User:Isharon/Sandbox: Difference between revisions
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#trigger {e/!matchre("", "ghostly white banner")/} {#var BOT OFF} |
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#highlight {line} {#808000} {'s body and brushes it lightly} {combat} |
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#trigger {e/!matchre("You also see the Shadowed Charger, the Lunar Guardian and Alfren's Tollbridge.", "ghostly white banner")/} {#var BOT OFF} |
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#highlight {line} {#00FFFF} {(tended)} |
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#trigger {e/$monstercount/} {#statusbar 4 Monstercount: $monstercount/$monsterdead} |
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#highlight {line} {#8080FF} {, increasing the strength of the aura surrounding it.} |
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#trigger {e/$monsterdead/} {#statusbar 4 Monstercount: $monstercount/$monsterdead} |
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#highlight {line} {#4000C0} {: for forbidden practices} |
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#trigger {e/$roomobjs/} {#var monsterdead #eval {count("$roomobjs","appears dead")} + #eval {count("$roomobjs","(dead)")}} |
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#highlight {line} {#8000AA} {a bad case of the shakes} |
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#trigger {(\d+) bronze} {#var bronze $1} |
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#highlight {line} {#4000C0} {A brief chill runs down your spine, like a lurking mistake waiting to haunt you} |
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#trigger {(\d+) copper} {#var copper $1} |
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#highlight {line} {#00FFFF} {a fellow Empath} |
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#trigger {(\d+) copper Dokoras\)\.$} {#var Dokoras $1} |
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#highlight {line} {#800080} {abruptly ceases movement, its expression} {combat} |
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#trigger {(\d+) copper Kronars\)\.$} {#var Kronars $1} |
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#highlight {line} {#00FF96} {absorbs all of the energy} |
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#trigger {(\d+) copper Lirums\)\.$} {#var Lirums $1} |
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#highlight {line} {#00FFFF} {ACCEPT TRANSFORM} |
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#trigger {(\d+) gold} {#var gold $1} |
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#highlight {line} {#00FF00} {accepts your tip} |
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#trigger {(\d+) platinum} {#var platinum $1} |
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#highlight {line} {#8000AA} {act of trying to pick your pocket} |
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#trigger {(\d+) silver} {#var silver $1} |
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#highlight {line} {#FFFF00} {advances from nearby and is closing steadily} {combat} |
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#trigger {(\w+) just (arrived|skipped in)(\.|,)|^(\w+)'s group came} {#put look $1 wounds} {arrive} |
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#highlight {line} {#8000AA} {alerts others of your attempt to slip behind} {combat} |
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#trigger {(A translucent sphere forms around you and shudders like a soap bubble|The translucent sphere already around you shudders and flickers with newly added invigoration)} {#var SOP ON} |
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#highlight {line} {#008000} {ambles off, looking decidedly tired and ready for rest} |
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#trigger {(Kronars|Lirums|Dokoras)\.\"$} {#var map.$zoneid.bank $platinum$gold$silver$bronze$copper;#var platinum 0;#var gold 0;#var silver 0;#var bronze 0;#var copper 0;#var save} |
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#highlight {line} {#8000AA} {An unidentifiable presence} |
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#trigger {.+Try KNOCKing instead} {#send knock gate} |
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#highlight {line} {#40FF40} {and adding some new things to the array} |
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#trigger {\s\*\s(\w+) was just struck down!\s$} {#put profile $1} {rp} |
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#highlight {line} {#00FF00} {and are now holding some} |
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#trigger {^(\w+) accepts your challenge[\.,]} {#flash;#echo >log #FF8000 $1 accepts your challenge.} |
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#highlight {line} {#008000} {and drags it} |
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#trigger {^(\w+) accepts your offer of surrender!$} {#flash;#echo >log #FF8000 $1 accepts your offer of surrender.} |
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#highlight {line} {#FF8000} {and forcibly smash it against your forehead} |
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#trigger {^(\w+) agrees to stop the duel\.$} {#echo >log $1 agrees to stop the duel.} |
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#highlight {line} {#FF8000} {and grunt, flexing your muscles slowly} |
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#trigger {^(\w+) appears to be aiming at you} {#send glyph ward $1} |
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#highlight {line} {#FF0080} {and it falls to the ground} {combat} |
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#trigger {^(\w+) asks you to join (his|her) group, but you decline\.$} {#echo >log $1 just tried to lead you.} |
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#highlight {line} {#8000AA} {and right back into the town guard} |
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#trigger {^(\w+) begins to focus on you!$} {#send glyph ward $1} |
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#highlight {line} {#FF0080} {and trips, falling to the ground} {combat} |
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#trigger {^(\w+) begins to lecture you on the proper usage of the (?!Stealing)} {#send listen to $1} |
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#highlight {line} {#008000} {and vanishes from sight} |
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#trigger {^(\w+) declines your challenge\.$} {#flash;#echo >log #FF8000 $1 declines your challenge.} |
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#highlight {line} {#00FFFF} {and you feel subtly changed} {} {Done.wav} |
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#trigger {^(\w+) has allowed your challenge to go unanswered!$} {#flash;#echo >log #FF8000 $1 doesn't answer your challenge.} |
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#highlight {line} {#FF0000} {appears to be dead} |
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#trigger {^(\w+) is teaching a class on (extremely advanced|advanced|intermediate|basic|simplistic|extremely simplistic) \(compared to what you already know\) (.+)( which|, but).+You are in this class!$} {#statusbar 3 Listening to $1 teach $3} |
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#highlight {line} {#FF8000} {appears to be stunned} |
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#trigger {^(\w+) is teaching a class on(?! (extremely advanced|advanced|intermediate|basic|simplistic|extremely simplistic)) (.+)( which|, but).+You are in this class!$} {#statusbar 3 Listening to $1 teach $3} |
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#highlight {line} {#FF0055} {appears to be unconscious} |
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#trigger {^(\w+) just tried to join you but you avoided (him|her)\.$} {#echo >log $1 just tried to join you.} |
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#highlight {line} {#4080FF} {appears to vaguely resemble a miniature altar} {rp} |
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#trigger {^(\w+) just tried to teach you\.$} {#echo >log $1 just tried to teach you.} |
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#highlight {line} {#00FFFF} {arm with a soft smile} |
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#trigger {^(\w+) just tried to whisper to you, but you turned away\.$} {#echo >log $1 just tried to whisper to you.} |
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#highlight {line} {#80C000} {arrives, climbing} |
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#trigger {^(\w+) mutters something into the air about (.+)\.$} {#flash;#echo >log $1 mutters something into the air about $2.} |
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#highlight {line} {#FF57AC} {as it falters} {combat} |
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#trigger {^(\w+) offers you a tip of \d+ (Dokoras?|Kronars?|Lirums?)\. Type ACCEPT TIP, to accept it or DECLINE TIP to refuse it\.$} {#send accept tip} |
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#highlight {line} {#00FF96} {as you quickly form the patterns of the} |
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#trigger {^(\w+) refuses (\w+)'s offer of surrender!$} {#echo >log $1 refuses $2's offer of surrender.} |
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#highlight {line} {#8080FF} {aside, you deflect the} {combat} |
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#trigger {^(\w+) refuses your offer of surrender!$} {#flash;#echo >log #FF8000 $1 refuses your offer of surrender.} |
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#highlight {line} {#8080FF} {assault on you with} {combat} |
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#trigger {^(\w+) requests that this duel stop! To stop the duel you must CHALLENGE (\w+) STOP as well\.$} {#flash;#echo >log #FF8000 $1 asks you to stop the duel.} |
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#highlight {line} {#8080FF} {attack intended for} {combat} |
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#trigger {^(\w+) steps up to you and says, \"I challenge you to (.+) for sullying my honor!\"$} {#flash;#echo >log #FF8000 $1 challenges you to $2 for honor.} |
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#highlight {line} {#005555} {attempt to repair the damaged area} |
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#trigger {^(\w+) steps up to you and says, \"I challenge you to (.+) for theft against my person!\"$} {#flash;#echo >log #FF8000 $1 challenges you to $2 for theft.} |
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#highlight {line} {#FF57AC} {backward several steps} {combat} |
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#trigger {^(\w+) steps up to you and says, \"I challenge you to (.+) in a contest of skill!\"$} {#flash;#echo >log #FF8000 $1 challenges you to $2.} |
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#highlight {line} {#00FFFF} {balanced in perfect harmony} {rp} |
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#trigger {^(\w+) steps up to you and says, \"I challenge you to (.+) seeking justice for what you have done!\"$} {#flash;#echo >log #FF8000 $1 challenges you to $2 for justice.} |
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#highlight {line} {#404080} {banner is shredded by unknown forces} |
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#trigger {^(\w+) stops the contest, admitting you are the better opponent\.$} {#flash;#echo >log #FF8000 $1 stops the contest with you.} |
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#highlight {line} {#00FF00} {barks the order to tie off the} {} {Transportation.wav} |
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#trigger {^(\w+) tries to surrender to you,} {#flash;#echo >log #FF8000 $1 tries to surrender to you.} |
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#highlight {line} {#FFFF00} {begins to advance on you} {} {Advance.wav} |
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#trigger {^(\w+)'s corpse begins to shake violently\. The convulsions reach a fevered pitch and then abruptly stop when (\w+)'s eyes snap open! (He|She) lies in a fetal position, wracked with pain and gasping for air, but clearly alive\.$} {#echo >log #4000C0 $1 self-raised (Necromancer)} |
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#highlight {line} {#494949} {begins to carefully examine} |
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#trigger {^(A few fluffy clouds move into the sky.|A few clouds drift by, obscuring the stars as they pass.|A few clouds drift past, partially obscuring the stars.|A few cold, grey clouds drift into the sky.|Large, grey clouds slowly cover the skies.|More clouds drift in, obscuring most of the stars.|More clouds move in above, almost obscuring the sky completely.|Most of the clouds above drift away on a chill winter breeze.|Most of the clouds blow away on a cool, gentle breeze.|Most of the clouds drift away to reveal a fine expanse of stars.|Most of the clouds drift away to reveal starry skies.|Now and then, a glimmer of sunlight fights its way through the occluding layers of heavy cloud.|The clouds break slightly, revealing a few twinkling stars.|The clouds part slightly to reveal patches of blue sky.|The clouds part slightly, revealing a few twinkling stars.|The last few clouds drift away to reveal a sky full of twinkling stars.|The last few clouds drift away, leaving a fine expanse of stars.|The last few clouds in the sky above slowly drift away.|The last of the grey clouds drift away to reveal a crisp blue sky.|The last of the stars above disappears behind a thick sheaf of clouds.|The last of the stars disappear behind a bank of grey clouds.|The last of the stars disappear behind a thick bank of clouds.)} {#echo >Weather $0} |
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#highlight {line} {#FF0000} {bellows and then lies still} {combat} |
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#trigger {^(A light snow is falling.|A thick bank of clouds obscures the heavens.|A thick bank of grey clouds fills the sky from horizon to horizon.|Dark clouds of grey obscure most of the stars above.|It's a blizzard!|Snow is falling steadily.|The night winter sky is a crisp, clear, starry black.|The sky has a few cold, grey clouds lurking in its heights.|The sky is a sharp, clear blue.|The sky is nearly filled with cold, grey clouds.|The starry skies above are marred by a few dark clouds.)} {#echo >Weather $0} |
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#highlight {line} {#800080} {bent beyond practical use} |
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#trigger {^(Behind|In|On|Under) the (.+), you see:$} {#var shop2 $2} {shop} |
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#highlight {line} {#00FF00} {best shot possible now} |
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#trigger {^(Feathery streamers of high gossamer clouds race swiftly towards the horizon, fleeing the stern gaze of the sun.|The dusky gold image of the sun seems a watery mirage as it wavers in shimmering ripples of heat reflected from the ground.|A dazzling sapphire sky frames the blazing jewel of the golden sun.|The blazing sun turns crystalline skies incandescent with shimmering bands of translucent heat.|The unbroken expanse of azure sky allows no relief from the torrid touch of the burning sun.|The fitful wind smudges the sky in a rainbow of prismatic colors almost obscuring the sun in a cloak of dust and sand.|A few determined sunbeams flicker through the pervasive haze, of the dusty air.|Swirled sand dances to the wild melody of the wind under the blazing bronze heat of the obscured sun.|Delicate tracings of dust swirls streak the harsh blue sky, softening the edges of the sun's glare.|A faint dust veil shrouds the sun in a hazy glow, intensifying the sweltering heat.|Thousands of diamond pointed stars glitter brilliantly in an exceptionally clear sky.|A light purple haze only accentuates the soft sparkle of starlight.|A low haze of swirling sand obstructs most of the night sky.|Harsh clouds of gritty sand obscure all but a few lucky stars.|The thick dust in the air creates prisms casting sudden glorious rainbows that paint the lands with the colors of the gods.|A multitude of stars twinkle from the velvet night sky, their clear light warding the soul from the odd chill of the night air.|The wind shifts slightly, chilling the night air with a death kiss.|Chill fingers of night breezes tap grittily over flesh in an abrasive caress.|Biting bits of grit and sand are flung by the malicious wind, blurring the edges of your suddenly impaired and watering vision.)} {#echo >Weather $0} |
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#highlight {line} {#00FF96} {between your fingertips as you prepare} |
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#trigger {^(Light rain begins to fall from the sky.|A light rain begins to patter down from above.|The rain begins to come down even more heavily.|The rain falls harder and is now a heavy downpour.|The rain increases in severity and is now a severe downpour.|The steady rains turn into a driving storm.|The storm increases in strength to a ferocious squall.|The heavy rains lessen to a steady shower.|The rain slackens off to a heavy downpour.|The steady rains lessen to a light, misty drizzle.|The rain stops, leaving only an overcast sky.|It's raining steadily.|It is drizzling.)} {#echo >Weather $0} |
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#highlight {line} {#FFAA00} {bloodvine emerges from the ground} {combat} |
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#trigger {^(Light snow begins to fall from the sky.|The snow begins to fall more heavily.|The snowfall grows very heavy.|The snow increases in severity and is now a blizzard.|The snow slackens somewhat.|The snow slacks off to a moderate flurry.|The snow lessens to a light flurry.|The snow stops, leaving only an overcast sky of grey.)} {#echo >Weather $0} |
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#highlight {line} {#008000} {body and drags it} |
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#trigger {^(System Announcement|Announcement): (.+)$} {#flash;#echo >log #FFFF00 $1: $2} |
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#highlight {line} {#8080FF} {body and places itself firmly in} |
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#trigger {^(The autumn sky above is a bright, cheery blue.|Thousands of stars twinkle merrily from clear autumn skies.|A light autumn rain patters to the earth around you.)} {#echo >Weather $0} |
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#highlight {line} {#FF0000} {body dissolves into a puddle of noxious slime} {combat} |
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#trigger {^(The sun plays hide-and-seek with the many clouds in the sky as it rises higher in the east.|Dancing from one cloud to another, the sun wends its way towards evening.|Night slowly turns into day as the horizon appears faintly under feeble light.|The rising sun slowly fights its way through a heavy blanket of clouds, bringing a wan light to chase the darkness.|The sun rises in a crisp, clear blue sky, heralding another fine day.|The sun slowly pokes its way through soft blankets of clouds as it sleepily rises to create the new day.|The sun climbs higher into the clear sky, bringing with it a pure, clear light that sharpens everything you see with a crystal clarity.|The sun arrives at its zenith, a triumphant warrior proud and fierce in an empty sky.|The sun crests the endless mountain of the cloud-covered heavens almost seeming to gaze longingly at the world below as it pauses momentarily at its zenith.|A few scattered clouds reflect the warm glow of the sun as it descends towards its rest.|As the day wanes, the sun begins its long trudge towards its home and the sweet comfort of night.|Grey clouds fill the sky as the day turns towards evening and the sun continues its journey into night.|A thick layer of clouds takes on a deep grey glow as the sun rises behind it. A cold grey light slowly creeps across the sky.|Long streamers of clouds turn shades of salmon and umber as the sun nears the horizon.|The sun nears the far horizon as the clear blue sky deepens into a rich indigo.|The sun sinks below the horizon, turning the clear sky a thousand shades of ever-deepening blue as the day fades into night.|The sun vanishes behind a multicolored splendor of clouds as night slowly drapes its starry banner across the skies.|Thick banks of clouds make way for their overlord, the sun, as it descends towards evening.|What little light the sun can force through the endless clouds begins to fade as the day begins drawing to a close.|The day flows on into evening as the sun, poking now and then through heavy clouds, descends.|Streamers of white clouds form a gentle carpet for the sun as it mounts its throne high in the noontime sky.|Thin streamers of cloud float in a mostly clear sky as the sun rises high above them.|A cloud-ridden sky hides all but the faintest hint of the rising sun. Dim grey light devoid of color or warmth creeps across the land, diluting the dark but not quite chasing it away.)} {#echo >Weather $0} |
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#highlight {line} {#FF0000} {body is covered in open oozing sores} |
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#trigger {^(Thick clouds above obscure nearly all of the stars.|A few white clouds float lazily in the sky above.|It's quite cloudy and a bit muggy.|A few fluffy white clouds drift into the sky above.|A few scattered clouds drift in the night skies above.|A light rain patters silently down from dark skies above.|A thick bank of clouds obscures nearly all of the sky above.|The sky is completely covered with clouds.|Thick clouds above obscure nearly all of the stars.|It's raining heavily.|It's raining a downpour.|A steady rain falls from dark skies above.|Dark clouds obscure the night sky above.)} {#echo >Weather $0} |
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#highlight {line} {#4000C0} {body is wreathed in a bizarre series of whitened ridges, several gleaming with a malevolent black radiance at any given moment} |
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#trigger {^\*\*\*\*\* You just received (\d) PIRP points?\. Way to go! \*\*\*\*\*$} {#echo >log #00FF00 Someone just gave you $1 PIRP point.} |
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#highlight {line} {#808000} {body landing a light hit} {combat} |
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#trigger {^\.\.\.wait \d seconds?\.$} {#send 1 $lastcommand} |
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#highlight {line} {#8080FF} {bolstering of your soul} |
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#trigger {^\[(\w+)\]\s+(?!(\"\{faintly\}\"|\"\{group\}\"|\"<to you>\"))\"(.+)\"$} {#log >Gwethlog-$charactername.txt [$date $time] $1: $3} |
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#highlight {line} {#8000AA} {bounces out suddenly} |
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#trigger {^\[(\w+)\]\s+\"\{faintly\}\"\s+\"(.*)\"$} {#log >Gwethlog-$charactername.txt [$date $time] $1 (faintly): $2} |
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#highlight {line} {#8080FF} {bouncing harmlessly off your} {combat} |
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#trigger {^\[(\w+)\]\s+\"\{group\}\"\s+\"(.*)\"$} {#log >Gwethlog-$charactername.txt [$date $time] $1 (group): $2} |
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#highlight {line} {#FF8000} {brilliant aura of pristine quality burning outward at twice your height} |
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#trigger {^\[(\w+)\]\s+\"\<to you\>\"\s+\"(.*)\"$} {#log >Gwethlog-$charactername.txt [$date $time] $1 (to $charactername): $2} |
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#highlight {line} {#800080} {burbles suddenly as its contents begin to dissolve} |
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#trigger {^\[\w+\] \"\<to you\>\" \"} {#play Whisper} {Talk} |
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#highlight {line} {#FF4B00} {burning with intense pain} |
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#trigger {^\s+(a|an|some|the) (.+) for (\d+) bronze (Kronars|Lirums|Dokoras)$} {#log >Shoplog.txt $date $time $2 $roomname $3_0 $shop2} {shop} |
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#highlight {line} {#FFAA00} {burrows up from the ground below, lashing in agitation} {combat} |
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#trigger {^\s+(a|an|some|the) (.+) for (\d+) copper (Kronars|Lirums|Dokoras)$} {#log >Shoplog.txt $date $time $2 $roomname $3 $shop2} {shop} |
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#highlight {line} {#8000AA} {bursts from hiding} |
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#trigger {^\s+(a|an|some|the) (.+) for (\d+) gold (Kronars|Lirums|Dokoras)$} {#log >Shoplog.txt $date $time $2 $roomname $3_000 $shop2} {shop} |
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#highlight {line} {#FFAA00} {bursts from the ground below, thrashing with excitement} {combat} |
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#trigger {^\s+(a|an|some|the) (.+) for (\d+) platinum (Kronars|Lirums|Dokoras)$} {#log >Shoplog.txt $date $time $2 $roomname $3_0000 $shop2} {shop} |
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#highlight {line} {#FF4B00} {bursts with excruciating pain} |
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#trigger {^\s+(a|an|some|the) (.+) for (\d+) silver (Kronars|Lirums|Dokoras)$} {#log >Shoplog.txt $date $time $2 $roomname $3_00 $shop2} {shop} |
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#highlight {line} {#FF0000} {but are unable to get away} |
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#trigger {^\s+(a|an|some|the) (.+) for (\d+)k platinum (Kronars|Lirums|Dokoras)$} {#log >Shoplog.txt $date $time $2 $roomname $3_000_0000 $shop2} {shop} |
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#highlight {line} {#008080} {but it cannot fix what is not broken} |
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#trigger {^\s+(a|an|some|the) (.+) for (\d+\.\d+)k platinum (Kronars|Lirums|Dokoras)$} {#log >Shoplog.txt $date $time $2 $roomname $3_000_000 $shop2} {shop} |
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#highlight {line} {#8000AA} {but it sees you coming and is ready} |
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#trigger {^\s+Agility\s+:\s+(\d+)\s+Charisma\s+:\s+(\d+)} {#var agility $1;#var charisma $2} |
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#highlight {line} {#800080} {but there is nothing in} |
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#trigger {^\s+Discipline\s+:\s+(\d+)\s+Wisdom\s+:\s+(\d+)} {#var discipline $1;#var wisdom $2} |
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#highlight {line} {#8080FF} {but you intercept the strike with your} {combat} |
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#trigger {^\s+Intelligence\s+:\s+(\d+)\s+Stamina\s+:\s+(\d+)} {#var intelligence $1;#var stamina2 $2} |
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#highlight {line} {#494949} {but you scramble clear of the deadly spray} {combat} |
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#trigger {^\s+Name: (\w+)} {#var profilename $1} |
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#highlight {line} {#80C000} {came from behind the} |
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#trigger {^\s+No Dokoras\.$$} {#var Dokoras 0} |
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#highlight {line} {#80C000} {came out of a} |
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#trigger {^\s+No Kronars\.$} {#var Kronars 0} |
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#highlight {line} {#00FF00} {cannot fix what is not broken} |
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#trigger {^\s+No Lirums\.$} {#var Lirums 0} |
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#highlight {line} {#404080} {cannot heal what is not injured} |
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#trigger {^\s+Strength\s+:\s+(\d+)\s+Reflex\s+:\s+(\d+)} {#var strength $1;#var reflex $2} |
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#highlight {line} {#8000AA} {cannot shake the feeling that you drew attention} |
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#trigger {^\w+ (\w+ )?(asks|exclaims to|says to) you, \"} {#play Speech} {Talk} |
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#highlight {line} {#00FF00} {carefully, then hands you} |
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#trigger {^\w+ asks, \"|exclaims, \"|hisses, \"|lectures, \"|says, \"|whispers, \"|^You hear .+ say|^You hear the voice of|^You hear .+'s loud thoughts in your head|^Your mind hears .+ thinking} {#put #flash} |
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#highlight {line} {#8000AA} {carved with the sign of the guild} |
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#trigger {^\w+ whispers, \"} {#play Whisper} {Talk} |
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#highlight {line} {#FF0000} {ceases to bother a harvest spawn} |
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#trigger {^A brief chill runs down your spine, like a lurking mistake waiting to haunt you\.|^One of your eyes bothers you momentarily, feeling slightly strained\.|^You feel vaguely uneasy, as if you had overlooked something important\.|^Your eyes feel briefly uncomfortable, but you can't quite put a finger on why\.} {#echo >log #4000C0 invisible Necromancer} |
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#highlight {line} {#8080FF} {chants a brief litany and draws back with a strike of great force} {combat} |
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#trigger {^A dull orange glow settles around you\.|^You sense the Anti Stun spell upon you,} {#var AS ON} |
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#highlight {line} {#800080} {class is full} |
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#trigger {^A faint silvery aura glistens around you|^^You sense the Crusader's Challenge spell upon you} {#var CRC ON} |
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#highlight {line} {#FF0080} {clean off its feet and onto its back} {combat} |
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#trigger {^A fierce blue-white glare forces you to avert your eyes for a moment\. When it subsides, a blue Moongate stands before you, rippling slightly\.$|^A swirling vortex of shadows draws itself from the ground and coalesces into a black Moongate, which yawns open like a hungry maw\.$|^In a blazing fountain of red-gold sparks, a red Moongate blazes into life\.$} {#send peer through moongate} |
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#highlight {line} {#008000} {climbed a wooden gateway} |
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#trigger {^A flurry of motion signals the arrival of the janitor|.+ is summoning the janitor to this room} {#send get bundle;wear my bundle} |
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#highlight {line} {#80C000} {climbs aboard} |
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#trigger {^A glistening net of coiling tendrils|^You sense the Heroic Strength spell} {#var HES ON} |
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#highlight {line} {#FF0000} {closes to melee range on you} {combat} |
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#trigger {^A newfound fluidity of your mind imparts you with enhanced awareness of every nerve in your body|^You sense a (superficial|moderate|deep-seated|supreme) Tranquility upon you} {#var TRANQ ON} |
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#highlight {line} {#FF8000} {closes to pole weapon range on you} |
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#trigger {^A sudden rush of vibrant energy fills you|^You feel a change in the warm glow around you} {#send stance custom} |
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#highlight {line} {#FFAA00} {coalescing into the feral body of a} {combat} |
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#trigger {^A sudden rush of vibrant energy fills you|^You feel a change in the warm glow around you|^You sense the Holy Warrior spell upon you} {#var HOW ON} |
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#highlight {line} {#FF0000} {coils and uncoils rapidly before expiring} {combat} |
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#trigger {^A translucent sphere forms around you and shudders like a soap bubble|^The translucent sphere already around you shudders and flickers with newly added invigoration|^You sense the Sphere of Protection spell upon you} {#var SOP ON} |
|||
#highlight {line} {#FF0055} {collapses in a heap unconcious} |
|||
#trigger {^All of your students have left, so you stop teaching|^Because you have no more students, your class ends|^But you aren't listening to anyone|^But you aren't teaching anyone|^No one seems to be teaching|^You stop listening to|^You stop teaching so as not to disturb the aura of quiet here|^You stop teaching\.|^Your teacher (has left|is not here), so you are no longer learning anything|cannot concentrate to teach .+ in combat\.|stops teaching and looks around quietly|stops teaching\.} {#statusbar 3 ""} |
|||
#highlight {line} {#800080} {collapses in a hulk on the ground} {combat} |
|||
#trigger {^Also here.+the body of} {#class corpse on;#event 2 "#class corpse off"} |
|||
#highlight {line} {#FF0000} {collapses into a lifeless mound of fur and feathers} {combat} |
|||
#trigger {^Behind .+, you see:$} {#var preposition behind} |
|||
#highlight {line} {#FF0000} {collapses into a pile of stone rubble} {combat} |
|||
#trigger {^Bonk! You smash your nose} {#send open door;#send open backdoor;#send 1 go door;#send go backdoor} |
|||
#highlight {line} {#FF0000} {collapses over its weapon} {combat} |
|||
#trigger {^Brilliant, hair-like threads|^You sense the Divine Guidance spell} {#var DIG ON} |
|||
#highlight {line} {#FF0080} {collapses to the ground} {combat} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^A pure white alfar avenger squints and gazes at the ceiling,|^With a sad look, a pure white alfar avenger nods to you and trots off} {#var GS OFF} |
|||
#highlight {line} {#FF0000} {collapses with a heavy thud} {combat} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^Aesandry Darlaeth loses cohesion} {#var AD OFF} |
|||
#highlight {line} {#FFAA00} {comes lumbering into sight} {combat} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^The air around you shimmers with a weak yellow light that quickly disperses} {#var MAF OFF} |
|||
#highlight {line} {#80C000} {comes sliding down the silvery pole} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^The dull orange glow fades} {#var AS OFF} |
|||
#highlight {line} {#00FF00} {comes to a stop at its destination} {} {Transportation.wav} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^The fluidity of your mind expires} {#var TRANQ OFF} |
|||
#highlight {line} {#8000AA} {coming from the shadows} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^The lingering effects of your Innocence spell fade away} {#var INNOC OFF} |
|||
#highlight {line} {#494949} {completely deflected by your shield} {combat} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^The power of the Soldier's Prayer slips away from you} {#var SP OFF} |
|||
#highlight {line} {#494949} {completely missing your flailing hands} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^The translucent sphere around you suddenly pops like a soap bubble} {#var SOP OFF} |
|||
#highlight {line} {#8000AA} {convinced that your stalking went unobserved} {combat} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^The warm glow fades from around you} {#var HOW OFF;#send 1 stance shield} |
|||
#highlight {line} {#FF0000} {corpse is unceremoniously dragged out} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You falter for a moment as your extra courage slips away} {#var COUR OFF} |
|||
#highlight {line} {#00FF00} {crew ties it off and runs out the gangplank} {} {Transportation.wav} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You falter for a moment as your senses return to normal} {#var MO OFF} |
|||
#highlight {line} {#FF8000} {dealing it a vicious stun} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You feel a weight settle over you} {#var EASE OFF} |
|||
#highlight {line} {#FFAA00} {descends rapidly from the treetops, lashing its tendrils menacingly} {combat} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You feel the surge of energy within you ebb away} {#var REF OFF} |
|||
#highlight {line} {#005555} {difficulty manipulating the mana streams} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You feel your rage dissipate|^You feel your righteous rage dissipate.} {#var RW OFF} |
|||
#highlight {line} {#FF57AC} {dims drastically as she goes staggering about} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You feel your resolve in the face of superior numbers weaken} {#var CRC OFF} |
|||
#highlight {line} {#800080} {disappears in a flurry of stinking grey feathers} {combat} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You no longer feel the beneficial effects of the Gift of Life spell} {#var GOL OFF} |
|||
#highlight {line} {#FF0000} {disassembles into a pile of lifeless bones} {combat} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You seem to lose the focus of your senses.} {#var CLAR OFF} |
|||
#highlight {line} {#8000AA} {discovers your hiding place} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You sense the Aggressive Stance spell fade away} {#var AGS OFF} |
|||
#highlight {line} {#800080} {dissolves into a pile of chalk} {combat} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You sense the Bond Weapon spell fade} {#var BW OFF} |
|||
#highlight {line} {#FF8000} {distracting you from the task at hand} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You sense the Rutilor's Edge spell fade } {#var RUE OFF} |
|||
#highlight {line} {#800080} {doesn't care to be followed} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^Your extra strength deserts you as the} {#var HES OFF} |
|||
#highlight {line} {#FFAA00} {drags itself into view} {combat} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^Your profound inspiration wanes and expires as thin,} {#var DIG OFF} |
|||
#highlight {line} {#FFAA00} {drops to the deck from the rigging} {combat} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^Your sense of protection and hinderance leaves you} {#var SR OFF} |
|||
#highlight {line} {#FFAA00} {dryad emerges from behind a tree with a baleful hiss} {combat} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^Your zeal for justice wanes as you realize the divine guidance of Chadatru has faded\.} {#var HOJ OFF} |
|||
#highlight {line} {#FFAA00} {dryad tears into view, her claws} {combat} |
|||
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|returns to its normal condition\.$} {#var DA OFF} |
|||
#highlight {line} {#8000AA} {due to your attempted theft} |
|||
#trigger {^Concentration\s+:\s+\d+\s+Max\s+:\s+(\d+)} {#var maxcon $1} |
|||
#highlight {line} {#FFAA00} {dyrachis crawls in} {combat} |
|||
#trigger {^Failing to leap in time, you get twisted about in the winds, losing your balance and falling to the ground!$|You lose your balance due to all the weight|Knocks you.+off your feet|You collapse to the ground} {#send stand} |
|||
#highlight {line} {#008000} {echoes a delicate balance that preserves its natural essence} {rp} |
|||
#trigger {^Gender:\s+(Male|Female)\s+Age:\s+(\d+)\s+Circle:\s+(\d+)$} {#var sex $1;#var age $2;#var circle $3} |
|||
#highlight {line} {#8000AA} {edge quietly past you} |
|||
#trigger {^In .+, you see:$} {#var preposition in} |
|||
#highlight {line} {#3A6154} {emits a loud *snap*} |
|||
#trigger {^Life energy floods through your veins, burning without consuming|^You sense the Aesandry Darlaeth spell upon you} {#var AD ON} |
|||
#highlight {line} {#008080} {empathic shock within} |
|||
#trigger {^Name:.+Race:\s+(Dwarf|Elf|Elothean|Gnome|Gor'Tog|Halfling|Human|Kaldar|Prydaen|Rakash|S'Kra Mur)\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var race $1;#var guild $2} |
|||
#highlight {line} {#FFFF5B} {enchante in the area} |
|||
#trigger {^Name:.+Race:\s+Dwarf\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language Haakish} |
|||
#highlight {line} {#FFFF5B} {enchante upon you} |
|||
#trigger {^Name:.+Race:\s+Elf\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language Ilithic} |
|||
#highlight {line} {#00FF00} {Encumbrance : None} |
|||
#trigger {^Name:.+Race:\s+Elothean\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language Gerenshuge} |
|||
#highlight {line} {#00FF00} {extremely advanced (compared to what you already know)} |
|||
#trigger {^Name:.+Race:\s+Gnome\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language Gorbesh} |
|||
#highlight {line} {#800080} {extremely simplistic (compared to what you already know)} |
|||
#trigger {^Name:.+Race:\s+Gor'Tog\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language Toggish} |
|||
#highlight {line} {#FF0000} {Eyes closing, the once rebellious flame dies out completely} {combat} |
|||
#trigger {^Name:.+Race:\s+Halfling\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language Olvi} |
|||
#highlight {line} {#4080FF} {eyes flare with a brilliant white radiance} |
|||
#trigger {^Name:.+Race:\s+Human\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language Gamgweth} |
|||
#highlight {line} {#FF0000} {eyes grows dark and unseeing} {combat} |
|||
#trigger {^Name:.+Race:\s+Kaldar\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language Gorbesh} |
|||
#highlight {line} {#FF0000} {eyes stare back at you empty and without life} {combat} |
|||
#trigger {^Name:.+Race:\s+Prydaen\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language Prydaenese} |
|||
#highlight {line} {#FF0000} {falling to the ground in a crumpled heap} {combat} |
|||
#trigger {^Name:.+Race:\s+Rakash\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language Rakash} |
|||
#highlight {line} {#FF0000} {falls from the treetops, landing in a heap with a dull thud} {combat} |
|||
#trigger {^Name:.+Race:\s+S'Kra Mur\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language S'Kra} |
|||
#highlight {line} {#FF0080} {falls heavily to the ground} {combat} |
|||
#trigger {^Odd\. Where did that (\w+) come from} {#echo >Log $1 slipped to you} |
|||
#highlight {line} {#FF0080} {falls over, buried under} |
|||
#trigger {^On .+, you see:$} {#var preposition on} |
|||
#highlight {line} {#800080} {falls to the ground} |
|||
#trigger {^Pale yellow sparks begin to flicker over your body|^You sense the Ease Burden spell upon you} {#var EASE ON} |
|||
#highlight {line} {#FF0000} {falls to the ground and lies still} {combat} |
|||
#trigger {^prep (.+)} {#if {!matchre("$1", "(\S+) (\d+)")} {#if {matchre("$spell.list", "$1")} {#echo $$1.fullname min:$$1.min max:$$1.cap}} {}} |
|||
#highlight {line} {#00FFFF} {falters, and suddenly ceases to advance upon} {combat} |
|||
#trigger {^prep (\S+) (\d+)} {#if {matchre("$spell.list", "$1")} {#echo $$1.fullname min:$$1.min max:$$1.cap}} |
|||
#highlight {line} {#00FF96} {feel your flesh twist and mold into its cast} |
|||
#trigger {^Pride and confidence in your empathic abilities fills you from within|^You sense the Gift of Life spell upon you} {#var GOL ON} |
|||
#highlight {line} {#00FF00} {feels incredibly full of strength} |
|||
#trigger {^SEND\[(.+)\] (.+)} {#beep;#flash;#echo >log #FF0000 GM $1: $2} |
|||
#highlight {line} {#8080FF} {fends off the onslaught with} {combat} |
|||
#trigger {^Soft waves of a gentle, warm peach color flicker around you|^A surge of renewed strength runs through you|^You sense the Refresh spell upon you} {#var REF ON} |
|||
#highlight {line} {#FF0000} {final groan before ceasing all movement} {combat} |
|||
#trigger {^Something in the area is interfering with your ability to perceive power\.$|^You aren't trained in the ways of magic\.$} {#statusbar 2 ""} |
|||
#highlight {line} {#4080FF} {flashes with a brilliant white light and} |
|||
#trigger {^Strange\. Your (.+) just got a little heavier\.} {#echo >Log Item slipped into your $1} |
|||
#highlight {line} {#FF0000} {flexes several times, then flops to the ground} {combat} |
|||
#trigger {^Submitted bug \"Catalog Shop\" to play\.net's bug tracking database under category \"Room\" with these details:$} {#log >BuggedShops.txt $roomname ($date $time)} |
|||
#highlight {line} {#008000} {flops over and slowly crawls off, seeking the rest} |
|||
#trigger {^Tapering ribbons of soft yellow extend across the area|^You sense the Innocence spell upon you} {#var INNOC ON} |
|||
#highlight {line} {#FF0080} {flounders about on the ground} {combat} |
|||
#trigger {^The (.+) was carrying.+(\bbolt\b|flarmencrank|\bgear\b|glarmencoupler|\bnut\b|rackensprocket|spangleflange)} {#log >SpiderParts.txt $date $time $2 $1 Map$zoneid Room $roomid} |
|||
#highlight {line} {#FF0000} {folds up and collapses into a pile of sticks and stones} {combat} |
|||
#trigger {^The bandages binding your (.*) (soak|come)} {#send tend my $1} {tend} |
|||
#highlight {line} {#80C000} {followed} |
|||
#trigger {^The clerk counts out .+ and hands them over, making a notation|^The clerk slides a small metal box across the counter|^You don't have any .+ to deposit} {#send balance} |
|||
#highlight {line} {#00FF00} {for a while, then hands you} |
|||
#trigger {^The clerk flips through (his|her) ledger then says, \"\w+, you do not seem to have an account with us\.} {#var map.$zoneid.bank 0;#var platinum 0;#var gold 0;#var silver 0;#var bronze 0;#var copper 0;#var save} |
|||
#highlight {line} {#0065CA} {forcefully pushed from melee} {combat} |
|||
#trigger {^Under .+, you see:$} {#var preposition under} |
|||
#highlight {line} {#FF57AC} {forcing it back a step} {combat} |
|||
#trigger {^With a warrior's calm, a pure white alfar avenger steps in} {#var GS ON} |
|||
#highlight {line} {#FF8000} {forehead creates a sizable dent in the} |
|||
#trigger {^You .+ (it|they) could do|^You .+ balanced and .+ suited to|^You .+ (it|they) imposes?|(it|they) offers? protection for the following areas} {#class app on;#event 3 "#class app off"} |
|||
#highlight {line} {#008000} {from inside your} |
|||
#trigger {^You .+ worth .+ dokoras} {#var currency Dokoras} |
|||
#highlight {line} {#008000} {from the guildhall} |
|||
#trigger {^You .+ worth .+ kronars} {#var currency Kronars} |
|||
#highlight {line} {#00FF96} {frost crackles up your arms with the ferocity of a blizzard} |
|||
#trigger {^You .+ worth .+ lirums} {#var currency Lirums} |
|||
#highlight {line} {#00FF96} {fully prepared to cast your spell} |
|||
#trigger {^You accept (\w+)'s challenge[\.,]} {#echo >log #FF8000 You accept $1's challenge.} |
|||
#highlight {line} {#FF00FF} {gaze to the sky for a few moments} |
|||
#trigger {^You agree to stop the duel\.$} {#echo >log #FF8000 You agree to stop the duel.} |
|||
#highlight {line} {#8000AA} {gently smoothes and straightens} |
|||
#trigger {^You are teaching a class on (.+) which} {#statusbar 3 Teaching $1;#var class $1} |
|||
#highlight {line} {#8000AA} {glance at you as you} |
|||
#trigger {^You are unable to take any more wounds from the (.+)\.} {#echo >log #FF0000 You can't transfer more wounds to your $1.} |
|||
#highlight {line} {#FF00FF} {glances up at the sky} |
|||
#trigger {^You begin to listen to (\w+) teach the (.+) skill} {#statusbar 3 Listening to $1 teach $2} |
|||
#highlight {line} {#8080FF} {gleams with a pristine luminescence} |
|||
#trigger {^You can't do that while (kneeling|lying|sitting)|^You must be standing to do that|^You must stand first|^You'll need to stand up} {#send stand;#send $lastcommand} |
|||
#highlight {line} {#FF00FF} {gleams with new luster} |
|||
#trigger {^You can't heal while lying down on the job|^You fall screaming to the ground} {#send sit} |
|||
#highlight {line} {#00FF00} {glides into the dock} {} {Transportation.wav} |
|||
#trigger {^You clasp your hands together and chant a brief prayer for Chadatru's divine guidance\.|^You sense the Hands of Justice spell upon you} {#var HOJ ON} |
|||
#highlight {line} {#800080} {got left behind} |
|||
#trigger {^You continue to instruct your students? on (.+)\.$} {#statusbar 3 Teaching $1;#var class $1} |
|||
#highlight {line} {#FF002B} {grasp on life is tenuous} |
|||
#trigger {^You decide to take things as they come} {#send teach open} |
|||
#highlight {line} {#FF0000} {green glow within her eyes flickers a bit before extinguishing forever} {combat} |
|||
#trigger {^You decline (\w+)'s challenge\.$} {#echo >log #FF8000 You decline $1's challenge.} |
|||
#highlight {line} {#FF0000} {ground and grows still} {combat} |
|||
#trigger {^You draw out your (gleaming silver|brushed copper) sword from the (greatsword sheath|weapon harness), gripping it firmly in your right hand\.$} {#send swap my sword} |
|||
#highlight {line} {#008080} {grow weak and then break completely} |
|||
#trigger {^You feel .+ appearance has changed} {#send stand;#send open backdoor} |
|||
#highlight {line} {#FF0000} {grows limp and seems to deflate slightly} {combat} |
|||
#trigger {^You feel your courage bolstered|^You sense the Courage spell upon you,} {#var COUR ON} |
|||
#highlight {line} {#FFAA00} {gryphon saunters in} {combat} |
|||
#trigger {^You feel your holy inclinations strengthen your senses, allowing a clearer perspective on your surroundings} {#var CLAR ON} |
|||
#highlight {line} {#FFAA00} {gryphon stalks in,} {combat} |
|||
#trigger {^You feel your pockets get slightly heavier} {#echo >Log Money slipped to you} |
|||
#highlight {line} {#FF8000} {hails you in the traditional Kaldar greeting} |
|||
#trigger {^You feel your shift link with (\w+) dissipate\.$} {#echo >log #008080 shift link broke;#play Error} |
|||
#highlight {line} {#8080FF} {harboring you from danger} {combat} |
|||
#trigger {^You finish humming} {#send hum $hum} |
|||
#highlight {line} {#FF0000} {has a dormant infection} |
|||
#trigger {^You finish playing} {#send play $percussionsong on my $percussioninst} |
|||
#highlight {line} {#008000} {has already been arranged as much} {combat} |
|||
#trigger {^You get an odd feeling that someone is watching you\. It quickly passes\.$} {#echo >log #FF00FF Someone in this room was Located.} |
|||
#highlight {line} {#00FF00} {has been completely cleaned} |
|||
#trigger {^You have ignored (\w+)'s challenge!$} {#echo >log #FF8000 You ignore $1's challenge.} |
|||
#highlight {line} {#FF8000} {has bits and pieces of foreign matter sticking out at odd angles} {rp} |
|||
#trigger {^You have no empathic link with .+ and cannot transfer (his|her) wounds} {#send touch $1} |
|||
#highlight {line} {#723100} {has disconnected} |
|||
#trigger {^You have|^He has|^She has|^It has} {#class wounds on;#event 5 "#class wounds off"} |
|||
#highlight {line} {#800080} {has expired} |
|||
#trigger {^You hear a bump from the hospital backdoor|^The hospital backdoor suddenly closes} {#send {open backdoor}} |
|||
#highlight {line} {#00FFFF} {has extended additional tendrils of life energy towards} |
|||
#trigger {^You hear your mental voice echo to (\w+),\s+\"(.+)\"$} {#log >Gwethlog-$charactername.txt [$date $time] $charactername (to $1): $2} |
|||
#highlight {line} {#4080FF} {has just entered the Void} |
|||
#trigger {^You hear your mental voice echo,\s+\"(.*)\"$} {#log >Gwethlog-$charactername.txt [$date $time] $charactername: $1} |
|||
#highlight {line} {#00FFFF} {has normal vitality} |
|||
#trigger {^You must first have a diagnostic Empathic link with .+ before you can transform} {#send touch $1} |
|||
#highlight {line} {#00FF00} {has things on it that are not for sale. If you're interested, you should look} |
|||
#trigger {^You mutter something into the air about (.+)\.$} {#echo >log You mutter something into the air about $1.} |
|||
#highlight {line} {#FF0000} {has transcended time} |
|||
#trigger {^You reach out with your} {#class mana on;#event 1 "#class mana off"} |
|||
#highlight {line} {#80C000} {hastily scrambles out of the opening before it crashes shut again} |
|||
#trigger {^You reach out with your developing senses and (see|hear) bright} {#var mana.level 5} {mana} |
|||
#highlight {line} {#FF0000} {her dance stilled at last} {combat} |
|||
#trigger {^You reach out with your developing senses and (see|hear) faint} {#var mana.level 1} {mana} |
|||
#highlight {line} {#8000AA} {hindering your abilities} |
|||
#trigger {^You reach out with your developing senses and (see|hear) glowing} {#var mana.level 3} {mana} |
|||
#highlight {line} {#8000AA} {hinders your attempt} |
|||
#trigger {^You reach out with your developing senses and (see|hear) luminous} {#var mana.level 4} {mana} |
|||
#highlight {line} {#800080} {hinders your initial efforts} |
|||
#trigger {^You reach out with your developing senses and (see|hear) muted} {#var mana.level 2} {mana} |
|||
#highlight {line} {#4000C0} {holds out (his|her) arms to (his|her) sides in a preparatory gesture} |
|||
#trigger {^You reach out with your improving senses and (see|hear) faint} {#var mana.level 1} {mana} |
|||
#highlight {line} {#FF8000} {hoping to convey a sense of kinship between two proud warriors} |
|||
#trigger {^You reach out with your improving senses and (see|hear) flickering} {#var mana.level 3} {mana} |
|||
#highlight {line} {#FFAA00} {hound races into view} {combat} |
|||
#trigger {^You reach out with your improving senses and (see|hear) fulgent} {#var mana.level 8} {mana} |
|||
#highlight {line} {#4080FF} {hovers like a will-o-wisp, following} |
|||
#trigger {^You reach out with your improving senses and (see|hear) glaring} {#var mana.level 9} {mana} |
|||
#highlight {line} {#800080} {I am returning to this spot and picking up everything I find on the ground} |
|||
#trigger {^You reach out with your improving senses and (see|hear) glowing} {#var mana.level 5} {mana} |
|||
#highlight {line} {#800080} {I seen the janitor} |
|||
#trigger {^You reach out with your improving senses and (see|hear) hazy} {#var mana.level 2} {mana} |
|||
#highlight {line} {#800080} {I'll be coming back to clean this messy area up} |
|||
#trigger {^You reach out with your improving senses and (see|hear) lambent} {#var mana.level 6} {mana} |
|||
#highlight {line} {#FED700} {IM: AIM:} |
|||
#trigger {^You reach out with your improving senses and (see|hear) shimmering} {#var mana.level 4} {mana} |
|||
#highlight {line} {#FED700} {IM: AOL:} |
|||
#trigger {^You reach out with your improving senses and (see|hear) shining} {#var mana.level 7} {mana} |
|||
#highlight {line} {#FF0000} {in shock and dying} |
|||
#trigger {^You reach out with your senses and (see|hear) blazing} {#var mana.level 20} {mana} |
|||
#highlight {line} {#8000AA} {in the throat with the edge of} |
|||
#trigger {^You reach out with your senses and (see|hear) blinding} {#var mana.level 21} {mana} |
|||
#highlight {string} {#00FF00} {incredibly balanced} {combat} |
|||
#trigger {^You reach out with your senses and (see|hear) brilliant} {#var mana.level 17} {mana} |
|||
#highlight {line} {#8080FF} {intercepts the strike with} {combat} |
|||
#trigger {^You reach out with your senses and (see|hear) dim} {#var mana.level 2} {mana} |
|||
#highlight {line} {#800080} {is already following} |
|||
#trigger {^You reach out with your senses and (see|hear) dull} {#var mana.level 4} {mana} |
|||
#highlight {line} {#00FF96} {is already holding as much power as} |
|||
#trigger {^You reach out with your senses and (see|hear) dusky} {#var mana.level 6} {mana} |
|||
#highlight {line} {#00FF00} {is already listening to you.} |
|||
#trigger {^You reach out with your senses and (see|hear) faint} {#var mana.level 1} {mana} |
|||
#highlight {line} {#800080} {is already quite dead} {combat} |
|||
#trigger {^You reach out with your senses and (see|hear) flaring} {#var mana.level 18} {mana} |
|||
#highlight {line} {#8000AA} {is attempting to watch for you} |
|||
#trigger {^You reach out with your senses and (see|hear) flickering} {#var mana.level 8} {mana} |
|||
#highlight {line} {#FF8000} {is barely stunned} |
|||
#trigger {^You reach out with your senses and (see|hear) fulgent} {#var mana.level 16} {mana} |
|||
#highlight {line} {#8080FF} {is blinding you with holy power} |
|||
#trigger {^You reach out with your senses and (see|hear) glaring} {#var mana.level 19} {mana} |
|||
#highlight {line} {#494949} {is completely deflected by your} {combat} |
|||
#trigger {^You reach out with your senses and (see|hear) glowing} {#var mana.level 11} {mana} |
|||
#highlight {line} {#8080FF} {is emanating a powerful sense of holiness} |
|||
#trigger {^You reach out with your senses and (see|hear) hazy} {#var mana.level 3} {mana} |
|||
#highlight {line} {#FF8000} {is lightly stunned} {combat} |
|||
#trigger {^You reach out with your senses and (see|hear) lambent} {#var mana.level 12} {mana} |
|||
#highlight {line} {#800080} {is listening to someone else.} |
|||
#trigger {^You reach out with your senses and (see|hear) luminous} {#var mana.level 14} {mana} |
|||
#highlight {line} {#404080} {is no longer protecting you} {combat} |
|||
#trigger {^You reach out with your senses and (see|hear) muted} {#var mana.level 5} {mana} |
|||
#highlight {line} {#800080} {is not paying attention to you} |
|||
#trigger {^You reach out with your senses and (see|hear) pale} {#var mana.level 7} {mana} |
|||
#highlight {line} {#FF0000} {is slain before your eyes} {} {Body.wav} |
|||
#trigger {^You reach out with your senses and (see|hear) pulsating} {#var mana.level 10} {mana} |
|||
#highlight {line} {#FF8000} {is stunned} |
|||
#trigger {^You reach out with your senses and (see|hear) radiant} {#var mana.level 15} {mana} |
|||
#highlight {line} {#800080} {is summoning the janitor to this room} |
|||
#trigger {^You reach out with your senses and (see|hear) shimmering} {#var mana.level 9} {mana} |
|||
#highlight {line} {#800080} {isn't teaching you anymore} |
|||
#trigger {^You reach out with your senses and (see|hear) shining} {#var mana.level 13} {mana} |
|||
#highlight {line} {#FF00FF} {it doesn't do any real damage} |
|||
#trigger {^You reach out with your weak senses and (see|hear) bright} {#var mana.level 3} {mana} |
|||
#highlight {line} {#FF0000} {its eyes glaze over and it stops} {combat} |
|||
#trigger {^You reach out with your weak senses and (see|hear) dim} {#var mana.level 1} {mana} |
|||
#highlight {line} {#00FFFF} {its resistance to you suddenly fades and the remaining disease transfers to you fully} |
|||
#trigger {^You reach out with your weak senses and (see|hear) glowing} {#var mana.level 2} {mana} |
|||
#highlight {line} {#8080FF} {it's surrounded by a light silvery glow} |
|||
#trigger {^You refuse (\w+)'s offer of surrender!$} {#echo >log #FF8000 You refuse $1's offer of surrender.} |
|||
#highlight {line} {#A06933} {joins the adventure} |
|||
#trigger {^You sense a new bond forged between you and your|^The spell pattern refuses to meld with the bonding magic} {#var BW Empty} |
|||
#highlight {line} {#80C000} {joins you in your journey} |
|||
#trigger {^You sense a potent wave of righteousness lend its protection|^You sense the Sentinel's Resolve spell upon you} {#var SR ON} |
|||
#highlight {line} {#80FF80} {joins your group} {} {PartyJoin.wav} |
|||
#trigger {^You sense a righteous awakening|^You sense the Marshal Order spell upon you} {#var MO ON } |
|||
#highlight {line} {#FF0000} {jumps up into the air and crashes to the ground} {combat} |
|||
#trigger {^You should stop playing before you do that|^You are a bit too busy performing to do that} {#send stop play;#send 1 $lastcommand} |
|||
#highlight {line} {#FFAA00} {just arrived!} {combat} |
|||
#trigger {^You step up to (\w+) and say, \"I challenge you to (.+) for sullying my honor!\"$} {#echo >log #FF8000 You challenge $1 to $2 for honor.} |
|||
#highlight {line} {#80C000} {just came marching in} |
|||
#trigger {^You step up to (\w+) and say, \"I challenge you to (.+) for theft against my person!\"$} {#echo >log #FF8000 You challenge $1 to $2 for theft.} |
|||
#highlight {line} {#723100} {just ceased to exist} |
|||
#trigger {^You step up to (\w+) and say, \"I challenge you to (.+) in a contest of skill!\"$} {#echo >log #FF8000 You challenge $1 to $2.} |
|||
#highlight {line} {#008000} {just climbed down} |
|||
#trigger {^You step up to (\w+) and say, \"I challenge you to (.+) seeking justice for what you have done!\"$} {#echo >log #FF8000 You challenge $1 to $2 for justice.} |
|||
#highlight {line} {#723100} {just crawled home, seeking rest from the adventure} |
|||
#trigger {^You stop the contest, admitting (\w+) is the better opponent\.$} {#echo >log #FF8000 You stop the contest with $1.} |
|||
#highlight {line} {#A06933} {just crawled into the adventure} |
|||
#trigger {^You try to surrender to (\w+), asking for mercy!$} {#echo >log #FF8000 You try to surrender to $1.} |
|||
#highlight {line} {#008000} {just disembarked} |
|||
#trigger {^You weave a simple barrier out of|^You sense the Soldier's Prayer spell upon you,} {#var SP ON} |
|||
#highlight {line} {#FF002B} {just disintegrated} |
|||
#trigger {^Your (.+) falls? to the ground\.$} {#flash;#echo >log #FF0000 Dropped your $1} |
|||
#highlight {line} {#008000} {just flew through the area, flying by} |
|||
#trigger {^Your blood begins to boil|^Your blood boils|^The spell pulses through your soul, rekindling your holy rage\.|^You sense the Righteous Wrath spell upon you,} {#var RW ON} |
|||
#highlight {line} {#723100} {just found a shadow to hide out in} |
|||
#trigger {^Your body tenses with a burning, stressful ache|^You sense the Aggressive Stance spell upon you} {#var AGS ON} |
|||
#highlight {line} {#00FF00} {just got a little heavier} |
|||
#trigger {^Your death cry echoes in your brain} {#flash;#echo >log #FF0000 You died.} |
|||
#highlight {line} {#80C000} {just hopped in} |
|||
#trigger {^Your injuries include|^(.+)'s injuries include} {#class touch on;#event 3 "#class touch off"} |
|||
#highlight {line} {#008000} {just left} |
|||
#trigger {^Your share is .+ (Kronars?|Lirums?|Dokoras?)\.$} {#send deposit all} |
|||
#highlight {line} {#A06933} {just limped in for another adventure} |
|||
#trigger {^You've gained (?:a new|\d+) (?:rank|ranks) in\s?(?:maneuvering in|using|your ability to fight|your ability to|your ability with|your knowledge of|your)?\s?(.+)\s?(?:use|area)?\.$} {#echo >log #00FF00 new rank: $1} |
|||
#highlight {line} {#A06933} {just popped into existence} |
|||
#trigger {A soft silver glow envelops your |^The (.+) flashes brightly with a soft silver glow|You sense that your (.+) is sturdier} {#var RUE Empty} |
|||
#highlight {line} {#A06933} {just sauntered into the adventure with an annoying tune on} |
|||
#trigger {abruptly coalescing into a translucent field before blinking out of sight\.$|^The air around you solidifies|^Your magical senses detect the Manifest Force spell surrounding you|^The force surrounding you shudders briefly} {#var MAF ON} |
|||
#highlight {line} {#80C000} {just shimmied up from} |
|||
#trigger {as you prepare the (.+) spell\.$} {#var last.prepared $1} |
|||
#highlight {line} {#80C000} {just slid into view} |
|||
#trigger {as you quickly form the patterns of the (.+) spell\.$} {#var last.prepared $1} |
|||
#highlight {line} {#008000} {just slinked off gracefully, moving out} |
|||
#trigger {backfires} {#echo >log #005555 $last.prepared just backfired.} |
|||
#highlight {line} {#00FFFF} {just touched} |
|||
#trigger {begins to listen to you teach the (.+) skill} {#statusbar 3 Teaching $1;#var class $1} |
|||
#highlight {line} {#A06933} {just wandered into another adventure} |
|||
#trigger {fangs jut from the spider's head and you think you notice what may be a miniscule droplet of (\w+) venom on each tip\.$} {#send withdraw 1 $1;#send feed $1 coin to my spider} |
|||
#highlight {line} {#723100} {just went home to take a nap} |
|||
#trigger {feels more substantial\.$|^You focus on the aura surrounding your|^You focus on your (.+), increasing the strength of the aura surrounding it\.} {#var DA ON} {paladin} |
|||
#highlight {line} {#A06933} {just woke up from a nap, ready to join the adventure once again} |
|||
#trigger {Get up, get up, go have yourself a birthday party 'cause you don't need healing|Just between you and me and the Queen, I think you don't really need healing} {#send stand;#send #goto teller} |
|||
#highlight {line} {#FF8000} {knocked completely senseless} {combat} |
|||
#trigger {just arrived, dragging the body of (\w+) behind (him|her)\.$} {#put look $1 wounds} {arrive} |
|||
#highlight {line} {#FF0080} {knocking it back, falling} {combat} |
|||
#trigger {look in my gem pouch$} {#send 1 wealth} |
|||
#highlight {line} {#FF57AC} {knocking it backward} {combat} |
|||
#trigger {e/matchre("", "ghostly white banner")/} {#var BOT ON} |
|||
#highlight {line} {#FF8000} {knocking it completely senseless} {combat} |
|||
#trigger {e/matchre("You also see the Shadowed Charger, the Lunar Guardian and Alfren's Tollbridge.", "ghostly white banner")/} {#var BOT ON} |
|||
#highlight {line} {#FF0080} {knocking it into a sprawling heap} {combat} |
|||
#trigger {Raffle picks are now available for the next drawing!} {#send get ticket from counter;send read my ticket} |
|||
#highlight {line} {#FFAA00} {lach lopes in} {combat} |
|||
#trigger {Rutilant sparks of light encircle you, bathing you in a warm glow as your body begins to tingle with energy} {#var REG ON} |
|||
#highlight {line} {#800080} {lacking in the type of sacrifice the orb requires} |
|||
#trigger {You begin chanting a prayer to invoke the (.+) spell\.$} {#var last.prepared $1} |
|||
#highlight {line} {#FF0055} {lapses into unconsciousness} |
|||
#trigger {you cannot manage to stand} {#send sit;send stand} |
|||
#highlight {line} {#8000AA} {leaps from hiding and ambushes} {combat} |
|||
#trigger {You should find it easier to skulk in the shadows now\.$|^You notice the shadows about you briefly lightening|^You sense the Shadows spell on you} {#var Shadows ON} |
|||
#highlight {line} {#800080} {leaves you behind because you're in the middle of things} {} {Error.wav} |
|||
#trigger {you throw a throwing hammer} {#send get throwing hammer} |
|||
#highlight {line} {#FF57AC} {leaving it off balance} {combat} |
|||
#trigger {your developing senses.+mana \w+ through the area\.$} {#statusbar 2 Mana: $mana.level/5} |
|||
#highlight {line} {#800080} {leaving only a smoking pile of ash behind} {combat} |
|||
#trigger {your improving senses.+mana \w+ through the area\.$} {#statusbar 2 Mana: $mana.level/9} |
|||
#highlight {line} {#00FFFF} {leaving the wound no worse than it was before} |
|||
#trigger {your senses.+mana \w+ through the area\.$} {#statusbar 2 Mana: $mana.level/21} |
|||
#highlight {line} {#00FFFF} {leaving you completely healed} |
|||
#trigger {your weak senses.+mana \w+ through the area\.$} {#statusbar 2 Mana: $mana.level/3} |
|||
#highlight {line} {#009999} {leaving you considerably healed} |
|||
#highlight {line} {#00BBBB} {leaving you greatly healed} |
|||
#highlight {line} {#00DDDD} {leaving you immensely healed} |
|||
#highlight {line} {#007777} {leaving you moderately healed} |
|||
#highlight {line} {#005555} {leaving you slightly healed} |
|||
#highlight {line} {#4080FF} {lends its protection to your fragile memories} |
|||
#highlight {line} {#FF8000} {less confident in its ability to attack} {combat} |
|||
#highlight {line} {#4080FF} {light fades and you feel somehow changed} |
|||
#highlight {line} {#723100} {limped away from the adventure for now} |
|||
#highlight {line} {#FF4B00} {lodged just barely into your} |
|||
#highlight {line} {#FF5500} {lodged shallowly into your} |
|||
#highlight {line} {#FF0000} {lodges itself firmly into the musk hog} {combat} |
|||
#highlight {line} {#FF4B00} {lodges itself shallowly into} {combat} |
|||
#highlight {line} {#00FF00} {looks as clean as you can make it} |
|||
#highlight {line} {#8080FF} {looks to you for guidance} |
|||
#highlight {line} {#FFAA00} {lumbers in, filling the air with a foul odor} {combat} |
|||
#highlight {line} {#FFAA00} {lumbers into sight} {combat} |
|||
#highlight {line} {#008080} {lumbers off} |
|||
#highlight {line} {#4080FF} {makes a holy gesture and intones reverently} |
|||
#highlight {line} {#8080FF} {makes a sharp cracking noise} |
|||
#highlight {line} {#800080} {makes the climb more difficult} |
|||
#highlight {line} {#4000C0} {Malicious presences screeching in the far dark corners} |
|||
#highlight {line} {#005555} {mana slip away from you} |
|||
#highlight {line} {#008000} {marched away moving out} |
|||
#highlight {line} {#800080} {marked this room to be cleaned by the janitor} |
|||
#highlight {line} {#FFAA00} {marks the approach of a grass eel} {combat} |
|||
#highlight {line} {#800080} {marring the skin} |
|||
#highlight {line} {#8000AA} {Maybe you should try something easier} |
|||
#highlight {line} {#FFFF5B} {might resemble a pile if you stare at it long enough} {rp} |
|||
#highlight {line} {#FF0000} {moans and topples over, quickly taking on a stiff} {combat} |
|||
#highlight {line} {#4080FF} {more able to avoid attacks with your current skill} |
|||
#highlight {line} {#8000AA} {move into position to stalk} {combat} |
|||
#highlight {line} {#FF0000} {movements of the cloaked creature stop} {combat} |
|||
#highlight {line} {#8080FF} {moves into position to cover you from harm.} |
|||
#highlight {line} {#80C000} {mumbles a curse and stomps off} |
|||
#highlight {line} {#00FF00} {name appears on the result board!} {} {Raffle.wav} |
|||
#highlight {line} {#8080FF} {narrowly missing you} |
|||
#highlight {line} {#40FF40} {neat collection of rocks organized by weight and market value} {rp} |
|||
#highlight {line} {#00FF00} {No debt} |
|||
#highlight {line} {#404080} {no longer around for you to protect} {combat} |
|||
#highlight {line} {#008080} {no longer has a link with you for some reason} |
|||
#highlight {line} {#800080} {no matter how you arrange it} {combat} |
|||
#highlight {line} {#AA00AA} {No skills have field experience} |
|||
#highlight {line} {#800080} {not yet fully disarmed} |
|||
#highlight {line} {#8000AA} {notices you trying to stalk it} {combat} |
|||
#highlight {line} {#8000AA} {notices your attempt to hide} |
|||
#highlight {line} {#FFAA00} {ogre lumbers up} {combat} |
|||
#highlight {line} {#8000AA} {on you begins to shake violently} |
|||
#highlight {line} {#4000C0} {One of your eyes bothers you momentarily, feeling slightly strained} |
|||
#highlight {line} {#FF00FF} {only the slightest hint of difficulty} |
|||
#highlight {line} {#FFAA00} {orc bandit lopes in with} {combat} |
|||
#highlight {line} {#FF0000} {pale eyes go dark} {combat} |
|||
#highlight {line} {#008000} {passes through a thicket and goes} |
|||
#highlight {line} {#FFAA00} {peccary slips through the tall grass|peccary trots into view} {combat} |
|||
#highlight {line} {#8080FF} {pile boldly holds itself together against all odds} {rp} |
|||
#highlight {line} {#FF0000} {pitches forward onto its face and goes still} {combat} |
|||
#highlight {line} {#FFAA00} {plods into the area,} {combat} |
|||
#highlight {line} {#8080FF} {pressing forward with a fierce determination} |
|||
#highlight {line} {#4080FF} {protection to your fragile memories} |
|||
#highlight {line} {#00FF00} {pulls into dock} {} {Transportation.wav} |
|||
#highlight {line} {#00FF00} {pulls into the dock} {} {Transportation.wav} |
|||
#highlight {line} {#FF0000} {PvP Stance: Closed} |
|||
#highlight {line} {#FFBF00} {PvP Stance: Guarded} |
|||
#highlight {line} {#00FF00} {PvP Stance: Open} |
|||
#highlight {line} {#FF0055} {quickly fall into a deep sleep} |
|||
#highlight {line} {#4000C0} {quickly recoils as if stung} |
|||
#highlight {line} {#008000} {quickly slides down out of sight down the pole} |
|||
#highlight {line} {#8000AA} {quite obviously attempting to remain hidden} |
|||
#highlight {line} {#00FF00} {Raffle picks are now available for the next drawing!} {} {Raffle.wav} |
|||
#highlight {line} {#FF8000} {rage dissipates like a thunderstorm fleeing the sky} |
|||
#highlight {line} {#00FF00} {reaches the dock and its crew ties} {} {Transportation.wav} |
|||
#highlight {line} {#4080FF} {reaches up with open palms and cradles} |
|||
#highlight {line} {#00FFFF} {rejuvenating your blood and making you feel warm all over} |
|||
#highlight {line} {#00FFFF} {remaining poison transfers to you fully} |
|||
#highlight {line} {#8080FF} {remains, protecting them} |
|||
#highlight {line} {#723100} {retires from the adventure for now} |
|||
#highlight {line} {#723100} {returns home from a hard day of adventuring} |
|||
#highlight {line} {#FF0000} {rigidly, then ceases movement} {combat} |
|||
#highlight {line} {#FF0000} {rises up threateningly one last time before collapsing} {combat} |
|||
#highlight {line} {#FFAA00} {rock guardian arrives} {combat} |
|||
#highlight {line} {#8000AA} {roots around the area for a moment} |
|||
#highlight {line} {#FF00FF} {scans the sky, looking for portents and insight} |
|||
#highlight {line} {#FFAA00} {scrabbles in, waving} {combat} |
|||
#highlight {line} {#FF0080} {screams and falls to the ground} {combat} |
|||
#highlight {line} {#FF0000} {screams in anguish and lies still} {combat} |
|||
#highlight {line} {#FF0000} {screams one last time and lies still} {combat} |
|||
#highlight {line} {#8000AA} {seems to be wrapped in dark shadows, concealing} |
|||
#highlight {line} {#FF8000} {seethes with bloodlust} |
|||
#highlight {line} {#4080FF} {shaft of brilliant white light descends from the heavens} |
|||
#highlight {line} {#FFAA00} {shambles in amidst a cacophony of creaks and grinds} {combat} |
|||
#highlight {line} {#FFAA00} {shambling horror comes into view} {combat} |
|||
#highlight {line} {#8000AA} {sheath and tuck it out of view} |
|||
#highlight {line} {#494949} {shield, the sound grating harshly on your ears} {combat} |
|||
#highlight {line} {#8000AA} {shimmers out of sight} |
|||
#highlight {line} {#8000AA} {shrivels into red-tinged ashes that blow away on an unseen wind} {combat} |
|||
#highlight {line} {#00FF00} {shudder slightly as it shoves off} |
|||
#highlight {line} {#FF0000} {shudders then goes limp} {combat} |
|||
#highlight {line} {#4080FF} {shudders, gasping for breath} |
|||
#highlight {line} {#FF0000} {sigh it expires} {combat} |
|||
#highlight {line} {#80C000} {silently steps from the shadows} |
|||
#highlight {line} {#008000} {skill quickly vanishing from sight} |
|||
#highlight {line} {#FF0000} {skin is covered in open oozing sores} |
|||
#highlight {line} {#FFAA00} {skulks menacingly into view} {combat} |
|||
#highlight {line} {#FF0000} {slaps around a few times and then grows still} {combat} |
|||
#highlight {line} {#008000} {slides out of sight down the} |
|||
#highlight {line} {#FFAA00} {slinks out of the foliage to join in the hunt} {combat} |
|||
#highlight {line} {#80C000} {slips quietly into the} |
|||
#highlight {line} {#008000} {slips quietly out of the} |
|||
#highlight {line} {#FFAA00} {slowly enters, evaluating the area} {combat} |
|||
#highlight {line} {#FF0080} {slowly tips over and falls down} {combat} |
|||
#highlight {line} {#FFAA00} {sluagh crawls out} {combat} |
|||
#highlight {line} {#FFAA00} {sluagh trudges in} {combat} |
|||
#highlight {line} {#800080} {snag the scraper, marring the pelt} |
|||
#highlight {line} {#FFAA00} {snowbeast bounds in} {combat} |
|||
#highlight {line} {#FFFF5B} {song have a subtle meditative effect on you} |
|||
#highlight {line} {#8080FF} {soothing sensation washes over your soul} {} {Soul.wav} |
|||
#highlight {line} {#A00060} {soul departs forever to walk} |
|||
#highlight {line} {#FF0000} {spasmodically before lying motionless} {combat} |
|||
#highlight {line} {#FF0080} {spasms helplessly on the ground} {combat} |
|||
#highlight {line} {#FF0000} {spasms violently before going still} {combat} |
|||
#highlight {line} {#00FF96} {spell energy cascading down its targeting matrix} |
|||
#highlight {line} {#005555} {spell is ineffective} |
|||
#highlight {line} {#008000} {spiders crawl out of their hiding places} |
|||
#highlight {line} {#FFAA00} {spin to see a rock troll climbing out} {combat} |
|||
#highlight {line} {#FF0000} {spins in a circle, and drops dead} {combat} |
|||
#highlight {line} {#4080FF} {spirit arises from the ashes of death} |
|||
#highlight {line} {#FF0000} {squealing one last time before passing into oblivion} {combat} |
|||
#highlight {line} {#008000} {squeezes through the brambles and goes} |
|||
#highlight {line} {#FF57AC} {staggering it backward} {combat} |
|||
#highlight {line} {#FF8000} {stares around, wild-eyed} |
|||
#highlight {line} {#8000AA} {stealthily advance on} {combat} |
|||
#highlight {line} {#8000AA} {stealthily closes to} {combat} |
|||
#highlight {line} {#008000} {steps through the} |
|||
#highlight {line} {#FFFF00} {still a distance away from you and is closing steadily} {combat} |
|||
#highlight {line} {#800080} {stop trying to teach} |
|||
#highlight {line} {#00FFFF} {stops suddenly, as if frozen in place} |
|||
#highlight {line} {#8080FF} {strike from reaching} {combat} |
|||
#highlight {line} {#FF00FF} {strikes into your} |
|||
#highlight {line} {#FF0080} {struggles to stand, but fails} {combat} |
|||
#highlight {line} {#80C000} {stumbles in, rubbing} |
|||
#highlight {line} {#FF8000} {stunned by the haze} |
|||
#highlight {line} {#FFAA00} {stunning it} {combat} |
|||
#highlight {line} {#80C000} {suddenly appears flying} |
|||
#highlight {line} {#00FFFF} {suddenly ceases hostilities towards} {combat} |
|||
#highlight {line} {#FFAA00} {suddenly hangs before you} {combat} |
|||
#highlight {line} {#FFAA00} {suddenly leaps from hiding and attacks} {combat} |
|||
#highlight {line} {#008000} {suddenly slides out} |
|||
#highlight {line} {#008000} {suddenly slips into the shadows and disappears} |
|||
#highlight {line} {#FF0000} {suddenly stops all movement} {combat} |
|||
#highlight {line} {#FFAA00} {swaggers in shouting} {combat} |
|||
#highlight {line} {#FF57AC} {swarm over you, damaging your stance} {combat} |
|||
#highlight {line} {#FF57AC} {teeters and nearly falls over} {combat} |
|||
#highlight {line} {#723100} {thankfully just returned home to work on a new tune} |
|||
#highlight {line} {#8000AA} {that looks vaguely like it could be someone else} {rp} |
|||
#highlight {line} {#FF6600} {The thorn slams into you} {combat} |
|||
#highlight {line} {#0000FF} {the very rocks shuddering beneath the mystical might of the troll's words} |
|||
#highlight {line} {#FF0000} {then extinguishes with a faint hiss as she slumps to the ground} {combat} |
|||
#highlight {line} {#00FFFF} {they seem to have done you quite a bit of good} |
|||
#highlight {line} {#494949} {thorn bounces off your} {combat} |
|||
#highlight {line} {#494949} {thorn explodes into fine reddish-grey powder} {combat} |
|||
#highlight {line} {#FF0000} {thrashes about wildly for a few seconds, then lies still} {combat} |
|||
#highlight {line} {#4080FF} {throb and pulse in your hand with latent power yearning to be spent} |
|||
#highlight {line} {#8080FF} {thwarting the blow aimed at} {combat} |
|||
#highlight {line} {#005555} {tingling sensation spreads through your body} |
|||
#highlight {line} {#FF0080} {to its knees} {combat} |
|||
#highlight {line} {#8000AA} {to stealthily advance} {combat} |
|||
#highlight {line} {#800080} {too busy performing to do that} |
|||
#highlight {line} {#800080} {too injured for you to do that} |
|||
#highlight {line} {#008080} {too jumbled for you to maintain a deep link} |
|||
#highlight {line} {#8000AA} {totally enveloped in a dark cloak, concealing all but} |
|||
#highlight {line} {#00FFFF} {touches you} |
|||
#highlight {line} {#494949} {tries to entangle you and barely misses} {combat} |
|||
#highlight {line} {#494949} {tries to entangle you but} {combat} |
|||
#highlight {line} {#FF0080} {tries to stand up but fails} |
|||
#highlight {line} {#800080} {troll dissolves,} {combat} |
|||
#highlight {line} {#FFAA00} {tromps in} {combat} |
|||
#highlight {line} {#8000AA} {trying to slip in behind} |
|||
#highlight {line} {#8000AA} {turns away and the attempt fails} |
|||
#highlight {line} {#FF0000} {twists into a tight knot before relaxing in death} {combat} |
|||
#highlight {line} {#00FF00} {Type CANCEL TIP to withdraw the offer} |
|||
#highlight {line} {#00FF00} {Type CANCEL to prematurely cancel the offer} |
|||
#highlight {line} {#800080} {unable to extract anything of value} |
|||
#highlight {line} {#005555} {unable to harness} |
|||
#highlight {line} {#800080} {unable to make any progress} |
|||
#highlight {line} {#FFAA00} {under the stupor} {combat} |
|||
#highlight {line} {#FF5500} {under your skin where the thorn is embedded} |
|||
#highlight {line} {#FFAA00} {unfurls itself before you and attacks} {combat} |
|||
#highlight {line} {#FF0000} {until it ceases all movement} {combat} |
|||
#highlight {line} {#FF0000} {uttering a final gasping moan} {combat} |
|||
#highlight {line} {#4000C0} {vaguely resembles a corpse that's been hacked to bits} {rp} |
|||
#highlight {line} {#FF0000} {violently, then ceases movement} {combat} |
|||
#highlight {line} {#00FFFF} {vitality is normal now} |
|||
#highlight {line} {#80C000} {wandered over from} |
|||
#highlight {line} {#008000} {wandered over to} |
|||
#highlight {line} {#80C000} {wanders in} |
|||
#highlight {line} {#8080FF} {warping into a hammer-shaped force that slams into} {combat} |
|||
#highlight {line} {#00FF00} {was carrying} |
|||
#highlight {line} {#8000AA} {wearing nothing special} |
|||
#highlight {line} {#800080} {weight of all your possessions prevents you from standing} |
|||
#highlight {line} {#008000} {went down very faint} |
|||
#highlight {line} {#00FF96} {which is fully charged} |
|||
#highlight {line} {#8080FF} {which lingers for a few moments before returning to its normal state} |
|||
#highlight {line} {#8000AA} {while hidden} |
|||
#highlight {line} {#8000AA} {while remaining hidden} |
|||
#highlight {line} {#FF0000} {whines briefly before closing its eyes forever} {combat} |
|||
#highlight {line} {#FF002B} {who appears to be dying} |
|||
#highlight {line} {#FF0055} {who collapses into unconsciousness} |
|||
#highlight {line} {#FF8000} {with a clenched fist over your heart and a respectful nod} |
|||
#highlight {line} {#8080FF} {with a pristine luminescence} |
|||
#highlight {line} {#8080FF} {words of the smite litany come to mind} |
|||
#highlight {line} {#FF0000} {wound is simply beyond your abilities} |
|||
#highlight {line} {#494949} {wound transfers to you} |
|||
#highlight {line} {#FF0000} {wounds are infected} {wounds} |
|||
#highlight {line} {#FF00FF} {wracks your body with agonizing pain} |
|||
#highlight {line} {#FF0000} {writhes and twitches before going still} {combat} |
|||
#highlight {line} {#00FFFF} {you are able to stop the bleeding} |
|||
#highlight {line} {#FFFF00} {You are already advancing on} {combat} |
|||
#highlight {line} {#00FF00} {You are in this class} |
|||
#highlight {line} {#494949} {You beat off the} {combat} |
|||
#highlight {line} {#FFFF00} {You begin to advance on} {combat} |
|||
#highlight {line} {#FF0000} {you begin to bleed even more} |
|||
#highlight {line} {#494949} {You block with} {combat} |
|||
#highlight {line} {#494949} {You blush and quickly roll the string back around the spindle} |
|||
#highlight {line} {#FF5500} {You feel a slight pain} |
|||
#highlight {line} {#4000C0} {You feel vaguely uneasy, as if you had overlooked something important} |
|||
#highlight {line} {#40FF40} {You feel you can trust this person} |
|||
#highlight {line} {#494949} {You fend off the} {combat} |
|||
#highlight {line} {#00FF00} {you find yourself at your destination} |
|||
#highlight {line} {#494949} {You knock aside the} {combat} |
|||
#highlight {line} {#494949} {You manage to dodge aside} {combat} |
|||
#highlight {line} {#800080} {you may have missed something hidden behind the mechanisms} |
|||
#highlight {line} {#00FF96} {you quickly work your way to the minimum required} |
|||
#highlight {line} {#00FF96} {You recognize the spell as} |
|||
#highlight {line} {#4080FF} {you shudder, gasping for breath} |
|||
#highlight {line} {#494949} {You slap away the} {combat} |
|||
#highlight {line} {#494949} {You turn aside the} {combat} |
|||
#highlight {line} {#00FF00} {you would be unhindered} |
|||
#highlight {line} {#800080} {Your debt has increased} |
|||
#highlight {line} {#008080} {your deep link fades away} |
|||
#highlight {line} {#00B265} {your Heart Link fade away} |
|||
#highlight {line} {#8000AA} {Your pick just broke off in the lock} |
|||
#highlight {line} {#4080FF} {your sacrifice is properly prepared} |
|||
#highlight {line} {#00FFFF} {your spell sends a subtle jingling call outward} |
|||
#highlight {line} {#00FFFF} {your vitality is fully restored} |
|||
#highlight {line} {#FF5500} {Your wounds are making} |
|||
#highlight {string} {#00FF00} {You're invigorated} {combat} |
|||
#highlight {line} {#FF5500} {You're too wounded to be trying this} |
|||
#highlight {line} {#00802D} {yours, completing the ritual} |
|||
#highlight {beginswith} {#8080FF} {* Knocking you aside,} {combat} |
|||
#highlight {beginswith} {#8080FF} {* You halt the} {combat} |
|||
#highlight {beginswith} {#8080FF} {* You hurl yourself in front of} {combat} |
|||
#highlight {beginswith} {#8080FF} {* You position yourself in front of} {combat} |
|||
#highlight {beginswith} {#8080FF} {* You swing your} {combat} |
|||
#highlight {beginswith} {#C00000} {...wait} |
|||
#highlight {beginswith} {#800080} {[Change your DEMEANOR or BEFRIEND} {} {Error.wav} |
|||
#highlight {beginswith} {#C00000} {[Roundtime} |
|||
#highlight {beginswith} {#800080} {A brief whirlwind swirls around, catching up fur and feathers until nothing remains of the once proud} {combat} |
|||
#highlight {beginswith} {#4080FF} {A brilliant silver glow surrounds} |
|||
#highlight {beginswith} {#00FF96} {A crackling yellow haze forms up around your body} |
|||
#highlight {beginswith} {#A06933} {A dock extends from the stone roadway here} |
|||
#highlight {beginswith} {#A06933} {A forbidding curtain of wood, formed of thick oak logs} |
|||
#highlight {beginswith} {#FFAA00} {A giant thicket viper slithers in slowly and confidently} {combat} |
|||
#highlight {beginswith} {#A06933} {A great throng of bodies hovers over bundles} |
|||
#highlight {beginswith} {#8080FF} {A high, level plain of knee-high brambles unfolds, without a tall bush or tree nearby} |
|||
#highlight {beginswith} {#FFAA00} {A hoop rolls in swiftly} {combat} |
|||
#highlight {beginswith} {#A06933} {A lone Gor'Tog stands motionless, his dark leathers rendering} |
|||
#highlight {beginswith} {#0000FF} {A loose stack of rocks that looks almost like a bundle of firewood} {rp} |
|||
#highlight {beginswith} {#800080} {A low fog rolls in, then just as quickly rolls out} |
|||
#highlight {beginswith} {#A06933} {A massive palisade gate guards the entry} |
|||
#highlight {beginswith} {#800080} {A pile of rubble crumbles} |
|||
#highlight {beginswith} {#A06933} {A river-rock wall extends east to west, protecting} |
|||
#highlight {beginswith} {#A06933} {A road stops here at a ruined gate of charred and splintered wood} |
|||
#highlight {beginswith} {#FF00FF} {A shadow deeper than night oozes into existence in} |
|||
#highlight {beginswith} {#A06933} {A singing bird, lost in the limbs of a nearby tree} |
|||
#highlight {beginswith} {#A06933} {A slab of downed cedars, lashed together,} |
|||
#highlight {beginswith} {#A06933} {A small community of wooden buildings stands in a clearing, sheltered} |
|||
#highlight {beginswith} {#3A6154} {A soft crackle briefly comes from} |
|||
#highlight {beginswith} {#8080FF} {A steeply inclined road joins the top of a ridge to the west to the stream that runs through the valley.} |
|||
#highlight {beginswith} {#8080FF} {A tangle of trees and shrubs growing in a deep patch of soil forces the path dangerously near the ledge to the east} |
|||
#highlight {beginswith} {#FF00FF} {A thick shadowy mass gathers in the air and coalesces} |
|||
#highlight {beginswith} {#800080} {A transaction that small isn't worth my time} |
|||
#highlight {beginswith} {#A06933} {A wooden palisade, about twice the height of an Elf} |
|||
#highlight {beginswith} {#FF8000} {Acknowledging the kinship between you} |
|||
#highlight {beginswith} {#4080FF} {After a moment, you feel a clear presence like a warm blanket covering you} |
|||
#highlight {beginswith} {#8000AA} {Almost immediately, you grow dizzy,} |
|||
#highlight {beginswith} {#FFAED7} {Also here:} |
|||
#highlight {beginswith} {#FF0000} {Announcement:} |
|||
#highlight {beginswith} {#4080FF} {As the last tendril vanishes from view, the bands explode with a brilliant flash} |
|||
#highlight {beginswith} {#800080} {At what are you trying to} {combat} |
|||
#highlight {beginswith} {#A06933} {Barely extending from the shore, the dock is little more than a short series} |
|||
#highlight {beginswith} {#00FF00} {Cast off, we have a schedule to keep} |
|||
#highlight {beginswith} {#40C0FF} {Clumps of tiny wild flowers hug the dirt road as it winds through the meadow} |
|||
#highlight {beginswith} {#40C0FF} {Dozens of tree boles of all sizes, heavily overgrown with wandering clumps of ivy and thornberry} |
|||
#highlight {beginswith} {#FF8000} {Everything vanishes in a haze of red} |
|||
#highlight {beginswith} {#40C0FF} {Fallen leaves rustle with the movements of a thousand crawling insects} |
|||
#highlight {beginswith} {#FF8000} {Feeling barely fazed by your mad rage} |
|||
#highlight {beginswith} {#A06933} {Framed at each end by a massive five-sided arch} |
|||
#highlight {beginswith} {#A06933} {Haphazardly placed crates, cages, carts, and animals have turned this solid mass of planks} |
|||
#highlight {beginswith} {#FF0000} {He is bleeding} {wounds} |
|||
#highlight {beginswith} {#FF0000} {He is dead} |
|||
#highlight {beginswith} {#A06933} {In the midst of this clearing is the mighty tree known throughout Elanthia as Sana'ati Dyaus} |
|||
#highlight {beginswith} {#FF0000} {It is bleeding} {wounds} |
|||
#highlight {beginswith} {#A06933} {It is not much of a meeting place for roads and their travelers} |
|||
#highlight {beginswith} {#8000AA} {It's no use. You just can't get in close enough} {combat} |
|||
#highlight {beginswith} {#A06933} {Like an aerie forgotten in the wilderness, the platform remains} |
|||
#highlight {beginswith} {#00FF00} {Loose chains clank as the drawbridge settles on the ground with a solid thud} |
|||
#highlight {beginswith} {#A06933} {Low hills to the south rise up from marshy land to the north} |
|||
#highlight {beginswith} {#A06933} {Nothing about this tattered replica of a wharf would instill confidence} |
|||
#highlight {beginswith} {#00FF00} {Odd. Where did that} {} {Award.wav} |
|||
#highlight {beginswith} {#8000AA} {Out of the corner of your eye, you notice} |
|||
#highlight {beginswith} {#00FF00} {Overall state of mind: clear} |
|||
#highlight {beginswith} {#16ACB9} {Piremus the Chemist presides over the hospital's dispensary} |
|||
#highlight {beginswith} {#800080} {Please wait} |
|||
#highlight {beginswith} {#FF0000} {PvP Stance: Closed} |
|||
#highlight {beginswith} {#FFD500} {PvP Stance: Guarded} |
|||
#highlight {beginswith} {#00FF00} {PvP Stance: Open} |
|||
#highlight {beginswith} {#4000C0} {Ravenous creatures pour forth} {combat} |
|||
#highlight {beginswith} {#4080FF} {Rising to intimidating heights, the fortified wall} |
|||
#highlight {beginswith} {#A06933} {Rough-cut logs with sharpened peaks reach across the rough} |
|||
#highlight {beginswith} {#C00000} {Roundtime} |
|||
#highlight {beginswith} {#40C0FF} {Rumbling carts from the North Turnpike lend a low bass to the sweet aria} |
|||
#highlight {beginswith} {#FF4B00} {Scanning the area for an escape route, you turn} |
|||
#highlight {beginswith} {#FFFF00} {SEND} |
|||
#highlight {beginswith} {#FF0000} {She is bleeding} {wounds} |
|||
#highlight {beginswith} {#FF0000} {She is dead} |
|||
#highlight {beginswith} {#A06933} {Silhouetted against the moon-silvered sky,} |
|||
#highlight {beginswith} {#008080} {Since you are no longer in the same room, your deep link} |
|||
#highlight {beginswith} {#800080} {Something grabs your arm and drags you out with it} |
|||
#highlight {beginswith} {#800080} {Sorry, you may only type ahead} |
|||
#highlight {beginswith} {#8000AA} {Stalking is an inherently stealthy endeavor, try being out of sight} {combat} |
|||
#highlight {beginswith} {#8000AA} {Success! There, half-hidden behind the piles of debris} |
|||
#highlight {beginswith} {#80C000} {Suddenly appearing from somewhere down below} |
|||
#highlight {beginswith} {#FF0055} {System Announcement:} |
|||
#highlight {beginswith} {#00FF00} {That area has already been tended to} |
|||
#highlight {beginswith} {#00FF00} {That area is not bleeding} |
|||
#highlight {beginswith} {#800080} {That person is too busy teaching their own students to listen to your lesson.} |
|||
#highlight {beginswith} {#FF00FF} {The archaic configuration of rocks vaguely resembles} {rp} |
|||
#highlight {beginswith} {#494949} {The Borthgar master bedroom is a visual disaster!} |
|||
#highlight {beginswith} {#00FF96} {The cambrinth orb seems to be full} |
|||
#highlight {beginswith} {#40C0FF} {The clatter of caravans on the turnpike rumbles low like thunder} |
|||
#highlight {beginswith} {#A030A0} {The corpse is worthless now} |
|||
#highlight {beginswith} {#A06933} {The dark, towering walls of Muspar'i look} |
|||
#highlight {beginswith} {#8000AA} {The deep violet powder reveals} |
|||
#highlight {beginswith} {#00FF00} {The Dwarven appraiser scrutinizes the} |
|||
#highlight {beginswith} {#008000} {The dwarven attendant escorts} |
|||
#highlight {beginswith} {#005555} {The extra cast doesn't do much good} |
|||
#highlight {beginswith} {#A06933} {The extravagance of the eastern quarter of Shard} |
|||
#highlight {beginswith} {#8000AA} {The flagstones, made with silver coating atop more traditional rocks} |
|||
#highlight {beginswith} {#00FF96} {The formation of the target pattern around} {combat} |
|||
#highlight {beginswith} {#00FF00} {The gondola stops on the platform and the door silently swings open} {} {Transportation.wav} |
|||
#highlight {beginswith} {#A06933} {The grasslands shimmer slightly, the gentle hand} |
|||
#highlight {beginswith} {#A06933} {The greying wooden boards of the platform have been replaced} |
|||
#highlight {beginswith} {#8000AA} {The guard, along with a group of others, wrestle} |
|||
#highlight {beginswith} {#A06933} {The hustle of crowds making their way between the secular} |
|||
#highlight {beginswith} {#FF8000} {The impact causes your eyes to momentarily cross} |
|||
#highlight {beginswith} {#40C0FF} {The long, slightly turning, white plaster walls are interrupted} |
|||
#highlight {beginswith} {#A06933} {The main activity of the town seems to be concentrated} |
|||
#highlight {beginswith} {#00FF96} {The mana you were holding contributes to} |
|||
#highlight {beginswith} {#A06933} {The massive gear gate is a flurry of constant motion} |
|||
#highlight {beginswith} {#8000AA} {The mud-caked lane crosses the far more prosperous} |
|||
#highlight {beginswith} {#00FF96} {The mysanda appears to be a device to hold mana. It is fully charged} |
|||
#highlight {beginswith} {#A06933} {The road runs northwest past a cluster of stone buildings and stables to one side} |
|||
#highlight {beginswith} {#4080FF} {The road that connects Hibarnhvidar to Zoluren and Ilithi rises steadily from the city} |
|||
#highlight {beginswith} {#40C0FF} {The Route continues to the east and west, while to the north you notice a dirt path} |
|||
#highlight {beginswith} {#8000AA} {The ruins of the old prison stand here, due north of the newly built Drelstead Prison} |
|||
#highlight {beginswith} {#4080FF} {The shadowy orb spins slowly as it hovers near} |
|||
#highlight {beginswith} {#A06933} {The southern bank of the Segoltha River presents} |
|||
#highlight {beginswith} {#A06933} {The waters of the Gwenalion lap gently against the pilings beneath this rickety pier} |
|||
#highlight {beginswith} {#8000AA} {The word to describe the building in front of you would be "ramshackle",} |
|||
#highlight {beginswith} {#800080} {There are no titles you may choose from that category} |
|||
#highlight {beginswith} {#800080} {There is no wooden gondola here} |
|||
#highlight {beginswith} {#800080} {There is nothing in} |
|||
#highlight {beginswith} {#00FFFF} {Thinking about attacking something?} |
|||
#highlight {beginswith} {#40C0FF} {This brightly-lit interior is devoid of decoration, the utilitarian design} |
|||
#highlight {beginswith} {#A06933} {This square sits in the space between the Town Hall and the municipal pier} |
|||
#highlight {beginswith} {#A06933} {To the north of this opulent bridge, the Dragon Spine Mountains} |
|||
#highlight {beginswith} {#A06933} {Torches flicker beside a massive palisade gate guarding} |
|||
#highlight {beginswith} {#A06933} {Well-worn paths lead through a grove of trees to a gate} |
|||
#highlight {beginswith} {#A06933} {Wheels and hooves clatter on the wood as they move on and off the platform of the landing} |
|||
#highlight {beginswith} {#00FF00} {With a soft click, you remove your lockpick} |
|||
#highlight {beginswith} {#A06933} {With one final sweep, the road straightens out from the hilly pastures in the south to stop at a walled village} |
|||
#highlight {beginswith} {#A06933} {Wyvern Mountain towers far into the sky to the southwest, a monument to time and myth. East of it reclines Shard,} |
|||
#highlight {beginswith} {#00FF00} {You also find} |
|||
#highlight {beginswith} {#FF0000} {You are a ghost} |
|||
#highlight {beginswith} {#00FF00} {You are already as far away as you can get} {combat} |
|||
#highlight {beginswith} {#A06933} {You are before the Northeast Gate of the Crossing} |
|||
#highlight {beginswith} {#FF0000} {You are bleeding} {wounds} |
|||
#highlight {beginswith} {#00FFFF} {You are completely healed} |
|||
#highlight {beginswith} {#800080} {You are engaged to} {combat} |
|||
#highlight {beginswith} {#00FF00} {You are entitled to learn} |
|||
#highlight {beginswith} {#8080FF} {You are inspired} |
|||
#highlight {beginswith} {#800080} {You are not engaged to anything, so} {combat} |
|||
#highlight {beginswith} {#AA00AA} {You are relaxed and your mind has entered a state of rest} |
|||
#highlight {beginswith} {#800080} {You are so unbalanced you cannot} |
|||
#highlight {beginswith} {#00FF00} {You are strangely full of extra energy} |
|||
#highlight {beginswith} {#800080} {You are too exhausted} |
|||
#highlight {beginswith} {#008080} {You are unable to keep concentrating} |
|||
#highlight {beginswith} {#800080} {You are unable to make any progress} |
|||
#highlight {beginswith} {#800080} {You are unable to make the mental contact and your thought fails to project} {} {Error.wav} |
|||
#highlight {beginswith} {#FF0000} {You are unable to take any more wounds from the} {} {Error.wav} |
|||
#highlight {beginswith} {#00FF00} {You are unusually full of extra energy.} |
|||
#highlight {beginswith} {#8080FF} {You begin chanting a prayer to} |
|||
#highlight {beginswith} {#8000AA} {You begin to search for a hiding place} |
|||
#highlight {beginswith} {#00FF96} {You begin to weave mana lines into} |
|||
#highlight {beginswith} {#8000AA} {You blend in with your surroundings} |
|||
#highlight {beginswith} {#FF8000} {You cannot back away from a chance to continue your slaughter} {combat} |
|||
#highlight {beginswith} {#800080} {You cannot concentrate to teach} |
|||
#highlight {beginswith} {#8000AA} {You can't hide in all this armor} |
|||
#highlight {beginswith} {#8000AA} {You can't steal here} |
|||
#highlight {beginswith} {#8080FF} {You chant a brief litany} {combat} |
|||
#highlight {beginswith} {#FF0000} {You close to melee range} |
|||
#highlight {beginswith} {#FF8000} {You close to pole weapon range} {combat} |
|||
#highlight {beginswith} {#800080} {You don't find anything} |
|||
#highlight {beginswith} {#800080} {You don't seem to be able to move to do that} |
|||
#highlight {beginswith} {#008000} {You draw out your} |
|||
#highlight {beginswith} {#8080FF} {You draw yourself to full height, rallying your comrades} {combat} |
|||
#highlight {beginswith} {#00FF00} {You effortlessly retrieve a perfect} {combat} |
|||
#highlight {beginswith} {#00FFFF} {You extend your will and empathically manipulate} |
|||
#highlight {beginswith} {#8000AA} {You feel a strange sense of unease} |
|||
#highlight {beginswith} {#00FFFF} {You feel a warmth radiate from} |
|||
#highlight {beginswith} {#00FFFF} {You feel an itching sensation} |
|||
#highlight {beginswith} {#00FF96} {You feel fully attuned to the mana streams again} |
|||
#highlight {beginswith} {#00B265} {You feel less capable} |
|||
#highlight {beginswith} {#00FFFF} {You feel stronger} |
|||
#highlight {beginswith} {#00FFFF} {you feel subtly changed} |
|||
#highlight {beginswith} {#4080FF} {You feel that your gods have smiled upon you} {} {Soul.wav} |
|||
#highlight {beginswith} {#4080FF} {You feel that your unwavering faith and devotion is allowing you} |
|||
#highlight {beginswith} {#005555} {You feel the spell activate, but} |
|||
#highlight {beginswith} {#00FFFF} {You feel your ability to Shift return to you} {} {NoEnemies.wav} |
|||
#highlight {beginswith} {#00FF00} {You feel your pockets get slightly heavier} {} {Award.wav} |
|||
#highlight {beginswith} {#8080FF} {you fend off the onslaught with your} {combat} |
|||
#highlight {beginswith} {#00FFFF} {You finally don't think everything is as funny as it was} |
|||
#highlight {beginswith} {#800080} {You find something dead and lifeless, is this what you were looking for} |
|||
#highlight {beginswith} {#800080} {You find yourself stuck in the mud} |
|||
#highlight {beginswith} {#00FF00} {You finish humming} |
|||
#highlight {beginswith} {#800080} {You forage around but are unable to find anything} |
|||
#highlight {beginswith} {#00FF96} {You gesture} |
|||
#highlight {beginswith} {#FF00FF} {You get an odd feeling for a moment} |
|||
#highlight {beginswith} {#FF00FF} {You get an odd feeling that someone is watching you} |
|||
#highlight {beginswith} {#FF0000} {You have a dormant infection} {wounds} |
|||
#highlight {beginswith} {#00FF00} {You have no significant injuries} |
|||
#highlight {beginswith} {#00FF00} {You have normal vitality.} |
|||
#highlight {beginswith} {#8080FF} {You have not exhausted your ability to smite your foes at all} |
|||
#highlight {beginswith} {#FF8000} {You hear a sharp *click* and turn to see a kelpie} |
|||
#highlight {beginswith} {#8000AA} {You hear someone} |
|||
#highlight {beginswith} {#8000AA} {You leap out of hiding and ambush} |
|||
#highlight {beginswith} {#005555} {You let your concentration lapse} |
|||
#highlight {beginswith} {#800080} {You look around and notice that there is nothing here} |
|||
#highlight {beginswith} {#800080} {You look around and notice that you're the only one in the area} |
|||
#highlight {beginswith} {#8000AA} {You melt into the background} |
|||
#highlight {beginswith} {#8080FF} {You move into position to block attacks against} {combat} |
|||
#highlight {beginswith} {#8080FF} {You move into position to cover} |
|||
#highlight {beginswith} {#800080} {You must have your hands free} |
|||
#highlight {beginswith} {#800080} {You need to rest a bit before you continue} |
|||
#highlight {beginswith} {#00FFFF} {You no longer feel especially strained from invoking the Fountain of Creation} |
|||
#highlight {beginswith} {#FF0000} {You notice an odd, almost godly aura about} |
|||
#highlight {beginswith} {#00FF00} {You pick up} |
|||
#highlight {beginswith} {#8080FF} {You position yourself to intercept} {combat} |
|||
#highlight {beginswith} {#008000} {You properly arrange the} |
|||
#highlight {beginswith} {#AA00AA} {You relax and allow your mind to enter a state of rest} |
|||
#highlight {beginswith} {#8000AA} {You remain hidden} |
|||
#highlight {beginswith} {#00FF00} {You retreat from combat} {combat} |
|||
#highlight {beginswith} {#FF8000} {You retreat to pole range} {combat} |
|||
#highlight {beginswith} {#800080} {You see nothing unusual} |
|||
#highlight {beginswith} {#8080FF} {You sense a change in holy power throughout the area} |
|||
#highlight {beginswith} {#005555} {You sense an overall decrease in Lunar mana} |
|||
#highlight {beginswith} {#00FF96} {You sense an overall increase in Lunar mana} |
|||
#highlight {beginswith} {#00FFFF} {You sense nothing wrong with} |
|||
#highlight {beginswith} {#00FF96} {You sense that it is fully charged} |
|||
#highlight {beginswith} {#00FFFF} {You sense that you have finished transferring} |
|||
#highlight {beginswith} {#005555} {You sense the spell is not as effective} |
|||
#highlight {beginswith} {#008080} {You sense the transference link has broken} |
|||
#highlight {beginswith} {#404080} {You should stand up if you want to properly protect} {combat} |
|||
#highlight {beginswith} {#AA00AA} {You should stop that first} |
|||
#highlight {beginswith} {#8000AA} {You sneak} |
|||
#highlight {beginswith} {#8080FF} {You step forward and wade into battle} {combat} |
|||
#highlight {beginswith} {#800080} {You strain, but cannot extend your will any further.} {} {Error.wav} |
|||
#highlight {beginswith} {#00FF00} {You study a worn and tattered map and realize that the area you're in exactly matches the markings on it} {} {Award.wav} |
|||
#highlight {beginswith} {#8000AA} {You suddenly feel sick} |
|||
#highlight {beginswith} {#800080} {You survey the area and realize that any collecting efforts would be futile} |
|||
#highlight {beginswith} {#00FFFF} {You sweat away all the poisons} |
|||
#highlight {beginswith} {#00FF96} {You tap into the mana from} |
|||
#highlight {beginswith} {#A06933} {You travel through a small dell that rises northwards into a narrow pass} |
|||
#highlight {beginswith} {#800080} {You try to cram all that into one burst of thought, but can't} {} {Error.wav} |
|||
#highlight {beginswith} {#00FF00} {Your body feels at full strength} |
|||
#highlight {beginswith} {#FF0000} {Your death cry echoes in your brain as it quickly dawns on you that you have just died} {Body.wav} |
|||
#highlight {beginswith} {#00FF00} {Your debt is now clear} |
|||
#highlight {beginswith} {#00FF00} {Your experience with shields allows a better appraisal of the protection capabilities.} |
|||
#highlight {beginswith} {#005555} {Your harnessed energy dissipates} |
|||
#highlight {beginswith} {#00FFFF} {Your heart continues its slow, steady rhythm} |
|||
#highlight {beginswith} {#00FFFF} {Your patient seems to be free from} |
|||
#highlight {beginswith} {#FF8000} {Your rage burns} |
|||
#highlight {beginswith} {#4080FF} {Your silvery-white glow shines brightly} |
|||
#highlight {beginswith} {#00FF00} {Your spirit feels full of life} |
|||
#highlight {beginswith} {#FF8000} {Your world is a crimson haze} |
|||
#highlight {beginswith} {#800080} {You're not ready to do that} |
|||
#highlight {beginswith} {#800080} {You're now avoiding} |
|||
#highlight {beginswith} {#00FF00} {You've gained a new rank in} {} {NewRank.wav} |
|||
#highlight {regexp} {#760082} {/\b((a badly bruised and swollen|badly bruised and swollen) head)\b/i} {wounds} |
|||
#highlight {regexp} {#FF8000} {/\b((a black and blue|black and blue) (right|left) eye)\b/i} {wounds} |
|||
#highlight {regexp} {#664D66} {/\b((a blank|blank) stare)\b/i} {wounds} |
|||
#highlight {regexp} {#664D66} {/\b((a blind|blind) (right|left) eye)\b/i} {wounds} |
|||
#highlight {regexp} {#EA0000} {/\b((a body|body) rash)\b/i} {wounds} |
|||
#highlight {regexp} {#C00000} {/\b((a broken|broken) (tail|(right|left) (arm|hand|leg)) with gaping holes)\b/i} {wounds} |
|||
#highlight {regexp} {#FF2B00} {/\b((a bruised and swollen|bruised and swollen) (right|left) eye)\b/i} {wounds} |
|||
#highlight {regexp} {#EA0000} {/\b((a bruised, swollen and bleeding|bruised, swollen and bleeding) (right|left) eye)\b/i} {wounds} |
|||
#highlight {regexp} {#950000} {/\b((a bruised, swollen and shattered|bruised, swollen and shattered) (right|left) eye)\b/i} {wounds} |
|||
#highlight {regexp} {#C00000} {/\b((a bruised, swollen and slashed|bruised, swollen and slashed) (right|left) eye)\b/i} {wounds} |
|||
#highlight {regexp} {#C000C0} {/\b((a bruised|bruised) head)\b/i} {wounds} |
|||
#highlight {regexp} {#8C6A8C} {/\b((a clouded|clouded) (right|left) eye)\b/i} {wounds} |
|||
#highlight {regexp} {#735773} {/\b((a completely clouded|completely clouded) (right|left) eye)\b/i} {wounds} |
|||
#highlight {regexp} {#800000} {/\b((a completely destroyed|completely destroyed) (chest area|chest|abdomen|back) with nearly all flesh and bone torn away revealing a gaping hole)\b/i} {wounds} |
|||
#highlight {regexp} {#664D66} {/\b((a completely paralyzed|completely paralyzed) (neck|tail|right arm|left arm|right hand|left hand|right leg|left leg))\b/i} {wounds} |
|||
#highlight {regexp} {#800000} {/\b((a completely useless|completely useless) neck with nearly all flesh and bone torn away)\b/i} {wounds} |
|||
#highlight {regexp} {#735773} {/\b((a confused look|confused look) (and|with|while) sporadic twitching of the (head|forehead))\b/i} {wounds} |
|||
#highlight {regexp} {#A67DA6} {/\b((a constant twitch|constant twitch|a constant twitching|constant twitching) (about|across|along|around|from|in|of|on|to) the (chest area|chest) (and|with|while) difficulty breathing)\b/i} {wounds} |
|||
#highlight {regexp} {#BF90BF} {/\b((a constant twitch|constant twitch|a constant twitching|constant twitching) (about|across|along|around|from|in|of|on|to) the (chest area|chest|abdomen|back))\b/i} {wounds} |
|||
#highlight {regexp} {#A67DA6} {/\b((a constant twitch|constant twitch|a constant twitching|constant twitching) (about|across|along|around|from|in|of|on|to) the (neck|tail|right arm|left arm|right hand|left hand|right leg|left leg|right eye|left eye))\b/i} {wounds} |
|||
#highlight {regexp} {#A67DA6} {/\b((a constant twitch|constant twitch|a constant twitching|constant twitching) (about|across|along|around|from|in|of|on|to) the back (and|with|while) difficulty moving in general)\b/i} {wounds} |
|||
#highlight {regexp} {#C00000} {/\b((a cracked skull with|cracked skull with) (some deep slashes|deep slashes))\b/i} {wounds} |
|||
#highlight {regexp} {#950000} {/\b((a crushed skull|crushed skull) with horrendous wounds)\b/i} {wounds} |
|||
#highlight {regexp} {#664D66} {/\b((a death pallor|death pallor) (and|with) extreme loss of weight)\b/i} {wounds} |
|||
#highlight {regexp} {#950095} {/\b((a deeply bruised|deeply bruised) head)\b/i} {wounds} |
|||
#highlight {regexp} {#8C6A8C} {/\b((a definite greenish pallor|definite greenish pallor) and emaciated look)\b/i} {wounds} |
|||
#highlight {regexp} {#FFFFBF} {/\b((a few nearly invisible scars|few nearly invisible scars|some faint scars|faint scars|some faint scarring|faint scarring) (about|across|along|around|from|in|of|on|to) the (head|neck|chest area|chest|abdomen|back|tail|right arm|left arm|right hand|left hand|right leg|left leg|right eye|left eye|skin))\b/i} {wounds} |
|||
#highlight {regexp} {#46008C} {/\b((a grotesquely bloated|grotesquely bloated) head with bleeding the eyes and ears)\b/i} {wounds} |
|||
#highlight {regexp} {#FF2B00} {/\b((a large|large) skin rash)\b/i} {wounds} |
|||
#highlight {regexp} {#737357} {/\b((a mangled and malformed|mangled and malformed) head)\b/i} {wounds} |
|||
#highlight {regexp} {#66664D} {/\b((a mostly non-existent|mostly non-existent) (chest area|chest|abdomen) filled with ugly chunks of scarred flesh)\b/i} {wounds} |
|||
#highlight {regexp} {#66664D} {/\b((a mostly non-existent|mostly non-existent) back filled with ugly chunks of scarred flesh and rearranged bone)\b/i} {wounds} |
|||
#highlight {regexp} {#C00000} {/\b((a painful, enflamed|painful, enflamed) body rash)\b/i} {wounds} |
|||
#highlight {regexp} {#8C6A8C} {/\b((a painful|painful) (chest area|chest) (and|with|while) difficulty getting a breath without pain)\b/i} {wounds} |
|||
#highlight {regexp} {#8C6A8C} {/\b((a painful|painful) back (and|with|while) difficulty moving without pain)\b/i} {wounds} |
|||
#highlight {regexp} {#737357} {/\b((a painfully mangled and malformed|painfully mangled and malformed) (right|left) eye)\b/i} {wounds} |
|||
#highlight {regexp} {#8C6A8C} {/\b((a partially paralyzed|partially paralyzed) (neck|tail|right arm|left arm|right hand|left hand|right leg|left leg))\b/i} {wounds} |
|||
#highlight {regexp} {#800000} {/\b((a pulpy cavity for|pulpy cavity for) a (right|left) eye)\b/i} {wounds} |
|||
#highlight {regexp} {#800000} {/\b((a pulpy stump for|pulpy stump for) a head)\b/i} {wounds} |
|||
#highlight {regexp} {#8C8C6A} {/\b((a punctured and shriveled|punctured and shriveled) (right|left) eye)\b/i} {wounds} |
|||
#highlight {regexp} {#46008C} {/\b((a severely bloated and discolored|severely bloated and discolored) abdomen (which appears|appears) oddly rearranged)\b/i} {wounds} |
|||
#highlight {regexp} {#50008A} {/\b((a severely bloated and discolored|severely bloated and discolored) abdomen with strange round lumps under the skin)\b/i} {wounds} |
|||
#highlight {regexp} {#735773} {/\b((a severely painful|severely painful) (chest area|chest) (and|with|while) significant problems breathing)\b/i} {wounds} |
|||
#highlight {regexp} {#735773} {/\b((a severely painful|severely painful) back (and|with|while) significant problems moving)\b/i} {wounds} |
|||
#highlight {regexp} {#735773} {/\b((a severely paralyzed|severely paralyzed) (neck|tail|right arm|left arm|right hand|left hand|right leg|left leg))\b/i} {wounds} |
|||
#highlight {regexp} {#737357} {/\b((a severely scarred, mangled and malformed|severely scarred, mangled and malformed) (neck|chest area|chest|abdomen|back|tail|right arm|left arm|right hand|left hand|right leg|left leg))\b/i} {wounds} |
|||
#highlight {regexp} {#760082} {/\b((a severely swollen and bruised|severely swollen and bruised) (chest area|chest|abdomen|back|right eye|left eye))\b/i} {wounds} |
|||
#highlight {regexp} {#950095} {/\b((a severely swollen and bruised|severely swollen and bruised) (right|left) eye)\b/i} {wounds} |
|||
#highlight {regexp} {#50008A} {/\b((a severely swollen and deeply bruised|severely swollen and deeply bruised) (chest area|chest) with ribs protruding out (about|across|along|around|from|in|of|on|to) the skin)\b/i} {wounds} |
|||
#highlight {regexp} {#630086} {/\b((a severely swollen and deeply bruised|severely swollen and deeply bruised) (neck|chest area|chest|back) with odd protrusions under the skin)\b/i} {wounds} |
|||
#highlight {regexp} {#50008A} {/\b((a severely swollen and deeply bruised|severely swollen and deeply bruised) (neck|tail|right arm|left arm|right hand|left hand|right leg|left leg) with bones protruding out (about|across|along|around|from|in|of|on|to) the skin)\b/i} {wounds} |
|||
#highlight {regexp} {#760082} {/\b((a severely swollen and deeply bruised|severely swollen and deeply bruised) (neck|tail|right arm|left arm|right hand|left hand|right leg|left leg))\b/i} {wounds} |
|||
#highlight {regexp} {#50008A} {/\b((a severely swollen and deeply bruised|severely swollen and deeply bruised) back with ribs or vertebrae protruding out (about|across|along|around|from|in|of|on|to) the skin)\b/i} {wounds} |
|||
#highlight {regexp} {#46008C} {/\b((a severely swollen and shattered|severely swollen and shattered) (tail|(right|left) (arm|hand|leg)) (which appears|appears) completely useless)\b/i} {wounds} |
|||
#highlight {regexp} {#46008C} {/\b((a severely swollen and shattered|severely swollen and shattered) neck (which appears|appears) useless to hold up the head)\b/i} {wounds} |
|||
#highlight {regexp} {#46008C} {/\b((a severely swollen, bruised and blind|severely swollen, bruised and blind) (right|left) eye)\b/i} {wounds} |
|||
#highlight {regexp} {#630086} {/\b((a severely swollen, bruised and cloudy|severely swollen, bruised and cloudy) (right|left) eye)\b/i} {wounds} |
|||
#highlight {regexp} {#760082} {/\b((a severely swollen, bruised and crossed|severely swollen, bruised and crossed) (right|left) eye)\b/i} {wounds} |
|||
#highlight {regexp} {#46008C} {/\b((a severely swollen|severely swollen) (chest area|chest) with a shattered rib cage)\b/i} {wounds} |
|||
#highlight {regexp} {#46008C} {/\b((a severely swollen|severely swollen) back with a shattered spinal cord)\b/i} {wounds} |
|||
#highlight {regexp} {#735773} {/\b((a severely yellow pallor|severely yellow pallor) (and|with) a look of starvation)\b/i} {wounds} |
|||
#highlight {regexp} {#950000} {/\b((a shattered|shattered) (neck|chest area|chest|back|tail|right arm|left arm|right hand|left hand|right leg|left leg) with gaping wounds)\b/i} {wounds} |
|||
#highlight {regexp} {#FF8000} {/\b((a small|small) skin rash)\b/i} {wounds} |
|||
#highlight {regexp} {#A67DA6} {/\b((a somewhat emaciated look|somewhat emaciated look))\b/i} {wounds} |
|||
#highlight {regexp} {#66664D} {/\b((a stump for a|stump for a) head)\b/i} {wounds} |
|||
#highlight {regexp} {#40FF40} {/\b((a|some) (copper|bronze|silver|gold|platinum) coins?)\b/i} |
|||
#highlight {regexp} {#00FFFF} {/\b((aevaes|aloe|blocil|cebi|eghmok|genich|georin|hisan|hulij|hulnik|ithor|jadice|junliar|lujeakave|muljin|nemoih|nilos|nuloe|ojhenik|plovik|qun|riolur|sufil|yelith) (balms?|berry|berries|coffees?|elixirs?|flowers?|grass|leaf|leaves|mash|moss|pastes?|pollens?|potions?|powder|pulps?|roots?|salves?|saps?|solutions?|stems?|tea|tinctures?))\b/i} |
|||
#highlight {regexp} {#950000} {/\b((an abdomen|abdomen) deeply gouged with gaping wounds)\b/i} {wounds} |
|||
#highlight {regexp} {#66664D} {/\b((an empty|empty) (right|left) eye socket overgrown with bits of odd shaped flesh)\b/i} {wounds} |
|||
#highlight {regexp} {#664D66} {/\b((an extremely painful and bizarrely twisted|extremely painful and bizarrely twisted) back making it nearly impossible to move)\b/i} {wounds} |
|||
#highlight {regexp} {#664D66} {/\b((an extremely painful|extremely painful) (chest area|chest) (and|with|while) gasping for breath in short shallow bursts)\b/i} {wounds} |
|||
#highlight {regexp} {#A67DA6} {/\b((an occasional twitch|occasional twitch|an occasional twitching|occasional twitching) (about|across|along|around|from|in|of|on|to) the (head|forehead))\b/i} {wounds} |
|||
#highlight {regexp} {#D9A3D9} {/\b((an occasional twitch|occasional twitch|an occasional twitching|occasional twitching) (about|across|along|around|from|in|of|on|to) the (neck|chest area|chest|abdomen|back|tail|right arm|left arm|right hand|left hand|right leg|left leg|right eye|left eye))\b/i} {wounds} |
|||
#highlight {regexp} {#66664D} {/\b((an ugly flesh stump for a|ugly flesh stump for a) (tail|(right|left) (arm|hand|leg)))\b/i} {wounds} |
|||
#highlight {regexp} {#66664D} {/\b((an ugly flesh stump for a|ugly flesh stump for a) neck with little left to support the head)\b/i} {wounds} |
|||
#highlight {regexp} {#800000} {/\b((an ugly stump for a|ugly stump for a) (tail|(right|left) (arm|hand|leg)))\b/i} {wounds} |
|||
#highlight {regexp} {#FF0080} {/\b((anniversary|betrothal|engagement|friendship|promise|wedding) (bands?|bracelets?|rings?|toe-rings?|venda))\b/i} {rp} |
|||
#highlight {regexp} {#00FF96} {/\b((asketine|avaes|axinite|azurite|calavarite|celestite|elbaite|erythrite|hafaltu|iheaneu'?a|ilmenite|imnera|indakar|lemicule|malachite|rhodonite|scheelite|selenite|sraeth|xibaryl|zengalmi) runestones?)\b/i} |
|||
#highlight {regexp} {#40FF40} {/\b((brass|copper|deobar|driftwood|iron|ironwood|mahogany|oaken|pine|steel|wooden) (box|caddy|casket|chest|coffer|crate|skippet|strongbox|trunk))\b/i} |
|||
#highlight {regexp} {#FFD500} {/\b((brass|spiked|steel) knuckles)\b/i} |
|||
#highlight {regexp} {#00FFFF} {/\b((crushed) (aevaes|aloe|blocil|cebi|eghmok|genich|georin|hisan|hulij|hulnik|ithor|jadice|junliar|lujeakave|muljin|nemoih|nilos|nuloe|ojhenik|plovik|qun|riolur|sufil|yelith))\b/i} |
|||
#highlight {regexp} {#4080FF} {/\b((devotional|libation|offering|pilgrim'?s?|prayer|preaching|vestment) (badges?|beads?|caddy|cloths?|coffers?|mats?|pouche?s?|robes?|rugs?|sacks?|shawls?|tapestry))\b/i} {rp} |
|||
#highlight {regexp} {#FFD500} {/\b((elbow|knee) (blades|spikes|wraps))\b/i} |
|||
#highlight {regexp} {#00FFFF} {/\b((first ?aid|foraging|herba?l?s?|herbali?s?t?'?s?|medicine|medicinal|tip) (aprons?|belts?|cases?|kits?|pouche?s?))\b/i} {rp} |
|||
#highlight {regexp} {#008000} {/\b((fletcher'?s|fletching|tanner'?s|tanning) pouche?s?)\b/i} {rp} |
|||
#highlight {regexp} {#FF0080} {/\b((matchmakers?|matchmaker mirrors?))\b/i} {rp} |
|||
#highlight {regexp} {#8C6A8C} {/\b((numbness in|difficulty moving) (your|his|her|the) arms and legs)\b/i} {wounds} |
|||
#highlight {regexp} {#A67DA6} {/\b((numbness in|difficulty moving) (your|his|her|the) fingers and toes)\b/i} {wounds} |
|||
#highlight {regexp} {#66664D} {/\b((severe skin loss|skin loss) exposing bone and internal organs)\b/i} {wounds} |
|||
#highlight {regexp} {#BF90BF} {/\b((slight numbness in|slight difficulty moving) (your|his|her|the) arms and legs)\b/i} {wounds} |
|||
#highlight {regexp} {#D9A3D9} {/\b((slight numbness in|slight difficulty moving) (your|his|her|the) fingers and toes)\b/i} {wounds} |
|||
#highlight {regexp} {#950000} {/\b((some boils and sores|boils and sores) (about|across|along|around|from|in|of|on|to) the skin)\b/i} {wounds} |
|||
#highlight {regexp} {#46008C} {/\b((some complete|complete) paralysis of the entire body)\b/i} {wounds} |
|||
#highlight {regexp} {#FF8000} {/\b((some cuts and bruises|cuts and bruises) (about|across|along|around|from|in|of|on|to) the (head|neck|chest area|chest|abdomen|back|tail|right arm|left arm|right hand|left hand|right leg|left leg))\b/i} {wounds} |
|||
#highlight {regexp} {#FF2B00} {/\b((some deep cuts|deep cuts) (about|across|along|around|from|in|of|on|to) the (neck|chest area|chest|abdomen|back|tail|right arm|left arm|right hand|left hand|right leg|left leg))\b/i} {wounds} |
|||
#highlight {regexp} {#EA0000} {/\b((some deep slashes|deep slashes) (about|across|along|around|from|in|of|on|to) the (neck|chest area|chest|abdomen|back|tail|right arm|left arm|right hand|left hand|right leg|left leg))\b/i} {wounds} |
|||
#highlight {regexp} {#EA0000} {/\b((some deep slashes|deep slashes) and cuts (about|across|along|around|from|in|of|on|to) the head)\b/i} {wounds} |
|||
#highlight {regexp} {#A6A67D} {/\b((some deeply scarred gashes|deeply scarred gashes) (about|across|along|around|from|in|of|on|to) the (right|left) eye)\b/i} {wounds} |
|||
#highlight {regexp} {#760082} {/\b((some difficulty|difficulty) controlling actions)\b/i} {wounds} |
|||
#highlight {regexp} {#C00000} {/\b((some gaping holes|gaping holes) (about|across|along|around|from|in|of|on|to) the (neck|chest area|chest|abdomen|back))\b/i} {wounds} |
|||
#highlight {regexp} {#D9D9A3} {/\b((some loss of|loss of) skin tone)\b/i} {wounds} |
|||
#highlight {regexp} {#630086} {/\b((some major swelling and bruising|major swelling and bruising) (about|across|along|around|from|in|of|on|to) head)\b/i} {wounds} |
|||
#highlight {regexp} {#FFFF00} {/\b((some minor abrasions|minor abrasions|some faint scuffing|faint scuffing) (about|across|along|around|from|in|of|on|to) the (head|neck|chest area|chest|abdomen|back|tail|right arm|left arm|right hand|left hand|right leg|left leg|right eye|left eye|skin))\b/i} {wounds} |
|||
#highlight {regexp} {#D9D9A3} {/\b((some minor scars|minor scars|some minor scarring|minor scarring) (about|across|along|around|from|in|of|on|to) the (head|neck|chest area|chest|abdomen|back|tail|right arm|left arm|right hand|left hand|right leg|left leg|right eye|left eye))\b/i} {wounds} |
|||
#highlight {regexp} {#C000C0} {/\b((some minor swelling and bruising|minor swelling and bruising) (about|across|along|around|from|in|of|on|to) the (neck|chest area|chest|abdomen|back|tail|right arm|left arm|right hand|left hand|right leg|left leg|right eye|left eye))\b/i} {wounds} |
|||
#highlight {regexp} {#C000C0} {/\b((some minor|minor) (twitching|twitches))\b/i} {wounds} |
|||
#highlight {regexp} {#BFBF90} {/\b((some minor|minor) skin discoloration)\b/i} {wounds} |
|||
#highlight {regexp} {#8C8C6A} {/\b((some missing chunks out of|missing chunks out of) the head)\b/i} {wounds} |
|||
#highlight {regexp} {#FF2B00} {/\b((some moderately deep cuts|moderately deep cuts) (about|across|along|around|from|in|of|on|to) the head)\b/i} {wounds} |
|||
#highlight {regexp} {#800000} {/\b((some open and bleeding sores|open and bleeding sores) all over the skin)\b/i} {wounds} |
|||
#highlight {regexp} {#630086} {/\b((some partial|partial) paralysis of the entire body)\b/i} {wounds} |
|||
#highlight {regexp} {#8C8C6A} {/\b((some severe scarring and chunks of flesh missing|severe scarring and chunks of flesh missing) (about|across|along|around|from|in|of|on|to) the (neck|chest area|chest|abdomen|back|tail|right arm|left arm|right hand|left hand|right leg|left leg))\b/i} {wounds} |
|||
#highlight {regexp} {#A6A67D} {/\b((some severe scarring and ugly gashes|severe scarring and ugly gashes) (about|across|along|around|from|in|of|on|to) the (head|neck|chest area|chest|abdomen|back|tail|right arm|left arm|right hand|left hand|right leg|left leg))\b/i} {wounds} |
|||
#highlight {regexp} {#BFBF90} {/\b((some severe scarring|severe scarring|some severe scars|severe scars) (about|across|along|around|from|in|of|on|to) the (head|neck|chest area|chest|abdomen|back|tail|right arm|left arm|right hand|left hand|right leg|left leg|right eye|left eye))\b/i} {wounds} |
|||
#highlight {regexp} {#950095} {/\b((some severe|severe) (twitching|twitches))\b/i} {wounds} |
|||
#highlight {regexp} {#50008A} {/\b((some severe|severe) paralysis of the entire body)\b/i} {wounds} |
|||
#highlight {regexp} {#A6A67D} {/\b((some severe|severe) skin discoloration)\b/i} {wounds} |
|||
#highlight {regexp} {#737357} {/\b((some severely stiff and shriveled|severely stiff and shriveled) skin that seems to be peeling off the body)\b/i} {wounds} |
|||
#highlight {regexp} {#8C8C6A} {/\b((some shriveled and oddly folded|shriveled and oddly folded) skin)\b/i} {wounds} |
|||
#highlight {regexp} {#F2F2B6} {/\b((some tiny scars|tiny scars) (about|across|along|around|from|in|of|on|to) the (head|neck|chest area|chest|abdomen|back|tail|right arm|left arm|right hand|left hand|right leg|left leg|right eye|left eye|skin))\b/i} {wounds} |
|||
#highlight {regexp} {#FFD500} {/\b((some tiny scratches|tiny scratches) (about|across|along|around|from|in|of|on|to) the (head|neck|chest area|chest|abdomen|back|tail|right arm|left arm|right hand|left hand|right leg|left leg|right eye|left eye|skin))\b/i} {wounds} |
|||
#highlight {regexp} {#2C5973} {/\b(a bloodstained leather armband embossed with a large black heron|a brushed platinum ring etched with the emblem of the Idon Raiders)\b/i} {rp} |
|||
#highlight {regexp} {#FF3D40} {/\b(a ceremonial pauldron|a ceremonial pauldron etched with a white shield overlaying crossed longswords)\b/i} {rp} |
|||
#highlight {regexp} {#80C0FF} {/\b(a distinguished service medal ribbon bearing a silvery disc)\b/i} {rp} |
|||
#highlight {regexp} {#C00000} {/\b(a filigree clasp|an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon)\b/i} {rp} |
|||
#highlight {regexp} {#FFE000} {/\b(a golden shield badge)\b/i} {rp} |
|||
#highlight {regexp} {#80C0FF} {/\b(a medal of honor ribbon bearing a brushed golden disc)\b/i} {rp} |
|||
#highlight {regexp} {#4080FF} {/\b(a pair of hands, one light and one dark, cradling a bridge that spans the two palms)\b/i} {rp} |
|||
#highlight {regexp} {#4000C0} {/\b(a polished black stone ring engraved with a worn crest)\b/i} |
|||
#highlight {regexp} {#80C0FF} {/\b(a striped campaign ribbon)\b/i} {rp} |
|||
#highlight {regexp} {#4080FF} {/\b(acolytes?|celebrants?|clergy|clergy(man|woman)|clerical|Clerics?|ecclesiastics?|hierophants?|Inquisitions?|Inquisitorial|Inquisitors?|Inquisitresse?s?|ministers?|monastic|monks?|nuns?|pastors?|pilgrims?|preachers?|priestesse?s?|priestly|priests?|rezzers?|sham[ae]ns?)\b/i} {rp} |
|||
#highlight {regexp} {#C00040} {/\b(adan'?f)\b/i} {rp} |
|||
#highlight {regexp} {#A00060} {/\b(aggahhpels?|gamantangs?|khiynit|pel'?hhsmurs?|peyvus?|pilonus?|por'?nidrels?|rasha'?hhsograths?|sharmiit'?mhhg|sur'?nidrels?|tail drapes?|tail ?bands?|tail ?rings?|uaro'?s'?sugis?|vendas?)\b/i} {rp} |
|||
#highlight {regexp} {#4080FF} {/\b(Alamhif|Magpies?)\b/i} {rp} |
|||
#highlight {regexp} {#FF57AC} {/\b(albredine rings?|albredine crystal rings?|gwererest shells?)\b/i} |
|||
#highlight {regexp} {#00FFFF} {/\b(alchemical|alchemists?|alchemy|mortars?|pestles?|tincture jars?|unlonchai buckets?|Wayerd pyramids?)\b/i} {rp} |
|||
#highlight {regexp} {#808000} {/\b(alcove|backdoor|backroom)\b/i} {rp} |
|||
#highlight {regexp} {#FF002B} {/\b(Aldauth|vultures?)\b/i} {rp} |
|||
#highlight {regexp} {#00FFFF} {/\b(alfar avengers?|colepexy|colepexies|dirnels?|narmorbreths?|woodwisps?)\b/i} |
|||
#highlight {regexp} {#FF8000} {/\b(Aliesa|Aniek|Eimeuz|Merion|Misiumos|Orisas|Kaneija|Sieben|Sraxaec|Tieheq|Xosiurion)\b/i} {rp} |
|||
#highlight {regexp} {#4080FF} {/\b(alms|almsbox|devotional|sacramental|tithes?|tithing)\b/i} {rp} |
|||
#highlight {regexp} {#4080FF} {/\b(altars?|chapels?|church|churches|monastery|monasteries|shrines?|temples?)\b/i} {rp} |
|||
#highlight {regexp} {#A00060} {/\b(ama'?hhrsks?|mehath|ru'?ati?n?)\b/i} {rp} |
|||
#highlight {regexp} {#8000AA} {/\b(ambushe?r?s?|hider?s?|hidden|sniper'?s|stalks?|stalkers?)\b/i} {rp} |
|||
#highlight {regexp} {#FF490D} {/\b(an enameled-iron black fox pin with bright amber eyes)\b/i} {rp} |
|||
#highlight {regexp} {#FF3C0D} {/\b(an iron pin cast in the shape of an alert black fox with glowing amber eyes)\b/i} {rp} |
|||
#highlight {regexp} {#00FF96} {/\b(Analogous Patterns|Energy Bolt|Ease Burden|Manifest Force|Strange Arrow)\b/i} {rp} |
|||
#highlight {regexp} {#FFFF00} {/\b(analyzing)\b/i} |
|||
#highlight {regexp} {#FF8000} {/\b(Aneus|Avieben|Eimarqe|Kneisa|Maeben|Misueshi|Osec|Sidasas|Tliij|Xosedas)\b/i} {rp} |
|||
#highlight {regexp} {#4080FF} {/\b(anlora-?avtoma|anloral|cassocks?|skullcaps?)\b/i} {rp} |
|||
#highlight {regexp} {#00FFFF} {/\b(apothecaries|apothecary|auto-?(docs?|doctors?|Empaths?|Empuffs?|Paths?|puffs?)|doctors?|empathic|Empaths?y?|healers?|medicine (m[ae]n|wom[ae]n)|medics?|nurses?|Pathies?|Pay-?(paths?|puffs?)|physicians?|surgeons?)\b/i} {rp} |
|||
#highlight {regexp} {#808000} {/\b(arch|archway)\b/i} {rp} |
|||
#highlight {regexp} {#4000C0} {/\b(arisens?)\b/i} {rp} |
|||
#highlight {regexp} {#00FFFF} {/\b(Asketi|adders?)\b/i} {rp} |
|||
#highlight {regexp} {#8000AA} {/\b(assassinates?|assassins?|beggars?|brigands?|burglar'?s?|crimes?|criminals?|executioner'?s?|hangm[ae]n'?s?|highwaym[ae]n'?s?|pirates?|rogues?|roguish|smugglers?)\b/i} {rp} |
|||
#highlight {regexp} {#FF00FF} {/\b(astrologers?|astrological|astrologists|astrology|astronomers?|astronomical|astronomy|celestial charts? celestial charts?|constellations?|divination (bones|mirror)|glowing iron fragments?|Grazhir|Katamba|lunar|moons?|observatories|observatory|sandstone bowl|sapphire prism|starcharts?|telescopes?|Tokka (card|deck)|Xibar|Yavash)\b/i} {rp} |
|||
#highlight {regexp} {#40FF40} {/\b(auctions?|bazaars?|shops?|markets|stall|stores?)\b/i} {rp} |
|||
#highlight {regexp} {#8000AA} {/\b(backstabs?|backstabber|Khris?)\b/i} {rp} |
|||
#highlight {regexp} {#FFFF5B} {/\b(ballads?|enchantes?)\b/i} {rp} |
|||
#highlight {regexp} {#40FF40} {/\b(banks?)\b/i} {rp} |
|||
#highlight {regexp} {#FF8000} {\b(Barb[s])\b} {rp} |
|||
#highlight {regexp} {#FF8000} {/\b(Barbarians?|barbaric)\b/i} {rp} |
|||
#highlight {regexp} {#FFFF5B} {/\b(bards?|bardic|bardesse?s?|minstrels?)\b/i} {rp} |
|||
#highlight {regexp} {#0065CA} {/\b(barge|boats?|ferry|ferries|Kree'?la|Lybadel)\b/i} {rp} |
|||
#highlight {regexp} {#808000} {/\b(barn|shack|shed|warehouse)\b/i} {rp} |
|||
#highlight {regexp} {#808000} {/\b(barricade)\b/i} {rp} |
|||
#highlight {regexp} {#40FF40} {/\b(baskets?|bins?|bookcases?|cabinets?|counters?|desks?|donations?|hooks?|mannequins?|racks?|shelf|shelves|tables?|trunks?)\b/i} {rp} |
|||
#highlight {regexp} {#FF8000} {/\b(battle-?worn|chakr[ae]l|shark's ?tooth|war ?horns?|war ?paints?)\b/i} {rp} |
|||
#highlight {regexp} {#8000AA} {/\b(belladonnas?|Datura|foxgloves?|hemlocks?|monkshoods?|nightshade|poisons?|poisoned|poisonous)\b/i} {rp} |
|||
#highlight {regexp} {#00FFFF} {/\b(Bereng[ae]ria|cows?)\b/i} {rp} |
|||
#highlight {regexp} {#FF8000} {/\b(Berserks?|Berserkers?|Berserking)\b/i} {rp} |
|||
#highlight {regexp} {#0065CA} {/\b(Biiskbowr|Faldesu|Gwenalion|Jantspyre|Oxenwaithe|Segoltha)\b/i} {rp} |
|||
#highlight {regexp} {#914800} {/\b(billboards?|calend[ae]rs?|catalogs?|flyers?|listings? boards?|lists?|maps?|menus?|roadsigns?|scrolls?|signs?|tomes?|wax labels?)\b/i} {rp} |
|||
#highlight {regexp} {#FF0000} {/\b(bodies|corpses?|deaders?)\b/i} {rp} |
|||
#highlight {regexp} {#00FFFF} {/\b(Body Purification|Blood Staunching|Flush Poisons|Cure Disease)\b/i} {rp} |
|||
#highlight {regexp} {#808000} {/\b(booth)\b/i} {rp} |
|||
#highlight {regexp} {#8000AA} {/\b(Botolf|goshawks?)\b/i} {rp} |
|||
#highlight {regexp} {#808000} {/\b(bridge|drawbridge|Tollbridge)\b/i} {rp} |
|||
#highlight {regexp} {#0065CA} {/\b(brooks?|lakes?|ponds?|rivers?|stream)\b/i} {rp} |
|||
#highlight {regexp} {#8000AA} {/\b(BurglarTools|handcuffs?|jaile?r?s?|jailhouses?|jailo?r?s?|lockpicks?|locksmiths?|lootsacks?|manacles?|padlocks?|prisone?r?s?|stilettos?)\b/i} {rp} |
|||
#highlight {regexp} {#008000} {/\b(BUZZ OFF: SWARM IN USE)\b/i} {rp} |
|||
#highlight {regexp} {#FFD500} {/\b(calcified femur|footwraps|handguards|handwraps|knuckleguards|parry stick)\b/i} |
|||
#highlight {regexp} {#00FF96} {/\b(camb|cambrinth|gaethzen|gath mysandas?|kirmhiro draughts?|kuldaez crystals?|Majikul Supplize|runestones?|spellbooks?|spellbook cases?|wands?)\b/i} {rp} |
|||
#highlight {regexp} {#FF3F00} {/\b(captivated)\b/i} |
|||
#highlight {regexp} {#40FF40} {/\b(caravans?|contracts?|feedbags?)\b/i} {rp} |
|||
#highlight {regexp} {#FF00FF} {/\b(Celestial Compact|Fortune'?s Path|G'?nar ?Pethians?|Heritage House|Monks? of the Crystal Hand|Nomads? of the Arid Steppe|Progeny|Tezirah)\b/i} {rp} |
|||
#highlight {regexp} {#8080FF} {/\b(Chadatru|lions?|lionesse?s?)\b/i} {rp} |
|||
#highlight {regexp} {#808000} {/\b(chute|embrasure|ramp)\b/i} {rp} |
|||
#highlight {regexp} {#8000AA} {/\b(clandestine|nightsilks?|shadow-hued|shadowsilks?|shadowy)\b/i} {rp} |
|||
#highlight {regexp} {#808000} {/\b(closet|curtain)\b/i} {rp} |
|||
#highlight {regexp} {#FF6800} {/\b(cogitating)\b/i} |
|||
#highlight {regexp} {#5B9C64} {/\b(coin cases?|diras?)\b/i} {rp} |
|||
#highlight {regexp} {#8000AA} {/\b(Coin Snatcher|Never Buy, Only Liberate)\b/i} {rp} |
|||
#highlight {regexp} {#40FF40} {/\b(coinpurses?|moneybelts?)\b/i} {rp} |
|||
#highlight {regexp} {#494949} {/\b(compounded by)\b/i} {wounds} |
|||
#highlight {regexp} {#FF00FF} {/\b(constellation jewelry|CJ'?s?)\b/i} {rp} |
|||
#highlight {regexp} {#808000} {/\b(corridor|hallway)\b/i} {rp} |
|||
#highlight {regexp} {#80C0FF} {/\b(Coshivi|badgers?|Enelne|butterflys?|butterflies|Mrod|crows?)\b/i} {rp} |
|||
#highlight {regexp} {#808000} {/\b(creeper|vine)\b/i} {rp} |
|||
#highlight {regexp} {#FF57AC} {/\b(daestan'?is?|kimonos?|nara'?nsrias?|shesegris?)\b/i} {rp} |
|||
#highlight {regexp} {#8000AA} {/\b(Damaris|panthers?)\b/i} {rp} |
|||
#highlight {regexp} {#FF0000} {/\b(DEAD BODY DROP-OFF)\b/i} |
|||
#highlight {regexp} {#4080FF} {/\b(deities|deity|divine|divinities|divinity|gods?|goddesse?s?|idols?|Immortals?)\b/i} {rp} |
|||
#highlight {regexp} {#4080FF} {/\b(Demrris|Iladzas?|Eu|Faiykas?|Tenemlor|Sharizas?)\b/i} {rp} |
|||
#highlight {regexp} {#808000} {/\b(dock|pier|wharf)\b/i} {rp} |
|||
#highlight {regexp} {#808000} {/\b(door|doorway)\b/i} {rp} |
|||
#highlight {regexp} {#A06933} {/\b(Dwarfs?|Dwarves|Dwarven|Dwarvenesse?s?|Haakish)\b/i} {rp} |
|||
#highlight {regexp} {#0000FF} {/\b(Elemancers?|(Warrior|War) ?(Mages?|Magis?)|Warmies?)\b/i} {rp} |
|||
#highlight {regexp} {#0000FF} {/\b(Elements?|Elemental|Elementalist|Elemental Magic|talismans?|a?ether)\b/i} {rp} |
|||
#highlight {regexp} {#00802D} {/\b(Elfs?|Elves?n?|Elvish|Ilithic?|sana'?ati dyaus)\b/i} {rp} |
|||
#highlight {regexp} {#FF57AC} {/\b(Elotheans?|Eloths?|Gerenshuge|House of the (Floating Reed|Gentle Lion|Gilded Longleaf|Grey Storm|Ivory Scroll|Rowan Branch|Silk Strings|Silver Star|Steel Dove|Verdant Lily|Waxen Moons))\b/i} {rp} |
|||
#highlight {regexp} {#FF57AC} {/\b(Eluned|dolphins?|Lemicus|albatrosse?s?|Drogor|sharks?)\b/i} |
|||
#highlight {regexp} {#408080} {/\b(Emerald Knights?|a brass badge etched with a laurel and lion's claw crest)\b/i} |
|||
#highlight {regexp} {#16ACB9} {/\b(Empath Union|PHA'?s?|Professional Healers? Association|professional healer's robe embroidered with tricolored serpents|Union Empaths?|Union Healers?)\b/i} {rp} |
|||
#highlight {regexp} {#5B9C64} {/\b(emperors?|Empire|Empire of the Seven(-|)Pointed Star|Empire of the Seven(-|)Starred Crown|imperial|Seven(-|)Crowned Empire|seven-pointed stars?|Throne City)\b/i} {rp} |
|||
#highlight {regexp} {#00FF00} {/\b(energetic)\b/i} {combat} |
|||
#highlight {regexp} {#FF9700} {/\b(engaged)\b/i} |
|||
#highlight {regexp} {#FF2A00} {/\b(engrossed)\b/i} |
|||
#highlight {regexp} {#B30000} {/\b(enthralled)\b/i} |
|||
#highlight {regexp} {#808000} {/\b(entrance|entry)\b/i} {rp} |
|||
#highlight {regexp} {#FF8000} {/\b(Everild|boars?)\b/i} {rp} |
|||
#highlight {regexp} {#FF002B} {/\b(Eylhaar|jackals?)\b/i} {rp} |
|||
#highlight {regexp} {#FFFF5B} {/\b(Faenella|wrens?)\b/i} {rp} |
|||
#highlight {regexp} {#FF5300} {/\b(fascinated)\b/i} |
|||
#highlight {regexp} {#FF8000} {/\b(firesilks?)\b/i} {rp} |
|||
#highlight {regexp} {#0000FF} {/\b(Firulf|owls?)\b/i} {rp} |
|||
#highlight {regexp} {#808000} {/\b(flap|lean-?to|tent)\b/i} {rp} |
|||
#highlight {regexp} {#FFCB00} {/\b(focused)\b/i} |
|||
#highlight {regexp} {#A06933} {/\b(Forfedhdar|Hibarnhvidar)\b/i} {rp} |
|||
#highlight {regexp} {#FF0000} {/\b(Fresh External:(.+)-- damaging)\b/i} {touch} |
|||
#highlight {regexp} {#AA0000} {/\b(Fresh External:(.+)-- devastating)\b/i} {touch} |
|||
#highlight {regexp} {#FF5500} {/\b(Fresh External:(.+)-- harmful)\b/i} {touch} |
|||
#highlight {regexp} {#FFFF00} {/\b(Fresh External:(.+)-- insignificant)\b/i} {touch} |
|||
#highlight {regexp} {#FFAA00} {/\b(Fresh External:(.+)-- minor)\b/i} {touch} |
|||
#highlight {regexp} {#FF8000} {/\b(Fresh External:(.+)-- more than minor)\b/i} {touch} |
|||
#highlight {regexp} {#FFD500} {/\b(Fresh External:(.+)-- negligible)\b/i} {touch} |
|||
#highlight {regexp} {#D50000} {/\b(Fresh External:(.+)-- severe)\b/i} {touch} |
|||
#highlight {regexp} {#800000} {/\b(Fresh External:(.+)-- useless)\b/i} {touch} |
|||
#highlight {regexp} {#EA0000} {/\b(Fresh External:(.+)-- very damaging)\b/i} {touch} |
|||
#highlight {regexp} {#950000} {/\b(Fresh External:(.+)-- very devastating)\b/i} {touch} |
|||
#highlight {regexp} {#FF2B00} {/\b(Fresh External:(.+)-- very harmful)\b/i} {touch} |
|||
#highlight {regexp} {#C00000} {/\b(Fresh External:(.+)-- very severe)\b/i} {touch} |
|||
#highlight {regexp} {#800080} {/\b(Fresh Internal:(.+)-- damaging)\b/i} {touch} |
|||
#highlight {regexp} {#590088} {/\b(Fresh Internal:(.+)-- devastating)\b/i} {touch} |
|||
#highlight {regexp} {#AA00AA} {/\b(Fresh Internal:(.+)-- harmful)\b/i} {touch} |
|||
#highlight {regexp} {#FF00FF} {/\b(Fresh Internal:(.+)-- insignificant)\b/i} {touch} |
|||
#highlight {regexp} {#D500D5} {/\b(Fresh Internal:(.+)-- minor)\b/i} {touch} |
|||
#highlight {regexp} {#C000C0} {/\b(Fresh Internal:(.+)-- more than minor)\b/i} {touch} |
|||
#highlight {regexp} {#EA00EA} {/\b(Fresh Internal:(.+)-- negligible)\b/i} {touch} |
|||
#highlight {regexp} {#6D0084} {/\b(Fresh Internal:(.+)-- severe)\b/i} {touch} |
|||
#highlight {regexp} {#46008C} {/\b(Fresh Internal:(.+)-- useless)\b/i} {touch} |
|||
#highlight {regexp} {#760082} {/\b(Fresh Internal:(.+)-- very damaging)\b/i} {touch} |
|||
#highlight {regexp} {#50008A} {/\b(Fresh Internal:(.+)-- very devastating)\b/i} {touch} |
|||
#highlight {regexp} {#950095} {/\b(Fresh Internal:(.+)-- very harmful)\b/i} {touch} |
|||
#highlight {regexp} {#630086} {/\b(Fresh Internal:(.+)-- very severe)\b/i} {touch} |
|||
#highlight {regexp} {#FF0000} {/\b(GameHosts?|GameMasters?)\b/i} |
|||
#highlight {regexp} {#008000} {/\b(gamekeeper'?s?)\b/i} {rp} |
|||
#highlight {regexp} {#808000} {/\b(gate)\b/i} {rp} |
|||
#highlight {regexp} {#40FF40} {/\b(gem ?pouche?s?)\b/i} {rp} |
|||
#highlight {regexp} {#664D66} {/\b(general numbness all over and (have|has) difficulty thinking)\b/i} {wounds} |
|||
#highlight {regexp} {#735773} {/\b(general numbness all over)\b/i} {wounds} |
|||
#highlight {regexp} {#D500D5} {/\b(Gizzbolf|white rabbits?|Krigglin|beavers?|Spangklud|gremlins?)\b/i} {rp} |
|||
#highlight {regexp} {#8080FF} {/\b(glyphs?|warding-glyphs?)\b/i} {rp} |
|||
#highlight {regexp} {#D500D5} {/\b(Gnomes?|Gnomic|Gnomish)\b/i} {rp} |
|||
#highlight {regexp} {#808000} {/\b(gondola|wagon)\b/i} {rp} |
|||
#highlight {regexp} {#80C000} {/\b(Gor'?Togs?|Toggish|Togs?|Toggies?|Togglers?)\b/i} {rp} |
|||
#highlight {regexp} {#FF8000} {/\b(Gorbesh|Albarian?s?)\b/i} {rp} |
|||
#highlight {regexp} {#808000} {/\b(grate|hatch|hole)\b/i} {rp} |
|||
#highlight {regexp} {#FF0000} {/\b(graves?)\b/i} |
|||
#highlight {regexp} {#00FFFF} {/\b(Guardian Spirits?|Innocence|Sphere of Protection)\b/i} {rp} |
|||
#highlight {regexp} {#FF57AC} {/\b(gweths?|gwethdesuans?|gweth(ed|ing)|gweth ?smashe?r?s?)\b/i} |
|||
#highlight {regexp} {#8000AA} {/\b(Halflings?|Olvis?|Olvio)\b/i} {rp} |
|||
#highlight {regexp} {#FF0080} {/\b(handfasting cords?)\b/i} {rp} |
|||
#highlight {regexp} {#A00060} {/\b(Hav'?roth|cobras?)\b/i} {rp} |
|||
#highlight {regexp} {#00FFFF} {/\b(Healerie|hospitals?|Infirmary|triager?s?)\b/i} {rp} |
|||
#highlight {regexp} {#00FFFF} {/\b(Healing|Fountain of Creation|Heal Scars|Heal Wounds|Regenerate|Vitality Healing)\b/i} {rp} |
|||
#highlight {regexp} {#00FFFF} {/\b(heals?|nursing)\b/i} {rp} |
|||
#highlight {regexp} {#00FFFF} {/\b(herba?l?s?|herbali?s?t?'?s?|medical|medicinals?|medicines?)\b/i} {rp} |
|||
#highlight {regexp} {#00FFFF} {/\b(Hodierna|unicorns?)\b/i} {rp} |
|||
#highlight {regexp} {#FF0000} {/\b(Host-in-Training)\b/i} |
|||
#highlight {regexp} {#008000} {/\b(I play in the dirt)\b/i} {rp} |
|||
#highlight {regexp} {#80C0FF} {/\b(icesilks?)\b/i} {rp} |
|||
#highlight {regexp} {#2C5973} {/\b(Idon Raiders?)\b/i} {rp} |
|||
#highlight {regexp} {#2C5973} {/\b(Idon|herons?)\b/i} {rp} |
|||
#highlight {regexp} {#8080FF} {/\b(Inspiration|Anti Stun|Banner of Truce|Courage|Divine Guidance|Heroic Strength|Marshal Order|Righteous Wrath|Rutilor's Edge|Sentinel's Resolve|Soldier's Prayer|Trothfang's Rally)\b/i} {rp} |
|||
#highlight {regexp} {#00FFFF} {/\b(I've got the touch|Wound Thief)\b/i} {rp} |
|||
#highlight {regexp} {#FF57AC} {/\b(jadeite|kyanite|lantholite|lasmodi|sjatmal|waermodi)\b/i} |
|||
#highlight {regexp} {#80C0FF} {/\b(josta|krekls|laufisana|laulivas|odaj|rantija|rugursora|safost?|sega|variog|vikses|vluze)\b/i} {rp} |
|||
#highlight {regexp} {#8080FF} {/\b(Justice|Bond Weapon|Clarity|Divine Armor|Footman's Strike|Halt|Hands of Justice|Holy Warrior|Shatter|Smite Horde|Stun Foe|Tipping the Scales)\b/i} {rp} |
|||
#highlight {regexp} {#8080FF} {/\b(Justiciars?|Paladins?|Pally|Pallies?)\b/i} {rp} |
|||
#highlight {regexp} {#FF8000} {/\b(Kaldars?|Kaldaran)\b/i} {rp} |
|||
#highlight {regexp} {#40FF40} {/\b(Kertigen|ravens?)\b/i} {rp} |
|||
#highlight {regexp} {#8080FF} {/\b(knights?|knightly)\b/i} {rp} |
|||
#highlight {regexp} {#008000} {/\b(Kuniyo|wolverines?)\b/i} {rp} |
|||
#highlight {regexp} {#808000} {/\b(ladder|pole|rope|stairs?|staircases?|stairways?|stairwells?|steps)\b/i} {rp} |
|||
#highlight {regexp} {#8080FF} {/\b(laurels?)\b/i} {rp} |
|||
#highlight {regexp} {#FF0000} {/\b(less (resistant to|absorptive of) (fire|cold|electricity|puncture damage|slice damage|impact damage))\b/i} {rp} |
|||
#highlight {regexp} {#00802D} {/\b(Leth ?Deriel)\b/i} {rp} |
|||
#highlight {regexp} {#00FFFF} {/\b(Life Force Manipulation|Aesandry Darlaeth|Gift of Life|Lethargy|Raise Power|Refresh|Sprout)\b/i} {rp} |
|||
#highlight {regexp} {#8000AA} {/\b(Locksmith Union|a gleaming animite key)\b/i} {rp} |
|||
#highlight {regexp} {#FF00FF} {/\b(Lunar Magic)\b/i} {rp} |
|||
#highlight {regexp} {#00FFFF} {/\b(Mental Preparation|Aggressive Stance|Heart Link|Nissa's Binding|Tranquility)\b/i} {rp} |
|||
#highlight {regexp} {#00FF00} {/\b(Mentors?)\b/i} |
|||
#highlight {regexp} {#FF00FF} {/\b(Meraud)\b/i} {rp} |
|||
#highlight {regexp} {#40FF40} {/\b(merchants?|peddlers?|Traders?|Trading)\b/i} {rp} |
|||
#highlight {regexp} {#800000} {/\b(mind lock)\b/i} |
|||
#highlight {regexp} {#FF00FF} {/\b(Moon ?(Mages?|Magis?)|Moonies?|Moonards?|seers?)\b/i} {rp} |
|||
#highlight {regexp} {#FF00FF} {/\b(moon ?beams?|moon ?blades?|moon ?gates?)\b/i} |
|||
#highlight {regexp} {#FF00FF} {/\b(Moonlight Manipulation)\b/i} {rp} |
|||
#highlight {regexp} {#FF00FF} {/\b(moonsilks?|moonspun|moonstones?)\b/i} {rp} |
|||
#highlight {regexp} {#80C0FF} {/\b(Moonskin)\b/i} {rp} |
|||
#highlight {regexp} {#00FF00} {/\b(more (resistant to|absorptive of) (fire|cold|electricity|puncture damage|slice damage|impact damage))\b/i} {rp} |
|||
#highlight {regexp} {#00FF96} {/\b(more mana to the)\b/i} |
|||
#highlight {regexp} {#4080FF} {/\b(mra'?sin|pr'?chmin|pr'?chmir|pr'?mra'?sin|pr'?raaho|pr'?sarrak|pr'?ysin|ra'?sarrak|sarrak)\b/i} {rp} |
|||
#highlight {regexp} {#4080FF} {/\b(Murrula|phoenixe?s?)\b/i} {rp} |
|||
#highlight {regexp} {#FF8000} {/\b(naph?tha)\b/i} |
|||
#highlight {regexp} {#990000} {/\b(nearly locked)\b/i} |
|||
#highlight {regexp} {#4000C0} {/\b(Necromancers?|Necromantic|Necromancy|Necros?|Thanatology|zombies?|zombified)\b/i} {rp} |
|||
#highlight {regexp} {#FFFF5B} {/\b(neithrel|Blood Knots?|Soul Knots?|Spirit Knots?)\b/i} {rp} |
|||
#highlight {regexp} {#808000} {/\b(niche|opening|passage|portal)\b/i} {rp} |
|||
#highlight {regexp} {#808000} {/\b(Obvious (exits|paths).*)\b/i} |
|||
#highlight {regexp} {#FF3D40} {/\b(Order of the Apostles?|Apostles?)\b/i} {rp} |
|||
#highlight {regexp} {#FF490D} {/\b(Order of the Black Fox|Black Foxe?s?|OBF)\b/i} {rp} |
|||
#highlight {regexp} {#FFE000} {/\b(Order of the Dragon Shield|Dragon Shielde?r?s?|ODS)\b/i} {rp} |
|||
#highlight {regexp} {#C00000} {/\b(Order of the Theren Guard|Theren Guard|OTG|TG)\b/i} {rp} |
|||
#highlight {regexp} {#5B9C64} {/\b(Order of the White Rose|OWR|Rose Captain of the Thorns|Petal of the Rose|Root of the Rose|Rose Triager|Thorn of the Rose)\b/i} {rp} |
|||
#highlight {regexp} {#00FF00} {/\b(overwhelming opponent|overwhelming your opponent|dominating position|dominating opponent|dominating your opponent)\b/i} {combat} |
|||
#highlight {regexp} {#808000} {/\b(path|trail|walkway)\b/i} {rp} |
|||
#highlight {regexp} {#A00060} {/\b(Per'?i'?el|king ?snakes?)\b/i} {rp} |
|||
#highlight {regexp} {#FF00FF} {/\b(Phelim|nightingales?)\b/i} {rp} |
|||
#highlight {regexp} {#FF00FF} {/\b(planets?|planetary|Amlothi|Dawgolesh|Durgaulda|Er'qutra|Estrilda|Ismenia|Merewalda|Morleena|Penhetia|Szeldia|Verena|Yoakena)\b/i} {rp} |
|||
#highlight {regexp} {#4080FF} {/\b(Prydaens?|Prydaenese)\b/i} {rp} |
|||
#highlight {regexp} {#80C0FF} {/\b(Rakashe?s?|Siksraja)\b/i} {rp} |
|||
#highlight {regexp} {#008000} {/\b(Rangers?|Rangerly)\b/i} {rp} |
|||
#highlight {regexp} {#E60000} {/\b(rapt)\b/i} |
|||
#highlight {regexp} {#4080FF} {/\b(resurrects?|resurrecting|resurrections?|rezze?d?|rezzing)\b/i} {rp} |
|||
#highlight {regexp} {#4000C0} {/\b(Risen)\b/i} {rp} |
|||
#highlight {regexp} {#FF1500} {/\b(riveted)\b/i} |
|||
#highlight {regexp} {#8080FF} {/\b(Rutilor|mongooses?|mongeese|hounds?)\b/i} {rp} |
|||
#highlight {regexp} {#A00060} {/\b(S'?Kra ?Mur?|S'?Kra|Eth'?ral'?khh)\b/i} {rp} |
|||
#highlight {regexp} {#8080FF} {/\b(Sacrifice|Alamhif's Gift|Crusader's Challenge)\b/i} {rp} |
|||
#highlight {regexp} {#FF0080} {/\b(Saemaus' kiss rose)\b/i} {rp} |
|||
#highlight {regexp} {#A00060} {/\b(scale polish)\b/i} {rp} |
|||
#highlight {regexp} {#B3B386} {/\b(Scars External:(.+)-- damaging)\b/i} {touch} |
|||
#highlight {regexp} {#808060} {/\b(Scars External:(.+)-- devastating)\b/i} {touch} |
|||
#highlight {regexp} {#CCCC99} {/\b(Scars External:(.+)-- harmful)\b/i} {touch} |
|||
#highlight {regexp} {#FFFFBF} {/\b(Scars External:(.+)-- insignificant)\b/i} {touch} |
|||
#highlight {regexp} {#E6E6AC} {/\b(Scars External:(.+)-- minor)\b/i} {touch} |
|||
#highlight {regexp} {#D9D9A3} {/\b(Scars External:(.+)-- more than minor)\b/i} {touch} |
|||
#highlight {regexp} {#F2F2B6} {/\b(Scars External:(.+)-- negligible)\b/i} {touch} |
|||
#highlight {regexp} {#999973} {/\b(Scars External:(.+)-- severe)\b/i} {touch} |
|||
#highlight {regexp} {#66664D} {/\b(Scars External:(.+)-- useless)\b/i} {touch} |
|||
#highlight {regexp} {#A6A67D} {/\b(Scars External:(.+)-- very damaging)\b/i} {touch} |
|||
#highlight {regexp} {#737357} {/\b(Scars External:(.+)-- very devastating)\b/i} {touch} |
|||
#highlight {regexp} {#BFBF90} {/\b(Scars External:(.+)-- very harmful)\b/i} {touch} |
|||
#highlight {regexp} {#8C8C6A} {/\b(Scars External:(.+)-- very severe)\b/i} {touch} |
|||
#highlight {regexp} {#B386B3} {/\b(Scars Internal:(.+)-- damaging)\b/i} {touch} |
|||
#highlight {regexp} {#806080} {/\b(Scars Internal:(.+)-- devastating)\b/i} {touch} |
|||
#highlight {regexp} {#CC99CC} {/\b(Scars Internal:(.+)-- harmful)\b/i} {touch} |
|||
#highlight {regexp} {#FFBFFF} {/\b(Scars Internal:(.+)-- insignificant)\b/i} {touch} |
|||
#highlight {regexp} {#E6ACE6} {/\b(Scars Internal:(.+)-- minor)\b/i} {touch} |
|||
#highlight {regexp} {#D9A3D9} {/\b(Scars Internal:(.+)-- more than minor)\b/i} {touch} |
|||
#highlight {regexp} {#F2B6F2} {/\b(Scars Internal:(.+)-- negligible)\b/i} {touch} |
|||
#highlight {regexp} {#997399} {/\b(Scars Internal:(.+)-- severe)\b/i} {touch} |
|||
#highlight {regexp} {#664D66} {/\b(Scars Internal:(.+)-- useless)\b/i} {touch} |
|||
#highlight {regexp} {#A67DA6} {/\b(Scars Internal:(.+)-- very damaging)\b/i} {touch} |
|||
#highlight {regexp} {#735773} {/\b(Scars Internal:(.+)-- very devastating)\b/i} {touch} |
|||
#highlight {regexp} {#BF90BF} {/\b(Scars Internal:(.+)-- very harmful)\b/i} {touch} |
|||
#highlight {regexp} {#8C6A8C} {/\b(Scars Internal:(.+)-- very severe)\b/i} {touch} |
|||
#highlight {regexp} {#FF00FF} {/\b(shadowlings?|Shadow ?Servants?)\b/i} |
|||
#highlight {regexp} {#00FF96} {/\b(sigilbook)\b/i} {rp} |
|||
#highlight {regexp} {#A00060} {/\b(smozh)\b/i} {rp} |
|||
#highlight {regexp} {#8080FF} {/\b(soulstones?)\b/i} {rp} |
|||
#highlight {regexp} {#808000} {/\b(Square)\b/i} {rp} |
|||
#highlight {regexp} {#A00060} {/\b(Sraans?|Arna|Indakar|Irhhnth|Malk|Mhhg|Nehgris|Rasha|Smolg|T'?Lar)\b/i} {rp} |
|||
#highlight {regexp} {#8000AA} {/\b(steals?)\b/i} {rp} |
|||
#highlight {regexp} {#8080FF} {/\b(steelsilks?)\b/i} {rp} |
|||
#highlight {regexp} {#0000FF} {/\b(stormsilks?|watersilks?)\b/i} {rp} |
|||
#highlight {regexp} {#FFE500} {/\b(studious)\b/i} |
|||
#highlight {regexp} {#FF8000} {/\b(that appears stunned)\b/i} |
|||
#highlight {regexp} {#FF0000} {/\b(the body of)\b/i} {corpse} {Body.wav} |
|||
#highlight {regexp} {#FF0000} {/\b(the ghostly voice of)\b/i} |
|||
#highlight {regexp} {#8080FF} {/\b(Therenborough|Therengian?)\b/i} {rp} |
|||
#highlight {regexp} {#8000AA} {/\b(Thiefs?|Thieves|thiefly|thiefish)\b/i} {rp} |
|||
#highlight {regexp} {#80C000} {/\b(togballe?r?s?)\b/i} {rp} |
|||
#highlight {regexp} {#4080FF} {/\b(Triquetras?)\b/i} {rp} |
|||
#highlight {regexp} {#FF8000} {/\b(Trothfang|centaurs?)\b/i} {rp} |
|||
#highlight {regexp} {#FF002B} {/\b(Urrem'?tier|scorpions?)\b/i} {rp} |
|||
#highlight {regexp} {#A00060} {/\b(Ushnish|vipers?)\b/i} {rp} |
|||
#highlight {regexp} {#A00060} {/\b(Velakan?|Muspar'?i|Musparan)\b/i} {rp} |
|||
#highlight {regexp} {#FF7D00} {/\b(very engaged)\b/i} |
|||
#highlight {regexp} {#FFB100} {/\b(very focused)\b/i} |
|||
#highlight {regexp} {#CC0000} {/\b(very rapt)\b/i} |
|||
#highlight {regexp} {#FF0000} {/\b(very riveted)\b/i} |
|||
#highlight {regexp} {#00FF96} {/\b(wand ?belt)\b/i} {rp} |
|||
#highlight {regexp} {#FF0000} {/\b(which appears? dead)\b/i} |
|||
#highlight {regexp} {#5B9C64} {\b(White Rose)\b} {rp} |
|||
#highlight {regexp} {#5B9C64} {/\b(white silk rose|an exquisitely woven white silk rose with an emerald green stem twined around a platinum seven-pointed star)\b/i} {rp} |
|||
#highlight {regexp} {#FF00FF} {/\b(who is behind a plexus of azure lines|who is in a crazed black cage)\b/i} {rp} |
|||
#highlight {regexp} {#4080FF} {/\b(who is emanating a (benevolent|bright|malevolent) holy aura|who is shrouded in ghostly flames)\b/i} {rp} |
|||
#highlight {regexp} {#0000FF} {/\b(who is surrounded by ((one|two|three|four|five) circling blades? of ice|a fiery mantle|an? (ethereal|shimmering) shield|an? .+ (ethereal|shimmering) shield))\b/i} {rp} |
|||
#highlight {regexp} {#FF0000} {/\b(with opponent dominating|with opponent overwhelming you)\b/i} {combat} |
|||
#highlight {regexp} {#40FF40} {/\b(with some stuff on it)\b/i} {rp} |
|||
#highlight {regexp} {#C00040} {/\b(World Dragon|Dragon.Worship|Dragon-Worshippers?|Dragon Priests?|Dragon Priestesse?s?)\b/i} {rp} |
|||
#highlight {regexp} {#4000C0} {/\b(Xala'?shars?)\b/i} {rp} |
|||
#highlight {regexp} {#808040} {\b(You also see .*)\b} |
|||
#highlight {regexp} {#80C0FF} {/\b(Zoluren Expeditionary Force)\b/i} {rp} |
|||
#highlight {regexp} {#80C000} {^((.*) came through the hospital backdoor\.)$} {} {JustArrived.wav} |
|||
#highlight {regexp} {#FF8000} {^(.*(\w+ accepts your challenge[\.,]|You accept \w+'s challenge[\.,]|You step up to \w+ and say, \"I challenge you to).*)$} |
|||
#highlight {regexp} {#00FF00} {^(.*(\w+ accepts your offer of surrender!|\w+ stops the contest, admitting you are the better opponent\.|You agree to stop the duel\.|You stop the contest, admitting \w+ is the better opponent\.).*)$} |
|||
#highlight {regexp} {#800080} {^(.*(\w+ declines your challenge\.|\w+ has allowed your challenge to go unanswered!|You decline \w+'s challenge\.|You have ignored \w+'s challenge!).*)$} {} {Error.wav} |
|||
#highlight {regexp} {#FF0000} {^(.*(\w+ refuses your offer of surrender!|You refuse \w+'s offer of surrender!).*)$} |
|||
#highlight {regexp} {#FFFF00} {^(.*(\w+ requests that this duel stop! To stop the duel you must CHALLENGE \w+ STOP as well\.|\w+ tries to surrender to you,|You try to surrender to \w+, asking for mercy!).*)$} |
|||
#highlight {regexp} {#FF8000} {^(.*(\w+ steps up to you and says, \"I challenge you to).*)$} {} {PowerfulEnemy.wav} |
|||
#highlight {regexp} {#FF002B} {^(.*(\w+ was just digested!|\w+ was just incinerated!|\w+ was just struck down!).*)$} |
|||
#highlight {regexp} {#4000C0} {^(.*(\w+ was purged by the Hounds of Rutilor!|\w+ was purged by the Inquisition!).*)$} |
|||
#highlight {regexp} {#00FF00} {^(.*(^Taking stock of its (offensive|defensive) abilities, and (attacking|defending) with .+, you are certain that|^You (are|feel) certain that .+ appears? to impose .+ maneuvering hinde?rance and .+ stealth hinde?rance, offering:|^You are certain that (it|they) imposes? .+ maneuvering hinde?rance|^You are certain that .+ (is|are) .+ balanced and (is|are) .+ suited to gaining extra attack power from your strength|^You are certain that .+ (is|are) .+, and (is|are|has|have|contains?)|^You are certain that .+ (is|are) worth exactly \d* (kronars?|lirums?|dokoras?)|^You are certain that .+ (is|are) worth exactly nothing|^You are certain that .+ is healthy|^You are certain that .+ offers? .+ to .+ protection|^You are certain that .+ weighs? exactly \d* stones?|^You are certain that the .+ holds exactly \d+ mana|^You are certain that it .+ (as|than) you are|^You are certain that it could do:|^You are certain that that .+ has .+ spirit that).*)$} |
|||
#highlight {regexp} {#00FF00} {^(.*(^You are certain that .+ (is|are).+stronger than|^You are certain that .+ weighs.+less than|^You are certain that .+ (is|are).+more balanced than|^You are certain that .+ (is|are).+more suited to gaining extra attack power from your strength than|^You are certain that .+ (does|do).+more (puncture|slice|impact) damage than|^You are certain that .+ (is|are).+easier to maneuver with than|^You are certain that .+ has.+higher (basic|full) defense than).*)$} |
|||
#highlight {regexp} {#FF0000} {^(.*(^You are certain that .+ (is|are).+weaker than|^You are certain that .+ weighs?.+more than|^You are certain that .+ (is|are).+less balanced than|^You are certain that .+ (is|are).+less suited to gaining extra attack power from your strength than|^You are certain that .+ (does|do).+less (puncture|slice|impact) damage than|^You are certain that .+ (is|are).+harder to maneuver with than|^You are certain that .+ has.+lower (basic|full) defense than).*)$} |
|||
#highlight {regexp} {#00FF00} {^(.*(A cacophony of foreign thoughts joins your own|A chorus of foreign thoughts joins your own|A low, almost subliminal buzz begins in the back of your mind|You will now hear the thoughts of those who wear albredine rings attuned to yours).*)$} |
|||
#highlight {regexp} {#FFFF5B} {^(.*(An uplifting lilt colors .+'s voice as she continues to sing (his|her) enchante|continues to chant the infectious strains of \".+\"|picks up the pace of his chant, letting each measure roll after the other|segues into a softly melodic introduction of|The melodic introduction of \".+\" drifts from .+'s lips with delicate ease|voice fades even as the pace of \".+\" slows, winding down to a quiet conclusion|voice soars into the high reaches of the spectrum, each note ringing purely|voice takes on an almost lyrical quality as (he|she) launches into the chorus of \".+\"|With a slight tremor in (his|her) voice, .+ reprises the last few words of the chorus|^A cascade of low tones provide a dark contrast to highlight the light melody as .+ sings her enchante|^A strident theme keeps .+'s enchante lively).*)$} |
|||
#highlight {regexp} {#00FFFF} {^(.*(appears?|feels?|is) (completely|fully) (cured|healed).*)$} |
|||
#highlight {regexp} {#3A6154} {^(.*(arms skyward, chanting|as s?he utters a few magical words|begins a solemn intonation|begins growling a spell|deftly traces an arcane pattern as a subtle breeze begins to swirl around|eyes and breathes deeply|eyes darken unnaturally to|fingers waggle in small|flames abruptly begin to blaze between|forms intricate patterns in the air|gently blows on the dirt|gestures|hands together and slowly|hands together, causing|head and chants a|makes a careless gesture as s?he begins an almost musical chant|murmurs a tenebrous phrase|skin briefly withers and tightens|Tiny tendrils of lightning begin to jolt between|traces an arcane sigil in the air|wailing of incorporeal voices|whispers softly as \w+ words are carried away by an errant breeze|with the uttering of several cold words).*)$} |
|||
#highlight {regexp} {#80C000} {^(.*(arrives|arrived) (from|through).*)$} |
|||
#highlight {regexp} {#3A6154} {^(.*(begins to focus on|eyes for a moment and grows still|eyes in concentration).*)$} |
|||
#highlight {regexp} {#FF00FF} {^(.*(begins to instruct you on|begins to lecture you on|You begin to listen to|You begin to lecture|begins to listen to you teach|You continue to instruct).*)$} |
|||
#highlight {regexp} {#808000} {^(.*(blow|hit|strike) to (his|her).*)$} {combat} |
|||
#highlight {regexp} {#FFFF00} {^(.*(blow|hit|strike) to your.*)$} {combat} {Hit.wav} |
|||
#highlight {regexp} {#FFAA00} {^(.*(bounds|charges|crawls|marches|runs|scurries|skulks|slithers|stalks|struts|swings) (slowly|swiftly) into view.*)$} {combat} |
|||
#highlight {regexp} {#FFAA00} {^(.*(bounds|charges|crawls|marches|runs|scurries|skulks|slithers|stalks|struts|swings) into view.*)$} {combat} |
|||
#highlight {regexp} {#008000} {^(.*(canters|cartwheels|dances|drifts|ducks|glides|goes|hobbles|hops|jogs|limps|lopes|lumbers|lurches|marches|meanders|moseys|pads|parades|patters|plods|prances|rambles|roves|runs|rushes|sashays|saunters|scampers|scrambles|shambles|shuffles|skips|slinks|slogs|slouches|sprints|staggers|stomps|strides|strolls|struts|stumbles|swaggers|traipses|tramps|treads|treks|troops|trots|trudges|walks|wanders) (down|up|north|south|east|west|into|out).*)$} |
|||
#highlight {regexp} {#00FFFF} {^(.*(completely|fully) (free|healed) of (all|any) (external|internal).*)$} |
|||
#highlight {regexp} {#00FFFF} {^(.*(completely|fully) (free|healed) of (external|internal).*)$} |
|||
#highlight {regexp} {#3A6154} {^(.*(concentrates|concentrating) intently on.*)$} |
|||
#highlight {regexp} {#00FF00} {^(.*(Enter|Type) ACCEPT.*)$} {} {Award.wav} |
|||
#highlight {regexp} {#FF00FF} {^(.*(finishes instructing you|You finish instructing).*)$} {Done.wav} |
|||
#highlight {regexp} {#800080} {^(.*(flurry of motion signals the arrival of the janitor|grumbling janitor wanders into the area|scavenger troll strolls in, looks you squarely).*)$} |
|||
#highlight {regexp} {#800080} {^(.*(Get what\?|Remove what\?|What is it|What were you referring to|I could not find what you|Wear what\?|Stow what\?).*)$} |
|||
#highlight {regexp} {#005555} {^(.*(interferes with your|dampening the magical fields).*)$} {} {Error.wav} |
|||
#highlight {regexp} {#008000} {^(.*(splashes|swims|wades) (down|up|north|south|east|west|into|out).*)$} |
|||
#highlight {regexp} {#80C000} {^(.*(splashes|swims|wades) into view.*)$} |
|||
#highlight {regexp} {#00FFFF} {^(.*(wounds|scars|bruises|twitches) are fully healed.*)$} |
|||
#highlight {regexp} {#FF0000} {^(.*(You appear|He appears|She appears) to be dead.*)$} |
|||
#highlight {regexp} {#00FF00} {^(.*(You are|He is|She is) in good shape.*)$} |
|||
#highlight {regexp} {#800080} {^(.*[Yy]ou stop (listening|teaching).*)$} |
|||
#highlight {regexp} {#005555} {/^(.*\(1\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#00A272} {/^(.*\(10\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#00AA76} {/^(.*\(11\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#00B379} {/^(.*\(12\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#00BB7C} {/^(.*\(13\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#00C47F} {/^(.*\(14\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#00CC82} {/^(.*\(15\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#00D586} {/^(.*\(16\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#00DD89} {/^(.*\(17\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#00E68C} {/^(.*\(18\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#00EE90} {/^(.*\(19\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#005E58} {/^(.*\(2\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#00F793} {/^(.*\(20\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#00FF96} {/^(.*\(21\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#00665C} {/^(.*\(3\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#006E5F} {/^(.*\(4\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#007762} {/^(.*\(5\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#008065} {/^(.*\(6\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#008868} {/^(.*\(7\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#00906C} {/^(.*\(8\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#00996F} {/^(.*\(9\/21\) (streams|mana).*)$/i} {mana} |
|||
#highlight {regexp} {#4000C0} {^(.*A web of reddish-black lines forms a strange pattern upon .+ body as they gleam from beneath (his|her) (fur|scales|skin).*)$} |
|||
#highlight {regexp} {#00FFFF} {^(.*appears to focus (his|her) attention on.*)$} |
|||
#highlight {regexp} {#008000} {^(.*arm and drags.*)$} |
|||
#highlight {regexp} {#808000} {^(.*as it lodges in (his|her).*)$} {combat} |
|||
#highlight {regexp} {#FFFF00} {^(.*as it lodges in your.*)$} {combat} {Hit.wav} |
|||
#highlight {regexp} {#FF0080} {^(.*attempts to stand [up ]but fails miserably.*)$} |
|||
#highlight {regexp} {#80C000} {^(.*came (down|through|up) (an?|some).*)$} |
|||
#highlight {regexp} {#494949} {^(.*carefully examines (his|her).*)$} |
|||
#highlight {regexp} {#8000AA} {^(.*catches you trying to go for (his|her) pockets.*)$} |
|||
#highlight {regexp} {#008000} {^(.*climbed (down|up) (an?|some|the).*)$} |
|||
#highlight {regexp} {#8000AA} {^(.*comes? out of hiding.*)$} |
|||
#highlight {regexp} {#800080} {^(.*decays (away|into).*)$} {combat} |
|||
#highlight {regexp} {#008000} {^(.*entered (an?|some|the).*)$} |
|||
#highlight {regexp} {#FF57AC} {^(.*falls to (his|her) knees.*)$} |
|||
#highlight {regexp} {#FF0080} {^(.*falls to the ground (cursing|grasping).*)$} {combat} |
|||
#highlight {regexp} {#8080FF} {^(.*feels? more substantial.*)$} |
|||
#highlight {regexp} {#4080FF} {^(.*flashes with a [brilliant ]white light and.*)$} {combat} |
|||
#highlight {regexp} {#008000} {^(.*flies (down|up|north|south|east|west|into|out).*)$} |
|||
#highlight {regexp} {#3A6154} {^(.*gestures with a flick of (his|her) wrist.*)$} |
|||
#highlight {regexp} {#00FF00} {^(.*gives you \d.*)$} {} {Award.wav} |
|||
#highlight {regexp} {#008000} {^(.*horse walks (down|up|north|south|east|west|into|out).*)$} |
|||
#highlight {regexp} {#8080FF} {^(.*hurls (himself|herself) in front of you,.*)$} {combat} |
|||
#highlight {regexp} {#40FF40} {^(.*if you have need of (his|her) services.*)|^(.*The entrance can be found at .+ in the (Crossing|Shard) Plaza.*)$} |
|||
#highlight {regexp} {#8000AA} {^(.*in (his|her) hiding place.*)$} |
|||
#highlight {regexp} {#494949} {^(.*into the air and (then immediately|immediately) become confused.*)$} |
|||
#highlight {regexp} {#80C000} {^(.*just (arrived|skipped in)[,\.].*)$} {arrive} {JustArrived.wav} |
|||
#highlight {regexp} {#008000} {^(.*just (cantered|cartwheeled|danced|drifted|ducked|glided|hobbled|hopped|jogged|limped|loped|lumbered|lurched|marched|meandered|moseyed|padded|paraded|pattered|plodded|pranced|rambled|roved|ran|rushed|sashayed|sauntered|scampered|scrambled|shambled|shuffled|skipped|slunk|slogged|slouched|sprinted|staggered|stomped|strode|strolled|strutted|stumbled|swaggered|traipsed|tramped|treaded|trekked|trooped|trotted|trudged|walked|wandered|went) (down|up|north|south|east|west|into|out).*)$} |
|||
#highlight {regexp} {#800080} {^(.*just tried to (join|teach|whisper) you.*)$} |
|||
#highlight {regexp} {#00FFFF} {^(.*lays (his|her) hand on.*)$} |
|||
#highlight {regexp} {#8000AA} {^(.*making a grab (at|for) your pockets.*)$} |
|||
#highlight {regexp} {#008000} {^(.*moves (clockwise|widdershins).*)$} |
|||
#highlight {regexp} {#00FFFF} {^(.*notice that (his|her) appearance has changed.*)$} {} {Done.wav} |
|||
#highlight {regexp} {#8080FF} {^(.*Positioning (himself|herself) in front of you.*)$} {combat} |
|||
#highlight {regexp} {#8080FF} {^(.*positions (himself|herself) to intercept.*)$} {combat} |
|||
#highlight {regexp} {#00FF00} {^(.*pulls (into|up to) the dock.*)$} |
|||
#highlight {regexp} {#8000AA} {^(.*quietly fades into (his|her) surroundings.*)$} |
|||
#highlight {regexp} {#800080} {^(.*retreats from (combat|you).*)$} |
|||
#highlight {regexp} {#0000FF} {^(.*returns? to its normal condition.*)$} |
|||
#highlight {regexp} {#8000AA} {^(.*reveals (himself|herself).*)$} |
|||
#highlight {regexp} {#8000AA} {^(.*ruining (your|(his|her)|its) hiding place.*)$} |
|||
#highlight {regexp} {#8000AA} {^(.*searches (an?|the|around).*)$} |
|||
#highlight {regexp} {#FFAA00} {^(.*severely (stunned|stunning).*)$} {combat} |
|||
#highlight {regexp} {#008000} {^(.*sighs as s?he plummets into the hole, vanishing from existence.*)$} |
|||
#highlight {regexp} {#008000} {^(.*slips out of (his|her) seat.*)$} |
|||
#highlight {regexp} {#8000AA} {^(.*slips? into a hiding place.*)$} |
|||
#highlight {regexp} {#A06933} {^(.*snuck out of the shadow s?he was hiding in.*)$} |
|||
#highlight {regexp} {#00FF96} {^(.*spell surrounding you|.*spell upon you.*|.*spell in the area.*|.*spell matrix in the area.*)$} |
|||
#highlight {regexp} {#005555} {^(.*spell.*backfires.*)$} |
|||
#highlight {regexp} {#008000} {^(.*steps onto (an?|some|the).*)$} |
|||
#highlight {regexp} {#800080} {^(.*stops (listening|teaching).*)$} |
|||
#highlight {regexp} {#FF0000} {^(.*The inventory of .+ rotates.*)$} |
|||
#highlight {regexp} {#8080FF} {^(.*trembles with rage as (his|her) arm is strengthened.*)$} |
|||
#highlight {regexp} {#008000} {^(.*wandered down (an?|some|the).*)$} |
|||
#highlight {regexp} {#80C000} {^(.*wandered up an?.*)$} |
|||
#highlight {regexp} {#008000} {^(.*went (across|behind|down|up|into|out|through|to) (an?|some|the).*)$} |
|||
#highlight {regexp} {#008000} {^(.*went over (across|behind|down|up|into|out|through|to) (an?|some|the).*)$} |
|||
#highlight {regexp} {#8000AA} {^(.*You (are under the influence of|have) .+ poison.*)$} |
|||
#highlight {regexp} {#494949} {^(.*You (counter|deflect|parry|repulse) (an?|the).*)$} {combat} |
|||
#highlight {regexp} {#40FF40} {^(.*You (splash|swim|wade).*)$} {(rp)} |
|||
#highlight {regexp} {#800080} {^(.*you are no longer learning anything.*)$} |
|||
#highlight {regexp} {#8000AA} {^(.*You cannot make out (his|her) features.*)$} |
|||
#highlight {regexp} {#8000AA} {^(.*You can't (hide|steal).*)$} |
|||
#highlight {regexp} {#494949} {^(.*You dodge[,|\.].*)$} {combat} |
|||
#highlight {regexp} {#494949} {^(.*You evade[,|\.].*)$} {combat} |
|||
#highlight {regexp} {#FF8000} {^(.*You retreat (back to pole range|to pole range).*)$} {combat} |
|||
#highlight {regexp} {#FFFF00} {^(.*your body and (brushes|grazing|landing).*)$} {combat} {Hit.wav} |
|||
#highlight {regexp} {#0000FF} {^(A .+ pleasant breeze continues to swirl around you\.)} |
|||
#highlight {regexp} {#8000AA} {^(A brief chill runs down your spine, like a lurking mistake waiting to haunt you|One of your eyes bothers you momentarily, feeling slightly strained|You feel vaguely uneasy, as if you had overlooked something important|Your eyes feel briefly uncomfortable, but you can't quite put a finger on why)} |
|||
#highlight {regexp} {#8080FF} {^(A brilliant stream of pure white light jumps from you to .+, warping into a spiraling force that slams into her!|A dull orange glow settles around you\.|A ghostly white banner fades into view overhead\.|A glistening net of coiling tendrils interlaces itself across your muscles, outlining each vein and contour with sparkles of white light\.|As you bow your head and chant, a brilliant disc of light coalesces before you\. Spinning slowly at first, it gains momentum until blue-white sparks shoot off in every direction in a blinding display\. Spreading your arms wide in a final decisive gesture, the coruscating light explodes, sending razor-edged rays flying out in all directions!|Attempting to rally yourself, your balance improves from solidly balanced to incredibly balanced\.)} |
|||
#highlight {regexp} {#8080FF} {^(A brilliant stream of pure white light jumps toward you from .+, warping into a spiraling force that slams into you!|Inspired as .+'s words resonate in your ears, your balance improves from solidly balanced to incredibly balanced\.|.+ gestures at you with her .+\.|.+ stares intently at you, stopping you in your tracks with her gaze\.|.+'s contagious faith and determination bolster your courage.+\.|You get a particularly determined look on your face\.)} |
|||
#highlight {regexp} {#00FF96} {^(A burst of blue-green light hurtles toward .+!|A crackling yellow haze forms up around your body, quickly pooling up into a small, cohesive cloud in front of you\. It quickly lurches forward in an erratic bolt .+!|A dart of white fire hurtles toward .+!|A small lightning bolt hurtles toward .+!|A tiny ripple in the air hurtles toward .+!|Pale yellow sparks begin to flicker over your body, infusing you with a sense of strength and vigor\.|The air around you shimmers with .+\. The scintillating light writhes and twists, abruptly coalescing into a translucent field before blinking out of sight\.)} |
|||
#highlight {regexp} {#00FF96} {^(A crackling yellow haze forms up around .+'s form, quickly pooling up into a small, cohesive cloud in front of her\. It quickly lurches forward in an erratic bolt at you!)} |
|||
#highlight {regexp} {#00FFFF} {^(A newfound fluidity of your mind imparts you with enhanced awareness of every nerve in your body\.|A stream of translucent, golden energy shoots from the palm of your hand towards .+!|A sudden sensation of warmth spreads through your body, before settling itself between your shoulders\.|A sudden sensation of warmth spreads through your body, focusing on your bleeding wounds\.|A sudden wave of heat washes over you as your spell tries to flush any poisons from your system\.|A surge of renewed strength runs through you\.|A surge of renewed strength runs through you, replacing the previous sensation\.|A translucent sphere forms around you and shudders like a soap bubble\.|A wave of vertigo washes over you as your spell seeks out disease in your body\.)} |
|||
#highlight {regexp} {#005555} {^(A subtle pain tingles along your nerves, and you realize you will be unable to cast this spell while suffering Empathic shock\.)} {} {Error.wav} |
|||
#highlight {regexp} {#00AF64} {^(Aesandry Darlaeth loses cohesion, returning your reaction time to normal\.|The lingering effects of your Innocence spell fade away\.|The tingling across your body diminishes as you feel the motes of energy fade away\.|The translucent sphere around you suddenly pops like a soap bubble\.|You feel the lethargy in your limbs fade away as your strength begins to return\.|You feel the warmth between your shoulders dissipate\.|You feel your Heart Link fade away and your heart resume its normal rhythm\.|You no longer feel as able to find healing herbs\.|You no longer feel the beneficial effects of the Gift of Life spell\.|You sense the Aggressive Stance spell fade away, returning your body to a state more sluggish and serene\.)} {} {Spell.wav} |
|||
#highlight {regexp} {#8080FF} {^(Having inspired your followers, your balance improves from solidly balanced to incredibly balanced\.|The .+ makes a sharp cracking noise!|The white banner bobs and shudders for a moment\.|With a brutal tearing sound, lacerations suddenly rip across its flesh!|You feel your courage bolstered.+by your faith and determination\.|You focus on your .+, increasing the strength of the aura surrounding it\.|You gesture at .+ with your .+\.|You now have the ability to increase the usage of your defenses\.|You sense a new bond forged between you and your .+\.)} |
|||
#highlight {regexp} {#00FFFF} {^(Life energy floods through your veins, burning without consuming\. Time seems to slow as it flows into your muscles and nerves, increasing your reaction speed\.|Pride and confidence in your empathic abilities fills you from within, accompanied by a subtle sense of hardiness\.|Red tendrils shoot from your fingertips and arc towards .+, wrapping themselves around her limbs\.|Rutilant sparks of light encircle you, bathing you in a warm glow as your body begins to tingle with energy\.|Soft waves of a gentle, warm peach color flicker around you\.|Tapering ribbons of soft yellow extend across the area, pausing to dance in swirls before fading\.|The translucent sphere already around you shudders and flickers with newly added invigoration\.|The vivacious energies of your spell focalize around your head\. As the pattern reaches deeply beyond your conscious mind, you are pervaded by a feeling of sobered vigilance\.)} |
|||
#highlight {regexp} {#FF0000} {^(The bandages binding your (.*) (soak|come).*)} |
|||
#highlight {regexp} {#00AF64} {^(The dull orange glow fades from around you\.|The ghostly banner fades out of sight\.|The power of the Soldier's Prayer slips away from you, fused elements of its pattern falling away like brittle metal\.|The warm glow fades from around you\. You feel less capable\.|You are able to move again\.|You falter for a moment as your extra courage slips away\.|You falter for a moment as your senses return to normal\.|You feel your righteous rage dissipate\.|You sense the Bond Weapon spell fade from a throwing hammer topped with a snarling lion's head\.|Your blue shield returns to its normal condition\.|Your extra strength deserts you as the glistening net unravels from your body\.|Your sense of protection and hinde?rance leaves you\.)} {} {Spell.wav} |
|||
#highlight {regexp} {#005555} {^(You close your eyes, centering your thoughts on your own life essence, but feel only an aching emptiness\.)} {} {Error.wav} |
|||
#highlight {regexp} {#00AF64} {^(You feel a weight settle over you, and realize the magic that has been easing your burden has faded\.)} {} {Spell.wav} |
|||
#highlight {regexp} {#00FFFF} {^(You feel completely spent as your life force pours into the land\.|You focus your magical senses on .+ and imbue it with added potency\.|You link your heart's rhythm to .+, and feel her heart shudder as its natural beat is forced to match your own\.|You reach out with your magical senses and feel more capable of finding healing herbs\.|Your body tenses with a burning, stressful ache as you take on a physiological stance better prepared for combat\.|Your heart skips a beat as your spell sends a subtle jingling call outward from you in all directions\.)} |
|||
#highlight {regexp} {#8080FF} {^(You sense a potent wave of righteousness lend its protection to you while hindering your own ability to attack\.|You sense a righteous awakening, leaving you more in tune with your body, mind and spirit\.|You stare intently at .+, stopping her in her tracks with your gaze\.|You weave a simple barrier out of invisible strands of Holy energy and then focus inward\. Spiritual heat surges from your refined soul, tempering the pattern\.|Your .+ feels more substantial\.|Your blood begins to boil and with a mighty shout you allow the rage within to flow outward for all to see\.)} |
|||
#highlight {regexp} {#FF0000} {^(Your .+ falls? to the ground\.)} {} {Error.wav} |
|||
</pre> |
</pre> |
||
Revision as of 12:56, 31 July 2012
#trigger {e/!matchre("", "ghostly white banner")/} {#var BOT OFF}
#trigger {e/!matchre("You also see the Shadowed Charger, the Lunar Guardian and Alfren's Tollbridge.", "ghostly white banner")/} {#var BOT OFF}
#trigger {e/$monstercount/} {#statusbar 4 Monstercount: $monstercount/$monsterdead}
#trigger {e/$monsterdead/} {#statusbar 4 Monstercount: $monstercount/$monsterdead}
#trigger {e/$roomobjs/} {#var monsterdead #eval {count("$roomobjs","appears dead")} + #eval {count("$roomobjs","(dead)")}}
#trigger {(\d+) bronze} {#var bronze $1}
#trigger {(\d+) copper} {#var copper $1}
#trigger {(\d+) copper Dokoras\)\.$} {#var Dokoras $1}
#trigger {(\d+) copper Kronars\)\.$} {#var Kronars $1}
#trigger {(\d+) copper Lirums\)\.$} {#var Lirums $1}
#trigger {(\d+) gold} {#var gold $1}
#trigger {(\d+) platinum} {#var platinum $1}
#trigger {(\d+) silver} {#var silver $1}
#trigger {(\w+) just (arrived|skipped in)(\.|,)|^(\w+)'s group came} {#put look $1 wounds} {arrive}
#trigger {(A translucent sphere forms around you and shudders like a soap bubble|The translucent sphere already around you shudders and flickers with newly added invigoration)} {#var SOP ON}
#trigger {(Kronars|Lirums|Dokoras)\.\"$} {#var map.$zoneid.bank $platinum$gold$silver$bronze$copper;#var platinum 0;#var gold 0;#var silver 0;#var bronze 0;#var copper 0;#var save}
#trigger {.+Try KNOCKing instead} {#send knock gate}
#trigger {\s\*\s(\w+) was just struck down!\s$} {#put profile $1} {rp}
#trigger {^(\w+) accepts your challenge[\.,]} {#flash;#echo >log #FF8000 $1 accepts your challenge.}
#trigger {^(\w+) accepts your offer of surrender!$} {#flash;#echo >log #FF8000 $1 accepts your offer of surrender.}
#trigger {^(\w+) agrees to stop the duel\.$} {#echo >log $1 agrees to stop the duel.}
#trigger {^(\w+) appears to be aiming at you} {#send glyph ward $1}
#trigger {^(\w+) asks you to join (his|her) group, but you decline\.$} {#echo >log $1 just tried to lead you.}
#trigger {^(\w+) begins to focus on you!$} {#send glyph ward $1}
#trigger {^(\w+) begins to lecture you on the proper usage of the (?!Stealing)} {#send listen to $1}
#trigger {^(\w+) declines your challenge\.$} {#flash;#echo >log #FF8000 $1 declines your challenge.}
#trigger {^(\w+) has allowed your challenge to go unanswered!$} {#flash;#echo >log #FF8000 $1 doesn't answer your challenge.}
#trigger {^(\w+) is teaching a class on (extremely advanced|advanced|intermediate|basic|simplistic|extremely simplistic) \(compared to what you already know\) (.+)( which|, but).+You are in this class!$} {#statusbar 3 Listening to $1 teach $3}
#trigger {^(\w+) is teaching a class on(?! (extremely advanced|advanced|intermediate|basic|simplistic|extremely simplistic)) (.+)( which|, but).+You are in this class!$} {#statusbar 3 Listening to $1 teach $3}
#trigger {^(\w+) just tried to join you but you avoided (him|her)\.$} {#echo >log $1 just tried to join you.}
#trigger {^(\w+) just tried to teach you\.$} {#echo >log $1 just tried to teach you.}
#trigger {^(\w+) just tried to whisper to you, but you turned away\.$} {#echo >log $1 just tried to whisper to you.}
#trigger {^(\w+) mutters something into the air about (.+)\.$} {#flash;#echo >log $1 mutters something into the air about $2.}
#trigger {^(\w+) offers you a tip of \d+ (Dokoras?|Kronars?|Lirums?)\. Type ACCEPT TIP, to accept it or DECLINE TIP to refuse it\.$} {#send accept tip}
#trigger {^(\w+) refuses (\w+)'s offer of surrender!$} {#echo >log $1 refuses $2's offer of surrender.}
#trigger {^(\w+) refuses your offer of surrender!$} {#flash;#echo >log #FF8000 $1 refuses your offer of surrender.}
#trigger {^(\w+) requests that this duel stop! To stop the duel you must CHALLENGE (\w+) STOP as well\.$} {#flash;#echo >log #FF8000 $1 asks you to stop the duel.}
#trigger {^(\w+) steps up to you and says, \"I challenge you to (.+) for sullying my honor!\"$} {#flash;#echo >log #FF8000 $1 challenges you to $2 for honor.}
#trigger {^(\w+) steps up to you and says, \"I challenge you to (.+) for theft against my person!\"$} {#flash;#echo >log #FF8000 $1 challenges you to $2 for theft.}
#trigger {^(\w+) steps up to you and says, \"I challenge you to (.+) in a contest of skill!\"$} {#flash;#echo >log #FF8000 $1 challenges you to $2.}
#trigger {^(\w+) steps up to you and says, \"I challenge you to (.+) seeking justice for what you have done!\"$} {#flash;#echo >log #FF8000 $1 challenges you to $2 for justice.}
#trigger {^(\w+) stops the contest, admitting you are the better opponent\.$} {#flash;#echo >log #FF8000 $1 stops the contest with you.}
#trigger {^(\w+) tries to surrender to you,} {#flash;#echo >log #FF8000 $1 tries to surrender to you.}
#trigger {^(\w+)'s corpse begins to shake violently\. The convulsions reach a fevered pitch and then abruptly stop when (\w+)'s eyes snap open! (He|She) lies in a fetal position, wracked with pain and gasping for air, but clearly alive\.$} {#echo >log #4000C0 $1 self-raised (Necromancer)}
#trigger {^(A few fluffy clouds move into the sky.|A few clouds drift by, obscuring the stars as they pass.|A few clouds drift past, partially obscuring the stars.|A few cold, grey clouds drift into the sky.|Large, grey clouds slowly cover the skies.|More clouds drift in, obscuring most of the stars.|More clouds move in above, almost obscuring the sky completely.|Most of the clouds above drift away on a chill winter breeze.|Most of the clouds blow away on a cool, gentle breeze.|Most of the clouds drift away to reveal a fine expanse of stars.|Most of the clouds drift away to reveal starry skies.|Now and then, a glimmer of sunlight fights its way through the occluding layers of heavy cloud.|The clouds break slightly, revealing a few twinkling stars.|The clouds part slightly to reveal patches of blue sky.|The clouds part slightly, revealing a few twinkling stars.|The last few clouds drift away to reveal a sky full of twinkling stars.|The last few clouds drift away, leaving a fine expanse of stars.|The last few clouds in the sky above slowly drift away.|The last of the grey clouds drift away to reveal a crisp blue sky.|The last of the stars above disappears behind a thick sheaf of clouds.|The last of the stars disappear behind a bank of grey clouds.|The last of the stars disappear behind a thick bank of clouds.)} {#echo >Weather $0}
#trigger {^(A light snow is falling.|A thick bank of clouds obscures the heavens.|A thick bank of grey clouds fills the sky from horizon to horizon.|Dark clouds of grey obscure most of the stars above.|It's a blizzard!|Snow is falling steadily.|The night winter sky is a crisp, clear, starry black.|The sky has a few cold, grey clouds lurking in its heights.|The sky is a sharp, clear blue.|The sky is nearly filled with cold, grey clouds.|The starry skies above are marred by a few dark clouds.)} {#echo >Weather $0}
#trigger {^(Behind|In|On|Under) the (.+), you see:$} {#var shop2 $2} {shop}
#trigger {^(Feathery streamers of high gossamer clouds race swiftly towards the horizon, fleeing the stern gaze of the sun.|The dusky gold image of the sun seems a watery mirage as it wavers in shimmering ripples of heat reflected from the ground.|A dazzling sapphire sky frames the blazing jewel of the golden sun.|The blazing sun turns crystalline skies incandescent with shimmering bands of translucent heat.|The unbroken expanse of azure sky allows no relief from the torrid touch of the burning sun.|The fitful wind smudges the sky in a rainbow of prismatic colors almost obscuring the sun in a cloak of dust and sand.|A few determined sunbeams flicker through the pervasive haze, of the dusty air.|Swirled sand dances to the wild melody of the wind under the blazing bronze heat of the obscured sun.|Delicate tracings of dust swirls streak the harsh blue sky, softening the edges of the sun's glare.|A faint dust veil shrouds the sun in a hazy glow, intensifying the sweltering heat.|Thousands of diamond pointed stars glitter brilliantly in an exceptionally clear sky.|A light purple haze only accentuates the soft sparkle of starlight.|A low haze of swirling sand obstructs most of the night sky.|Harsh clouds of gritty sand obscure all but a few lucky stars.|The thick dust in the air creates prisms casting sudden glorious rainbows that paint the lands with the colors of the gods.|A multitude of stars twinkle from the velvet night sky, their clear light warding the soul from the odd chill of the night air.|The wind shifts slightly, chilling the night air with a death kiss.|Chill fingers of night breezes tap grittily over flesh in an abrasive caress.|Biting bits of grit and sand are flung by the malicious wind, blurring the edges of your suddenly impaired and watering vision.)} {#echo >Weather $0}
#trigger {^(Light rain begins to fall from the sky.|A light rain begins to patter down from above.|The rain begins to come down even more heavily.|The rain falls harder and is now a heavy downpour.|The rain increases in severity and is now a severe downpour.|The steady rains turn into a driving storm.|The storm increases in strength to a ferocious squall.|The heavy rains lessen to a steady shower.|The rain slackens off to a heavy downpour.|The steady rains lessen to a light, misty drizzle.|The rain stops, leaving only an overcast sky.|It's raining steadily.|It is drizzling.)} {#echo >Weather $0}
#trigger {^(Light snow begins to fall from the sky.|The snow begins to fall more heavily.|The snowfall grows very heavy.|The snow increases in severity and is now a blizzard.|The snow slackens somewhat.|The snow slacks off to a moderate flurry.|The snow lessens to a light flurry.|The snow stops, leaving only an overcast sky of grey.)} {#echo >Weather $0}
#trigger {^(System Announcement|Announcement): (.+)$} {#flash;#echo >log #FFFF00 $1: $2}
#trigger {^(The autumn sky above is a bright, cheery blue.|Thousands of stars twinkle merrily from clear autumn skies.|A light autumn rain patters to the earth around you.)} {#echo >Weather $0}
#trigger {^(The sun plays hide-and-seek with the many clouds in the sky as it rises higher in the east.|Dancing from one cloud to another, the sun wends its way towards evening.|Night slowly turns into day as the horizon appears faintly under feeble light.|The rising sun slowly fights its way through a heavy blanket of clouds, bringing a wan light to chase the darkness.|The sun rises in a crisp, clear blue sky, heralding another fine day.|The sun slowly pokes its way through soft blankets of clouds as it sleepily rises to create the new day.|The sun climbs higher into the clear sky, bringing with it a pure, clear light that sharpens everything you see with a crystal clarity.|The sun arrives at its zenith, a triumphant warrior proud and fierce in an empty sky.|The sun crests the endless mountain of the cloud-covered heavens almost seeming to gaze longingly at the world below as it pauses momentarily at its zenith.|A few scattered clouds reflect the warm glow of the sun as it descends towards its rest.|As the day wanes, the sun begins its long trudge towards its home and the sweet comfort of night.|Grey clouds fill the sky as the day turns towards evening and the sun continues its journey into night.|A thick layer of clouds takes on a deep grey glow as the sun rises behind it. A cold grey light slowly creeps across the sky.|Long streamers of clouds turn shades of salmon and umber as the sun nears the horizon.|The sun nears the far horizon as the clear blue sky deepens into a rich indigo.|The sun sinks below the horizon, turning the clear sky a thousand shades of ever-deepening blue as the day fades into night.|The sun vanishes behind a multicolored splendor of clouds as night slowly drapes its starry banner across the skies.|Thick banks of clouds make way for their overlord, the sun, as it descends towards evening.|What little light the sun can force through the endless clouds begins to fade as the day begins drawing to a close.|The day flows on into evening as the sun, poking now and then through heavy clouds, descends.|Streamers of white clouds form a gentle carpet for the sun as it mounts its throne high in the noontime sky.|Thin streamers of cloud float in a mostly clear sky as the sun rises high above them.|A cloud-ridden sky hides all but the faintest hint of the rising sun. Dim grey light devoid of color or warmth creeps across the land, diluting the dark but not quite chasing it away.)} {#echo >Weather $0}
#trigger {^(Thick clouds above obscure nearly all of the stars.|A few white clouds float lazily in the sky above.|It's quite cloudy and a bit muggy.|A few fluffy white clouds drift into the sky above.|A few scattered clouds drift in the night skies above.|A light rain patters silently down from dark skies above.|A thick bank of clouds obscures nearly all of the sky above.|The sky is completely covered with clouds.|Thick clouds above obscure nearly all of the stars.|It's raining heavily.|It's raining a downpour.|A steady rain falls from dark skies above.|Dark clouds obscure the night sky above.)} {#echo >Weather $0}
#trigger {^\*\*\*\*\* You just received (\d) PIRP points?\. Way to go! \*\*\*\*\*$} {#echo >log #00FF00 Someone just gave you $1 PIRP point.}
#trigger {^\.\.\.wait \d seconds?\.$} {#send 1 $lastcommand}
#trigger {^\[(\w+)\]\s+(?!(\"\{faintly\}\"|\"\{group\}\"|\"<to you>\"))\"(.+)\"$} {#log >Gwethlog-$charactername.txt [$date $time] $1: $3}
#trigger {^\[(\w+)\]\s+\"\{faintly\}\"\s+\"(.*)\"$} {#log >Gwethlog-$charactername.txt [$date $time] $1 (faintly): $2}
#trigger {^\[(\w+)\]\s+\"\{group\}\"\s+\"(.*)\"$} {#log >Gwethlog-$charactername.txt [$date $time] $1 (group): $2}
#trigger {^\[(\w+)\]\s+\"\<to you\>\"\s+\"(.*)\"$} {#log >Gwethlog-$charactername.txt [$date $time] $1 (to $charactername): $2}
#trigger {^\[\w+\] \"\<to you\>\" \"} {#play Whisper} {Talk}
#trigger {^\s+(a|an|some|the) (.+) for (\d+) bronze (Kronars|Lirums|Dokoras)$} {#log >Shoplog.txt $date $time $2 $roomname $3_0 $shop2} {shop}
#trigger {^\s+(a|an|some|the) (.+) for (\d+) copper (Kronars|Lirums|Dokoras)$} {#log >Shoplog.txt $date $time $2 $roomname $3 $shop2} {shop}
#trigger {^\s+(a|an|some|the) (.+) for (\d+) gold (Kronars|Lirums|Dokoras)$} {#log >Shoplog.txt $date $time $2 $roomname $3_000 $shop2} {shop}
#trigger {^\s+(a|an|some|the) (.+) for (\d+) platinum (Kronars|Lirums|Dokoras)$} {#log >Shoplog.txt $date $time $2 $roomname $3_0000 $shop2} {shop}
#trigger {^\s+(a|an|some|the) (.+) for (\d+) silver (Kronars|Lirums|Dokoras)$} {#log >Shoplog.txt $date $time $2 $roomname $3_00 $shop2} {shop}
#trigger {^\s+(a|an|some|the) (.+) for (\d+)k platinum (Kronars|Lirums|Dokoras)$} {#log >Shoplog.txt $date $time $2 $roomname $3_000_0000 $shop2} {shop}
#trigger {^\s+(a|an|some|the) (.+) for (\d+\.\d+)k platinum (Kronars|Lirums|Dokoras)$} {#log >Shoplog.txt $date $time $2 $roomname $3_000_000 $shop2} {shop}
#trigger {^\s+Agility\s+:\s+(\d+)\s+Charisma\s+:\s+(\d+)} {#var agility $1;#var charisma $2}
#trigger {^\s+Discipline\s+:\s+(\d+)\s+Wisdom\s+:\s+(\d+)} {#var discipline $1;#var wisdom $2}
#trigger {^\s+Intelligence\s+:\s+(\d+)\s+Stamina\s+:\s+(\d+)} {#var intelligence $1;#var stamina2 $2}
#trigger {^\s+Name: (\w+)} {#var profilename $1}
#trigger {^\s+No Dokoras\.$$} {#var Dokoras 0}
#trigger {^\s+No Kronars\.$} {#var Kronars 0}
#trigger {^\s+No Lirums\.$} {#var Lirums 0}
#trigger {^\s+Strength\s+:\s+(\d+)\s+Reflex\s+:\s+(\d+)} {#var strength $1;#var reflex $2}
#trigger {^\w+ (\w+ )?(asks|exclaims to|says to) you, \"} {#play Speech} {Talk}
#trigger {^\w+ asks, \"|exclaims, \"|hisses, \"|lectures, \"|says, \"|whispers, \"|^You hear .+ say|^You hear the voice of|^You hear .+'s loud thoughts in your head|^Your mind hears .+ thinking} {#put #flash}
#trigger {^\w+ whispers, \"} {#play Whisper} {Talk}
#trigger {^A brief chill runs down your spine, like a lurking mistake waiting to haunt you\.|^One of your eyes bothers you momentarily, feeling slightly strained\.|^You feel vaguely uneasy, as if you had overlooked something important\.|^Your eyes feel briefly uncomfortable, but you can't quite put a finger on why\.} {#echo >log #4000C0 invisible Necromancer}
#trigger {^A dull orange glow settles around you\.|^You sense the Anti Stun spell upon you,} {#var AS ON}
#trigger {^A faint silvery aura glistens around you|^^You sense the Crusader's Challenge spell upon you} {#var CRC ON}
#trigger {^A fierce blue-white glare forces you to avert your eyes for a moment\. When it subsides, a blue Moongate stands before you, rippling slightly\.$|^A swirling vortex of shadows draws itself from the ground and coalesces into a black Moongate, which yawns open like a hungry maw\.$|^In a blazing fountain of red-gold sparks, a red Moongate blazes into life\.$} {#send peer through moongate}
#trigger {^A flurry of motion signals the arrival of the janitor|.+ is summoning the janitor to this room} {#send get bundle;wear my bundle}
#trigger {^A glistening net of coiling tendrils|^You sense the Heroic Strength spell} {#var HES ON}
#trigger {^A newfound fluidity of your mind imparts you with enhanced awareness of every nerve in your body|^You sense a (superficial|moderate|deep-seated|supreme) Tranquility upon you} {#var TRANQ ON}
#trigger {^A sudden rush of vibrant energy fills you|^You feel a change in the warm glow around you} {#send stance custom}
#trigger {^A sudden rush of vibrant energy fills you|^You feel a change in the warm glow around you|^You sense the Holy Warrior spell upon you} {#var HOW ON}
#trigger {^A translucent sphere forms around you and shudders like a soap bubble|^The translucent sphere already around you shudders and flickers with newly added invigoration|^You sense the Sphere of Protection spell upon you} {#var SOP ON}
#trigger {^All of your students have left, so you stop teaching|^Because you have no more students, your class ends|^But you aren't listening to anyone|^But you aren't teaching anyone|^No one seems to be teaching|^You stop listening to|^You stop teaching so as not to disturb the aura of quiet here|^You stop teaching\.|^Your teacher (has left|is not here), so you are no longer learning anything|cannot concentrate to teach .+ in combat\.|stops teaching and looks around quietly|stops teaching\.} {#statusbar 3 ""}
#trigger {^Also here.+the body of} {#class corpse on;#event 2 "#class corpse off"}
#trigger {^Behind .+, you see:$} {#var preposition behind}
#trigger {^Bonk! You smash your nose} {#send open door;#send open backdoor;#send 1 go door;#send go backdoor}
#trigger {^Brilliant, hair-like threads|^You sense the Divine Guidance spell} {#var DIG ON}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^A pure white alfar avenger squints and gazes at the ceiling,|^With a sad look, a pure white alfar avenger nods to you and trots off} {#var GS OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^Aesandry Darlaeth loses cohesion} {#var AD OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^The air around you shimmers with a weak yellow light that quickly disperses} {#var MAF OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^The dull orange glow fades} {#var AS OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^The fluidity of your mind expires} {#var TRANQ OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^The lingering effects of your Innocence spell fade away} {#var INNOC OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^The power of the Soldier's Prayer slips away from you} {#var SP OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^The translucent sphere around you suddenly pops like a soap bubble} {#var SOP OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^The warm glow fades from around you} {#var HOW OFF;#send 1 stance shield}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You falter for a moment as your extra courage slips away} {#var COUR OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You falter for a moment as your senses return to normal} {#var MO OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You feel a weight settle over you} {#var EASE OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You feel the surge of energy within you ebb away} {#var REF OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You feel your rage dissipate|^You feel your righteous rage dissipate.} {#var RW OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You feel your resolve in the face of superior numbers weaken} {#var CRC OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You no longer feel the beneficial effects of the Gift of Life spell} {#var GOL OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You seem to lose the focus of your senses.} {#var CLAR OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You sense the Aggressive Stance spell fade away} {#var AGS OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You sense the Bond Weapon spell fade} {#var BW OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^You sense the Rutilor's Edge spell fade } {#var RUE OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^Your extra strength deserts you as the} {#var HES OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^Your profound inspiration wanes and expires as thin,} {#var DIG OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^Your sense of protection and hinderance leaves you} {#var SR OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|^Your zeal for justice wanes as you realize the divine guidance of Chadatru has faded\.} {#var HOJ OFF}
#trigger {^Closing the WIZARD front end|^Your death cry echoes in your brain|returns to its normal condition\.$} {#var DA OFF}
#trigger {^Concentration\s+:\s+\d+\s+Max\s+:\s+(\d+)} {#var maxcon $1}
#trigger {^Failing to leap in time, you get twisted about in the winds, losing your balance and falling to the ground!$|You lose your balance due to all the weight|Knocks you.+off your feet|You collapse to the ground} {#send stand}
#trigger {^Gender:\s+(Male|Female)\s+Age:\s+(\d+)\s+Circle:\s+(\d+)$} {#var sex $1;#var age $2;#var circle $3}
#trigger {^In .+, you see:$} {#var preposition in}
#trigger {^Life energy floods through your veins, burning without consuming|^You sense the Aesandry Darlaeth spell upon you} {#var AD ON}
#trigger {^Name:.+Race:\s+(Dwarf|Elf|Elothean|Gnome|Gor'Tog|Halfling|Human|Kaldar|Prydaen|Rakash|S'Kra Mur)\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var race $1;#var guild $2}
#trigger {^Name:.+Race:\s+Dwarf\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language Haakish}
#trigger {^Name:.+Race:\s+Elf\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language Ilithic}
#trigger {^Name:.+Race:\s+Elothean\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language Gerenshuge}
#trigger {^Name:.+Race:\s+Gnome\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language Gorbesh}
#trigger {^Name:.+Race:\s+Gor'Tog\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language Toggish}
#trigger {^Name:.+Race:\s+Halfling\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language Olvi}
#trigger {^Name:.+Race:\s+Human\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language Gamgweth}
#trigger {^Name:.+Race:\s+Kaldar\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language Gorbesh}
#trigger {^Name:.+Race:\s+Prydaen\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language Prydaenese}
#trigger {^Name:.+Race:\s+Rakash\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language Rakash}
#trigger {^Name:.+Race:\s+S'Kra Mur\s+Guild:\s+(Barbarian|Bard|Cleric|Commoner|Empath|Moon Mage|Necromancer|Paladin|Ranger|Thief|Trader|Warrior Mage)$} {#var language S'Kra}
#trigger {^Odd\. Where did that (\w+) come from} {#echo >Log $1 slipped to you}
#trigger {^On .+, you see:$} {#var preposition on}
#trigger {^Pale yellow sparks begin to flicker over your body|^You sense the Ease Burden spell upon you} {#var EASE ON}
#trigger {^prep (.+)} {#if {!matchre("$1", "(\S+) (\d+)")} {#if {matchre("$spell.list", "$1")} {#echo $$1.fullname min:$$1.min max:$$1.cap}} {}}
#trigger {^prep (\S+) (\d+)} {#if {matchre("$spell.list", "$1")} {#echo $$1.fullname min:$$1.min max:$$1.cap}}
#trigger {^Pride and confidence in your empathic abilities fills you from within|^You sense the Gift of Life spell upon you} {#var GOL ON}
#trigger {^SEND\[(.+)\] (.+)} {#beep;#flash;#echo >log #FF0000 GM $1: $2}
#trigger {^Soft waves of a gentle, warm peach color flicker around you|^A surge of renewed strength runs through you|^You sense the Refresh spell upon you} {#var REF ON}
#trigger {^Something in the area is interfering with your ability to perceive power\.$|^You aren't trained in the ways of magic\.$} {#statusbar 2 ""}
#trigger {^Strange\. Your (.+) just got a little heavier\.} {#echo >Log Item slipped into your $1}
#trigger {^Submitted bug \"Catalog Shop\" to play\.net's bug tracking database under category \"Room\" with these details:$} {#log >BuggedShops.txt $roomname ($date $time)}
#trigger {^Tapering ribbons of soft yellow extend across the area|^You sense the Innocence spell upon you} {#var INNOC ON}
#trigger {^The (.+) was carrying.+(\bbolt\b|flarmencrank|\bgear\b|glarmencoupler|\bnut\b|rackensprocket|spangleflange)} {#log >SpiderParts.txt $date $time $2 $1 Map$zoneid Room $roomid}
#trigger {^The bandages binding your (.*) (soak|come)} {#send tend my $1} {tend}
#trigger {^The clerk counts out .+ and hands them over, making a notation|^The clerk slides a small metal box across the counter|^You don't have any .+ to deposit} {#send balance}
#trigger {^The clerk flips through (his|her) ledger then says, \"\w+, you do not seem to have an account with us\.} {#var map.$zoneid.bank 0;#var platinum 0;#var gold 0;#var silver 0;#var bronze 0;#var copper 0;#var save}
#trigger {^Under .+, you see:$} {#var preposition under}
#trigger {^With a warrior's calm, a pure white alfar avenger steps in} {#var GS ON}
#trigger {^You .+ (it|they) could do|^You .+ balanced and .+ suited to|^You .+ (it|they) imposes?|(it|they) offers? protection for the following areas} {#class app on;#event 3 "#class app off"}
#trigger {^You .+ worth .+ dokoras} {#var currency Dokoras}
#trigger {^You .+ worth .+ kronars} {#var currency Kronars}
#trigger {^You .+ worth .+ lirums} {#var currency Lirums}
#trigger {^You accept (\w+)'s challenge[\.,]} {#echo >log #FF8000 You accept $1's challenge.}
#trigger {^You agree to stop the duel\.$} {#echo >log #FF8000 You agree to stop the duel.}
#trigger {^You are teaching a class on (.+) which} {#statusbar 3 Teaching $1;#var class $1}
#trigger {^You are unable to take any more wounds from the (.+)\.} {#echo >log #FF0000 You can't transfer more wounds to your $1.}
#trigger {^You begin to listen to (\w+) teach the (.+) skill} {#statusbar 3 Listening to $1 teach $2}
#trigger {^You can't do that while (kneeling|lying|sitting)|^You must be standing to do that|^You must stand first|^You'll need to stand up} {#send stand;#send $lastcommand}
#trigger {^You can't heal while lying down on the job|^You fall screaming to the ground} {#send sit}
#trigger {^You clasp your hands together and chant a brief prayer for Chadatru's divine guidance\.|^You sense the Hands of Justice spell upon you} {#var HOJ ON}
#trigger {^You continue to instruct your students? on (.+)\.$} {#statusbar 3 Teaching $1;#var class $1}
#trigger {^You decide to take things as they come} {#send teach open}
#trigger {^You decline (\w+)'s challenge\.$} {#echo >log #FF8000 You decline $1's challenge.}
#trigger {^You draw out your (gleaming silver|brushed copper) sword from the (greatsword sheath|weapon harness), gripping it firmly in your right hand\.$} {#send swap my sword}
#trigger {^You feel .+ appearance has changed} {#send stand;#send open backdoor}
#trigger {^You feel your courage bolstered|^You sense the Courage spell upon you,} {#var COUR ON}
#trigger {^You feel your holy inclinations strengthen your senses, allowing a clearer perspective on your surroundings} {#var CLAR ON}
#trigger {^You feel your pockets get slightly heavier} {#echo >Log Money slipped to you}
#trigger {^You feel your shift link with (\w+) dissipate\.$} {#echo >log #008080 shift link broke;#play Error}
#trigger {^You finish humming} {#send hum $hum}
#trigger {^You finish playing} {#send play $percussionsong on my $percussioninst}
#trigger {^You get an odd feeling that someone is watching you\. It quickly passes\.$} {#echo >log #FF00FF Someone in this room was Located.}
#trigger {^You have ignored (\w+)'s challenge!$} {#echo >log #FF8000 You ignore $1's challenge.}
#trigger {^You have no empathic link with .+ and cannot transfer (his|her) wounds} {#send touch $1}
#trigger {^You have|^He has|^She has|^It has} {#class wounds on;#event 5 "#class wounds off"}
#trigger {^You hear a bump from the hospital backdoor|^The hospital backdoor suddenly closes} {#send {open backdoor}}
#trigger {^You hear your mental voice echo to (\w+),\s+\"(.+)\"$} {#log >Gwethlog-$charactername.txt [$date $time] $charactername (to $1): $2}
#trigger {^You hear your mental voice echo,\s+\"(.*)\"$} {#log >Gwethlog-$charactername.txt [$date $time] $charactername: $1}
#trigger {^You must first have a diagnostic Empathic link with .+ before you can transform} {#send touch $1}
#trigger {^You mutter something into the air about (.+)\.$} {#echo >log You mutter something into the air about $1.}
#trigger {^You reach out with your} {#class mana on;#event 1 "#class mana off"}
#trigger {^You reach out with your developing senses and (see|hear) bright} {#var mana.level 5} {mana}
#trigger {^You reach out with your developing senses and (see|hear) faint} {#var mana.level 1} {mana}
#trigger {^You reach out with your developing senses and (see|hear) glowing} {#var mana.level 3} {mana}
#trigger {^You reach out with your developing senses and (see|hear) luminous} {#var mana.level 4} {mana}
#trigger {^You reach out with your developing senses and (see|hear) muted} {#var mana.level 2} {mana}
#trigger {^You reach out with your improving senses and (see|hear) faint} {#var mana.level 1} {mana}
#trigger {^You reach out with your improving senses and (see|hear) flickering} {#var mana.level 3} {mana}
#trigger {^You reach out with your improving senses and (see|hear) fulgent} {#var mana.level 8} {mana}
#trigger {^You reach out with your improving senses and (see|hear) glaring} {#var mana.level 9} {mana}
#trigger {^You reach out with your improving senses and (see|hear) glowing} {#var mana.level 5} {mana}
#trigger {^You reach out with your improving senses and (see|hear) hazy} {#var mana.level 2} {mana}
#trigger {^You reach out with your improving senses and (see|hear) lambent} {#var mana.level 6} {mana}
#trigger {^You reach out with your improving senses and (see|hear) shimmering} {#var mana.level 4} {mana}
#trigger {^You reach out with your improving senses and (see|hear) shining} {#var mana.level 7} {mana}
#trigger {^You reach out with your senses and (see|hear) blazing} {#var mana.level 20} {mana}
#trigger {^You reach out with your senses and (see|hear) blinding} {#var mana.level 21} {mana}
#trigger {^You reach out with your senses and (see|hear) brilliant} {#var mana.level 17} {mana}
#trigger {^You reach out with your senses and (see|hear) dim} {#var mana.level 2} {mana}
#trigger {^You reach out with your senses and (see|hear) dull} {#var mana.level 4} {mana}
#trigger {^You reach out with your senses and (see|hear) dusky} {#var mana.level 6} {mana}
#trigger {^You reach out with your senses and (see|hear) faint} {#var mana.level 1} {mana}
#trigger {^You reach out with your senses and (see|hear) flaring} {#var mana.level 18} {mana}
#trigger {^You reach out with your senses and (see|hear) flickering} {#var mana.level 8} {mana}
#trigger {^You reach out with your senses and (see|hear) fulgent} {#var mana.level 16} {mana}
#trigger {^You reach out with your senses and (see|hear) glaring} {#var mana.level 19} {mana}
#trigger {^You reach out with your senses and (see|hear) glowing} {#var mana.level 11} {mana}
#trigger {^You reach out with your senses and (see|hear) hazy} {#var mana.level 3} {mana}
#trigger {^You reach out with your senses and (see|hear) lambent} {#var mana.level 12} {mana}
#trigger {^You reach out with your senses and (see|hear) luminous} {#var mana.level 14} {mana}
#trigger {^You reach out with your senses and (see|hear) muted} {#var mana.level 5} {mana}
#trigger {^You reach out with your senses and (see|hear) pale} {#var mana.level 7} {mana}
#trigger {^You reach out with your senses and (see|hear) pulsating} {#var mana.level 10} {mana}
#trigger {^You reach out with your senses and (see|hear) radiant} {#var mana.level 15} {mana}
#trigger {^You reach out with your senses and (see|hear) shimmering} {#var mana.level 9} {mana}
#trigger {^You reach out with your senses and (see|hear) shining} {#var mana.level 13} {mana}
#trigger {^You reach out with your weak senses and (see|hear) bright} {#var mana.level 3} {mana}
#trigger {^You reach out with your weak senses and (see|hear) dim} {#var mana.level 1} {mana}
#trigger {^You reach out with your weak senses and (see|hear) glowing} {#var mana.level 2} {mana}
#trigger {^You refuse (\w+)'s offer of surrender!$} {#echo >log #FF8000 You refuse $1's offer of surrender.}
#trigger {^You sense a new bond forged between you and your|^The spell pattern refuses to meld with the bonding magic} {#var BW Empty}
#trigger {^You sense a potent wave of righteousness lend its protection|^You sense the Sentinel's Resolve spell upon you} {#var SR ON}
#trigger {^You sense a righteous awakening|^You sense the Marshal Order spell upon you} {#var MO ON }
#trigger {^You should stop playing before you do that|^You are a bit too busy performing to do that} {#send stop play;#send 1 $lastcommand}
#trigger {^You step up to (\w+) and say, \"I challenge you to (.+) for sullying my honor!\"$} {#echo >log #FF8000 You challenge $1 to $2 for honor.}
#trigger {^You step up to (\w+) and say, \"I challenge you to (.+) for theft against my person!\"$} {#echo >log #FF8000 You challenge $1 to $2 for theft.}
#trigger {^You step up to (\w+) and say, \"I challenge you to (.+) in a contest of skill!\"$} {#echo >log #FF8000 You challenge $1 to $2.}
#trigger {^You step up to (\w+) and say, \"I challenge you to (.+) seeking justice for what you have done!\"$} {#echo >log #FF8000 You challenge $1 to $2 for justice.}
#trigger {^You stop the contest, admitting (\w+) is the better opponent\.$} {#echo >log #FF8000 You stop the contest with $1.}
#trigger {^You try to surrender to (\w+), asking for mercy!$} {#echo >log #FF8000 You try to surrender to $1.}
#trigger {^You weave a simple barrier out of|^You sense the Soldier's Prayer spell upon you,} {#var SP ON}
#trigger {^Your (.+) falls? to the ground\.$} {#flash;#echo >log #FF0000 Dropped your $1}
#trigger {^Your blood begins to boil|^Your blood boils|^The spell pulses through your soul, rekindling your holy rage\.|^You sense the Righteous Wrath spell upon you,} {#var RW ON}
#trigger {^Your body tenses with a burning, stressful ache|^You sense the Aggressive Stance spell upon you} {#var AGS ON}
#trigger {^Your death cry echoes in your brain} {#flash;#echo >log #FF0000 You died.}
#trigger {^Your injuries include|^(.+)'s injuries include} {#class touch on;#event 3 "#class touch off"}
#trigger {^Your share is .+ (Kronars?|Lirums?|Dokoras?)\.$} {#send deposit all}
#trigger {^You've gained (?:a new|\d+) (?:rank|ranks) in\s?(?:maneuvering in|using|your ability to fight|your ability to|your ability with|your knowledge of|your)?\s?(.+)\s?(?:use|area)?\.$} {#echo >log #00FF00 new rank: $1}
#trigger {A soft silver glow envelops your |^The (.+) flashes brightly with a soft silver glow|You sense that your (.+) is sturdier} {#var RUE Empty}
#trigger {abruptly coalescing into a translucent field before blinking out of sight\.$|^The air around you solidifies|^Your magical senses detect the Manifest Force spell surrounding you|^The force surrounding you shudders briefly} {#var MAF ON}
#trigger {as you prepare the (.+) spell\.$} {#var last.prepared $1}
#trigger {as you quickly form the patterns of the (.+) spell\.$} {#var last.prepared $1}
#trigger {backfires} {#echo >log #005555 $last.prepared just backfired.}
#trigger {begins to listen to you teach the (.+) skill} {#statusbar 3 Teaching $1;#var class $1}
#trigger {fangs jut from the spider's head and you think you notice what may be a miniscule droplet of (\w+) venom on each tip\.$} {#send withdraw 1 $1;#send feed $1 coin to my spider}
#trigger {feels more substantial\.$|^You focus on the aura surrounding your|^You focus on your (.+), increasing the strength of the aura surrounding it\.} {#var DA ON} {paladin}
#trigger {Get up, get up, go have yourself a birthday party 'cause you don't need healing|Just between you and me and the Queen, I think you don't really need healing} {#send stand;#send #goto teller}
#trigger {just arrived, dragging the body of (\w+) behind (him|her)\.$} {#put look $1 wounds} {arrive}
#trigger {look in my gem pouch$} {#send 1 wealth}
#trigger {e/matchre("", "ghostly white banner")/} {#var BOT ON}
#trigger {e/matchre("You also see the Shadowed Charger, the Lunar Guardian and Alfren's Tollbridge.", "ghostly white banner")/} {#var BOT ON}
#trigger {Raffle picks are now available for the next drawing!} {#send get ticket from counter;send read my ticket}
#trigger {Rutilant sparks of light encircle you, bathing you in a warm glow as your body begins to tingle with energy} {#var REG ON}
#trigger {You begin chanting a prayer to invoke the (.+) spell\.$} {#var last.prepared $1}
#trigger {you cannot manage to stand} {#send sit;send stand}
#trigger {You should find it easier to skulk in the shadows now\.$|^You notice the shadows about you briefly lightening|^You sense the Shadows spell on you} {#var Shadows ON}
#trigger {you throw a throwing hammer} {#send get throwing hammer}
#trigger {your developing senses.+mana \w+ through the area\.$} {#statusbar 2 Mana: $mana.level/5}
#trigger {your improving senses.+mana \w+ through the area\.$} {#statusbar 2 Mana: $mana.level/9}
#trigger {your senses.+mana \w+ through the area\.$} {#statusbar 2 Mana: $mana.level/21}
#trigger {your weak senses.+mana \w+ through the area\.$} {#statusbar 2 Mana: $mana.level/3}