Weapon:Bludgeon (bone): Difference between revisions

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{{CraftC|t=w|Bobcat|45|40|1|0|3|3|3|3|6|15}}
{{CraftC|t=w|Bobcat|45|40|1|0|3|3|3|3|6|15}}
{{CraftC|t=w|Cougar|55|45|1|0|4|3|4|4|7|15|standard=y}}
{{CraftC|t=w|Cougar|55|45|1|0|4|3|4|4|7|15|standard=y}}
{{CraftC|t=w|Deer|40|40|1|0|3|3|3|3|6|16}}
{{CraftC|t=w|crystal-bone|96|85|3|0|8|6|6|7|13|26}}
{{CraftC|t=w|crystal-bone|96|85|3|0|8|6|6|7|13|26}}
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Revision as of 06:23, 9 June 2018

There are other pages that use the name "bludgeon (crafted)." Follow the link for more details.


A bludgeon is a melee-range Light Blunt bone carved weaponry template.

It is a 02- Very Easy template, uses 5 pieces of bone, and is covered by the Improvised Bone Weaponry technique.

It is 6 by 2 by 2 spans.

Standard

Material Hard Dur Mod Pierce Slice Impact FOI Balance Suit Const WT
Barghest 80 85 03- low 00- none"i" can not be assigned to a declared number type with value 0. 07- mod 05- fair 05- fair 06- decently 13- h.protected 27

Variations

Material Hard Dur Mod Pierce Slice Impact FOI Balance Suit Const WT
Badger 40 45 01- dismal 00- none"i" can not be assigned to a declared number type with value 0. 03- low 03- poor 03- poor 03- poor 07- a.susceptible 17
Bear 75 50 02- poor 00- none"i" can not be assigned to a declared number type with value 0. 06- s.mod 05- fair 05- fair 06- decently 08- m.vulnerable 23
Bobcat 45 40 01- dismal 00- none 03- low 03- poor 03- poor 03- poor 06- s.unsound 15
Cougar 55 45 01- dismal 00- none"i" can not be assigned to a declared number type with value 0. 04- s.fair 03- poor 04- inad 04- inad 07- a.susceptible 15
Deer 40 40 01- dismal 00- none 03- low 03- poor 03- poor 03- poor 06- s.unsound 16
crystal-bone 96 85 03- low 00- none 08- s.heavy 06- decently 06- decently 07- reasonably 13- h.protected 26


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