Wind hound: Difference between revisions
Jump to navigation
Jump to search
TEVESHSZAT (talk | contribs) m (TEVESHSZAT moved page Wind Hound to Wind hound) |
PROSHEEPDOG (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{Critter |
{{Critter |
||
|Critter Name=Wind Hound |
|Critter Name=Wind Hound |
||
|MinCap= |
|MinCap=35 |
||
|MaxCap=73 |
|MaxCap=73 |
||
|BodyType=Quadruped |
|BodyType=Quadruped |
||
Line 13: | Line 13: | ||
|Construct=no |
|Construct=no |
||
|Corporeal=yes |
|Corporeal=yes |
||
⚫ | |||
|BackStabbable=no |
|BackStabbable=no |
||
|Casts Spells=no |
|Casts Spells=no |
||
|Stealthy=no |
|Stealthy=no |
||
⚫ | |||
|Attack Range=Melee |
|Attack Range=Melee |
||
|Province=Zoluren |
|Province=Zoluren |
||
Line 22: | Line 22: | ||
|MapList=*{{rmap|12 | Silverwater Lake (12)}} |
|MapList=*{{rmap|12 | Silverwater Lake (12)}} |
||
|hasskin=No |
|hasskin=No |
||
|Skin Name= |
|||
|Skin Weight= |
|||
|haspart=No |
|haspart=No |
||
|Part Name= |
|||
|Part Weight= |
|||
|hasbone=No |
|hasbone=No |
||
|Bone Name= |
|||
|Bone Weight= |
|||
|RequiredRanks= |
|||
|MaxVal= |
|||
|MaxArrangedVal= |
|||
|Manipulated=y |
|||
|mskill1= |
|||
|mskill2= |
|||
|mcap= |
|||
|hasorgan=No |
|hasorgan=No |
||
|Organ Name= |
|||
|Organ Weight= |
|||
}} |
}} |
||
__NOTOC__ |
__NOTOC__ |
Revision as of 18:05, 11 February 2017
Missing or Incomplete Creature Information Needed |
Incomplete Article
|
To add any of the missing information listed above, use THIS FORM. |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Description
Much larger than normal canines, the wind hound stands as tall as a mature Halfling at the shoulder. Its body is an odd composition of howling winds the color of murky icewater, packed tightly into the vague form of a wolf hound with glowing red eyes. While its body may be nothing but violent air currents, its teeth and claws are real enough, and look willing and ready to rend anything that steps in its path!
In Depth
Armor hard caps at <=82
Defenses soft cap around 58
Weapons hard cap at ?
TM soft cap around 60
Stealth soft cap around 60
Can be Manipulated soft cap <70
Hunting Info
Wind hounds can drag a corpse from room to room. Be careful if you die as your weapon will be left behind when they drag your body!