Gargantuan bone golem: Difference between revisions
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The Gargantuan Bone Golem resides in [[Maelshyve]]'s [[Abyss]] along with the [[Vaporous Blood Wraith]] in an area that is part of the [[Cleric]] [[Infusion Quest]]. |
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__NOTOC__ |
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{{Critter at a Glance | |
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Critter Name = Gargantuan Bone Golem | |
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Image File = | |
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Skinnable = | |
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Has Coins = | |
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Has Gems = | |
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Has Boxes = | |
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Evil = | |
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Corporeal = | |
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BackStabbable = | |
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Casts Spells = | |
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Attack Range = | |
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Stealthy = | |
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Special = | |
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Poison = | |
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MapList = [[RanikMap64d|The Abyss]] | |
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}}==Description== |
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==In Depth== |
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{| style="float: right;" |
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|{{Critter Skin | |
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Skin Name = an elongated mastiff fang| |
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Skin Type = | |
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Weight = | |
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Tannable = | |
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NumPieces = | |
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Crushable = | |
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RequiredRanks = | |
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MaxVal = | |
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MaxArranged = | |
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}} |
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|{{Manipulation | |
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Manipulated = | |
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InitCost = | |
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InitCost2 = | |
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InitCost3 = | |
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InitCost4 = | |
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InitCost5 = | |
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}} |
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|} |
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===Inventory/Loot=== |
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===Area Details=== |
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To get to the Gargantuan Bone Golem is complicated. One must first SEARCH for a path off the main road, travel through a maze-like cemetary, find a route to the church (by climbing a tree and peering at the church), lockpick the front door of the mausoleum (which is trapped with a Curse spell), then solve a very tricky coffin puzzle. To leave the area one must also be able to lockpick an armoire. |
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[[Category:Bestiary]] |
[[Category:Bestiary]] |
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Revision as of 18:59, 24 October 2007
The Gargantuan Bone Golem resides in Maelshyve's Abyss along with the Vaporous Blood Wraith in an area that is part of the Cleric Infusion Quest.
| This article has been tagged for conversion of Needs to be converted to Template:Critter. If you are the author of this page and dispute this, leave a message on the Articles for Conversion Talk page with a link to the page in question. |
Description
In Depth
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Incomplete Article
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Inventory/Loot
Area Details
To get to the Gargantuan Bone Golem is complicated. One must first SEARCH for a path off the main road, travel through a maze-like cemetary, find a route to the church (by climbing a tree and peering at the church), lockpick the front door of the mausoleum (which is trapped with a Curse spell), then solve a very tricky coffin puzzle. To leave the area one must also be able to lockpick an armoire.