Post:Arrow Shaping in Test - 04/18/2015 07:25: Difference between revisions

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(Created page with "{{Post |a=DR-KODIUS |t=Re: Arrow Shaping in Test |d=04/18/2015 07:25 AM CDT |n=386 |f=Lore \ Shaping Discipline |c=m |p=''>>Also, it doesn't seem to matter whether I start wit...")
 
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Latest revision as of 00:42, 19 April 2015

Re: Arrow Shaping in Test · on 04/18/2015 07:25 AM CDT 386
>>Also, it doesn't seem to matter whether I start with perfect skins or only near-perfect? I'm getting masterful arrowheads either way. Maybe I just have enough engineering to make masterful arrowheads with less than perfect materials?


Yeah, most crafting actions allow you to increase the quality somewhat of the finished product beyond that of the ingredients (if you have sufficient skill/tools that is). I'll have to ponder if I favor this approach for arrow components.




"I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories instead of theories to suit facts."
- Sir Arthur Conan Doyle, Sherlock Holmes

This message was originally posted in Lore \ Shaping Discipline, by DR-KODIUS on the play.net forums.