Post:Parry/Dodge/Balance changes - 3/7/2009 - 12:11:50: Difference between revisions

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Re: Parry/Dodge/Balance changes · on 3/7/2009 12:11:50 PM 49883
> From what I understand of the current system it somehow gets the [multiple opponent] penalty based off number of critters, position (facing, flanking, behind), and charisma of the critter.

And level/circle. Which is the killer, really, since DR doesn't really scale combat based on level, but on skills.

- GM Dartenian

This message was originally posted in Discussions with DragonRealms Staff and Players \ Responses to GM/Official Announcements, by DR-DARTENIAN on the play.net forums.