Tremor (2.0): Difference between revisions
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==Notes== |
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*Creatures that are flying are immune to Tremor. |
Revision as of 15:03, 28 October 2008
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Abbreviation: | - | |
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Prerequisites: | Sure Footing | |
Signature: | No | |
Spell Slots: | Unknown | |
Mana Type: | Unknown | |
Spell Type: | Unknown / Unknown | |
Difficulty: | Unknown | |
Prep (min/max): | 8 / 63 | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Area of Effect | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Tremor spell shakes the very ground, knocking over anyone without the reflexes to remain on their feet. It may only be used outside, as the consequences of unleashing seismic forces inside a building or cave would be very unfortunate. With higher levels of skill, the caster can choose to strike just a particular target. | |
Effect: | Unknown | |
Example Messaging: | The earth beneath your feet begins to shake violently! You manage to remain upright, but are a bit wobbly! | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
- Creatures that are flying are immune to Tremor.