Teach Room (script): Difference between revisions
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==Triggers== |
==Triggers== |
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<pre>#trigger {begins to |
<pre>#trigger {^(\w+) begins to lecture you on the proper usage of the (?!Sorcery|Stealing|Thievery)} {#send listen to $1} |
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#trigger {^(\w+) is teaching a class on (extremely advanced|advanced|intermediate|basic|simplistic|extremely simplistic) \(compared to what you already know\) (.*)( which|, but).+You are in this class!$} {#statusbar 3 Listening to $1 teach $3} |
#trigger {^(\w+) is teaching a class on (extremely advanced|advanced|intermediate|basic|simplistic|extremely simplistic) \(compared to what you already know\) (.*)( which|, but).+You are in this class!$} {#statusbar 3 Listening to $1 teach $3} |
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#trigger {^(\w+) is teaching a class on(?! (extremely advanced|advanced|intermediate|basic|simplistic|extremely simplistic)) (.*)( which|, but).+You are in this class!$} {#statusbar 3 Listening to $1 teach $3} |
#trigger {^(\w+) is teaching a class on(?! (extremely advanced|advanced|intermediate|basic|simplistic|extremely simplistic)) (.*)( which|, but).+You are in this class!$} {#statusbar 3 Listening to $1 teach $3} |
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#trigger {^(\w+) just tried to teach you\.$} {#echo >log $1 tries to teach you.} |
#trigger {^(\w+) just tried to teach you\.$} {#echo >log $1 tries to teach you.} |
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#trigger {^A memory of something you were told once by an old teacher of yours suddenly flashes through your mind\.\s+Though you didn't understand what she told you then, you suddenly grasp the full meaning of it now!$|^You gaze about yourself for a moment, struck by a momentary passing thought that seems to bring to light some of what you have learned in the past\. You laugh inwardly in delight at this scrap of personal philosophy, the joy of the realization filling you warmly\.$|^You suddenly feel a momentary easing of pain and realize that you have come to understand a little bit more about yourself, and the world about you\.$} {#echo >log #B2E6FF You start an RPA.} |
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#trigger {^All of your students have left, so you stop teaching|^Because you have no more students, your class ends|^Being unconscious, you make a lousy student, so \w+ stops teaching you|^But you aren't listening to anyone|^But you aren't teaching anyone|^No one seems to be teaching|^You stop listening to|^You stop teaching so as not to disturb the aura of quiet here|^You stop teaching\.|^Your teacher (has left|is not here), so you are no longer learning anything|cannot concentrate to teach .+ in combat\.|stops teaching and looks around quietly} {#statusbar 3 ""} |
#trigger {^All of your students have left, so you stop teaching|^Because you have no more students, your class ends|^Being unconscious, you make a lousy student, so \w+ stops teaching you|^But you aren't listening to anyone|^But you aren't teaching anyone|^No one seems to be teaching|^You stop listening to|^You stop teaching so as not to disturb the aura of quiet here|^You stop teaching\.|^Your teacher (has left|is not here), so you are no longer learning anything|cannot concentrate to teach .+ in combat\.|stops teaching and looks around quietly|^You're unconscious!$} {#statusbar 3 ""} |
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#trigger {^You are teaching a class on (.*) which} {#statusbar 3 Teaching $1;#var class $1} |
#trigger {^You are teaching a class on (.*) which} {#statusbar 3 Teaching $1;#var class $1} |
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#trigger {^You begin to listen to (\w+) teach the (.*) skill} {#statusbar 3 Listening to $1 teach $2} |
#trigger {^You begin to listen to (\w+) teach the (.*) skill} {#statusbar 3 Listening to $1 teach $2} |
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#trigger {^You continue to instruct your students? on (.*)\.$} {#statusbar 3 Teaching $1;#var class $1} |
#trigger {^You continue to instruct your students? on (.*)\.$} {#statusbar 3 Teaching $1;#var class $1} |
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#trigger {^You decide to take things as they come} {#send teach open} |
#trigger {^You decide to take things as they come} {#send teach open} |
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#trigger {begins to listen to you teach the (.*) skill} {#statusbar 3 Teaching $1;#var class $1}</pre> |
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==Script (Teaches Class to Everyone)== |
==Script (Teaches Class to Everyone)== |
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eval players replacere("%players", " who is kneeling,", ",") |
eval players replacere("%players", " who is kneeling,", ",") |
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eval players replacere("%players", " who is lying down,", ",") |
eval players replacere("%players", " who is lying down,", ",") |
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eval players replacere("%players", " who is prone,", ",") |
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eval players replacere("%players", " who is sitting,", ",") |
eval players replacere("%players", " who is sitting,", ",") |
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eval players replacere("%players", " who is sleeping,", ",") |
eval players replacere("%players", " who is sleeping,", ",") |
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eval players replacere("%players", " who has a \S+ visage,", ",") |
eval players replacere("%players", " who has a \S+ visage,", ",") |
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eval players replacere("%players", " who has coalesced into a battle of light and shadow, each warring for dominance,", ",") |
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eval players replacere("%players", " who has coalesced into a battle of light and shadow,", ",") |
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eval players replacere("%players", " who is bathed in pale golden sunlight,", ",") |
eval players replacere("%players", " who is bathed in pale golden sunlight,", ",") |
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eval players replacere("%players", " who is behind a plexus of azure lines,", ",") |
eval players replacere("%players", " who is behind a plexus of azure lines,", ",") |
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eval players replacere("%players", " who is being harassed by an intrigue of phantasmal kittens,", ",") |
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eval players replacere("%players", " who is blurred by hazy afterimages,", ",") |
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eval players replacere("%players", " who is covered in layers of filth and surrounded by a cloud of putrescence,", ",") |
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eval players replacere("%players", " who is covered with whitened ridges,", ",") |
eval players replacere("%players", " who is covered with whitened ridges,", ",") |
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eval players replacere("%players", " who is darkened by an unnatural shadow,", ",") |
eval players replacere("%players", " who is darkened by an unnatural shadow,", ",") |
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eval players replacere("%players", " who is emanating a \S+ holy aura,", ",") |
eval players replacere("%players", " who is emanating a \S+ holy aura,", ",") |
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eval players replacere("%players", " who is flickering with fire motes,", ",") |
eval players replacere("%players", " who is flickering with fire motes,", ",") |
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eval players replacere("%players", " who is followed by a rabid confusion of smirking weasels,", ",") |
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eval players replacere("%players", " who is haloed in a double rainbow,", ",") |
eval players replacere("%players", " who is haloed in a double rainbow,", ",") |
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eval players replacere("%players", " who is in a globe of blue fire,", ",") |
eval players replacere("%players", " who is in a globe of blue fire,", ",") |
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eval players replacere("%players", " who is mounted on .+ horse,", ",") |
eval players replacere("%players", " who is mounted on .+ horse,", ",") |
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eval players replacere("%players", " who is radiating an? \S+ aura,", ",") |
eval players replacere("%players", " who is radiating an? \S+ aura,", ",") |
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eval players replacere("%players", " who is sheathed in an aura of crackling electricity,", ",") |
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eval players replacere("%players", " who is shining with a dark golden glow,", ",") |
eval players replacere("%players", " who is shining with a dark golden glow,", ",") |
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eval players replacere("%players", " who is shrouded by swirling \S+ fog,", ",") |
eval players replacere("%players", " who is shrouded by swirling \S+ fog,", ",") |
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eval players replacere("%players", " who is shrouded in ghostly flames,", ",") |
eval players replacere("%players", " who is shrouded in ghostly flames,", ",") |
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eval players replacere("%players", " who is surrounded by a band of twittering songbirds,", ",") |
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eval players replacere("%players", " who is surrounded by a fiery mantle,", ",") |
eval players replacere("%players", " who is surrounded by a fiery mantle,", ",") |
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eval players replacere("%players", " who is surrounded by a.+shimmering shield,", ",") |
eval players replacere("%players", " who is surrounded by a.+shimmering shield,", ",") |
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eval players replacere("%players", " who is surrounded by \S+ circling blades? of ice,", ",") |
eval players replacere("%players", " who is surrounded by \S+ circling blades? of ice,", ",") |
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eval players replacere("%players", " who is swathed in shimmering sunbeams,", ",") |
eval players replacere("%players", " who is swathed in shimmering sunbeams,", ",") |
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eval players replacere("%players", " who is trailed by a discombobulated shadow jumping in and out of view,", ",") |
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eval players replacere("%players", " who is trailed by a discombobulated shadow jumping in,", ",") |
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eval players replacere("%players", ", [\w'-]+ ", ", ") |
eval players replacere("%players", ", [\w'-]+ ", ", ") |
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eval players replacere("%players", ", [\w'-]+ ", ", ") |
eval players replacere("%players", ", [\w'-]+ ", ", ") |
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eval players replace("%players", ", ", "|") |
eval players replace("%players", ", ", "|") |
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var players %players |
var players %players |
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echo players: %players |
put #echo players: %players |
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eval total count("%players", "|") |
eval total count("%players", "|") |
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counter subtract 1 |
counter subtract 1 |
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put teach $class to %player |
put teach $class to %player |
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waitforre ^I could not find who you were referring to|^That person is too busy teaching|^You begin to lecture|^You have already offered to teach|does not have the necessary training to learn |
waitforre ^I could not find who you were referring to|^That person is too busy teaching|^You begin to lecture|^You have already offered to teach|does not have the necessary training to learn|is already listening to you|is already trying to teach someone else|is listening to someone else|is not paying attention to you |
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if %c = 0 then return |
if %c = 0 then return |
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goto teach</pre> |
goto teach</pre> |
Revision as of 06:40, 21 February 2019
Teach Room (script) | |
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Category | utility |
Front-end | Genie |
Author | Isharon |
This script offers to teach your ongoing class to everyone in the room. It will not work without the triggers that set the class variable.
Triggers
#trigger {^(\w+) begins to lecture you on the proper usage of the (?!Sorcery|Stealing|Thievery)} {#send listen to $1} #trigger {^(\w+) is teaching a class on (extremely advanced|advanced|intermediate|basic|simplistic|extremely simplistic) \(compared to what you already know\) (.*)( which|, but).+You are in this class!$} {#statusbar 3 Listening to $1 teach $3} #trigger {^(\w+) is teaching a class on(?! (extremely advanced|advanced|intermediate|basic|simplistic|extremely simplistic)) (.*)( which|, but).+You are in this class!$} {#statusbar 3 Listening to $1 teach $3} #trigger {^(\w+) just tried to teach you\.$} {#echo >log $1 tries to teach you.} #trigger {^A memory of something you were told once by an old teacher of yours suddenly flashes through your mind\.\s+Though you didn't understand what she told you then, you suddenly grasp the full meaning of it now!$|^You gaze about yourself for a moment, struck by a momentary passing thought that seems to bring to light some of what you have learned in the past\. You laugh inwardly in delight at this scrap of personal philosophy, the joy of the realization filling you warmly\.$|^You suddenly feel a momentary easing of pain and realize that you have come to understand a little bit more about yourself, and the world about you\.$} {#echo >log #B2E6FF You start an RPA.} #trigger {^All of your students have left, so you stop teaching|^Because you have no more students, your class ends|^Being unconscious, you make a lousy student, so \w+ stops teaching you|^But you aren't listening to anyone|^But you aren't teaching anyone|^No one seems to be teaching|^You stop listening to|^You stop teaching so as not to disturb the aura of quiet here|^You stop teaching\.|^Your teacher (has left|is not here), so you are no longer learning anything|cannot concentrate to teach .+ in combat\.|stops teaching and looks around quietly|^You're unconscious!$} {#statusbar 3 ""} #trigger {^You are teaching a class on (.*) which} {#statusbar 3 Teaching $1;#var class $1} #trigger {^You begin to listen to (\w+) teach the (.*) skill} {#statusbar 3 Listening to $1 teach $2} #trigger {^You continue to instruct your students? on (.*)\.$} {#statusbar 3 Teaching $1;#var class $1} #trigger {^You decide to take things as they come} {#send teach open} #trigger {begins to listen to you teach the (.*) skill} {#statusbar 3 Teaching $1;#var class $1}
Script (Teaches Class to Everyone)
eval players replace("$roomplayers", "Also here: ", ", ") eval players replace("%players", " and", ",") eval players replace("%players", ".", ", ") eval players replacere("%players", " who is kneeling,", ",") eval players replacere("%players", " who is lying down,", ",") eval players replacere("%players", " who is prone,", ",") eval players replacere("%players", " who is sitting,", ",") eval players replacere("%players", " who is sleeping,", ",") eval players replacere("%players", " who has a \S+ visage,", ",") eval players replacere("%players", " who has coalesced into a battle of light and shadow, each warring for dominance,", ",") eval players replacere("%players", " who has coalesced into a battle of light and shadow,", ",") eval players replacere("%players", " who is bathed in pale golden sunlight,", ",") eval players replacere("%players", " who is behind a plexus of azure lines,", ",") eval players replacere("%players", " who is being harassed by an intrigue of phantasmal kittens,", ",") eval players replacere("%players", " who is blurred by hazy afterimages,", ",") eval players replacere("%players", " who is covered in layers of filth and surrounded by a cloud of putrescence,", ",") eval players replacere("%players", " who is covered with whitened ridges,", ",") eval players replacere("%players", " who is darkened by an unnatural shadow,", ",") eval players replacere("%players", " who is emanating a \S+ holy aura,", ",") eval players replacere("%players", " who is flickering with fire motes,", ",") eval players replacere("%players", " who is followed by a rabid confusion of smirking weasels,", ",") eval players replacere("%players", " who is haloed in a double rainbow,", ",") eval players replacere("%players", " who is in a globe of blue fire,", ",") eval players replacere("%players", " who is in an? \S+ \S+ cage,", ",") eval players replacere("%players", " who is mounted on .+ horse,", ",") eval players replacere("%players", " who is radiating an? \S+ aura,", ",") eval players replacere("%players", " who is sheathed in an aura of crackling electricity,", ",") eval players replacere("%players", " who is shining with a dark golden glow,", ",") eval players replacere("%players", " who is shrouded by swirling \S+ fog,", ",") eval players replacere("%players", " who is shrouded in ghostly flames,", ",") eval players replacere("%players", " who is surrounded by a band of twittering songbirds,", ",") eval players replacere("%players", " who is surrounded by a fiery mantle,", ",") eval players replacere("%players", " who is surrounded by a.+shimmering shield,", ",") eval players replacere("%players", " who is surrounded by \S+ circling blades? of ice,", ",") eval players replacere("%players", " who is swathed in shimmering sunbeams,", ",") eval players replacere("%players", " who is trailed by a discombobulated shadow jumping in and out of view,", ",") eval players replacere("%players", " who is trailed by a discombobulated shadow jumping in,", ",") eval players replacere("%players", ", [\w'-]+ ", ", ") eval players replacere("%players", ", [\w'-]+ ", ", ") eval players replacere("%players", ", [\w'-]+ ", ", ") eval players replace("%players", ", ", "|") var players %players put #echo players: %players eval total count("%players", "|") Loop: eval player element("%players", 1) eval number count("%players", "|%player") var count 0 gosub RemoveLoop action setvariable player $1 when ^@.* (\S+)$ put #parse @%player counter set %count gosub teach if %players != "|" then goto Loop exit RemoveLoop: eval number count("%players", "|%player|") eval players replace("%players", "|%player|", "|") eval players replace("%players", "||" "|") evalmath count %count + %number if !contains("%players", "|%player|") then return goto RemoveLoop teach: counter subtract 1 put teach $class to %player waitforre ^I could not find who you were referring to|^That person is too busy teaching|^You begin to lecture|^You have already offered to teach|does not have the necessary training to learn|is already listening to you|is already trying to teach someone else|is listening to someone else|is not paying attention to you if %c = 0 then return goto teach