YASSE Combat Script Package (script): Difference between revisions
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{{Script |
{{Script |
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|cat=combat |
|cat=combat, training |
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|fe=YASSE |
|fe=YASSE |
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|auth=[[User:Hithrael|Hithrael]] |
|auth=[[User:Hithrael|Hithrael]] |
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}} |
}} |
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==Description== |
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This series of scripts is currently under development. |
This series of scripts is currently under development. |
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* If you wish to contribute, please leave feedback on the discussion page. |
* If you wish to contribute, please leave feedback on the discussion page. |
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==Syntax== |
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==Updates== |
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Last Updated: |
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*'''11/20/2010''': Revision 1.0 |
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==The Scripts== |
==The Scripts== |
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[[YASSE Hitbasic-Loot (script)|Loot]] |
[[YASSE Hitbasic-Loot (script)|Loot]] |
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* This script was heavily modified, but based upon the script written for the YASSE help manual ( |
* This script was heavily modified, but based upon the script written for the YASSE help manual (credit to Delvan and Wheller on that) |
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* Further expansion for scrolls as soon as I get around to it (easy to do). |
* Further expansion for scrolls as soon as I get around to it (easy to do). |
Revision as of 14:33, 14 March 2011
YASSE Combat Script Package (script) | |
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Category | combat,training |
Front-end | YASSE |
Author | Hithrael |
Description
This series of scripts is currently under development.
General Notes (Functionality):
- All 3 scripts must be downloaded.
- Unless the CALL values are changed, loot and skin must be named loot and skin
- I will work on adding support for retreating when you're getting beat on, once other bugs are resolved.
General Notes (Other):
- A lot of boxmessages currently in the script, primarily for development purposes.
- If you wish to contribute, please leave feedback on the discussion page.
Syntax
Updates
Last Updated:
- 11/20/2010: Revision 1.0
The Scripts
- The TM module is under heavy development.
- TM is currently under development as its own module due to major issues as an integrated script with Hitbasic. So far it is much more stable and accurate than the old version.
- There is no support for ranged or thrown weapons (under development as soon as skinning and TM are working correctly).
- Hangs when the arrange loop fails (this should be rare unless using skill boosters / at the cusp of being able to do another arrange).
- I think I have a workaround developed, and it is under testing.
- Some weirdness in the skinning at 0 arranges, but the script does not hang or become disfunctional.
- Once bugs ironed out for decrementing skinning, add in functionality for "high quality" skinning attempts to add arranges up to max.
- This script was heavily modified, but based upon the script written for the YASSE help manual (credit to Delvan and Wheller on that)
- Further expansion for scrolls as soon as I get around to it (easy to do).