Thunderclap: Difference between revisions
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{{Spell |
{{Spell |
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|abbrev=tc |
|abbrev=tc |
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|minprep= |
|minprep=10 |
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|castcap= |
|castcap=66 |
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|minskill=80 |
|minskill=80 |
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|maxskill=800 |
|maxskill=800 |
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|spellbook=Air Manipulation |
|spellbook=Air Manipulation |
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|prereqs=[[Paeldryth's Wrath]] |
|prereqs=[[Paeldryth's Wrath]] |
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|slot= |
|slot=2 |
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|desc=Thunderclap creates an overwhelming burst of magical sound in the area, capable of stunning those around you. Casting this spell inside a town will cause problems with the local authorities. |
|desc=Thunderclap creates an overwhelming burst of magical sound in the area, capable of stunning those around you. Casting this spell inside a town will cause problems with the local authorities. |
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|buffs=No buffs |
|buffs=No buffs |
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}} |
}} |
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==Notes== |
==Notes== |
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*Can be CAST CREATURE - like with most AOE or multi-target spells, will hit all creatures in the room. This includes player summoned or owned creatures. |
*Can be {{com|CAST}} {{tt|CREATURE}} - like with most AOE or multi-target spells, will hit all creatures in the room. This includes player summoned or owned creatures. |
Revision as of 04:58, 28 July 2016
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Abbreviation: | TC | |
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Prerequisites: | Paeldryth's Wrath | |
Signature: | No | |
Spell Slots: | 2 | |
Mana Type: | Unknown | |
Spell Type: | battle / debilitation, area of effect | |
Difficulty: | basic | |
Prep (min/max): | 10 / 66 | |
Skill Range (min/max): | 80 / 800 | |
Valid Spell Target: | Area | |
Duration (min/max): | Instant | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | Thunderclap creates an overwhelming burst of magical sound in the area, capable of stunning those around you. Casting this spell inside a town will cause problems with the local authorities. | |
Effect: | AoE stun | |
Example Messaging: | You gesture.
A great clap of thunder booms through the area, rattling the teeth in your jaw. | |
Contest Type: | magic / fortitude | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
- Can be CAST CREATURE - like with most AOE or multi-target spells, will hit all creatures in the room. This includes player summoned or owned creatures.