Item:Glass egg framed with delicate strands of gold/Prizes: Difference between revisions

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{{RTOC}}
{{RTOC}}
When you wave a {{ilink|i|glass egg framed with delicate strands of gold}} at a mob, it becomes a "champion" mob that uses boss mechanics, and when killed spawns a treasure sack. This sack can be searched for rewards. The types of rewards you get are based on their typical drops, with some mobs pulling from a special treasure hopper.
When you wave a {{ilink|i|glass egg framed with delicate strands of gold}} at a mob, it becomes a "champion" mob that uses boss mechanics, and when killed spawns a treasure sack. This sack can be searched for rewards. The types of rewards you get are based on their typical drops, with some mobs pulling from a special treasure hopper.

*If the creature can drop feeder items, a roll is made to see if you get a feeder item. If so, it then does another roll to determine which feeder level you get.
*If you don't get a feeder item, it checks to see if a scroll is possible (if the creature can normally drop scrolls).
*If you didn't get a scroll and the creature was skinnable, a roll is made to see about getting a mix of skins/parts/bones.
*If you don't get skins, a roll is made to see about getting coins/gems.
*If you fail all of that, there's a pity prize category you can fall into.


===Weapons===
===Weapons===

Revision as of 17:31, 28 October 2018

When you wave a glass egg framed with delicate strands of gold at a mob, it becomes a "champion" mob that uses boss mechanics, and when killed spawns a treasure sack. This sack can be searched for rewards. The types of rewards you get are based on their typical drops, with some mobs pulling from a special treasure hopper.

  • If the creature can drop feeder items, a roll is made to see if you get a feeder item. If so, it then does another roll to determine which feeder level you get.
  • If you don't get a feeder item, it checks to see if a scroll is possible (if the creature can normally drop scrolls).
  • If you didn't get a scroll and the creature was skinnable, a roll is made to see about getting a mix of skins/parts/bones.
  • If you don't get skins, a roll is made to see about getting coins/gems.
  • If you fail all of that, there's a pity prize category you can fall into.

Weapons

Armor

Clothing

Jewelry

Containers

Other