaForgeInside DirgePivotToFirecats: DirgePivotToFireSprites: move go gate put s put s move s put e put ne move se put e put sw move w put sw put w move go Road goto CaravansaryToFireSprites DirgePivotToCrocs: move go gate put s put s move s put e put ne move se put e put sw move w put sw put w move go Road goto CaravansaryToCrocs DirgePivotToFerry: DirgePivotToHaven: DirgePivotToTheren: DirgePivotToLang: DirgePivotToZolurenHavenFerry: DirgePivotToHavenFerry: move go gate put s put s move s put e put ne move se put e put sw move w put sw put w move go Road goto CaravansaryToHavenFerry StoneClanPivot: goto StoneClanPivotTo%D StoneGuardians: move sw put w put w move s put sw put s move s goto StoneClanPivot StoneClanPivotToGuardians: move n put n put ne move n put e put e move ne pause 1 echo *************************** echo *** You have arrived at the Thicket echo *** echo *** Rock Guardians, Vipers echo *** Leucros and Geni may be found echo *** by GO PATH and searching out the trails echo ********************************** Exit StoneClanPivotToStoneClanPivot: pause 1 echo ****************************************** echo *** You have arrived at the Stone Clan Trader’s Guild echo ****************************************** Exit StoneClanTradersPost: put out goto StoneClanPivot StoneClanPivotToStoneClanMine: put climb trail put u move w put u put u move go entrance put go crevice put climb ladder pause 1 echo *********************************** echo *** You have arrived at the Abandoned Mine echo *** echo *** Beware the Cave Bears! echo *********************************** Exit StoneClanMine: put climb ladder put go crevice move out put d put d move e put d put climb trail goto StoneClanPivot StoneClanScouts: put climb trail goto StoneClanPivot StoneClanPivotToScouts: put climb trail pause 1 echo ************************************ echo *** GO PATH for S’lai Scouts echo *** echo *** Beisswurms are UP and CLIMB CREEPER echo *** The mine is UP and GO ENTRANCE echo *** echo *** CLIMB TRAIL to exit the area echo ************************************ Exit StoneClanPivotToStoneClanTradersPost: put go outpost pause 1 echo **************************************** echo *** You have arrived at the Stone Clan Trader’s Post echo **************************************** Exit StoneClanTradersPost: put out goto StoneClanPivot StoneClanPivotToFangCove: StoneClanPivotToRatha: StoneClanPivotToCougarsPivot: StoneClanPivotToCougarsStart: StoneClanPivotToBears: StoneClanPivotToBloodWolves: StoneClanPivotToKnifeClan: StoneClanPivotToWolfClanBuilding: StoneClanPivotToLeatherRepair: StoneClanPivotToTigerClan: StoneClanPivotToTigerClanHerbalist: StoneClanPivotToWestGate: StoneClanPivotToGoblins: StoneClanPivotToFavors: StoneClanPivotToSafe: StoneClanPivotToAsemathPivot: StoneClanPivotToAlchemist: StoneClanPivotToBards: StoneClanPivotToAcademy: StoneClanPivotToClerics: StoneClanPivotToDiscipline: StoneClanPivotToTannery: StoneClanPivotToRangers: StoneClanPivotToAgility: StoneClanPivotToPawnShop: StoneClanPivotToRangers: StoneClanPivotToBank: StoneClanPivotToTradersPlaza: StoneClanPivotToReflexes: StoneClanPivotToArmorShop: StoneClanPivotToWeaponsShop: StoneClanPivotToBardsShop: StoneClanPivotToGeneralStore: StoneClanPivotToClericsShop: StoneClanPivotToOutfitting: StoneClanPivotToTownHall: StoneClanPivotToVaults: StoneClanPivotToTemple: StoneClanPivotToAltar: StoneClanPivotToShipyard: StoneClanPivotToEstateHolder: StoneClanPivotToCrossingsFerry: StoneClanPivotToCrossings: StoneClanPivotToAlchemy: StoneClanPivotToEngineering: StoneClanPivotToTraders: StoneClanPivotToCharisma: StoneClanPivotToGemShop: StoneClanPivotToMAMAs: StoneClanPivotToMetalRepair: StoneClanPivotToChampionsPivot: StoneClanPivotToCrossingsGargoyles: StoneClanPivotToOgres: StoneClanPivotToJadewater: StoneClanPivotToPaladins: StoneClanPivotToEmpaths: StoneClanPivotToTriage: StoneClanPivotToHerbalist: StoneClanPivotToBarbarians: StoneClanPivotToStrength: StoneClanPivotToStamina: StoneClanPivotToIntelligence: StoneClanPivotToWisdom: StoneClanPivotToForge: StoneClanPivotToFlorist: StoneClanPivotToPond: StoneClanPivotToWMGuild: StoneClanPivotToMMGuild: StoneClanPivotToMMGuildLeader: StoneClanPivotToMiddens: StoneClanPivotToRockTrolls: StoneClanPivotToKaerna: StoneClanPivotToVineyard: StoneClanPivotToArthe: StoneClanPivotToArtheShops: StoneClanPivotToArtheTradersPost: StoneClanPivotToArtheTree: StoneClanPivotToDeathSpirits: StoneClanPivotToCrossingsBrambles: StoneClanPivotToBobcats: StoneClanPivotToMags: StoneClanPivotToLocksmith: StoneClanPivotToArtificers: StoneClanPivotToFerry: StoneClanPivotToLeth: StoneClanPivotToShard: StoneClanPivotToNEGatePivot: move w put w put s move se put se put go gate move sw put s put go gate move sw put s put s move s put s put s move s put w put w move w put sw put sw move sw put s put s move s put se put se move s put s put se move sw put s put s move se put se put s move sw put sw put s move s put s goto NEGatePivot StoneClanPivotToReavers: move n put n put ne move n put e put e move ne put ne put nw move n put n put n move n put n put n move go bridge put n put n move ne put n put nw move nw put n move n put ne pause 1 echo ******************************* echo *** You have arrived in Reaver territory echo *** echo *** GO PATH to enter echo ******************************* exit StoneClanPivotToCaravansary: StoneClanPivotToDirgeBank: StoneClanPivotToDirgeVaults: StoneClanPivotToDirgeMine: StoneClanPivotToDirge: move n put n put ne move n put e put e move ne put ne put nw move n put n put n move n put n put n move go bridge put n put n move ne put n put nw move nw put n put n move ne put ne put ne move n put n put ne move nw put n put n move n put ne put ne move ne put ne put n move nw put nw put nw move nw goto CaravansaryToDirge StoneClanPivotToLavaForgeMMGuild: StoneClanPivotToLavaForgeInside: StoneClanPivotToFirecats: StoneClanPivotToFireSprites: StoneClanPivotToCrocs: StoneClanPivotToHaven: StoneClanPivotToTheren: StoneClanPivotToLang: StoneClanPivotToZolurenHavenFerry: StoneClanPivotToFaldesu: StoneClanPivotToFaldesuSwimming: StoneClanPivotToCaravansary: move n put n put ne move n put e put e move ne put ne put nw move n put n put n move n put n put n move go bridge put n put n move ne put n put nw move nw put n put n move ne put ne put ne move n put n put ne move nw put n put n move n put ne put ne move ne put ne put n move nw put nw put nw move nw goto Caravansary Caravansary: goto CaravansaryTo%D ArthePivot: goto ArthePivotTo%D ArthePivotToArtheTradersPost: move n put n put n move n put w put go door pause 1 echo *************************************** echo *** You have arrived at Arthe Dale’s Trader’s Post echo *************************************** Exit ArtheTree: put n move e put s move s goto ArthePivot ArthePivotToArtheTree: put n put n move w put s pause 1 echo ******************************************* echo *** You have arrived at the Arthe Dale Swimming Hole echo ******************************************* Exit ArtheShops: put w put s move s put s move s goto ArthePivot ArtheTradersPost: put out put e move s put s put s move s goto ArthePivot ArthePivotToArthePivot: ArthePivotToArthe: pause 1 echo *************************** echo *** You have arrived in Arthe Dale echo *************************** Exit ArtheOutsideGate: put go gate ArthePivotToFangCove: ArthePivotToRatha: ArthePivotToLeatherRepair: ArthePivotToWolfClanLeatherShop: ArthePivotToWolfClan: ArthePivotToCougarsPivot: ArthePivotToBears: ArthePivotToTigerClanTradersPost: ArthePivotToBrookWestOfTigerClan: ArthePivotToGrassEels: ArthePivotToBobcats: ArthePivotToLipopods: ArthePivotToCougarsStart: ArthePivotToBloodWolves: ArthePivotToJail: ArthePivotToKnifeClan: ArthePivotToWolfClanBuilding: ArthePivotToTigerClan: ArthePivotToTigerClanHerbalist: ArthePivotToWestGate: ArthePivotToGoblins: ArthePivotToFavors: ArthePivotToSafe: ArthePivotToAsemathPivot: ArthePivotToAlchemist: ArthePivotToBards: ArthePivotToAcademy: ArthePivotToClerics: ArthePivotToDiscipline: ArthePivotToTannery: ArthePivotToRangers: ArthePivotToAgility: ArthePivotToPawnShop: ArthePivotToRangers: ArthePivotToBank: ArthePivotToTradersPlaza: ArthePivotToReflexes: ArthePivotToArmorShop: ArthePivotToWeaponsShop: ArthePivotToBardsShop: ArthePivotToGeneralStore: ArthePivotToClericsShop: ArthePivotToOutfitting: ArthePivotToTownHall: ArthePivotToVaults: ArthePivotToTemple: ArthePivotToAltar: ArthePivotToShipyard: ArthePivotToEstateHolder: ArthePivotToCrossingsFerry: ArthePivotToCrossings: ArthePivotToAlchemy: ArthePivotToEngineering: ArthePivotToTraders: ArthePivotToCharisma: ArthePivotToGemShop: ArthePivotToMAMAs: ArthePivotToMetalRepair: ArthePivotToChampionsPivot: ArthePivotToCrossingsGargoyles: ArthePivotToOgres: ArthePivotToJadewater: ArthePivotToPaladins: ArthePivotToEmpaths: ArthePivotToTriage: ArthePivotToHerbalist: ArthePivotToBarbarians: ArthePivotToStrength: ArthePivotToStamina: ArthePivotToIntelligence: ArthePivotToWisdom: ArthePivotToForge: ArthePivotToFlorist: ArthePivotToPond: ArthePivotToWMGuild: ArthePivotToMMGuild: ArthePivotToMMGuildLeader: ArthePivotToMiddens: ArthePivotToRockTrolls: ArthePivotToKaerna: ArthePivotToVineyard: ArthePivotToStoneClanPivot: ArthePivotToStoneClanTradersPost: ArthePivotToStoneClanMine: ArthePivotToScouts: ArthePivotToGuardians: ArthePivotToSToneClanPivot: ArthePivotToCrocs: ArthePivotToHaven: ArthePivotToTheren: ArthePivotToLang: ArthePivotToZolurenHavenFerry: ArthePivotToFaldesu: ArthePivotToFaldesuSwimming: ArthePivotToCaravansary: ArthePivotToDirge: ArthePivotToDirgeBank: ArthePivotToDirgeVaults: ArthePivotToDirgeMine: ArthePivotToLavaForgeMMGuild: ArthePivotToLavaForgeInside: ArthePivotToFirecats: ArthePivotToFireSprites: ArthePivotToReavers: ArthePivotToDeathSpirits: ArthePivotToCrossingsBrambles: ArthePivotToMags: ArthePivotToLocksmith: ArthePivotToArtificers: ArthePivotToLeth: ArthePivotToShard: ArthePivotToFerry: ArthePivotToNEGatePivot: put go gate put up move up put w put s move s put se put sw move s put s put se move se put s put sw move sw put s put s move s goto NEGatePivot ArthePivotToArtheShops: put n put n move n put n move e pause 1 echo ******************************************* echo *** You have arrived in Arthe Dale’s Shopping District echo ******************************************* Exit NEGatePivot: goto NEGatePivotTo%D NEGateInside: move go gate goto NEGatePivot NEGatePivotToNEGatePivot: pause 1 echo ********************************** echo *** You have arrived at Crossing’s NE Gate echo ********************************** Exit WMGuildInside: put go door goto WMGuild WMGuild: put s move sw put w put sw move nw put w put w move nw goto NEGatePivot NEGatePivotToWMGuild: move se put e put e move se put ne put e move ne put n pause 1 echo ******************************************* echo *** You have arrived at Crossing’s Warrior Mage Guild echo *** echo *** GO DOOR to enter the Guild itself echo *** then GO ARCH to speak with Guildleader Gauthus echo ******************************************* Exit MMGuildLeader: move ne move se move e move s move se move sw put touch handp move s move w move sw move nw move w move n put go stair move s move e move se move ne move e move n put go door goto MMGuildGate MMGuildGate: pause 1 echo *************************************** echo *** This is the Gate outside the Moon Mage Guild echo *** Type CONT to continue past it. (or GTG) echo *************************************** match MMGuild Yes match MMGuild You nod match MMGuild Cont match MMGuild GTG match MMGuildGateStop Nope matchwait MMGuild: put go gate move n move n move w move sw move sw move w move w move w move n move nw move nw move w put go sed move w move nw move n move n move u move n move n goto NEGatePivot NEGatePivotToMMGuild: move go footpath put s put d move s put s put se move e put e put e move se put se move s put e put e move e put ne put ne move e put s put s move go gate pause 1 echo ************************************** echo *** You have arrived at the Moon Mage Guild Gate echo *** CONTinue on to the Guildleader? (or GTG) echo ************************************ match MMGuildToGuildleader Yes match MMGuildToGuildleader You nod match MMGuildToGuildleader Cont match MMGuildToGuildleader GTG match MMGuildGateStop Nope matchwait MMGuildGateStop: echo Okay! Exit MMGuildToGuildleader: echo Okay! pause 1 move go door put s put w move sw put nw put w move n put go stair put s move e put se put ne move e put n put touch handp move ne put nw put n move w put nw put sw pause 1 echo ********************************** echo *** You have arrived at Guildleader Kssarh echo ************************************ Exit Middens: move w put nw put n move n put up put n move n goto NEGatePivot NEGatePivotToMiddens: move go footpath put s put d move s put s put se move e pause 1 echo ************************** echo *** Go EAST to enter the Middens echo *** echo *** Louts are right there echo *** GO SEDGE to return from them echo ************************** Exit NEGateCryptInside: put up goto NEGateCryptUp NEGateCryptUp: put out goto NEGateCryptOutside NEGateCryptOutside: move s put s put go gate move s put go path move w goto NEGatePivot NEGatePivotToNEGateCrypt: move e put go path put n move go gate put n put n move go crypt move go crack pause 1 echo ****************************** echo *** You have arrived in Ghoul territory echo *** echo *** ASSESS does not work here due to lighting echo *** This is the only room of the crypt where echo *** You may see directions without light echo ****************************** Exit NEWilds: put s put s move se put go trail put w goto NEGatePivot NEGatePivotToNEWilds: move e put go trail put nw move n put go door pause 1 echo ************************************ echo *** You have arrived in Grendel territory echo *** echo *** Wood Trolls, Grendels, Boars and Cougars echo ************************************ Exit NEGatePivotToRockTrolls: NEGatePivotToKaerna: move n put n move n put ne put ne move n put nw put nw move n put n put ne move nw put n put n move nw put nw put n move n put n put ne move ne put ne put e move e put e put n move n put n put n move n put n move ne put go gate put n goto KaernaTo%D KaernaToKaerna: pause 1 echo ******************************* echo *** You have arrived in Kaerna Village echo ******************************* Exit KaernaToRockTrolls: move w put w pause 1 echo ************************************* echo *** Climb barricade to enter Rock Troll territory echo ************************************* Exit RockTrolls: put e put e goto KaernaToNEGatePivot KaernaIntersection: KaernaToNEGatePivot: move s put go gate put sw move s put s put s move s put s put s move w put w put w move sw put sw put sw move s put s put s move se put se put s move s put se put sw move s put s put se move se put s put sw move sw put s move s put s goto NEGatePivot NEGatePivotToVineyard: move n put n put n move go trail pause 1 echo ****************************** echo *** You have arrived at the Vineyard echo *** echo *** GO FARM for Rats (‘go door’ to return) echo *** CLIMB HILL for Wood Trolls and Rams echo *** echo *** N/NE and CLIMB STILE for the Estate Holder area echo ******************************************* Exit Vineyard: put go trail move s put s put s goto NEGatePivot NEGatePivotToLeatherRepair: NEGatePivotToWolfClanLeatherShop: NEGatePivotToWolfClan: NEGatePivotToCougarsPivot: NEGatePivotToBears: NEGatePivotToTigerClanTradersPost: NEGatePivotToBrookWestOfTigerClan: NEGatePivotToGrassEels: NEGatePivotToBobcats: NEGatePivotToLipopods: NEGatePivotToCougarsStart: NEGatePivotToBloodWolves: NEGatePivotToKnifeClan: NEGatePivotToWolfClanBuilding: NEGatePivotToTigerClan: NEGatePivotToTigerClanHerbalist: NEGatePivotToWestGate: NEGatePivotToGoblins: NEGatePivotToFavors: NEGatePivotToAlchemist: NEGatePivotToBards: NEGatePivotToAcademy: NEGatePivotToClerics: NEGatePivotToDiscipline: NEGatePivotToTannery: NEGatePivotToRangers: NEGatePivotToAgility: NEGatePivotToPawnShop: NEGatePivotToRangers: NEGatePivotToAsemathPivot: move go gate put w put w move w put s put s move w put s move w put w put w move w goto AsemathPivot NEGatePivotToArthe: NEGatePivotToArtheShops: NEGatePivotToArtheTradersPost: NEGatePivotToArtheTree: NEGatePivotToArthePivot: move n put n put n move ne put ne put n move nw put nw put n move n put ne put nw move n put n put e move d put d move go gate goto ArthePivot NEGatePivotToStoneClanPivot: NEGatePivotToStoneClanTradersPost: NEGatePivotToStoneClanMine: NEGatePivotToScouts: NEGatePivotToGuardians: NEGatePivotToSToneClanPivot: NEGatePivotToCrocs: NEGatePivotToHaven: NEGatePivotToTheren: NEGatePivotToLang: NEGatePivotToZolurenHavenFerry: NEGatePivotToFaldesu: NEGatePivotToFaldesuSwimming: NEGatePivotToCaravansary: NEGatePivotToDirge: NEGatePivotToDirgeBank: NEGatePivotToDirgeVaults: NEGatePivotToDirgeMine: NEGatePivotToLavaForgeMMGuild: NEGatePivotToLavaForgeInside: NEGatePivotToFirecats: NEGatePivotToFireSprites: NEGatePivotToReavers: NEGatePivotToStoneClanPivot: put n put n move n put ne put ne move n put nw put nw move n put n put ne move nw put n put n move nw put nw put n move n put n put ne move ne put ne put e move e put e put n move n put n put n move n put n put ne move go gate put n put ne move go gate put nw put nw move n put e move e goto StoneClanPivot NEGatePivotToStrength: NEGatePivotToIntelligence: NEGatePivotToWisdom: NEGatePivotToCrossingsGargoyles: NEGatePivotToJadewater: NEGatePivotToPaladins: NEGatePivotToEmpaths: NEGatePivotToTriage: NEGatePivotToHerbalist: NEGatePivotToBarbarians: NEGatePivotToStamina: NEGatePivotToForge: NEGatePivotToFlorist: NEGatePivotToDeathSpirits: NEGatePivotToCrossingsBrambles: NEGatePivotToMags: NEGatePivotToChampionsPivot: Move go gate put w put w move w put s put s move w put s goto ChampionsPivot NEGatePivotToFangCove: NEGatePivotToRatha: NEGatePivotToBank: NEGatePivotToTradersPlaza: NEGatePivotToReflexes: NEGatePivotToArmorShop: NEGatePivotToWeaponsShop: NEGatePivotToBardsShop: NEGatePivotToGeneralStore: NEGatePivotToClericsShop: NEGatePivotToOutfitting: NEGatePivotToTownHall: NEGatePivotToVaults: NEGatePivotToSafe: NEGatePivotToTemple: NEGatePivotToAltar: NEGatePivotToJail: NEGatePivotToShipyard: NEGatePivotToEstateHolder: NEGatePivotToCrossingsFerry: NEGatePivotToCrossings: NEGatePivotToFerry: NEGatePivotToAlchemy: NEGatePivotToEngineering: NEGatePivotToTraders: NEGatePivotToCharisma: NEGatePivotToGemShop: NEGatePivotToMAMAs: NEGatePivotToMetalRepair: NEGatePivotToLocksmith: NEGatePivotToArtificers: NEGatePivotToLeth: NEGatePivotToShard: NEGatePivotToCrossingsBankPivot: move go gate put w put s move s put s put s move sw put s put s move s put w put w move w put go bank goto CrossingsBankPivot ChampionsPivot: goto ChampionsPivotTo%D ChampionsPivotToChampionsPivot: pause 1 echo ********************************* echo *** You have arrived at Champions’ Square! echo ********************************* Exit CrossingsBrambles: put sw put s move s put s put se move se put se put s move s put s put s move w goto CrossingsDeathSpirits CrossingsDeathSpirits: put sw put sw move sw goto CrossingsGargoyles CrossingsGargoyles: put s put sw move s put go arch put e move e goto OutsideJadewater Jadewater: put go gate goto OutsideJadewater OutsideJadewater: move e put e goto SouthOfPaladins Paladins: put out put s move s goto SouthOfPaladins SouthOfPaladins: move s put e move s put s put w move s goto ChampionsPivot ChampionsPivotToCrossingsBrambles: ChampionsPivotToDeathSpirits: ChampionsPivotToCrossingsGargoyles: ChampionsPivotToJadewater: ChampionsPivotToPaladins: move n put e put n move n put w put n goto HeraldStreetTo%D HeraldStreetToPaladins: move n put n put go guild pause 1 echo ********************************** echo *** You have arrived at the Paladin’s Guild echo *** echo *** GO ARCH to speak with Guildleader Verika echo *** Go WEST for the Donation Weapons Rack echo ********************************** Exit HeraldStreetToCrossingsBrambles: HeraldStreetToDeathSpirits: HeraldStreetToCrossingsGargoyles: HeraldStreetToJadewater: move w put w goto JadewaterBreakTo%D JadewaterBreakToJadewater: put go gate pause 1 echo ************************************** echo *** You have arrived at the Jadewater Mansion echo *** echo *** PULL BELL to receive a Mentor’s assistance echo ************************************** Exit JadewaterBreakToCrossingsBrambles: JadewaterBreakToDeathSpirits: JadewaterBreakToCrossingsGargoyles: move w put w put go arch move n put ne put n goto CrossingsGargsBreakTo%D CrossingsGargsBreakToCrossingsGargoyles: pause 1 echo ********************************** echo *** You have arrived at the Monastery echo *** echo *** GO GULLY to enter Gargoyle territory echo ********************************** Exit CrossingsGargsBreakToCrossingsBrambles: CrossingsGargsBreakToDeathSpirits: move ne put ne put ne goto CrossingsDSBreakTo%D CrossingsDSBreakToDeathSpirits: pause 1 echo ********************************** echo *** You have arrived at the Monastery echo *** echo *** GO FENCE to enter Death Spirit territory echo ********************************** Exit CrossingsDSBreakToCrossingsBrambles: move e put n put n move n put n put nw move nw put nw put n move n put n put ne pause 1 echo ******************************* echo *** You have arrived at the Brambles echo *** echo *** GO BRIDGE for Trollkins, Badgers and Pothanits echo **************************************** Exit CrossingsEmpathTriage: put go arch put s goto ChampionsPivot ChampionsPivotToTriage: put n put go arch pause 1 echo ******************************************* echo *** You have arrived at the Martyr Saedelthorps Triage echo *** echo *** JOIN LIST for healing echo ******************************************* Exit CrossingsInfirmary: put e goto CrossingsEmpaths CrossingsEmpaths: put out move s goto ChampionsPivot ChampionsPivotToEmpaths: move n put go door pause 1 echo ***************************************** echo *** You have arrived at the Crossing’s Empaths Guild echo *** echo *** Go NE to speak with Guildleader Salvur echo *** Go WEST for the Infirmary echo ***************************************** Exit CrossingsHerbalist: put out put e move s goto ChampionsPivot ChampionsPivotToHerbalist: move n put w put go shop pause 1 echo ************************************ echo *** You have arrived at Mauriga’s Botanicals echo ************************************ pause 1 put read catalog Exit CrossingsStamina: Barbarians: put out goto ChampionsPivot ChampionsPivotToBarbarians: move go guild pause 1 echo ******************************************* echo *** You have arrived at the Crossing’s Barbarians Guild echo *** echo *** CLIMB STAIR, GO OPENING for the echo *** Barbarian Guild’s Donations Weapon Rack echo ******************************************* Exit ChampionsPivotToStamina: move go structure pause 1 echo ********************************* echo *** You have arrived at Stamina Training echo ********************************* Exit ChampionsPivotToStrength: move w put s put s move go bazaar put go path move sw goto TGSTo%D CrossingsForge: put n put n move go door put n goto ChampionsPivot ChampionsPivotToForge: move s put go build put s pause 1 echo *********************************** echo *** You have arrived at the Crossing’s Forge echo *********************************** Exit Florist: put out put n move e goto ChampionsPivot ChampionsPivotToFlorist: move w put s put go shop pause 1 echo ********************************** echo *** You have arrived at Orielda’s Blossoms echo ********************************** pause 1 put read catalog Exit ChampionsPivotToMags: ChampionsPivotToReflexes: ChampionsPivotToTradersPlaza: move w put s put s move go bazaar goto MagsTo%D ChampionsPivotToLeatherRepair: ChampionsPivotToWolfClanLeatherShop: ChampionsPivotToWolfClan: ChampionsPivotToCougarsPivot: ChampionsPivotToBears: ChampionsPivotToTigerClanTradersPost: ChampionsPivotToBrookWestOfTigerClan: ChampionsPivotToGrassEels: ChampionsPivotToBobcats: ChampionsPivotToLipopods: ChampionsPivotToCougarsStart: ChampionsPivotToBloodWolves: ChampionsPivotToKnifeClan: ChampionsPivotToWolfClanBuilding: ChampionsPivotToTigerClan: ChampionsPivotToTigerClanHerbalist: ChampionsPivotToWestGate: ChampionsPivotToOgres: ChampionsPivotToGoblins: ChampionsPivotToFavors: ChampionsPivotToBards: ChampionsPivotToAcademy: ChampionsPivotToClerics: ChampionsPivotToIntelligence: ChampionsPivotToWisdom: ChampionsPivotToDiscipline: ChampionsPivotToTannery: ChampionsPivotToRangers: ChampionsPivotToAgility: ChampionsPivotToPawnShop: ChampionsPivotToRangers: ChampionsPivotToAlchemist: ChampionsPivotToAsemathPivot: move w put w put w move w goto AsemathPivot ChampionsPivotToFangCove: ChampionsPivotToRatha: ChampionsPivotToBank: ChampionsPivotToArmorShop: ChampionsPivotToWeaponsShop: ChampionsPivotToBardsShop: ChampionsPivotToGeneralStore: ChampionsPivotToClericsShop: ChampionsPivotToOutfitting: ChampionsPivotToTownHall: ChampionsPivotToVaults: ChampionsPivotToSafe: ChampionsPivotToTemple: ChampionsPivotToAltar: ChampionsPivotToJail: ChampionsPivotToShipyard: ChampionsPivotToEstateHolder: ChampionsPivotToCrossingsFerry: ChampionsPivotToCrossings: ChampionsPivotToFerry: ChampionsPivotToAlchemy: ChampionsPivotToEngineering: ChampionsPivotToLocksmith: ChampionsPivotToTraders: ChampionsPivotToCharisma: ChampionsPivotToGemShop: ChampionsPivotToMAMAs: ChampionsPivotToMetalRepair: ChampionsPivotToPond: ChampionsPivotToLeth: ChampionsPivotToShard: ChampionsPivotToCrossingsBankPivot: move w put s put s move go bazaar put go path put sw move s put s move se put go bank goto CrossingsBankPivot ChampionsPivotToNEWilds: ChampionsPivotToWMGuild: ChampionsPivotToMMGuild: ChampionsPivotToMMGuildLeader: ChampionsPivotToMiddens: ChampionsPivotToRockTrolls: ChampionsPivotToKaerna: ChampionsPivotToVineyard: ChampionsPivotToArthe: ChampionsPivotToArtheShops: ChampionsPivotToArtheTradersPost: ChampionsPivotToArtheTree: ChampionsPivotToStoneClanPivot: ChampionsPivotToStoneClanTradersPost: ChampionsPivotToStoneClanMine: ChampionsPivotToScouts: ChampionsPivotToGuardians: ChampionsPivotToSToneClanPivot: ChampionsPivotToCrocs: ChampionsPivotToHaven: ChampionsPivotToTheren: ChampionsPivotToLang: ChampionsPivotToZolurenHavenFerry: ChampionsPivotToFaldesu: ChampionsPivotToFaldesuSwimming: ChampionsPivotToCaravansary: ChampionsPivotToDirge: ChampionsPivotToDirgeBank: ChampionsPivotToDirgeVaults: ChampionsPivotToDirgeMine: ChampionsPivotToLavaForgeMMGuild: ChampionsPivotToLavaForgeInside: ChampionsPivotToFirecats: ChampionsPivotToFireSprites: ChampionsPivotToReavers: ChampionsPivotToNEGatePivot: move n put e put n move n put e put e move e put go gate goto NeGatePivot CrossingsBankPivot: goto CrossingsBankPivotTo%D CrossingsGemShop: put out put out move s put s move w put go bank goto CrossingsBankPivot CrossingsBankPivotToGemShop: put out move e put n put n move go shop put go room pause 1 echo ********************************** echo *** You have arrived at Grisgonda’s Gem Shop echo *** echo *** You may sell gems to the Appraiser echo *** Go OUT for the regular shop echo ********************************** Exit CrossingsMamas: put out move e put s move w put go bank goto CrossingsBankPivot CrossingsBankPivotToMamas: move out put e put n move w put go door pause 1 echo ************************** echo *** You have arraved at MAMAS echo *** echo *** PUT <ITEM> ON COUNTER echo *** for them to weigh it for you echo **************************** Exit CrossingsMetalRepair: put out put w move w put go bank goto CrossingsBankPivot CrossingsBankPivotToMetalRepair: move out put e move e put go forge pause 1 echo ****************************************** echo *** You have arrived at Catrox’s Forge echo *** echo *** GIVE CATROX the item needing repairs echo *** or ASK CATROX ABOUT REPAIR ALL echo *** for him to repair what he may that you are wearing echo ****************************************** Exit CrossingsFerry: put go square put ne move e put e put e move e put ne put go bridge move ne put go bank goto CrossingsBankPivot CrossingsBankPivotToShard: CrossingsBankPivotToLeth: CrossingsBankPivotToFerry: CrossingsBankPivotToCrossingsFerry: move out put sw put go bridge move sw put w put w move w put w put sw move go pier goto CrossingsFerryTo%D CrossingsFerryToFerry: CrossingsFerryToCrossingsFerry: pause 1 echo ********************************** echo *** You have arrived at the Crossings Ferry echo *** echo *** GO FERRY to board echo ********************************** Exit CrossingsFerryToLeth: CrossingsFerryToShard: put go ferry match CrossingsFerryToLethNoMoney Come back when you can afford the fare match CrossingsFerryToLethWait There is no ferry here match CrossingsFerryToLethWait what you were referring match CrossingsFerryToLethWait just pulled away match CrossingsFerryToLethBoarded and climb aboard matchwait CrossingsFerryToLethNoMoney: pause 1 echo *********************************** echo *** You do not have the necessary 35 kronars echo *** to afford this ferry ride echo *********************************** Exit CrossingsFerryToLethWait: waitfor pulls into the dock pause 1 goto CrossingsFerryToLeth CrossingsFerryToLethBoarded: pause 1 echo ******************************** echo *** You have boarded the Crossing’s Ferry echo *** Waiting for arrival on the other side echo ******************************** waitfor reaches the dock and its crew ties the ferry off pause 1 put go dock goto LethFerry CrossingsBankPivotToJail: CrossingsBankPivotToArtificers: CrossingsBankPivotToTraders: CrossingsBankPivotToCharisma: CrossingsBankPivotToAlchemy: CrossingsBankPivotToEngineering: move out put sw put go bridge move n put n move w put nw move w goto CrossingsSocietyPivotTo%D CrossingsSocietyPivotToJail: move w put w put w move go house pause 1 echo ************************************* echo *** You have arrived at Crossing’s Guard House echo ************************************* Exit CrossingsJail: put w put w move out put e put e move e goto CrossingsSocietiesToCrossingsBankPivot CrossingsSafe: put se put e move ne put e put e move e put e move ne put go bri move ne put go bank goto CrossingsBankPivot CrossingsBankPivotToSafe: put out move sw put go bri put sw move w put w put w move w put sw move w put nw pause 1 echo ****************************************** echo *** You have arrived at the Crossings' Safe Spot echo ****************************************** Exit CrossingsSocietyPivotToArtificers: put w move w put w move n put n put go shop pause 1 echo ******************************** echo *** You have arrived at Herilo’s Artifacts echo ******************************** pause 1 put shop Exit CrossingsSocietyPivotToAlchemy: put go building pause 1 echo ******************************************* echo *** You have arrived at the Crossing’s Alchemy Society echo ******************************************* Exit CrossingsSocietyPivotToEngineering: move w put go building pause 1 echo ********************************************** echo *** You have arrived at the Crossing’s Engineering Society echo ********************************************** Exit CrossingsArtificers: put out put s move s put e put e move e goto CrossingsSocietiesToCrossingsBankPivot CrossingsEngineering: put go door move e goto CrossingsSocietiesToCrossingsBankPivot CrossingsAlchemy: put n put n move go door goto CrossingsSocietiesToCrossingsBankPivot CrossingsSocietyPivotToTraders: move w put w put go guild pause 1 echo ****************************************** echo *** You have arrived at the Crossing’s Trader’s Guild echo ****************************************** Exit CrossingsSocietyPivotToCharisma: move w put w put n move go cottage pause 1 echo ********************************* echo *** You have arrived at Charisma Training echo ********************************* Exit CrossingsCharisma: put out move s put e move e goto CrossingsSocietiesToCrossingsBankPivot CrossingsTraders: put out put e move e goto CrossingsSocietiesToCrossingsBankPivot CrossingsSocietiesToCrossingsBankPivot: move e put se put e move s put s put go bridge move ne put go bank goto CrossingsBankPivot CrossingsShipyard: put go gate move ne put go bridge move ne put go bank goto CrossingsBankPivot CrossingsBankPivotToShipyard: move out put sw put go bridge move sw put go gate pause 1 echo **************************** echo *** You have arrived at the Shipyard echo **************************** Exit CrossingsBankPivotToPond: move out put nw move n put n move n put go pond pause 1 echo ************************** echo *** You have arrived at the Pond echo ************************** Exit CrossingsEstateHolder: put out put out move climb step put go arch put go door move out put nw move nw put nw put go bridge move ne put go bank goto CrossingsBankPivot CrossingsBankPivotToEstateHolder: move out put sw put go bridge move se put se put se move go veranda put go door put go arch move climb step put go door pause 1 echo ************************************* echo *** You have arrived at the Strand Bank echo *** echo *** GO ALCOVE for Jasmine’s Gem Shop echo *** GO DOOR for Foreign Exchange Services echo *** OUT and GO PASSAGE for the Curio Shop echo ************************************* Exit CrossingsAltar: put go door put s goto CrossingsTemple CrossingsTemple: move go gate put ne put go bank goto CrossingsBankPivot CrossingsBankPivotToAltar: CrossingsBankPivotToTemple: move out put sw put go gate goto CrossingsTempleTo%D CrossingsTempleToTemple: pause 1 echo ************************************ echo *** You have arrived at the Crossing’s Temple echo ************************************ Exit CrossingsTempleToAltar: move n put go door pause 1 echo ****************************************** echo *** You have arrived at the Altar to offer up favor orbs echo ****************************************** Exit CrossingsBankPivotToCrossings: CrossingsBankPivotToBank: put go win pause 1 echo ***************************************** echo *** You have arrived at the Crossing’s Bank Window echo ***************************************** Exit CrossingsBankLobby: CrossingsBankExchange: put out goto CrossingsBankPivot CrossingsTradersPlaza: CrossingsTradersPlazaToMags: move go gate put go arch goto MagsToCrossingsBankPivot CrossingsReflexes: MagsToCrossingsBankPivot: put out move go path put sw goto CrossingsTGSSouth CrossingsBankPivotToReflexes: CrossingsBankPivotToTradersPlaza: CrossingsBankPivotToMags: move out put nw put n move n put ne move go path goto MagsTo%D MagsToMags: pause 1 echo *********************** echo *** You have arrived at Mags echo *********************** Exit MagsToReflexes: put go collegium pause 1 echo ******************************* echo *** You have arrived at Reflex Training echo ******************************* Exit MagsToTradersPlaza: put se move go plaza pause 1 echo ********************************** echo *** You have arrived at the Trader’s Plaza echo *** echo *** READ BOARD for a listing of shops currently open echo *** echo *** ASK GUARD ABOUT <SHOP> echo *** to get an escort directly to the shop echo *** echo *** ASK GUARD ABOUT FOYER echo *** To return to this room when done echo ********************************** Exit CrossingsArmorShop: CrossingsArmorShopToCrossingsBankPivot: put out put out move out put se goto CrossingsTGSSouth TownGreenPond: CrossingsWeaponsShop: put out put s goto CrossingsTGSSouth CrossingsBardsShop: put out move e put e put e goto CrossingsTGSSouth CrossingsTGSSouth: move s put s move se put go bank goto CrossingsBankPivot CrossingsLocksmith: put out put s move s put e put e move e put e put e move se put go bank goto CrossingsBankPivot CrossingsBankPivotToLocksmith: move out put nw put w move w put w put w move w put n put n move go door pause 1 echo ************************************ echo *** You have arrived at Ragge’s Locksmithing echo ************************************ pause 1 put read catalog Exit CrossingsBankPivotToOutfitting: CrossingsBankPivotToBardsShop: CrossingsBankPivotToArmorShop: CrossingsBankPivotToWeaponsShop: CrossingsBankPivotToStrength: move out put nw put n move n goto TGSTo%D TGSToOutfitting: move w put w put w move w put w move go building pause 1 echo ***************************************** echo *** You have arrived at Crossing’s Outfitting Society echo ***************************************** Exit CrossingsOutfitting: put go door move e put e put e move e put e goto CrossingsTGSSouth TGSToBardsShop: move w put w put w move go shop pause 1 echo ******************************* echo *** You have arrived at the Bard’s Shop echo ******************************* pause 1 put read catalog Exit TGSToWeaponsShop: move n put go shop pause 1 echo ********************************** echo *** You have arrived at Milgrym’s Weapons echo ********************************** pause 1 put shop Exit TGSToArmorShop: TGSToStrength: move nw put go shop goto CrossingsArmorShopTo%D CrossingsArmorShopToArmorShop: pause 1 echo ********************************* echo *** You have arrived at Tembeg’s Armory echo ********************************* pause 1 put shop Exit CrossingsArmorShopToStrength: put go door move go room pause 1 echo ******************************** echo *** You have arrived at Strength Training echo ******************************* Exit CrossingsGeneralStore: put out move s put s put se goto CrossingsBankPivot CrossingsBankPivotToGeneralStore: move out put nw put n move go shop pause 1 echo ********************************* echo *** You have arrived at Berolt’s Dry Goods echo ********************************* pause 1 put read catalog Exit ClericsShop: put out put out move e move se put go bank goto CrossingsBankPivot CrossingsBankPivotToClericsShop: move out put nw put w move go shop pause 1 echo ***************************************** echo *** You have arrived at the Brother Durantine’s Shop echo ***************************************** pause 1 put read catalog Exit CrossingsVaults: move se put go bank goto CrossingsBankPivot CrossingsBankPivotToVaults: move out put nw put go square move go door pause 1 echo ********************************** echo *** You have arrived at the Crossing Vaults echo ********************************** Exit CrossingsTownHall: put out put out move w put s put se move go bank goto CrossingsBankPivot CrossingsBankPivotToTownHall: move out put nw put n move e put go hall move go coll office pause 1 echo ************************************** echo *** You have arrived at the Crossing’s Town Hall echo *** echo *** PAY # to pay your debt echo ***OUT and GO REG OFFICE for a visa echo ************************************** Exit CrossingsBankPivotToFangCove: CrossingsBankPivotToPortal: move out put sw move go bridge put se move se put go portal match FangCovePortalProblem The meeting portal is closed match FangCovePortalSuccess sturdy palm-leafed cabana matchwait FangCovePortalProblem: pause 1 echo ******************************* echo *** You have arrived at the meeting portal echo *** echo *** You do not have access to this portal echo ******************************* Exit RathaViaFangCove: FangCovePortalSuccess: move n goto FangCovePivot CrossingsBankPivotToRatha: move out put sw move go bridge put se move se put go portal match RathaViaLeth The meeting portal is closed match RathaViaFangCove sturdy palm-leafed cabana matchwait RathaViaLeth: echo ******************************** echo *** Cannot access Fang Cove echo *** echo *** Continuing on to Ratha by way of Leth echo ******************************** pause 3 move nw put nw move sw put w move w put w move w put sw move go pier goto CrossingsFerryToLeth CrossingsBankPivotToWolfClanTradersPost: CrossingsBankPivotToLeatherRepair: CrossingsBankPivotToWolfClanLeatherShop: CrossingsBankPivotToWolfClan: CrossingsBankPivotToCougarsPivot: CrossingsBankPivotToBears: CrossingsBankPivotToTigerClanTradersPost: CrossingsBankPivotToBrookWestOfTigerClan: CrossingsBankPivotToGrassEels: CrossingsBankPivotToBobcats: CrossingsBankPivotToLipopods: CrossingsBankPivotToCougarsStart: CrossingsBankPivotToBloodWolves: CrossingsBankPivotToKnifeClan: CrossingsBankPivotToWolfClanBuilding: CrossingsBankPivotToTigerClan: CrossingsBankPivotToTigerClanHerbalist: CrossingsBankPivotToWestGate: CrossingsBankPivotToOgres: CrossingsBankPivotToGoblins: CrossingsBankPivotToFavors: CrossingsBankPivotToBards: CrossingsBankPivotToAcademy: CrossingsBankPivotToClerics: CrossingsBankPivotToIntelligence: CrossingsBankPivotToWisdom: CrossingsBankPivotToDiscipline: CrossingsBankPivotToTannery: CrossingsBankPivotToRangers: CrossingsBankPivotToAgility: CrossingsBankPivotToPawnShop: CrossingsBankPivotToRangers: CrossingsBankPivotToAlchemist: CrossingsBankPivotToAsemathPivot: move out put nw put n move n put n put n move n put n put w move w goto AsemathPivot CrossingsBankPivotToNEWilds: CrossingsBankPivotToCrossingsGargoyles: CrossingsBankPivotToJadewater: CrossingsBankPivotToPaladins: CrossingsBankPivotToEmpaths: CrossingsBankPivotToTriage: CrossingsBankPivotToHerbalist: CrossingsBankPivotToBarbarians: CrossingsBankPivotToStamina: CrossingsBankPivotToForge: CrossingsBankPivotToFlorist: CrossingsBankPivotToDeathSpirits: CrossingsBankPivotToCrossingsBrambles: CrossingsBankPivotToChampionsPivot: move out put nw put n move n put n put n move n put n put e move e goto ChampionsPivot CrossingsBankPivotToWMGuild: CrossingsBankPivotToMMGuild: CrossingsBankPivotToMMGuildLeader: CrossingsBankPivotToMiddens: CrossingsBankPivotToRockTrolls: CrossingsBankPivotToKaerna: CrossingsBankPivotToVineyard: CrossingsBankPivotToArthe: CrossingsBankPivotToArtheShops: CrossingsBankPivotToArtheTradersPost: CrossingsBankPivotToArtheTree: CrossingsBankPivotToStoneClanPivot: CrossingsBankPivotToStoneClanTradersPost: CrossingsBankPivotToStoneClanMine: CrossingsBankPivotToScouts: CrossingsBankPivotToGuardians: CrossingsBankPivotToSToneClanPivot: CrossingsBankPivotToCrocs: CrossingsBankPivotToHaven: CrossingsBankPivotToTheren: CrossingsBankPivotToLang: CrossingsBankPivotToZolurenHavenFerry: CrossingsBankPivotToFaldesu: CrossingsBankPivotToFaldesuSwimming: CrossingsBankPivotToCaravansary: CrossingsBankPivotToDirge: CrossingsBankPivotToDirgeBank: CrossingsBankPivotToDirgeVaults: CrossingsBankPivotToDirgeMine: CrossingsBankPivotToLavaForgeMMGuild: CrossingsBankPivotToLavaForgeInside: CrossingsBankPivotToFirecats: CrossingsBankPivotToFireSprites: CrossingsBankPivotToReavers: CrossingsBankPivotToNEGatePivot: move out put e put e move e put n put n move n put ne put n move n put n put n move e move go gate goto NEGatePivot AsemathPivot: goto AsemathPivotTo%D CrossingsAlchemist: put out put s move w put w put w move s goto AsemathPivot AsemathPivotToAlchemist: move n put e put e move e put n move go shop pause 1 echo **************************************** echo *** You have arrived at Chizili’s Alchemical Goods echo **************************************** pause 1 put shop Exit AsemathPivotToPawnShop: move w put w put go bridge move s put go shop pause 1 echo ****************************************** echo *** You have arrived at Cormyn’s House of Heirlooms echo *** echo *** Hold the item in your right hand and SELL <ITEM> echo ****************************************** Exit CrossingsPawnShop: put out put n move e put e move e goto AsemathPivot CrossingsAgility: put out move n put n put n move e put e put e move e goto AsemathPivot AsemathPivotToAgility: move w put w put go bridge move w put s put s move s put go academy pause 1 echo ******************************* echo *** You have arrived at Agility Training! echo ******************************* Exit AsemathPivotToStrength: move e put e put s move s put s move s goto TGSTo%D AsemathPivotToAsemathPivot: move go gate pause 1 echo ************************************ echo *** You have arrived at the Asemath Academy echo ************************************ Exit AsemathPivotToBards: move w put go build pause 1 echo ************************************* echo *** You have arrived at Crossing’s Bards Guild echo ************************************* Exit CrossingsBards: BardsToAsemathPivot: put out put e goto AsemathPivot AsemathPivotToIntelligence: AsemathPivotToWisdom: AsemathPivotToAsemath: AsemathPivotToAcademy: move go gate put w put w move n pause 1 echo ************************************ echo *** You have arrived at the Asemath Academy! echo *** echo *** Go NORTH to train Wisdom echo *** Go NORTHEAST to train Intelligence echo *** echo *** Ozursus is usually south/southwest for echo *** magical feat training echo ************************************ Exit AsemathAcademy: AsemathAcademyToAsemathPivot: put out move s put e put e move go gate goto AsemathPivot AsemathPivotToClerics: move n put n put n move n put go guild pause 1 echo **************************************** echo *** You have arrived at the Crossing’s Clerics Guild! echo *** echo *** GO STUDY to speak with Guildleader Esuin echo *** echo *** GO ARCH DOOR and GO BUILDING echo *** for a regular cleric hangout echo *** echo *** GO ARCH DOOR and GO ARCH echo *** for the Clerics’ Guild Chapel echo **************************************** Exit Clerics: ClericsToAsemathPivot: move out put s put s move s put s goto AsemathPivot AsemathPivotToTannery: move n put n put w move go shed pause 1 echo ******************************** echo *** You have arrived at Falken’s Tannery echo ******************************** Exit CrossingsTannery: CrossingsTanneryToAsemathPivot: move out put e put s move s goto AsemathPivot AsemathPivotToDiscipline: move n put n put n move n put go hovel pause 1 echo ********************************************* echo *** You have arrived at the Hovel for Discipline Training echo ********************************************* Exit CrossingsDiscipline: CrossingsDisciplineToAsemathPivot: move out put s put s move s put s goto AsemathPivot AsemathPivotToRangers: move n put n put w move w put go gate put n pause 1 echo ****************************************** echo *** You have arrived at the Crossing’s Rangers Guild echo ****************************************** Exit Rangers: RangersToAsemathPivot: put s move go gate move e put e put s move s goto AsemathPivot AsemathPivotToWolfClanTradersPost: AsemathPivotToLeatherRepair: AsemathPivotToWolfClanLeatherShop: AsemathPivotToWolfClan: AsemathPivotToCougarsPivot: AsemathPivotToBears: AsemathPivotToOgres: AsemathPivotToTigerClanTradersPost: AsemathPivotToBrookWestOfTigerClan: AsemathPivotToGrassEels: AsemathPivotToBobcats: AsemathPivotToLipopods: AsemathPivotToCougarsStart: AsemathPivotToBloodWolves: AsemathPivotToKnifeClan: AsemathPivotToWolfClanBuilding: AsemathPivotToTigerClan: AsemathPivotToTigerClanHerbalist: AsemathPivotToWestGate: AsemathPivotToGoblins: AsemathPivotToFavors: AsemathPivotToCrossingsWGatePivot: move w put w put go bridge move w put w put w move w put go gate goto CrossingsWGatePivot AsemathPivotToFangCove: AsemathPivotToRatha: AsemathPivotToBank: AsemathPivotToTradersPlaza: AsemathPivotToReflexes: AsemathPivotToArmorShop: AsemathPivotToWeaponsShop: AsemathPivotToBardsShop: AsemathPivotToGeneralStore: AsemathPivotToClericsShop: AsemathPivotToOutfitting: AsemathPivotToTownHall: AsemathPivotToVaults: AsemathPivotToSafe: AsemathPivotToTemple: AsemathPivotToAltar: AsemathPivotToJail: AsemathPivotToShipyard: AsemathPivotToEstateHolder: AsemathPivotToCrossingsFerry: AsemathPivotToCrossings: AsemathPivotToFerry: AsemathPivotToAlchemy: AsemathPivotToEngineering: AsemathPivotToTraders: AsemathPivotToCharisma: AsemathPivotToGemShop: AsemathPivotToMAMAs: AsemathPivotToMetalRepair: AsemathPivotToLocksmith: AsemathPivotToArtificers: AsemathPivotToPond: AsemathPivotToLeth: AsemathPivotToShard: AsemathPivotToCrossingsBankPivot: move e put s put s move s put s put s move e put e put se move go bank goto CrossingsBankPivot AsemathPivotToNEWilds: AsemathPivotToCrossingsGargoyles: AsemathPivotToJadewater: AsemathPivotToPaladins: AsemathPivotToEmpaths: AsemathPivotToTriage: AsemathPivotToHerbalist: AsemathPivotToBarbarians: AsemathPivotToStamina: AsemathPivotToForge: AsemathPivotToFlorist: AsemathPivotToWMGuild: AsemathPivotToMMGuild: AsemathPivotToMMGuildLeader: AsemathPivotToMiddens: AsemathPivotToRockTrolls: AsemathPivotToKaerna: AsemathPivotToVineyard: AsemathPivotToArthe: AsemathPivotToArtheShops: AsemathPivotToArtheTradersPost: AsemathPivotToArtheTree: AsemathPivotToStoneClanPivot: AsemathPivotToStoneClanTradersPost: AsemathPivotToStoneClanMine: AsemathPivotToScouts: AsemathPivotToGuardians: AsemathPivotToSToneClanPivot: AsemathPivotToCrocs: AsemathPivotToHaven: AsemathPivotToTheren: AsemathPivotToLang: AsemathPivotToZolurenHavenFerry: AsemathPivotToFaldesu: AsemathPivotToFaldesuSwimming: AsemathPivotToCaravansary: AsemathPivotToDirge: AsemathPivotToDirgeBank: AsemathPivotToDirgeVaults: AsemathPivotToDirgeMine: AsemathPivotToLavaForgeMMGuild: AsemathPivotToLavaForgeInside: AsemathPivotToFirecats: AsemathPivotToFireSprites: AsemathPivotToReavers: AsemathPivotToDeathSpirits: AsemathPivotToCrossingsBrambles: AsemathPivotToMags: AsemathPivotToNEGatePivot: AsemathPivotToChampionsPivot: move e put e put e move e goto ChampionsPivot CrossingsWGatePivot: goto CrossingsWGatePivotTo%D CrossingsWGatePivotToWestGate: pause 1 echo *********************************** echo *** You have arrived at Crossing’s West Gate echo *********************************** Exit GoblinIntersection: GoblinIntersectionToCrossingsWGatePivot: move e put se put e move e put se put e move e move go path goto CrossingsWGatePivot GoblinMiddle: move nw put sw put sw move se put s put s goto GoblinIntersectionToCrossingsWGatePivot CrossingsWGatePivotToGoblins: move go path put w put w move nw put w put w move nw put w pause 1 echo ******************************* echo *** You have arrived in Goblin territory echo *** echo *** You’ll find Field Goblins to the NORTH echo *** Hogs are mixed in, or to the EAST echo ******************************* Exit CrossingsWGatePivotToGrassEels: move go path put w put w move s put s put s move sw put sw put sw move w put n put w pause 1 echo *********************************** echo *** You have arrived in Wasp and Eel territory echo *** echo *** Wasps are to the EAST echo *** echo *** GO RIVER for Eels echo *** To exit Eels afterwards, go two south echo *** from the entry room and GO LEDGE echo *********************************** Exit EelsExit: EelsExitToCrossingsWGatePivot: move e put n put n move w goto EelsEntry EelsEntry: EelsEntryToCrossingsWGatePivot: move e put s put e move ne put ne put ne move n put n put n move e put e put go path goto CrossingsWGatePivot CrossingsWGatePivotToBobcats: CrossingsWGatePivotToFavors: put nw move w put sw move sw put s move w move sw put go path move sw put s move sw put sw move se put u move u put nw move go trail put go arch put go stone goto FavorsTo%D FavorsToFavors: pause 1 echo ******************************* echo *** You have arrived at the Stone Grotto echo *** echo *** PRAY here for favor orbs echo ******************************* Exit FavorsToBobcats: move w put go path put e pause 1 echo *********************************** echo *** You have arrived in Bobcat territory echo *** echo *** Go SOUTH for cougars, jackals and bobcats echo *********************************** Exit Bobcats: BobcatsToFavors: put w move go stone goto FavorsToCrossingsWGatePivot Favors: FavorsToCrossingsWGatePivot: move e put go arch put go trail move se put d put d move nw put ne put ne move n put ne put go path move ne put e put n move ne put ne put e move se goto CrossingsWGatePivot Lipopods: LipopodstoCrossingsWGatePivot: move s put s put se move se put se put se move e put se goto CrossingsWGatePivot CrossingsWGatePivotToLipopods: move nw put w put nw move nw put nw put nw move n put n pause 1 echo ********************************************* echo *** You have arrived in Lipopod and Water Sprite territory echo *** echo *** GO TRENCH to enter echo ********************************************* Exit CrossingsWGatePivotToWolfClanTradersPost: CrossingsWGatePivotToLeatherRepair: CrossingsWGatePivotToWolfClanLeatherShop: CrossingsWGatePivotToWolfClan: CrossingsWGatePivotToCougarsPivot: CrossingsWGatePivotToBears: CrossingsWGatePivotToOgres: CrossingsWGatePivotToTigerClanTradersPost: CrossingsWGatePivotToBrookWestOfTigerClan: CrossingsWGatePivotToCougarsStart: CrossingsWGatePivotToBloodWolves: CrossingsWGatePivotToKnifeClan: CrossingsWGatePivotToWolfClanBuilding: CrossingsWGatePivotToTigerClan: CrossingsWGatePivotToTigerClanHerbalist: CrossingsWGatePivotToTigerClanPivot: move go path put w put w move nw put w put w move nw put w put w move sw put w put w move nw put nw put w goto TigerClanPivot CrossingsWGatePivotToFangCove: CrossingsWGatePivotToRatha: CrossingsWGatePivotToBards: CrossingsWGatePivotToAcademy: CrossingsWGatePivotToClerics: CrossingsWGatePivotToStrength: CrossingsWGatePivotToDiscipline: CrossingsWGatePivotToTannery: CrossingsWGatePivotToRangers: CrossingsWGatePivotToAgility: CrossingsWGatePivotToIntelligence: CrossingsWGatePivotToWisdom: CrossingsWGatePivotToPawnShop: CrossingsWGatePivotToRangers: CrossingsWGatePivotToJail: CrossingsWGatePivotToBank: CrossingsWGatePivotToSafe: CrossingsWGatePivotToTradersPlaza: CrossingsWGatePivotToReflexes: CrossingsWGatePivotToArmorShop: CrossingsWGatePivotToWeaponsShop: CrossingsWGatePivotToBardsShop: CrossingsWGatePivotToGeneralStore: CrossingsWGatePivotToClericsShop: CrossingsWGatePivotToOutfitting: CrossingsWGatePivotToTownHall: CrossingsWGatePivotToVaults: CrossingsWGatePivotToTemple: CrossingsWGatePivotToAltar: CrossingsWGatePivotToShipyard: CrossingsWGatePivotToEstateHolder: CrossingsWGatePivotToCrossingsFerry: CrossingsWGatePivotToCrossings: CrossingsWGatePivotToFerry: CrossingsWGatePivotToAlchemy: CrossingsWGatePivotToEngineering: CrossingsWGatePivotToTraders: CrossingsWGatePivotToCharisma: CrossingsWGatePivotToGemShop: CrossingsWGatePivotToMAMAs: CrossingsWGatePivotToMetalRepair: CrossingsWGatePivotToCrossingsGargoyles: CrossingsWGatePivotToJadewater: CrossingsWGatePivotToPaladins: CrossingsWGatePivotToEmpaths: CrossingsWGatePivotToTriage: CrossingsWGatePivotToHerbalist: CrossingsWGatePivotToBarbarians: CrossingsWGatePivotToStamina: CrossingsWGatePivotToForge: CrossingsWGatePivotToFlorist: CrossingsWGatePivotToWMGuild: CrossingsWGatePivotToMMGuild: CrossingsWGatePivotToMMGuildLeader: CrossingsWGatePivotToMiddens: CrossingsWGatePivotToRockTrolls: CrossingsWGatePivotToKaerna: CrossingsWGatePivotToVineyard: CrossingsWGatePivotToArthe: CrossingsWGatePivotToArtheShops: CrossingsWGatePivotToArtheTradersPost: CrossingsWGatePivotToArtheTree: CrossingsWGatePivotToStoneClanPivot: CrossingsWGatePivotToStoneClanTradersPost: CrossingsWGatePivotToStoneClanMine: CrossingsWGatePivotToScouts: CrossingsWGatePivotToGuardians: CrossingsWGatePivotToSToneClanPivot: CrossingsWGatePivotToCrocs: CrossingsWGatePivotToHaven: CrossingsWGatePivotToTheren: CrossingsWGatePivotToLang: CrossingsWGatePivotToZolurenHavenFerry: CrossingsWGatePivotToFaldesu: CrossingsWGatePivotToFaldesuSwimming: CrossingsWGatePivotToCaravansary: CrossingsWGatePivotToDirge: CrossingsWGatePivotToDirgeBank: CrossingsWGatePivotToDirgeVaults: CrossingsWGatePivotToDirgeMine: CrossingsWGatePivotToLavaForgeMMGuild: CrossingsWGatePivotToLavaForgeInside: CrossingsWGatePivotToFirecats: CrossingsWGatePivotToFireSprites: CrossingsWGatePivotToReavers: CrossingsWGatePivotToDeathSpirits: CrossingsWGatePivotToCrossingsBrambles: CrossingsWGatePivotToMags: CrossingsWGatePivotToLocksmith: CrossingsWGatePivotToArtificers: CrossingsWGatePivotToPond: CrossingsWGatePivotToLeth: CrossingsWGatePivotToShard: CrossingsWGatePivotToNEGatePivot: CrossingsWGatePivotToAlchemist: CrossingsWGatePivotToAsemathPivot: move go gate put e put e move e put e put e move e put e goto AsemathPivot TigerClanPivot: goto TigerClanPivotTo%D TigerClanPivotToTigerClan: move go gate pause 1 echo *************************************** echo *** You have arrived at the front gate to Tiger Clan echo *************************************** Exit TigerClanInsideGate: TigerClanToTigerClanPivot: move go gate goto TigerClanPivot TigerClanPivotToTigerClanTradersPost: move go gate put s put se move s put sw put nw move nw put go outpost pause 1 echo *************************************** echo *** You have arrived at Tiger Clan’s Trader’s Post echo *************************************** Exit TigerClanTradersPost: TigerClanTradersPostToTigerClanPivot: put out put se move se put ne put n move nw put n put go gate goto TigerClanPivot TigerClanPivotToTigerClanHerbalist: move go gate put s put se move s put sw put go green move nw put go toft put go cottage pause 1 echo ****************************************** echo *** You have arrived at Tiger Clan’s Herbalist, Neesa echo ****************************************** Exit TigerClanHerbalist: TigerClanHerbalistToTigerClanPivot: put out put go path move se put n put ne move n put nw put n move go gate goto TigerClanPivot TigerClanPivotToBrookWestOfTigerClan: move w put nw put w move w pause 1 echo ***************************************** echo *** You have arrived at the brook, west of Tiger Clan echo *** echo *** GO BROOK to enter echo ***************************************** Exit BrookWestOfTigerClan: BrookWestOfTigerClanToTigerClanPivot: move e put e put se move e goto TigerClanPivot TigerClanPivotToFangCove: TigerClanPivotToRatha: TigerClanPivotToGrassEels: TigerClanPivotToBobcats: TigerClanPivotToLipopods: TigerClanPivotToGoblins: TigerClanPivotToFavors: TigerClanPivotToLeth: TigerClanPivotToShard: TigerClanPivotToAsemathPivot: TigerClanPivotToAlchemist: TigerClanPivotToBards: TigerClanPivotToAcademy: TigerClanPivotToClerics: TigerClanPivotToDiscipline: TigerClanPivotToTannery: TigerClanPivotToRangers: TigerClanPivotToJail: TigerClanPivotToAgility: TigerClanPivotToPawnShop: TigerClanPivotToRangers: TigerClanPivotToBank: TigerClanPivotToTradersPlaza: TigerClanPivotToReflexes: TigerClanPivotToArmorShop: TigerClanPivotToWeaponsShop: TigerClanPivotToBardsShop: TigerClanPivotToGeneralStore: TigerClanPivotToClericsShop: TigerClanPivotToOutfitting: TigerClanPivotToTownHall: TigerClanPivotToVaults: TigerClanPivotToSafe: TigerClanPivotToTemple: TigerClanPivotToAltar: TigerClanPivotToShipyard: TigerClanPivotToEstateHolder: TigerClanPivotToCrossingsFerry: TigerClanPivotToCrossings: TigerClanPivotToFerry: TigerClanPivotToAlchemy: TigerClanPivotToEngineering: TigerClanPivotToTraders: TigerClanPivotToIntelligence: TigerClanPivotToWisdom: TigerClanPivotToCharisma: TigerClanPivotToGemShop: TigerClanPivotToMAMAs: TigerClanPivotToMetalRepair: TigerClanPivotToCrossingsGargoyles: TigerClanPivotToJadewater: TigerClanPivotToPaladins: TigerClanPivotToEmpaths: TigerClanPivotToTriage: TigerClanPivotToHerbalist: TigerClanPivotToBarbarians: TigerClanPivotToStrength: TigerClanPivotToStamina: TigerClanPivotToForge: TigerClanPivotToFlorist: TigerClanPivotToWMGuild: TigerClanPivotToMMGuild: TigerClanPivotToMMGuildLeader: TigerClanPivotToMiddens: TigerClanPivotToRockTrolls: TigerClanPivotToKaerna: TigerClanPivotToVineyard: TigerClanPivotToArthe: TigerClanPivotToArtheShops: TigerClanPivotToArtheTradersPost: TigerClanPivotToArtheTree: TigerClanPivotToStoneClanPivot: TigerClanPivotToStoneClanTradersPost: TigerClanPivotToStoneClanMine: TigerClanPivotToScouts: TigerClanPivotToGuardians: TigerClanPivotToSToneClanPivot: TigerClanPivotToCrocs: TigerClanPivotToHaven: TigerClanPivotToTheren: TigerClanPivotToLang: TigerClanPivotToZolurenHavenFerry: TigerClanPivotToFaldesu: TigerClanPivotToFaldesuSwimming: TigerClanPivotToCaravansary: TigerClanPivotToDirge: TigerClanPivotToDirgeBank: TigerClanPivotToDirgeVaults: TigerClanPivotToDirgeMine: TigerClanPivotToLavaForgeMMGuild: TigerClanPivotToLavaForgeInside: TigerClanPivotToFirecats: TigerClanPivotToFireSprites: TigerClanPivotToReavers: TigerClanPivotToPond: TigerClanPivotToLocksmith: TigerClanPivotToNEGatePivot: TigerClanPivotToWestGate: TigerClanPivotToCrossingsWGatePivot: move e put se put se move e put e put ne move e put e put se move e put e put se move e put e put go path´ goto CrossingsWGatePivot TigerClanPivotToWolfClanTradersPost: TigerClanPivotToLeatherRepair: TigerClanPivotToWolfClanLeatherShop: TigerClanPivotToWolfClan: TigerClanPivotToCougarsStart: TigerClanPivotToBears: TigerClanPivotToOgres: TigerClanPivotToBloodWolves: TigerClanPivotToKnifeClan: TigerClanPivotToWolfClanBuilding: TigerClanPivotToCougarsPivot: move w put nw put w move w put go brook move w pause 3 move w pause 3 put w put sw move w goto CougarsPivot CougarsPivot: goto CougarsPivotTo%D CougarsPivotToCougarsPivot: move w pause 1 echo ******************************* echo *** You have arrived in Cougar territory echo ******************************* Exit WolfClanLeatherShop: goto WolfClanLeatherShopToWolfClanBuilding LeatherRepair: goto LeatherRepairToWolfClanBuilding WolfClanBuilding: put out put n move n put e put n move e goto WolfClanTradersPost WolfClanTradersPost: goto WolfClanTradersPostToCougarsPivot WolfClanBushes: goto WolfClanBushesToCougarsPivot KnifeClanOutsideLeather: goto KnifeClanOutsideLeatherToKnifeClanGate KnifeClanInsideGate: goto KnifeClanToCougarsPivot BloodWolves: goto BloodWolvesToCougarsPivot CougarsStart: CougarsStartToCougarsPivot: put e goto CougarsPivot CougarsPivotToBears: CougarsPivotToOgres: CougarsPivotToBloodWolves: move w put w put w pause 1 echo ******************************************* echo *** You have arrived. echo *** echo *** CLIMB TRAIL and CLIMB CLIFF to get to Blood Wolves echo *** UP from there leads to Silver-Backed Bears echo *** Be wary of Dire Bears echo *** UP from bears you’ll find Young Ogres echo ******************************************* Exit BloodWolvesToCougarsPivot: put e put e move e goto CougarsPivot CougarsPivotToKnifeClan: move nw put go bram put ne move ne put n move ne put climb tree move nw put nw move nw put d move e move ne put climb root move n put ne put ne move n put go bush move nw put n move nw put go out move ne put ne move ne put nw move nw put n move nw put go gate move w put nw move n put go bridge move n put n move n pause 1 echo ******************************** echo *** You have arrived in Knife Clan echo *** echo *** GO CAVE for Leatherworks echo *** East twice and GO SHOP is the Smithy echo ******************************** Exit KnifeClanOutsideLeatherToKnifeClanGate: put s put s move go bridge put s put s move se put e goto KnifeClanToCougarsPivot KnifeClanToCougarsPivot: put go gate move se put s put se move se put sw put sw move sw put go out put se move s put se put go bush move s put sw put sw move s put climb root put sw move w put u put se move se put se put climb tree move sw put s put sw move go patch put s put se goto CougarsPivot WolfClanBushesToCougarsPivot: move go bush put n put w move n put ne goto CougarsPivot WolfClanTradersPostToCougarsPivot: put out move n put ne move n goto WolfClanBushesToCougarsPivot CougarsPivotToWolfClanBuilding: CougarsPivotToLeatherRepair: CougarsPivotToWolfClanLeatherShop: CougarsPivotToWolfClanTradersPost: move sw put s put s move e put go bush put s move sw put s goto WolfClanTradersPostTo%D WolfClanTradersPostToWolfClanTradersPost: put go outpost pause 1 echo ****************************************** echo *** You have arrived at the Wolf Clan’s Trader’s Post echo ****************************************** Exit WolfClanTradersPostToWolfClanBuilding: WolfClanTradersPostToWolfClanLeatherShop: WolfClanTradersPostToLeatherRepair: move w put s put w move s put s put go build goto WolfClanBuildingTo%D WolfClanBuildingToWolfClanBuilding: pause 1 echo *************************** echo *** You have arrived at Wolf Clan echo *** Non-metal repair is to the east echo *** The leather shop is to the west echo *************************** Exit WolfClanBuildingToLeatherRepair: move e pause 1 echo **************************************** echo *** You have arrived at the Wolf Clan’s Non-Metal Repair echo *** GIVE the item in question to RANDAL for repair echo *** or ASK RANDAL ABOUT REPAIR ALL echo **************************************** Exit WolfClanBuildingToWolfClanLeatherShop: move w pause 1 echo ************************************** echo *** You have arrived at Wolf Clan’s Leather Shop echo ************************************** put shop pause 1 Exit WolfClanLeatherShopToWolfClanBuilding: move e goto WolfClanBuildingToWolfClanTradersPost LeatherRepairToWolfClanBuilding: move w goto WolfClanBuildingToWolfClanTradersPost WolfClanBuildingToWolfClanTradersPost: put out put n move n put e put n move e goto WolfClanTradersPostToCougarsPivot CougarsPivotToFangCove: CougarsPivotToRatha: CougarsPivotToTigerClanTradersPost: CougarsPivotToBrookWestOfTigerClan: CougarsPivotToTigerClan: CougarsPivotToTigerClanHerbalist: CougarsPivotToGrassEels: CougarsPivotToBobcats: CougarsPivotToLipopods: CougarsPivotToGoblins: CougarsPivotToFavors: CougarsPivotToAsemathPivot: CougarsPivotToAlchemist: CougarsPivotToBards: CougarsPivotToAcademy: CougarsPivotToClerics: CougarsPivotToDiscipline: CougarsPivotToTannery: CougarsPivotToRangers: CougarsPivotToJail: CougarsPivotToAgility: CougarsPivotToPawnShop: CougarsPivotToRangers: CougarsPivotToBank: CougarsPivotToTradersPlaza: CougarsPivotToReflexes: CougarsPivotToArmorShop: CougarsPivotToWeaponsShop: CougarsPivotToBardsShop: CougarsPivotToGeneralStore: CougarsPivotToClericsShop: CougarsPivotToOutfitting: CougarsPivotToTownHall: CougarsPivotToVaults: CougarsPivotToSafe: CougarsPivotToTemple: CougarsPivotToAltar: CougarsPivotToShipyard: CougarsPivotToEstateHolder: CougarsPivotToCrossingsFerry: CougarsPivotToCrossings: CougarsPivotToFerry: CougarsPivotToAlchemy: CougarsPivotToEngineering: CougarsPivotToTraders: CougarsPivotToCharisma: CougarsPivotToGemShop: CougarsPivotToMAMAs: CougarsPivotToMetalRepair: CougarsPivotToCrossingsGargoyles: CougarsPivotToJadewater: CougarsPivotToPaladins: CougarsPivotToEmpaths: CougarsPivotToTriage: CougarsPivotToHerbalist: CougarsPivotToBarbarians: CougarsPivotToStrength: CougarsPivotToStamina: CougarsPivotToForge: CougarsPivotToFlorist: CougarsPivotToWMGuild: CougarsPivotToMMGuild: CougarsPivotToMMGuildLeader: CougarsPivotToMiddens: CougarsPivotToRockTrolls: CougarsPivotToKaerna: CougarsPivotToVineyard: CougarsPivotToArthe: CougarsPivotToArtheShops: CougarsPivotToArtheTradersPost: CougarsPivotToArtheTree: CougarsPivotToStoneClanPivot: CougarsPivotToStoneClanTradersPost: CougarsPivotToStoneClanMine: CougarsPivotToScouts: CougarsPivotToGuardians: CougarsPivotToSToneClanPivot: CougarsPivotToCrocs: CougarsPivotToLang: CougarsPivotToTheren: CougarsPivotToHaven: CougarsPivotToZolurenHavenFerry: CougarsPivotToFaldesu: CougarsPivotToFaldesuSwimming: CougarsPivotToCaravansary: CougarsPivotToDirge: CougarsPivotToDirgeBank: CougarsPivotToDirgeVaults: CougarsPivotToDirgeMine: CougarsPivotToLavaForgeMMGuild: CougarsPivotToLavaForgeInside: CougarsPivotToFirecats: CougarsPivotToFireSprites: CougarsPivotToReavers: CougarsPivotToPond: CougarsPivotToLocksmith: CougarsPivotToLeth: CougarsPivotToShard: CougarsPivotToIntelligence: CougarsPivotToWisdom: CougarsPivotToNEGatePivot: CougarsPivotToTigerClanPivot: move e put ne put e move go brook move e pause 3 move e pause 3 put e put e move se put e goto TigerClanPivot LethCenter: goto LethCenterTo%D LethFerry: goto LethFerryTo%D ForestOfNight: goto ForestOfNight%D IlayaTaipa: pause 0.5 echo ************************************** echo *** It is common to trip on the way back to Leth echo *** Stand up and move on to continue echo ************************************** pause 2 put out move s put s put s move sw put sw put sw move w put w put w move nw put w put go gate move go break pause 1 move se pause 1 move e pause 1 move e pause 1 move ne pause 1 move ne pause 1 move n pause 1 move e pause 1 move e pause 1 move ne pause 1 move n pause 1 move n pause 1 move n pause 1 move ne pause 1 move nw pause 1 move n pause 1 move n pause 1 move n pause 1 move n pause 1 move ne pause 1 move ne pause 1 move ne pause 1 move ne pause 1 move s pause 1 put se pause 1 move s pause 1 move se pause 1 move se put ne move go gate put ne put ne move ne put ne move ne put ne move ne goto LethCenter LethCenterToIlayaTaipa: pause 0.5 echo ******************************************* echo *** It is common to trip on the way back to Ilaya Taipa echo *** Stand up and move on to continue echo ******************************************* pause 2 move sw put sw move sw put sw put sw move sw put sw move go gate put sw move nw pause 1 move nw pause 1 move n pause 1 move nw pause 1 move n pause 1 move sw pause 1 move sw pause 1 move sw pause 1 move sw pause 1 move s pause 1 move s pause 1 move s pause 1 move s pause 1 move se pause 1 move sw pause 1 move s pause 1 move s pause 1 move s pause 1 move sw pause 1 move w pause 1 move w pause 1 move s pause 1 move sw pause 1 move sw pause 1 move w pause 1 move w pause 1 move nw pause 1 put go break put go gate move e put se put e move e put e put ne move ne put ne put n move n put n move go build pause 1 echo ****************************************** echo *** You have arrived at Ilaya Taipa’s Trader’s Outpost echo ****************************************** Exit TamsinesRest: put go gate move go trail put n goto LethAlfarsManorStart LethCenterToTamsinesRest: move sw put sw move sw put sw put sw move sw put sw move go gate put sw put s move sw put sw put s move go trail put go gate pause 1 echo ******************************* echo *** You have arrived at Tamsine’s Rest echo *** echo *** GO PATH for the garden and statues echo *** GO HOUSE for the shops echo ******************************* Exit HodiernasSolace: put out put go break move go road goto HodiernaNorth LethFerryToHodiernasSolace: put s move s put s put s move go path put go clear put go arch pause 1 echo ***************************************** echo *** You have arrived at Hodierna’s Solace echo *** echo *** The COLUMN is a holy relic for pilgrimages echo *** This is where Cleric’s learn Hodierna’s Commune echo ***************************************** Exit LethSoothsayer: put out move ne put ne goto HodiernaNorth HodiernaNorth: put n move n put n move n goto LethFerry LethFerryToSoothsayer: put s move s put s put s move sw put sw put go hut pause 1 echo ******************************************** echo *** You have arrived at the Soothsayer Berdachun’s Hut echo ******************************************** pause 1 put shop Exit SecludedGlade: put go footpath move nw put n move n put ne put n move ne goto ForestOfNight ForestOfNightToSecludedGlade: move sw put s put sw move s put s move se put go footpath pause 1 echo ********************************** echo *** You have arrived at the Secluded Glade echo ********************************** Exit LethBakery: put out put sw move sw put sw move sw goto LethCenter LethCenterToBakery: put ne move ne put ne put ne move go hut pause 1 echo ****************************** echo *** You have arrived at Mithin’s Bakery echo ****************************** pause 1 put read menuboard Exit LethGallows: put up put out move se put se put se move se put se goto LethCenter LethCenterToGallows: move nw put nw put nw move nw put nw put go tree pause 1 echo ************************************** echo *** You have arrived at Leth Deriel’s Gallows Tree echo ************************************** Exit LethClothing: put n put out move n put n goto LethCenter LethCenterToClothing: move s put s put go hole pause 1 echo ************************************** echo *** You have arrived at Ongadine’s Garb and Gear echo ************************************** pause 1 put read catalog Exit LethDyer: put out put nw move nw put nw move nw goto LethCenter LethCenterToDyer: move se put se put se move se put go shack pause 1 echo ******************************* echo *** You have arrived at Reena’s Rainbow echo ******************************* pause 1 put read menu Exit LethBardsShop: put out move n put n put n move n put n goto LethCenter LethCenterToBardsShop: move s put s put s move s put s put go knothole pause 1 echo *************************************** echo *** You have arrived at Sinjian’s Bardic Requisites echo *************************************** pause 1 put read catalog Exit LethBowyer: put d put out move go path put e put e move e put e move e goto LethCenter LethCenterToBowyer: put w move w put w put w move w put go path put go door pause 1 echo ********************************************** echo *** You have arrived at Huyelm’s Trueflight Bow and Arrow echo ********************************************** pause 1 put read catalog Exit LethOrigami: put out put se move ne put ne move ne goto LethCenter LethCenterToOrigami: put sw move sw put sw put sw move nw put go tent pause 1 echo ********************************** echo *** You have arrived at the Origami Boutique echo ********************************** pause 1 put read placard put shop Exit LethForge: put go curtain move go gate put e move e put e goto LethCenter LethCenterToForge: put w move w put w put go gate move go curtain pause 1 echo ************************************************* echo *** You have arrived at Leth Deriel’s Forge, the Iltesh Neg Degti echo *** echo *** Supplies are to the SE echo *** Crucibles and forges are to the EAST (then South) echo ************************************************* Exit Wickerworks: put out put se move e put n put n move n put n put n move n goto LethCenter LethCenterToWickerworks: move s put s put s move s put s put s move w put nw put go hut pause 1 echo ********************************************** echo *** You have arrived at Blanca’s Basketry and Wickerworks echo ********************************************** pause 1 put read catalog put read page 1 Exit Woodcraft: put go door put sw move n put n move n goto LethCenter LethCenterToWoodcraft: move s put s put s move ne put go door pause 1 echo ********************************************** echo *** You have arrived at Blanca’s Basketry and Wickerworks echo ********************************************** pause 1 put shop Exit DovesDoors2: put go curtain DovesDoors: put out move nw put nw put nw move nw put nw goto LethCenter LethCenterToDovesDoors: move se put se put se move se put se put go cottage pause 1 echo **************************************** echo *** You have arrived at Dove’s Delightful Dwellings echo **************************************** pause 1 put shop Exit LethCandy: put out move nw put nw put sw move sw put sw put sw move sw put sw goto CheckStart LethCenterToCandy: put ne move ne put ne put ne move ne put ne put se move se put go house pause 1 echo ************************************ echo *** You have arrived at De’ali’s Elven Delights echo ************************************ pause 1 put read menuboard Exit LethVaults: put n goto LethCenter LethCenterToVaults: move s put go square put go door pause 1 echo ***************************************** echo *** You have arrived at Leth Deriel’s Carousel Square echo ***************************************** Exit LethGemShopStart: put out put ne move ne goto LethCenter LethCenterToGemShop: put sw put sw move go door goto LethCenterToGemShopArrived LethCenterToGemShopArrived: pause 1 echo ************************************ echo *** You have arrived at Leth Deriel’s gem shop echo echo *** The jeweler in residence is Ghendil echo ************************************ Exit LethGeneralStore: move out put w put w move w put w goto LethCenter LethCenterToGeneralStore: move e put e put e move e put go open pause 1 echo ******************************************** echo *** You have arrived at Alberdeen’s Meats and Provisions echo ******************************************** put shop Exit LethEmpathStart: put out move e goto LethCenter LethCenterToEmpaths: LethCenterToTriage: move w put go tent goto LethCenterToEmpathArrived LethCenterToEmpathArrived: pause 1 echo **************************************************** echo *** You have arrived at Leth Deriel’s empath, Arthianna Os’Nedora echo echo *** To receive healing LAY echo **************************************************** Exit LethTradingPostBackroomStart: put s goto LethTradingPostMainRoomStart LethTradingPostMainRoomStart: put out move nw goto LethCenter LethCenterToTraders: LethCenterToLethTraders: move se put go shanty goto LethCenterToTradingPostArrived LethCenterToTradingPostArrived: pause 1 echo ************************************** echo *** You have arrived at Leth Deriel’s Trading Post echo ************************************** Exit LethCenterToTemple: move ne put ne put go path move e goto LethCenterToTempleArrived LethCenterToTempleArrived: pause 1 echo *************************************************** echo *** You have arrived at Kilth Aldiyaus, the temple of Leth Deriel echo *************************************************** Exit LethTemplePrayerStart: put w goto LethTempleAtriumStart LethTempleMeditationBranchStart: put e goto LethTempleAtriumStart LethTempleAtriumStart: move out put sw put sw goto LethCenter LethAlfarsManorStart: put ne put ne move n put ne put go gate move ne put ne put ne move ne put ne put ne move ne goto LethCenter LethCenterToAlfarsManor: move sw put sw move sw put sw put sw move sw put sw move go gate put sw put s move sw put sw pause 1 echo ********************************************* echo *** You have arrived at Alfar’s Manor echo echo *** Go WEST to enter echo *** Revenant Zombies are closest echo echo *** Far west and up the tree are Bone Wolves and Grave Worms echo echo *** North and beyond the trail is Germish’din echo ********************************************* Exit ForestOfNightToForestOfNight: pause 1 echo ******************************** echo *** You have arrived at the Forest of Night echo echo *** GO SHADOW to enter echo *** then SOUTH for Dryads and Nyads echo echo *** For Death Spirits, GO SHADOW echo *** then GO TRAIL and hope it’s night echo echo *** To return to the road, GO OPENING echo ******************************** Exit LethCenterToLeth: pause 1 echo ***************************************** echo *** You have arrived at the city center of Leth Deriel echo ***************************************** Exit LethSafe: put w put w move w put w put w move w goto LethCenter LethTanneryBackOfficeStart: put out goto LethTannerySalesroomStart LethTannerySalesroomStart: put out move ne put se put se move se put se put se move se goto LethCenter LethBankForeignStart: put d LethBankDomesticStart: put d LethBankLobbyStart: move out put w put w goto LethCenter LethCenterToSafe: put e put e move e put e put e move e goto LethCenterToSafeArrived LethCenterToSafeArrived: pause 1 echo ********************************** echo *** You have arrived at the Safe Spot in Leth echo ********************************** Exit LethCenterToBank: put e put e move go door put up goto LethCenterToBankArrived LethCenterToBankArrived: pause 1 echo ******************************** echo *** You have arrived at Leth Deriel’s bank echo ******************************** Exit LethCenterToTannery: move nw put nw put nw move nw put nw put nw move sw put go hut put go door goto LethCenterToTanneryArrived LethCenterToTanneryArrived: pause 1 echo *********************************** echo *** You have arrived at the Morikai’s Tannery echo *********************************** Exit LethCenterToMeys: put nw move nw put nw put nw move nw put nw move nw put go gate put nw move n put n put ne move ne put ne move ne put climb monol put e move ne put n put ne move e goto LethCenterToMeysArrived LethCenterToMeysArrived: pause 1 echo ************************* echo *** GO BANK to enter Moss Meys echo ************************* Exit LethSafe2: put sw move sw put sw put sw move sw put sw move sw goto LethCenter LethCenterToSafe2: move ne put ne put ne move ne put ne put ne move ne goto LethCenterToSafeArrived LethCenterToSnowies: put sw move sw put sw put sw move sw put sw put sw move go gate put sw put s move sw put sw put s move s put sw put sw move s put s put sw move sw put sw put s move s put s put s move sw put s put sw move sw put sw put sw move sw put s put s move sw put sw put s move s put sw put sw move s put sw put sw move sw put sw put sw move s put s put sw move w put sw put s move sw put s put sw move s put s put w move w put sw put sw move s put sw put s move sw put s put sw move s put sw move sw put go block move s put go track put w move sw put w put sw goto LethCenterToSnowiesArrived LethCenterToSnowiesArrived: pause 1 echo ******************** echo *** Snowies are to the SE echo ******************** Exit LethCenterToDeathSpirits: LethCenterToCrossings: LethCenterToHaven: LethCenterToLang: LethCenterToTheren: LethCenterToCrossingsFerry: LethCenterToFerry: LethCenterToSoothsayer: LethCenterToHodiernasSolace: LethCenterToSecludedGlade: LethCenterToForestOfNight: put nw move nw put nw put nw move nw put nw put nw move go gate put nw put n move n put nw put nw move n put n put nw move nw put ne put n move ne put ne put ne move ne put nw put nw move n put n put ne move n put ne goto ForestOfNightTo%D ForestOfNightToSoothsayer: ForestOfNightToHodiernasSolace: ForestOfNightToCrossings: ForestOfNightToHaven: ForestOfNightToLang: ForestOfNightToTheren: ForestOfNightToFerry: ForestOfNightToCrossingsFerry: put nw move n put ne put ne move ne put n put n move nw put nw put n move ne put ne put ne move ne put n put n move n put n goto LethFerry LethFerryToCrossingsFerry: LethFerryToFerry: pause 1 echo ********************************* echo *** You have arrived at the Crossings Ferry echo echo *** GO FERRY to board echo ********************************* Exit LethFerryToHaven: LethFerryToLang: LethFerryToTheren: LethFerryToCrossings: put go ferry match LethFerryToCrossingsNoMoney Come back when you can afford the fare match LethFerryToCrossingsWait There is no ferry here match LethFerryToCrossingsWait what you were referring match LethFerryToCrossingsWait just pulled away match LethFerryToCrossingsBoarded and climb aboard matchwait LethFerryToCrossingsNoMoney: pause 1 echo *********************************** echo *** You do not have the necessary 35 kronars echo *** to afford this ferry ride echo *********************************** Exit LethFerryToCrossingsWait: match LethFerryToCrossings pulls into the dock match LethFerryToCrossings Next departure in matchwait LethFerryToCrossingsBoarded: pause 1 echo ******************************** echo *** You have boarded the Crossing’s Ferry echo *** Waiting for arrival on the other side echo ******************************** waitfor reaches the dock and its crew ties the ferry off pause 1 put go dock put go square move ne put e put e move e put e put ne move go bridge put ne put go bank pause 1 echo ******************************** echo *** You have arrived at the Crossing’s Bank echo *** GO WINDOW for the Teller echo *** GO BOOTH to exchange currency echo ******************************** Exit LethCenterToShard: LethCenterToGondola: put sw move sw put sw put sw move sw put sw put sw move go gate put sw put s move sw put sw put s move s put sw put sw move s put s put sw move sw put sw put s move s put s put s move sw put s put sw move sw put sw put sw move sw put s put s move sw put sw put s move s put sw put sw move s put sw put sw move sw put sw put sw move s put s put sw move w put sw put s move sw put s put sw move s put s put w move w put sw put sw move s put sw put s move sw put s put sw move s put sw put sw move go block put s move se put sw move s put climb plat goto LethTo%D LethToGondola: LethGondolaArrived: pause 1 echo **************************** echo *** You have arrived at the gondola echo echo *** GO GONDOLA to board echo **************************** put look gondola Exit LethToShard: put go gondola put look match LethToShardWaitForGondola Obsidian Pass match LethToShardGoSouth Cab North match LethToShardGoNorth Cab South matchwait LethToShardWaitForGondola: put look gondola echo ********************** echo *** Waiting for the gondola echo ********************** waitfor door silently swings open put go gond match LethToShardGoSouth Cab North match LethToShardGoNorth Cab South matchwait LethToShardGoSouth: move south goto LethToShardWaitforExit LethToShardGoNorth: move north goto LethToShardWaitForExit LethToShardWaitForExit: waitfor gondola comes to a stop at move out LethToShardArrived: pause 1 echo ****************************************** echo *** You have arrived on the other side of the gondola echo ****************************************** Exit LethMammothsStart: goto LethMammothsTo%D LethMammothsToCrossings: LethMammothsToShard: LethMammothsToLeth: put go beach put w move w put w put go trail move u put u put u move w put sw put sw move sw put sw put sw move sw put w put sw move sw put sw put w move sw put s put go cave move sw put w put go open move w put go bridg put go south face move w put sw put sw move s put sw put w move sw put go tunn put go west open move sw put sw put nw move sw put w put sw move sw put sw put sw move sw put sw put sw move sw put sw goto LethCenter LethCenterToRatha: LethCenterToFangCove: LethCenterToMammoths: put ne put ne move ne put ne put ne move ne put ne put go gate move ne put e put ne move se put ne move ne put go tunn put go east open move ne put e put ne move n put ne put ne move e put go bridg put go north face move e put go crev put e move ne put go open put n move ne put e put ne move ne put ne put e move ne put ne put ne move ne put ne put ne move e put d put d move d put d put e move e put e put go pier goto LethMammothsTo%D LethMammothsToMammoths: pause 1 echo ****************************** echo *** You have arrived at the mammoths echo *** echo *** go TALL mammoth for Fang Cove echo *** go SEA mammoth for Ratha echo ****************************** Exit FangCoveMammoths: goto FangCoveMammothsTo%D FangCoveMammothsToMammoths: pause 1 echo ******************************* echo *** You have arrived at the Fang Cove mammoths echo *** echo *** Please type your current destination: echo *** FANG Cove, CROSSING, RATHA, or LETH echo ******************************** match FangCoveMammothsToFangCove fang match FangCoveMammothsToFangCove fangcove match FangCoveMammothsToFangCove cove match FangCoveMammothsToLeth crossing match FangCoveMammothsToLeth crossings match FangCoveMammothsToRatha ratha match FangCoveMammothsToLeth leth matchwait RathaMammoths: RathaMammothsBeach: goto RathaMammothsTo%D RathaMammothsToMammoths: pause 1 echo ************************************************ echo *** You have arrived at the mammoths echo *** There are only three possible destinations echo *** from here: Bank, Fang Cove, or Leth echo echo *** Please restart the script with one of these three destinations echo ************************************************ Exit RathaMammothsToCrossings: RathaMammothsToLeth: RathaMammothsToFangCove: FangCoveMammothsToRatha: put join sea mammoth match RathaMammothsWait What were you referring match LethMammothsF2POops Because your account is free match RathaMammothsBoarded Aboard the Mammoth matchwait RathaMammothsWait: waitfor driver says goto RathaMammothsToFangCove FangCoveMammothsWait: waitfor driver says goto FangCoveMammoths LethMammothsWait: waitfor driver says goto LethMammothsTo%D FangCoveMammothsToCrossings: FangCoveMammothsToLeth: LethMammothsToRatha: LethMammothsToFangCove: put join tall mammoth match LethMammothsWait What were you referring match LethMammothsF2POops Because your account is free match LethMammothsBoarded Aboard the Mammoth matchwait RathaMammothsBoarded: pause 1 echo *************************** echo *** You are now on the mammoth echo *** between Ratha and Fang Cove echo *** Enjoy the ride! echo *************************** match CheckStart Fang Cove, Dock match CheckStart Shore Walk, Rocky Path matchwait RathaBank: RathaBankToMammoths: pause 1 echo **************************************************** echo *** This script only has minimal functionality in Ratha. echo *** There are two starting spots: the beach awaiting mammoths echo *** and any of the rooms in the 1st tier bank. echo *** Only “mammoth,” “bank,” “Fang Cove,” and “Leth” are possible destinations. echo *** echo *** I highly recommend use of the RATHA travel script echo *** while on the island. echo **************************************************** pause 2 put go atrium RathaBankToMammothsDoor: put go door pause 1 put climb stair match RathaBankToMammothsDoor What were you match RathaBankToMammothsCont Bank Street matchwait RathaBankToMammothsCont: move sw put s put s move s put e put e move e put e put e move s put se put se move ne put se put e move e put ne put e move go rock pause 1 goto RathaMammoths RathaMammothsToRatha: RathaMammothsToBank: echo Okay! pause 1 put go beach put w move sw put w put w move nw put sw put nw move nw put n put w move w put w put w move w put n put n move n move ne put cli stai put go do pause 1 echo **************************************************** echo echo *** This script only has minimal functionality in Ratha. echo *** There are two starting spots: the beach awaiting mammoths echo *** and any of the rooms in the 1st tier bank. echo *** Only “mammoth,” “bank,” “Fang Cove,” and “Leth” are possible destinations. echo *** echo *** I highly recommend use of the RATHA travel script echo *** while on the island. echo echo ************************************** pause 1 echo echo *** You have arrived at Ratha’s 1st Tier Bank echo *** GO BURSAR for exchange echo *** GO CASHIER for deposit/withdrawal echo echo ************************************** Exit LethMammothsBoarded: pause 1 echo *************************** echo *** You are now on the mammoth echo *** between Leth and Fang Cove echo *** Enjoy the ride! echo *************************** match CheckStart Fang Cove, Dock match CheckStart Acenamacra Pier matchwait LethMammothsF2POops: pause 1 echo ******************************* echo *** Due to your account status as F2P echo *** You are not permitted to travel there echo ******************************** Exit LethMeysStart: put w put sw move s put sw move w put climb monol put sw move sw put sw put sw move s put s move se put go gate put se move se put se put se move se put se move se goto LethCenter LethNorthPlatformStart: put go ridge put n move ne put nw goto LethOutsideSnowiesStart LethInsideSnowiesStart: put ne put e move ne put e move se goto LethOutsideSnowiesStart LethOutsideSnowiesStart: put n put n move ne put ne put n move ne put n put ne move n put ne put n move ne put ne put e move e put n put n move ne put n put ne move n put ne put e move ne put n put n move ne put ne put ne move ne put ne put n move ne put ne put n move n put ne put ne move n put n put ne move ne put ne put ne move ne put n put ne move n put n put n move n put ne put ne move ne put n put n move ne put ne put n move n put ne put ne move n put ne put go gate move ne put ne put ne move ne put ne put ne move ne goto LethCenter LethFerryToLeth: LethFerryToBank: LethFerryToClothing: LethFerryToDyer: LethFerryToBowyer: LethFerryToOrigami: LethFerryToWickerworks: LethFerryToDovesDoors: LethFerryToCandy: LethFerryToBakery: LethFerryToGallows: LethFerryToLethTraders: LethFerryToTraders: LethFerryToMeys: LethFerryToSnowies: LethFerryToGondola: LethFerryToSafe: LethFerryToShard: LethFerryToMammoths: LethFerryToFangCove: LethFerryToRatha: LethFerryToWoodcraft: LethFerryToTamsinesRest: LethFerryToIlayaTaipa: LethFerryToAlfarsManor: LethFerryToSecludedGlade: LethFerryToForestOfNight: put s put s move s put s put sw move sw put sw put sw move s put se put se move s put s put sw move sw put sw put s move se goto LethForestOfNightStart LethForestOfNightStart: ForestOfNightToClothing: ForestOfNightToBank: ForestOfNightToDyer: ForestOfNightToBowyer: ForestOfNightToOrigami: ForestOfNightToWickerworks: ForestOfNightToDovesDoors: ForestOfNightToCandy: ForestOfNightToBakery: ForestOfNightToGallows: ForestOfNightToLethTraders: ForestOfNightToTraders: ForestOfNightToMeys: ForestOfNightToSnowies: ForestOfNightToGondola: ForestOfNightToSafe: ForestOfNightToShard: ForestOfNightToMammoths: ForestOfNightToFangCove: ForestOfNightToRatha: ForestOfNightToWoodcraft: ForestOfNightToTamsinesRest: ForestOfNightToIlayaTaipa: ForestOfNightToAlfarsManor: ForestOfNightToLeth: put sw put s move sw put s put s move se put se put sw move sw put sw put sw move s put sw put se move se put s put s move se put se put s move s put se put go gate move se put se put se move se put se put se move se goto LethCenter HavenSouthPivot: goto HavenSouthPivotTo%D #HavenNWPivot # This is only a valid pivot going NW # All destinations return via HavenNWPivotSouth # and thus, to HavenSouthPivot itself, rather than here HavenSouthPivotToArmorShop: HavenSouthPivotToHavenNWPivot: HavenSouthPivotToSmoking: HavenSouthPivotToTea: HavenSouthPivotToAcademy: HavenSouthPivotToLeatherRepair: HavenSouthPivotToSelisArms: HavenSouthPivotToLocksmith: HavenSouthPivotToArtificers: HavenSouthPivotToForge: HavenSouthPivotToIntelligence: HavenSouthPivotToCharisma: HavenSouthPivotToWisdom: put sw move nw put nw move nw goto HavenNWPivotTo%D HavenNWPivotSouth: move se put se put se move ne goto HavenSouthPivot HavenPremie: move w put go door put climb stair move nw put go gate put nw move sw put sw move se put se put se move se put se put se goto HavenNWPivotSouth HavenNWPivotToEstateHolder: put nw move nw put nw put nw move nw put nw put ne move ne put se put go gate move se put climb stair put go door pause 1 echo ********************************** echo *** You have arrived at Armiger’s Mansion echo *** echo *** Go SOUTH for currency exchange echo ********************************** Exit HavenNWPivotToSmoking: put se put e move e put kneel move go door pause 1 echo ****************************** echo *** You have arrived at the Fine Leaf’s End echo *** echo *** This shop is closed at night echo ****************************** echo pause 1 put read catalog Exit HavenSmoking: put out goto HavenOutsideSmoking HavenOutsideSmoking: put stand match HavenSmokingCont You stand match HavenSmoking Roundtime match HavenSmokingCont You are already matchwait HavenSmokingCont: pause 1 put w put w move nw goto HavenNWPivotSouth HavenNWPivotToTea: put e put ne move go door pause 1 echo ********************************* echo *** You have arrived at the Noot’s Teahouse echo ********************************* pause 1 put read menu Exit HavenTeaHouse: put out put sw move w goto HavenNWPivotSouth HavenNWPivotToAcademy: HavenNWPivotToWisdom: HavenNWPivotToIntelligence: HavenNWPivotToCharisma: move nw put nw put nw move nw put nw put ne move go academy pause 1 echo ****************************************** echo *** You have arrived at Riverhaven’s Academy of Learning echo *** echo *** Go NORTH for Charisma Training echo *** Go EAST for Wisdom Training echo *** Go SOUTH for Intelligence Training echo echo ****************************************** Exit HavenAcademy: put out put sw move se put se put se move se put se goto HavenNWPivotSouth HavenNWPivotToArtificers: move nw put nw put go art shop pause 1 echo *********************************** echo *** You have arrived at Zanthron’s Artificer Shop echo *********************************** pause 1 put read catalog Exit HavenNWPivotToLocksmith: move nw put nw put go ordinary shop pause 1 echo ******************************** echo *** You have arrived at Ss’Thran’s Locks echo ******************************** pause 1 put read catalog Exit HavenArtificers: HavenLocksmith: put out put se move se goto HavenNWPivotSouth HavenNWPivotToForge: put nw move nw put nw put go build pause 1 echo ************************************** echo *** Welcome to Riverhaven’s Forging Society echo *** echo *** GO TARP for access to the crucibles and anvils echo ************************************** Exit HavenForge: put go door put se move se put se goto HavenNWPivotSouth HavenNWPivotToArmorShop: HavenNWPivotToSelisArms: put s move go shop pause 1 echo **************************** echo *** You have arrived at Seli’s Armory echo **************************** pause 1 put read catalog Exit HavenSelisArms: put out move n goto HavenNWPivotSouth HavenNWPivotToLeatherRepair: put s move go shop put go curtain pause 1 echo ******************************** echo *** You have arrived at Seli’s Leather Repair echo *** echo *** GIVE WYLA your item(s) for repair echo ******************************** Exit HavenLeatherRepair: put out goto HavenSelisArms HavenWeapons: HavenAgility: put out move se put ne goto HavenSouthPivot HavenSouthPivotToAgility: move sw put nw put go build pause 1 echo ****************************************** echo *** You have arrived at the Riverhaven Dance Academy echo ****************************************** Exit HavenSouthPivotToWeaponsShop: move sw put nw put go shop pause 1 echo ************************************ echo *** You have arrived at Thringol’s Weapon Shop echo ************************************ Exit HavenSouthPivotToMirglyn: move sw put nw put nw move go shop pause 1 echo ***************************** echo *** You have arrived at Mirglyn Sisters echo ***************************** echo pause 1 put shop Exit HavenMirglyn: put out put se move se put ne goto HavenSouthPivot HavenSouthPivotToMetalRepair: put sw move w put w put w move n put go shop pause 1 echo ************************************** echo *** You have arrived at Unspiek’s Repair Shop echo *** echo *** GIVE UNSPIEK your metal item(s) for repair echo ************************************** Exit HavenMetalRepair: put out move s put e put e move e put ne goto HavenSouthPivot #HavenNEPivot # This is only a valid pivot going NE # All destinations return via HavenNEPivotSouth # and thus, to HavenSouthPivot itself, rather than here HavenNEPivot: goto HavenNEPivotTo%D HavenNEPivotToHerbalist: move ne put ne put ne move se put se put se move go shop pause 1 echo ******************************** echo *** You have arrived at Crin’s Herbal Shop echo ******************************** pause 1 put read catalog Exit HavenJail: put out put n move nw goto HavenHerbs HavenNEPivotToJail: move ne put ne put ne move se put se put se move se put s move go door pause 1 echo ********************************** echo *** You have arrived at Riverhaven’s Town Jail echo ********************************** Exit HavenCityTogs: put go door move nw goto HavenHerbs HavenNEPivotToCityTogs: move ne put ne put ne move se put se put se move se put go shop pause 1 echo ****************************************** echo *** You have arrived at the premier shop for City Togs! echo ****************************************** Exit HavenHerbs: put out move nw put nw put nw move sw put sw move sw goto HavenNEPivotSouth HavenNEPivotToWMGuild: move ne put ne put ne move nw put go gate put go arch pause 1 echo ********************************************* echo *** You have arrived at Riverhaven’s Warrior Mage Guild echo ********************************************* Exit HavenWMGuild: put out move go gate goto HavenOutsideEng HavenEngineering: put go arch goto HavenOutsideEng HavenOutsideEng: put se move sw put sw move sw goto HavenNEPivotSouth HavenNEPivotToEngineering: move ne put ne put ne move nw put go hall pause 1 echo ******************************************** echo *** You have arrived at Riverhaven’s Engineering Society echo ******************************************** Exit HavenMamas: put go door put sw move sw goto HavenNEPivotSouth HavenNEPivotToMamas: put ne move ne put go shop pause 1 echo ************************ echo *** You have arrived at MAMAs echo ************************ Exit HavenNEPivotToStrength: put nw put go shop move go door pause 1 echo *************************************************** echo *** You have arrived at Bantheld’s Ironworks for Strength Training echo *************************************************** Exit HavenIronworks: put out put out move se goto HavenNEPivotSouth HavenNEPivotSouth: move sw put sw put sw move sw goto HavenSouthPivot HavenReflexes: put out put sw goto HavenSouthPivot HavenSouthPivotToReflexes: move ne put go tent pause 1 echo ******************************************** echo *** You have arrived at Brebokt’s Tent for reflex training echo ******************************************** Exit HavenBards2: put w goto HavenBards HavenBards: move out put sw put sw goto HavenSouthPivot HavenSouthPivotToBards: move ne put ne put go guild move e pause 1 echo ***************************************** echo *** You have arrived at the Riverhaven Bard’s Guild echo ***************************************** Exit HavenSouthPivotToHavenNEPivot: HavenSouthPivotToWMGuild: HavenSouthPivotToEngineering: HavenSouthPivotToJail: HavenSouthPivotToCityTogs: HavenSouthPivotToHerbalist: HavenSouthPivotToMamas: HavenSouthPivotToIronworks: HavenSouthPivotToStrength: move ne put ne put ne move ne goto HavenNEPivot HavenSouthPivotToTent: HavenSouthPivotToRangers: HavenSouthPivotToFeldasuSwimming: HavenSouthPivotToEastGate: HavenSouthPivotToVipers: HavenSouthPivotToUnyns: HavenSouthPivotToFrogs: HavenSouthPivotToFavors: HavenSouthPivotToBoobries: HavenSouthPivotToDyrachis: HavenSouthPivotToZaulfung: HavenSouthPivotToSwampies: HavenSouthPivotToHavenRangersPivot: move se put e put e move e put e put e move e put go gate put ne move n goto HavenRangersPivot HavenRangersTent: HavenRangersPivot: goto HavenRangersPivotTo%D HavenRangersPivotToTent: pause 1 echo ******************************* echo *** You have arrived at the Ranger’s Tent echo ******************************* Exit HavenRangersPivotToDirge: HavenRangersPivotToSmoking: HavenRangersPivotToTea: HavenRangersPivotToAcademy: HavenRangersPivotToLeatherRepair: HavenRangersPivotToArmorShop: HavenRangersPivotToSelisArms: HavenRangersPivotToLocksmith: HavenRangersPivotToArtificers: HavenRangersPivotToForge: HavenRangersPivotToIntelligence: HavenRangersPivotToCharisma: HavenRangersPivotToWisdom: HavenRangersPivotToAgility: HavenRangersPivotToWeaponsShop: HavenRangersPivotToMirglyn: HavenRangersPivotToMetalRepair: HavenRangersPivotToReflexes: HavenRangersPivotToBards: HavenRangersPivotToWMGuild: HavenRangersPivotToEngineering: HavenRangersPivotToJail: HavenRangersPivotToCityTogs: HavenRangersPivotToHerbalist: HavenRangersPivotToMamas: HavenRangersPivotToIronworks: HavenRangersPivotToStrength: HavenRangersPivotToPaladins: HavenRangersPivotToNorthGate: HavenRangersPivotToMMGuild: HavenRangersPivotToGoblins: HavenRangersPivotToTattoos: HavenRangersPivotToClerics: HavenRangersPivotToClericsShop: HavenRangersPivotToEmpaths: HavenRangersPivotToTriage: HavenRangersPivotToOutfitting: HavenRangersPivotToBardsShop: HavenRangersPivotToDiscipline: HavenRangersPivotToVaults: HavenRangersPivotToGeneralStore: HavenRangersPivotToTavern: HavenRangersPivotToClothing: HavenRangersPivotToTraders: HavenRangersPivotToTownHall: HavenRangersPivotToTemple: HavenRangersPivotToTradersPlaza: HavenRangersPivotToBarbarians: HavenRangersPivotToAlchemy: HavenRangersPivotToNoelsArms: HavenRangersPivotToPawnShop: HavenRangersPivotToTannery: HavenRangersPivotToGemShop: HavenRangersPivotToFlorist: HavenRangersPivotToBears: HavenRangersPivotToRams: HavenRangersPivotToOgres: HavenRangersPivotToArbelogs: HavenRangersPivotToGrassEels: HavenRangersPivotToWestGate: HavenRangersPivotToBank: HavenRangersPivotToBarge: HavenRangersPivotToFerry: HavenRangersPivotToLang: HavenRangersPivotToTheren: HavenRangersPivotToHavenSouthPivot: put s put sw move go gate put w put w move w put w put w move w put nw goto HavenSouthPivot HavenRangersPivotToRangers: pause 1 echo ************************************************** echo *** You have arrived just outside of the Riverhaven’s Rangers Guild echo *** echo *** Go TENT to speak with Ranger Journeywomen Ievia. echo ************************************************** Exit HavenRangers: put out goto HavenRangersPivot HavenRangersPivotToFeldasuSwimming: HavenRangersPivotToEastGate: put s put sw pause 1 echo ********************************** echo *** You have arrived at Riverhaven’s East Gate echo *** echo *** DIVE RIVER to swim the Feldasu echo ********************************** Exit HavenRangersPivotToVipers: HavenRangersPivotToUnyns: HavenRangersPivotToFrogs: put sw put s move sw put go path put ne move e goto HavenFrogsTo%D HavenFrogsToVipers: HavenFrogsToUnyns: move nw move nw move n put climb bank goto HavenFrogSplitTo%D HavenFrogSplitToVipers: move ne pause 2 move ne pause 1 echo **************************************** echo *** You have arrived in Giant Thicket Viper territory echo **************************************** Exit HavenFrogSplitToUnyns: move sw pause 2 put go bank move nw pause 1 echo **************************************** echo *** You have arrived in Nightweaver Unyn territory echo *** echo *** GO GATE to enter their hunting grounds echo **************************************** Exit HavenUnyns: put se put go bank move ne pause 2 goto HavenFrogSplitSouth HavenVipers: move sw pause 2 move sw pause 2 goto HavenFrogSplitSouth HavenFrogSplitSouth: put climb bank put s move se put se goto HavenFrogs HavenFrogs: move w put sw put go path goto HavenEastGate HavenFavors: put d put out move w put w put u move sw goto HavenRangersPivot HavenRangersPivotToFavors: put ne put go trail move e put go tree put go maus move go font ZaulfungSwamp: move go path goto HavenDyrachis HavenDyrachis: move nw put n put go brush move nw goto HavenStandingStones HavenStandingStones: put e goto HavenBoobries HavenSwampies: put go pier put sw move w put nw put w move w put w goto HavenBoobries HavenBoobries: move nw put n put ne move n put go trail put s move s put sw put s move sw put sw goto HavenRangersPivot HavenRangersPivotToBoobries: HavenRangersPivotToDyrachis: HavenRangersPivotToZaulfung: HavenRangersPivotToSwampies: move ne put ne put n move ne put n put n move go trail put s put sw move s put se goto HavenBoobriesTo%D HavenBoobriesToBoobries: pause 1 echo ************************************** echo *** You have arrived in Boar and Boobrie territory echo ************************************** Exit HavenBoobriesToSwampies: put e move e put e put se move e put ne move go pier pause 1 echo ******************************** echo *** You have arrived in Swampie territory echo ******************************** Exit BoobriesToZaulfang: BoobriesToDyrachis: move w move sw move s move se move s move s move e move s move go trail move e move e move n move ne move w move go path pause 1 echo **************************************** echo *** You have arrived in Dyrachis and Slaugh territory echo *** echo *** GO PATH to enter the Zaulfang Swamp echo *** Beware the skeletal hands and undead echo *** that lurk in the depths (use PFE!) echo echo **************************************** Exit HavenEastGate: put ne move n goto HavenRangersPivot #HavenSouthPivotNORTHBOUND #HavenNorthPivot is only a northbound pivot # All traffic back returns via HavenHospitalSouth HavenPaladins: put go door put e move e put climb stair goto HavenNorthGate HavenNorthPivotToPaladins: move n put n move go inn put climb stair put w move w put go iron door pause 1 echo **************************************** echo *** You have arrived at Riverhaven’s Paladins Guild echo **************************************** Exit HavenNorthGate: HavenClerics: put out move s put s goto HavenHospitalSouth HavenNorthPivotToNorthGate: move n put n pause 1 echo ************************************* echo *** You have arrived at Riverhaven’s North Gate echo ************************************* Exit HavenNorthPivotToClerics: move n put n put go guild pause 1 echo ************************************** echo *** You have arrived at Riverhaven’s Clerics Guild echo *** echo *** GO OFFICE to speak with Cleric Leader Jelna echo ************************************** Exit HavenNorthPivotToClericsShop: move n put go shop pause 1 echo ************************************* echo *** You have arrived at Riverhaven’s Cleric Shop echo ************************************* Exit HavenClericsShop: put out move s goto HavenHospitalSouth HavenHospital: put w move out goto HavenHospitalSouth HavenSouthPivotToPaladins: HavenSouthPivotToNorthGate: HavenSouthPivotToMMGuild: HavenSouthPivotToGoblins: HavenSouthPivotToTattoos: HavenSouthPivotToClerics: HavenSouthPivotToClericsShop: HavenSouthPivotToEmpaths: HavenSouthPivotToTriage: HavenSouthPivotToOutfitting: HavenSouthPivotToHavenNorthPivot: move n put n put n move n put n move n goto HavenNorthPivotTo%D HavenHospitalSouth: move s put s put s move s put s put s goto HavenSouthPivot HavenNorthPivotToMMGuild: move n put n put go gate move ne put ne put go spire move climb stair waitfor Stairs lead back down put go arch pause 1 echo ****************************************** echo *** You have arrived at Riverhaven’s Moon Mage Guild echo ****************************************** Exit HavenMMGuild: put go arch move climb stair waitfor Tucked underneath several of the steps are put out goto HavenGobsSouth HavenNorthPivotToGoblins: put n move n put go gate put ne move ne put n put n move n put n put n move ne put nw pause 1 echo ******************************** echo *** You have arrived in Goblin territory echo ******************************** Exit HavenGoblins: put se put sw move s put s put s move s put s goto HavenGobsSouth HavenNorthPivotToTattoos: move n put n put go gate move ne put ne put go path move ne pause 1 move ne pause 1 move e pause 1 move ne pause 1 move e pause 1 put go struct pause 1 echo *********************************** echo *** You have arrived at Athyiro’s Art for Skin echo *********************************** pause 1 put read catalog Exit HavenTattoos: put out pause 1 move w pause 1 move sw pause 1 move w pause 1 move sw pause 1 move sw pause 1 move go path goto HavenGobsSouth HavenGobsSouth: move sw put sw put go gate move s put s goto HavenHospitalSouth HavenNorthPivotToTriage: put go hospital move go arch pause 1 echo ************************************* echo *** You have arrived at the Riverhaven Hospital echo *** echo *** LAY down to receive healing echo ************************************* echo Exit HavenEmpaths: put out goto HavenHospitalSouth HavenNorthPivotToEmpaths: put go guild pause 1 echo **************************************** echo *** You have arrived at Riverhaven’s Empaths Guild echo **************************************** Exit HavenNorthPivotToOutfitting: put s move w put go build pause 1 echo ****************************************** echo *** You have arrived at Riverhaven’s Outfitting Society echo ****************************************** Exit HavenOutfitting: put go door move e put n goto HavenHospitalSouth HavenBardsShop: put out move s put s put s move s goto HavenSouthPivot HavenSouthPivotToBardsShop: move n put n put n move n put go shop pause 1 echo ************************************** echo *** You have arrived at the House of Bardic Blues echo ************************************** Exit #HavenSouthPivotSOUTHBOUND HavenDisc: put out move out put out put se move go gate put n goto HavenSouthPivot HavenSouthPivotToDiscipline: move s put go temple put nw move go trail put go curtain put go open pause 1 echo ********************************* echo *** You have arrived at Discipline Training echo ********************************* Exit HavenBarge: pause 1 echo ************************************ echo *** To board the barge type YES echo *** echo *** To go elsewhere (Haven, Crossings, etc.) echo *** type NOPE echo echo ************************************* match HavenBargeYes Yes match HavenBargeNope Nope matchwait HavenBargeNope: put e put s move e put go arch put ne move nw goto HavenSouthPivot HavenVaults: put w move nw goto HavenSouthPivot HavenSouthPivotToVaults: move se put e put go square move go door pause 1 echo **************************************** echo *** You have arrived at Riverhaven’s Carousel Square echo **************************************** Exit HavenDryGoods: put out move e put e put e move ne goto HavenSouthPivot HavenSouthPivotToGeneralStore: move sw put w put w move w put go store pause 1 echo ********************************** echo *** You have arrived at Enfermine’s Dry Goods echo ********************************** Exit HavenTavern: put out move e goto HavenDryGoods HavenSouthPivotToTavern: move sw put w put w move w put w put go tavern pause 1 echo ********************************* echo *** You have arrived at Dead Bird’s Paradise echo ********************************* Exit HavenClothing: put out move e put ne goto HavenSouthPivot HavenSouthPivotToClothing: move sw put w put go shop pause 1 echo ************************************ echo *** You have arrived at Alayle’s Clothing Shop echo ************************************ Exit HavenTraders2: put out goto HavenTraders HavenTraders: put out move ne goto HavenSouthPivot HavenSouthPivotToTraders: move sw put go guild pause 1 echo *************************************** echo *** You have arrived at Riverhaven’s Traders Guild echo *** GO OFFICE to visit Guildleader Willowbrook echo *************************************** Exit HavenTownHall: put out move n goto HavenSouthPivot HavenSouthPivotToTownHall: move s put go hall pause 1 echo ************************************ echo *** You have arrived at Riverhaven’s Town Hall echo *** echo *** GO OFFICE to pay off debts echo ************************************ Exit HavenTemple: put go gate move n goto HavenSouthPivot HavenSouthPivotToTemple: move s put go temple pause 1 echo ************************************* echo *** You have arrived at the Riverhaven Temple echo *** echo *** There are two shrines here for Cleric pilgrimage: echo *** The Shrine to Divyausch, and Harawep’s Shrine echo echo ************************************* Exit HavenSouthPivotToTradersPlaza: move go plaza pause 1 echo ******************************* echo *** You have arrived at the Trader’s Plaza echo *** echo *** READ BOARD for a listing of shops echo ******************************* Exit HavenTradersPlaza: put go arch goto HavenSouthPivot #HavenSouthPivotWESTBOUND HavenWestGate: move e put e put e move e put e put e move ne goto HavenSouthPivot HavenAlchemy: put go door goto HavenWestGate HavenFlorist: put out move s put s put s move s goto HavenWestGate HavenWestGateToFlorist: put n put n move n put go shop pause 1 echo ********************************* echo *** You have arrived at Cecelia’s Blossoms echo ********************************* Exit HavenFurrier: HavenGemShop: put out move s put s goto HavenWestGate HavenWestGateToBarbarians: put go gate move nw put nw put go drape pause 1 echo ****************************************** echo *** You have arrived at Riverhaven’s Barbarians Guild echo ****************************************** Exit HavenBarbarians: put out goto BarbStamToHavenWest HavenWestGateToStamina: put go gate move nw put nw put go path pause 1 echo ******************************** echo *** You have arrived at Stamina Training echo ******************************** Exit HavenStamina: put go path goto BarbStamToHavenWest BarbStamToHavenWest: put se move se put go gate goto HavenWestGate HavenWestGateToTannery: put n put n move go salon pause 1 echo ************************** echo *** You have arrived at Fara’s Furs echo ************************** Exit HavenWestGateToGemShop: put n put n move go shop pause 1 echo **************************************** echo *** You have arrived at Anthelorm’s Gems and Curios echo **************************************** Exit NoelsArms: HavenPawn: put out put s goto HavenWestGate HavenWestGateToNoelsArms: put n put go arms pause 1 echo **************************** echo *** You have arrived at Noel’s Arms echo **************************** Exit HavenWestGateToPawnShop: put n put go pawn pause 1 echo ******************************** echo *** You have arrived at Ioun’s Pawn Shop echo ******************************** Exit HavenSouthPivotToBarbarians: HavenSouthPivotToStamina: HavenSouthPivotToAlchemy: HavenSouthPivotToNoelsArms: HavenSouthPivotToPawnShop: HavenSouthPivotToTannery: HavenSouthPivotToGemShop: HavenSouthPivotToFlorist: HavenSouthPivotToBears: HavenSouthPivotToRams: HavenSouthPivotToOgres: HavenSouthPivotToArbelogs: HavenSouthPivotToGrassEels: HavenSouthPivotToWestGate: HavenSouthPivotToWestGatePivot: move sw put w put w move w put w put w move w goto HavenWestGateTo%D HavenWestGateToOgres: HavenWestGateToArbelogs: HavenWestGateToBears: put go gate move nw put go path put ne move nw put w move w pause 1 echo ***************************************** echo *** To get to Rams, Bears, and Arbelogs echo *** CLIMB BANK and swim east to the room with boulders echo *** SEARCH there and GO BOULDER to cross to creek echo *** then swim west/northwest and CLIMB BANK again echo *** Return to this side of the river to return to the city echo echo ***************************************** Exit HavenWestGateToRams: HavenWestGateToGrassEels: put go gate move nw put go path pause 1 echo ********************************************* echo *** You have arrived in Grass Eel, Ram and Shaman territory echo *** echo *** Return to this SE corner to exit when ready echo ********************************************* Exit HavenEelsN: put e move se goto HavenEelsMiddle HavenEelsMiddle: put se goto HavenEelsSE HavenEelsE: put sw put sw goto HavenEelsSE HavenEelsSE: move go path put se put go gate goto HavenWestGate HavenWestGateToAlchemy: put go hall pause 1 echo ******************************************* echo *** You have arrived at the Riverhaven Alchemy Society echo ******************************************* Exit #HavenFerryPivot #RiverhavenFerryPivot HavenSouthPivotToCrossings: HavenSouthPivotToLeth: HavenSouthPivotToShard: HavenSouthPivotToFerry: HavenSouthPivotToDirge: put se move go pier put go arch move go ramp goto RiverhavenFerryTo%D RiverhavenFerryNope: RiverhavenFerryToHaven: RiverhavenFerryToLang: RiverhavenFerryToTheren: RiverhavenFerryToBank: put go ramp goto HavenRampToBank HavenRampToBank: move go arch put ne put nw move n put n move go bank put go arch goto BoRArrived%D BoRArrivedLang: BoRArrivedTheren: goto HavenBank BoRArrivedBank: BoRArrivedHaven: pause 1 echo *********************************** echo *** You have arrived at the Bank of Riverhaven echo *** echo *** GO DOOR for exchange echo *********************************** Exit RiverhavenFerry: pause 1 echo *********************************** echo *** To board the ferry type YES echo *** echo *** To go elsewhere (Haven, Lang, Theren, etc.) echo *** type NOPE echo ************************************ match RiverhavenFerryYes Yes match RiverhavenFerryNope Nope matchwait RiverhavenFerryToFerry: RiverhavenFerryToRiverhavenFerry: pause 1 echo *************************************** echo *** You have arrived at the Riverhaven Ferry Docks echo *** echo *** GO FERRY to ride the ferry south to Crossing echo *** GO RAMP and west for the barge to Langenfirth echo echo *************************************** Exit HavenBank: BankOfRiverhaven: put go arch match BoRExchange What were you referring to match BoRLobby Main Lobby match BoRTeller To the west you see the door to the exchange room matchwait BoRTeller: put go arch goto BoRLobby BoRExchange: put go door goto BoRTeller BoRLobby: put out put s move s goto HavenSouthPivot HavenSouthPivotToBank: move n put n put go bank move go arch goto BoRArrived%D HavenSouthPivotToLang: HavenSouthPivotToTheren: HavenSouthPivotToBarge: put se move go pier put go arch put w move n put w goto HavenBargeTo%D HavenBargeToBank: HavenBargeToHaven: move e put s move e goto HavenRampToBank HavenBargeYes: HavenBargeToLang: HavenBargeToTheren: put go barge match HavenBargeWait stuck here until match HavenBargeWait will have to wait match HavenBargeNoLirums when you can afford the fare match HavenBargeRideToLang as you board matchwait HavenBargeNoLirums: pause 1 echo ************************************************* echo *** You do not have the 65 lirums necessary to board the barge echo ************************************************* Exit HavenBargeWait: waitfor Next departure in goto HavenBargeToLang HavenBargeToBarge: pause 1 echo ************************************** echo *** You have arrived at the barge to Langenfirth echo ************************************** Exit HavenBargeRideToLang: waitfor ties the barge off pause 1 put go wharf goto LangBargeTo%D RiverhavenFerryToCrossings: RiverhavenFerryToLeth: RiverhavenFerryToShard: RiverhavenFerryToDirge: RiverhavenFerryYes: RiverhavenFerryToZolurenHavenFerry: put go ferry match RiverhavenFerryToZolurenNoMoney Come back when you can afford the fare match RiverhavenFerryToZolurenWait There is no ferry here match RiverhavenFerryToZolurenWait stuck here until match RiverhavenFerryToZolurenWait just pulled away match RiverhavenFerryToZolurenWait stuck here until the next one match RiverhavenFerryToZolurenWait you were referring match RiverhavenFerryToZolurenBoarded as you board matchwait RiverhavenFerryToZolurenNoMoney: pause 1 echo ************************************* echo *** You do not have the necessary 30 lirums echo *** to afford this ferry ride echo ************************************* Exit RiverhavenFerryToZolurenWait: waitfor pulls up to the dock goto RiverhavenFerryToCrossings RiverhavenFerryToZolurenBoarded: pause 1 echo ************************************* echo *** You have boarded the Riverhaven Ferry echo *** Waiting for arrival on the Zoluren side echo ************************************* waitfor reaches the dock and its crew ties the ferry off pause 1 put go dock pause 1 goto ZolurenHavenFerryTo%D Exit LangWharf: pause 1 echo ************************************ echo *** To board the barge to Haven type YES echo *** echo *** To go elsewhere (Lang, Theren, etc.) echo *** type NOPE echo echo ************************************* match LangBargeYes Yes match LangBargeNope Nope matchwait LangBargeToBarge: pause 1 echo *************************************** echo *** You have arrived at the Langenfirth Wharf echo *** echo *** GO BARGE to board the barge to Riverhaven echo *** Go WEST to enter Langenfirth echo echo *************************************** Exit LangBargeYes: LangBargeToHaven: LangBargeToCrossings: LangBargeToLeth: LangBargeToShard: LangBargeToRatha: LangBargeToFangCove: put go barge match LangBargeWait stuck here until match LangBargeWait will have to wait match LangBargeNoLirums when you can afford the fare match LangBargeRideToHaven as you board matchwait LangBargeNoLirums: pause 1 echo ************************************************* echo *** You do not have the 65 lirums necessary to board the barge echo ************************************************* Exit LangBargeWait: waitfor Next departure in goto LangBargeToHaven LangBargeRideToHaven: waitfor ties the barge off pause 1 put go pier goto HavenBargeToHaven LangBargeToLang: LangBargeToTheren: LangBargeToElBains: LangBargeNope: put w put s move w put nw put n move n put n move nw goto LangPivot LangPivot: goto LangPivotTo%D LangPivotToBarge: put se put s move s put s put se move go landing put n put e goto LangBargeToBarge LangPivotToHaven: LangPivotToCrossings: LangPivotToLeth: LangPivotToShard: LangPivotToRatha: LangPivotToFangCove: put se put s move s put s put se move go landing put n put e goto LangBargeToHaven LangPivotToTemple: put e put s move sw put s move s put e move s move s put go court put go temple pause 1 echo ********************************** echo *** You have arrived at Langenfirth’s Temple echo ********************************** Exit LangTemple: put go arch put out move n put n put ne move n put nw goto LangPivot LangPivotToLang: LangPivotToFens: LangPivotToSwampies: LangPivotToPeccaries: LangPivotToBin: LangPivotToBowery: LangPivotToHerbalist: LangPivotToLeatherShop: put sw move s put s put w goto StockPensTo%D StockPensToBowery: move s put s put go shop pause 1 echo ***************************************** echo *** You have arrived at the Langenfirth Bowyer Shop echo ***************************************** pause 1 put read catalog Exit StockPensToHerbalist: move sw goto LangHerbalistEnter LangHerbalistEnter: put go shop pause 1 echo **************************************************** echo *** You have arrived at the Brother Yorgi’s, the Langenfirth Herbalist echo **************************************************** pause 1 put read catalog Exit StockPenstoLeatherShop: move sw put sw put go door pause 1 echo ************************************** echo *** You have arrived at Calliana’s Leather Goods echo ************************************** pause 1 put read catalog Exit LangLeatherGoods: put out move w goto LangBin LangHerbalist: put out put sw move w goto LangBin LangBowery: put out put n move n goto LangStockPensReturn LangStockPensReturn: put e put n move n put ne goto LangPivot LangPivotToTannery: put sw put w move go peltry pause 1 echo ******************************* echo *** You have arrived at Shalan’s Peltry echo *** echo *** The furrier here is Mato Shalan echo ******************************* Exit LangPeltry: put out move e put ne goto LangPivot LangPivotToPawnShop: put sw put s move e put go pawnshop pause 1 echo *********************************** echo *** You have arrived at Abotenik’s Pawnshop echo *********************************** Exit LangPawnShop: put out put w move n put ne goto LangPivot LangPivotToLeatherRepair: put w move n put n put go door pause 1 echo ************************************* echo *** You have arrived at Kamze’s Leather Repair echo ************************************* Exit LangLeatherRepair: put out put s move s put e goto LangPivot LangPivotToTownHall: put sw put w move nw put sw put go hall move go door pause 1 echo ************************************** echo *** You have arrived at the Langenfirth Town Hall echo *** echo *** Pay your debts here echo ************************************** Exit LangTownHall: put out put out move ne put se put e move ne goto LangPivot LangPivotToRangers: put w put n move go guild pause 1 echo *************************************** echo *** You have arrived at Langenfirth’s Rangers Guild echo *** echo *** GO DOOR to speak with Ranger Guildleader Tolle echo *** GO LEAN to enter the Lean-To for companion slates echo echo *************************************** Exit LangRangers: put out move s put e goto LangPivot StockPensToFens: StockPensToSwampies: StockPensToPeccaries: StockPensToLang: StockPensToBin: move sw put sw put w goto LangBin LangBin: goto LangBinTo%D LangBinToBin: LangBinToLang: pause 1 echo ******************************* echo *** You have arrived at Langenfirth’s Bin echo *** echo *** GO TRAIL for Swampies and Peccaries echo *** Go WEST for the trail to Siksraja echo echo ******************************* Exit LangBin: put e put ne move ne goto LangStockPensReturn LangBinToFens: LangBinToSwampies: LangBinToPeccaries: put go trail put se move s put s put se move se put sw pause 1 echo *********************************************** echo *** You have arrived in Swamp Troll and Small Peccary territory echo *** echo *** This is a safe room echo *********************************************** put lean bench Exit LangFens: put ne put nw move nw put n put n move nw put go trail goto LangBinTo%D LangBinToHerbalist: put e move ne goto LangHerbalistEnter LangBinToVaults: LangBinToEngraving: LangBinToTriage: LangBinToEngraving: LangBinToGeneralStore: LangBinToMetalRepair: LangBinToKrrishsBones: LangBinToFurniture: LangBinToTheren: LangBinToGemShop: LangBinToTannery: LangBinToPawnShop: LangBinToTraders: LangBinToBank: LangBinToSkyGiants: LangBinToMarauders: LangBinToEstateTannery: LangBinToElBains: LangBinToElBainsPicnicTable: LangBinToWoodTrolls: LangBinToCougars: LangBinToBoars: LangBinToKelpies: LangBinToBloodWolves: LangBinToRams: LangBinToVultures: LangBinToEstateHolder: LangBinToKuniyosAltar: LangBinToLeatherRepair: LangBinToBowery: LangBinToLeatherShop: LangBinToTannery: LangBinToPawnShop: LangBinToTownHall: LangBinToRangers: LangBinToEstateTannery: LangBinToHaven: LangBinToCrossings: LangBinToLeth: LangBinToShard: LangBinToRatha: LangBinToFangCove: LangBinToBarge: LangBinToLangPivot: put e put ne move ne goto LangStockPensReturn LangPivotToVaults: LangPivotToEngraving: LangPivotToTriage: LangPivotToEngraving: LangPivotToGeneralStore: LangPivotToMetalRepair: LangPivotToKrrishsBones: LangPivotToFurniture: LangPivotToTheren: LangPivotToGemShop: LangPivotToTannery: LangPivotToPawnShop: LangPivotToTraders: LangPivotToBank: LangPivotToSkyGiants: LangPivotToMarauders: LangPivotToEstateTannery: LangPivotToElBains: LangPivotToElBainsPicnicTable: LangPivotToWoodTrolls: LangPivotToCougars: LangPivotToBoars: LangPivotToKelpies: LangPivotToBloodWolves: LangPivotToRams: LangPivotToVultures: LangPivotToEstateHolder: LangPivotToKuniyosAltar: LangPivotToElBains: put ne move n put nw move n put n move n put go bridg move n move n put go shor move n put nw move n put nw move ne put nw move n put n move ne put nw move e goto ElBainsPivot ElBainsStop: ElBainsPivot: goto ElBainsPivotTo%D ElBainsPivotToElBains: put go store pause 1 echo ***************************** echo *** You have arrived at El'Bain's Stop echo ***************************** pause 1 put read catalog Exit ElBains: put out goto ElBainsPivot ElBainsPivotToElBainsPicnicTable: put go path pause 1 echo ********************************** echo *** You have arrived at El'Bain's Picnic Table echo ********************************** Exit ElBainsPicnicTable: put go road goto ElBainsPivot ElBainsPivotToWoodTrolls: ElBainsPivotToCougars: ElBainsPivotToBoars: ElBainsPivotToKelpies: put w move se put sw put go tree pause 1 echo *************************************** echo *** You have arrived in Kelpie, Wood Troll, echo *** Cougar, and Boar territory echo *************************************** Exit ElBainsKelpies: put go tree put ne move nw put e goto ElBainsPivot ElBainsPivotToKuniyo: put w put se move sw put s put s move se put sw put se move go path move n pause 2 move n pause 2 move n pause 1 echo ***************************** echo *** You have arrived at Kuniyo’s Altar echo ***************************** Exit KuniyosAltar: move s pause 2 move s pause 2 move s pause 2 put go path put nw move ne put nw put n move n put ne put nw move e goto ElBainsPivot ElBainsPivotToVultures: ElBainsPivotToBloodWolves: ElBainsPivotToRams: put e put e move ne put go trail put ne move e goto ElBainsRamsTo%D ElBainsRamsToRams: ElBainsRamsToBloodWolves: pause 1 echo ********************************** echo *** Thunder Rams are to the SE echo *** echo *** Blood Wolves to the EAST and NORTH echo ********************************** Exit ElBainsRams: put w put sw move go water put sw put w put w goto ElBainsPivot ElBainsRamsToVultures: put e put e move climb drop put e put ne move ne put n pause 1 echo ****************************** echo *** GO GATE to enter Vulture territory echo *** echo *** You must have PFE on you to enter echo ****************************** Exit ElBainsVultures: put s put sw move sw put w put climb bank move w put w goto ElbainsRams ElBainsBloodWolves: move sw goto ElBainsRams ElBainsBloodWolves2: put sw move w goto ElBainsRams ElBainsPivotToEstateHolder: put w put w move w put go tree put s move climb hole goto ElBainsEstateBankArrival ElBainsEstateBankArrival: pause 1 echo ************************************** echo *** You have arrived at the Estate Holder Teller echo *** echo *** GO TUNNEL for currency exchange echo *** CLIMB STAIR to access the upper area echo *** Including the Tannery (ETann) and horse goods echo echo ************************************** Exit EstateHolderBank: put climb stair put n move go tree put e put e move e goto ElBainsPivot EstateTannery: pause 1 echo ********************************************* echo *** Special Routing from this tannery will always route you echo *** through the Estate Holder’s Bank to avoid leaving the area echo *** with too much coin on hand. Restart the script upon arrival echo ********************************************* pause 1 put out put n move climb hole goto ElBainsEstateBankArrival ElBainsPivotToEstateTannery: put w put w move w put go tree put s move s put go tent pause 1 echo *********************************** echo *** You have arrived at Snusk’s Tent echo *** echo *** Snusk is the furrier for local Estate Holders echo *********************************** Exit ElBainsPivotToBin: ElBainsPivotToFens: ElBainsPivotToSwampies: ElBainsPivotToPeccaries: ElBainsPivotToBowery: ElBainsPivotToHerbalist: ElBainsPivotToLeatherRepair: ElBainsPivotToLeatherShop: ElBainsPivotToTownHall: ElBainsPivotToRangers: ElBainsPivotToHaven: ElBainsPivotToCrossings: ElBainsPivotToLeth: ElBainsPivotToShard: ElBainsPivotToRatha: ElBainsPivotToFangCove: ElBainsPivotToBarge: ElBainsPivotToLang: ElBainsPivotToLangPivot: put w put se move sw put s put s move se put sw put se move s put se move s put go bri put s move s put go shor put s move s put s put se move s put sw goto LangPivot ElBainsPivotToVaults: ElBainsPivotToEngraving: ElBainsPivotToTriage: ElBainsPivotToEngraving: ElBainsPivotToGeneralStore: ElBainsPivotToMetalRepair: ElBainsPivotToKrrishsBones: ElBainsPivotToFurniture: ElBainsPivotToTheren: ElBainsPivotToGemShop: ElBainsPivotToTannery: ElBainsPivotToPawnShop: ElBainsPivotToTraders: ElBainsPivotToBank: ElBainsPivotToSkyGiants: ElBainsPivotToMarauders: ElBainsPivotToTheren: ElBainsPivotToTherenPivot: put w put n move w put nw put n move n put nw put n move ne put ne put n move n put nw put n move ne put n put n move ne put nw put ne move e put n put n move ne put n put n move ne put ne put nw move ne put ne put ne move n put ne put e move n put n put ne move ne put nw put n move go gate put n goto TherenPivot TherenPivot: goto TherenPivotTo%D TherenPivotToTheren: TherenPivotToGate: move s put go gate pause 1 echo ******************************************* echo *** You have arrived at the front gate to Therenborough echo ******************************************* Exit TherenGate: put go gate move n goto TherenPivot TherenPivotToLeatherRepair: TherenPivotToBowery: TherenPivotToHerbalist: TherenPivotToLeatherShop: TherenPivotToTownHall: TherenPivotToRangers: TherenPivotToHaven: TherenPivotToCrossings: TherenPivotToLeth: TherenPivotToShard: TherenPivotToRatha: TherenPivotToFangCove: TherenPivotToBarge: TherenPivotToEstateTannery: TherenPivotToElBains: TherenPivotToElBainsPicnicTable: TherenPivotToWoodTrolls: TherenPivotToCougars: TherenPivotToBoars: TherenPivotToKelpies: TherenPivotToBloodWolves: TherenPivotToRams: TherenPivotToVultures: TherenPivotToEstateHolder: TherenPivotToKuniyosAltar: TherenPivotToBin: TherenPivotToFens: TherenPivotToSwampies: TherenPivotToPeccaries: TherenPivotToLang: TherenPivotToElBainsPivot: put s move go gate put s put se move sw put sw put s move s put w put sw move s put sw put sw move sw put se put sw move sw put s put s move sw put s put s move w put sw put se move sw put s put s move sw put s put se move s put s put sw move sw put s move se put s put s move se put e move s put e goto ElBainsPivot Marauders: put se put sw move sw put s put sw move se put s put se move s goto MarauderEntry MarauderEntry: move e waitfor Theren Road move go wall put go gate move n goto TherenPivot TherenPivotToMarauders: put s put go gate move go wall move w waitfor Deep Forest Path move n put nw put n move nw put ne put n move ne put ne put nw pause 1 echo ******************************** echo *** You have arrived at Gypsy Marauders, echo *** Morah Vines and Creepers echo *** echo *** CLIMB TREE and continue to find echo *** Dark Spirits, and later on, Forest Geni echo echo ******************************** Exit TherenPivotToSkyGiants: put s put go gate move s put se put sw move sw put s put s move w put sw put s move sw put go road put s move ne put se put s move sw put w put s move ne put e put se move ne put se put e move se pause 1 echo ****************************** echo *** You have arrived at Sky Giants echo *** CLIMB CRACK to enter their territory echo *** echo *** The bridge here leads toward Haven echo ****************************** Exit SkyGiants: put nw put w move nw put sw put nw move w put sw put n move e put ne put n move nw put sw put n move go road put ne put n move ne put e put n move n put ne put ne move nw put n put go gate move n goto TherenPivot TherenBank: put out put sw move s put s put w move w goto TherenPivot TherenPivotToBank: put e put e move n put n put n move ne put go bank pause 1 echo ************************************** echo *** You have arrived at the Bank of Therenborough echo *** echo *** Go NORTH for the Teller echo *** Go WEST for currency exchange echo *** Go SOUTH to pay off debts echo echo ************************************** Exit TherenGemsTanneryPawnTraders: put w put out pause 1 put out put out pause 1 put s put s move w put w goto TherenPivot TherenPivotToTraders: TherenPivotToPawnShop: TherenTradersToPawnShop: put e put e move n put n put go door pause 1 echo ******************************************** echo *** You have arrived at the Alliance of Exchange echo *** echo *** GO OPEN to visit Dorsot’s Collectables Pawn Shop echo *** GO DOOR to visit the Therenborough’s Trading Outpost echo echo ******************************************** Exit TherenPivotToGemShop: TherenPivotToTannery: put e put e move n put n put go door move go pass pause 1 echo ************************************* echo *** You have arrived at the Alliance of Exchange echo *** echo *** GO DOOR to visit the Furrier DARTISE echo *** GO ARCH to visit the Jeweler GRUK echo echo ************************************* Exit KrrishsBones: put go bead put go door move w put n put ne move nw put w put w move w put sw put w move w goto TherenPivot TherenPivotToKrrishsBones: put e put e move ne put e put e move e put se put sw move s put e put go door move go bead pause 1 echo ****************************** echo *** You have arrived at Krrish’s Bones echo ****************************** Exit TherenFurniture: put out put e move e put sw move w put w put w move sw put w move w goto TherenPivot TherenPivotToFurniture: put e put e move ne put e put e move e put ne put w move w put go build pause 1 echo ****************************** echo *** You have arrived at Piny Pleasures echo *** echo *** Return here when ready to leave echo ****************************** Exit TherenMetalRepair: put n put go gate move w put sw put w move w goto TherenPivot TherenPivotToMetalRepair: put e put e move ne put e put go gate move s pause 1 echo ************************************* echo *** You have arrived at Therenborough’s Smithy echo *** echo *** GIVE DAGUL your metal items for repair echo ************************************* Exit TherenGeneralStore: put out put n move sw put w put w goto TherenPivot TherenPivotHorseman: goto TherenPivot TherenPivotToGeneralStore: put e put e move ne put s put go door pause 1 echo ****************************************** echo *** You have arrived at Therenborough’s General Store echo ****************************************** pause 1 put read catalog Exit TherenEngraving: put out put sw move w put w goto TherenPivot TherenPivotToEngraving: put e put e move ne put go cottage pause 1 echo ******************************** echo *** You have arrived at Gizgo’s Engraving echo ******************************** pause 1 put read menu Exit TherenPivotToVaults: put w put nw move go square put go door pause 1 echo ******************************************** echo *** You have arrived at Therenborough’s Carousel Square echo ******************************************** Exit TherenVaults: move se put e goto TherenPivot TherenPivotToTriage: put n put w move go cottage pause 1 echo ************************************* echo *** You have arrived at the Empath Srela’s Home echo *** echo *** LAY down to receive healing echo ************************************* Exit TherenTriage: put out put e move s goto TherenPivot FangCovePivot: goto FangCovePivotTo%D FangCovePivotToFangCove: pause 1 echo *************************** echo *** You have arrived in Fang Cove! echo *************************** Exit FangCovePivotToDirge: FangCovePivotToCrossings: FangCovePivotToSafe: FangCovePivotToHaven: FangCovePivotToTheren: FangCovePivotToLeth: FangCovePivotToShard: FangCovePivotToLang: put go arch move go portal match PremiePortal went into a shimmering match FangCovePortalToMammoths Perhaps you should leave the area the same matchwait PremiePortal: put nw move nw put go bridge move ne put go bank goto CrossingsBankPivot FangCovePivotToLeatherRepair: put go hut match FangCoveClosed Bonk match FangCoveLeatherSuccess Tailored Goods and Repair matchwait FangCoveLeatherSuccess: pause 1 echo *********************************** echo *** You have arrived at Lakyan's Tailored Goods echo *** echo *** GIVE your leather item to Tailor Lakyan for repairs echo *********************************** pause 1 put shop Exit FangCoveLeather: move out goto FangCovePivot FangCovePivotToBank: put w move go dome pause 1 echo ***************************** echo *** You have arrived at the Fang Cove Bank echo *** Money utilized here is in Dokoras. echo *** echo *** GO STEP to deposit or withdraw echo *** CLIMB LADDER to exchange echo *** WEST to withdraw from other branches echo ***************************** Exit FangCoveBank: put out move e goto FangCovePivot FangCovePivotToGemShop: put w move w move go hut match FangCoveClosed Bonk match FangCoveGemSuccess The Gemmery matchwait FangCoveGemSuccess: pause 1 echo ******************************* echo *** You have arrived at The Gemmery echo *** echo *** You may sell gems to Gemsmith Wickett echo ******************************* Exit FangCoveGems: move out put e move e goto FangCovePivot FangCovePivotToMetalRepair: put e move go hut match FangCoveClosed Bonk match FangCoveMetalRepairSuccess Osmandikar matchwait FangCoveMetalRepairSuccess: pause 1 echo ******************************* echo *** You have arrived at Osmandikar's Crafts and Repair echo *** echo *** GIVE item to Osmandikar for metal repair echo ******************************* pause 1 put shop Exit FangCoveMetalRepair: put out move w goto FangCovePivot FangCoveTannery: FangCoveTriage: move out put w move w goto FangCovePivot FangCovePivotToTannery: move e put e move go shop pause 1 echo ************************** echo *** You have arrived at Gorund's Furs echo ************************** Exit FangCovePivotToEmpaths: FangCovePivotToTriage: move e put e move go hut pause 1 echo ************************** echo *** You have arrived at Yrisa's Hut echo *** echo *** JOIN LIST to receive healing echo ************************** Exit FangCoveShanty: move out goto FangCovePivot FangCovePivotToShanty: move go building pause 1 echo ************************* echo *** You have arrived at The Shanty echo ************************* Exit FangCovePortalToMammoths: put n FangCovePivotToRatha: FangCovePivotToMammoths: put go building move out move n goto FangCoveMammothsTo%D FangCoveMammothsToFangCove: move s put go build move go exit pause 1 echo ************************** echo *** You have arrived in Fang Cove! echo ************************** Exit FangCoveCrabs: move go gate put w move w goto FangCovePivot FangCovePivotToCrabs: move e put e move go gate pause 1 echo ************************* echo *** You have arrived at Salt Crabs echo ************************* Exit FangCovePivotToBobcats: FangCovePivotToCrossingsGargoyles: put e move e put go gate move e put ne move e put climb stair move go cave put search wall pause 1 echo ******************************* echo *** GO GAP to enter the hunting grounds echo *** echo *** Then: echo *** GO ROOT for Muscular Spotted Bobcats echo *** Walk along the trail for Quartz Gargoyles echo ******************************* Exit FangCoveEntryPortal: move n goto FangCovePivot FangCoveCave: put out move climb stair put w move sw put w move go gate put w move w goto FangCovePivot FangCoveCrabs: move go gate put w move w goto FangCovePivot FangCoveClosed: pause 1 echo ******************************* echo *** Unfortunately, most shops in Fang Cove echo *** are closed through the night echo ******************************* Exit