Necrotic Reconstruction (2.0): Difference between revisions

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{{Spell
{{OSpell
|name=Necrotic Reconstruction
|name=Necrotic Reconstruction
|minprep=11
|minprep=11
Line 9: Line 9:
|prereqs=[[Butcher's Eye]], [[Call from Beyond]]
|prereqs=[[Butcher's Eye]], [[Call from Beyond]]
|desc=A staple tool of apprentice and master reanimators alike, Necrotic Reconstruction provides instantaneous mending to a servant that has not yet outgrown its usefulness. The false healing operates by bolstering the Unlife within forms, which in turn flares to defy any mundane wounds present. Curiously, the spell does affect non-undead creations of Animation magic, albeit with less potency.
|desc=A staple tool of apprentice and master reanimators alike, Necrotic Reconstruction provides instantaneous mending to a servant that has not yet outgrown its usefulness. The false healing operates by bolstering the Unlife within forms, which in turn flares to defy any mundane wounds present. Curiously, the spell does affect non-undead creations of Animation magic, albeit with less potency.
|messaging=You poke the corpse of a grass eel.
|messaging=Without thanatologically drawn blood, the reconstructive pattern fails to take shape.

The mana you were holding contributes to the spell.

Without thanatologically drawn blood, the reconstructive pattern fails to take shape.


You poke the corpse of a grass eel.

The mana you were holding contributes to the spell.


Your bloodied hand dries up within moments of lacing the reconstructive pattern, leaving behind a refined black dust.
Your bloodied hand dries up within moments of lacing the reconstructive pattern, leaving behind a refined black dust.
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|spelltype=Healing
|spelltype=Healing
|tier=third
|tier=third
|planned=No
|scroll=No
|scroll=No
|target=No
|target=No
|held=No
|held=No
|planned=No
}}
}}

Latest revision as of 04:31, 23 January 2013

Necromancer thumb.jpgNecromancer Guild
Necrotic Reconstruction
Abbreviation: NR
Prerequisites: Butcher's Eye, Call from Beyond
Minimum Prep: 11
Casting Cap: 55
Valid Spell Target: Risen, Constructs, Preserved Corpses
Description: A staple tool of apprentice and master reanimators alike, Necrotic Reconstruction provides instantaneous mending to a servant that has not yet outgrown its usefulness. The false healing operates by bolstering the Unlife within forms, which in turn flares to defy any mundane wounds present. Curiously, the spell does affect non-undead creations of Animation magic, albeit with less potency.
Example Messaging: Without thanatologically drawn blood, the reconstructive pattern fails to take shape.

Your bloodied hand dries up within moments of lacing the reconstructive pattern, leaving behind a refined black dust. The grievous wounds on the grass eel's body collectively secrete maggoty ribbons of slime, pulsating a little. This prompts the dead skin, flesh and bone that make up the creature to pull apart, be displaced, then knit back together beneath the atrous catalyst.