Sanctuary (2.0): Difference between revisions

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*Makes it difficult or impossible to locate those in the room via magical means.
*Makes it difficult or impossible to locate those in the room via magical means.
*Does NOT prevent Thoughtcast
*Does NOT prevent Thoughtcast
*Will prevent Shadewatch Mirror, and will break existing mirrors in your room
*Will prevent Shadewatch Mirror, and will break existing mirrors on your room
*Prevents monsters from wandering into the room.
*Prevents monsters from wandering into the room.

Revision as of 12:32, 10 February 2009


Bard thumb.jpgBard Guild


Sanctuary
Abbreviation: SANC
Prerequisites: Nexus
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 4 / 60
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: area
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The notes of Sanctuary allow you to disrupt the flow of clairvoyance and sound for as far as your voice may reach, creating an area through which one will find it very difficult, or impossible, to locate those inside of it through magical means. Even creatures, confused by their inability to orient themselves, will be hindered in their attempts to casually wander into the area.

This enchante once received wide use by Bards who sought to hide their locations, or those who protected dignitaries and scholars from harm, but was lost around three decades ago when the last True Bard that knew it fell to the onslaught of Tenebraus. It is only through the fortunes of fate that his journal was recovered and notes recently deciphered enough that we may make use of this enchante once again.

Effect: Unknown
Example Messaging: Intro: You weave a soft melody on your <instrument> as you begin "Sanctuary", the notes so light and airy they can barely be heard.

Verse: As each feathery note falls from your <instrument>, you weave it into a tapestry of subtle harmonics that support a line of melody in a minor key, forming the complex measures of the "Sanctuary" enchante.

Chorus: Your playing grows deeper, hovering at the edge of the lowest notes you can play as you strive to maintain the elusive tone to your enchante. As you complete each phrase, the notes hang on the air for several seconds while you begin the next, causing the notes to bleed together in a wraith-like array of sound.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • Makes it difficult or impossible to locate those in the room via magical means.
  • Does NOT prevent Thoughtcast
  • Will prevent Shadewatch Mirror, and will break existing mirrors on your room
  • Prevents monsters from wandering into the room.