Vertigo (2.0): Difference between revisions

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(Added more spell messaging.)
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|validtarget=Others, Critters
|validtarget=Others, Critters
|desc=The Vertigo spell is an entertaining use of elemental magic. The caster causes the air pressure around a victim's head to change and fluctuate, making the target feel weak in the stomach and unsettled. Research has also revealed this spell can have a useful but less pronounced effect on all foes engaged at close range with the caster, provided a single target is not selected. Vertigo has no effect on undead or creatures that do not breathe air.
|desc=The Vertigo spell is an entertaining use of elemental magic. The caster causes the air pressure around a victim's head to change and fluctuate, making the target feel weak in the stomach and unsettled. Research has also revealed this spell can have a useful but less pronounced effect on all foes engaged at close range with the caster, provided a single target is not selected. Vertigo has no effect on undead or creatures that do not breathe air.
|messaging=
|messaging=You meticulously alter the air flow and pressure around a fendryad's head.<br>A fendryad looks slightly ill and wobbles.
'''Single target:'''<br />
You gesture at a ''<target>''.<br />
You meticulously alter the air flow and pressure around a ''<target>'''s head.<br />
A ''<target>'' looks slightly ill and wobbles.<br />
<br />
'''Area cast:'''<br />
You gesture.<br />
Unstable pockets of compressed air begin spiraling outward around you.<br />
A ''<target>'' suddenly turns pale and begins to look unsteady.<br />
A ''<target>'' pales for a brief moment but fights off your spell.<br />
<br />
'''Pulsing messages:'''<br />
A ''<target>'' turns pale, then wobbles with a brief internal struggle.<br />

A ''<target>'' looks slightly ill and wobbles.<br />
A ''<target>'' collapses to the ground!<br />
A ''<target>'' lapses into unconsciousness.<br />

A ''<target>'' suddenly regains his composure.<br />

|guild=Warrior Mage
|guild=Warrior Mage
|spellbook=Air Manipulation
|spellbook=Air Manipulation
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==Notes==
==Notes==
[[Category:Third Tier Spells]]
[[Category:Third Tier Spells]]
*Pulsing balance debuff. Occasionally knocks afflicted targets unconscious.

Revision as of 15:09, 26 November 2011


Wm thumb.jpgWarrior Mage Guild


Vertigo
Abbreviation: -
Prerequisites: Swirling Winds, 10th circle
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 5 / 57
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Others, Critters
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Vertigo spell is an entertaining use of elemental magic. The caster causes the air pressure around a victim's head to change and fluctuate, making the target feel weak in the stomach and unsettled. Research has also revealed this spell can have a useful but less pronounced effect on all foes engaged at close range with the caster, provided a single target is not selected. Vertigo has no effect on undead or creatures that do not breathe air.
Effect: Unknown
Example Messaging: Single target:

You gesture at a <target>.
You meticulously alter the air flow and pressure around a <target>'s head.
A <target> looks slightly ill and wobbles.

Area cast:
You gesture.
Unstable pockets of compressed air begin spiraling outward around you.
A <target> suddenly turns pale and begins to look unsteady.
A <target> pales for a brief moment but fights off your spell.

Pulsing messages:
A <target> turns pale, then wobbles with a brief internal struggle.

A <target> looks slightly ill and wobbles.
A <target> collapses to the ground!
A <target> lapses into unconsciousness.

A <target> suddenly regains his composure.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • Pulsing balance debuff. Occasionally knocks afflicted targets unconscious.