Swarm (2.0): Difference between revisions

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{{spell
{{OSpell
|name=Swarm
|abbrev=
|abbrev=None
|prereqs=[[Spider Climb]]
|minprep=8
|minprep=8
|castcap=65
|castcap=61
|validtarget=others
|validtarget=Others or None
|guild=Ranger
|desc=The Swarm spell is aptly named, for it summons an angry horde of stinging hornets to distract and attack the target. Since the poison from these insects can be virulent, there is thankfully no chance that they will attack anyone aside from their target. Sphere of Protection has been known to completely stop the portion of the the Swarm spell that summons the insects.
|spellbook=Nature Manipulation
|notes=
|prereqs=[[Spider Climb]]
}}
|desc=The Swarm spell is aptly named, for it summons an angry horde of swarming insects to distract and annoy everyone in the area. Sphere of Protection will stop somebody from being affected, unless they are directly targeted with the cast. Be warned that this spell will affect you if you are not using [[Sphere of Protection]], too.
Swarm also hinders the stealth and perception abilities of those afflicted to some extent. Before you can learn this spell, you must know Spider Climb.
|messaging=A circle of blue and green light radiates outward from you.


Almost immediately, hundreds of bugs explode from their hiding places, heeding your magical summons!
[[Category:Nature Manipulation Spellbook]]

[[Category:Ranger Spells]]
You sense the swarms ignored <Person>, as they are protected via life magic.
[[Category:Life Magic]]

You can sense that a snowbeast, a snowbeast were affected by the insects, and that nobody resisted the insects.

You sense the swarms ignored a snowbeast, as they were already afflicted.

The insect swarm ceases to bother a snowbeast.
|spelltype=Versus Stamina
|spelltype2=Area of Effect
|planned=No
|scroll=No
|target=No
|held=No
|tier=third
}}
==Notes==
* Area affect debuff. Hits anyone (including you) not under a [[Sphere of Protection]].
* You may cast on a specific person to ensure the Swarm goes after them despite a [[SoP]].
* Primary function is to hinder stealth/[[perception skill|perception]] of affected targets.
* Secondary function is to give a small penalty every so often to balance or add round time to the affected target.

Latest revision as of 05:32, 23 January 2013

Ranger thumb.jpgRanger Guild
Swarm
Abbreviation: NONE
Prerequisites: Spider Climb
Minimum Prep: 8
Casting Cap: 61
Valid Spell Target: Others or None
Description: The Swarm spell is aptly named, for it summons an angry horde of swarming insects to distract and annoy everyone in the area. Sphere of Protection will stop somebody from being affected, unless they are directly targeted with the cast. Be warned that this spell will affect you if you are not using Sphere of Protection, too.

Swarm also hinders the stealth and perception abilities of those afflicted to some extent. Before you can learn this spell, you must know Spider Climb.

Example Messaging: A circle of blue and green light radiates outward from you.

Almost immediately, hundreds of bugs explode from their hiding places, heeding your magical summons!

You sense the swarms ignored <Person>, as they are protected via life magic.

You can sense that a snowbeast, a snowbeast were affected by the insects, and that nobody resisted the insects.

You sense the swarms ignored a snowbeast, as they were already afflicted.

The insect swarm ceases to bother a snowbeast.

Notes

  • Area affect debuff. Hits anyone (including you) not under a Sphere of Protection.
  • You may cast on a specific person to ensure the Swarm goes after them despite a SoP.
  • Primary function is to hinder stealth/perception of affected targets.
  • Secondary function is to give a small penalty every so often to balance or add round time to the affected target.