Butcher's Eye (2.0): Difference between revisions

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{{Spell
{{OSpell
|name=Butcher's Eye
|name=Butcher's Eye
|minprep=2
|minprep=2

Latest revision as of 18:18, 22 January 2013

Necromancer thumb.jpgNecromancer Guild
Butcher's Eye
Abbreviation: BUE
Prerequisites: None
Minimum Prep: 2
Casting Cap: 61
Valid Spell Target: Self
Description: The Butcher's Eye spell augments one of the magician's eyes, improving his sight beyond the limited capacity of the Immortals' own design. Under its influence, the Necromancer gains an almost intuitive understanding of anatomy, greatly improving his ability to butcher dead game and conduct thanatological rituals.


The magic of the Butcher's Eye is one of the most basic enchantments available to students of the school of Transcendence. People who have viewed a Necromancer under its effect report the Necromancer having a hideously mutated, glowing eye that seems to stare straight into their soul or their weakest points. It is hard to confirm these reports accurately, as few can stay objective regarding a Necromancer.

Those who had the courage to investigate further also reported the Necromancers could flay corpses for pelts or other 'souvenirs' with unnatural skill, the eye seeming to help them discern the choicest bits.

Example Messaging: You gesture.

You feel slight discomfort and an odd tingling sensation as you feel your mutative magic alter your eye, granting yourself the ability to more keenly discern the physiology of those around you.

There's an odd jolting sensation as your mutative magic reverses itself, the unnatural light fading from your eyes as the insight into physiology quickly vanishes.

Notes

  • Equal Skinning and Thanatology buff.
  • Appears in caster's LOOK as: <Caster>'s right eye gleams with reddish-green light. Unnaturally thick veins bulge outwards and surround an amorphous iris. This effect is not hidden when your features are hidden.
  • Can cast at cap (61) with 212 Arcane Magic.
  • Max duration 19 minutes.