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{{Script |
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|cat=training |
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|fe=StormFront |
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|auth=[[User:Damian|Damian]] |
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}} |
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<pre> |
<pre> |
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################################################################################ |
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#Mind States are as follows |
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#############################GLOBAL VARIABLES################################### |
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#clear 0/34 |
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#dabbling 1/34 |
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#perusing 2/34 |
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#learning 3/34 |
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#thoughtful 4/34 |
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#thinking 5/34 |
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#considering 6/34 |
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#pondering 7/34 |
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#ruminating 8/34 |
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#concentrating 9/34 |
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#attentive 10/34 |
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#deliberative 11/34 |
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#interested 12/34 |
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#examining 13/34 |
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#understanding 14/34 |
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#absorbing 15/34 |
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#intrigued 16/34 |
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#scrutinizing 17/34 |
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#analyzing 18/34 |
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#studious 19/34 |
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#focused 20/34 |
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#very focused 21/34 |
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#engaged 22/34 |
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#very engaged 23/34 |
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#cogitating 24/34 |
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#fascinated 25/34 |
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#captivated 26/34 |
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#engrossed 27/34 |
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#riveted 28/34 |
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#very riveted 29/34 |
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#rapt 30/34 |
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#very rapt 31/34 |
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#enthralled 32/34 |
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#nearly locked 33/34 |
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#mind lock 34/34 |
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###################################################################################### |
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#############################GLOBAL VARIABLES######################################### |
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setvariable LARGESTORAGECONTAINER HAVERSACK |
setvariable LARGESTORAGECONTAINER HAVERSACK |
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Line 47: | Line 15: | ||
setvariable SPELLPREPMESSAGE dirt in your palm to prepare |
setvariable SPELLPREPMESSAGE dirt in your palm to prepare |
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setvariable LOCKPICKSTORAGECONTAINER ADAN SKULL |
setvariable LOCKPICKSTORAGECONTAINER ADAN SKULL |
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setvariable HUMTHISTUNE HUM |
setvariable HUMTHISTUNE HUM CONCERT ROMANT |
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setvariable CAMBRINTHDEVICE |
setvariable CAMBRINTHDEVICE NESTLED ARMBAND |
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setvariable GLOBALSPELLTARGET |
setvariable GLOBALSPELLTARGET |
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setvariable TIMETOFULLPREP 20 |
setvariable TIMETOFULLPREP 20 |
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setvariable GLOBALMOON |
setvariable GLOBALMOON |
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setvariable FORAGEFORITEM |
setvariable FORAGEFORITEM REDWOOD LIMB |
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setvariable SPELLRETURNPOINTER NEXTFUNCTION |
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setvariable SPELLADDITIONALCOMMAND |
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save NEXTFUNCTION |
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#############################GLOBAL VARIABLES |
#############################GLOBAL VARIABLES################################### |
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################################################################################ |
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if_1 save NEXTFUNCTION |
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if_1 goto %1% |
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goto %1 |
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================================================================================== |
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================================================================================== |
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################################################################################ |
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################################################################################ |
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#begin START function |
#begin START function |
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START: |
START: |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put SORT AUTO HEAD |
put SORT AUTO HEAD |
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waitfor |
waitfor inventory is now |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put RESYNC |
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waitfor > |
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put INVFIX |
put INVFIX |
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waitfor > |
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put AWAKE |
put AWAKE |
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waitfor > |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put INV CHECK |
put INV CHECK |
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echo ##################################################################### |
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waitfor > |
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echo |
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=============================================================================================================================== |
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put EXP ALL |
put EXP ALL |
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waitfor |
waitfor Circle: |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put HEAL |
put HEAL |
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waitfor |
waitfor Your body |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put STAT FULL |
put STAT FULL |
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waitfor |
waitfor Brave Adventurers |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put INFO |
put INFO |
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waitfor |
waitfor Name: |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put RPA PIRP |
put RPA PIRP |
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waitfor |
waitfor You currently have |
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echo ##################################################################### |
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echo |
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=============================================================================================================================== |
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put LOOK |
put LOOK |
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echo ##################################################################### |
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waitfor > |
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echo |
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=============================================================================================================================== |
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put TIME |
put TIME |
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waitfor |
waitfor It has been |
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put OBS WEATHER |
put OBS WEATHER |
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echo ##################################################################### |
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waitfor > |
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echo |
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=============================================================================================================================== |
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put EXP FIXWALL |
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put HIDE |
put HIDE |
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shift |
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goto %1 |
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#end START function |
#end START function |
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################################################################################ |
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================================================================================== |
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################################################################################ |
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================================================================================== |
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#begin GLOBAL PIERCING GAZE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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############################SKILL TRAINING SCRIPTS############################## |
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GPIERCINGGAZE: |
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################################################################################ |
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GPG: |
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################################################################################ |
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#begin FIRSTAID function |
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FIRSTAID: |
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setvariable RETURNPOINTER GPGPREPSPELL |
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FIRSTAIDGETTHIRDCOMPENDIUM: |
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GPGPREPSPELL: |
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put %HUMTHISTUNE |
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put |
put sort compendium in %LARGESTORAGECONTAINER |
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Match FIRSTAID2COMPENDIUMS a leather compendium, a leather compendium, |
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Match GPGPREPSPELL ...wait |
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Match |
Match FIRSTAID2COMPENDIUMS a leather compendium, a leather compendium, |
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Match |
Match FIRSTAID1COMPENDIUM a leather compendium, |
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Match KILLSPELLPREP You have to strain |
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Match GPGFULLPREP %SPELLPREPMESSAGE% |
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Matchwait |
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put look in %LARGESTORAGECONTAINER |
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GPGFULLPREP: |
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Matchwait |
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waitfor You feel fully prepared |
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FIRSTAID2COMPENDIUMS: |
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setvariable RETURNPOINTER %s% |
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setvariable TOTALCOMPENDIUMS second |
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GPGHARNESS1: |
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counter set 2 |
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GPGHARNESS2: |
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goto FIRSTAIDCOUNTERCOPY |
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FIRSTAID1COMPENDIUM: |
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put harness 15 |
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setvariable TOTALCOMPENDIUMS first |
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Match GPGHARNESS%c% ...wait |
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counter set 1 |
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Match GPGUPDATECOUNTER You tap into the mana from |
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goto FIRSTAIDCOUNTERCOPY |
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Match KILLSPELLPREP You strain, but cannot harness |
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Matchwait |
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FIRSTAIDCOUNTERCOPY: |
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GPGUPDATECOUNTER: |
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setvariable TEMPCOUNTER %c |
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goto FIRSTAIDGETCOMPENDIUM%c |
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FIRSTAIDGETCOMPENDIUM1: |
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goto GPGHARNESS%c% |
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FIRSTAIDGETCOMPENDIUM2: |
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FIRSTAIDGETCOMPENDIUM3: |
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FIRSTAIDGETCOMPENDIUM4: |
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FIRSTAIDGETCOMPENDIUM5: |
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Match FIRSTAIDGETCOMPENDIUM5 ...wait |
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GPGHARNESS3: |
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Match FIRSTAIDOPENCOMPENDIUM You get a |
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GPGHARNESS4: |
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Match FIRSTAIDNOCOMPENDIUMS What are you referring to? |
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GPGHARNESS5: |
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GPGHARNESS6: |
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GPGHARNESS7: |
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GPGHARNESS8: |
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GPGHARNESS9: |
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GPGHARNESS10: |
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put get %TOTALCOMPENDIUMS compendium from %LARGESTORAGECONTAINER |
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GPGSPELLCAST: |
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put cast %GLOBALSPELLTARGET% |
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Match GPGSPELLCAST ...wait |
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Match %s% You gesture |
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Matchwait |
Matchwait |
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FIRSTAIDGETCOMPENDIUM0: |
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GPIERCINGGAZEAT: |
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GPGAT: |
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goto NEXTFUNCTION |
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if_2 setvariable GLOBALSPELLTARGET %2% |
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goto GPIERCINGGAZE |
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FIRSTAIDOPENCOMPENDIUM: |
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#end GLOBAL PIERCING GAZE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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================================================================================== |
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================================================================================== |
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#begin GLOBAL CLEAR VISION v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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counter set 9 |
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GCLEARVISION: |
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Match FIRSTAIDOPENCOMPENDIUM ...wait |
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GCV: |
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Match FIRSTAIDSTUDYCOMPENDIUM That is already open! |
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Match FIRSTAIDSTUDYCOMPENDIUM You open your |
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put open my compendium |
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setvariable RETURNPOINTER GCVPREPSPELL |
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GCVPREPSPELL: |
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counter set 1 |
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put prep CLEAR VISION 30 |
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Match GCVPREPSPELL ...wait |
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Match KILLHUMMING You should stop playing |
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Match KILLSPELLPREP You are already preparing |
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Match KILLSPELLPREP You have to strain |
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Match GCVFULLPREP %SPELLPREPMESSAGE% |
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Matchwait |
Matchwait |
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FIRSTAIDSTUDYCOMPENDIUM: |
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GCVFULLPREP: |
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put %HUMTHISTUNE |
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waitfor You feel fully prepared |
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Match FIRSTAIDSTUDYCOMPENDIUM ...wait |
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setvariable RETURNPOINTER %s% |
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Match FIRSTAIDTURNCOMPENDIUM%c Why do you need to study this chart again? |
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Match FIRSTAIDTURNCOMPENDIUM%c a sudden moment of clarity, the information on the chart |
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Match FIRSTAIDSTUDYCOMPENDIUM You begin studying |
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Match FIRSTAIDSTUDYCOMPENDIUM gradually absorbing more of the knowledge |
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Match FIRSTAIDERROR You study the sky but fail to find anything |
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put study my compendium |
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GCVHARNESS1: |
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GCVHARNESS2: |
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put harness 20 |
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Match GCVHARNESS%c% ...wait |
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Match GCVUPDATECOUNTER You tap into the mana from |
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Match KILLSPELLPREP You strain, but cannot harness |
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Matchwait |
Matchwait |
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FIRSTAIDTURNCOMPENDIUM9: |
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GCVUPDATECOUNTER: |
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FIRSTAIDTURNCOMPENDIUM8: |
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FIRSTAIDTURNCOMPENDIUM7: |
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FIRSTAIDTURNCOMPENDIUM6: |
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FIRSTAIDTURNCOMPENDIUM5: |
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FIRSTAIDTURNCOMPENDIUM4: |
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FIRSTAIDTURNCOMPENDIUM3: |
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FIRSTAIDTURNCOMPENDIUM2: |
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FIRSTAIDTURNCOMPENDIUM1: |
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counter |
counter subtract 1 |
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Match FIRSTAIDTURNCOMPENDIUM10 ...wait |
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goto GCVHARNESS%c% |
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Match FIRSTAIDSTUDYCOMPENDIUM You turn to the section |
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put turn my compendium |
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GCVHARNESS3: |
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GCVHARNESS4: |
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GCVHARNESS5: |
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GCVHARNESS6: |
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GCVHARNESS7: |
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GCVHARNESS8: |
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GCVHARNESS9: |
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GCVHARNESS10: |
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GCVSPELLCAST: |
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put cast %GLOBALSPELLTARGET% |
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Match GCVSPELLCAST ...wait |
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Match %s% You gesture |
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Matchwait |
Matchwait |
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FIRSTAIDTURNCOMPENDIUM0: |
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GCLEARVISIONAT: |
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GCVAT: |
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counter set %TEMPCOUNTER |
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if_2 setvariable GLOBALSPELLTARGET %2% |
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counter subtract 1 |
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goto FIRSTAIDSTORECOMPENDIUM |
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FIRSTAIDSTORECOMPENDIUM: |
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#end GLOBAL CLEAR VISION v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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================================================================================== |
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================================================================================== |
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#begin GLOBAL AURA SIGHT v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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Match FIRSTAIDSTORECOMPENDIUM ...wait |
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GAURASIGHT: |
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Match FIRSTAIDERROR What were you referring to? |
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Match FIRSTAIDCOUNTERCOPY You put your compendium in your |
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put put my compendium in my %LARGESTORAGECONTAINER |
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GAUS: |
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Matchwait |
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setvariable RETURNPOINTER GAUSPREPSPELL |
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FIRSTAIDNOCOMPENDIUMS: |
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GAUSPREPSPELL: |
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echo =========================================== |
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counter set 1 |
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echo =You have no compendiums for this training= |
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echo =========================================== |
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exit |
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FIRSTAIDERROR: |
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Match GAUSPREPSPELL ...wait |
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Match KILLHUMMING You should stop playing |
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Match KILLSPELLPREP You are already preparing |
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Match KILLSPELLPREP You have to strain |
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Match GAUSFULLPREP %SPELLPREPMESSAGE% |
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Matchwait |
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echo ===================================================== |
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GAUSFULLPREP: |
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echo =For some reason you are not holding your compendium= |
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echo ===================================================== |
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exit |
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waitfor You feel fully prepared |
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#end FIRSTAID function |
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setvariable RETURNPOINTER %s% |
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################################################################################ |
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################################################################################ |
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#begin PERCEPTION function |
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PERCEPTION: |
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GAUSHARNESS1: |
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GAUSHARNESS2: |
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setvariable PERCEPTIONMATERIAL SILVER ZOMBIES |
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put harness 15 |
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PERCEPTIONSUPSPELLS: |
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Match GAUSHARNESS%c% ...wait |
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Match GAUSUPDATECOUNTER You tap into the mana from |
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Match KILLSPELLPREP You strain, but cannot harness |
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Matchwait |
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save PERCEPTIONGETTOOLS |
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GAUSUPDATECOUNTER: |
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goto GCLEARVISION |
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PERCEPTIONGETTOOLS: |
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counter add 1 |
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pause |
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put get %PERCEPTIONMATERIAL |
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GAUSHARNESS3: |
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GAUSHARNESS4: |
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GAUSHARNESS5: |
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GAUSHARNESS6: |
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GAUSHARNESS7: |
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GAUSHARNESS8: |
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GAUSHARNESS9: |
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GAUSHARNESS10: |
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Match PERCEPTIONGETTOOLS ...wait |
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GAUSSPELLCAST: |
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Match PERCEPTIONWORK You get |
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Match PERCEPTIONWORK already holding that |
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put cast |
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Match NEXTFUNCTION could not find what |
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Match GAUSSPELLCAST ...wait |
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Match %s% You gesture |
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Matchwait |
Matchwait |
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PERCEPTIONWORK: |
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#end GLOBAL AURA SIGHT v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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================================================================================== |
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================================================================================== |
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#begin GLOBAL SHADOWS v2 function (THIS FUNCTION HAS BEEN FIXED2) |
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pause |
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GSHADOWSSPELL: |
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put %HUMTHISTUNE |
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GSHADOWS: |
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put juggle my %PERCEPTIONMATERIAL |
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Match PERCEPTIONWORK ...wait |
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setvariable RETURNPOINTER GSHADOWSPREPSPELL |
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Match EXPPERCEPTION Roundtime |
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Match PERCEPTIONSTOWTOOLS Your injuries make juggling impossible |
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GSHADOWSPREPSPELL: |
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counter set 1 |
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put prep SHADOWS 30 |
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Match GSHADOWSPREPSPELL ...wait |
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Match KILLHUMMING You should stop playing |
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Match KILLSPELLPREP You are already preparing |
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Match KILLSPELLPREP You have to strain |
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Match GSHADOWSFULLPREP %SPELLPREPMESSAGE% |
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Matchwait |
Matchwait |
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EXPPERCEPTION: |
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GSHADOWSFULLPREP: |
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put exp skill perception |
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Match PERCEPTIONSTOWTOOLS dazed |
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setvariable RETURNPOINTER %s% |
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Match PERCEPTIONSTOWTOOLS mind lock |
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Match PERCEPTIONWORK EXP HELP for more information |
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GSHADOWSHARNESS1: |
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GSHADOWSHARNESS2: |
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put harness 15 |
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Match GSHADOWSHARNESS%c% ...wait |
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Match GSHADOWSUPDATECOUNTER You tap into the mana from |
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Match KILLSPELLPREP You strain, but cannot harness |
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Matchwait |
Matchwait |
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PERCEPTIONSTOWTOOLS: |
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GSHADOWSUPDATECOUNTER: |
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put put %PERCEPTIONMATERIAL in my %LARGESTORAGECONTAINER |
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counter add 1 |
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put %HUMTHISTUNE |
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goto GSHADOWSHARNESS%c% |
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waitfor finish humming |
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goto NEXTFUNCTION |
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GSHADOWSHARNESS3: |
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GSHADOWSHARNESS4: |
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GSHADOWSHARNESS5: |
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GSHADOWSHARNESS6: |
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GSHADOWSHARNESS7: |
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GSHADOWSHARNESS8: |
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GSHADOWSHARNESS9: |
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GSHADOWSHARNESS10: |
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#end PERCEPTION function |
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GSHADOWSSPELLCAST: |
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################################################################################ |
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################################################################################ |
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#begin FORAGING function (this function tests against exp for perception not foraging |
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#since you learn both doing collect, it is also set up for 2 items, if you wish to add |
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#more items, simply add more setvariable statements with matching FORAGINGHUM# so it |
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#doesn't end after the 2nd one as FORAGINGHUM3 will go to the end of the function |
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FORAGING: |
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put cast %GLOBALSPELLTARGET% |
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FORAGINGDECLAREVARIABLES: |
|||
Match GSHADOWSSPELLCAST ...wait |
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Match %s% You gesture |
|||
Matchwait |
|||
setvariable ITEM1 stem |
|||
GSHADOWSSPELLAT: |
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setvariable ITEM2 rock |
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GSHADOWSAT: |
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counter set 0 |
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FORAGINGCOUNTERINCREASE: |
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if_2 setvariable GLOBALSPELLTARGET %2% |
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goto GSHADOWSSPELL |
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counter add 1 |
|||
#end GLOBAL SHADOWS v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
goto FORAGINGHUM%c |
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================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL SEER'S SENSE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
FORAGINGHUM: |
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GSEERSSENSE: |
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FORAGINGHUM1: |
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GSEERS: |
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FORAGINGHUM2: |
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put %HUMTHISTUNE |
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GSEER: |
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goto FORAGINGKICKPILE |
|||
FORAGINGKICKPILE: |
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setvariable RETURNPOINTER GSEERPREPSPELL |
|||
Match FORAGINGKICKPILE ...wait |
|||
GSEERPREPSPELL: |
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Match FORAGINGSTART you fail to find any signs of its presence |
|||
Match FORAGINGSTART I could not find what you were referring to |
|||
put kick pile |
|||
put prep SEER SENSE 26 |
|||
Match GSEERPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GSEERFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
FORAGINGSTART: |
|||
Match FORAGINGSTART ...wait |
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waitfor You feel fully prepared |
|||
Match FORAGINGCLUTTER The room is too cluttered |
|||
Match EXPFORAGING You manage to collect a pile |
|||
Match FORAGINGCOUNTERINCREASE wondering what you might find |
|||
Match FORAGINGCOUNTERINCREASE trying to find a dragon's egg |
|||
Match FORAGINGCOUNTERINCREASE you were looking for |
|||
Match FORAGINGCOUNTERINCREASE if you had a bit more luck. |
|||
Match FORAGINGCOUNTERINCREASE unable to find anything. |
|||
put collect %ITEM%c |
|||
GSEERHARNESS1: |
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GSEERHARNESS2: |
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put harness 15 |
|||
Match GSEERHARNESS%c% ...wait |
|||
Match GSEERUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
FORAGINGCLUTTER: |
|||
GSEERUPDATECOUNTER: |
|||
pause 2 |
|||
goto FORAGINGKICKPILE |
|||
EXPFORAGING: |
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goto GSEERHARNESS%c% |
|||
Match FORAGINGEND mind lock |
|||
GSEERHARNESS3: |
|||
Match FORAGINGHUM EXP HELP for more information |
|||
GSEERHARNESS4: |
|||
GSEERHARNESS5: |
|||
GSEERHARNESS6: |
|||
GSEERHARNESS7: |
|||
GSEERHARNESS8: |
|||
GSEERHARNESS9: |
|||
GSEERHARNESS10: |
|||
put exp skill perception |
|||
GSEERSPELLCAST: |
|||
put cast %GLOBALSPELLTARGET% |
|||
Match GSEERSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
Matchwait |
||
FORAGINGHUM3: |
|||
FORAGINGEND: |
|||
GSEERAT: |
|||
goto NEXTFUNCTION |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
exit |
|||
#end |
#end FORAGING function |
||
################################################################################ |
|||
================================================================================== |
|||
################################################################################ |
|||
================================================================================== |
|||
LE: |
|||
#begin GLOBAL SHADOWLING v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
setvariable COMBATMOVE1 DODGE |
|||
GSHADOWLINGSPELL: |
|||
setvariable COMBATMOVE2 FEINT %2 |
|||
setvariable COMBATMOVE3 DRAW %2 |
|||
setvariable COMBATMOVE4 SLICE %2 |
|||
setvariable COMBATMOVE5 CHOP %2 |
|||
setvariable COMBATMOVE6 ENC |
|||
counter set 1 |
|||
GSHADOWLING: |
|||
goto WIELDWEAPON |
|||
setvariable RETURNPOINTER GSHADOWLINGPREPSPELL |
|||
################################################################################ |
|||
GSHADOWLINGPREPSPELL: |
|||
################################################################################ |
|||
ME: |
|||
HE: |
|||
2HE: |
|||
setvariable COMBATMOVE1 DODGE |
|||
counter set 1 |
|||
setvariable COMBATMOVE2 FEINT |
|||
setvariable COMBATMOVE3 DRAW |
|||
setvariable COMBATMOVE4 SWEEP |
|||
setvariable COMBATMOVE5 SLICE |
|||
setvariable COMBATMOVE6 CHOP |
|||
setvariable COMBATMOVE7 SLICE |
|||
setvariable COMBATMOVE8 CHOP |
|||
setvariable COMBATMOVE9 ENC |
|||
counter set 1 |
|||
put prep SHADOWLING 30 |
|||
goto WIELDWEAPON |
|||
Match GSHADOWLINGPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GSHADOWLINGFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
################################################################################ |
|||
GSHADOWLINGFULLPREP: |
|||
################################################################################ |
|||
LB: |
|||
MB: |
|||
HB: |
|||
2HB: |
|||
setvariable COMBATMOVE1 DODGE |
|||
waitfor You feel fully prepared |
|||
setvariable COMBATMOVE2 FEINT |
|||
setvariable COMBATMOVE3 SWEEP |
|||
setvariable COMBATMOVE4 DRAW |
|||
setvariable COMBATMOVE5 SLICE |
|||
setvariable COMBATMOVE6 ENC |
|||
counter set 1 |
|||
setvariable RETURNPOINTER %s% |
|||
goto WIELDWEAPON |
|||
GSHADOWLINGHARNESS1: |
|||
GSHADOWLINGHARNESS2: |
|||
################################################################################ |
|||
put harness 15 |
|||
################################################################################ |
|||
BRAWLING: |
|||
setvariable COMBATMOVE1 DODGE |
|||
Match GSHADOWLINGHARNESS%c% ...wait |
|||
setvariable COMBATMOVE2 FEINT |
|||
Match GSHADOWLINGUPDATECOUNTER You tap into the mana from |
|||
setvariable COMBATMOVE3 SWEEP |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
setvariable COMBATMOVE4 KICK |
|||
Matchwait |
|||
setvariable COMBATMOVE5 SLICE |
|||
setvariable COMBATMOVE6 GOUGE |
|||
setvariable COMBATMOVE7 ELBOW |
|||
setvariable COMBATMOVE8 ENC |
|||
counter set 1 |
|||
GSHADOWLINGUPDATECOUNTER: |
|||
goto WIELDWEAPON |
|||
counter add 1 |
|||
################################################################################ |
|||
goto GSHADOWLINGHARNESS%c% |
|||
################################################################################ |
|||
PIKE: |
|||
setvariable COMBATMOVE1 DODGE |
|||
GSHADOWLINGHARNESS3: |
|||
setvariable COMBATMOVE2 JAB |
|||
GSHADOWLINGHARNESS4: |
|||
setvariable COMBATMOVE3 SWEEP |
|||
GSHADOWLINGHARNESS5: |
|||
setvariable COMBATMOVE4 THRUST |
|||
GSHADOWLINGHARNESS6: |
|||
setvariable COMBATMOVE5 FEINT |
|||
GSHADOWLINGHARNESS7: |
|||
setvariable COMBATMOVE6 LUNGE |
|||
GSHADOWLINGHARNESS8: |
|||
setvariable COMBATMOVE7 DRAW |
|||
GSHADOWLINGHARNESS9: |
|||
setvariable COMBATMOVE8 ENC |
|||
GSHADOWLINGHARNESS10: |
|||
counter set 1 |
|||
GSHADOWLINGSPELLCAST: |
|||
goto WIELDWEAPON |
|||
################################################################################ |
|||
Match GSHADOWLINGSPELLCAST ...wait |
|||
################################################################################ |
|||
Match %s% You gesture |
|||
QS: |
|||
Matchwait |
|||
SS: |
|||
setvariable COMBATMOVE1 DODGE |
|||
#end GLOBAL SHADOWLING v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
setvariable COMBATMOVE2 FEINT |
|||
================================================================================== |
|||
setvariable COMBATMOVE3 DRAW |
|||
================================================================================== |
|||
setvariable COMBATMOVE4 SLICE |
|||
#begin GLOBAL SHADOW SERVANT v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
setvariable COMBATMOVE5 SWEEP |
|||
setvariable COMBATMOVE6 CHOP |
|||
setvariable COMBATMOVE7 ENC |
|||
counter set 1 |
|||
GSHADOWSERVANTSPELL: |
|||
goto WIELDWEAPON |
|||
GSHADOWSERVANT: |
|||
################################################################################ |
|||
setvariable RETURNPOINTER GSHADOWSERVANTPREPSPELL |
|||
################################################################################ |
|||
HALBERD: |
|||
setvariable COMBATMOVE1 DODGE |
|||
GSHADOWSERVANTPREPSPELL: |
|||
setvariable COMBATMOVE2 DRAW |
|||
setvariable COMBATMOVE3 SLICE |
|||
setvariable COMBATMOVE4 SWEEP |
|||
setvariable COMBATMOVE5 CHOP |
|||
setvariable COMBATMOVE6 ENC |
|||
counter set 1 |
|||
goto WIELDWEAPON |
|||
put prep SHADOW SERVANT 44 |
|||
################################################################################ |
|||
Match GSHADOWSERVANTPREPSPELL ...wait |
|||
################################################################################ |
|||
Match KILLHUMMING You should stop playing |
|||
HT: |
|||
Match KILLSPELLPREP You are already preparing |
|||
LT: |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GSHADOWSERVANTFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
setvariable COMBATMOVE1 THROW |
|||
GSHADOWSERVANTFULLPREP: |
|||
setvariable COMBATMOVE2 GET %2 %3 |
|||
setvariable COMBATMOVE3 ENC |
|||
counter set 1 |
|||
waitfor You feel fully prepared |
|||
goto WIELDWEAPON |
|||
setvariable RETURNPOINTER %s% |
|||
################################################################################ |
|||
GSHADOWSERVANTHARNESS1: |
|||
################################################################################ |
|||
#begin WIELDWEAPON function |
|||
WIELDWEAPONRESETCOUNTER: |
|||
put harness 10 |
|||
counter set 1 |
|||
Match GSHADOWSERVANTHARNESS%c% ...wait |
|||
Match GSHADOWSERVANTUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
goto WIELDWEAPON |
|||
GSHADOWSERVANTUPDATECOUNTER: |
|||
WIELDWEAPONADDCOUNTER: |
|||
counter add 1 |
|||
counter add 1 |
|||
goto GSHADOWSERVANTHARNESS%c% |
|||
goto WIELDWEAPON |
|||
GSHADOWSERVANTHARNESS2: |
|||
GSHADOWSERVANTHARNESS3: |
|||
GSHADOWSERVANTHARNESS4: |
|||
GSHADOWSERVANTHARNESS5: |
|||
GSHADOWSERVANTHARNESS6: |
|||
GSHADOWSERVANTHARNESS7: |
|||
GSHADOWSERVANTHARNESS8: |
|||
GSHADOWSERVANTHARNESS9: |
|||
GSHADOWSERVANTHARNESS10: |
|||
WIELDWEAPON: |
|||
GSHADOWSERVANTSPELLCAST: |
|||
Match WIELDWEAPON ...wait |
|||
put cast |
|||
Match WIELDWEAPONADDCOUNTER You feint |
|||
Match WIELDWEAPONADDCOUNTER You jab |
|||
Match WIELDWEAPONADDCOUNTER You step backward and |
|||
Match WIELDWEAPONADDCOUNTER You sweep |
|||
Match WIELDWEAPONADDCOUNTER You slice |
|||
Match WIELDWEAPONADDCOUNTER You swing |
|||
Match WIELDWEAPONADDCOUNTER You chop |
|||
Match WIELDWEAPONADDCOUNTER You thrust |
|||
Match WIELDWEAPONADDCOUNTER You lunge |
|||
Match WIELDWEAPONADDCOUNTER You kick |
|||
Match WIELDWEAPONADDCOUNTER You gouge |
|||
Match WIELDWEAPONADDCOUNTER You elbow |
|||
Match WIELDWEAPONADDCOUNTER You throw |
|||
Match WIELDWEAPONADDCOUNTER You pick up |
|||
Match WIELDWEAPONADDCOUNTER position to dodge |
|||
Match WIELDWEAPONADDCOUNTER you are already dodging |
|||
Match WIELDWEAPONADDCOUNTER position to parry |
|||
Match WIELDWEAPONRESETCOUNTER Encumbrance : |
|||
Match WIELDWEAPONWAITTARGET nothing else to face! |
|||
Match WIELDWEAPONADVANCE close enough to attack |
|||
put %COMBATMOVE%c |
|||
Match GSHADOWSERVANTSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
|||
Matchwait |
|||
GSHADOWSERVANTPYRAMIDS: |
|||
WIELDWEAPONWAITTARGET: |
|||
save GSHADOWSERVANTGETPYRAMIDS |
|||
Match WIELDWEAPONRESETCOUNTER melee range |
|||
goto GSHADOWSERVANT |
|||
Match WIELDWEAPONADVANCE at you |
|||
Match WIELDWEAPONADVANCE missle range |
|||
Match WIELDWEAPONADVANCE pole weapon range |
|||
Match WIELDWEAPONWAITLONGER You assess your combat situation... |
|||
put ASSES |
|||
GSHADOWSERVANTGETPYRAMIDS: |
|||
Matchwait |
|||
save NEXTFUNCTION |
|||
WIELDWEAPONADVANCE: |
|||
Match GSHADOWSERVANTGETPYRAMIDS ...wait |
|||
Match %s% stares at you in confusion |
|||
Match %s% To whom are you speaking |
|||
Match GSHADOWSERVANTDROPPYRAMIDS pyramid and hands it to you |
|||
Match WIELDWEAPONADVANCE ...wait |
|||
put ask servant for pyramid |
|||
Match WIELDWEAPONRESETCOUNTER You close to melee range |
|||
Match WIELDWEAPONRESETCOUNTER You are already at melee |
|||
Match WIELDWEAPONRESETCOUNTER You turn to face |
|||
Match WIELDWEAPONWAITLONGER You begin to advance |
|||
Match WIELDWEAPONWAITLONGER You are already advancing |
|||
put ADVANCE |
|||
Matchwait |
|||
GSHADOWSERVANTDROPPYRAMIDS: |
|||
WIELDWEAPONWAITLONGER: |
|||
match GSHADOWSERVANTDROPPYRAMIDS ...wait |
|||
match GSHADOWSERVANTGETPYRAMIDS You drop |
|||
Match WIELDWEAPONADVANCE begins to advance on you! |
|||
put drop pyramid |
|||
Match WIELDWEAPONADVANCE is still a distance away from you and is closing steadily. |
|||
Match WIELDWEAPONADVANCE closes to pole weapon range on you! |
|||
Match WIELDWEAPONRESETCOUNTER to melee range |
|||
Matchwait |
|||
################################################################################ |
|||
#end GLOBAL SHADOW SERVANT v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
################################################################################ |
|||
================================================================================== |
|||
#begin LOCKPICKING function |
|||
================================================================================== |
|||
#begin GLOBAL STARLIGHT SPHERE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
LOCKPICKING: |
|||
GSTARLIGHTSPHERE: |
|||
# LOCKPICKINGGETTOOLS: |
|||
GSLS: |
|||
# Match LOCKPICKINGGETTOOLS ...wait |
|||
setvariable RETURNPOINTER GSLSPREPSPELL |
|||
# Match LOCKPICKINGPICK You get a |
|||
# Match LOCKPICKINGPICK You are already holding |
|||
# Match LOCKPICKINGNOTOOLS What were you referring |
|||
# put get lockpick |
|||
GSLSTESTTIME: |
|||
# Matchwait |
|||
LOCKPICKINGPICK: |
|||
Match GSLSPREPSPELL night |
|||
Match GSLSPREPSPELL sunset |
|||
Match GSLSPREPSPELL evening |
|||
Match GSLSSPELLFAIL sunrise |
|||
Match GSLSSPELLFAIL dawn |
|||
Match GSLSSPELLFAIL midday |
|||
Match GSLSSPELLFAIL morning |
|||
Matchwait |
|||
put %HUMTHISTUNE |
|||
GSLSPREPSPELL: |
|||
Match LOCKPICKINGPICK ...wait |
|||
# Match LOCKPICKINGGETTOOLS useless lockpick |
|||
# Match LOCKPICKINGGETTOOLS appropriate tool and try again |
|||
Match LOCKPICKINGBOXISOPEN not even locked, why bother? |
|||
Match LOCKPICKINGEXPCHECK Roundtime: |
|||
put |
put pick my %2 blind |
||
Match GSLSPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GSLSFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
LOCKPICKINGEXPCHECK: |
|||
GSLSFULLPREP: |
|||
Match LOCKPICKINGSTOWTOOLS mind lock |
|||
waitfor You feel fully prepared |
|||
Match LOCKPICKINGPICK EXP HELP |
|||
put exp skill lock |
|||
setvariable RETURNPOINTER %s% |
|||
GSLSHARNESS1: |
|||
put harness 10 |
|||
Match GSLSHARNESS%c% ...wait |
|||
Match GSLSUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
LOCKPICKINGNOTOOLS: |
|||
GSLSUPDATECOUNTER: |
|||
echo ################################################# |
|||
counter add 1 |
|||
echo # # |
|||
echo # You have no lockpicks to use in this training # |
|||
echo # # |
|||
echo ################################################# |
|||
goto |
goto LOCKPICKINGSTOWBOX |
||
LOCKPICKINGBOXISOPEN: |
|||
GSLSHARNESS2: |
|||
GSLSHARNESS3: |
|||
GSLSHARNESS4: |
|||
GSLSHARNESS5: |
|||
GSLSHARNESS6: |
|||
GSLSHARNESS7: |
|||
GSLSHARNESS8: |
|||
GSLSHARNESS9: |
|||
GSLSHARNESS10: |
|||
setvariable BOXISOPEN 1 |
|||
GSLSSPELLCAST: |
|||
goto LOCKPICKINGSTOWTOOLS%BOXISOPEN |
|||
LOCKPICKINGSTOWTOOLS: |
|||
put cast RAVEN |
|||
goto LOCKPICKINGSTOWBOX |
|||
Match GSLSSPELLCAST ...wait |
|||
Match |
# Match LOCKPICKINGSTOWTOOLS ...wait |
||
# Match LOCKPICKINGSTOWBOX What were you referring |
|||
Matchwait |
|||
# Match LOCKPICKINGSTOWBOX You put your |
|||
# put put lock in %LOCKPICKSTORAGECONTAINER |
|||
GSLSSPELLFAIL: |
|||
# Matchwait |
|||
echo ============================================ |
|||
echo = = |
|||
echo = The spell Starlight Sphere cannot be = |
|||
echo = cast during the day. Try again at night. = |
|||
echo = = |
|||
echo ============================================ |
|||
LOCKPICKINGSTOWTOOLS1: |
|||
goto %s% |
|||
goto LOCKPICKINGOPENBOX |
|||
#end GLOBAL STARLIGHT SPHERE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
# Match LOCKPICKINGSTOWTOOLS1 ...wait |
|||
================================================================================== |
|||
# Match LOCKPICKINGOPENBOX What were you referring |
|||
================================================================================== |
|||
# Match LOCKPICKINGOPENBOX You put your |
|||
#begin GLOBAL PSYCHIC SHIELD v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
# put put lock in %LOCKPICKSTORAGECONTAINER |
|||
GPSYCHICSHIELD: |
|||
# Matchwait |
|||
GPSY: |
|||
LOCKPICKINGOPENBOX: |
|||
setvariable RETURNPOINTER GPSYPREPSPELL |
|||
Match LOCKPICKINGOPENBOX ...wait |
|||
GPSYPREPSPELL: |
|||
Match LOCKPICKINGDISMANTLEBOX You open |
|||
Match LOCKPICKINGSHIFTDOWN What were you referring to |
|||
put open my %2 |
|||
put prep PSYCHIC SHIELD 26 |
|||
Match GPSYPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GPSYFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
LOCKPICKINGDISMANTLEBOX: |
|||
GPSYFULLPREP: |
|||
Match LOCKPICKINGDISMANTLEBOX ...wait |
|||
waitfor You feel fully prepared |
|||
Match LOCKPICKINGDISMANTLEBOX you'd like to dump the contents |
|||
Match LOCKPICKINGSHIFTDOWN move your hands in a practiced maneuver |
|||
setvariable RETURNPOINTER %s% |
|||
Match LOCKPICKINGSHIFTDOWN casually study the |
|||
Match LOCKPICKINGSHIFTDOWN Rolling your shoulders to loosen them |
|||
put dismantle my %2 press |
|||
GPSYHARNESS1: |
|||
GPSYHARNESS2: |
|||
put harness 20 |
|||
Match GPSYHARNESS%c% ...wait |
|||
Match GPSYUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
LOCKPICKINGSTOWBOX: |
|||
GPSYUPDATECOUNTER: |
|||
Match LOCKPICKINGSTOWBOX ...wait |
|||
counter add 1 |
|||
Match LOCKPICKINGSHIFTDOWN What were you referring |
|||
Match LOCKPICKINGSHIFTDOWN You put your |
|||
goto GPSYHARNESS%c% |
|||
put put my %2 in %LARGESTORAGECONTAINER |
|||
GPSYHARNESS3: |
|||
GPSYHARNESS4: |
|||
GPSYHARNESS5: |
|||
GPSYHARNESS6: |
|||
GPSYHARNESS7: |
|||
GPSYHARNESS8: |
|||
GPSYHARNESS9: |
|||
GPSYHARNESS10: |
|||
GPSYSPELLCAST: |
|||
put cast %GLOBALSPELLTARGET% |
|||
Match GPSYSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
Matchwait |
||
LOCKPICKINGSHIFTDOWN: |
|||
GPSYCHICSHIELDAT: |
|||
GPSYAT: |
|||
shift |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
goto GPSYCHICSHIELD |
|||
goto NEXTFUNCTION |
|||
#end GLOBAL PSYCHIC SHIELD v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL FOCUS MOONBEAM v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
#end LOCKPICKING function |
|||
GFOCUSMOONBEAM: |
|||
################################################################################ |
|||
################################################################################ |
|||
#begin POWERPERCEIVE function (This function used to be part of the main POWERPERCEIVE function and would be called |
|||
provided the main one ran out of mana. It has been separated so it can be accessed by itself using the POWERPERCEIVE |
|||
GFM: |
|||
LABEL.) |
|||
setvariable RETURNPOINTER GFMPREPSPELL |
|||
POWERPERCEIVE: |
|||
GFMPREPSPELL: |
|||
POWERPERCEIVECONCENTRATE: |
|||
counter set 1 |
|||
pause 2 |
|||
put conc all |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GFMFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
put %HUMTHISTUNE |
|||
GFMFULLPREP: |
|||
waitfor Roundtime |
|||
POWERPERCEIVEKATAMBA: |
|||
setvariable RETURNPOINTER %s% |
|||
pause |
|||
GFMHARNESS1: |
|||
GFMHARNESS2: |
|||
GFMHARNESS3: |
|||
GFMHARNESS4: |
|||
GFMHARNESS5: |
|||
put |
put perc katamba |
||
waitfor Roundtime |
|||
Match GFMHARNESS%c% ...wait |
|||
Match GFMUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
POWERPERCEIVEXIBAR: |
|||
GFMUPDATECOUNTER: |
|||
pause |
|||
put perc xibar |
|||
waitfor Roundtime |
|||
GFMHARNESS6: |
|||
GFMHARNESS7: |
|||
GFMHARNESS8: |
|||
GFMHARNESS9: |
|||
GFMHARNESS10: |
|||
POWERPERCEIVEYAVASH: |
|||
GFMSPELLCAST: |
|||
pause |
|||
put perc yavash |
|||
Match %s% You gesture |
|||
Matchwait |
|||
waitfor Roundtime |
|||
GFOCUSMOONBEAMAT: |
|||
GFMAT: |
|||
POWERPERCEIVEMOON: |
|||
if_2 setvariable GLOBALMOON %2% |
|||
goto GFOCUSMOONBEAM |
|||
pause |
|||
#end GLOBAL FOCUS MOONBEAM v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL SEAL OF DEFLECTION v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
put perc moon |
|||
GSEALOFDEFLECTION: |
|||
waitfor Roundtime |
|||
GSOD: |
|||
POWERPERCEIVEMOONMANIP: |
|||
setvariable RETURNPOINTER GSODPREPSPELL |
|||
pause 2 |
|||
GSODPREPSPELL: |
|||
put perc moonlight manip |
|||
put |
put %HUMTHISTUNE |
||
waitfor Roundtime |
|||
Match GSODPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GSODFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
POWERPERCEIVETRANSDUCTION: |
|||
GSODFULLPREP: |
|||
pause |
|||
waitfor You feel fully prepared |
|||
put perc transduction |
|||
setvariable RETURNPOINTER %s% |
|||
waitfor Roundtime |
|||
GSODHARNESS1: |
|||
GSODHARNESS2: |
|||
POWERPERCEIVEPERCEPTIONBOOK: |
|||
put harness 15 |
|||
pause |
|||
Match GSODHARNESS%c% ...wait |
|||
Match GSODUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
put perc perception |
|||
GSODUPDATECOUNTER: |
|||
waitfor Roundtime |
|||
POWERPERCEIVEPSYCHPROJ: |
|||
goto GSODHARNESS%c% |
|||
pause |
|||
GSODHARNESS3: |
|||
GSODHARNESS4: |
|||
GSODHARNESS5: |
|||
GSODHARNESS6: |
|||
GSODHARNESS7: |
|||
GSODHARNESS8: |
|||
GSODHARNESS9: |
|||
GSODHARNESS10: |
|||
put perc psych project |
|||
GSODSPELLCAST: |
|||
waitfor Roundtime |
|||
put cast %GLOBALSPELLTARGET% |
|||
POWERPERCEIVESTELLAR: |
|||
Match GSODSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
|||
pause |
|||
GSEALOFDEFLECTIONAT: |
|||
GSODAT: |
|||
put perc stellar |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
goto GSEALOFDEFLECTION |
|||
waitfor Roundtime |
|||
#end GLOBAL SEAL OF DEFLECTION v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL SEVER THREAD v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
POWERPERCEIVEPLANET: |
|||
GSEVERTHREAD: |
|||
pause |
|||
put perc planet |
|||
setvariable RETURNPOINTER GSETPREPSPELL |
|||
waitfor Roundtime |
|||
GSETPREPSPELL: |
|||
POWERPERCEIVEWATCHERS: |
|||
counter set 1 |
|||
pause |
|||
put prep SEVER THREAD 22 |
|||
put perc watchers |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GSETFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
waitfor Roundtime |
|||
GSETFULLPREP: |
|||
POWERPERCEIVESELF: |
|||
waitfor You feel fully prepared |
|||
pause |
|||
setvariable RETURNPOINTER %s% |
|||
put perc self |
|||
GSETHARNESS1: |
|||
GSETHARNESS2: |
|||
waitfor Roundtime |
|||
POWERPERCEIVEAREA: |
|||
Match GSETHARNESS%c% ...wait |
|||
Match GSETUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
pause |
|||
GSETUPDATECOUNTER: |
|||
put perc area |
|||
waitfor Roundtime |
|||
goto POWERPERCEIVECHECKEXP |
|||
GSETHARNESS3: |
|||
GSETHARNESS4: |
|||
GSETHARNESS5: |
|||
GSETHARNESS6: |
|||
GSETHARNESS7: |
|||
GSETHARNESS8: |
|||
GSETHARNESS9: |
|||
GSETHARNESS10: |
|||
POWERPERCEIVECHECKEXP: |
|||
GSETSPELLCAST: |
|||
Match POWERPERCEIVEENDFUNCTION mind lock |
|||
put cast %GLOBALSPELLTARGET% |
|||
Match POWERPERCEIVE EXP HELP |
|||
put exp skill power perc |
|||
Match GSETSPELLCAST ...wait |
|||
Match GSETPREDICTSEVERTARGET You gesture |
|||
Matchwait |
Matchwait |
||
POWERPERCEIVEENDFUNCTION: |
|||
GSETPREDICTSEVERTARGET: |
|||
goto NEXTFUNCTION |
|||
put predict sever %GLOBALSPELLTARGET% |
|||
exit |
|||
#end POWERPERCEIVE function |
|||
Match GSETPREDICTSEVERTARGET ...wait |
|||
################################################################################ |
|||
Match %s% Roundtime |
|||
################################################################################ |
|||
Matchwait |
|||
#begin MAGIC function |
|||
MAGIC: |
|||
GSEVERTHREADAT: |
|||
GSETAT: |
|||
save MAGICSOD |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
goto GSEVERTHREAD |
|||
counter set 0 |
|||
#end GLOBAL SEVER THREAD v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL LOCATE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
MAGICSODGETTOOLS: |
|||
GLOCATESPELL: |
|||
MAGICEXPCHECK0: |
|||
MAGICEXPCHECK1: |
|||
MAGICEXPCHECK2: |
|||
MAGICEXPCHECK3: |
|||
MAGICEXPCHECK4: |
|||
MAGICMANACHECK: |
|||
setvariable RETURNPOINTER GLOCATEPREPSPELL |
|||
Match MAGICSODSTOWTOOLS S>>>>>>>>|_ |
|||
GLOCATEPREPSPELL: |
|||
Match MAGICSODSTOWTOOLS S>>>>>>>|_ |
|||
Match MAGICSODSTOWTOOLS S>>>>>>|_ |
|||
Match MAGICSODSTOWTOOLS S>>>>>|_ |
|||
Match MAGICSODSTOWTOOLS S>>>>|_ |
|||
Match MAGICSODSTOWTOOLS S>>>|_ |
|||
Match MAGICSODSTOWTOOLS S>>|_ |
|||
Match MAGICSODSTOWTOOLS S>|_ |
|||
Match MAGICSODSTOWTOOLS S|_ |
|||
Match MAGICSOD MANA HELP |
|||
put mana |
|||
put prep LOCATE 20 |
|||
Match GLOCATEPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GLOCATEFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
MAGICSOD: |
|||
setvariable RETURNPOINTER MAGICSOD |
|||
waitfor You feel fully prepared |
|||
Match KILLHUMMING should stop playing before |
|||
setvariable RETURNPOINTER %s% |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match MAGICSOD ...wait |
|||
Match MAGICSODSTOWTOOLS You have to strain |
|||
Match MAGICSODCHARGEORB Seal of Deflection spell |
|||
put prep SEAL OF DEFLECTION 5 |
|||
GLOCATEHARNESS1: |
|||
GLOCATEHARNESS2: |
|||
put harness 15 |
|||
Match GLOCATEHARNESS%c% ...wait |
|||
Match GLOCATEUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
MAGICSODCHARGEORB: |
|||
GLOCATEUPDATECOUNTER: |
|||
Match MAGICSODCHARGEORB ...wait |
|||
Match MAGICSODSTOWTOOLS cannot harness that much power |
|||
Match MAGICSODFOCUSORB Roundtime |
|||
put charge my %CAMBRINTHDEVICE 20 |
|||
goto GLOCATEHARNESS%c% |
|||
Matchwait |
|||
GLOCATEHARNESS3: |
|||
GLOCATEHARNESS4: |
|||
GLOCATEHARNESS5: |
|||
GLOCATEHARNESS6: |
|||
GLOCATEHARNESS7: |
|||
GLOCATEHARNESS8: |
|||
GLOCATEHARNESS9: |
|||
GLOCATEHARNESS10: |
|||
MAGICSODFOCUSORB: |
|||
GLOCATESPELLCAST: |
|||
put |
put focus my %CAMBRINTHDEVICE |
||
Match |
Match MAGICSODFOCUSORB ...wait |
||
Match |
Match MAGICSOINCREASECOUNTER forge a magical link to it |
||
Match MAGICSOINCREASECOUNTER is intact |
|||
Matchwait |
Matchwait |
||
MAGICSOINCREASECOUNTER: |
|||
GLOCATESPELLAT: |
|||
GLOCATEAT: |
|||
counter add 1 |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
goto |
goto MAGICSODCAST |
||
MAGICSODCAST: |
|||
#end GLOBAL LOCATE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL MENTAL BLAST v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
Match MAGICSODCAST ...wait |
|||
GMENTALBLAST: |
|||
Match MAGICEXPCHECK%c shifting plexus |
|||
Match MAGICSODSTOWTOOLS backfires |
|||
Match MAGICSODSTOWTOOLS You are unable to harness |
|||
put cast |
|||
setvariable RETURNPOINTER GMBPREPSPELL |
|||
GMBPREPSPELL: |
|||
counter set 1 |
|||
put prep MENTAL BLAST 25 |
|||
Match GMBPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GMBFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
MAGICSODNOTOOLS: |
|||
save MAGICSODNOTOOLS |
|||
Match MAGICSODNOTOOLS ...wait |
|||
setvariable RETURNPOINTER %s% |
|||
Match MAGICENDFUNCTION You have to strain |
|||
Match MAGICSODFULLPREP Seal of Deflection spell |
|||
put prep SEAL OF DEFLECTION 20 |
|||
GMBHARNESS1: |
|||
GMBHARNESS2: |
|||
put harness 20 |
|||
Match GMBHARNESS%c% ...wait |
|||
Match GMBUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
MAGICSODFULLPREP: |
|||
GMBUPDATECOUNTER: |
|||
waitfor You feel fully prepared |
|||
goto MAGICSODCAST |
|||
MAGICEXPCHECK5: |
|||
goto GMBHARNESS%c% |
|||
MAGICEXPMAGIC: |
|||
counter set 0 |
|||
GMBHARNESS3: |
|||
GMBHARNESS4: |
|||
GMBHARNESS5: |
|||
GMBHARNESS6: |
|||
GMBHARNESS7: |
|||
GMBHARNESS8: |
|||
GMBHARNESS9: |
|||
GMBHARNESS10: |
|||
Match MAGICEXPHARNESS mind lock |
|||
GMBSPELLCAST: |
|||
Match MAGICMANACHECK EXP HELP for more information |
|||
put |
put exp skill primary magic |
||
Match GMBSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
Matchwait |
||
MAGICEXPHARNESS: |
|||
GMBAT: |
|||
Match MAGICEXPMAGDEVICES mind lock |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
Match MAGICMANACHECK EXP HELP for more information |
|||
goto GMENTALBLAST |
|||
put exp skill harness |
|||
#end GLOBAL MENTAL BLAST v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL TEZIRAH'S VEIL v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
Matchwait |
|||
GTEZIRAHSVEIL: |
|||
MAGICEXPMAGDEVICES: |
|||
GTV: |
|||
Match MAGICSODSTOWTOOLS mind lock |
|||
setvariable RETURNPOINTER GTVPREPSPELL |
|||
Match MAGICMANACHECK EXP HELP for more information |
|||
put exp skill magical devices |
|||
GTVPREPSPELL: |
|||
counter set 1 |
|||
put prep TEZIRA VEIL 28 |
|||
Match GTVPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GTVFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
MAGICSODSTOWTOOLS: |
|||
GTVFULLPREP: |
|||
goto NEXTFUNCTION |
|||
exit |
|||
#end MAGIC function |
|||
setvariable RETURNPOINTER %s% |
|||
################################################################################ |
|||
################################################################################ |
|||
#begin ASTROLOGY function (this function will hum/study/observe/get a prism/align/predict/appraise) |
|||
ASTROLOGY: |
|||
GTVHARNESS1: |
|||
GTVHARNESS2: |
|||
ASTROLOGYDECLAREVARIABLES: |
|||
put harness 15 |
|||
setvariable TEMPBODYCOUNTER 0 |
|||
Match GTVHARNESS%c% ...wait |
|||
setvariable TEMPSKILLCOUNTER 0 |
|||
Match GTVUPDATECOUNTER You tap into the mana from |
|||
setvariable TEMPOBSCOUNTER 0 |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
ASTROLOGYCOUNTERSTART: |
|||
GTVUPDATECOUNTER: |
|||
counter |
counter set 0 |
||
ASTROLOGYCOUNTERINCREASE: |
|||
goto GTVHARNESS%c% |
|||
counter set %TEMPBODYCOUNTER |
|||
GTVHARNESS3: |
|||
counter add 1 |
|||
GTVHARNESS4: |
|||
goto ASTROLOGYBODY%c |
|||
GTVHARNESS5: |
|||
GTVHARNESS6: |
|||
GTVHARNESS7: |
|||
GTVHARNESS8: |
|||
GTVHARNESS9: |
|||
GTVHARNESS10: |
|||
ASTROLOGYBODY1: |
|||
GTVSPELLCAST: |
|||
setvariable ASTROLOGYBODY sun |
|||
put cast %GLOBALSPELLTARGET% |
|||
setvariable ASTROLOGYSKILL1 survival |
|||
setvariable ASTROLOGYSKILL2 offense |
|||
setvariable TEMPBODYCOUNTER %c |
|||
counter set 1 |
|||
goto ASTROLOGYPG |
|||
ASTROLOGYBODY2: |
|||
Match GTVSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
|||
setvariable ASTROLOGYBODY Magpie |
|||
GTEZIRAHSVEILAT: |
|||
setvariable ASTROLOGYSKILL1 survival |
|||
GTVAT: |
|||
setvariable ASTROLOGYSKILL2 defense |
|||
setvariable TEMPBODYCOUNTER %c |
|||
counter set 1 |
|||
goto ASTROLOGYPG |
|||
ASTROLOGYBODY3: |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
goto GTEZIRAHSVEIL |
|||
setvariable ASTROLOGYBODY Spider |
|||
#end GLOBAL TEZIRAH'S VEIL v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
setvariable ASTROLOGYSKILL1 offense |
|||
================================================================================== |
|||
setvariable ASTROLOGYSKILL2 magic |
|||
================================================================================== |
|||
setvariable TEMPBODYCOUNTER %c |
|||
#begin GLOBAL RIPPLE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
counter set 1 |
|||
goto ASTROLOGYPG |
|||
ASTROLOGYBODY4: |
|||
GRIPPLESPELL: |
|||
setvariable ASTROLOGYBODY Toad |
|||
GRIPPLE: |
|||
setvariable ASTROLOGYSKILL1 survival |
|||
setvariable ASTROLOGYSKILL2 defense |
|||
setvariable TEMPBODYCOUNTER %c |
|||
counter set 1 |
|||
goto ASTROLOGYPG |
|||
ASTROLOGYPG: |
|||
setvariable RETURNPOINTER GRIPPLEPREPSPELL |
|||
Match ASTROLOGYPG ...wait |
|||
GRIPPLEPREPSPELL: |
|||
Match ASTROLOGYPGCAST Roundtime |
|||
Match ASTROLOGYEND2 You can't see the sky clearly enough |
|||
put stop hum |
|||
put prep pg 30 |
|||
put predict weather |
|||
put prep RIPPLE 20 |
|||
Match GRIPPLEPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GRIPPLEFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
ASTROLOGYPGCAST: |
|||
Match ASTROLOGYPGCAST ...wait |
|||
waitfor You feel fully prepared |
|||
Match ASTROLOGYSTUDY The world around you |
|||
put cast |
|||
setvariable RETURNPOINTER %s% |
|||
GRIPPLEHARNESS1: |
|||
put harness 20 |
|||
Match GRIPPLEHARNESS%c% ...wait |
|||
Match GRIPPLEUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
ASTROLOGYSTUDY: |
|||
GRIPPLEUPDATECOUNTER: |
|||
Match ASTROLOGYSTUDY ...wait |
|||
Match ASTROLOGYOBSERVE%c You manage to memorize the pattern of the sigil |
|||
Match ASTROLOGYSTUDYFAIL but fail to find |
|||
Match ASTROLOGYOBSERVE%c You are unable to comprehend the nature of the sigil |
|||
Match ASTROLOGYOBSERVE%c Your head is still swimming from your last attempts at comprehending |
|||
Match ASTROLOGYOBSERVE%c You've already memorized |
|||
Match ASTROLOGYEND2 You should try that where you can see the sky |
|||
Match ASTROLOGYEND2 That's a bit hard to do while inside |
|||
put %HUMTHISTUNE |
|||
put STUDY %ASTROLOGYBODY |
|||
GRIPPLEHARNESS2: |
|||
GRIPPLEHARNESS3: |
|||
GRIPPLEHARNESS4: |
|||
GRIPPLEHARNESS5: |
|||
GRIPPLEHARNESS6: |
|||
GRIPPLEHARNESS7: |
|||
GRIPPLEHARNESS8: |
|||
GRIPPLEHARNESS9: |
|||
GRIPPLEHARNESS10: |
|||
GRIPPLESPELLCAST: |
|||
put cast |
|||
Match GRIPPLESPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
Matchwait |
||
ASTROLOGYSTUDYFAIL: |
|||
#end GLOBAL RIPPLE v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL CONTINGENCY v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
goto ASTROLOGYCOUNTERINCREASE |
|||
GCONTINGENCYSPELL: |
|||
ASTROLOGYOBSERVE1: |
|||
GCONTINGENCY: |
|||
pause |
|||
setvariable RETURNPOINTER GCONTINGENCYPREPSPELL |
|||
GCONTINGENCYPREPSPELL: |
|||
counter add 1 |
|||
setvariable TEMPOBSCOUNTER %c |
|||
counter set 1 |
counter set 1 |
||
setvariable ASTROLOGYPTR1 ASTROLOGYALIGN |
|||
Match ASTROLOGYOBSERVE1 ...wait |
|||
put prep CONTINGENCY 25 |
|||
Match ASTROLOGYOBSERVE1 You see nothing regarding the future |
|||
Match ASTROLOGYGETPRISM You learned something useful from your observation. |
|||
Match ASTROLOGYGETPRISM quite what you were hoping for |
|||
put OBSERVE %ASTROLOGYBODY |
|||
Match GCONTINGENCYPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GCONTINGENCYFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
ASTROLOGYALIGN: |
|||
GCONTINGENCYFULLPREP: |
|||
ASTROLOGYALIGN1: |
|||
ASTROLOGYALIGN2: |
|||
pause |
|||
Match ASTROLOGYALIGN ...wait |
|||
waitfor You feel fully prepared |
|||
Match ASTROLOGYTURNPRISM You focus internally and align yourself |
|||
put ALIGN %ASTROLOGYSKILL%c |
|||
counter add 1 |
|||
Matchwait |
|||
GCONTINGENCYHARNESS1: |
|||
ASTROLOGYTURNPRISM: |
|||
put harness 20 |
|||
Match |
Match ASTROLOGYTURNPRISM ...wait |
||
Match |
Match ASTROLOGYRAISEPRISM You wind the chain around the prism. |
||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
put TURN PRISM |
|||
GCONTINGENCYUPDATECOUNTER: |
|||
Matchwait |
|||
ASTROLOGYRAISEPRISM: |
|||
goto GCONTINGENCYHARNESS%c% |
|||
setvariable ASTROLOGYPTR1 ASTROLOGYALIGN |
|||
GCONTINGENCYHARNESS2: |
|||
GCONTINGENCYHARNESS3: |
|||
GCONTINGENCYHARNESS4: |
|||
GCONTINGENCYHARNESS5: |
|||
GCONTINGENCYHARNESS6: |
|||
GCONTINGENCYHARNESS7: |
|||
GCONTINGENCYHARNESS8: |
|||
GCONTINGENCYHARNESS9: |
|||
GCONTINGENCYHARNESS10: |
|||
Match ASTROLOGYRAISEPRISM ...wait |
|||
GCONTINGENCYSPELLCAST: |
|||
Match ASTROLOGYALIGN%c You focus your sight on the prism as it spins |
|||
Match ASTROLOGYALIGN%c It seems to lack focus and slows to a stop |
|||
Match ASTROLOGYGETPRISM you lose your grip and drop it to the |
|||
Match ASTROLOGYTURNPRISM That's not quite wound up enough yet |
|||
put |
put RAISE PRISM |
||
Match GCONTINGENCYSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
Matchwait |
||
ASTROLOGYALIGN3: |
|||
GCONTINGENCYSPELLAT: |
|||
ASTROLOGYANALYZE: |
|||
GCONTINGENCYAT: |
|||
pause |
|||
if_2 setvariable GLOBALMOON %2% |
|||
goto GCONTINGENCY |
|||
counter set 1 |
|||
#end GLOBAL CONTINGENCY v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
setvariable ASTROLOGYPTR1 ASTROLOGYAPPRAISE |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL CAGE OF LIGHT v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
Match ASTROLOGYANALYZE ...wait |
|||
GCAGEOFLIGHT: |
|||
Match ASTROLOGYSTOWPRISM Roundtime |
|||
put PREDICT ANALYZE |
|||
GCOL: |
|||
Matchwait |
|||
setvariable RETURNPOINTER GCOLPREPSPELL |
|||
ASTROLOGYAPPRAISE: |
|||
GCOLPREPSPELL: |
|||
Match ASTROLOGYAPPRAISE ...wait |
|||
Match ASTROLOGYSTOWPOUCH Roundtime |
|||
put |
put get pouch from case in cloak |
||
put appraise my pouch quick |
|||
Match GCOLPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GCOLFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
ASTROLOGYSTOWPOUCH: |
|||
GCOLFULLPREP: |
|||
Match ASTROLOGYSTOWPOUCH ...wait |
|||
waitfor You feel fully prepared |
|||
Match ASTROLOGYWAIT You put your |
|||
put put pouch in case in my cloak |
|||
setvariable RETURNPOINTER %s% |
|||
GCOLHARNESS1: |
|||
put harness 20 |
|||
Match GCOLHARNESS%c% ...wait |
|||
Match GCOLUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
ASTROLOGYOBSERVE2: |
|||
GCOLUPDATECOUNTER: |
|||
counter |
counter subtract 2 |
||
ASTROLOGYWAIT: |
|||
goto GCOLHARNESS%c% |
|||
Match ASTROLOGYWAIT ...wait |
|||
GCOLHARNESS2: |
|||
Match EXPASTROLOGY %ASTROLOGYBODY fades. |
|||
GCOLHARNESS3: |
|||
GCOLHARNESS4: |
|||
GCOLHARNESS5: |
|||
GCOLHARNESS6: |
|||
GCOLHARNESS7: |
|||
GCOLHARNESS8: |
|||
GCOLHARNESS9: |
|||
GCOLHARNESS10: |
|||
counter add 1 |
|||
GCOLSPELLCAST: |
|||
put |
put predict event |
||
put study sky |
|||
Match GCOLSPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
Matchwait |
||
EXPASTROLOGY: |
|||
GCOLAT: |
|||
Match ASTROLOGYEND mind lock |
|||
Match ASTROLOGYPG EXP HELP for more information |
|||
goto GCAGEOFLIGHT |
|||
put exp skill astrology |
|||
#end GLOBAL CAGE OF LIGHT v2 function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL DAZZLE function (THIS FUNCTION HAS BEEN FIXED) |
|||
Matchwait |
|||
GDAZZLESPELL: |
|||
ASTROLOGYGETPRISM: |
|||
GDAZZLE: |
|||
Match ASTROLOGYGETPRISM ...wait |
|||
setvariable RETURNPOINTER GDAZZLEPREPSPELL |
|||
Match %ASTROLOGYPTR1 You get a |
|||
Match %ASTROLOGYPTR1 You pick up a |
|||
Match %ASTROLOGYPTR1 You are already holding that |
|||
Match ASTROLOGYEND1 What were you referring to? |
|||
put get prism |
|||
GDAZZLEPREPSPELL: |
|||
counter set 1 |
|||
put prep DAZZLE 20 |
|||
Match GDAZZLEPREPSPELL ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GDAZZLEFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
Matchwait |
||
ASTROLOGYSTOWPRISM: |
|||
GDAZZLEFULLPREP: |
|||
Match ASTROLOGYSTOWPRISM ...wait |
|||
waitfor You feel fully prepared |
|||
Match %ASTROLOGYPTR1 You put your |
|||
put put prism in my cloak |
|||
setvariable RETURNPOINTER %s% |
|||
GDAZZLEHARNESS1: |
|||
GDAZZLEHARNESS2: |
|||
put harness 15 |
|||
Match GDAZZLEHARNESS%c% ...wait |
|||
Match GDAZZLEUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
ASTROLOGYRESETCOUNTER: |
|||
GDAZZLEUPDATECOUNTER: |
|||
counter |
counter set 1 |
||
goto %ASTROLOGYPTR2 |
|||
ASTROLOGYEND1: |
|||
goto GDAZZLEHARNESS%c% |
|||
echo ###################### |
|||
GDAZZLEHARNESS3: |
|||
echo # FIND A PRISM FIRST # |
|||
GDAZZLEHARNESS4: |
|||
echo # Function ending # |
|||
GDAZZLEHARNESS5: |
|||
echo ###################### |
|||
GDAZZLEHARNESS6: |
|||
GDAZZLEHARNESS7: |
|||
GDAZZLEHARNESS8: |
|||
GDAZZLEHARNESS9: |
|||
GDAZZLEHARNESS10: |
|||
goto ASTROLOGYEND |
|||
GDAZZLESPELLCAST: |
|||
ASTROLOGYEND2: |
|||
put cast %GLOBALSPELLTARGET% |
|||
echo ################################# |
|||
Match GDAZZLESPELLCAST ...wait |
|||
echo # GO OUTSIDE UNDER THE OPEN SKY # |
|||
Match %s% You gesture |
|||
echo # Function ending # |
|||
Matchwait |
|||
echo ################################# |
|||
goto ASTROLOGYEND |
|||
GDAZZLESPELLAT: |
|||
GDAZZLEAT: |
|||
ASTROLOGYBODY5: |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
ASTROLOGYEND: |
|||
goto GDAZZLESPELL |
|||
goto NEXTFUNCTION |
|||
exit |
|||
#end |
#end ASTROLOGY function |
||
################################################################################ |
|||
================================================================================== |
|||
################################################################################ |
|||
================================================================================== |
|||
#begin |
#begin GLOBALWEAPONRESET function |
||
GLOBALWEAPONRESET: |
|||
GEASEBURDEN: |
|||
Match %s at you |
|||
GEASE: |
|||
Match %s melee |
|||
Matchwait |
|||
#end GLOBALWEAPONRESET function |
|||
setvariable RETURNPOINTER GEASEPREPSPELL |
|||
################################################################################ |
|||
################################################################################ |
|||
#begin KILLHUMMING function |
|||
KILLHUMMING: |
|||
put stop hum |
|||
goto %RETURNPOINTER |
|||
#end KILLHUMMING function |
|||
Match GEASEPREPSPELL ...wait |
|||
################################################################################ |
|||
Match KILLHUMMING You should stop playing |
|||
################################################################################ |
|||
Match KILLSPELLPREP You are already preparing |
|||
#begin KILLSPELLPREP function |
|||
Match GEASEFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
KILLSPELLPREP: |
|||
put release |
|||
waitfor You feel fully prepared |
|||
Match KILLSPELLPREP ...wait |
|||
Match %RETURNPOINTER RELEASE HELP |
|||
GEASEHARNESS1: |
|||
GEASEHARNESS2: |
|||
put harness 20 |
|||
Match GEASEHARNESS%c% ...wait |
|||
Match GEASEUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
#end KILLSPELLPREP function |
|||
GEASEUPDATECOUNTER: |
|||
################################################################################ |
|||
################################################################################ |
|||
######################### SPELL PREPARATION FUNCTIONS ########################## |
|||
counter add 1 |
|||
################################################################################ |
|||
goto GEASEHARNESS%c% |
|||
################################################################################ |
|||
ANTIMAGIC: |
|||
BARRIERSPELLS: |
|||
BARRIER: |
|||
BARRIERSPELL1: |
|||
GEASEHARNESS4: |
|||
GEASEHARNESS5: |
|||
GEASEHARNESS6: |
|||
GEASEHARNESS7: |
|||
GEASEHARNESS8: |
|||
GEASEHARNESS9: |
|||
GEASEHARNESS10: |
|||
setvariable SPELLRETURNPOINTER BARRIERSPELL2 |
|||
GEASESPELLCAST: |
|||
goto GPSY |
|||
BARRIERSPELL2: |
|||
put cast %GLOBALSPELLTARGET% |
|||
setvariable SPELLRETURNPOINTER BARRIERSPELL3 |
|||
Match GEASESPELLCAST ...wait |
|||
goto GSOD |
|||
Match %s% You gesture |
|||
Matchwait |
|||
BARRIERSPELL3: |
|||
GEASEAT: |
|||
setvariable SPELLRETURNPOINTER NEXTFUNCTION |
|||
goto GSHEAR |
|||
################################################################################ |
|||
#end GLOBAL EASE BURDEN function (THIS FUNCTION HAS BEEN FIXED) |
|||
################################################################################ |
|||
================================================================================== |
|||
#cap is 69 mana TENEBROUS SENSE SPELL |
|||
================================================================================== |
|||
#begin GLOBAL DISTANT GAZE function (THIS FUNCTION HAS BEEN FIXED2) |
|||
GTENEBROUSSENSE: |
|||
GDISTANTGAZE: |
|||
GTS: |
|||
setvariable SPELLTOPREP TENEB SENSE |
|||
#################################################################################################### |
|||
setvariable SPELLBASEMANA 29 |
|||
# |
|||
setvariable SPELLMANAHARNESS 20 |
|||
# Prepares distant gaze at 20 and harnesses twice 20 for a total of 60. It will cast it on the |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
# GLOBALMOON variable which must be determined prior so both functions must be called for it to |
|||
setvariable GLOBALSPELLTARGET |
|||
# function properly |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
# |
|||
goto GLOBALSPELLPREP |
|||
#################################################################################################### |
|||
GTENEBROUSSENSEAT: |
|||
GDG: |
|||
GTSAT: |
|||
shift |
|||
setvariable RETURNPOINTER GDGPREPSPELL |
|||
setvariable SPELLTOPREP TENEB SENSE |
|||
setvariable SPELLBASEMANA 29 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
GDGPREPSPELL: |
|||
################################################################################ |
|||
#cap is 55 mana WHOLE DISPLACEMENT SPELL |
|||
GWHOLEDISPLACEMENT: |
|||
counter set 1 |
|||
GWD: |
|||
setvariable SPELLTOPREP WHOLE DISPLACEMENT |
|||
put prep DISTANT GAZE 20 |
|||
setvariable SPELLBASEMANA 35 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GWHOLEDISPLACEMENTAT: |
|||
Match GDGPREPSPELL ...wait |
|||
GWDAT: |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GDGFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
shift |
|||
GDGFULLPREP: |
|||
setvariable SPELLTOPREP WHOLE DISPLACEMENT |
|||
setvariable SPELLBASEMANA 35 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
waitfor You feel fully prepared |
|||
################################################################################ |
|||
#cap is 54 mana TELEKINETIC THROW SPELL |
|||
GTKTAT: |
|||
setvariable RETURNPOINTER %s% |
|||
shift |
|||
GDGHARNESS1: |
|||
setvariable SPELLTOPREP TKT |
|||
GDGHARNESS2: |
|||
setvariable SPELLBASEMANA 34 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put harness 20 |
|||
################################################################################ |
|||
#cap is 45 mana TELEKINETIC STORM SPELL |
|||
GTKS: |
|||
Match GDGHARNESS%c% ...wait |
|||
GTSK: |
|||
Match GDGUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
setvariable SPELLTOPREP TKS |
|||
GDGUPDATECOUNTER: |
|||
setvariable SPELLBASEMANA 25 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
counter add 1 |
|||
################################################################################ |
|||
#cap is 60 mana SHEAR SPELL |
|||
GSHEAR: |
|||
goto GDGHARNESS%c% |
|||
setvariable SPELLTOPREP SHEAR |
|||
GDGHARNESS3: |
|||
setvariable SPELLBASEMANA 30 |
|||
GDGHARNESS4: |
|||
setvariable SPELLMANAHARNESS 30 |
|||
GDGHARNESS5: |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
GDGHARNESS6: |
|||
setvariable GLOBALSPELLTARGET |
|||
GDGHARNESS7: |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
GDGHARNESS8: |
|||
goto GLOBALSPELLPREP |
|||
GDGHARNESS9: |
|||
GDGHARNESS10: |
|||
################################################################################ |
|||
GDGSPELLCAST: |
|||
################################################################################ |
|||
#cap is 50 mana DARKNESS SPELL |
|||
GDARKNESS: |
|||
put cast %GLOBALMOON% |
|||
GDARK: |
|||
setvariable SPELLTOPREP DARKNESS |
|||
Match GDGSPELLCAST ...wait |
|||
setvariable SPELLBASEMANA 25 |
|||
Match %s% You gesture |
|||
setvariable SPELLMANAHARNESS 25 |
|||
Matchwait |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
GDISTANTGAZEAT: |
|||
################################################################################ |
|||
GDGAT: |
|||
#cap is 52 mana SHADOW WEB SPELL |
|||
GSHADOWWEB: |
|||
if_2 setvariable GLOBALMOON %2% |
|||
GWEB: |
|||
goto GDISTANTGAZE |
|||
setvariable SPELLTOPREP SHADOW WEB |
|||
#end GLOBAL DISTANT GAZE function (THIS FUNCTION HAS BEEN FIXED2) |
|||
setvariable SPELLBASEMANA 22 |
|||
================================================================================== |
|||
setvariable SPELLMANAHARNESS 30 |
|||
================================================================================== |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
#begin GLOBAL SPHERE OF PROTECTION function (THIS FUNCTION HAS BEEN FIXED) |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GSPHEREOFPROTECTION: |
|||
################################################################################ |
|||
################################################################################ |
|||
# |
|||
#cap is 33 mana PARTIAL DISPLACEMENT SPELL |
|||
# This is a global function which will prep the spell SPHERE OF PROTECTION at minimum mana and then |
|||
# cast it repeatedly until at maximum strength. If it cannot be cast due to a "strain to |
|||
# harness" message, the script will release the spell and return to the function listed in its %s% |
|||
# memory bank. NOTE! Make sure when calling this function you SAVE the function next on the list |
|||
# after the GLOBAL function finishes. (ie, ASTROLOGY calls GCLEARVISION, save ASTROLOGYOBSWEATHER |
|||
# as the function for which the GLOBAL function to return to after finishing.) |
|||
# |
|||
#################################################################################################### |
|||
GPDAT: |
|||
GSOP: |
|||
GLOBALSOP: |
|||
shift |
|||
put prep SPHERE OF PROTECTION |
|||
setvariable SPELLTOPREP PARTIAL DISPLAC |
|||
setvariable SPELLBASEMANA 15 |
|||
setvariable SPELLMANAHARNESS 18 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
Match GLOBALSOP ...wait |
|||
################################################################################ |
|||
Match GLOBALSOPREL You have to strain |
|||
#cap is 75 mana IMBUE SPELL |
|||
Match GLOBALSOPCAST Sphere of Protection spell |
|||
Matchwait |
|||
GIMBUEAT: |
|||
GLOBALSOPCAST: |
|||
shift |
|||
pause 2 |
|||
setvariable SPELLTOPREP IMBUE |
|||
setvariable SPELLBASEMANA 25 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put cast |
|||
################################################################################ |
|||
#cap is 48 mana DINAZEN OLKAR SPELL |
|||
GDOAT: |
|||
Match GLOBALSOPCAST ...wait |
|||
Match GLOBALSOPREL doesn't do much good. |
|||
Match GLOBALSOPREL You are unable to harness |
|||
goto GLOBALSOP |
|||
Matchwait |
|||
shift |
|||
GLOBALSOPREL: |
|||
setvariable SPELLTOPREP DINAZ OLKAR |
|||
setvariable SPELLBASEMANA 18 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put rel |
|||
################################################################################ |
|||
goto %s% |
|||
#cap is 36 mana CRYSTAL SPIKE SPELL |
|||
GCRSAT: |
|||
#end GLOBAL SPHERE OF PROTECTION function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin PERCEPTION function (THIS FUNCTION HAS BEEN FIXED) |
|||
shift |
|||
PERCEPTION: |
|||
setvariable SPELLTOPREP CRYSTAL SPIKE |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 16 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
setvariable PERCEPTIONMATERIAL SILVER ZOMBIES |
|||
################################################################################ |
|||
#cap is 50 mana CLARIFY GEM SPELL |
|||
GCGAT: |
|||
PERCEPTIONSUPSPELLS: |
|||
shift |
|||
save PERCEPTIONGETTOOLS |
|||
setvariable SPELLTOPREP CLARIFY GEM |
|||
goto GCLEARVISION |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
PERCEPTIONGETTOOLS: |
|||
################################################################################ |
|||
#cap is 42 mana BURN SPELL |
|||
GBURNAT: |
|||
pause |
|||
shift |
|||
put get %PERCEPTIONMATERIAL% |
|||
setvariable SPELLTOPREP BURN |
|||
setvariable SPELLBASEMANA 12 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
Match PERCEPTIONGETTOOLS ...wait |
|||
################################################################################ |
|||
Match PERCEPTIONWORK You get |
|||
#cap is 55 mana UNLEASH SPELL |
|||
Match PERCEPTIONWORK already holding that |
|||
Match NEXTFUNCTION could not find what |
|||
Matchwait |
|||
GUNLEASHAT: |
|||
PERCEPTIONWORK: |
|||
shift |
|||
pause |
|||
setvariable SPELLTOPREP UNLEASH |
|||
setvariable SPELLBASEMANA 25 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put %HUMTHISTUNE% |
|||
################################################################################ |
|||
put juggle my %PERCEPTIONMATERIAL% |
|||
#cap is 55 mana PIERCING GAZE SPELL |
|||
GPIERCINGGAZE: |
|||
Match PERCEPTIONWORK ...wait |
|||
GPG: |
|||
Match EXPPERCEPTION Roundtime |
|||
Matchwait |
|||
setvariable SPELLTOPREP PIERCING GAZE |
|||
EXPPERCEPTION: |
|||
setvariable SPELLBASEMANA 15 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GPIERCINGGAZEAT: |
|||
put exp skill perception |
|||
GPGAT: |
|||
shift |
|||
Match PERCEPTIONSTOWTOOLS dazed |
|||
setvariable SPELLTOPREP PIERCING GAZE |
|||
Match PERCEPTIONSTOWTOOLS mind lock |
|||
setvariable SPELLBASEMANA 15 |
|||
Match PERCEPTIONWORK EXP HELP for more information |
|||
setvariable SPELLMANAHARNESS 20 |
|||
Matchwait |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
PERCEPTIONSTOWTOOLS: |
|||
################################################################################ |
|||
#cap is 70 mana CLEAR VISION SPELL |
|||
GCLEARVISION: |
|||
put put %PERCEPTIONMATERIAL% in my %LARGESTORAGECONTAINER% |
|||
GCV: |
|||
setvariable SPELLTOPREP CLEAR VISION |
|||
put %HUMTHISTUNE% |
|||
setvariable SPELLBASEMANA 20 |
|||
waitfor finish humming |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GCLEARVISIONAT: |
|||
goto NEXTFUNCTION |
|||
GCVAT: |
|||
shift |
|||
#end PERCEPTION function (THIS FUNCTION HAS BEEN FIXED) |
|||
setvariable SPELLTOPREP CLEAR VISION |
|||
================================================================================== |
|||
setvariable SPELLBASEMANA 20 |
|||
================================================================================== |
|||
setvariable SPELLMANAHARNESS 25 |
|||
#begin POWERPERCEIVE function (THIS FUNCTION HAS BEEN FIXED) |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
POWERPERCEIVE: |
|||
################################################################################ |
|||
#cap is 60 mana AURA SIGHT SPELL |
|||
GAUS: |
|||
POWERPERCEIVESUPSPELLS: |
|||
setvariable SPELLTOPREP AURA SIGHT |
|||
save POWERPERCEIVEPREPSHADOWLING |
|||
setvariable SPELLBASEMANA 20 |
|||
goto GAURASIGHT |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GAUSAT: |
|||
POWERPERCEIVEPREPSHADOWLING: |
|||
shift |
|||
pause |
|||
setvariable SPELLTOPREP AURA SIGHT |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put prep SHADOWLING |
|||
################################################################################ |
|||
#cap is 73 mana SHADOWLING SPELL |
|||
GSHADOWLING: |
|||
Match POWERPERCEIVEPREPSHADOWLING ...wait |
|||
Match EXPPOWERPERCEIVE you aren't sure you can get enough |
|||
Match POWERPERCEIVEPERCSHADOWLING %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
setvariable SPELLTOPREP SHADOWLING |
|||
POWERPERCEIVEPERCSHADOWLING: |
|||
setvariable SPELLBASEMANA 23 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put perc SHADOWLING |
|||
################################################################################ |
|||
#cap is 54 mana SHADOW SERVANT SPELL |
|||
GSHADOWSERVANTPYRAMIDS: |
|||
Match POWERPERCEIVEPERCSHADOWLING ...wait |
|||
Match POWERPERCEIVEFPREPSHADOWLING could not find |
|||
Match POWERPERCEIVEFPREPSHADOWLING shadowling |
|||
Matchwait |
|||
setvariable SPELLRETURNPOINTER GSHADOWSERVANTGETPYRAMIDS |
|||
POWERPERCEIVEFPREPSHADOWLING: |
|||
GSHADOWSERVANT: |
|||
waitfor You feel fully prepared to cast |
|||
setvariable SPELLTOPREP SHADOW SERVANT |
|||
POWERPERCEIVERELSHADOWLING: |
|||
setvariable SPELLBASEMANA 44 |
|||
setvariable SPELLMANAHARNESS 10 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GSHADOWSERVANTGETPYRAMIDS: |
|||
put release SHADOWLING |
|||
save NEXTFUNCTION |
|||
Match POWERPERCEIVERELSHADOWLING ...wait |
|||
Match POWERPERCEIVECASTSHADOWLING shadowling |
|||
Matchwait |
|||
Match GSHADOWSERVANTGETPYRAMIDS ...wait |
|||
POWERPERCEIVECASTSHADOWLING: |
|||
Match %s stares at you in confusion |
|||
Match %s To whom are you speaking |
|||
Match GSHADOWSERVANTDROPPYRAMIDS pyramid and hands it to you |
|||
put |
put ask servant for pyramid |
||
Match POWERPERCEIVECASTSHADOWLING ...wait |
|||
Match EXPPOWERPERCEIVE unable to harness |
|||
Match POWERPERCEIVEPREPSHADOWLING diminutive phantasmal form |
|||
Matchwait |
Matchwait |
||
GSHADOWSERVANTDROPPYRAMIDS: |
|||
EXPPOWERPERCEIVE: |
|||
match GSHADOWSERVANTDROPPYRAMIDS ...wait |
|||
pause |
|||
match GSHADOWSERVANTGETPYRAMIDS You drop |
|||
put |
put drop pyramid |
||
put exp skill pp |
|||
Match NEXTFUNCTION mind lock |
|||
Match POWERPERCEIVECHECKMANA EXP HELP for more information |
|||
Matchwait |
Matchwait |
||
goto NEXTFUNCTION |
|||
POWERPERCEIVECHECKMANA: |
|||
################################################################################ |
|||
put mana |
|||
################################################################################ |
|||
#cap is 40 mana STARLIGHT SPHERE SPELL |
|||
GSLSAT: |
|||
Match POWERPERCEIVEPREPSHADOWLING >100%] |
|||
Match POWERPERCEIVEPREPSHADOWLING |_100%] |
|||
Match POWERPERCEIVEPREPSHADOWLING + |
|||
Match POWERPERCEIVEPREPSHADOWLING complete attunement |
|||
Match NEXTFUNCTION for more. |
|||
Matchwait |
|||
shift |
|||
#end POWERPERCEIVE function (THIS FUNCTION HAS BEEN FIXED) |
|||
setvariable SPELLTOPREP STARLIGHT SPHERE |
|||
================================================================================== |
|||
setvariable SPELLBASEMANA 20 |
|||
================================================================================== |
|||
setvariable SPELLMANAHARNESS 20 |
|||
#begin POWERPERCEIVE4 function (This function used to be part of the main POWERPERCEIVE function and would be called provided the |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
main one ran out of mana. It has been separated so it can be accessed by itself using the POWERPERCEIVE4 LABEL.) |
|||
################################################################################ |
|||
#cap is 45 mana STRANGE ARROW SPELL |
|||
GSAAT: |
|||
POWERPERCEIVE4: |
|||
shift |
|||
POWERPERCEIVECONCENTRATE: |
|||
setvariable SPELLTOPREP STRANGE ARROW |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
pause |
|||
################################################################################ |
|||
#cap is 66 mana PSYCHIC SHIELD SPELL |
|||
GPSY: |
|||
put conc all |
|||
setvariable SPELLTOPREP PSYCH SHIELD |
|||
waitfor Roundtime |
|||
setvariable SPELLBASEMANA 26 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GPSYAT: |
|||
POWERPERCEIVEKATAMBA: |
|||
shift |
|||
pause |
|||
setvariable SPELLTOPREP PSYCH SHIELD |
|||
setvariable SPELLBASEMANA 26 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put perc katamba |
|||
################################################################################ |
|||
#cap is 50 mana SEAL OF DEFLECTION SPELL |
|||
GSOD: |
|||
waitfor Roundtime |
|||
setvariable SPELLTOPREP SEAL OF DEFLECT |
|||
POWERPERCEIVEXIBAR: |
|||
setvariable SPELLBASEMANA 10 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
pause |
|||
################################################################################ |
|||
#cap is 62 mana SEVER THREAD SPELL |
|||
GSEVERTHREADAT: |
|||
put perc xibar |
|||
GSEVERAT: |
|||
setvariable SPELLTOPREP SEVER THREAD |
|||
waitfor Roundtime |
|||
setvariable SPELLBASEMANA 32 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
shift |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND PREDICT SEVER %GLOBALSPELLTARGET |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
POWERPERCEIVEYAVASH: |
|||
################################################################################ |
|||
#cap is 50 mana LOCATE SPELL |
|||
GLOCATE: |
|||
pause |
|||
GLOC: |
|||
setvariable SPELLTOPREP LOCATE |
|||
put perc yavash |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GLOCATEAT: |
|||
waitfor Roundtime |
|||
GLOCAT: |
|||
shift |
|||
POWERPERCEIVEMOON: |
|||
setvariable SPELLTOPREP LOCATE |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
pause |
|||
################################################################################ |
|||
#cap is 65 mana MENTAL BLAST SPELL |
|||
GMENTALBLASTAT: |
|||
put perc moon |
|||
GMBAT: |
|||
shift |
|||
waitfor Roundtime |
|||
setvariable SPELLTOPREP MENTAL BLAST |
|||
setvariable SPELLBASEMANA 35 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
POWERPERCEIVEMOONMANIP: |
|||
################################################################################ |
|||
#cap is 58 mana TEZIRAH'S VEIL SPELL |
|||
GTEZIRAHSVEILAT: |
|||
pause 2 |
|||
GTVAT: |
|||
shift |
|||
put perc moonlight manip |
|||
setvariable SPELLTOPREP TEZIRA VEIL |
|||
setvariable SPELLBASEMANA 28 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
waitfor Roundtime |
|||
################################################################################ |
|||
#cap is 75 mana RIPPLE SPELL (cannot cap this spell at 770PM yet) current total |
|||
#mana with no leak is 55 |
|||
GRIPPLE: |
|||
POWERPERCEIVETRANSDUCTION: |
|||
GRIP: |
|||
setvariable SPELLTOPREP RIPPLE |
|||
pause |
|||
setvariable SPELLBASEMANA 25 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put perc transduction |
|||
################################################################################ |
|||
#cap is 60 mana DAZZLE SPELL |
|||
GDAZZLE: |
|||
waitfor Roundtime |
|||
GDAZ: |
|||
setvariable SPELLTOPREP DAZZLE |
|||
POWERPERCEIVEPERCEPTIONBOOK: |
|||
setvariable SPELLBASEMANA 30 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GDAZZLEAT: |
|||
pause |
|||
GDAZAT: |
|||
shift |
|||
put perc perception |
|||
setvariable SPELLTOPREP DAZZLE |
|||
setvariable SPELLBASEMANA 30 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
waitfor Roundtime |
|||
################################################################################ |
|||
#cap is 60 mana SHADOWS SPELL |
|||
GSHADOWS: |
|||
POWERPERCEIVEPSYCHPROJ: |
|||
GSHAD: |
|||
setvariable SPELLTOPREP SHADOWS |
|||
pause |
|||
setvariable SPELLBASEMANA 30 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GSHADOWSAT: |
|||
put perc psych project |
|||
GSHADAT: |
|||
shift |
|||
waitfor Roundtime |
|||
setvariable SPELLTOPREP SHADOWS |
|||
setvariable SPELLBASEMANA 30 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
POWERPERCEIVESTELLAR: |
|||
################################################################################ |
|||
#cap is 56 mana SEER'S SENSE SPELL |
|||
GSEERSSENSE: |
|||
pause |
|||
GSEERS: |
|||
GSEER: |
|||
setvariable SPELLTOPREP SEER |
|||
put perc stellar |
|||
setvariable SPELLBASEMANA 26 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GSEERSSENSEAT: |
|||
waitfor Roundtime |
|||
GSEERSAT: |
|||
GSEERAT: |
|||
shift |
|||
POWERPERCEIVEPLANET: |
|||
setvariable SPELLTOPREP SEER |
|||
setvariable SPELLBASEMANA 26 |
|||
setvariable SPELLMANAHARNESS 30 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
pause |
|||
################################################################################ |
|||
#cap is 120 mana FOCUS MOONBEAM SPELL |
|||
GFOCUSMOONBEAMAT: |
|||
put perc planet |
|||
GFMAT: |
|||
shift |
|||
waitfor Roundtime |
|||
setvariable SPELLTOPREP FOC MOON |
|||
setvariable SPELLBASEMANA 20 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 5 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
POWERPERCEIVEWATCHERS: |
|||
################################################################################ |
|||
#cap is 45 mana CONTINGENCY SPELL |
|||
GCONTINGENCYAT: |
|||
pause |
|||
shift |
|||
put perc watchers |
|||
setvariable SPELLTOPREP CONTINGENCY |
|||
setvariable SPELLBASEMANA 25 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
waitfor Roundtime |
|||
################################################################################ |
|||
#cap is 43 mana CAGE OF LIGHT SPELL |
|||
GCAGEOFLIGHT: |
|||
POWERPERCEIVESELF: |
|||
GCOLAT: |
|||
shift |
|||
pause |
|||
setvariable SPELLTOPREP CAGE OF LIGHT |
|||
setvariable SPELLBASEMANA 23 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put perc self |
|||
################################################################################ |
|||
#cap is 60 mana DISTANT GAZE SPELL |
|||
GDISTANTGAZEAT: |
|||
waitfor Roundtime |
|||
GDGAT: |
|||
shift |
|||
POWERPERCEIVEAREA: |
|||
setvariable SPELLTOPREP DISTANT GAZE |
|||
setvariable SPELLBASEMANA 10 |
|||
setvariable SPELLMANAHARNESS 10 |
|||
setvariable SPELLMANAINCREMENTS 1 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
pause |
|||
################################################################################ |
|||
#cap is 71 mana EASE BURDEN SPELL |
|||
GEASE: |
|||
put perc area |
|||
setvariable SPELLTOPREP EASE |
|||
waitfor Roundtime |
|||
setvariable SPELLBASEMANA 21 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND ENCUMB |
|||
goto GLOBALSPELLPREP |
|||
GEASEAT: |
|||
goto NEXTFUNCTION |
|||
shift |
|||
#end POWERPERCEIVE4 function |
|||
setvariable SPELLTOPREP EASE |
|||
================================================================================== |
|||
setvariable SPELLBASEMANA 21 |
|||
================================================================================== |
|||
setvariable SPELLMANAHARNESS 25 |
|||
#begin POWERPERCEIVE3 function (THIS FUNCTION HAS BEEN FIXED) |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
POWERPERCEIVE3: |
|||
################################################################################ |
|||
#cap is 65 mana SPHERE OF PROTECTION SPELL |
|||
GSOP: |
|||
put release |
|||
setvariable SPELLTOPREP SPHERE OF PROTECT |
|||
POWERPERCEIVE3INITIALSHADOWLING: |
|||
setvariable SPELLBASEMANA 10 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GSOPAT: |
|||
setvariable RETURNPOINTER POWERPERCEIVE3INITIALSHADOWLING |
|||
shift |
|||
put prep SHADOWLING |
|||
setvariable SPELLTOPREP SPHERE OF PROTECT |
|||
setvariable SPELLBASEMANA 10 |
|||
setvariable SPELLMANAHARNESS 25 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
Match POWERPERCEIVE3INITIALSHADOWLING ...wait |
|||
################################################################################ |
|||
Match NEXTFUNCTION you aren't sure you can get enough |
|||
#cap is 66 mana ETHEREAL SHIELD SPELL |
|||
Match KILLHUMMING should stop playing before |
|||
Match POWERPERCEIVE3INITIALSHADOWLINGCONT %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
GES: |
|||
POWERPERCEIVE3INITIALSHADOWLINGCONT: |
|||
setvariable SPELLTOPREP ETHEREAL SHIELD |
|||
pause 10 |
|||
setvariable SPELLBASEMANA 26 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
GESAT: |
|||
put cast |
|||
shift |
|||
POWERPERCEIVE3PREPSHADOWLING: |
|||
setvariable SPELLTOPREP ETHEREAL SHIELD |
|||
setvariable SPELLBASEMANA 26 |
|||
setvariable SPELLMANAHARNESS 20 |
|||
setvariable SPELLMANAINCREMENTS 2 |
|||
setvariable GLOBALSPELLTARGET %1 |
|||
setvariable SPELLADDITIONALCOMMAND |
|||
goto GLOBALSPELLPREP |
|||
################################################################################ |
|||
put prep SHADOWLING |
|||
################################################################################ |
|||
#begin GLOBAL SPELLCASTING FUNCTION |
|||
GLOBALSPELLPREP: |
|||
Match POWERPERCEIVE3PREPSHADOWLING ...wait |
|||
Match NEXTFUNCTION you aren't sure you can get enough |
|||
Match POWERPERCEIVE3HIDE %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
setvariable RETURNPOINTER GSPELLPREP |
|||
POWERPERCEIVE3HIDE: |
|||
counter set %SPELLMANAINCREMENTS |
|||
GSPELLPREP: |
|||
Match GSPELLPREP ...wait |
|||
Match KILLHUMMING You should stop playing |
|||
Match KILLSPELLPREP You are already preparing |
|||
Match KILLSPELLPREP You have to strain |
|||
Match GSPELLPREPFULLPREP %SPELLPREPMESSAGE |
|||
put prep %SPELLTOPREP %SPELLBASEMANA |
|||
Match POWERPERCEIVE3HIDE ...wait |
|||
Match POWERPERCEIVE3STALK Roundtime: |
|||
Matchwait |
|||
POWERPERCEIVE3STALK: |
|||
put stalk SHADOWLING |
|||
Match POWERPERCEIVE3STALK ...wait |
|||
Match POWERPERCEIVE3HIDE ruining your hiding place |
|||
Match POWERPERCEIVE3PERCEIVE move into position to stalk |
|||
Matchwait |
Matchwait |
||
GSPELLPREPFULLPREP: |
|||
POWERPERCEIVE3PERCEIVE: |
|||
waitfor You feel fully prepared |
|||
put perceive SHADOWLING |
|||
goto GSPELLPREPMANACHECK |
|||
GSPELLPREPMANACHECK: |
|||
Match POWERPERCEIVE3PERCEIVE ...wait |
|||
Match EXPPOWERPERCEIVE3 Roundtime: |
|||
Matchwait |
|||
Match %SPELLRETURNPOINTER S>>>>>>>|_ |
|||
EXPPOWERPERCEIVE3: |
|||
Match %SPELLRETURNPOINTER S>>>>>>|_ |
|||
Match %SPELLRETURNPOINTER S>>>>>|_ |
|||
put exp skill pp |
|||
Match %SPELLRETURNPOINTER S>>>>|_ |
|||
Match |
Match %SPELLRETURNPOINTER S>>>|_ |
||
Match %SPELLRETURNPOINTER S>>|_ |
|||
Match POWERPERCEIVE3CHECKMANA EXP HELP for more information |
|||
Match %SPELLRETURNPOINTER S>|_ |
|||
Matchwait |
|||
Match %SPELLRETURNPOINTER S|_ |
|||
Match GSPELLPREPHARNESS%c MANA HELP |
|||
POWERPERCEIVE3CHECKMANA: |
|||
pause 2 |
|||
put mana |
put mana |
||
Match POWERPERCEIVE3CASTSHADOWLING >100%] |
|||
Match POWERPERCEIVE3CASTSHADOWLING >|100%] |
|||
Match POWERPERCEIVE3CASTSHADOWLING >|_100%] |
|||
Match POWERPERCEIVE3CASTSHADOWLING >|__100%] |
|||
Match POWERPERCEIVE3CASTSHADOWLING >|___100%] |
|||
Match POWERPERCEIVE3CASTSHADOWLING >|____100%] |
|||
Match POWERPERCEIVE3CASTSHADOWLING >|_____100%] |
|||
Match POWERPERCEIVE3CHECKMANA MANA HELP for more. |
|||
Matchwait |
Matchwait |
||
GSPELLPREPHARNESS10: |
|||
POWERPERCEIVE3CASTSHADOWLING: |
|||
GSPELLPREPHARNESS9: |
|||
GSPELLPREPHARNESS8: |
|||
GSPELLPREPHARNESS7: |
|||
GSPELLPREPHARNESS6: |
|||
GSPELLPREPHARNESS5: |
|||
GSPELLPREPHARNESS4: |
|||
GSPELLPREPHARNESS3: |
|||
GSPELLPREPHARNESS2: |
|||
GSPELLPREPHARNESS1: |
|||
put |
put harness %SPELLMANAHARNESS |
||
Match |
Match GSPELLPREPHARNESS%c ...wait |
||
Match |
Match GSPELLPREPUPDATECOUNTER You tap into the mana from |
||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
Matchwait |
||
GSPELLPREPUPDATECOUNTER: |
|||
#end POWERPERCEIVE3 function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin AMBUSHING function (THIS FUNCTION HAS BEEN FIXED) |
|||
counter subtract 1 |
|||
AMBUSHING: |
|||
goto GSPELLPREPMANACHECK |
|||
AMBUSHRETREAT: |
|||
GSPELLPREPHARNESS0: |
|||
put retreat |
|||
GSPELLPREPSPELLCAST: |
|||
Match AMBUSHRETREAT ...wait |
|||
Match AMBUSHHIDE You retreat |
|||
Match AMBUSHHIDE far away as you can get! |
|||
Matchwait |
|||
Match GSPELLPREPSPELLCAST ...wait |
|||
AMBUSHHIDE: |
|||
Match GSPELLPREPFINISH You gesture |
|||
put |
put cast %GLOBALSPELLTARGET |
||
Match AMBUSHHIDE ...wait |
|||
Match AMBUSHRETREAT ruining your hiding attempt! |
|||
Match AMBUSHRETREAT escape its notice! |
|||
Match AMBUSHADVANCE unobserved |
|||
Match AMBUSHADVANCE you're already hidden! |
|||
Matchwait |
Matchwait |
||
GSPELLPREPFINISH: |
|||
AMBUSHADVANCE: |
|||
put |
put %SPELLADDITIONALCOMMAND |
||
goto %SPELLRETURNPOINTER |
|||
#end GLOBAL SPELLPREP FUNCTION |
|||
Match AMBUSHADVANCEPAUSE ...wait |
|||
################################################################################ |
|||
Match AMBUSHSTALK stealthily advance |
|||
################################################################################ |
|||
Match AMBUSHRETREAT begin to advance |
|||
Match AMBUSHRETREAT already at melee |
|||
Match AMBUSHFACENEXT advance towards? |
|||
Matchwait |
|||
#############################INFORMATIONAL SCRIPTS############################## |
|||
AMBUSHADVANCEPAUSE: |
|||
################################################################################ |
|||
pause |
|||
################################################################################ |
|||
TIMERS: |
|||
goto AMBUSHADVANCE |
|||
echo ########################################################################### |
|||
AMBUSHFACENEXT: |
|||
echo |
|||
echo This is a list of confirmed timers: |
|||
echo HUNT - 75s |
|||
echo STUDY SKY - 20s |
|||
echo STUDY CELESTIAL BODY - 120s |
|||
echo OBSERVE CELESTIAL BODY - 120s-240s |
|||
echo PREDICT ANALYZE - 90s |
|||
echo HIDE (in front of the same critters) - 45s |
|||
echo FLEE 2-5 mins |
|||
echo |
|||
echo ########################################################################### |
|||
exit |
|||
################################################################################ |
|||
put face next |
|||
################################################################################ |
|||
#################################TRAVEL SCRIPTS################################# |
|||
Match AMBUSHFACENEXT ...wait |
|||
Match NEXTFUNCTION nothing else to face |
|||
Match AMBUSHADVANCE You turn to face |
|||
Matchwait |
|||
################################################################################ |
|||
AMBUSHSTALK: |
|||
################################################################################ |
|||
TRAVEL: |
|||
put stalk |
|||
setvariable STARTINGLOCATION none |
|||
Match AMBUSHSTALK ...wait |
|||
counter set 0 |
|||
Match AMBUSHHIDE hidden first! |
|||
Match AMBUSHAMBUSH move into position to stalk |
|||
Match AMBUSHAMBUSH already stalking |
|||
Match NEXTFUNCTION nothing else to face! |
|||
Matchwait |
|||
Match CROSSINGLOCATION [Strand Communal Center, Common Room] |
|||
AMBUSHAMBUSH: |
|||
Match CROSSINGLOCATIONADJUST [Communal Center, Veranda] |
|||
Match AESRYLOCATION [Tona Kertigen, Bank Vault] |
|||
Match AESRYLOCATIONADJUST [Aesry Surlaenis'a, Staho Pivo'hrr'schu'Mus] |
|||
Match SHARDLOCATION [Lady Atladene's Salon, Entryway] |
|||
Match SHARDLOCATIONADJUST [First Bank of Ilithi, Exchange Vault] |
|||
Match MERKRESHLOCATION [Alydendael, Front Gardens] |
|||
Match MERKRESHLOCATIONADJUST [Wharf End, Mer'Kresh] |
|||
Match RIVERHAVENLOCATION [Armiger's Mansion, Foyer] |
|||
Match RIVERHAVENLOCATIONADJUST [Riverhaven, Tree-shaded Lane] |
|||
Match RATHALOCATION [Sshoi-sson Palace, Provincial Bank Foyer] |
|||
Match RATHALOCATIONADJUST [Sshoi-sson Palace, Portico] |
|||
Match ELBAINSLOCATION [Beech Glade, Trail] |
|||
Match ELBAINSLOCATIONADJUST [Outside the Circle, The Ironwoods] |
|||
Match MUSPARILOCATION [Velakan Trade Road] |
|||
Match MUSPARILOCATIONADJUST [Old Lata'arna Keep, Exchange Vault] |
|||
Match HIBLOCATION [The Stony Hub, Entryway] |
|||
Match HIBLOCATIONADJUST [Inner Hibarnhvidar, Tower Base] |
|||
put look |
|||
waitfor melee |
|||
Matchwait |
|||
put ambush |
|||
CROSSINGLOCATION: |
|||
Match AMBUSHAMBUSH ...wait |
|||
Match AMBUSHGETWEAPON more effective when you use a weapon |
|||
Match AMBUSHADVANCE if you were closer |
|||
Match AMBUSHPARRY Roundtime |
|||
Match AMBUSHRETREAT ambush from plain sight |
|||
Match NEXTFUNCTION Ambush what? |
|||
Matchwait |
|||
setvariable STARTINGLOCATION CROSSING |
|||
AMBUSHPARRY: |
|||
counter set 1 |
|||
goto SELECTLOCATION |
|||
CROSSINGLOCATIONADJUST: |
|||
put parry |
|||
move go door |
|||
goto TRAVEL |
|||
Match AMBUSHEXPHIDING move into a position |
|||
Match AMBUSHRETREAT already in a position |
|||
Matchwait |
|||
AESRYLOCATION: |
|||
AMBUSHPARRYPAUSE: |
|||
setvariable STARTINGLOCATION AESRY |
|||
pause |
|||
counter set 2 |
|||
goto SELECTLOCATION |
|||
AESRYLOCATIONADJUST: |
|||
goto AMBUSHPARRY |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
goto TRAVEL |
|||
SHARDLOCATION: |
|||
put exp skill hiding |
|||
setvariable STARTINGLOCATION SHARD |
|||
Match NEXTFUNCTION mind lock |
|||
counter set 3 |
|||
Match EXPSTALKING EXP HELP for more information |
|||
goto SELECTLOCATION |
|||
SHARDLOCATIONADJUST: |
|||
EXPSTALKING: |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
goto TRAVEL |
|||
MERKRESHLOCATION: |
|||
put exp skill stalking |
|||
setvariable STARTINGLOCATION MER'KRESH |
|||
Match NEXTFUNCTION mind lock |
|||
counter set 4 |
|||
Match AMBUSHRETREAT EXP HELP for more information |
|||
goto SELECTLOCATION |
|||
MERKRESHLOCATIONADJUST: |
|||
#end AMBUSHING function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin FORAGING function (THIS FUNCTION HAS BEEN FIXED) |
|||
move nw |
|||
FORAGING: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
goto TRAVEL |
|||
RIVERHAVENLOCATION: |
|||
FORAGINGSUPSPELLS: |
|||
setvariable STARTINGLOCATION RIVERHAVEN |
|||
save FORAGINGSTART |
|||
counter set 5 |
|||
goto SELECTLOCATION |
|||
RIVERHAVENLOCATIONADJUST: |
|||
FORAGINGSTART: |
|||
move go gate |
|||
move se |
|||
Match FORAGINGSTORE %FORAGEFORITEM% |
|||
move climb stair |
|||
move go door |
|||
goto TRAVEL |
|||
RATHALOCATION: |
|||
put forage %FORAGEFORITEM% |
|||
setvariable STARTINGLOCATION RATHA |
|||
Matchwait |
|||
counter set 6 |
|||
goto SELECTLOCATION |
|||
RATHALOCATIONADJUST: |
|||
FORAGINGSTORE: |
|||
move go door |
|||
move e |
|||
goto TRAVEL |
|||
ELBAINSLOCATION: |
|||
if_2 put put %FORAGEFORITEM% in %2% |
|||
setvariable STARTINGLOCATION ELBAIN'S |
|||
if_2 Matchwait |
|||
counter set 7 |
|||
goto SELECTLOCATION |
|||
ELBAINSLOCATIONADJUST: |
|||
Match FORAGINGSTORE ...wait |
|||
Match EXPFORAGING You put your |
|||
move go tree |
|||
put put %FORAGEFORITEM% in my %LARGESTORAGECONTAINER% |
|||
move s |
|||
move s |
|||
goto TRAVEL |
|||
MUSPARILOCATION: |
|||
Matchwait |
|||
setvariable STARTINGLOCATION MUSPAR'I |
|||
EXPFORAGING: |
|||
counter set 8 |
|||
goto SELECTLOCATION |
|||
MUSPARILOCATIONADJUST: |
|||
put %HUMTHISTUNE% |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
goto TRAVEL |
|||
HIBLOCATION: |
|||
Match FORAGINGEND mind lock |
|||
Match %s% EXP HELP for more information |
|||
Matchwait |
|||
setvariable STARTINGLOCATION HIBARNHVIDAR |
|||
FORAGINGEND: |
|||
counter set 9 |
|||
goto SELECTLOCATION |
|||
HIBLOCATIONADJUST: |
|||
if_2 shift |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
goto TRAVEL |
|||
SELECTLOCATION: |
|||
#end FORAGING function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin FIRSTAID function (THIS FUNCTION HAS BEEN FIXED) |
|||
pause |
|||
FIRSTAID: |
|||
ECHO ###################################################################### |
|||
ECHO ################You are currently in %STARTINGLOCATION############### |
|||
ECHO ###################################################################### |
|||
ECHO ############################################################ |
|||
FIRSTAIDGETTHIRDCOMPENDIUM: |
|||
ECHO Please select your destination from the following: |
|||
ECHO 1.CROSSING |
|||
ECHO 2.AESRY |
|||
ECHO 3.SHARD |
|||
ECHO 4.MERKRESH |
|||
ECHO 5.RIVERHAVEN |
|||
ECHO 6.RATHA |
|||
ECHO 7.ELBAINS |
|||
ECHO 8.MUSPARI |
|||
ECHO 9.HIBARN |
|||
ECHO Type out the location without the number in CAPS! (ie HIBARN) |
|||
ECHO ############################################################# |
|||
Match %cCROSSING CROSSING |
|||
Match %cAESRY AESRY |
|||
Match %cSHARD SHARD |
|||
Match %cMERKRESH MERKRESH |
|||
Match %cRIVERHAVEN RIVERHAVEN |
|||
Match %cRATHA RATHA |
|||
Match %cELBAINS ELBAINS |
|||
Match %cMUSPARI MUSPARI |
|||
Match %cHIBARN HIBARN |
|||
Matchwait |
|||
Match DWARVENCOMPENDIUM Dwarven |
|||
Match ELOTHEANCOMPENDIUM Elothean |
|||
Match GIDIICOMPENDIUM Gidii |
|||
Matchwait |
|||
1CROSSING: |
|||
DWARVENCOMPENDIUM: |
|||
ECHO ##################### |
|||
counter set 0 |
|||
ECHO #Already in CROSSING# |
|||
ECHO ##################### |
|||
exit |
|||
1AESRY: |
|||
ELOTHEANCOMPENDIUM: |
|||
move go portal |
|||
exit |
|||
goto FIRSTAIDADVANCECOUNTER |
|||
1SHARD: |
|||
move go portal |
|||
goto FIRSTAIDADVANCECOUNTER |
|||
move n |
|||
FIRSTAIDCOMPENDIUM: |
|||
move e |
|||
FIRSTAIDCOMPENDIUMPART1: |
|||
move go gate |
|||
move go door |
|||
move n |
|||
FIRSTAIDCOMPENDIUMPART2: |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
FIRSTAIDCOMPENDIUMPART3: |
|||
exit |
|||
goto FIRSTAIDTURNCOMPENDIUM |
|||
FIRSTAIDCOMPENDIUMPART4: |
|||
setvariable PAGE PRYDAEN |
|||
goto FIRSTAIDTURNCOMPENDIUM |
|||
FIRSTAIDCOMPENDIUMPART5: |
|||
setvariable PAGE TROLL |
|||
goto FIRSTAIDTURNCOMPENDIUM |
|||
FIRSTAIDCOMPENDIUMPART6: |
|||
setvariable PAGE LEUCRO |
|||
goto FIRSTAIDTURNCOMPENDIUM |
|||
FIRSTAIDCOMPENDIUMPART7: |
|||
setvariable PAGE GOBLIN |
|||
goto FIRSTAIDTURNCOMPENDIUM |
|||
FIRSTAIDCOMPENDIUMPART8: |
|||
goto FIRSTAIDSTOREEQUIP |
|||
FIRSTAIDCOMPENDIUMPART9: |
|||
setvariable PAGE ELOTHEAN |
|||
goto FIRSTAIDTURNCOMPENDIUM |
|||
FIRSTAIDCOMPENDIUMPART10: |
|||
setvariable PAGE ELVEN |
|||
goto FIRSTAIDTURNCOMPENDIUM |
|||
FIRSTAIDCOMPENDIUMPART11: |
|||
setvariable PAGE GNOME |
|||
goto FIRSTAIDTURNCOMPENDIUM |
|||
FIRSTAIDCOMPENDIUMPART12: |
|||
setvariable PAGE RAKASH |
|||
goto FIRSTAIDTURNCOMPENDIUM |
|||
FIRSTAIDCOMPENDIUMPART13: |
|||
goto FIRSTAIDSTOREEQUIP |
|||
FIRSTAIDCOMPENDIUMPART14: |
|||
setvariable PAGE KALDAR |
|||
goto FIRSTAIDTURNCOMPENDIUM |
|||
FIRSTAIDCOMPENDIUMPART15: |
|||
setvariable PAGE S'KRA |
|||
goto FIRSTAIDTURNCOMPENDIUM |
|||
FIRSTAIDCOMPENDIUMPART16: |
|||
setvariable PAGE PECCARY |
|||
goto FIRSTAIDTURNCOMPENDIUM |
|||
FIRSTAIDCOMPENDIUMPART17: |
|||
setvariable PAGE CAIMAN |
|||
goto FIRSTAIDTURNCOMPENDIUM |
|||
FIRSTAIDCOMPENDIUMPART18: |
|||
setvariable PAGE GIDII |
|||
goto FIRSTAIDTURNCOMPENDIUM |
|||
FIRSTAIDCOMPENDIUMPART19: |
|||
goto FIRSTAIDSTOREEQUIP |
|||
1MERKRESH: |
|||
FIRSTAIDADVANCECOUNTER: |
|||
move go portal |
|||
goto FIRSTAIDCOMPENDIUMPART%c% |
|||
move n |
|||
FIRSTAIDTURNCOMPENDIUM: |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
put turn compendium to %PAGE% |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
exit |
|||
1RIVERHAVEN: |
|||
Match FIRSTAIDTURNCOMPENDIUM ...wait |
|||
Match FIRSTAIDSTUDYCOMPENDIUM You turn to the section |
|||
Matchwait |
|||
move go portal |
|||
FIRSTAIDSTUDYCOMPENDIUM: |
|||
put study compendium |
|||
move n |
|||
Match FIRSTAIDSTUDYCOMPENDIUM ...wait |
|||
move e |
|||
Match FIRSTAIDADVANCECOUNTER suddenly makes sense |
|||
move go gate |
|||
Match FIRSTAIDSTUDYCOMPENDIUM knowledge contained within |
|||
move go door |
|||
Match FIRSTAIDSTOREEQUIPFINISHED study this chart again? |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
FIRSTAIDSTOREEQUIP: |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
put put my compendium in my %LARGESTORAGECONTAINER% |
|||
move nw |
|||
goto FIRSTAIDGETTHIRDCOMPENDIUM |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
exit |
|||
1RATHA: |
|||
FIRSTAIDSTOREEQUIPFINISHED: |
|||
move go portal |
|||
put put my compendium in my %LARGESTORAGECONTAINER% |
|||
goto NEXTFUNCTION |
|||
move n |
|||
#end FIRSTAID function (THIS FUNCTION HAS BEEN FIXED) |
|||
move e |
|||
================================================================================== |
|||
move go gate |
|||
================================================================================== |
|||
move go door |
|||
#begin FIRSTAID2 function (THIS FUNCTION HAS BEEN FIXED) |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
FIRSTAID2: |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
FIRSTAID2LOCATIONCHECK: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
exit |
|||
1ELBAINS: |
|||
Match FIRSTAID2RELOCATE In The Water |
|||
Match FIRSTAID2LOCCHEKCFAILED Obvious |
|||
Matchwait |
|||
move go portal |
|||
FIRSTAID2RELOCATE: |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
FIRSTAID2MOVE1: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move |
move go gate |
||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
exit |
|||
1MUSPARI: |
|||
counter add 1 |
|||
goto FIRSTAID2WORMCHECK |
|||
move go portal |
|||
FIRSTAID2MOVE3: |
|||
move |
move n |
||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move |
move nw |
||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move |
move go door |
||
move e |
|||
move go portal |
|||
move go tree |
|||
FIRSTAID2MOVE6: |
|||
move s |
|||
move s |
|||
move go portal |
|||
exit |
|||
1HIBARN: |
|||
counter add 1 |
|||
goto FIRSTAID2WORMCHECK |
|||
move go portal |
|||
FIRSTAID2MOVE7: |
|||
move |
move n |
||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
FIRSTAID2WORMCHECK: |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
Match FIRSTAID2MOVE%c% You are in good shape |
|||
move se |
|||
Match FIRSTAID2REMOVEWORMRL on your right leg |
|||
move climb stair |
|||
Match FIRSTAID2REMOVEWORMLL on your left leg |
|||
move go door |
|||
Match FIRSTAID2WORMFIND You are wearing |
|||
move go portal |
|||
move go door |
|||
FIRSTAID2WORMFIND: |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
Match FIRSTAID2REMOVEWORMRL on your right leg |
|||
Match FIRSTAID2REMOVEWORMLL on your left leg |
|||
Match FIRSTAID2WORMFIND You are wearing |
|||
Matchwait |
|||
move w |
|||
FIRSTAID2REMOVEWORMRL: |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
exit |
|||
2CROSSING: |
|||
put tend my right leg |
|||
waitfor seconds. |
|||
goto FIRSTAID2EXPCHECK |
|||
move go portal |
|||
FIRSTAID2REMOVEWORMLL: |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
FIRSTAID2EXPCHECK: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
Match FIRSTAID2WORMCHECK EXP HELP |
|||
move go portal |
|||
move go tree |
|||
FIRSTAID2LOCCHECKFAILED: |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
echo ************************************************************************ |
|||
move climb stair |
|||
echo You must be located in the Crocodile Marsh for this script to start. It |
|||
move s |
|||
echo is located just south and east of the north bank of the ferry to River- |
|||
move climb stair |
|||
echo haven. Go to the marsh, past the reeds, and start this script again. |
|||
move se |
|||
echo You must be in [The Marsh, In The Water]. |
|||
move sw |
|||
echo ************************************************************************ |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
FIRSTAID2DONE: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
exit |
|||
2AESRY: |
|||
goto NEXTFUNCTION |
|||
ECHO ##################### |
|||
#end FIRSTAID2 function (THIS FUNCTION HAS BEEN FIXED) |
|||
ECHO ###Already in AESRY## |
|||
================================================================================== |
|||
ECHO ##################### |
|||
================================================================================== |
|||
exit |
|||
#begin MAKEROPE function (THIS FUNCTION HAS BEEN FIXED) |
|||
2SHARD: |
|||
MAKEROPE: |
|||
move go portal |
|||
counter set %2% |
|||
exit |
|||
2MERKRESH: |
|||
MAKEROPE2: |
|||
MAKEROPE3: |
|||
MAKEROPE4: |
|||
MAKEROPE5: |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
exit |
|||
2RIVERHAVEN: |
|||
Match MAKEROPEFORAGEGRASS ...wait |
|||
Match MAKEROPEBRAIDGRASS find some grass |
|||
Match MAKEROPEFORAGEGRASS Roundtime |
|||
Matchwait |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
Match MAKEROPEBRAIDGRASS ...wait |
|||
move nw |
|||
Match MAKEROPEPULLGRASS bundling rope |
|||
move ne |
|||
Match MAKEROPEBRAIDGRASS Roundtime |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
exit |
|||
2RATHA: |
|||
MAKEROPEPULLGRASS: |
|||
move go portal |
|||
move out |
|||
Match MAKEROPEPULLGRASS ...wait |
|||
move w |
|||
Match MAKEROPEPULLGRASS Roundtime |
|||
move out |
|||
Match MAKEROPESTOREROPE new bundling rope |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
put put my rope in my %LARGESTORAGECONTAINER% |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
exit |
|||
2ELBAINS: |
|||
counter subtract 1 |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
#end MAKEROPE function (THIS FUNCTION HAS BEEN FIXED) |
|||
move se |
|||
================================================================================== |
|||
move climb stair |
|||
================================================================================== |
|||
move go door |
|||
#begin ASTROLOGY function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go portal |
|||
move go door |
|||
ASTROLOGY: |
|||
move e |
|||
move go portal |
|||
exit |
|||
2MUSPARI: |
|||
counter set 1 |
|||
save ASTROLOGYSUPSPELLS2 |
|||
move go portal |
|||
ASTROLOGYINDOORCHECK: |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
Match ASTROLOGYFUNCTIONEND you can see the sky |
|||
move climb stair |
|||
Match ASTROLOGYSUPSPELLS You glance outside. |
|||
move go door |
|||
Match ASTROLOGYSUPSPELLS You glance up at the sky |
|||
move go portal |
|||
move go door |
|||
ASTROLOGYSUPSPELLS: |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
exit |
|||
2HIBARN: |
|||
ASTROLOGYSUPSPELLS2: |
|||
move go portal |
|||
goto GAURASIGHT |
|||
move out |
|||
ASTROLOGYRESETCTR: |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
ASTROLOGYSTUDYSKY: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
Match ASTROLOGYSTUDYSKY ...wait |
|||
move n |
|||
Match ASTROLOGYBRIEFPAUSE You feel it is too soon |
|||
move climb stair |
|||
Match ASTROLOGY%c% You feel a lingering sense |
|||
move s |
|||
Match ASTROLOGYPREDICTEVENT unable to sense additional information |
|||
move climb stair |
|||
Match ASTROLOGYPREDICTEVENT Seconds. |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
exit |
|||
3CROSSING: |
|||
ASTROLOGYBRIEFPAUSE: |
|||
move go portal |
|||
goto ASTROLOGYSTUDYSKY |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
goto ASTROLOGYSTUDYSKY |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
goto %s% |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
exit |
|||
3AESRY: |
|||
Match ASTROLOGYPREDICTEVENT ...wait |
|||
Match ASTROLOGYADJUSTCTR You focus inwardly searching for insight |
|||
Matchwait |
|||
move go portal |
|||
ASTROLOGYSTUDYKATAMBA: |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
move s |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
move go portal |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYXIBAR You are unable to comprehend |
|||
Match ASTROLOGYSTUDYXIBAR fail to find |
|||
Matchwait |
|||
move w |
|||
ASTROLOGYSTUDYXIBAR: |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
exit |
|||
3SHARD: |
|||
put study XIBAR |
|||
ECHO ##################### |
|||
Match ASTROLOGYKILLRT ...wait |
|||
ECHO ###Already in SHARD## |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
ECHO ##################### |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
exit |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYYAVASH You are unable to comprehend |
|||
Match ASTROLOGYSTUDYYAVASH fail to find |
|||
Matchwait |
|||
3MERKRESH: |
|||
ASTROLOGYSTUDYYAVASH: |
|||
move go portal |
|||
exit |
|||
3RIVERHAVEN: |
|||
pause |
|||
move go portal |
|||
move nw |
|||
Match ASTROLOGYKILLRT ...wait |
|||
move nw |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
move ne |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
move ne |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
move n |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
move n |
|||
Match ASTROLOGYSTUDYSUN You are unable to comprehend |
|||
move n |
|||
Match ASTROLOGYSTUDYSUN fail to find |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
exit |
|||
3RATHA: |
|||
ASTROLOGYSTUDYSUN: |
|||
move go portal |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
exit |
|||
3ELBAINS: |
|||
Match ASTROLOGYKILLRT ...wait |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYWOLF You are unable to comprehend |
|||
Match ASTROLOGYSTUDYWOLF fail to find |
|||
Matchwait |
|||
move go portal |
|||
ASTROLOGYSTUDYWOLF: |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
exit |
|||
3MUSPARI: |
|||
Match ASTROLOGYKILLRT ...wait |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYRAVEN You are unable to comprehend |
|||
Match ASTROLOGYSTUDYRAVEN fail to find |
|||
Matchwait |
|||
move go portal |
|||
ASTROLOGYSTUDYRAVEN: |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
move s |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
move go portal |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
exit |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYCAT You are unable to comprehend |
|||
Match ASTROLOGYSTUDYCAT fail to find |
|||
Matchwait |
|||
3HIBARN: |
|||
ASTROLOGYSTUDYCAT: |
|||
move go portal |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
move go portal |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYRAM You are unable to comprehend |
|||
Match ASTROLOGYSTUDYRAM fail to find |
|||
Matchwait |
|||
move go tree |
|||
ASTROLOGYSTUDYRAM: |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
exit |
|||
4CROSSING: |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
move climb stair |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
move go door |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
move go portal |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYMAGPIE You are unable to comprehend |
|||
Match ASTROLOGYSTUDYMAGPIE fail to find |
|||
Matchwait |
|||
move go door |
|||
ASTROLOGYSTUDYMAGPIE: |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
exit |
|||
4AESRY: |
|||
Match ASTROLOGYKILLRT ...wait |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYHEART You are unable to comprehend |
|||
Match ASTROLOGYSTUDYHEART fail to find |
|||
Matchwait |
|||
move go portal |
|||
ASTROLOGYSTUDYHEART: |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
Match ASTROLOGYKILLRT ...wait |
|||
move n |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
move climb stair |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
move s |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
move climb stair |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
move se |
|||
Match ASTROLOGYSTUDYGIANT You are unable to comprehend |
|||
move sw |
|||
Match ASTROLOGYSTUDYGIANT fail to find |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
ASTROLOGYSTUDYGIANT: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
exit |
|||
4SHARD: |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
move climb stair |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
move go door |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
move go portal |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYSPIDER You are unable to comprehend |
|||
Match ASTROLOGYSTUDYSPIDER fail to find |
|||
Matchwait |
|||
move go door |
|||
ASTROLOGYSTUDYSPIDER: |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
Match ASTROLOGYEXPLORE You manage to memorize |
|||
Match ASTROLOGYEXPLORE focus on grasping it better. |
|||
Match ASTROLOGYEXPLORE still swimming |
|||
Match ASTROLOGYCASTPIERCINGGAZE clouds hinder |
|||
Match ASTROLOGYSTUDYKATAMBA You are unable to comprehend |
|||
Match ASTROLOGYSTUDYKATAMBA fail to find |
|||
Matchwait |
|||
move n |
|||
ASTROLOGYCASTPIERCINGGAZE: |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
exit |
|||
4MERKRESH: |
|||
goto GPIERCINGGAZE |
|||
ECHO ####################### |
|||
ASTROLOGYEXPLORE: |
|||
ECHO ##Already in MERKRESH## |
|||
ECHO ####################### |
|||
exit |
|||
4RIVERHAVEN: |
|||
put exp lore all |
|||
move go portal |
|||
exit |
|||
Match ASTROLOGYFUNCTIONEND dense |
|||
Match ASTROLOGYFUNCTIONEND thick |
|||
Match ASTROLOGYRESETCTR EXP HELP for more information |
|||
Matchwait |
|||
4RATHA: |
|||
move go portal |
|||
goto %s% |
|||
move go gate |
|||
ASTROLOGYFUNCTIONEND: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
exit |
|||
4ELBAINS: |
|||
put %HUMTHISTUNE% |
|||
waitfor finish humming |
|||
move go portal |
|||
move go gate |
|||
#end ASTROLOGY function (THIS FUNCTION HAS BEEN FIXED) |
|||
move se |
|||
================================================================================== |
|||
move climb stair |
|||
================================================================================== |
|||
move go door |
|||
#begin MAGIC2 function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go portal |
|||
move go door |
|||
MAGIC2: |
|||
move e |
|||
move go portal |
|||
exit |
|||
4MUSPARI: |
|||
save MAGIC2SOD |
|||
move go portal |
|||
counter set 0 |
|||
move go gate |
|||
MAGIC2SODGETTOOLS: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
Match MAGIC2SOD already holding that |
|||
move go portal |
|||
Match MAGIC2SODNOTOOLS What were you referring to |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
exit |
|||
4HIBARN: |
|||
Matchwait |
|||
move go portal |
|||
MAGIC2EXPCHECK0: |
|||
MAGIC2EXPCHECK1: |
|||
MAGIC2EXPCHECK2: |
|||
MAGIC2EXPCHECK3: |
|||
MAGIC2EXPCHECK4: |
|||
move go gate |
|||
MAGIC2SOD: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
setvariable RETURNPOINTER MAGIC2SOD |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
Match KILLHUMMING should stop playing before |
|||
move s |
|||
move s |
|||
Match MAGIC2SODSTOWTOOLS You have to strain |
|||
move go portal |
|||
Match MAGIC2SODCHARGEORB Seal of Deflection spell |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
exit |
|||
5CROSSING: |
|||
Matchwait |
|||
move go portal |
|||
MAGIC2SODCHARGEORB: |
|||
move go door |
|||
move e |
|||
Match MAGIC2SODFOCUSORB cannot harness that much power |
|||
move go portal |
|||
move go tree |
|||
put charge my %CAMBRINTHDEVICE% 20 |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
MAGIC2SODFOCUSORB: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
exit |
|||
5AESRY: |
|||
put focus my %CAMBRINTHDEVICE% |
|||
move go portal |
|||
Match MAGIC2SODCAST forge a magical link to it |
|||
Match MAGIC2SODCAST is intact |
|||
Matchwait |
|||
move go door |
|||
MAGIC2SODCAST: |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
Match MAGIC2EXPCHECK%c% shifting plexus |
|||
move climb stair |
|||
Match MAGIC2SODSTOWTOOLS backfires |
|||
move s |
|||
Match MAGIC2SODSTOWTOOLS You are unable to harness |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
exit |
|||
5SHARD: |
|||
MAGIC2SODNOTOOLS: |
|||
move go portal |
|||
move go door |
|||
move e |
|||
Match MAGIC2ENDFUNCTION You have to strain |
|||
move go portal |
|||
Match MAGIC2SODFULLPREP Seal of Deflection spell |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
MAGIC2SODFULLPREP: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
MAGIC2EXPCHECK5: |
|||
move e |
|||
MAGIC2EXPMAGIC: |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
exit |
|||
5MERKRESH: |
|||
counter set 0 |
|||
move go portal |
|||
Match %s EXP HELP for more information |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
MAGIC2EXPHARNESS: |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
Match MAGIC2EXPMAGDEVICES mind lock |
|||
move nw |
|||
Match %s EXP HELP for more information |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
MAGIC2EXPMAGDEVICES: |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
exit |
|||
5RIVERHAVEN: |
|||
Match MAGIC2SODSTOWTOOLS mind lock |
|||
Match %s EXP HELP for more information |
|||
ECHO ########################### |
|||
put exp skill magical devices |
|||
ECHO ###Already in RIVERHAVEN### |
|||
ECHO ########################### |
|||
exit |
|||
5RATHA: |
|||
Matchwait |
|||
move go portal |
|||
MAGIC2SODSTOWTOOLS: |
|||
exit |
|||
5ELBAINS: |
|||
put stow ORB in %LARGESTORAGECONTAINER% |
|||
move go portal |
|||
move go door |
|||
#end MAGIC2 function (THIS FUNCTION HAS BEEN FIXED) |
|||
move e |
|||
================================================================================== |
|||
move go portal |
|||
================================================================================== |
|||
exit |
|||
#begin SWIMMING function (THIS FUNCTION HAS BEEN FIXED) |
|||
5MUSPARI: |
|||
SWIMMING: |
|||
move go portal |
|||
SWIMMINGLOCATIONCHECK: |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
Match SWIMMINGLOCATIONCHECKFAIL Obvious |
|||
move s |
|||
move go portal |
|||
exit |
|||
5HIBARN: |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
Match SWIMNORTH Maple leaves swirl atop the muddy brown water |
|||
move s |
|||
move go portal |
|||
Match SWIMSOUTH swim south |
|||
Matchwait |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
exit |
|||
6CROSSING: |
|||
save SWIMSOUTH |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
Match EXPSWIMMING [Mill Pond] |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
EXPSWIMMING: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
exit |
|||
6AESRY: |
|||
put exp skill swimming |
|||
move go portal |
|||
Match %s% EXP HELP for more information |
|||
Matchwait |
|||
move go tree |
|||
SWIMMINGLOCATIONCHECKFAIL: |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
echo ************************************************************************ |
|||
move climb stair |
|||
echo You must be located at the [Mill Pond] in order for this script to start |
|||
move s |
|||
echo it is located, n, n, n, ne, ne, go trail, go tav, go door, go pond from |
|||
move climb stair |
|||
move se |
|||
echo ************************************************************************ |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
#end SWIMMING function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go portal |
|||
================================================================================== |
|||
exit |
|||
================================================================================== |
|||
#begin CLIMBING function (THIS FUNCTION HAS BEEN FIXED) |
|||
6SHARD: |
|||
CLIMBING: |
|||
move go portal |
|||
CLIMBINGLOCATIONCHECK: |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
Match CLIMBINGSTART The Guild Stables |
|||
move n |
|||
Match CLIMBINGLOCATIONCHECKFAIL Obvious |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
CLIMBINGSTART: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
exit |
|||
6MERKRESH: |
|||
CLIMBCREEPERDOWN: |
|||
move go portal |
|||
pause |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
Match CLIMBCREEPERDOWN ...wait |
|||
move n |
|||
Match CLIMBINGSTAND SPLAT |
|||
move climb stair |
|||
Match CLIMBLADDERDOWN Roundtime |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
Match CLIMBLADDERDOWN ...wait |
|||
move w |
|||
Match CLIMBROPEDOWN Round time |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
exit |
|||
6RIVERHAVEN: |
|||
CLIMBROPEDOWN: |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
Match CLIMBROPEDOWN ...wait |
|||
move n |
|||
Match CLIMBROPEUP rope |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
Match CLIMBROPEUP ...wait |
|||
move w |
|||
Match CLIMBLADDERUP rope |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
exit |
|||
6RATHA: |
|||
ECHO ##################### |
|||
ECHO ###Already in RATHA## |
|||
ECHO ##################### |
|||
exit |
|||
6ELBAINS: |
|||
Match CLIMBLADDERUP ...wait |
|||
Match CLIMBCREEPERUP Round time |
|||
Matchwait |
|||
move go portal |
|||
exit |
|||
6MUSPARI: |
|||
save CLIMBCREEPERUP |
|||
pause |
|||
move go portal |
|||
move go tree |
|||
Match CLIMBCREEPERUP ...wait |
|||
move s |
|||
Match CLIMBINGSTAND SPLAT |
|||
move s |
|||
Match CLIMBTRAILUP Roundtime |
|||
move go portal |
|||
exit |
|||
6HIBARN: |
|||
CLIMBTRAILUP: |
|||
move go portal |
|||
move east |
|||
move down |
|||
put climb trail |
|||
pause |
|||
move go tree |
|||
EXPCLIMBING: |
|||
move s |
|||
move s |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
exit |
|||
7CROSSING: |
|||
Match NEXTFUNCTION mind lock |
|||
Match CLIMBINGSTART EXP HELP for more information |
|||
Matchwait |
|||
move go portal |
|||
CLIMBINGSTAND: |
|||
pause |
|||
put dance |
|||
Match CLIMBINGSTAND ...wait |
|||
Match %s% You leap to your feet |
|||
Matchwait |
|||
CLIMBINGLOCATIONCHECKFAIL: |
|||
echo |
|||
echo ************************************************************************ |
|||
echo You must be located at the [Northern Trade Road, Foothills] in order for |
|||
echo this script to start, it is located northeast of rock trolls and south |
|||
echo of leucros |
|||
echo ************************************************************************ |
|||
echo |
|||
goto NEXTFUNCTION |
|||
#end CLIMBING function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin CLIMBING2 function (THIS FUNCTION HAS BEEN FIXED) |
|||
CLIMBING2: |
|||
CLIMBING2LOCATIONCHECK: |
|||
put look |
|||
Match CLIMBING2START transitional block of busy Commerce Avenue |
|||
Match CLIMBING2LOCATIONCHECKFAIL Obvious |
|||
Matchwait |
|||
CLIMBING2START: |
|||
move w |
|||
move n |
move n |
||
move |
move climb stair |
||
move |
move s |
||
move |
move climb stair |
||
move |
move se |
||
move |
move sw |
||
move |
move climb stair |
||
move |
move go gate |
||
move |
move se |
||
move se |
|||
move se |
|||
move se |
|||
move go gate |
move go gate |
||
move go path |
|||
move w |
|||
move w |
|||
move s |
|||
move s |
|||
move climb peartree |
|||
move climb peartree |
|||
move n |
|||
move n |
|||
move nw |
|||
move w |
|||
move w |
move w |
||
move go portal |
|||
move climb stair |
|||
move nw |
move nw |
||
move |
move ne |
||
move |
move ne |
||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
move sw |
||
move w |
|||
move w |
|||
move nw |
move nw |
||
move nw |
move nw |
||
move |
move n |
||
move |
move ne |
||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
move s |
||
move se |
|||
move s |
move s |
||
move go cott |
|||
move go ramp |
|||
move climb ladder |
|||
move climb ladder |
|||
move go ramp |
|||
move out |
|||
move sw |
|||
move go green |
|||
move e |
move e |
||
move go |
move go entryway |
||
move |
move go portal |
||
exit |
|||
move out |
|||
7AESRY: |
|||
move go portal |
|||
move w |
move w |
||
move n |
move n |
||
move |
move climb stair |
||
move |
move s |
||
move |
move climb stair |
||
move |
move se |
||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
move go gate |
||
move w |
move w |
||
move go portal |
|||
move climb stair |
|||
move nw |
move nw |
||
move w |
|||
move w |
|||
move go brook |
|||
put w |
|||
pause 2 |
|||
put w |
|||
pause 2 |
|||
move w |
|||
move sw |
|||
move w |
|||
move w |
|||
move w |
|||
move w |
|||
move climb trail |
|||
move climb cliff |
|||
move climb cliff |
|||
move climb trail |
|||
move e |
|||
move n |
|||
move e |
|||
move go bramble |
|||
move ne |
move ne |
||
move ne |
move ne |
||
move |
move se |
||
move |
move climb stair |
||
move |
move se |
||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
move nw |
||
move nw |
move nw |
||
move nw |
|||
move down |
|||
move e |
|||
move ne |
|||
move climb root |
|||
move n |
move n |
||
move ne |
move ne |
||
move ne |
move ne |
||
move |
move go door |
||
move |
move climb stair |
||
move nw |
|||
move n |
|||
move nw |
|||
move go outcrop |
|||
move go outcrop |
|||
move se |
|||
move s |
move s |
||
move se |
|||
move go bush |
|||
move s |
move s |
||
move sw |
|||
move sw |
|||
move s |
move s |
||
move |
move s |
||
move |
move s |
||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
exit |
|||
7SHARD: |
|||
move go portal |
|||
move w |
move w |
||
move |
move n |
||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
move se |
||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
move se |
||
move se |
move se |
||
move |
move se |
||
move |
move se |
||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
move s |
||
move go recess |
|||
move sw |
move sw |
||
move |
move nw |
||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
move s |
||
move se |
|||
move e |
|||
move ne |
|||
move e |
|||
move go brook |
|||
put e |
|||
pause 2 |
|||
put e |
|||
pause 2 |
|||
move e |
move e |
||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
move e |
||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
exit |
|||
7MERKRESH: |
|||
move go portal |
|||
move w |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
move se |
||
move |
move sw |
||
move |
move climb stair |
||
move go gate |
|||
move se |
move se |
||
move se |
move se |
||
move e |
|||
move e |
|||
move ne |
|||
move e |
|||
move e |
|||
move se |
move se |
||
move e |
|||
move e |
|||
move se |
move se |
||
move |
move go gate |
||
move e |
|||
move go path |
|||
move go trail |
|||
move ne |
|||
move e |
|||
move climb deadfall |
|||
move down |
|||
move w |
move w |
||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
move sw |
||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
move s |
||
move go gate |
|||
move e |
|||
move e |
move e |
||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
move e |
||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
move e |
||
move go brid |
|||
move e |
move e |
||
move e |
move e |
||
move e |
move e |
||
move n |
move n |
||
move |
move ne |
||
move e |
move e |
||
move n |
move n |
||
move |
move go home |
||
move go port |
|||
exit |
|||
7RIVERHAVEN: |
|||
move go portal |
|||
move w |
move w |
||
move go arch |
|||
move n |
move n |
||
move |
move climb stair |
||
move |
move s |
||
move |
move climb stair |
||
move ne |
|||
move go copse |
|||
move climb tree |
|||
move climb tree |
|||
move se |
move se |
||
move |
move sw |
||
move |
move climb stair |
||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
move ne |
||
move ne |
move ne |
||
move e |
|||
move se |
move se |
||
move |
move climb stair |
||
move |
move se |
||
move |
move s |
||
move go recess |
|||
move sw |
|||
move nw |
move nw |
||
move nw |
|||
move n |
|||
move ne |
move ne |
||
move |
move ne |
||
move |
move go door |
||
move |
move climb stair |
||
move |
move s |
||
move |
move s |
||
move |
move s |
||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
move s |
||
move w |
|||
move w |
|||
move s |
move s |
||
move se |
|||
move sw |
|||
move s |
move s |
||
move s |
move s |
||
move climb stile |
|||
move sw |
|||
move sw |
|||
move s |
move s |
||
move climb hill |
|||
move e |
move e |
||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
move e |
move e |
||
move |
move go gate |
||
move |
move go door |
||
move |
move n |
||
move sw |
|||
move w |
move w |
||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
move w |
||
move |
move out |
||
move climb hill |
|||
move e |
move e |
||
move go brid |
|||
move e |
move e |
||
move ne |
|||
move e |
move e |
||
move |
move e |
||
move |
move n |
||
move w |
|||
move w |
|||
move climb hill |
|||
move go trail |
|||
move ne |
|||
move ne |
move ne |
||
move e |
|||
move n |
move n |
||
move go home |
|||
move go port |
|||
move nw |
move nw |
||
move nw |
move nw |
||
move n |
|||
move n |
|||
move ne |
move ne |
||
move |
move ne |
||
move n |
move n |
||
move n |
move n |
||
move e |
|||
move down |
|||
move down |
|||
move go gate |
|||
move n |
move n |
||
move n |
move n |
||
move go gate |
|||
move go portal |
|||
exit |
|||
7RATHA: |
|||
move go portal |
|||
move w |
move w |
||
move s |
|||
move climb tree |
|||
move climb tree |
|||
move n |
move n |
||
move |
move climb stair |
||
move s |
|||
move s |
move s |
||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
move go gate |
||
move up |
|||
move up |
|||
move w |
move w |
||
move go portal |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
move s |
||
move |
move go recess |
||
move se |
|||
move sw |
move sw |
||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
move s |
||
move s |
move s |
||
move se |
|||
move w |
|||
move sw |
|||
move sw |
|||
move w |
|||
move w |
|||
move go copse |
|||
move climb tree |
|||
move climb tree |
|||
move sw |
|||
move sw |
|||
move w |
|||
move sw |
|||
move sw |
|||
move s |
move s |
||
move go arch |
|||
move e |
|||
move s |
move s |
||
move s |
move s |
||
move w |
|||
move w |
|||
move s |
move s |
||
move w |
|||
move w |
|||
move go bridge |
|||
move w |
|||
move s |
move s |
||
move s |
move s |
||
Line 3,416: | Line 4,913: | ||
move s |
move s |
||
move s |
move s |
||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
EXPCLIMBING2: |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
echo NOD to go again, ESC to cancel script. |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
CLIMBING2LOCATIONCHECKFAIL: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
exit |
|||
7ELBAINS: |
|||
echo ************************************************************************ |
|||
echo You must be located at the [The Crossing, Commerce Avenue] in order for |
|||
echo this script to start, this location is near the Trader's guild in front |
|||
echo of some massive iron doors. |
|||
echo ************************************************************************ |
|||
echo |
|||
ECHO ######################## |
|||
goto NEXTFUNCTION |
|||
ECHO ###Already in ELBAINS### |
|||
ECHO ######################## |
|||
exit |
|||
7MUSPARI: |
|||
#end CLIMBING2 function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin COMBATSPELLS function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go portal |
|||
COMBATSPELLS: |
|||
exit |
|||
7HIBARN: |
|||
setvariable RETURNPOINTER COMBATSETMYGLOBALMOON |
|||
goto KILLHUMMING |
|||
move go portal |
|||
COMBATSETMYGLOBALMOON: |
|||
move w |
|||
if_2 setvariable GLOBALMOON %2% |
|||
move n |
|||
move climb stair |
|||
move s |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
exit |
|||
8CROSSING: |
|||
setvariable RETURNPOINTER COMBATSUPSPELL1 |
|||
goto FINDMOON |
|||
move go portal |
|||
COMBATSUPSPELL1: |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
exit |
|||
8AESRY: |
|||
move go portal |
|||
goto GDG |
|||
move climb stair |
|||
COMBATSUPSPELL3: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
exit |
|||
8SHARD: |
|||
move go portal |
|||
goto GPSY |
|||
move climb stair |
|||
COMBATSUPSPELL5: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
COMBATSUPSPELL6: |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
exit |
|||
8MERKRESH: |
|||
save COMBATSUPSPELL7 |
|||
goto GSEERSSENSE |
|||
move go portal |
|||
COMBATSUPSPELL7: |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
COMBATSUPSPELL8: |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
COMBATSUPSPELL9: |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
exit |
|||
8RIVERHAVEN: |
|||
save COMBATSUPSPELL10 |
|||
goto GSOD |
|||
move go portal |
|||
COMBATSUPSPELL10: |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
#end COMBATSPELLS function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go portal |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin ENCHANTING function (THIS FUNCTION HAS BEEN FIXED) |
|||
move n |
|||
ENCHANTING: |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
ENCHANTINGSUPSPELL: |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
exit |
|||
8RATHA: |
|||
ENCHANTINGSUPSPELL2: |
|||
move go portal |
|||
goto GPIERCINGGAZE |
|||
move climb stair |
|||
ENCHANTINGSUPSPELL3: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
move n |
|||
ENCHANTINGSUPSPELL4: |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
#end ENCHANTING function (THIS FUNCTION HAS BEEN FIXED) |
|||
move nw |
|||
================================================================================== |
|||
move ne |
|||
================================================================================== |
|||
move ne |
|||
#begin GLOBALWEAPONRESET function (THIS FUNCTION HAS BEEN FIXED) |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
GLOBALWEAPONRESET: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
exit |
|||
8ELBAINS: |
|||
Match %s% at you |
|||
Match %s% melee |
|||
Matchwait |
|||
move go portal |
|||
#end GLOBALWEAPONRESET function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin ME/HE/2HE function (THIS FUNCTION HAS BEEN FIXED) |
|||
move climb stair |
|||
ME: |
|||
move nw |
|||
HE: |
|||
move ne |
|||
2HE: |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
move go door |
|||
MEHE2HEPARRY: |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
Match MEHE2HEFEINT position to parry |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
MEHE2HEFEINT: |
|||
move e |
|||
move go portal |
|||
exit |
|||
8MUSPARI: |
|||
put FEINT |
|||
ECHO ######################## |
|||
Match MEHE2HEFEINT ...wait |
|||
ECHO ###Already in MUSPARI### |
|||
ECHO ######################## |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
exit |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
8HIBARN: |
|||
move go portal |
|||
exit |
|||
9CROSSING: |
|||
Match MEHE2HEDRAW ...wait |
|||
Match MEHE2HESWEEP You step backward and |
|||
Match MEHE2HEPARRY There is nothing else |
|||
Match MEHE2HEPARRY close enough |
|||
Matchwait |
|||
move go portal |
|||
MEHE2HESWEEP: |
|||
exit |
|||
9AESRY: |
|||
put SWEEP |
|||
move go portal |
|||
Match MEHE2HESLICE You sweep |
|||
Match MEHE2HEPARRY There is nothing else |
|||
Match MEHE2HEPARRY close enough |
|||
Matchwait |
|||
move go door |
|||
MEHE2HESLICE: |
|||
move go portal |
|||
exit |
|||
9SHARD: |
|||
put SLICE |
|||
move go portal |
|||
Match MEHE2HECHOP You slice |
|||
Match MEHE2HEPARRY There is nothing else |
|||
Match MEHE2HEPARRY close enough |
|||
Matchwait |
|||
move go door |
|||
MEHE2HECHOP: |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
exit |
|||
9MERKRESH: |
|||
Match MEHE2HECHOP ...wait |
|||
Match MEHE2HEDRAW You chop |
|||
Match MEHE2HEPARRY There is nothing else |
|||
Match MEHE2HEPARRY close enough |
|||
Matchwait |
|||
move go portal |
|||
#end ME/HE/2HE function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin LE function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go door |
|||
LE: |
|||
move go portal |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
exit |
|||
9RIVERHAVEN: |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
Matchwait |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
move ne |
|||
Match GLOBALWEAPONRESET close enough |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
exit |
|||
9RATHA: |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
Match LESLICE You step backward and |
|||
Match LEPARRY There is nothing else |
|||
Match LEPARRY close enough |
|||
Matchwait |
|||
move n |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
Match LEPARRY There is nothing else |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
LECHOP: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
exit |
|||
9ELBAINS: |
|||
put CHOP %2% |
|||
move go portal |
|||
Match LEDRAW You chop |
|||
Match LEPARRY There is nothing else |
|||
Match LEPARRY close enough |
|||
Matchwait |
|||
move go door |
|||
#end LE function (THIS FUNCTION HAS BEEN FIXED) |
|||
move go portal |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin LB/MB/HB/2HB function (THIS FUNCTION HAS BEEN FIXED) |
|||
move n |
|||
LB: |
|||
move e |
|||
MB: |
|||
move go gate |
|||
HB: |
|||
move go door |
|||
2HB: |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
MBLB2HBPARRY: |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
Match MBLB2HBFEINT position to parry |
|||
move go portal |
|||
exit |
|||
9MUSPARI: |
|||
move go portal |
|||
move go door |
|||
move go portal |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
move n |
|||
MBLB2HBSWEEP: |
|||
move e |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
move nw |
|||
move nw |
|||
move ne |
|||
Match MBLB2HBPARRY There is nothing else |
|||
move ne |
|||
Match MBLB2HBPARRY close enough |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
move go gate |
|||
MBLB2HBDRAW: |
|||
move se |
|||
move climb stair |
|||
move go door |
|||
move go portal |
|||
move go door |
|||
move e |
|||
move go portal |
|||
move go tree |
|||
move s |
|||
Match MBLB2HBSLICE You step backward and |
|||
move s |
|||
Match MBLB2HBPARRY There is nothing else |
|||
move go portal |
|||
exit |
|||
9HIBARN: |
|||
ECHO #################### |
|||
ECHO ###Already in HIB### |
|||
ECHO #################### |
|||
exit |
|||
################################################################################## |
|||
Match MBLB2HBSLICE ...wait |
|||
Match MBLB2HBSWEEP You swing |
|||
Match MBLB2HBPARRY There is nothing else |
|||
Match MBLB2HBPARRY close enough |
|||
Matchwait |
|||
ECHO ######################################################### |
|||
#end LB/MB/HB/2HB function (THIS FUNCTION HAS BEEN FIXED) |
|||
ECHO Please select your destination from the following: |
|||
================================================================================== |
|||
ECHO CROSSING |
|||
================================================================================== |
|||
ECHO AESRY |
|||
#begin BRAWLING function (THIS FUNCTION HAS BEEN FIXED) |
|||
ECHO SHARD |
|||
ECHO MERKRESH |
|||
ECHO RIVERHAVEN |
|||
ECHO RATHA |
|||
ECHO ELBAINS |
|||
ECHO MUSPARI |
|||
ECHO HIBARN |
|||
ECHO Simply say outloud where you wish to go (ie say SHARD) and |
|||
ECHO capitalize the location! |
|||
ECHO ########################################################## |
|||
ECHO ##################### |
|||
BRAWLING: |
|||
ECHO ###Already in ### |
|||
ECHO ##################### |
|||
exit |
|||
#(crossing arrival) |
|||
BRAWLINGPARRY: |
|||
move go door |
|||
move go portal |
|||
#(crossing departure) |
|||
put PARRY |
|||
#(aesry arrival) |
|||
move n |
|||
move e |
|||
Match BRAWLINGFEINT position to parry |
|||
move go gate |
|||
move go door |
|||
move n |
|||
move w |
|||
move go vault |
|||
move go portal |
|||
#(aesry departure) |
|||
BRAWLINGFEINT: |
|||
#(shard arrival) |
|||
move out |
|||
move w |
|||
move out |
|||
move e |
|||
move go brid |
|||
move e |
|||
move e |
|||
move e |
|||
move n |
|||
move ne |
|||
move e |
|||
move n |
|||
move go home |
|||
move go port |
|||
#(shard departure) |
|||
Match BRAWLINGFEINT ...wait |
|||
#(merkeresh arrival) |
|||
Match BRAWLINGSWEEP You feint |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
move nw |
|||
BRAWLINGSWEEP: |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move n |
|||
move n |
|||
move n |
|||
move n |
|||
move go gate |
|||
move go portal |
|||
#(merkeresh departure) |
|||
put SWEEP |
|||
#(riverhaven arrival) |
|||
move go gate |
|||
move se |
|||
move climb stair |
|||
Match BRAWLINGPARRY There is nothing else |
|||
move go door |
|||
move go portal |
|||
#(riverhaven departure) |
|||
BRAWLINGKICK: |
|||
#(ratha arrival) |
|||
move go door |
|||
move e |
|||
move go portal |
|||
#(ratha departure) |
|||
Match BRAWLINGKICK ...wait |
|||
#(elbains arrival) |
|||
Match BRAWLINGSLICE You kick |
|||
Match BRAWLINGPARRY There is nothing else |
|||
Match BRAWLINGPARRY close enough |
|||
Matchwait |
|||
move go tree |
|||
BRAWLINGSLICE: |
|||
move s |
|||
move s |
|||
move go portal |
|||
#(ebains departure) |
|||
put SLICE |
|||
#(muspari arrival) |
|||
move w |
|||
move n |
|||
Match BRAWLINGGOUGE You slice |
|||
move climb stair |
|||
Match BRAWLINGPARRY There is nothing else |
|||
move s |
|||
Match BRAWLINGPARRY close enough |
|||
move climb stair |
|||
move se |
|||
move sw |
|||
move climb stair |
|||
move go gate |
|||
move se |
|||
move se |
|||
move se |
|||
move se |
|||
move go gate |
|||
move w |
|||
move go portal |
|||
#(muspari departure) |
|||
BRAWLINGGOUGE: |
|||
#(hibarn arrival) |
|||
move climb stair |
|||
move nw |
|||
move ne |
|||
move ne |
|||
move se |
|||
move climb stair |
|||
move se |
|||
move s |
|||
move go recess |
|||
move sw |
|||
move nw |
|||
move nw |
|||
move n |
|||
move ne |
|||
move ne |
|||
move go door |
|||
move climb stair |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move s |
|||
move e |
|||
move go entryway |
|||
move go portal |
|||
#(hibarn departure) |
|||
Match BRAWLINGGOUGE ...wait |
|||
#(crossing arrival) |
|||
Match BRAWLINGELBOW You gouge |
|||
Match BRAWLINGPARRY There is nothing else |
|||
Match BRAWLINGPARRY close enough |
|||
Matchwait |
|||
exit |
|||
BRAWLINGELBOW: |
|||
################################################################################ |
|||
################################################################################ |
|||
################################UTILITY SCRIPTS################################# |
|||
put ELBOW |
|||
################################################################################ |
|||
Match BRAWLINGELBOW ...wait |
|||
################################################################################ |
|||
Match BRAWLINGSWEEP You elbow |
|||
#begin RPA function |
|||
Match BRAWLINGPARRY There is nothing else |
|||
Match BRAWLINGPARRY close enough |
|||
Matchwait |
|||
RPA: |
|||
#end BRAWLING function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin PIKE function (THIS FUNCTION HAS BEEN FIXED) |
|||
shift |
|||
PIKE: |
|||
if_1 put rpa bestow %1 1 |
|||
PIKEPARRY: |
|||
if_2 put rpa bestow %2 1 |
|||
if_3 put rpa bestow %3 1 |
|||
if_4 put rpa bestow %4 1 |
|||
if_5 pause 1 |
|||
if_5 put rpa bestow %5 1 |
|||
if_6 put rpa bestow %6 1 |
|||
if_7 put rpa bestow %7 1 |
|||
if_8 pause 1 |
|||
if_8 put rpa bestow %8 1 |
|||
if_9 put rpa bestow %9 1 |
|||
exit |
|||
save PIKEJAB |
|||
#end RPA function |
|||
put PARRY |
|||
################################################################################ |
|||
################################################################################ |
|||
#begin CLARIFYGEMS function |
|||
CLARIFYGEMS: |
|||
Match PIKEPARRY ...wait |
|||
Match PIKEJAB position to parry |
|||
Matchwait |
|||
SETVARIABLE GEMLOCATION red pouch in haversack |
|||
PIKEJAB: |
|||
SETVARIABLE GEMSTORAGE |
|||
SETVARIABLE GEMTYPE |
|||
CLARIFYGEMSCASTAUS: |
|||
put JAB |
|||
setvariable SPELLRETURNPOINTER CLARIFYGEMSCASTPG |
|||
Match PIKEJAB ...wait |
|||
Match PIKESWEEP You jab |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
goto GAUS |
|||
PIKESWEEP: |
|||
CLARIFYGEMSCASTPG: |
|||
put SWEEP |
|||
setvariable SPELLRETURNPOINTER CLARIFYGEMSIDGEM |
|||
Match PIKESWEEP ...wait |
|||
Match PIKETHRUST You sweep |
|||
Match PIKEPARRY There is nothing else |
|||
Match PIKEPARRY close enough |
|||
Matchwait |
|||
goto GPG |
|||
CLARIFYGEMSNOSPELLS: |
|||
put THRUST |
|||
CLARIFYGEMSIDGEM: |
|||
Match |
Match SAVERUBY ruby |
||
Match |
Match SAVEBLOODSTONE bloodstone |
||
Match |
Match SAVEQUARTZ quartz |
||
Match |
Match SAVEJADE jade |
||
Match SAVEGARNET garnet |
|||
Match SAVEMORGANITE morganite |
|||
Match SAVETANZANITE tanzanite |
|||
PIKEFEINT: |
|||
Match SAVECARNELIAN carnelian |
|||
Match SAVECORAL coral |
|||
Match SAVEAQUAMARINE aquamarine |
|||
Match SAVEMOONSTONE moonstone |
|||
Match SAVESUNSTONE sunstone |
|||
Match SAVEONYX onyx |
|||
Match SAVEKUNZITE kunzite |
|||
Match SAVEAGATE agate |
|||
Match SAVETSAVORITE tsavorite |
|||
Match SAVEHEMATITE hematite |
|||
Match SAVECITRINE citrine |
|||
Match SAVESAPPHIRE sapphire |
|||
Match SAVEZIRCON zircon |
|||
Match SAVETOPAZ topaz |
|||
Match SAVESPINEL spinel |
|||
Match SAVECRYSTAL crystal |
|||
Match SAVELAZULI lazuli |
|||
Match SAVEPEARL pearl |
|||
Match SAVEANDALUSITE andalusite |
|||
Match SAVEPERIDOT peridot |
|||
Match SAVECHALCEDONY chalcedony |
|||
Match SAVETOURMALINE tourmaline |
|||
Match SAVEDIOPSIDE diopside |
|||
Match SAVECHRYSOPRASE chrysoprase |
|||
Match SAVECHRYSOBERYL chrysoberyl |
|||
Match SAVEBERYL beryl |
|||
Match SAVEAMBER amber |
|||
Match SAVEIOLITE iolite |
|||
Match SAVETURQUOISE turquoise |
|||
Match SAVEAMETHYST amethyst |
|||
Match SAVEALEXANDRITE alexandrite |
|||
Match SAVEEMERALD emerald |
|||
Match SAVESTARSTONE star-stone |
|||
Match NEXTFUNCTION There is nothing in there. |
|||
put |
put look in %GEMLOCATION |
||
Match PIKEFEINT ...wait |
|||
Match PIKELUNGE You feint |
|||
Match PIKEPARRY There is nothing else |
|||
Match PIKEPARRY close enough |
|||
Matchwait |
Matchwait |
||
SAVESTARSTONE: |
|||
setvariable GEMTYPE star |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEEMERALD: |
|||
Match PIKELUNGE ...wait |
|||
Match PIKEDRAW You lunge |
|||
Match PIKEPARRY There is nothing else |
|||
Match PIKEPARRY close enough |
|||
Matchwait |
|||
setvariable GEMTYPE emerald |
|||
PIKEDRAW: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEALEXANDRITE: |
|||
put DRAW |
|||
setvariable GEMTYPE alexandrite |
|||
goto CLARIFYGEMSGETGEM |
|||
Match PIKEPARRY You step backward |
|||
Match PIKEPARRY There is nothing else |
|||
Match PIKEPARRY close enough |
|||
Matchwait |
|||
SAVEAMETHYST: |
|||
#end PIKE function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin QS/SS function (THIS FUNCTION HAS BEEN FIXED) |
|||
setvariable GEMTYPE amethyst |
|||
QS: |
|||
goto CLARIFYGEMSGETGEM |
|||
SS: |
|||
SAVECHRYSOBERYL: |
|||
setvariable GEMTYPE chrysoberyl |
|||
save QSFEINT |
|||
goto CLARIFYGEMSGETGEM |
|||
put PARRY |
|||
SAVETURQUOISE: |
|||
Match QSPARRY ...wait |
|||
Match QSFEINT position to parry |
|||
Matchwait |
|||
setvariable GEMTYPE turquoise |
|||
QSFEINT: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEIOLITE: |
|||
put FEINT |
|||
setvariable GEMTYPE iolite |
|||
goto CLARIFYGEMSGETGEM |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
SAVEAMBER: |
|||
setvariable GEMTYPE amber |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEBERYL: |
|||
Match QSDRAW ...wait |
|||
Match QSSLICE You step backward |
|||
Match QSPARRY There is nothing else |
|||
Match QSPARRY close enough |
|||
Matchwait |
|||
setvariable GEMTYPE beryl |
|||
QSSLICE: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVECHRYSOPRASE: |
|||
put SLICE |
|||
setvariable GEMTYPE chrysoprase |
|||
goto CLARIFYGEMSGETGEM |
|||
Match QSPARRY There is nothing else |
|||
Match QSPARRY close enough |
|||
Matchwait |
|||
SAVEDIOPSIDE: |
|||
setvariable GEMTYPE diopside |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVETOURMALINE: |
|||
Match QSSWEEP ...wait |
|||
Match QSCHOP You sweep |
|||
Match QSPARRY There is nothing else |
|||
Match QSPARRY close enough |
|||
Matchwait |
|||
setvariable GEMTYPE tourmaline |
|||
QSCHOP: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVECHALCEDONY: |
|||
put CHOP |
|||
setvariable GEMTYPE chalcedony |
|||
goto CLARIFYGEMSGETGEM |
|||
Match QSPARRY There is nothing else |
|||
Match QSPARRY close enough |
|||
Matchwait |
|||
SAVEPERIDOT: |
|||
#end QS/SS function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin HALBERD function (THIS FUNCTION HAS BEEN FIXED) |
|||
setvariable GEMTYPE peridot |
|||
HALBERD: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEANDALUSITE: |
|||
setvariable GEMTYPE andalusite |
|||
save HALBERDTHRUST |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEPEARL: |
|||
put THRUST |
|||
setvariable GEMTYPE pearl |
|||
goto CLARIFYGEMSGETGEM |
|||
Match HALBERDSWEEP You thrust |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
SAVELAZULI: |
|||
setvariable GEMTYPE lazuli |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVECRYSTAL: |
|||
put SWEEP |
|||
setvariable GEMTYPE crystal |
|||
goto CLARIFYGEMSGETGEM |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
SAVESPINEL: |
|||
setvariable GEMTYPE spinel |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVETOPAZ: |
|||
setvariable GEMTYPE topaz |
|||
goto CLARIFYGEMSGETGEM |
|||
Match GLOBALWEAPONRESET There is nothing else |
|||
Match GLOBALWEAPONRESET close enough |
|||
Matchwait |
|||
SAVEZIRCON: |
|||
#end HALBERD function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin LOCKPICKING function (THIS FUNCTION HAS BEEN FIXED) |
|||
setvariable GEMTYPE zircon |
|||
LOCKPICKING: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVESAPPHIRE: |
|||
LOCKPICKINGGETTOOLS: |
|||
setvariable GEMTYPE sapphire |
|||
Match LOCKPICKINGGETTOOLS ...wait |
|||
goto CLARIFYGEMSGETGEM |
|||
Match LOCKPICKINGPICK You get a |
|||
Match LOCKPICKINGPICK You are already holding |
|||
Match LOCKPICKINGNOTOOLS What were you referring |
|||
SAVECITRINE: |
|||
put get lockpick |
|||
setvariable GEMTYPE citrine |
|||
Matchwait |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEHEMATITE: |
|||
setvariable GEMTYPE hematite |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVETSAVORITE: |
|||
Match LOCKPICKINGPICK ...wait |
|||
Match LOCKPICKINGGETTOOLS useless lockpick |
|||
Match LOCKPICKINGGETTOOLS appropriate tool and try again |
|||
Match LOCKPICKINGBOXISOPEN not even locked, why bother? |
|||
Match LOCKPICKINGEXPCHECK Roundtime: |
|||
setvariable GEMTYPE tsavorite |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEAGATE: |
|||
Matchwait |
|||
setvariable GEMTYPE agate |
|||
LOCKPICKINGEXPCHECK: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEKUNZITE: |
|||
Match LOCKPICKINGSTOWTOOLS mind lock |
|||
Match LOCKPICKINGPICK EXP HELP |
|||
setvariable GEMTYPE kunzite |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEONYX: |
|||
Matchwait |
|||
setvariable GEMTYPE onyx |
|||
LOCKPICKINGNOTOOLS: |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVESUNSTONE: |
|||
echo ================================================= |
|||
echo = = |
|||
echo = You have no lockpicks to use in this training = |
|||
echo = = |
|||
echo ================================================= |
|||
setvariable GEMTYPE sunstone |
|||
goto LOCKPICKINGSTOWBOX |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEMOONSTONE: |
|||
LOCKPICKINGBOXISOPEN: |
|||
setvariable |
setvariable GEMTYPE moonstone |
||
goto CLARIFYGEMSGETGEM |
|||
goto LOCKPICKINGSTOWTOOLS%BOXISOPEN% |
|||
SAVEAQUAMARINE: |
|||
LOCKPICKINGSTOWTOOLS: |
|||
setvariable GEMTYPE aquamarine |
|||
Match LOCKPICKINGSTOWTOOLS ...wait |
|||
goto CLARIFYGEMSGETGEM |
|||
Match LOCKPICKINGSTOWBOX What were you referring |
|||
Match LOCKPICKINGSTOWBOX You put your |
|||
SAVECORAL: |
|||
put put lock in %LOCKPICKSTORAGECONTAINER% |
|||
setvariable GEMTYPE coral |
|||
Matchwait |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVECARNELIAN: |
|||
LOCKPICKINGSTOWTOOLS1: |
|||
setvariable GEMTYPE carnelian |
|||
Match LOCKPICKINGSTOWTOOLS1 ...wait |
|||
goto CLARIFYGEMSGETGEM |
|||
Match LOCKPICKINGOPENBOX What were you referring |
|||
Match LOCKPICKINGOPENBOX You put your |
|||
SAVETANZANITE: |
|||
put put lock in %LOCKPICKSTORAGECONTAINER% |
|||
setvariable GEMTYPE tanzanite |
|||
Matchwait |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEMORGANITE: |
|||
LOCKPICKINGOPENBOX: |
|||
setvariable GEMTYPE morganite |
|||
Match LOCKPICKINGOPENBOX ...wait |
|||
goto CLARIFYGEMSGETGEM |
|||
Match LOCKPICKINGDISMANTLEBOX You open |
|||
Match LOCKPICKINGSHIFTDOWN What were you referring to |
|||
SAVEGARNET: |
|||
put open my %2% |
|||
setvariable GEMTYPE garnet |
|||
Matchwait |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEJADE: |
|||
LOCKPICKINGDISMANTLEBOX: |
|||
setvariable GEMTYPE jade |
|||
Match LOCKPICKINGDISMANTLEBOX ...wait |
|||
goto CLARIFYGEMSGETGEM |
|||
Match LOCKPICKINGDISMANTLEBOX you'd like to dump the contents |
|||
Match LOCKPICKINGSHIFTDOWN move your hands in a practiced maneuver |
|||
Match LOCKPICKINGSHIFTDOWN casually study the |
|||
Match LOCKPICKINGSHIFTDOWN Rolling your shoulders to loosen them |
|||
SAVEQUARTZ: |
|||
put dismantle my %2% press |
|||
setvariable GEMTYPE quartz |
|||
Matchwait |
|||
goto CLARIFYGEMSGETGEM |
|||
SAVEBLOODSTONE: |
|||
LOCKPICKINGSTOWBOX: |
|||
setvariable GEMTYPE bloodstone |
|||
Match LOCKPICKINGSTOWBOX ...wait |
|||
goto CLARIFYGEMSGETGEM |
|||
Match LOCKPICKINGSHIFTDOWN What were you referring |
|||
Match LOCKPICKINGSHIFTDOWN You put your |
|||
SAVERUBY: |
|||
put put my %2% in %LARGESTORAGECONTAINER% |
|||
setvariable GEMTYPE ruby |
|||
Matchwait |
|||
goto CLARIFYGEMSGETGEM |
|||
CLARIFYGEMSGETGEM: |
|||
LOCKPICKINGSHIFTDOWN: |
|||
Match CLARIFYGEMSGETGEM ...wait |
|||
shift |
|||
Match CLARIFYGEMSSORTSIZEHUGE large |
|||
Match CLARIFYGEMSSORTSIZEHUGE huge |
|||
Match CLARIFYGEMSSORTSIZENORMAL medium |
|||
Match CLARIFYGEMSSORTSIZENORMAL small |
|||
Match CLARIFYGEMSSORTSIZENORMAL tiny |
|||
Match CLARIFYGEMSIDGEM What were you referring to? |
|||
Match CLARIFYGEMSNOHANDS You need a free hand to pick that up. |
|||
put get %GEMTYPE from %GEMLOCATION |
|||
goto NEXTFUNCTION |
|||
Matchwait |
|||
#end LOCKPICKING function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin FINDMOON function |
|||
CLARIFYGEMSSORTSIZEHUGE: |
|||
FINDMOON: |
|||
setvariable |
setvariable GEMSTORAGE purple pouch in haversack |
||
goto CLARIFYGEMSPREPCG |
|||
setvariable MOONFOUNDWEST NONE |
|||
CLARIFYGEMSSORTSIZENORMAL: |
|||
put prep fm 10 |
|||
setvariable GEMSTORAGE black pouch in haversack |
|||
FINDMOONYAVASH: |
|||
goto CLARIFYGEMSPREPCG |
|||
CLARIFYGEMSPREPCG: |
|||
setvariable FINDMOONNEXTACTION FINDMOONXIBAR |
|||
setvariable RETURNPOINTER CLARIFYGEMSHARNESSMANA1 |
|||
Match CLARIFYGEMSPREPCG ...wait |
|||
put perceive YAVASH |
|||
Match CLARIFYGEMSWAITTOCAST %SPELLPREPMESSAGE |
|||
put prep clarify gem 10 |
|||
Match FINDMOONYAVASH ...wait |
|||
Match FINDMOONEAST degrees above the eastern |
|||
Match FINDMOONWEST degrees above the western |
|||
Match FINDMOONNO not visible |
|||
Matchwait |
|||
Matchwait |
|||
CLARIFYGEMSWAITTOCAST: |
|||
setvariable FINDMOONNEXTACTION FINDMOONKATAMBA |
|||
pause 15 |
|||
setvariable LOOKINGFORMOON XIBAR |
|||
CLARIFYGEMSCHECKMANA: |
|||
put perceive XIBAR |
|||
Match CLARIFYGEMSOUTOFMANA S>>>>>>>>|_ |
|||
Match CLARIFYGEMSOUTOFMANA S>>>>>>>|_ |
|||
Match CLARIFYGEMSOUTOFMANA S>>>>>>|_ |
|||
Match CLARIFYGEMSOUTOFMANA S>>>>>|_ |
|||
Match CLARIFYGEMSOUTOFMANA S>>>>|_ |
|||
Matchwait |
|||
Match CLARIFYGEMSOUTOFMANA S>>>|_ |
|||
Match CLARIFYGEMSOUTOFMANA S>>|_ |
|||
Match CLARIFYGEMSOUTOFMANA S>|_ |
|||
Match CLARIFYGEMSOUTOFMANA S|_ |
|||
Match %RETURNPOINTER MANA HELP |
|||
put mana |
|||
Matchwait |
|||
setvariable FINDMOONNEXTACTION CASTEASTMOON |
|||
CLARIFYGEMSHARNESSMANA1: |
|||
setvariable LOOKINGFORMOON KATAMBA |
|||
setvariable RETURNPOINTER CLARIFYGEMSHARNESSMANA2 |
|||
put perceive KATAMBA |
|||
Match CLARIFYGEMSHARNESSMANA1 ...wait |
|||
Match CLARIFYGEMSCHECKMANA You tap into the mana from twenty |
|||
Match FINDMOONEAST degrees above the eastern |
|||
Match CLARIFYGEMSOUTOFMANA You are unable to harnesss |
|||
Match FINDMOONWEST degrees above the western |
|||
Match FINDMOONNO not visible |
|||
Matchwait |
|||
put harn 20 |
|||
Matchwait |
|||
setvariable MOONFOUNDEAST %LOOKINGFORMOON% |
|||
goto %FINDMOONNEXTACTION% |
|||
CLARIFYGEMSHARNESSMANA2: |
|||
FINDMOONWEST: |
|||
setvariable RETURNPOINTER NEXTFUNCTION |
|||
goto %FINDMOONNEXTACTION% |
|||
Match CLARIFYGEMSHARNESSMANA2 ...wait |
|||
FINDMOONNO: |
|||
Match CLARIFYGEMSCASTCG You tap into the mana from twenty |
|||
Match CLARIFYGEMSOUTOFMANA You are unable to harnesss |
|||
put harn 20 |
|||
goto %FINDMOONNEXTACTION% |
|||
Matchwait |
|||
CLARIFYGEMSCASTCG: |
|||
setvariable GLOBALMOON %MOONFOUNDEAST% |
|||
Match CLARIFYGEMSCASTCG ...wait |
|||
Match CLARIFYGEMSIDGEM I could not find what you were referring to. |
|||
Match %RETURNPOINTER% into the area. |
|||
Match CLARIFYGEMSSTOREGEM 4 seconds. |
|||
Match CLARIFYGEMSSTOREGEM gleams with new luster. |
|||
Match CLARIFYGEMSNOMOONS You need a visible moon for this. |
|||
Match CLARIFYGEMSCASTPG 6 seconds. |
|||
Match CLARIFYGEMSCASTPG Without insight of the |
|||
Match CLARIFYGEMSGETGEM shatters! |
|||
put cast my %GEMTYPE |
|||
Matchwait |
|||
CLARIFYGEMSSTOREGEM: |
|||
CASTWESTMOON: |
|||
Match CLARIFYGEMSSTOREGEM ...wait |
|||
setvariable GLOBALMOON %MOONFOUNDWEST% |
|||
Match CLARIFYGEMSUNKNOWNERROR What were you referring to? |
|||
Match CLARIFYGEMSGETGEM You put your |
|||
Match CLARIFYGEMSGETGEM You open your |
|||
put put my %GEMTYPE in %GEMSTORAGE |
|||
Match %RETURNPOINTER% into the area. |
|||
Match NOMOONFOUND three moons |
|||
put cast %MOONFOUNDWEST% |
|||
Matchwait |
|||
NOMOONFOUND: |
|||
echo ============================================================= |
|||
echo NO MOON LOCATED IN THE SKY PLEASE REVIEW YOUR SPELL SELECTION |
|||
echo ============================================================= |
|||
exit |
|||
#end FINDMOON function |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GATHERAMMO function |
|||
GATHERAMMO: |
|||
Match GATHERAMMO ...wait |
|||
Match GATHERAMMOFINISHED %AMMUNITIONCONTAINER% |
|||
Match GATHERAMMOSTOW You pull |
|||
Match GATHERAMMOSTOW You pick up |
|||
Match GATHERAMMOSTOW You are already holding |
|||
Match GATHERAMMOUNLOAD You must unload |
|||
put get %2% |
|||
Matchwait |
Matchwait |
||
CLARIFYGEMSNOHANDS: |
|||
GATHERAMMOSTOW: |
|||
echo =================================== |
|||
Match GATHERAMMOSTOW ...wait |
|||
echo ==Both hands full! Abrupt ending.== |
|||
Match GATHERAMMO You put your |
|||
echo =================================== |
|||
exit |
|||
put put %2% in my %AMMUNITIONCONTAINER% |
|||
CLARIFYGEMSOUTOFMANA: |
|||
Matchwait |
|||
echo =================================== |
|||
GATHERAMMOUNLOAD: |
|||
echo ==You are out of MANA. == |
|||
echo =================================== |
|||
exit |
|||
Match GATHERAMMOUNLOAD ...wait |
|||
Match GATHERAMMOFINISHED You unload |
|||
CLARIFYGEMSNOMOONS: |
|||
put unload |
|||
Match CLARIFYGEMSNOMOONS ...wait |
|||
Matchwait |
|||
Match CLARIFYGEMSNOMOONSMSG You put your |
|||
put put my %GEMTYPE in %GEMLOCATION |
|||
GATHERAMMOFINISHED: |
|||
Match GATHERAMMOFINISHED ...wait |
|||
Match NEXTFUNCTION You put your |
|||
put put %2% in my %AMMUNITIONCONTAINER% |
|||
put sheath |
|||
Matchwait |
Matchwait |
||
CLARIFYGEMSNOMOONSMSG: |
|||
#end GATHERAMMO function |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin KILLHUMMING function (THIS FUNCTION HAS BEEN FIXED) |
|||
echo ======================================================= |
|||
KILLHUMMING: |
|||
echo ==No moons available, try again later. Abrupt ending == |
|||
echo ======================================================= |
|||
exit |
|||
CLARIFYGEMSUNKNOWNERROR: |
|||
goto %RETURNPOINTER% |
|||
echo ======================================================= |
|||
#end KILLHUMMING function (THIS FUNCTION HAS BEEN FIXED) |
|||
echo ==Either the gem shattered and the script did not see== |
|||
================================================================================== |
|||
echo ==it, or your storage location is not valid. == |
|||
================================================================================== |
|||
echo ==Abrupt ending. == |
|||
#begin KILLSPELLPREP function (THIS FUNCTION HAS BEEN FIXED) |
|||
echo ======================================================= |
|||
exit |
|||
KILLSPELLPREP: |
|||
#end CLARIFYGEMS function |
|||
put release |
|||
################################################################################ |
|||
################################################################################ |
|||
#begin MAKEROPE function |
|||
MAKEROPE: |
|||
Match KILLSPELLPREP ...wait |
|||
Match %RETURNPOINTER% RELEASE HELP |
|||
Matchwait |
|||
counter set %2 |
|||
#end KILLSPELLPREP function (THIS FUNCTION HAS BEEN FIXED) |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin RPA function |
|||
MAKEROPE1: |
|||
if_1 put rpa bestow %1% 1 |
|||
MAKEROPE2: |
|||
if_2 put rpa bestow %2% 1 |
|||
MAKEROPE3: |
|||
if_3 put rpa bestow %3% 1 |
|||
MAKEROPE4: |
|||
if_4 put rpa bestow %4% 1 |
|||
MAKEROPE5: |
|||
if_5 pause 1 |
|||
if_5 put rpa bestow %5% 1 |
|||
if_6 put rpa bestow %6% 1 |
|||
if_7 put rpa bestow %7% 1 |
|||
if_8 pause 1 |
|||
if_8 put rpa bestow %8% 1 |
|||
if_9 put rpa bestow %9% 1 |
|||
exit |
|||
MAKEROPEFORAGEGRASS: |
|||
#end RPA function |
|||
================================================================================== |
|||
================================================================================== |
|||
#begin GLOBAL SPELL TEMPLATE function (THIS FUNCTION HAS BEEN FIXED2) |
|||
put forage grass |
|||
MAINSPELLNAME: |
|||
Match MAKEROPEFORAGEGRASS ...wait |
|||
#################################################################################################### |
|||
Match MAKEROPEBRAIDGRASS find some grass |
|||
# |
|||
Match MAKEROPEFORAGEGRASS Roundtime |
|||
# General description of what this function does including spell prep amount, harnessed amount |
|||
Matchwait |
|||
# and total mana cast. The template will prep a spell at minimum mana and harness 2 x 20 mana. |
|||
# If the spell has a target, the targeted section should be updated, if not erase it. |
|||
# |
|||
#################################################################################################### |
|||
MAKEROPEBRAIDGRASS: |
|||
SUBSPELLNAME: |
|||
put braid my grass |
|||
setvariable RETURNPOINTER PREPSPELL |
|||
Match MAKEROPEBRAIDGRASS ...wait |
|||
PREPSPELL: |
|||
Match MAKEROPEPULLGRASS bundling rope |
|||
Match MAKEROPEBRAIDGRASS Roundtime |
|||
Matchwait |
|||
MAKEROPEPULLGRASS: |
|||
put |
put pull my grass |
||
Match |
Match MAKEROPEPULLGRASS ...wait |
||
Match MAKEROPEPULLGRASS Roundtime |
|||
Match KILLHUMMING You should stop playing |
|||
Match MAKEROPESTOREROPE new bundling rope |
|||
Match KILLSPELLPREP You are already preparing |
|||
Matchwait |
|||
Match SPELLFULLPREP %SPELLPREPMESSAGE% |
|||
Matchwait |
|||
MAKEROPESTOREROPE: |
|||
SPELLFULLPREP: |
|||
put put my rope in my %LARGESTORAGECONTAINER |
|||
waitfor You feel fully prepared |
|||
counter subtract 1 |
|||
setvariable RETURNPOINTER %s% |
|||
goto MAKEROPE%c |
|||
SPELLHARNESS1: |
|||
SPELLHARNESS2: |
|||
MAKEROPE0: |
|||
put harness 20 |
|||
goto NEXTFUNCTION |
|||
Match SPELLHARNESS%c% ...wait |
|||
Match SPELLUPDATECOUNTER You tap into the mana from |
|||
Match KILLSPELLPREP You strain, but cannot harness |
|||
Matchwait |
|||
#end MAKEROPE function |
|||
SPELLUPDATECOUNTER: |
|||
################################################################################ |
|||
################################################################################ |
|||
#begin HERB listing function |
|||
HERB: |
|||
counter add 1 |
|||
HERBS: |
|||
echo BODY PART===|=============EXTERNAL===========================INTERNAL |
|||
goto SPELLHARNESS%c% |
|||
echo |
|||
echo Head========|=nemoih (root/pulp/powder/potion)===|===eghmok (moss/potion) |
|||
echo Neck========|=georin (grass/pulp/salve)==========|===riolur (leaf/pulp/powder/tea) |
|||
echo Limbs=======|=jadice (flower/pulp/powder/potion)=|===yelith (root/pulp/powder/potion) |
|||
echo Chest=======|=plovik (leaf/pulp/tea)=============|===ithor potion |
|||
echo Abdomen=====|=nilos (grass/salve)================|===muljin (sap/paste) |
|||
echo Back========|=hulnik (grass/pulp/powder/potion)==|===blocil (berries/pulp/powder/potion) |
|||
echo =================================================|===junliar (stem/solution) |
|||
echo Eyes========|=sufil (sap/paste/mash)=============|===aevaes solution |
|||
echo Skin/Nerves=|=aloe (leaf/crushed aloe/balm)======|===lujeakave elixir |
|||
echo |
|||
echo BODY PART===|=============EXTERNAL SCARS=====================INTERNAL SCARS |
|||
echo |
|||
echo Head/Eye====|=qun (pollen/?)=====================|===hulij elixir |
|||
echo Body========|=genich (stem/?)====================|===potion |
|||
echo Limbs=======|=jadice (pollen/paste/potion)=======|===nuloe (stem/?) |
|||
echo All=========|=cebi (root/pulp/powder/?)==========|===hisan salve |
|||
HERBEND: |
|||
SPELLHARNESS4: |
|||
SPELLHARNESS5: |
|||
SPELLHARNESS6: |
|||
SPELLHARNESS7: |
|||
SPELLHARNESS8: |
|||
SPELLHARNESS9: |
|||
SPELLHARNESS10: |
|||
goto NEXTFUNCTION |
|||
SPELLCAST: |
|||
################################################################################ |
|||
put cast %GLOBALSPELLTARGET% |
|||
################################################################################ |
|||
#begin NEXTFUNCTION |
|||
Match SPELLCAST ...wait |
|||
Match %s% You gesture |
|||
Matchwait |
|||
MAINSPELLNAMEAT: |
|||
SUBSPELLNAMEAT: |
|||
if_2 setvariable GLOBALSPELLTARGET %2% |
|||
goto MAINSPELLNAME |
|||
#end GLOBAL SPELL TEMPLATE function (THIS FUNCTION HAS BEEN FIXED2) |
|||
================================================================================== |
|||
================================================================================== |
|||
NEXTFUNCTION: |
NEXTFUNCTION: |
||
shift |
shift |
||
goto %1 |
|||
goto %1% |
|||
exit |
|||
labelError: |
|||
if_2 goto NEXTFUNCTION |
|||
exit |
|||
</pre> |
</pre> |
Latest revision as of 12:53, 24 March 2011
Training (script) | |
---|---|
Category | training |
Front-end | StormFront |
Author | Damian |
################################################################################ #############################GLOBAL VARIABLES################################### setvariable LARGESTORAGECONTAINER HAVERSACK setvariable SECONDSTORAGECONTAINER BALDRIC setvariable AMMUNITIONCONTAINER thigh quiver setvariable SPELLPREPMESSAGE dirt in your palm to prepare setvariable LOCKPICKSTORAGECONTAINER ADAN SKULL setvariable HUMTHISTUNE HUM CONCERT ROMANT setvariable CAMBRINTHDEVICE NESTLED ARMBAND setvariable GLOBALSPELLTARGET setvariable TIMETOFULLPREP 20 setvariable GLOBALMOON setvariable FORAGEFORITEM REDWOOD LIMB setvariable SPELLRETURNPOINTER NEXTFUNCTION setvariable SPELLADDITIONALCOMMAND save NEXTFUNCTION #############################GLOBAL VARIABLES################################### ################################################################################ goto %1 ################################################################################ ################################################################################ #begin START function START: echo ##################################################################### put SORT AUTO HEAD waitfor inventory is now echo ##################################################################### put INVFIX put AWAKE echo ##################################################################### put INV CHECK echo ##################################################################### put EXP ALL waitfor Circle: echo ##################################################################### put HEAL waitfor Your body echo ##################################################################### put STAT FULL waitfor Brave Adventurers echo ##################################################################### put INFO waitfor Name: echo ##################################################################### put RPA PIRP waitfor You currently have echo ##################################################################### put LOOK echo ##################################################################### put TIME waitfor It has been put OBS WEATHER echo ##################################################################### put HIDE shift goto %1 #end START function ################################################################################ ################################################################################ ############################SKILL TRAINING SCRIPTS############################## ################################################################################ ################################################################################ #begin FIRSTAID function FIRSTAID: FIRSTAIDGETTHIRDCOMPENDIUM: put %HUMTHISTUNE put sort compendium in %LARGESTORAGECONTAINER Match FIRSTAID2COMPENDIUMS a leather compendium, a leather compendium, Match FIRSTAID2COMPENDIUMS a leather compendium, a leather compendium, Match FIRSTAID1COMPENDIUM a leather compendium, put look in %LARGESTORAGECONTAINER Matchwait FIRSTAID2COMPENDIUMS: setvariable TOTALCOMPENDIUMS second counter set 2 goto FIRSTAIDCOUNTERCOPY FIRSTAID1COMPENDIUM: setvariable TOTALCOMPENDIUMS first counter set 1 goto FIRSTAIDCOUNTERCOPY FIRSTAIDCOUNTERCOPY: setvariable TEMPCOUNTER %c goto FIRSTAIDGETCOMPENDIUM%c FIRSTAIDGETCOMPENDIUM1: FIRSTAIDGETCOMPENDIUM2: FIRSTAIDGETCOMPENDIUM3: FIRSTAIDGETCOMPENDIUM4: FIRSTAIDGETCOMPENDIUM5: Match FIRSTAIDGETCOMPENDIUM5 ...wait Match FIRSTAIDOPENCOMPENDIUM You get a Match FIRSTAIDNOCOMPENDIUMS What are you referring to? put get %TOTALCOMPENDIUMS compendium from %LARGESTORAGECONTAINER Matchwait FIRSTAIDGETCOMPENDIUM0: goto NEXTFUNCTION FIRSTAIDOPENCOMPENDIUM: counter set 9 Match FIRSTAIDOPENCOMPENDIUM ...wait Match FIRSTAIDSTUDYCOMPENDIUM That is already open! Match FIRSTAIDSTUDYCOMPENDIUM You open your put open my compendium Matchwait FIRSTAIDSTUDYCOMPENDIUM: put %HUMTHISTUNE Match FIRSTAIDSTUDYCOMPENDIUM ...wait Match FIRSTAIDTURNCOMPENDIUM%c Why do you need to study this chart again? Match FIRSTAIDTURNCOMPENDIUM%c a sudden moment of clarity, the information on the chart Match FIRSTAIDSTUDYCOMPENDIUM You begin studying Match FIRSTAIDSTUDYCOMPENDIUM gradually absorbing more of the knowledge Match FIRSTAIDERROR You study the sky but fail to find anything put study my compendium Matchwait FIRSTAIDTURNCOMPENDIUM9: FIRSTAIDTURNCOMPENDIUM8: FIRSTAIDTURNCOMPENDIUM7: FIRSTAIDTURNCOMPENDIUM6: FIRSTAIDTURNCOMPENDIUM5: FIRSTAIDTURNCOMPENDIUM4: FIRSTAIDTURNCOMPENDIUM3: FIRSTAIDTURNCOMPENDIUM2: FIRSTAIDTURNCOMPENDIUM1: counter subtract 1 Match FIRSTAIDTURNCOMPENDIUM10 ...wait Match FIRSTAIDSTUDYCOMPENDIUM You turn to the section put turn my compendium Matchwait FIRSTAIDTURNCOMPENDIUM0: counter set %TEMPCOUNTER counter subtract 1 goto FIRSTAIDSTORECOMPENDIUM FIRSTAIDSTORECOMPENDIUM: Match FIRSTAIDSTORECOMPENDIUM ...wait Match FIRSTAIDERROR What were you referring to? Match FIRSTAIDCOUNTERCOPY You put your compendium in your put put my compendium in my %LARGESTORAGECONTAINER Matchwait FIRSTAIDNOCOMPENDIUMS: echo =========================================== echo =You have no compendiums for this training= echo =========================================== exit FIRSTAIDERROR: echo ===================================================== echo =For some reason you are not holding your compendium= echo ===================================================== exit #end FIRSTAID function ################################################################################ ################################################################################ #begin PERCEPTION function PERCEPTION: setvariable PERCEPTIONMATERIAL SILVER ZOMBIES PERCEPTIONSUPSPELLS: save PERCEPTIONGETTOOLS goto GCLEARVISION PERCEPTIONGETTOOLS: pause put get %PERCEPTIONMATERIAL Match PERCEPTIONGETTOOLS ...wait Match PERCEPTIONWORK You get Match PERCEPTIONWORK already holding that Match NEXTFUNCTION could not find what Matchwait PERCEPTIONWORK: pause put %HUMTHISTUNE put juggle my %PERCEPTIONMATERIAL Match PERCEPTIONWORK ...wait Match EXPPERCEPTION Roundtime Match PERCEPTIONSTOWTOOLS Your injuries make juggling impossible Matchwait EXPPERCEPTION: put exp skill perception Match PERCEPTIONSTOWTOOLS dazed Match PERCEPTIONSTOWTOOLS mind lock Match PERCEPTIONWORK EXP HELP for more information Matchwait PERCEPTIONSTOWTOOLS: put put %PERCEPTIONMATERIAL in my %LARGESTORAGECONTAINER put %HUMTHISTUNE waitfor finish humming goto NEXTFUNCTION #end PERCEPTION function ################################################################################ ################################################################################ #begin FORAGING function (this function tests against exp for perception not foraging #since you learn both doing collect, it is also set up for 2 items, if you wish to add #more items, simply add more setvariable statements with matching FORAGINGHUM# so it #doesn't end after the 2nd one as FORAGINGHUM3 will go to the end of the function FORAGING: FORAGINGDECLAREVARIABLES: setvariable ITEM1 stem setvariable ITEM2 rock counter set 0 FORAGINGCOUNTERINCREASE: counter add 1 goto FORAGINGHUM%c FORAGINGHUM: FORAGINGHUM1: FORAGINGHUM2: put %HUMTHISTUNE goto FORAGINGKICKPILE FORAGINGKICKPILE: Match FORAGINGKICKPILE ...wait Match FORAGINGSTART you fail to find any signs of its presence Match FORAGINGSTART I could not find what you were referring to put kick pile Matchwait FORAGINGSTART: Match FORAGINGSTART ...wait Match FORAGINGCLUTTER The room is too cluttered Match EXPFORAGING You manage to collect a pile Match FORAGINGCOUNTERINCREASE wondering what you might find Match FORAGINGCOUNTERINCREASE trying to find a dragon's egg Match FORAGINGCOUNTERINCREASE you were looking for Match FORAGINGCOUNTERINCREASE if you had a bit more luck. Match FORAGINGCOUNTERINCREASE unable to find anything. put collect %ITEM%c Matchwait FORAGINGCLUTTER: pause 2 goto FORAGINGKICKPILE EXPFORAGING: Match FORAGINGEND mind lock Match FORAGINGHUM EXP HELP for more information put exp skill perception Matchwait FORAGINGHUM3: FORAGINGEND: goto NEXTFUNCTION exit #end FORAGING function ################################################################################ ################################################################################ LE: setvariable COMBATMOVE1 DODGE setvariable COMBATMOVE2 FEINT %2 setvariable COMBATMOVE3 DRAW %2 setvariable COMBATMOVE4 SLICE %2 setvariable COMBATMOVE5 CHOP %2 setvariable COMBATMOVE6 ENC counter set 1 goto WIELDWEAPON ################################################################################ ################################################################################ ME: HE: 2HE: setvariable COMBATMOVE1 DODGE setvariable COMBATMOVE2 FEINT setvariable COMBATMOVE3 DRAW setvariable COMBATMOVE4 SWEEP setvariable COMBATMOVE5 SLICE setvariable COMBATMOVE6 CHOP setvariable COMBATMOVE7 SLICE setvariable COMBATMOVE8 CHOP setvariable COMBATMOVE9 ENC counter set 1 goto WIELDWEAPON ################################################################################ ################################################################################ LB: MB: HB: 2HB: setvariable COMBATMOVE1 DODGE setvariable COMBATMOVE2 FEINT setvariable COMBATMOVE3 SWEEP setvariable COMBATMOVE4 DRAW setvariable COMBATMOVE5 SLICE setvariable COMBATMOVE6 ENC counter set 1 goto WIELDWEAPON ################################################################################ ################################################################################ BRAWLING: setvariable COMBATMOVE1 DODGE setvariable COMBATMOVE2 FEINT setvariable COMBATMOVE3 SWEEP setvariable COMBATMOVE4 KICK setvariable COMBATMOVE5 SLICE setvariable COMBATMOVE6 GOUGE setvariable COMBATMOVE7 ELBOW setvariable COMBATMOVE8 ENC counter set 1 goto WIELDWEAPON ################################################################################ ################################################################################ PIKE: setvariable COMBATMOVE1 DODGE setvariable COMBATMOVE2 JAB setvariable COMBATMOVE3 SWEEP setvariable COMBATMOVE4 THRUST setvariable COMBATMOVE5 FEINT setvariable COMBATMOVE6 LUNGE setvariable COMBATMOVE7 DRAW setvariable COMBATMOVE8 ENC counter set 1 goto WIELDWEAPON ################################################################################ ################################################################################ QS: SS: setvariable COMBATMOVE1 DODGE setvariable COMBATMOVE2 FEINT setvariable COMBATMOVE3 DRAW setvariable COMBATMOVE4 SLICE setvariable COMBATMOVE5 SWEEP setvariable COMBATMOVE6 CHOP setvariable COMBATMOVE7 ENC counter set 1 goto WIELDWEAPON ################################################################################ ################################################################################ HALBERD: setvariable COMBATMOVE1 DODGE setvariable COMBATMOVE2 DRAW setvariable COMBATMOVE3 SLICE setvariable COMBATMOVE4 SWEEP setvariable COMBATMOVE5 CHOP setvariable COMBATMOVE6 ENC counter set 1 goto WIELDWEAPON ################################################################################ ################################################################################ HT: LT: setvariable COMBATMOVE1 THROW setvariable COMBATMOVE2 GET %2 %3 setvariable COMBATMOVE3 ENC counter set 1 goto WIELDWEAPON ################################################################################ ################################################################################ #begin WIELDWEAPON function WIELDWEAPONRESETCOUNTER: counter set 1 goto WIELDWEAPON WIELDWEAPONADDCOUNTER: counter add 1 goto WIELDWEAPON WIELDWEAPON: Match WIELDWEAPON ...wait Match WIELDWEAPONADDCOUNTER You feint Match WIELDWEAPONADDCOUNTER You jab Match WIELDWEAPONADDCOUNTER You step backward and Match WIELDWEAPONADDCOUNTER You sweep Match WIELDWEAPONADDCOUNTER You slice Match WIELDWEAPONADDCOUNTER You swing Match WIELDWEAPONADDCOUNTER You chop Match WIELDWEAPONADDCOUNTER You thrust Match WIELDWEAPONADDCOUNTER You lunge Match WIELDWEAPONADDCOUNTER You kick Match WIELDWEAPONADDCOUNTER You gouge Match WIELDWEAPONADDCOUNTER You elbow Match WIELDWEAPONADDCOUNTER You throw Match WIELDWEAPONADDCOUNTER You pick up Match WIELDWEAPONADDCOUNTER position to dodge Match WIELDWEAPONADDCOUNTER you are already dodging Match WIELDWEAPONADDCOUNTER position to parry Match WIELDWEAPONRESETCOUNTER Encumbrance : Match WIELDWEAPONWAITTARGET nothing else to face! Match WIELDWEAPONADVANCE close enough to attack put %COMBATMOVE%c Matchwait WIELDWEAPONWAITTARGET: Match WIELDWEAPONRESETCOUNTER melee range Match WIELDWEAPONADVANCE at you Match WIELDWEAPONADVANCE missle range Match WIELDWEAPONADVANCE pole weapon range Match WIELDWEAPONWAITLONGER You assess your combat situation... put ASSES Matchwait WIELDWEAPONADVANCE: Match WIELDWEAPONADVANCE ...wait Match WIELDWEAPONRESETCOUNTER You close to melee range Match WIELDWEAPONRESETCOUNTER You are already at melee Match WIELDWEAPONRESETCOUNTER You turn to face Match WIELDWEAPONWAITLONGER You begin to advance Match WIELDWEAPONWAITLONGER You are already advancing put ADVANCE Matchwait WIELDWEAPONWAITLONGER: Match WIELDWEAPONADVANCE begins to advance on you! Match WIELDWEAPONADVANCE is still a distance away from you and is closing steadily. Match WIELDWEAPONADVANCE closes to pole weapon range on you! Match WIELDWEAPONRESETCOUNTER to melee range Matchwait ################################################################################ ################################################################################ #begin LOCKPICKING function LOCKPICKING: # LOCKPICKINGGETTOOLS: # Match LOCKPICKINGGETTOOLS ...wait # Match LOCKPICKINGPICK You get a # Match LOCKPICKINGPICK You are already holding # Match LOCKPICKINGNOTOOLS What were you referring # put get lockpick # Matchwait LOCKPICKINGPICK: put %HUMTHISTUNE Match LOCKPICKINGPICK ...wait # Match LOCKPICKINGGETTOOLS useless lockpick # Match LOCKPICKINGGETTOOLS appropriate tool and try again Match LOCKPICKINGBOXISOPEN not even locked, why bother? Match LOCKPICKINGEXPCHECK Roundtime: put pick my %2 blind Matchwait LOCKPICKINGEXPCHECK: Match LOCKPICKINGSTOWTOOLS mind lock Match LOCKPICKINGPICK EXP HELP put exp skill lock Matchwait LOCKPICKINGNOTOOLS: echo ################################################# echo # # echo # You have no lockpicks to use in this training # echo # # echo ################################################# goto LOCKPICKINGSTOWBOX LOCKPICKINGBOXISOPEN: setvariable BOXISOPEN 1 goto LOCKPICKINGSTOWTOOLS%BOXISOPEN LOCKPICKINGSTOWTOOLS: goto LOCKPICKINGSTOWBOX # Match LOCKPICKINGSTOWTOOLS ...wait # Match LOCKPICKINGSTOWBOX What were you referring # Match LOCKPICKINGSTOWBOX You put your # put put lock in %LOCKPICKSTORAGECONTAINER # Matchwait LOCKPICKINGSTOWTOOLS1: goto LOCKPICKINGOPENBOX # Match LOCKPICKINGSTOWTOOLS1 ...wait # Match LOCKPICKINGOPENBOX What were you referring # Match LOCKPICKINGOPENBOX You put your # put put lock in %LOCKPICKSTORAGECONTAINER # Matchwait LOCKPICKINGOPENBOX: Match LOCKPICKINGOPENBOX ...wait Match LOCKPICKINGDISMANTLEBOX You open Match LOCKPICKINGSHIFTDOWN What were you referring to put open my %2 Matchwait LOCKPICKINGDISMANTLEBOX: Match LOCKPICKINGDISMANTLEBOX ...wait Match LOCKPICKINGDISMANTLEBOX you'd like to dump the contents Match LOCKPICKINGSHIFTDOWN move your hands in a practiced maneuver Match LOCKPICKINGSHIFTDOWN casually study the Match LOCKPICKINGSHIFTDOWN Rolling your shoulders to loosen them put dismantle my %2 press Matchwait LOCKPICKINGSTOWBOX: Match LOCKPICKINGSTOWBOX ...wait Match LOCKPICKINGSHIFTDOWN What were you referring Match LOCKPICKINGSHIFTDOWN You put your put put my %2 in %LARGESTORAGECONTAINER Matchwait LOCKPICKINGSHIFTDOWN: shift goto NEXTFUNCTION #end LOCKPICKING function ################################################################################ ################################################################################ #begin POWERPERCEIVE function (This function used to be part of the main POWERPERCEIVE function and would be called provided the main one ran out of mana. It has been separated so it can be accessed by itself using the POWERPERCEIVE LABEL.) POWERPERCEIVE: POWERPERCEIVECONCENTRATE: pause 2 put conc all put %HUMTHISTUNE waitfor Roundtime POWERPERCEIVEKATAMBA: pause put perc katamba waitfor Roundtime POWERPERCEIVEXIBAR: pause put perc xibar waitfor Roundtime POWERPERCEIVEYAVASH: pause put perc yavash waitfor Roundtime POWERPERCEIVEMOON: pause put perc moon waitfor Roundtime POWERPERCEIVEMOONMANIP: pause 2 put perc moonlight manip put %HUMTHISTUNE waitfor Roundtime POWERPERCEIVETRANSDUCTION: pause put perc transduction waitfor Roundtime POWERPERCEIVEPERCEPTIONBOOK: pause put perc perception waitfor Roundtime POWERPERCEIVEPSYCHPROJ: pause put perc psych project waitfor Roundtime POWERPERCEIVESTELLAR: pause put perc stellar waitfor Roundtime POWERPERCEIVEPLANET: pause put perc planet waitfor Roundtime POWERPERCEIVEWATCHERS: pause put perc watchers waitfor Roundtime POWERPERCEIVESELF: pause put perc self waitfor Roundtime POWERPERCEIVEAREA: pause put perc area waitfor Roundtime goto POWERPERCEIVECHECKEXP POWERPERCEIVECHECKEXP: Match POWERPERCEIVEENDFUNCTION mind lock Match POWERPERCEIVE EXP HELP put exp skill power perc Matchwait POWERPERCEIVEENDFUNCTION: goto NEXTFUNCTION exit #end POWERPERCEIVE function ################################################################################ ################################################################################ #begin MAGIC function MAGIC: save MAGICSOD counter set 0 MAGICSODGETTOOLS: MAGICEXPCHECK0: MAGICEXPCHECK1: MAGICEXPCHECK2: MAGICEXPCHECK3: MAGICEXPCHECK4: MAGICMANACHECK: Match MAGICSODSTOWTOOLS S>>>>>>>>|_ Match MAGICSODSTOWTOOLS S>>>>>>>|_ Match MAGICSODSTOWTOOLS S>>>>>>|_ Match MAGICSODSTOWTOOLS S>>>>>|_ Match MAGICSODSTOWTOOLS S>>>>|_ Match MAGICSODSTOWTOOLS S>>>|_ Match MAGICSODSTOWTOOLS S>>|_ Match MAGICSODSTOWTOOLS S>|_ Match MAGICSODSTOWTOOLS S|_ Match MAGICSOD MANA HELP put mana Matchwait MAGICSOD: setvariable RETURNPOINTER MAGICSOD Match KILLHUMMING should stop playing before Match KILLSPELLPREP You are already preparing Match MAGICSOD ...wait Match MAGICSODSTOWTOOLS You have to strain Match MAGICSODCHARGEORB Seal of Deflection spell put prep SEAL OF DEFLECTION 5 Matchwait MAGICSODCHARGEORB: Match MAGICSODCHARGEORB ...wait Match MAGICSODSTOWTOOLS cannot harness that much power Match MAGICSODFOCUSORB Roundtime put charge my %CAMBRINTHDEVICE 20 Matchwait MAGICSODFOCUSORB: put focus my %CAMBRINTHDEVICE Match MAGICSODFOCUSORB ...wait Match MAGICSOINCREASECOUNTER forge a magical link to it Match MAGICSOINCREASECOUNTER is intact Matchwait MAGICSOINCREASECOUNTER: counter add 1 goto MAGICSODCAST MAGICSODCAST: Match MAGICSODCAST ...wait Match MAGICEXPCHECK%c shifting plexus Match MAGICSODSTOWTOOLS backfires Match MAGICSODSTOWTOOLS You are unable to harness put cast Matchwait MAGICSODNOTOOLS: save MAGICSODNOTOOLS Match MAGICSODNOTOOLS ...wait Match MAGICENDFUNCTION You have to strain Match MAGICSODFULLPREP Seal of Deflection spell put prep SEAL OF DEFLECTION 20 Matchwait MAGICSODFULLPREP: waitfor You feel fully prepared goto MAGICSODCAST MAGICEXPCHECK5: MAGICEXPMAGIC: counter set 0 Match MAGICEXPHARNESS mind lock Match MAGICMANACHECK EXP HELP for more information put exp skill primary magic Matchwait MAGICEXPHARNESS: Match MAGICEXPMAGDEVICES mind lock Match MAGICMANACHECK EXP HELP for more information put exp skill harness Matchwait MAGICEXPMAGDEVICES: Match MAGICSODSTOWTOOLS mind lock Match MAGICMANACHECK EXP HELP for more information put exp skill magical devices Matchwait MAGICSODSTOWTOOLS: goto NEXTFUNCTION exit #end MAGIC function ################################################################################ ################################################################################ #begin ASTROLOGY function (this function will hum/study/observe/get a prism/align/predict/appraise) ASTROLOGY: ASTROLOGYDECLAREVARIABLES: setvariable TEMPBODYCOUNTER 0 setvariable TEMPSKILLCOUNTER 0 setvariable TEMPOBSCOUNTER 0 ASTROLOGYCOUNTERSTART: counter set 0 ASTROLOGYCOUNTERINCREASE: counter set %TEMPBODYCOUNTER counter add 1 goto ASTROLOGYBODY%c ASTROLOGYBODY1: setvariable ASTROLOGYBODY sun setvariable ASTROLOGYSKILL1 survival setvariable ASTROLOGYSKILL2 offense setvariable TEMPBODYCOUNTER %c counter set 1 goto ASTROLOGYPG ASTROLOGYBODY2: setvariable ASTROLOGYBODY Magpie setvariable ASTROLOGYSKILL1 survival setvariable ASTROLOGYSKILL2 defense setvariable TEMPBODYCOUNTER %c counter set 1 goto ASTROLOGYPG ASTROLOGYBODY3: setvariable ASTROLOGYBODY Spider setvariable ASTROLOGYSKILL1 offense setvariable ASTROLOGYSKILL2 magic setvariable TEMPBODYCOUNTER %c counter set 1 goto ASTROLOGYPG ASTROLOGYBODY4: setvariable ASTROLOGYBODY Toad setvariable ASTROLOGYSKILL1 survival setvariable ASTROLOGYSKILL2 defense setvariable TEMPBODYCOUNTER %c counter set 1 goto ASTROLOGYPG ASTROLOGYPG: Match ASTROLOGYPG ...wait Match ASTROLOGYPGCAST Roundtime Match ASTROLOGYEND2 You can't see the sky clearly enough put stop hum put prep pg 30 put predict weather Matchwait ASTROLOGYPGCAST: Match ASTROLOGYPGCAST ...wait Match ASTROLOGYSTUDY The world around you put cast Matchwait ASTROLOGYSTUDY: Match ASTROLOGYSTUDY ...wait Match ASTROLOGYOBSERVE%c You manage to memorize the pattern of the sigil Match ASTROLOGYSTUDYFAIL but fail to find Match ASTROLOGYOBSERVE%c You are unable to comprehend the nature of the sigil Match ASTROLOGYOBSERVE%c Your head is still swimming from your last attempts at comprehending Match ASTROLOGYOBSERVE%c You've already memorized Match ASTROLOGYEND2 You should try that where you can see the sky Match ASTROLOGYEND2 That's a bit hard to do while inside put %HUMTHISTUNE put STUDY %ASTROLOGYBODY Matchwait ASTROLOGYSTUDYFAIL: goto ASTROLOGYCOUNTERINCREASE ASTROLOGYOBSERVE1: pause counter add 1 setvariable TEMPOBSCOUNTER %c counter set 1 setvariable ASTROLOGYPTR1 ASTROLOGYALIGN Match ASTROLOGYOBSERVE1 ...wait Match ASTROLOGYOBSERVE1 You see nothing regarding the future Match ASTROLOGYGETPRISM You learned something useful from your observation. Match ASTROLOGYGETPRISM quite what you were hoping for put OBSERVE %ASTROLOGYBODY Matchwait ASTROLOGYALIGN: ASTROLOGYALIGN1: ASTROLOGYALIGN2: pause Match ASTROLOGYALIGN ...wait Match ASTROLOGYTURNPRISM You focus internally and align yourself put ALIGN %ASTROLOGYSKILL%c counter add 1 Matchwait ASTROLOGYTURNPRISM: Match ASTROLOGYTURNPRISM ...wait Match ASTROLOGYRAISEPRISM You wind the chain around the prism. put TURN PRISM Matchwait ASTROLOGYRAISEPRISM: setvariable ASTROLOGYPTR1 ASTROLOGYALIGN Match ASTROLOGYRAISEPRISM ...wait Match ASTROLOGYALIGN%c You focus your sight on the prism as it spins Match ASTROLOGYALIGN%c It seems to lack focus and slows to a stop Match ASTROLOGYGETPRISM you lose your grip and drop it to the Match ASTROLOGYTURNPRISM That's not quite wound up enough yet put RAISE PRISM Matchwait ASTROLOGYALIGN3: ASTROLOGYANALYZE: pause counter set 1 setvariable ASTROLOGYPTR1 ASTROLOGYAPPRAISE Match ASTROLOGYANALYZE ...wait Match ASTROLOGYSTOWPRISM Roundtime put PREDICT ANALYZE Matchwait ASTROLOGYAPPRAISE: Match ASTROLOGYAPPRAISE ...wait Match ASTROLOGYSTOWPOUCH Roundtime put get pouch from case in cloak put appraise my pouch quick Matchwait ASTROLOGYSTOWPOUCH: Match ASTROLOGYSTOWPOUCH ...wait Match ASTROLOGYWAIT You put your put put pouch in case in my cloak Matchwait ASTROLOGYOBSERVE2: counter subtract 2 ASTROLOGYWAIT: Match ASTROLOGYWAIT ...wait Match EXPASTROLOGY %ASTROLOGYBODY fades. counter add 1 put predict event put study sky Matchwait EXPASTROLOGY: Match ASTROLOGYEND mind lock Match ASTROLOGYPG EXP HELP for more information put exp skill astrology Matchwait ASTROLOGYGETPRISM: Match ASTROLOGYGETPRISM ...wait Match %ASTROLOGYPTR1 You get a Match %ASTROLOGYPTR1 You pick up a Match %ASTROLOGYPTR1 You are already holding that Match ASTROLOGYEND1 What were you referring to? put get prism Matchwait ASTROLOGYSTOWPRISM: Match ASTROLOGYSTOWPRISM ...wait Match %ASTROLOGYPTR1 You put your put put prism in my cloak Matchwait ASTROLOGYRESETCOUNTER: counter set 1 goto %ASTROLOGYPTR2 ASTROLOGYEND1: echo ###################### echo # FIND A PRISM FIRST # echo # Function ending # echo ###################### goto ASTROLOGYEND ASTROLOGYEND2: echo ################################# echo # GO OUTSIDE UNDER THE OPEN SKY # echo # Function ending # echo ################################# goto ASTROLOGYEND ASTROLOGYBODY5: ASTROLOGYEND: goto NEXTFUNCTION exit #end ASTROLOGY function ################################################################################ ################################################################################ #begin GLOBALWEAPONRESET function GLOBALWEAPONRESET: Match %s at you Match %s melee Matchwait #end GLOBALWEAPONRESET function ################################################################################ ################################################################################ #begin KILLHUMMING function KILLHUMMING: put stop hum goto %RETURNPOINTER #end KILLHUMMING function ################################################################################ ################################################################################ #begin KILLSPELLPREP function KILLSPELLPREP: put release Match KILLSPELLPREP ...wait Match %RETURNPOINTER RELEASE HELP Matchwait #end KILLSPELLPREP function ################################################################################ ################################################################################ ######################### SPELL PREPARATION FUNCTIONS ########################## ################################################################################ ################################################################################ ANTIMAGIC: BARRIERSPELLS: BARRIER: BARRIERSPELL1: setvariable SPELLRETURNPOINTER BARRIERSPELL2 goto GPSY BARRIERSPELL2: setvariable SPELLRETURNPOINTER BARRIERSPELL3 goto GSOD BARRIERSPELL3: setvariable SPELLRETURNPOINTER NEXTFUNCTION goto GSHEAR ################################################################################ ################################################################################ #cap is 69 mana TENEBROUS SENSE SPELL GTENEBROUSSENSE: GTS: setvariable SPELLTOPREP TENEB SENSE setvariable SPELLBASEMANA 29 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GTENEBROUSSENSEAT: GTSAT: shift setvariable SPELLTOPREP TENEB SENSE setvariable SPELLBASEMANA 29 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 55 mana WHOLE DISPLACEMENT SPELL GWHOLEDISPLACEMENT: GWD: setvariable SPELLTOPREP WHOLE DISPLACEMENT setvariable SPELLBASEMANA 35 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GWHOLEDISPLACEMENTAT: GWDAT: shift setvariable SPELLTOPREP WHOLE DISPLACEMENT setvariable SPELLBASEMANA 35 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 54 mana TELEKINETIC THROW SPELL GTKTAT: shift setvariable SPELLTOPREP TKT setvariable SPELLBASEMANA 34 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 45 mana TELEKINETIC STORM SPELL GTKS: GTSK: setvariable SPELLTOPREP TKS setvariable SPELLBASEMANA 25 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 60 mana SHEAR SPELL GSHEAR: setvariable SPELLTOPREP SHEAR setvariable SPELLBASEMANA 30 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 50 mana DARKNESS SPELL GDARKNESS: GDARK: setvariable SPELLTOPREP DARKNESS setvariable SPELLBASEMANA 25 setvariable SPELLMANAHARNESS 25 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 52 mana SHADOW WEB SPELL GSHADOWWEB: GWEB: setvariable SPELLTOPREP SHADOW WEB setvariable SPELLBASEMANA 22 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 33 mana PARTIAL DISPLACEMENT SPELL GPDAT: shift setvariable SPELLTOPREP PARTIAL DISPLAC setvariable SPELLBASEMANA 15 setvariable SPELLMANAHARNESS 18 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 75 mana IMBUE SPELL GIMBUEAT: shift setvariable SPELLTOPREP IMBUE setvariable SPELLBASEMANA 25 setvariable SPELLMANAHARNESS 25 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 48 mana DINAZEN OLKAR SPELL GDOAT: shift setvariable SPELLTOPREP DINAZ OLKAR setvariable SPELLBASEMANA 18 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 36 mana CRYSTAL SPIKE SPELL GCRSAT: shift setvariable SPELLTOPREP CRYSTAL SPIKE setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 16 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 50 mana CLARIFY GEM SPELL GCGAT: shift setvariable SPELLTOPREP CLARIFY GEM setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 42 mana BURN SPELL GBURNAT: shift setvariable SPELLTOPREP BURN setvariable SPELLBASEMANA 12 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 55 mana UNLEASH SPELL GUNLEASHAT: shift setvariable SPELLTOPREP UNLEASH setvariable SPELLBASEMANA 25 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 55 mana PIERCING GAZE SPELL GPIERCINGGAZE: GPG: setvariable SPELLTOPREP PIERCING GAZE setvariable SPELLBASEMANA 15 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GPIERCINGGAZEAT: GPGAT: shift setvariable SPELLTOPREP PIERCING GAZE setvariable SPELLBASEMANA 15 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 70 mana CLEAR VISION SPELL GCLEARVISION: GCV: setvariable SPELLTOPREP CLEAR VISION setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 25 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GCLEARVISIONAT: GCVAT: shift setvariable SPELLTOPREP CLEAR VISION setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 25 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 60 mana AURA SIGHT SPELL GAUS: setvariable SPELLTOPREP AURA SIGHT setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GAUSAT: shift setvariable SPELLTOPREP AURA SIGHT setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 73 mana SHADOWLING SPELL GSHADOWLING: setvariable SPELLTOPREP SHADOWLING setvariable SPELLBASEMANA 23 setvariable SPELLMANAHARNESS 25 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 54 mana SHADOW SERVANT SPELL GSHADOWSERVANTPYRAMIDS: setvariable SPELLRETURNPOINTER GSHADOWSERVANTGETPYRAMIDS GSHADOWSERVANT: setvariable SPELLTOPREP SHADOW SERVANT setvariable SPELLBASEMANA 44 setvariable SPELLMANAHARNESS 10 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GSHADOWSERVANTGETPYRAMIDS: save NEXTFUNCTION Match GSHADOWSERVANTGETPYRAMIDS ...wait Match %s stares at you in confusion Match %s To whom are you speaking Match GSHADOWSERVANTDROPPYRAMIDS pyramid and hands it to you put ask servant for pyramid Matchwait GSHADOWSERVANTDROPPYRAMIDS: match GSHADOWSERVANTDROPPYRAMIDS ...wait match GSHADOWSERVANTGETPYRAMIDS You drop put drop pyramid Matchwait goto NEXTFUNCTION ################################################################################ ################################################################################ #cap is 40 mana STARLIGHT SPHERE SPELL GSLSAT: shift setvariable SPELLTOPREP STARLIGHT SPHERE setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 45 mana STRANGE ARROW SPELL GSAAT: shift setvariable SPELLTOPREP STRANGE ARROW setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 25 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 66 mana PSYCHIC SHIELD SPELL GPSY: setvariable SPELLTOPREP PSYCH SHIELD setvariable SPELLBASEMANA 26 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GPSYAT: shift setvariable SPELLTOPREP PSYCH SHIELD setvariable SPELLBASEMANA 26 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 50 mana SEAL OF DEFLECTION SPELL GSOD: setvariable SPELLTOPREP SEAL OF DEFLECT setvariable SPELLBASEMANA 10 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 62 mana SEVER THREAD SPELL GSEVERTHREADAT: GSEVERAT: setvariable SPELLTOPREP SEVER THREAD setvariable SPELLBASEMANA 32 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 shift setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND PREDICT SEVER %GLOBALSPELLTARGET goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 50 mana LOCATE SPELL GLOCATE: GLOC: setvariable SPELLTOPREP LOCATE setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GLOCATEAT: GLOCAT: shift setvariable SPELLTOPREP LOCATE setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 65 mana MENTAL BLAST SPELL GMENTALBLASTAT: GMBAT: shift setvariable SPELLTOPREP MENTAL BLAST setvariable SPELLBASEMANA 35 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 58 mana TEZIRAH'S VEIL SPELL GTEZIRAHSVEILAT: GTVAT: shift setvariable SPELLTOPREP TEZIRA VEIL setvariable SPELLBASEMANA 28 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 75 mana RIPPLE SPELL (cannot cap this spell at 770PM yet) current total #mana with no leak is 55 GRIPPLE: GRIP: setvariable SPELLTOPREP RIPPLE setvariable SPELLBASEMANA 25 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 60 mana DAZZLE SPELL GDAZZLE: GDAZ: setvariable SPELLTOPREP DAZZLE setvariable SPELLBASEMANA 30 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GDAZZLEAT: GDAZAT: shift setvariable SPELLTOPREP DAZZLE setvariable SPELLBASEMANA 30 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 60 mana SHADOWS SPELL GSHADOWS: GSHAD: setvariable SPELLTOPREP SHADOWS setvariable SPELLBASEMANA 30 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GSHADOWSAT: GSHADAT: shift setvariable SPELLTOPREP SHADOWS setvariable SPELLBASEMANA 30 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 56 mana SEER'S SENSE SPELL GSEERSSENSE: GSEERS: GSEER: setvariable SPELLTOPREP SEER setvariable SPELLBASEMANA 26 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GSEERSSENSEAT: GSEERSAT: GSEERAT: shift setvariable SPELLTOPREP SEER setvariable SPELLBASEMANA 26 setvariable SPELLMANAHARNESS 30 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 120 mana FOCUS MOONBEAM SPELL GFOCUSMOONBEAMAT: GFMAT: shift setvariable SPELLTOPREP FOC MOON setvariable SPELLBASEMANA 20 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 5 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 45 mana CONTINGENCY SPELL GCONTINGENCYAT: shift setvariable SPELLTOPREP CONTINGENCY setvariable SPELLBASEMANA 25 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 43 mana CAGE OF LIGHT SPELL GCAGEOFLIGHT: GCOLAT: shift setvariable SPELLTOPREP CAGE OF LIGHT setvariable SPELLBASEMANA 23 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 60 mana DISTANT GAZE SPELL GDISTANTGAZEAT: GDGAT: shift setvariable SPELLTOPREP DISTANT GAZE setvariable SPELLBASEMANA 10 setvariable SPELLMANAHARNESS 10 setvariable SPELLMANAINCREMENTS 1 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 71 mana EASE BURDEN SPELL GEASE: setvariable SPELLTOPREP EASE setvariable SPELLBASEMANA 21 setvariable SPELLMANAHARNESS 25 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND ENCUMB goto GLOBALSPELLPREP GEASEAT: shift setvariable SPELLTOPREP EASE setvariable SPELLBASEMANA 21 setvariable SPELLMANAHARNESS 25 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 65 mana SPHERE OF PROTECTION SPELL GSOP: setvariable SPELLTOPREP SPHERE OF PROTECT setvariable SPELLBASEMANA 10 setvariable SPELLMANAHARNESS 25 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GSOPAT: shift setvariable SPELLTOPREP SPHERE OF PROTECT setvariable SPELLBASEMANA 10 setvariable SPELLMANAHARNESS 25 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #cap is 66 mana ETHEREAL SHIELD SPELL GES: setvariable SPELLTOPREP ETHEREAL SHIELD setvariable SPELLBASEMANA 26 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP GESAT: shift setvariable SPELLTOPREP ETHEREAL SHIELD setvariable SPELLBASEMANA 26 setvariable SPELLMANAHARNESS 20 setvariable SPELLMANAINCREMENTS 2 setvariable GLOBALSPELLTARGET %1 setvariable SPELLADDITIONALCOMMAND goto GLOBALSPELLPREP ################################################################################ ################################################################################ #begin GLOBAL SPELLCASTING FUNCTION GLOBALSPELLPREP: setvariable RETURNPOINTER GSPELLPREP counter set %SPELLMANAINCREMENTS GSPELLPREP: Match GSPELLPREP ...wait Match KILLHUMMING You should stop playing Match KILLSPELLPREP You are already preparing Match KILLSPELLPREP You have to strain Match GSPELLPREPFULLPREP %SPELLPREPMESSAGE put prep %SPELLTOPREP %SPELLBASEMANA Matchwait GSPELLPREPFULLPREP: waitfor You feel fully prepared goto GSPELLPREPMANACHECK GSPELLPREPMANACHECK: Match %SPELLRETURNPOINTER S>>>>>>>|_ Match %SPELLRETURNPOINTER S>>>>>>|_ Match %SPELLRETURNPOINTER S>>>>>|_ Match %SPELLRETURNPOINTER S>>>>|_ Match %SPELLRETURNPOINTER S>>>|_ Match %SPELLRETURNPOINTER S>>|_ Match %SPELLRETURNPOINTER S>|_ Match %SPELLRETURNPOINTER S|_ Match GSPELLPREPHARNESS%c MANA HELP put mana Matchwait GSPELLPREPHARNESS10: GSPELLPREPHARNESS9: GSPELLPREPHARNESS8: GSPELLPREPHARNESS7: GSPELLPREPHARNESS6: GSPELLPREPHARNESS5: GSPELLPREPHARNESS4: GSPELLPREPHARNESS3: GSPELLPREPHARNESS2: GSPELLPREPHARNESS1: put harness %SPELLMANAHARNESS Match GSPELLPREPHARNESS%c ...wait Match GSPELLPREPUPDATECOUNTER You tap into the mana from Match KILLSPELLPREP You strain, but cannot harness Matchwait GSPELLPREPUPDATECOUNTER: counter subtract 1 goto GSPELLPREPMANACHECK GSPELLPREPHARNESS0: GSPELLPREPSPELLCAST: Match GSPELLPREPSPELLCAST ...wait Match GSPELLPREPFINISH You gesture put cast %GLOBALSPELLTARGET Matchwait GSPELLPREPFINISH: put %SPELLADDITIONALCOMMAND goto %SPELLRETURNPOINTER #end GLOBAL SPELLPREP FUNCTION ################################################################################ ################################################################################ #############################INFORMATIONAL SCRIPTS############################## ################################################################################ ################################################################################ TIMERS: echo ########################################################################### echo echo This is a list of confirmed timers: echo HUNT - 75s echo STUDY SKY - 20s echo STUDY CELESTIAL BODY - 120s echo OBSERVE CELESTIAL BODY - 120s-240s echo PREDICT ANALYZE - 90s echo HIDE (in front of the same critters) - 45s echo FLEE 2-5 mins echo echo ########################################################################### exit ################################################################################ ################################################################################ #################################TRAVEL SCRIPTS################################# ################################################################################ ################################################################################ TRAVEL: setvariable STARTINGLOCATION none counter set 0 Match CROSSINGLOCATION [Strand Communal Center, Common Room] Match CROSSINGLOCATIONADJUST [Communal Center, Veranda] Match AESRYLOCATION [Tona Kertigen, Bank Vault] Match AESRYLOCATIONADJUST [Aesry Surlaenis'a, Staho Pivo'hrr'schu'Mus] Match SHARDLOCATION [Lady Atladene's Salon, Entryway] Match SHARDLOCATIONADJUST [First Bank of Ilithi, Exchange Vault] Match MERKRESHLOCATION [Alydendael, Front Gardens] Match MERKRESHLOCATIONADJUST [Wharf End, Mer'Kresh] Match RIVERHAVENLOCATION [Armiger's Mansion, Foyer] Match RIVERHAVENLOCATIONADJUST [Riverhaven, Tree-shaded Lane] Match RATHALOCATION [Sshoi-sson Palace, Provincial Bank Foyer] Match RATHALOCATIONADJUST [Sshoi-sson Palace, Portico] Match ELBAINSLOCATION [Beech Glade, Trail] Match ELBAINSLOCATIONADJUST [Outside the Circle, The Ironwoods] Match MUSPARILOCATION [Velakan Trade Road] Match MUSPARILOCATIONADJUST [Old Lata'arna Keep, Exchange Vault] Match HIBLOCATION [The Stony Hub, Entryway] Match HIBLOCATIONADJUST [Inner Hibarnhvidar, Tower Base] put look Matchwait CROSSINGLOCATION: setvariable STARTINGLOCATION CROSSING counter set 1 goto SELECTLOCATION CROSSINGLOCATIONADJUST: move go door goto TRAVEL AESRYLOCATION: setvariable STARTINGLOCATION AESRY counter set 2 goto SELECTLOCATION AESRYLOCATIONADJUST: move n move e move go gate move go door move n move w move go vault goto TRAVEL SHARDLOCATION: setvariable STARTINGLOCATION SHARD counter set 3 goto SELECTLOCATION SHARDLOCATIONADJUST: move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home goto TRAVEL MERKRESHLOCATION: setvariable STARTINGLOCATION MER'KRESH counter set 4 goto SELECTLOCATION MERKRESHLOCATIONADJUST: move nw move nw move ne move ne move n move n move n move n move go gate goto TRAVEL RIVERHAVENLOCATION: setvariable STARTINGLOCATION RIVERHAVEN counter set 5 goto SELECTLOCATION RIVERHAVENLOCATIONADJUST: move go gate move se move climb stair move go door goto TRAVEL RATHALOCATION: setvariable STARTINGLOCATION RATHA counter set 6 goto SELECTLOCATION RATHALOCATIONADJUST: move go door move e goto TRAVEL ELBAINSLOCATION: setvariable STARTINGLOCATION ELBAIN'S counter set 7 goto SELECTLOCATION ELBAINSLOCATIONADJUST: move go tree move s move s goto TRAVEL MUSPARILOCATION: setvariable STARTINGLOCATION MUSPAR'I counter set 8 goto SELECTLOCATION MUSPARILOCATIONADJUST: move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w goto TRAVEL HIBLOCATION: setvariable STARTINGLOCATION HIBARNHVIDAR counter set 9 goto SELECTLOCATION HIBLOCATIONADJUST: move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway goto TRAVEL SELECTLOCATION: pause ECHO ###################################################################### ECHO ################You are currently in %STARTINGLOCATION############### ECHO ###################################################################### ECHO ############################################################ ECHO Please select your destination from the following: ECHO 1.CROSSING ECHO 2.AESRY ECHO 3.SHARD ECHO 4.MERKRESH ECHO 5.RIVERHAVEN ECHO 6.RATHA ECHO 7.ELBAINS ECHO 8.MUSPARI ECHO 9.HIBARN ECHO Type out the location without the number in CAPS! (ie HIBARN) ECHO ############################################################# Match %cCROSSING CROSSING Match %cAESRY AESRY Match %cSHARD SHARD Match %cMERKRESH MERKRESH Match %cRIVERHAVEN RIVERHAVEN Match %cRATHA RATHA Match %cELBAINS ELBAINS Match %cMUSPARI MUSPARI Match %cHIBARN HIBARN Matchwait 1CROSSING: ECHO ##################### ECHO #Already in CROSSING# ECHO ##################### exit 1AESRY: move go portal exit 1SHARD: move go portal move n move e move go gate move go door move n move w move go vault move go portal exit 1MERKRESH: move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port exit 1RIVERHAVEN: move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal exit 1RATHA: move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal exit 1ELBAINS: move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal exit 1MUSPARI: move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal exit 1HIBARN: move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal exit 2CROSSING: move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal exit 2AESRY: ECHO ##################### ECHO ###Already in AESRY## ECHO ##################### exit 2SHARD: move go portal exit 2MERKRESH: move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port exit 2RIVERHAVEN: move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal exit 2RATHA: move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal exit 2ELBAINS: move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal exit 2MUSPARI: move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal exit 2HIBARN: move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal exit 3CROSSING: move go portal move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal exit 3AESRY: move go portal move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal exit 3SHARD: ECHO ##################### ECHO ###Already in SHARD## ECHO ##################### exit 3MERKRESH: move go portal exit 3RIVERHAVEN: move go portal move nw move nw move ne move ne move n move n move n move n move go gate move go portal exit 3RATHA: move go portal move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal exit 3ELBAINS: move go portal move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal exit 3MUSPARI: move go portal move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal exit 3HIBARN: move go portal move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal exit 4CROSSING: move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal exit 4AESRY: move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal exit 4SHARD: move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal exit 4MERKRESH: ECHO ####################### ECHO ##Already in MERKRESH## ECHO ####################### exit 4RIVERHAVEN: move go portal exit 4RATHA: move go portal move go gate move se move climb stair move go door move go portal exit 4ELBAINS: move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal exit 4MUSPARI: move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal exit 4HIBARN: move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal exit 5CROSSING: move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal exit 5AESRY: move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal exit 5SHARD: move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal exit 5MERKRESH: move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port exit 5RIVERHAVEN: ECHO ########################### ECHO ###Already in RIVERHAVEN### ECHO ########################### exit 5RATHA: move go portal exit 5ELBAINS: move go portal move go door move e move go portal exit 5MUSPARI: move go portal move go door move e move go portal move go tree move s move s move go portal exit 5HIBARN: move go portal move go door move e move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal exit 6CROSSING: move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal exit 6AESRY: move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal exit 6SHARD: move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal exit 6MERKRESH: move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port exit 6RIVERHAVEN: move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal exit 6RATHA: ECHO ##################### ECHO ###Already in RATHA## ECHO ##################### exit 6ELBAINS: move go portal exit 6MUSPARI: move go portal move go tree move s move s move go portal exit 6HIBARN: move go portal move go tree move s move s move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal exit 7CROSSING: move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal exit 7AESRY: move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal exit 7SHARD: move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal exit 7MERKRESH: move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port exit 7RIVERHAVEN: move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal exit 7RATHA: move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal exit 7ELBAINS: ECHO ######################## ECHO ###Already in ELBAINS### ECHO ######################## exit 7MUSPARI: move go portal exit 7HIBARN: move go portal move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal exit 8CROSSING: move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal exit 8AESRY: move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal exit 8SHARD: move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal exit 8MERKRESH: move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port exit 8RIVERHAVEN: move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal exit 8RATHA: move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal exit 8ELBAINS: move go portal move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal exit 8MUSPARI: ECHO ######################## ECHO ###Already in MUSPARI### ECHO ######################## exit 8HIBARN: move go portal exit 9CROSSING: move go portal exit 9AESRY: move go portal move go door move go portal exit 9SHARD: move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal exit 9MERKRESH: move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port exit 9RIVERHAVEN: move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal exit 9RATHA: move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal exit 9ELBAINS: move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal exit 9MUSPARI: move go portal move go door move go portal move n move e move go gate move go door move n move w move go vault move go portal move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port move nw move nw move ne move ne move n move n move n move n move go gate move go portal move go gate move se move climb stair move go door move go portal move go door move e move go portal move go tree move s move s move go portal exit 9HIBARN: ECHO #################### ECHO ###Already in HIB### ECHO #################### exit ################################################################################## ECHO ######################################################### ECHO Please select your destination from the following: ECHO CROSSING ECHO AESRY ECHO SHARD ECHO MERKRESH ECHO RIVERHAVEN ECHO RATHA ECHO ELBAINS ECHO MUSPARI ECHO HIBARN ECHO Simply say outloud where you wish to go (ie say SHARD) and ECHO capitalize the location! ECHO ########################################################## ECHO ##################### ECHO ###Already in ### ECHO ##################### exit #(crossing arrival) move go door move go portal #(crossing departure) #(aesry arrival) move n move e move go gate move go door move n move w move go vault move go portal #(aesry departure) #(shard arrival) move out move w move out move e move go brid move e move e move e move n move ne move e move n move go home move go port #(shard departure) #(merkeresh arrival) move nw move nw move ne move ne move n move n move n move n move go gate move go portal #(merkeresh departure) #(riverhaven arrival) move go gate move se move climb stair move go door move go portal #(riverhaven departure) #(ratha arrival) move go door move e move go portal #(ratha departure) #(elbains arrival) move go tree move s move s move go portal #(ebains departure) #(muspari arrival) move w move n move climb stair move s move climb stair move se move sw move climb stair move go gate move se move se move se move se move go gate move w move go portal #(muspari departure) #(hibarn arrival) move climb stair move nw move ne move ne move se move climb stair move se move s move go recess move sw move nw move nw move n move ne move ne move go door move climb stair move s move s move s move s move s move s move s move s move s move s move s move s move s move e move go entryway move go portal #(hibarn departure) #(crossing arrival) exit ################################################################################ ################################################################################ ################################UTILITY SCRIPTS################################# ################################################################################ ################################################################################ #begin RPA function RPA: shift if_1 put rpa bestow %1 1 if_2 put rpa bestow %2 1 if_3 put rpa bestow %3 1 if_4 put rpa bestow %4 1 if_5 pause 1 if_5 put rpa bestow %5 1 if_6 put rpa bestow %6 1 if_7 put rpa bestow %7 1 if_8 pause 1 if_8 put rpa bestow %8 1 if_9 put rpa bestow %9 1 exit #end RPA function ################################################################################ ################################################################################ #begin CLARIFYGEMS function CLARIFYGEMS: SETVARIABLE GEMLOCATION red pouch in haversack SETVARIABLE GEMSTORAGE SETVARIABLE GEMTYPE CLARIFYGEMSCASTAUS: setvariable SPELLRETURNPOINTER CLARIFYGEMSCASTPG goto GAUS CLARIFYGEMSCASTPG: setvariable SPELLRETURNPOINTER CLARIFYGEMSIDGEM goto GPG CLARIFYGEMSNOSPELLS: CLARIFYGEMSIDGEM: Match SAVERUBY ruby Match SAVEBLOODSTONE bloodstone Match SAVEQUARTZ quartz Match SAVEJADE jade Match SAVEGARNET garnet Match SAVEMORGANITE morganite Match SAVETANZANITE tanzanite Match SAVECARNELIAN carnelian Match SAVECORAL coral Match SAVEAQUAMARINE aquamarine Match SAVEMOONSTONE moonstone Match SAVESUNSTONE sunstone Match SAVEONYX onyx Match SAVEKUNZITE kunzite Match SAVEAGATE agate Match SAVETSAVORITE tsavorite Match SAVEHEMATITE hematite Match SAVECITRINE citrine Match SAVESAPPHIRE sapphire Match SAVEZIRCON zircon Match SAVETOPAZ topaz Match SAVESPINEL spinel Match SAVECRYSTAL crystal Match SAVELAZULI lazuli Match SAVEPEARL pearl Match SAVEANDALUSITE andalusite Match SAVEPERIDOT peridot Match SAVECHALCEDONY chalcedony Match SAVETOURMALINE tourmaline Match SAVEDIOPSIDE diopside Match SAVECHRYSOPRASE chrysoprase Match SAVECHRYSOBERYL chrysoberyl Match SAVEBERYL beryl Match SAVEAMBER amber Match SAVEIOLITE iolite Match SAVETURQUOISE turquoise Match SAVEAMETHYST amethyst Match SAVEALEXANDRITE alexandrite Match SAVEEMERALD emerald Match SAVESTARSTONE star-stone Match NEXTFUNCTION There is nothing in there. put look in %GEMLOCATION Matchwait SAVESTARSTONE: setvariable GEMTYPE star goto CLARIFYGEMSGETGEM SAVEEMERALD: setvariable GEMTYPE emerald goto CLARIFYGEMSGETGEM SAVEALEXANDRITE: setvariable GEMTYPE alexandrite goto CLARIFYGEMSGETGEM SAVEAMETHYST: setvariable GEMTYPE amethyst goto CLARIFYGEMSGETGEM SAVECHRYSOBERYL: setvariable GEMTYPE chrysoberyl goto CLARIFYGEMSGETGEM SAVETURQUOISE: setvariable GEMTYPE turquoise goto CLARIFYGEMSGETGEM SAVEIOLITE: setvariable GEMTYPE iolite goto CLARIFYGEMSGETGEM SAVEAMBER: setvariable GEMTYPE amber goto CLARIFYGEMSGETGEM SAVEBERYL: setvariable GEMTYPE beryl goto CLARIFYGEMSGETGEM SAVECHRYSOPRASE: setvariable GEMTYPE chrysoprase goto CLARIFYGEMSGETGEM SAVEDIOPSIDE: setvariable GEMTYPE diopside goto CLARIFYGEMSGETGEM SAVETOURMALINE: setvariable GEMTYPE tourmaline goto CLARIFYGEMSGETGEM SAVECHALCEDONY: setvariable GEMTYPE chalcedony goto CLARIFYGEMSGETGEM SAVEPERIDOT: setvariable GEMTYPE peridot goto CLARIFYGEMSGETGEM SAVEANDALUSITE: setvariable GEMTYPE andalusite goto CLARIFYGEMSGETGEM SAVEPEARL: setvariable GEMTYPE pearl goto CLARIFYGEMSGETGEM SAVELAZULI: setvariable GEMTYPE lazuli goto CLARIFYGEMSGETGEM SAVECRYSTAL: setvariable GEMTYPE crystal goto CLARIFYGEMSGETGEM SAVESPINEL: setvariable GEMTYPE spinel goto CLARIFYGEMSGETGEM SAVETOPAZ: setvariable GEMTYPE topaz goto CLARIFYGEMSGETGEM SAVEZIRCON: setvariable GEMTYPE zircon goto CLARIFYGEMSGETGEM SAVESAPPHIRE: setvariable GEMTYPE sapphire goto CLARIFYGEMSGETGEM SAVECITRINE: setvariable GEMTYPE citrine goto CLARIFYGEMSGETGEM SAVEHEMATITE: setvariable GEMTYPE hematite goto CLARIFYGEMSGETGEM SAVETSAVORITE: setvariable GEMTYPE tsavorite goto CLARIFYGEMSGETGEM SAVEAGATE: setvariable GEMTYPE agate goto CLARIFYGEMSGETGEM SAVEKUNZITE: setvariable GEMTYPE kunzite goto CLARIFYGEMSGETGEM SAVEONYX: setvariable GEMTYPE onyx goto CLARIFYGEMSGETGEM SAVESUNSTONE: setvariable GEMTYPE sunstone goto CLARIFYGEMSGETGEM SAVEMOONSTONE: setvariable GEMTYPE moonstone goto CLARIFYGEMSGETGEM SAVEAQUAMARINE: setvariable GEMTYPE aquamarine goto CLARIFYGEMSGETGEM SAVECORAL: setvariable GEMTYPE coral goto CLARIFYGEMSGETGEM SAVECARNELIAN: setvariable GEMTYPE carnelian goto CLARIFYGEMSGETGEM SAVETANZANITE: setvariable GEMTYPE tanzanite goto CLARIFYGEMSGETGEM SAVEMORGANITE: setvariable GEMTYPE morganite goto CLARIFYGEMSGETGEM SAVEGARNET: setvariable GEMTYPE garnet goto CLARIFYGEMSGETGEM SAVEJADE: setvariable GEMTYPE jade goto CLARIFYGEMSGETGEM SAVEQUARTZ: setvariable GEMTYPE quartz goto CLARIFYGEMSGETGEM SAVEBLOODSTONE: setvariable GEMTYPE bloodstone goto CLARIFYGEMSGETGEM SAVERUBY: setvariable GEMTYPE ruby goto CLARIFYGEMSGETGEM CLARIFYGEMSGETGEM: Match CLARIFYGEMSGETGEM ...wait Match CLARIFYGEMSSORTSIZEHUGE large Match CLARIFYGEMSSORTSIZEHUGE huge Match CLARIFYGEMSSORTSIZENORMAL medium Match CLARIFYGEMSSORTSIZENORMAL small Match CLARIFYGEMSSORTSIZENORMAL tiny Match CLARIFYGEMSIDGEM What were you referring to? Match CLARIFYGEMSNOHANDS You need a free hand to pick that up. put get %GEMTYPE from %GEMLOCATION Matchwait CLARIFYGEMSSORTSIZEHUGE: setvariable GEMSTORAGE purple pouch in haversack goto CLARIFYGEMSPREPCG CLARIFYGEMSSORTSIZENORMAL: setvariable GEMSTORAGE black pouch in haversack goto CLARIFYGEMSPREPCG CLARIFYGEMSPREPCG: setvariable RETURNPOINTER CLARIFYGEMSHARNESSMANA1 Match CLARIFYGEMSPREPCG ...wait Match CLARIFYGEMSWAITTOCAST %SPELLPREPMESSAGE put prep clarify gem 10 Matchwait CLARIFYGEMSWAITTOCAST: pause 15 CLARIFYGEMSCHECKMANA: Match CLARIFYGEMSOUTOFMANA S>>>>>>>>|_ Match CLARIFYGEMSOUTOFMANA S>>>>>>>|_ Match CLARIFYGEMSOUTOFMANA S>>>>>>|_ Match CLARIFYGEMSOUTOFMANA S>>>>>|_ Match CLARIFYGEMSOUTOFMANA S>>>>|_ Match CLARIFYGEMSOUTOFMANA S>>>|_ Match CLARIFYGEMSOUTOFMANA S>>|_ Match CLARIFYGEMSOUTOFMANA S>|_ Match CLARIFYGEMSOUTOFMANA S|_ Match %RETURNPOINTER MANA HELP put mana Matchwait CLARIFYGEMSHARNESSMANA1: setvariable RETURNPOINTER CLARIFYGEMSHARNESSMANA2 Match CLARIFYGEMSHARNESSMANA1 ...wait Match CLARIFYGEMSCHECKMANA You tap into the mana from twenty Match CLARIFYGEMSOUTOFMANA You are unable to harnesss put harn 20 Matchwait CLARIFYGEMSHARNESSMANA2: setvariable RETURNPOINTER NEXTFUNCTION Match CLARIFYGEMSHARNESSMANA2 ...wait Match CLARIFYGEMSCASTCG You tap into the mana from twenty Match CLARIFYGEMSOUTOFMANA You are unable to harnesss put harn 20 Matchwait CLARIFYGEMSCASTCG: Match CLARIFYGEMSCASTCG ...wait Match CLARIFYGEMSIDGEM I could not find what you were referring to. Match CLARIFYGEMSSTOREGEM 4 seconds. Match CLARIFYGEMSSTOREGEM gleams with new luster. Match CLARIFYGEMSNOMOONS You need a visible moon for this. Match CLARIFYGEMSCASTPG 6 seconds. Match CLARIFYGEMSCASTPG Without insight of the Match CLARIFYGEMSGETGEM shatters! put cast my %GEMTYPE Matchwait CLARIFYGEMSSTOREGEM: Match CLARIFYGEMSSTOREGEM ...wait Match CLARIFYGEMSUNKNOWNERROR What were you referring to? Match CLARIFYGEMSGETGEM You put your Match CLARIFYGEMSGETGEM You open your put put my %GEMTYPE in %GEMSTORAGE Matchwait CLARIFYGEMSNOHANDS: echo =================================== echo ==Both hands full! Abrupt ending.== echo =================================== exit CLARIFYGEMSOUTOFMANA: echo =================================== echo ==You are out of MANA. == echo =================================== exit CLARIFYGEMSNOMOONS: Match CLARIFYGEMSNOMOONS ...wait Match CLARIFYGEMSNOMOONSMSG You put your put put my %GEMTYPE in %GEMLOCATION Matchwait CLARIFYGEMSNOMOONSMSG: echo ======================================================= echo ==No moons available, try again later. Abrupt ending == echo ======================================================= exit CLARIFYGEMSUNKNOWNERROR: echo ======================================================= echo ==Either the gem shattered and the script did not see== echo ==it, or your storage location is not valid. == echo ==Abrupt ending. == echo ======================================================= exit #end CLARIFYGEMS function ################################################################################ ################################################################################ #begin MAKEROPE function MAKEROPE: counter set %2 MAKEROPE1: MAKEROPE2: MAKEROPE3: MAKEROPE4: MAKEROPE5: MAKEROPEFORAGEGRASS: put forage grass Match MAKEROPEFORAGEGRASS ...wait Match MAKEROPEBRAIDGRASS find some grass Match MAKEROPEFORAGEGRASS Roundtime Matchwait MAKEROPEBRAIDGRASS: put braid my grass Match MAKEROPEBRAIDGRASS ...wait Match MAKEROPEPULLGRASS bundling rope Match MAKEROPEBRAIDGRASS Roundtime Matchwait MAKEROPEPULLGRASS: put pull my grass Match MAKEROPEPULLGRASS ...wait Match MAKEROPEPULLGRASS Roundtime Match MAKEROPESTOREROPE new bundling rope Matchwait MAKEROPESTOREROPE: put put my rope in my %LARGESTORAGECONTAINER counter subtract 1 goto MAKEROPE%c MAKEROPE0: goto NEXTFUNCTION #end MAKEROPE function ################################################################################ ################################################################################ #begin HERB listing function HERB: HERBS: echo BODY PART===|=============EXTERNAL===========================INTERNAL echo echo Head========|=nemoih (root/pulp/powder/potion)===|===eghmok (moss/potion) echo Neck========|=georin (grass/pulp/salve)==========|===riolur (leaf/pulp/powder/tea) echo Limbs=======|=jadice (flower/pulp/powder/potion)=|===yelith (root/pulp/powder/potion) echo Chest=======|=plovik (leaf/pulp/tea)=============|===ithor potion echo Abdomen=====|=nilos (grass/salve)================|===muljin (sap/paste) echo Back========|=hulnik (grass/pulp/powder/potion)==|===blocil (berries/pulp/powder/potion) echo =================================================|===junliar (stem/solution) echo Eyes========|=sufil (sap/paste/mash)=============|===aevaes solution echo Skin/Nerves=|=aloe (leaf/crushed aloe/balm)======|===lujeakave elixir echo echo BODY PART===|=============EXTERNAL SCARS=====================INTERNAL SCARS echo echo Head/Eye====|=qun (pollen/?)=====================|===hulij elixir echo Body========|=genich (stem/?)====================|===potion echo Limbs=======|=jadice (pollen/paste/potion)=======|===nuloe (stem/?) echo All=========|=cebi (root/pulp/powder/?)==========|===hisan salve HERBEND: goto NEXTFUNCTION ################################################################################ ################################################################################ #begin NEXTFUNCTION NEXTFUNCTION: shift goto %1