Post:Axes - 12/22/2014 - 10:21: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{Post |a=DR-KODIUS |t=Re: Axes |d=12/22/2014 10:21 AM CST |n=27 |f=Lore \ Lumberjacking |c=m,d |p=''>>So with any {{PRel|axe}} working for luberjacking, I have to ask whether...") |
(No difference)
|
Latest revision as of 19:01, 22 December 2014
Re: Axes · on 12/22/2014 10:21 AM CST | 27 |
---|---|
>>So with any axe working for luberjacking, I have to ask whether or not the axe stats affect anything. And whether or not we'll see tool axes with varying stats.
The axe's slice affects its potency (Up to a cap of 45 I think?). I basically turn the axe into a fake tool for the purposes of lumberjacking. There will be actual saws/axes that can be crafted and which will provide a higher max potency (Cap of 99 to start).
| |
This message was originally posted in Lore \ Lumberjacking, by DR-KODIUS on the play.net forums. |