Post:Hangback Rewrite - 12/27/2001 - 22:01:22: Difference between revisions

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Latest revision as of 20:43, 11 May 2014

Hangback Rewrite · on 12/27/2001 10:01:22 PM 103
The hangback logic has been completely rewritten. It now takes into account more appropriately agility, reflex, burden, and other things not mentioned in this sentence.

As always, everything about the system is subject to change based on desire, necessity, cosmic aligment, boredom, and whim.

-- GM Veyl

This message was originally posted in Archived Staff and Game Master Announcements (50) \ Old announcements from Combat (14), by DR-VEYL on the play.net forums.