Tremor (2.0)
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Abbreviation: | None | |
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Prerequisites: | Sure Footing | |
Minimum Prep: | 8 | |
Casting Cap: | 63 | |
Valid Spell Target: | Area of Effect | |
Description: | The Tremor spell shakes the very ground, knocking over anyone without the reflexes to remain on their feet. It may only be used outside, as the consequences of unleashing seismic forces inside a building or cave would be very unfortunate. With higher levels of skill, the caster can choose to strike just a particular target. | |
Example Messaging: | The earth beneath your feet begins to shake violently! You manage to remain upright, but are a bit wobbly! |
Notes
- Creatures that are flying are immune to Tremor.