Halt (2.0): Difference between revisions
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(Updated to use spell template) |
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{{spell |
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'''Abbreviation:''' None |
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|abbrev=None |
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|prereqs=None |
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'''Prerequisites:''' None |
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|minprep=12 |
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|castcap= |
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'''Minimum Prep:''' 12 |
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|validtarget= |
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⚫ | |||
'''Casting Cap:''' |
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|notes= |
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}} |
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'''Valid Spell Target:''' One other person or sentient creature. |
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⚫ | |||
'''Spell Notes:''' |
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[[Category:Justice_Spellbook]] |
[[Category:Justice_Spellbook]] |
Revision as of 11:31, 5 April 2006
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Abbreviation: | - | |
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Prerequisites: | None | |
Signature: | No | |
Spell Slots: | Unknown | |
Mana Type: | Unknown | |
Spell Type: | Unknown / Unknown | |
Difficulty: | Unknown | |
Prep (min/max): | 12 / Unknown | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Unknown | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Halt spell, if the caster's will is strong enough, holds the subject motionless for a brief time. It is useless against dumb beasts, but effective when battling more intelligent creatures, or when one must intercede to prevent a citizen from attacking another citizen unjustly. | |
Effect: | Unknown | |
Example Messaging: | Unknown | |
Devices/Tattoos: | No devices or tattoos documented. |