Encumbrance: Difference between revisions
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Carrying capacity in stones (to go from no burden to light): |
Carrying capacity in stones (to go from no burden to light): |
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10 * [ 2*STRENGTH + 2*STAMINA + |
10 * [ 2*[[strength (stat}|STRENGTH]] + 2*[[Stamina (stat)|STAMINA]] + ((STRENGTH+STAMINA+4)/5) + ((STRENGTH+STAMINA+2)/5) ] |
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For capacity in coins, multiply by 5. |
For capacity in coins, multiply by 5. |
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INT above stands for integer '''not''' intelligence. |
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[[Category:Combat]] |
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[[Category:Statistics]] |
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[[Category:Game Mechanics]] |
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==Encumbrance Levels== |
==Encumbrance Levels== |
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*Are you even able to move? |
*Are you even able to move? |
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*It's amazing you aren't squashed! |
*It's amazing you aren't squashed! |
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==Changes== |
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==Acknowledgements== |
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{{cat|Combat}}{{cat|Statistics}}{{cat|Game Mechanics}}{{cat|definitions}}[[page type is::definition| ]] |
Revision as of 23:48, 22 October 2008
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Formula
Carrying capacity in stones (to go from no burden to light):
10 * [ 2*[[strength (stat}|STRENGTH]] + 2*STAMINA + ((STRENGTH+STAMINA+4)/5) + ((STRENGTH+STAMINA+2)/5) ]
For capacity in coins, multiply by 5.
Encumbrance Levels
Burden from lightest to greatest:
- None
- Light Burden
- Somewhat Burdened
- Burdened
- Heavy Burden
- Very Heavy Burden
- Overburdened
- Very Overburdened
- Extremely Overburdened
- Tottering Under Burden
- Are you even able to move?
- It's amazing you aren't squashed!
Changes
There is no racial bonuses or penalties anymore.
Acknowledgements
Formula figured out by Hilbert.