User:Hithrael/Sandbox: Difference between revisions

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=Other Stuff=
=Other Stuff=
As your vision twists you see an ancient shaman seated in what appears to be a sandstone cave, its walls glittering with embedded gems. Around him is scattered the detritus of failed experiments. In one hand he holds a pale runestone as he uses a broken arrow to dig a gem from the wall of the cave. You notice a small leather pack at his feet as something within it begins to stir. The shaman nudges the pack gently with his foot and says "Quiet my friend. Soon you shall feast, and all will tremble at the precision of our terrible magic. As your vision returns to normal you hear the shaman chortling softly.
As your vision twists you see an ancient shaman seated in what appears to be a sandstone cave, its walls glittering with embedded gems. Around him is scattered the detritus of failed experiments. In one hand he holds a pale runestone as he uses a broken arrow to dig a gem from the wall of the cave. You notice a small leather pack at his feet as something within it begins to stir. The shaman nudges the pack gently with his foot and says "Quiet my friend. Soon you shall feast, and all will tremble at the precision of our terrible magic. As your vision returns to normal you hear the shaman chortling softly.





Revision as of 17:59, 15 August 2010

Other Stuff

As your vision twists you see an ancient shaman seated in what appears to be a sandstone cave, its walls glittering with embedded gems. Around him is scattered the detritus of failed experiments. In one hand he holds a pale runestone as he uses a broken arrow to dig a gem from the wall of the cave. You notice a small leather pack at his feet as something within it begins to stir. The shaman nudges the pack gently with his foot and says "Quiet my friend. Soon you shall feast, and all will tremble at the precision of our terrible magic. As your vision returns to normal you hear the shaman chortling softly.


Mapping Project

https://www.play.net/dr/news/ocean.asp

https://www.play.net/dr/news.asp?id=85

http://en.wikipedia.org/wiki/Campaign_Cartographer http://www.dunjinni.com/default.asp http://www.profantasy.com/products/cc3.asp

http://www.homestead.com/

Boar Clan & North: Asketi's Mount is in the SE Arncharn Shel

Archer's Ford crosses the Biskbowr River

Liireswag River is NW of Boar Clan and runs through the ranger's guild

the Hawstkaal Road (Hib --> Boar) is a pine forest

Hunter's Glade is ~ due north of Boar Clan

Paasvadh Forest is northwestish of the glade and is a hardwood forest

The monastery lies south of Asketi's Mount

The Vela'Tohr edge is south of Asketi's Mount (Adder's Coil is here)

Bighted tangle is north of the edge, and the Vela'Tohr woods rise to hills then to the Crag

Asketi's Mount overlooks Zoluren and Therengia.


Boar Clan & South: Archer's Ford is over the Biiskbowr, or "Wet River", Biiskbowr at this point flows SW Ke'nag trees are local to the area south of the river

Journelai foothills are edged on the west by the Hawstkaal Road

Segoltha is crossed by the Hawstkaal Road by the Cedik Bridge

Sawstwar lake is west of Hibarnhvidar / Chedik Bridge, and Segoltha flows west


West of Hibarnhvidar: Great Salt Road curves south before going west, following the Himineldar

Stelik Bridge crosses the ???? river

Firecats are a (so far) internal area.

Dabrushin pass lies west of the Bridge with an abandoned mine


Hibarnhvidar clues: Abuts Himineldar to the south


Haalikshal Highway to Ain: Haalikshal "Sky Road"

At Stember's Ford goes underground to the Sang Munar


Mountain Road to RP: southern edge is a abandoned dwarven fortress with S'Kra and RP militia bodies. From one of the old kingdoms?

South of the fort is a rope bridge crossing a mighty river from NW to SE Seord Kerwaith lies to the SW of the road

Ends at RP

RP to Western Ilithi:

Hrendh Shogar forest

Monstrous snowcapped mountain to the north

Crosses a stream and becomes Western Road and is foothills

Dwarven statue marks the start of Ilithi and end of Forfedhdar


Giltzen Otto Steppes: Desert terrain

Dragonpriests, Horseclan. No riversigns


Gems

a translucent blue-green svelae - This extremely hard gem has a diamond-like luster but an even brighter fire than the standard diamond. Svelae are mined among the mountains near Hibarnhvidar, and special pride and care is taken with each one found. Formed in a manner similar to diamonds, svelae gems are saturated by colorful liquid mineral pockets, usually introduced by erosion. Several attempts have been made by alchemists to reproduce svelae from diamonds, but so far none have been successful.


a huge sana'ati heart - Kept a very well-guarded secret until recently by the Rose Sisters of Ain Ghazal, the sana'ati heart is extracted already hardened from living trees as clear amber tinted with red. It is said that the gems are harvested from the spot on the trunk where the branches begin to spread. Old Ain Ghazal legend has it that the Sana'ati Dyaus tree of Leth Deriel has magical sana'ati hearts the size of a person's fist.


a large glittering eldring - A pale, very light champagne-colored stone that occasionally throws off other colors when turned, this gem is found in the highest reaches of the Seord Kerwaith mountain range. The jewel forms as crystals in icy cavern and pockets, made from the minerals found in the mountaintops. Because it naturally crystallizes into many facets, it is almost never cut, but rather used in its natural state.


a large green dwalgim - Found at the bottom of large mineral-rich rapids, this gem usually is discovered in small clusters of minerals between stones or boulders, covered in a chalky white substance before it is cut. Harvesting the jewel is extremely hazardous and unreliable at best, so much so that the phrase "chasing the dwalgim" is used to describe someone taking a wild risk to gain wealth.