Tremor (2.0): Difference between revisions

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|prereqs= [[Sure Footing]]
|prereqs= [[Sure Footing]]
|minprep=8
|minprep=8
|castcap=
|castcap=63
|validtarget=
|validtarget=Area of Effect
|desc=The Tremor spell shakes the very ground, knocking over anyone without the reflexes to remain on their feet. It may only be used outside, as the consequences of unleashing seismic forces inside a building or cave would be very unfortunate. With higher levels of skill, the caster can choose to strike just a particular target.
|desc=The Tremor spell shakes the very ground, knocking over anyone without the reflexes to remain on their feet. It may only be used outside, as the consequences of unleashing seismic forces inside a building or cave would be very unfortunate. With higher levels of skill, the caster can choose to strike just a particular target.
|messaging=
|messaging=
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|spellbook=Earth Manipulation
|spellbook=Earth Manipulation
|magictype=Elemental
|magictype=Elemental
|spelltype=
|spelltype=Versus Agility
|spelltype2=Area of Effect
}}
}}
==Notes==
==Notes==

Revision as of 11:20, 10 July 2008


Wm thumb.jpgWarrior Mage Guild


Tremor
Abbreviation: -
Prerequisites: Sure Footing
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 8 / 63
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Area of Effect
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Tremor spell shakes the very ground, knocking over anyone without the reflexes to remain on their feet. It may only be used outside, as the consequences of unleashing seismic forces inside a building or cave would be very unfortunate. With higher levels of skill, the caster can choose to strike just a particular target.
Effect: Unknown
Example Messaging: Unknown
Devices/Tattoos: No devices or tattoos documented.

Notes