First Aid Skill: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (→Wound Levels: added bleeding levels) |
||
Line 15: | Line 15: | ||
==Wound Levels== |
==Wound Levels== |
||
*Clotted |
|||
Slight |
*Slight |
||
Light |
*Light |
||
Moderate |
*Moderate |
||
*Bad |
|||
*Very Bad |
|||
*Heavy |
|||
*Very Heavy |
|||
*Severe |
|||
*Very Severe |
|||
*Profuse |
|||
*Very Profuse |
|||
*Gushing |
|||
*Massive Stream |
|||
*Uncontrollable |
|||
*Unbelievable |
|||
*Beyond Measure |
|||
*Death Awaits |
Revision as of 13:03, 29 April 2008
Incomplete Article
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Please see Category:Incomplete articles for more articles that are incomplete.
The First Aid skill is checked when tending bleeding external wounds and lodged items.
Disease
Having a bleeding wound will subject you to a chance of getting gangrene. The chance of catching this disease increase dramatically if a wound goes untended for 9 minutes. Every time a wound bandage needs to be applied there is a chance of catching gangrene, but it is a much lower than letting the wound bleed.
Blood Staunching will dramatically reduce the chances of getting gangrene from bleeding wounds.
The severity of the bleeder has a direct relation to the severity of the disease you may contract.
The chance to get infected is based strictly on how well cared for the wound is over a given period of time.
Use
See TEND command.
Wound Levels
- Clotted
- Slight
- Light
- Moderate
- Bad
- Very Bad
- Heavy
- Very Heavy
- Severe
- Very Severe
- Profuse
- Very Profuse
- Gushing
- Massive Stream
- Uncontrollable
- Unbelievable
- Beyond Measure
- Death Awaits