Post:Guild Census - 02/02/2016 - 23:24: Difference between revisions
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(Created page with "{{Post |a=DR-RAESH |t=Re: Guild Census |d=02/02/2016 11:24 PM CST |n=12160 |f=Discussions with DragonRealms Staff and Players \ General Discussions |p=I will do this because o...") |
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|f=Discussions with DragonRealms Staff and Players \ General Discussions |
|f=Discussions with DragonRealms Staff and Players \ General Discussions |
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|p=''>>People like to think thieves are fun, but it realllllly sucks at low levels. Most burn out.''<br> |
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|p=I will do this because otherwise someone will ask: |
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I disagree. For thieves:<br> |
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Circles Pop. |
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Min Circle Max Circle Population<br> |
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01 to 10 10% |
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0 9 4<br> |
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11 to 20 7% |
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10 19 1<br> |
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21 to 30 6% |
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20 29 5<br> |
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31 to 40 6% |
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30 39 4<br> |
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41 to 50 5% |
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40 49 5<br> |
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51 to 60 7% |
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50 59 3<br> |
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61 to 70 4% |
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60 69 5<br> |
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71 to 80 5% |
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70 79 2<br> |
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81 to 90 5% |
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80 89 2<br> |
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91 to 100 6% |
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90 99 2<br> |
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101 to 110 5% |
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100 124 10<br> |
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111 to 120 4% |
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125 149 3<br> |
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121 to 130 1% |
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150 200 14<br> |
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131 to 140 2% |
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<br> |
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141 to 150 5% |
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<br> |
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151 to 175 11% |
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That's about as even a distribution as you could ask for with a sample set this size. (And, no, I won't do this for other guilds - I don't have tools to automate this.) |
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176+ 4% |
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-Raesh |
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"It was wise enough to know itself, and brave enough to BE itself, and wild enough to change itself while somehow staying altogether true." ― The Slow Regard of Silent Things |
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Latest revision as of 00:29, 3 February 2016
Re: Guild Census · on 02/02/2016 11:24 PM CST | 12160 |
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>>People like to think thieves are fun, but it realllllly sucks at low levels. Most burn out.
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This message was originally posted in Discussions with DragonRealms Staff and Players \ General Discussions, by DR-RAESH on the play.net forums. |