Halt (2.0): Difference between revisions

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'''Abbreviation:''' No abbreviation
'''Abbreviation:''' None


'''Mana Type:''' [[Holy_Mana|Holy]]
'''Mana Type:''' [[Holy_Mana|Holy]]
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'''Prerequisites:''' None
'''Prerequisites:''' None


'''Minimum Prep:'''
'''Minimum Prep:''' 12


'''Casting Cap:'''
'''Casting Cap:'''


'''Valid Spell Target:''' One person/creature.
'''Valid Spell Target:''' One other person or sentient creature.


'''Spell Type:''' Contested Spell (Will vs. Will)
'''Spell Type:''' Contested Spell (Will vs. Will)

Revision as of 23:51, 3 April 2006

Abbreviation: None

Mana Type: Holy

Prerequisites: None

Minimum Prep: 12

Casting Cap:

Valid Spell Target: One other person or sentient creature.

Spell Type: Contested Spell (Will vs. Will)

Description: The Halt spell, if the caster's will is strong enough, holds the subject motionless for a brief time. It is useless against dumb beasts, but effective when battling more intelligent creatures, or when one must intercede to prevent a citizen from attacking another citizen unjustly.

Spell Notes: