Category:Barbarian Masteries: Difference between revisions

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Masteries are passive traits that [[Barbarian]]s can unlock after spending a significant number of ability slots in a path.
{{AbilityList|h}}
{{AbilityList|h}}
{{#ask:[[guild association is::Barbarian]][[Ability type is::mastery]]
{{#ask:[[guild association is::Barbarian]][[Ability type is::mastery]]

Revision as of 00:32, 7 September 2014

Masteries are passive traits that Barbarians can unlock after spending a significant number of ability slots in a path.

Ability Type Skill Difficulty Path Cost Prereqs Effect
Powermonger mastery Flame 1 0 +Primary Magic skill, Provides effective bonus to inner fire skill when calculating inner fire usage, 20% up to a maximum of 50 ranks.
Templar mastery Flame 1 0 Provides bonus to effective ranks (Augmentation, Warding, or Utility) when using forms, 20% to a maximum of 50 ranks.
Yogi mastery Flame 1 0 Reduces up-front inner fire cost of meditations (meditations have no pulsing cost).
Strategos mastery Horde 1 0 Unlocks ROAR AREA and ROAR CREATURE
Juggernaut mastery Horde 1 0 Increases inner fire gain from all kills against critters, and from strikes in PvP (60 second timer).
Titan mastery Horde 1 0 Provides a reduction to the start-up cost and pulsing cost of berserks. Chance to reset War Stomp cooldown with a kill.
War Stomp mastery None 0 100th circle +No buffs, -No debuffs, Impact damage, Fire damage
Tribalist mastery Predator 1 0 +Debilitation skill, Provides bonus to effective ranks when using Barbarian debilitation such as roars or Earthquake berserk, 20% to a maximum of 50 ranks.
Exemplar mastery Predator 1 0 Form inner fire cost reduction
Paragon mastery Predator 1 0 20% (capped at 50 ranks) bonus to effective skill when using a meditation
Duelist mastery Predator 1 0 Increases passive regen cap of inner fire pool by around 30%, providing more inner fire out of combat.

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