Aesandry Darlaeth (2.0): Difference between revisions

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{{spell
{{OSpell
|name=Aesandry Darlaeth
|name=Aesandry Darlaeth
|abbrev=AD
|abbrev=AD
|prereqs=[[Internal Wound Healing]]
|prereqs=[[Internal Wound Healing (2.0)]]
|guild=Empath
|minprep=10 harnessed
|minprep=10 harnessed
|castcap=
|castcap=60 harnessed
|validtarget=Self
|validtarget=Self
|desc=Aesandry Darlaeth forces your muscles and nerves to react much more swiftly than they normally would. As long as you hold mana for this spell your reaction time will markedly decrease, improving your reflexes and making it easier to maintain your balance in combat.
|desc=Aesandry Darlaeth forces your muscles and nerves to react much more swiftly than they normally would. As long as you hold mana for this spell your reaction time will markedly decrease, improving your reflexes and making it easier to maintain your balance in combat.
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|scroll=no
|scroll=no
|planned=no
|planned=no
|tier=third
}}
}}
==Notes==
==Notes==
* May 2009: Spell rewritten by GM Armifer. Evasion boost removed, balance boost decreased, vitality drain removed and reflex boost increased. Balance boost now in line with [[Sure Footing]].
* May 2009: Spell rewritten by GM Armifer. Evasion boost removed, balance boost decreased, vitality drain removed and reflex boost increased.
* Balance boost now caps out at the same as [[Sure Footing]].
* Can be cast while [[Empathic Shock|shocked]].
* Can be cast while [[Empathic Shock|shocked]].
{{RefAl}}

[[Category:Third Tier Spells]]

Latest revision as of 20:33, 24 September 2014

Empath thumb.jpgEmpathGuild
Aesandry Darlaeth Held Mana spell
Abbreviation: AD
Prerequisites: Internal Wound Healing (2.0)
Minimum Prep: 10 harnessed
Casting Cap: 60 harnessed
Valid Spell Target: Self
Description: Aesandry Darlaeth forces your muscles and nerves to react much more swiftly than they normally would. As long as you hold mana for this spell your reaction time will markedly decrease, improving your reflexes and making it easier to maintain your balance in combat.
Example Messaging: Life energy floods through your veins, burning without consuming. Time seems to slow as it flows into your muscles and nerves, increasing your reaction speed.

Notes

  • May 2009: Spell rewritten by GM Armifer. Evasion boost removed, balance boost decreased, vitality drain removed and reflex boost increased.
  • Balance boost now caps out at the same as Sure Footing.
  • Can be cast while shocked.

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